1 | Drinking Game for X-COM: Enemy Unknown. |
2 | |
3 | Take a sip: |
4 | * Every time one of your soldiers misses a shot |
5 | ** Take another if they say "Dammit" |
6 | * Every time one of your soldiers get flanked |
7 | ** Take two if it's a Floater that abuses its [[MyRulesAreNotYourRules infinite flight powers.]] |
8 | * Every time you stun an alien and take it prisoner instead of killing it |
9 | ** Take a shot if you [[BetterToDieThanBeKilled do this to an EXALT soldier]]. |
10 | *** Finish your drink if you get the achievement for this. |
11 | * Every time one of your soldiers is critically wounded |
12 | * Every time a UFO pops up |
13 | * Every time you launch a satellite. Two if it won you a continental bonus |
14 | * ENEMY WITHIN: Every time EXALT pops up to make your life difficult. |
15 | * ENEMY WITHIN: Every time a gene mod triggers on the battlefield. |
16 | |
17 | |
18 | Take a shot: |
19 | * Every time your team takes down an alien in one shot. |
20 | * Every time a Heavy misses with his or her rocket launcher |
21 | * Every time you unlock a new piece of equipment or upgrade |
22 | * Every time you kill an alien you were trying to take prisoner |
23 | * Every time one of your soldiers is killed |
24 | * Every time Bradford shows a lack of smartness(for your own sake, don't do the tutorial mission if you're playing this drinking game). |
25 | * Every time Vahlen complains about your use of explosives, or her interrogation skills or enthusiasm are brought up |
26 | * Every time Shen comments on how uneasy he feels about alien technology |
27 | * Every time Vahlen and Shen disagree |
28 | * Every time you finish a mission without any of your soldiers taking any damage at all. |
29 | * ENEMY WITHIN: Every time a Seeker starts strangling one of your soldiers. Finish your drink if the soldier is killed by it. |
30 | * ENEMY WITHIN: Every time you kill an alien by punching them with a MEC Trooper |
31 | ** Two shots if you get the achievement for doing such. |
32 | * Every time a Terror Mission pops up. |
33 | * Whenever one of your soldiers panics, and then fires upon a fellow soldier. Two shots if they kill or critically wound them. |
34 | ** Finish the bottle if they fire on and kill an alien you were trying to take alive. |
35 | |
36 | Finish your drink: |
37 | * Whenever you encounter a new type of alien |
38 | * Every time Vhalen and Shen ''agree''. |
39 | * Whenever you lose a satellite |
40 | * Whenever you lose a council member. Two drinks if a 5-panic country stays aboard at the end of the month |
41 | * Whenever one of your troops is mind-controlled. |
42 | ** Finish your drink, then grab another one and finish it if you successfully finish the mission with none of your troops dead or wounded anyways. |
43 | * Whenever you send a soldier into a darkened room that turns out to be full of aliens |
44 | * Whenever you get a [[TotalPartyKill Code Black]] |
45 | * Whenever someone on your team [[ImperialStormtrooperMarksmanshipAcademy misses a 90% or higher shot]]. If they get killed by the alien they were shooting at afterwards, drink until it stops hurting. |
46 | * Whenever someone on your team makes a low percentage (below 30%) shot. Two drinks if it crits. |
47 | * Whenever a heavy misses with their rocket launcher and blows up a team-mate instead. |
48 | * Whenever you spot a Meld canister with 1 turn left and can't secure it on that turn. |
49 | * Whenever you manage to mind-control an Ethereal. Take a sip of the next drink if you do such in ''Enemy Unknown.'' |
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FollowingContext DrinkingGame / XCOMEnemyUnknown
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