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1'''As a Fridge subpage, all spoilers are unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.'''
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3[[AC:FridgeHorror]]
4* Henry was sleeping next to a secret room containing the rotting corpse of the psychopath that would eventually try to kill him for '''two years''' before the events of the game.
5* When you first enter Wish House, you find a note that mentions Alessa, and then you find another note that hints Dahlia is the one that made Walter think Room 302 was his true mother. Since the 21 Sacraments is a ritual from the Order, it's easy to deduce that it's just another way of summoning their "God", and that Walter is just an UnwittingPawn. If you watch the [[TheBadGuyWins "21 Sacraments" ending]], only his child form seems happy, while older Walter seems [[MyGodWhatHaveIDone depressed]]. In the end, he didn't get what he wanted, and he probably began TheEndOfTheWorldAsWeKnowIt, since what happened in Silent Hill is clearly spreading through the building, and will probably consume all of Ashfield. [[AndIMustScream And he can't stop it]], [[{{Irony}} because now HE]] [[HoistBYHisOwnPetard is the one trapped]] [[IronicHell inside the Room]].
6* Can you imagine how Henry must have felt when he walked into his living room and saw a ''ghost coming in through his wall''?
7** How about just waking up to that ghost, period? It's rarer than in the living room, but that haunting can also happen in the bedroom and the laundry room.
8* By the time the game officially starts, Cynthia, the first NPC we meet and want to keep safe, is 16/21. This means that by the time Henry became involved, the 21 Sacraments are ''three-quarters completed''. Walter has almost succeeded in his goals by the time you came into the picture...
9* The realization that Walter's Otherworld, unlike [[VideoGame/SilentHill1 previously]] [[VideoGame/SilentHill2 encountered]] [[VideoGame/SilentHill3 ones]], wasn't born from a troubled person's negative feelings, but intentionally created. This world of violence, insanity, and EverythingTryingToKillYou? It's the world as Walter wants it to be, the one where he feels like he can most be [[AxCrazy himself]] and where everything makes sense to him. It's his idea of '''''Heaven.'''''
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12* Supposedly "trapped" in his apartment, Henry never tried breaking through the room's windows, which despite being locked, could be smashed through with, say, a chair.
13** Mr DullSurprise doesn't give the impression of ever having a rebellious bone in his body. Thinking of using bedsheet-ropes or drain-pipe climbing frames to sneak out of high windows doesn't fit his MO.
14** Given that Henry reads a message explaining that it is like the room is stuck in another dimension, smashing the window wouldn't do any good.
15** There is also how returning to his room works by dream logic and Henry always wakes up in his bed to return to his room. It's by that same token, anything could be MadeOfIndestructium as well explaining stuff we see in many video games that are usually take for granted, like mundane doors that are somehow impervious to RPG blasts.
16* Is it just me, or does it make a hell of a lot more sense that Frank Sunderland hadn't heard from his son James since the ''first'' time he went to Silent Hill, when he and Mary were on vacation? Without getting too specific, it strains credulity to the breaking point that James would [[spoiler: suffocate Mary, load her body into the car to prepare for one last trip to the town]], then --amid the whirlwind of horribly devastating thoughts and emotions currently ripping their way through his mind heart, and soul-- nip back inside to make a quick call so he could tell Pops where he was heading. The alternative is to assume that the writer here just wanted to crowbar in another reference to ''[=SH2=]'' without much care for the kind of sense it made or how it would reconcile with that game's plot.

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