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1[[center: [-[[Characters/{{Ward}} Index]] | [[Characters/WardBreakthrough Breaththrough]] | [[Characters/WardTheUndersiders The Undersiders]] | [[Characters/WardHeroes Heroes]] | [[Characters/WardVillains Villains]] ('''Mercenaries''', [[Characters/WardSClassThreats S-Class Threats]]) | [[Characters/WardEarthShin Earth Shin]] | [[Characters/WardOthers Other Characters]]]]-]
2
3
4[[foldercontrol]]
5
6!Lord of Loss's Group
7A group of mercenaries operating out of Earth N.
8[[folder:Lord of Loss]]
9!Lord of Loss
10!!!'''Debut:''' Daybreak 1.4
11
12The ruler of several towns on Earth N, as well as a highly respected mercenary. He's said to have never screwed up a job and he tries to keep himself up to high moral standards of compromise and minimizing civilian casualties --even if his actions cause more indirect damage in the long run. Was part of the attack on Norfair Community Center that kickstarted the plot.
13
14
15He's capable of shapeshifting into beings made of white metal with a "bandage" like appearance, which in turn lets him take different shapes for combat. While in his forms his actions become stronger as they get repeated.
16
17Classification: Breaker; Brute; Changer
18----
19* AchillesHeel: Once someone manages to open a hole in his constructs and gets to his transformed breaker form at the centre of it, the fight is essentially over as he has no way to defend himself.
20* AtrociousAlias: [[DiscussedTrope Discussed]] and [[AvertedTrope averted]]; a character notes that had he made any mistakes in his early career, his name would make him a joke. However, he instead succeeded and is considered [[NamesToRunAwayFromReallyFast very intimidating]].
21* BloodKnight: Loves a good fight, often laughing as he trades blows with his opponent. During his second battle with Victoria, he complements her several times, much to her frustration, and congratulates her on the good fight when she finally manages to force him out of his breaker state.
22* ConsummateProfessional: When on the job, he doesn't let anything stop him from seeing it through. When trying to capture Victoria's group in Blinding, he scoffs at their attempt to hire him with more money than what Love Lost paid. When Victoria informs him of the crimes committed by Love Lost and Cradle, he says that he can't just quit a job halfway through and that he'll consider after he's done.
23* EvilGloating: Lord of Loss makes "[=LoL=]", and he loves to laugh when he has the upper hand over his opponents.
24* {{Expy}}: Of [[Literature/{{Worm}} Lung]]. Both are starter villains to their respective protagonists. Both are [[{{Shapeshifting}} Changers]] and [[SuperStrength Brutes]]. Both become more powerful the longer they are in a fight.
25* FriendlyEnemy: He runs Earth N, and when Breakthrough visits, he's very cordial and polite toward Victoria, not holding a grudge for how things at the community centre went down. That changes when he meets her again while doing a job.
26* GatheringSteam: Every action he repeats while transformed becomes slightly stronger. After a while, his sheer size and power cause his movements to create small shockwaves and drag people due to the wind.
27* GoodThingYouCanHeal: He has no biology to speak of when transformed, and can simply regrow any limb that gets chopped off.
28* GracefulLoser: He's not even particularly angry when Victoria beats him during their second battle.
29* HiddenDepths: Blinding 11.6 reveals that he likes to use emoticons while texting, even while negotiating a job.
30* LightningBruiser: His centaur form is very fast, can take a beating, and dishes out powerful strikes.
31* ManChild: Has some shades of this; despite being close to thirty, he treats mercenary work and warlording as some kind of RPG quest, with no moral consideration for the people involved, and when he finally loses a battle treats it like failing a campaign.
32* MultiformBalance: Shifts between multiple forms, including a centaur, a bird, and a tree; the bird form allows him to fly, the centaur form is good at combat, and the tree allows him to barricade a building.
33* MightyGlacier: His multi-headed form in Blinding can't move much, but is a powerhouse.
34* MoralMyopia: Sees himself as a rule-follower and ConsummateProfessional, and considers throwing his opponents to Nursery's [[BodyHorror "pacifiers"]] perfectly ok since it doesn't kill them. But when Victoria crushes [[CompellingVoice Valefor's]] jaw that is crossing a line in his view, because she's denying him access to his power. Nevermind the fact that he was trying to mind-whammy her to kill her teammates and was responsible for untold atrocities, it's against the rules of [[CowboysAndIndians "the game"]].
35* ShapeshifterDefaultForm: His real form when his power is active is that of a [[EnergyBeings glowing collection of strips in the loose shape of a human body]] hiding at the centre of his more massive forms. Also, when not in battle, he takes the shape of a massive human.
36* TookALevelInBadass: In his second battle with Victoria, he has become a lot more creative in his forms, including less standard body structures and hidden weapons like telescoping spears. Victoria notes that he may have been inspired by his time with Marquis, another very creative Changer.
37* VoluntaryShapeshifting: One of his powers. In his breaker form, his body is composed of metallic white strips that he can reshape as he pleases.
