1 | * Take a drink whenever "a lot of money" is said. |
2 | * Take a drink whenever the contestant has potential plans for the money that involve college or paying off student loans. |
3 | ** Finish the bottle if they are offered enough to cover all their debt, but keep going. |
4 | * Take a drink whenever the bank offer drops. |
5 | * Take a drink whenever the Banker [[KickTheDog baits the contestant]]. |
6 | ** Two if the contestant talks smack to the Banker. |
7 | ** Finish your drink if the Banker [[ThrowTheDogABone does something nice]]. |
8 | * Take a drink whenever you see the Banker's assistant. |
9 | * Take a drink if something other than cash is included in the bank offer. |
10 | ** Two if the offer does not include any cash. |
11 | * Take a drink whenever someone from the support group pleads with the contestant to take the deal. |
12 | * Take a drink if the contestant opens up the $1,000,000 case. |
13 | * Take a drink every time the contestant is "100% sure" that the $1,000,000 is in their case. |
14 | * If the contestant makes it all the way to the end, take a drink if s/he swaps for the other case in play. |
15 | ** Finish your drink if the contestant takes home a case worth $750 or less. |
16 | * Take a drink if the contestant deals with the $1,000,000 case still in play. |
17 | ** In an episode with multiple $1,000,000 cases, take one drink for every one still left in play. |
18 | ** Finish your drink if the contestant had $1,000,000 in their case all along. |
19 | * After a deal is made, take a drink if any superseding bank offer is more generous as if to rub salt in the contestant's wound (e.g.: the contestant deals at $120,000 with $750,000 and three small amounts; if a small amount is opened, drink if the next offer would have been something like $250,000). |
20 | * Take a drink if the contestant [[FacePalm Face Palms]] after turning down a huge deal. |
21 | ** Two if a huge amount is opened immediately afterward. |
22 | * If you think the show is about to cut to commercial, start sipping and don't stop until the show breaks. |
23 | * Take a drink whenever the CommercialBreakCliffhanger is {{Lampshaded|Trope}}. |
24 | * Take a drink if the contestant says "one more round" or "one more case". Take another for every deal refusal after this. |
25 | * Take a drink each time the contestant decides to keep going without a safety net under the logic that "if only one of X cases has the big amount, that means I have a X-minus-one out of X chance of not picking the big amount the next round." Finish the bottle if they pick the big amount. |
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FollowingContext DrinkingGame / DealOrNoDeal
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