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1Ready your tankards and drinking horns, my brother Nords, for only the strong of heart and liver can handle this JustForFun/DrinkingGame![[note]]We are not responsible for any crazy activities you do while drunk, such as waking up in Markarth married to [[spoiler: a Hagraven]]. Also, liver failure from this JustForFun/DrinkingGame may not necessarily be the "valiant death" you need to get into Sovngarde.[[/note]]
2
3Take a swig of mead whenever one of the following happens in ''VideoGame/TheElderScrollsVSkyrim'':
4
5* You hear one of the following lines[[labelnote:Protip]]Avoid Whiterun like the plague if you're fond of your current liver[[/labelnote]]:
6** "I used to be an adventurer like you. Then I took an arrow in the knee..."
7** "Let me guess - someone stole your sweetroll..."
8** "No lollygaggin'."
9** "Wait... I know you..."
10** "Some may call this junk. Me, I call them treasure."
11** "Trinkets, odds and ends, that sort of thing."
12** "Looking to protect yourself, or deal some damage?"
13** "That spell looks dangerous... keep your distance."
14** "Do you get to the Cloud District very often? Oh, what am I saying... of course you don't."
15*** Finish the bottle if you get sick of it and kill him.
16*** Finish a second bottle if you use console commands to resurrect and kill him again.
17** "Never should have come here..."
18** "So you wish to master the arcane arts..."
19** "Skyrim for the Nords!"
20** "You know,if you've got the aptitude, you should join the College of Winterhold..."
21** "Fresh fish!"
22** "You know what's wrong with Skyrim these days? Everyone is obsessed with death!"
23** "Well, well! Another maggot to squash beneath my boot!"
24** "Another wanderer, here to lick my father's boots. Good job."
25** "You and me...we're the only ones in this city who aren't complete fools."
26** "My favorite drinking buddy!" (also drink an in-game beverage if you're not playing a teetotaler).
27** "Need something?"
28* You end up [[CriticalEncumbranceFailure over-encumbered]].
29** Another if your follower is already too encumbered to hold any of your stuff, so you have to eat all your food or ingredients, or drop stuff.
30* Down the tankard if you encounter the ghost of the headless horseman.
31* A dragon randomly appears in the game world.
32** Take another sip if it was during a really inconvenient time.
33** Take one more sip for every time it kills someone.
34** Also take another sip if it manages to kill you.
35*** Down the rest of the tankard if it does a FinishingMove kill on you when you had more than 50% of your health left.
36*** Likewise, down the whole thing if ''you'' get a FinishingMove kill on the dragon.
37** And if you downloaded the ''Dragonborn'' DLC, take another if Miraak comes and steals the dragon's soul after you kill it.
38** And another if an essential NPC kills one.
39** Drink if it flies away rather than bothering to fight, and a second if you actually wanted to fight.
40*** Down the tankard if it flew away after you tagged it with Dragonrend.
41** Down the tankard when you kill it in a populated area and everyone stops what they’re doing to examine the corpse.
42* A giant blasts someone (either yourself, your follower, or a poor bystander) into space.
43** And if you're playing on the PC and downloaded ''Fall of the Space Core'', down the tankard if it does this to the Space Core.
44* Down the tankard if you encounter M'aiq the Liar on the road.
45* You accidentally steal an item, incurring a small bounty and the wrath of everyone in the vicinity.
46** Down the tankard if you killed a chicken and everyone's on your case.
47** Down the tankard if that item is a horse, in the middle of a Imperial/Stormcloack camp.
48* Something glitchy happens, whether [[GoodBadBugs amusing]] or [[GameBreakingBug game-breaking]].
49* A Draugr disarms you.
50** Drink again if you can't find your weapon.
51* A Draugr ragdolls you with Unrelenting Force.
52** Drink again if you both used Unrelenting Force, blowing each other away.
53** DO NOT do this while fighting Sigdis Gaulderson. You'll probably need a new liver.
54* Somebody badmouths the other side in the CivilWar.
55** For a meta portion of the game: Drink if a fan of the game is attacking the other side.
56*** Sip twice if they're on Website/ThisVeryWiki. (You know who you are.)
