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9[[quoteright:350:[[VideoGame/BatmanArkhamKnight https://static.tvtropes.org/pmwiki/pub/images/6eob77v.png]]]]
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11GunsAkimbo is cool. Rifles and shotguns are cool. What could be better than ''combining'' them, in the form of handguns that can connect together to form a rifle or shotgun? You can combine your favorite gun tropes together without having to deal with the logistics of a character carrying both types of weapons separately. This also lets a character cover multiple tactical options with much fewer weapons, like handguns for a traditional shootout that can combine into a sniper rifle for long-range engagements.
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13Sure, FridgeLogic would have you know that GunsDoNotWorkThatWay: just think of all the firing mechanisms of the forward gun that would somehow have to get out of the way for a bullet fired from the back gun to travel down the barrels of both at once, not to mention the pressure of the firing would likely erupt from where the two barrels connect, which would almost certainly damage the weapon. But, it definitely qualifies for RuleOfCool so these problems may not be a concern. It makes somewhat more sense for EnergyWeapons or MagneticWeapons, whose power sources could be combined more easily than conventional guns.
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15Compare BifurcatedWeapon, which is about melee weapons that can be combined and separated, GunAccessories, which is about things that are added to a gun to improve its efficiency or add certain effects, IKEAWeaponry, which is weapons that ''must'' be put together in order to function, and SwissArmyGun, which is a gun that has multiple functions available at all times.
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18!!Examples:
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21[[folder:Anime & Manga]]
22* Great Da Garn GX's signature weapon in ''Anime/TheBraveFighterOfLegendDaGarn''. By combining his [[GatlingGood gatling gun]], RayGun and AttackDrone, he can form either a longer gatling gun or a WaveMotionGun.
23* ''Franchise/{{Gundam}}'':
24** ''Anime/MobileSuitGundamWing'': The Wing Zero's signature weapon was the Twin Buster Rifle, a pair of identical cannons that could combine into a single more powerful double-barreled weapon. Each one on its own is basically a MS-sized WaveMotionGun powerful enough to obliterate entire space colonies.
25** ''Anime/MobileSuitGundamSEED'': The Buster Gundam is equipped with a beam rifle and a railgun, either of which can be powered up by plugging the other gun into its back -- the beam rifle becoming a beam SniperRifle and the railgun becoming an [[ShotgunsAreJustBetter anti-armor shotgun]]. In the sequel ''Anime/MobileSuitGundamSEEDDestiny'', the Strike Freedom is equipped with a pair of beam rifles which can combine into a longer rifle in similar fashion.
26** ''Anime/MobileSuitGundam00'': The Seravee has two GN Bazookas that can be attached to its {{Shoulder Cannon}}s for greater range and power, and/or combined together to create a WaveMotionGun (which can further transform into a WaveMotionTuningFork mode).
27** ''Anime/MobileSuitGundamTheWitchFromMercury'': The Pharact switches from a sniper rifle to two large beam handcannons that can combine in this fashion in the second season.
28* Both Panty and [[EvilCounterpart Scanty]] of ''Anime/PantyAndStockingWithGarterbelt'' can turn any pair of underwear they hold into guns and further combine those guns into bigger ones. In her debut episode Scanty combines hers into a shotgun. Panty later combines her guns into a sniper rifle.
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31[[folder:Live-Action TV]]
32* Season 4 of ''Series/BlakesSeven'' has a rifle that could be broken down into a large handgun. This was originally to be the standard weapon of the (anti)heroes, but they used the Scorpio clipguns instead. The rifle version can be seen in "Warlord" and the handgun version is used in the final episode [[spoiler:by Avon to shoot Blake.]]
33* ''Series/TheManFromUncle'' gun, or U.N.C.L.E Special. In it's handgun form it resembled a snubnosed Walther P-38, but could be modified into a carbine with barrel extension, [[SniperPistol pistol scope]], an extended magazine and a collapsible shoulder stock.
