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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/clover_studio.png]]
2Based in Chūo-ku, Osaka, Clover Studio was a game developer under Creator/{{Capcom}}. Clover consisted largely from its parent company's Research and Development department, created in 2004 to exercise greater creative freedom in game development. The company began with ''VideoGame/ViewtifulJoe'' as an internal team in 2005, a BeatEmUp that ended up spawning multiple games. To facilitate development, the team would turn into a studio of its own. Clover would later focus on creating new IP's, releasing ''VideoGame/{{Okami}}'' and ''VideoGame/GodHand'' in 2006. Despite largely positive reception and later on becoming {{Cult Classic}}s, the games were commercial failures on release, with the latter peforming even worse. Not helped as well were CreativeDifferences, with developers feeling that Capcom's management became reluctant to trying out new ideas; this resulted in multiple developers resigning. With Clover having become a shell of its former self, Capcom [[http://www.capcom.co.jp/ir/english/news/html/e061012a.html disintegrated the company in March 2007]].
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4Many former developers, including Creator/HidekiKamiya, [[VideoGame/SteelBattalion Atsushi Inaba]], and Creator/ShinjiMikami, would later go on to found Creator/PlatinumGames, with the goal of continuing the mindset of exciting and fresh games.
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6Despite being short-lived, Clover is remembered fondly by many people for their passionate games, with several Japanese developers citing them as inspiration.
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8!!Games developed:
9* ''VideoGame/ViewtifulJoe'': 2003; as Team Viewtful, the only game to actually have a sequel made by the same developers ([[Platform/NintendoGameCube GameCube]], [[Platform/PlayStation2 PS2]])
10** ''Viewtiful Joe 2'': 2004; the aforementioned sequel ([=GameCube=], [=PS2=])
11** ''Viewtiful Joe: Red Hot Rumble'': 2005; a MascotFighter ([=GameCube=], [[Platform/PlayStationPortable PSP]])
12** ''Viewtiful Joe: Double Trouble'': 2005; hinted as the series finale, but RealLifeWritesThePlot, and has instead become the last game in the series (Platform/NintendoDS)
13* ''VideoGame/{{Okami}}'': 2006; considered to be their best work ([=PS2=], Platform/{{Wii}}, [[Platform/PlayStation3 PS3]], [[Platform/PlayStation4 PS4]], Platform/XboxOne, Platform/NintendoSwitch, PC)
14* ''VideoGame/GodHand'': 2006; their biggest CultClassic and last game ([=PS2=])

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