57* FantasticRacism is either mentioned or shown.
58** Another if it's directed at you.
59* Your follower does something [[ArtificialStupidity stupid]].
60** Take another one if they trigger an obvious trap you were trying to avoid. Chug until the game finishes reloading if that trap kills you.
61** Take another if your follower gets in the way of the door you are trying to get past.
62* You are confronted with a SadisticChoice anywhere in the game.
63* Someone attempts to rob you, challenge you on the street, etc.
64* You encounter a bear or sabre cat.
65** Down the tankard if that animal manages to overpower a dragon.
66* If you've downloaded the ''Dawnguard DLC'':
67** Take a sip for every time vampires ambush you on the road.
68*** Or every time the Dawnguard ambush you on the road.
69*** Or every time vampires make you load an earlier save because they killed shopkeepers. Down the tankard if it also made a quest fail.
70*** Or every time a vampire labeled as a "Traveler" appears in a hold and begins trying to kill you. Prepare to see him a lot if you’re playing on the Switch.
71** Take a sip if the guards say this: "Heard they're reforming the Dawnguard! Vampire hunters or something. In the old fort near Riften. Might consider joining up myself!"
72** Take a sip if you encounter Vampires disguised as civilians or Vigilants of Stendarr.
73** Take a sip if Serana complains about the weather. Better finish the DLC quick before your liver packs in.
74* Cicero or the Spectral Assassin says something annoying.
75* The Courier ambushes you in a remote place.
76** Down the tankard if he [[GoodBadBugs shows up naked.]]
77* Have one shot for every Daedric Prince that claims your soul.
78** Have another if they forced you into helping them.
79* Take a shot if, upon entering any town, a dragon immediately appears.
80** Down the tankard if the dragon is taken down primarily ''[[EveryoneIsArmed by the villagers]]''.
81* Every time you walk into a room filled with sarcophagi and Draugr 'ambush' you.
82* Take a swig anytime Marcurio says something snarky.
83* Take a drink when you cannot fast travel because enemies are nearby.
84** Take another drink if it turns out to be a mudcrab or slaughterfish.
85* Down the tankard if you're at the College of Winterhold, and it's not snowing outside.
86* Take a drink if you make a potion/poison with effects that nobody could ever want combined (healing/damaging, for example) just because it's worth more.
87* You mix alchemy ingredients together while experimenting and fail to create anything.
88* You shoot an arrow into your follower.
89** Or if they run into your offensive spell. Or if they run into your Shout.
90** Empty the tankard if you end up killing them.
91* Enemies act like morons while you riddle them with arrows while sneaking.
92* You hear Jarl Balgruuf's voice actor again.
93* You hear ''Mercer Frey's'' voice actor again.
94* Take a drink when you lose track of your horse. Two if it doesn't reappear when you fast travel.
95* Take a drink whenever someone does a cinematic kill on you. Two if you would have survived the hit otherwise.
96** Down the tankard if you were at full health.
97* Take a swig for every lockpick you break trying to open a door or chest.
98** Down the tankard if the contents of the chest turn out to be worth less than the lockpicks you spent opening it.
99* You discover a new location where the ground is strewn with corpses and/or skeletons.
100* Take a drink every time a new port of ''Skyrim'' is announced. Take a second one if Todd Howard himself is delivering the news.
101* If you choose to mod the game for the first time, take a drink whenever the game randomly crashes to desktop.
102* If you run into a pack of hired thugs.
103** Another drink if you have no idea what you did to wrong the person that sent them.
104** Down the tankard if [[GoodBadBugs they were sent by someone who logically shouldn't be able to]] (like a Briarheart whose heart you ripped out of his chest or someone who is dead).
105* With the ''Hearthfire'' DLC installed, every time you visit your homestead and find a pack of marauding bandits/attacking monsters/a giant, or if you find skeevers in the basement.
106** Finish the drink if the enemies kill one of your homestead [=NPCs=].
107* Drink any time a dragon says something in the dragon language. Take two if said dragon immediately translates it for you.
108* If you have Anniversary edition, take a drink every time someone gives you a quest by saying "It's all in this note."
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