34* In ''Series/TokusouSentaiDekaranger'' / ''Series/PowerRangersSPD'', the Red Ranger's unique handguns can combine into a single blaster.
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36
37[[folder:Toys]]
38* ''Franchise/{{Transformers}}'':
39** Hot Rod wielded twin [[PhotoprotoneutronTorpedo Photon Laser]] blasters, while his OlderAndWiser self, Rodimus Prime, wields a [[PhotoprotoneutronTorpedo Photon Eliminator]] rifle. {{Toys}} designed to have Rodimus switch between the two states give him a combining blaster.
40** The Earthsiege line has the Battlechargers, whose rifles do this. You can plug the muzzle of either single-grip pistol into the back of the other to form a long rifle.[[note]]Okay, technically only Runabout's guns do this; Runamuck was only packaged with one gun instead of two and has not yet been reissued with dual guns[[/note]]
41** The Targetmaster-Micromasters from Siege are also somewhere along this concept. They are issued in pairs, and both are triple changers, each with robot, vehicle, and weapon modes. The weapon modes can then plug into each other to form larger, more impressive weapons.
42** The earlier Double Targetmasters are a much more simplified take on this; each of the small transforming weapons can plug their grips into holes on the back of the other Targetmaster to form a single combined weapon for the larger main robot (albeit said weapon was blatantly just two guns stuck together rather than undergoing any further refinement or changes to integrate better).
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45[[folder:Video Games]]
46* The Arkham Knight in ''VideoGame/BatmanArkhamKnight'' has two handguns that connect into a sniper rifle, which he uses to shoot Batman from longer ranges. It also serves as this page's trope image.
47* In ''VideoGame/CallOfDutyInfiniteWarfare'', the [[http://callofduty.wikia.com/wiki/Type-2 Type-2 assault rifle]] can be split into [[GunsAkimbo dual-wielded machine pistols]].
48* In ''VideoGame/{{Deathloop}}'', the Strelak Verso are a pair of pistols that can be joined together to form a burst-fire SMG.
49* In ''Videogame/DevilMayCry5'', the game features both Lady's original Kalina Ann rocket launcher from ''[=DMC3=]'' (which has to be found in the game world) as well as a replica dubbed Kalina Ann II which Nico loans to Dante partway through the story. Obtaining both lets Dante purchase a Gunslinger style move that allows him to combine the two guns end-to-end and fire a large energy beam.
50* Rufus in ''VideoGame/FinalFantasyVIIRemake'' swaps out the SawedOffShotgun from [[VideoGame/FinalFantasyVII the original game]] for a rifle that can split into two semi-automatic {{Hand Cannon}}s.
51* Sazh in ''VideoGame/FinalFantasyXIII'' can combine his handguns into a rifle in several of his attacks.
52* Beckett in ''VideoGame/{{Gigantic}}'' wields dual machine pistols that can combine into a handheld cannon.
53* ''VideoGame/GunslingerStratos'' is a series of arcade games that let the player do this themselves: the controllers are a pair of light guns with magnets, letting them clip to each other in two orientations, which is how you switch weapons. All the player characters wield dual handguns that they combine into different forms.
54* Xigbar in ''Franchise/KingdomHearts'' wields Arrowguns that can connect into a rifle. He avoids the FridgeLogic of how this sort of weapon would work thanks to his Arrowguns using magic projectiles launched from the tips; combining them into a rifle just lets him do a ChargedAttack.
55* ''VideoGame/Splatoon2'' introduced a pair of guns called the Dualie Squelchers, which are actually the Dual Squelcher from the original ''VideoGame/{{Splatoon|1}}'' split into two halves. After a player performs a [[UnnecessaryCombatRoll dodge roll]] with them, the two guns will be held together in a way that effectively converts them into a single Dual Squelcher.
56* ''VideoGame/SuperRobotWarsJudgment'' has the Belzelute's Orgone Rifle: Mode A, where it combines its pistols with its rifle to form a bow-like WaveMotionTuningFork.
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