38[[/folder]]
39
40[[folder:Kingdom Come]]
41!Kingdom Come
42!!!'''Debut:''' Daybreak 1.3
43
44A religious villain who can detonate himself to take control of anyone his blood touches.
45
46
47Classification: Master; Shaker
48----
49* AchillesHeel: As dangerous as Kingdom Come is, all it takes to relieve someone affected by his power is to remove any of his blood that's currently covering them.
50* HighPressureBlood: Kingdom Come explodes in a shower of gore, releasing far more blood than should be humanly possible, and with enough force to damage nearby windows.
51* MindVirus: KC can take control of anyone who gets some of his blood on them. Apparently this infection is permanent, or at least he can be prevented from releasing a host.
52* PullingThemselvesTogether: [[ImpliedTrope Implied]]; while not directly seen in the text, surviving the use of his power [[RequiredSecondaryPowers requires]] the ability to reconstitute his body after exploding.
53* DoubleEntendre: His codename is a reference to what his power does on two levels: He explodes violently, so it's a pun on the common colloquialism "blown to Kingdom Come". Then he takes control of people's bodies, so it's also an allusion to the Lord's Prayer from Matthew 6:10: "Thy Kingdom Come, ''Thy Will Be Done''".
54* ReligiousBruiser: Is very fond of Bible verses, and takes his name from Matthew 6:10. He also goes to church every day and has a strict code of ethics when choosing which jobs to take.
55* TooSpicyForYogSothoth: [[spoiler:His attempt to take possession of Tress during Arc 9 goes hilariously awry, since he doesn't have any of Sveta's years of experience with controlling the bizarreness of her body. Unlike normal for this trope, though, he still doesn't release her until Byron manages to wash off the blood]].
56[[/folder]]
57
58[[folder:Blindside]]
59!Blindside
60!!!'''Debut:''' Daybreak 1.4
61
62A mercenary who works with Lord of Loss. Focused on money and apathetic to everything else. They participated in the attack on Norfair Community Center that kickstarted the plot.
63
64Classification: Stranger
65----
66* AmbiguousGender: Has an androgynous voice and a power which prevents anyone from looking at them, making their gender difficult to deduce if they have one, to say the least.
67* BatterUp: Uses a metal bat as a weapon.
68* BoxingLessonsForSuperman: They are one of those capes that complement their powers with physical skills: they carry a bat and know martial arts.
69%%zce* DeadpanSnarker
70* HeWhoMustNotBeSeen: Has a power which prevents anyone from looking at or touching them. Word of God is that even Master minions like Taylor's bugs can't see them, and the power is apparently permanently active.
71* HiredGuns: Money seems to be their main motivation, explaining their rapid changes of allegiance.
72* EvenEvilHasStandards: They're more amoral than outright evil, but they are of the handful of villains and mercenaries that still stick to the Unwritten Rules, avoiding civilians even though they don't have to worry about being punished as much. Also, much like Lord of Loss himself, they prefer to avoid having people die and will advise on avoiding the more lethal applications of their own power.
73* NeckSnap: [[DiscussedTrope Discussed]]; as their power forces everyone around them to look away, Blindside could cause someone to snap their own neck by moving in such a way that the only way for them to remain unseen is for the victim's neck to rotate farther than is healthy. At least, they say this will happen; it's not clear at the time if they're bluffing to gain an advantage over Victoria or not. They do note however that it's more likely the victim would just close their eyes before snapping their neck.
74* NothingPersonal: Their attitude to her mercenary work after being confronted by Victoria. They seek money and that's it.
75* PowerIncontinence: Apparently, they can't turn their power ''off''.
76* TaughtByExperience: Notes that people tend to come up with the same few workarounds for their power, and has learned to avoid or counter them.
77* TermsOfEndangerment: Calls Victoria "Patrol girl" as of their second meeting.
78* UncertainDoom: [[spoiler: They ''might'' have been incorporated into the Strange Titan, as their abilities are somewhat similar, but this is never confirmed. For what it's worth they're never seen again past their fight against Breakthrough during Goddess's takeover.]]
79* WouldHurtAChild: Has no compunctions about shooting Lookout in the legs. Apparently they've had past conflicts with a group of young capes that caused them to get over this hang-up pretty quickly.
80[[/folder]]
81
82[[folder:Nursery]]
83!Nursery
84!!!'''Debut:''' Daybreak 1.4
85
86A mercenary who works with Lord of Loss. Has the in-universe NightmareFuel power to "infect" spaces with her song. Infected places take the appearance of a nursery and close spaces will fill with her "babies" that will then try to attack and do horrible things to her enemies. She's actually quite nice out of work aside from some eccentric ideas.
87
88Classification: Shaker; Trump; Master
89----
90* AffablyEvil: So much so that it crosses over to FauxAffablyEvil. She sees her mercenary work as work and is excited to enter the "big leagues", carrying no personal ill will for enemies unless they hurt children. Case in point she says hi to Victoria when seeing her in a bar with the same cheer of somebody that sees a friend from work...after nearly subjecting her to AFateWorseThanDeath.
91* BerserkButton: People who kill the children of others.
92* BodyHorror:
93** She is apparently [[spoiler:pregnant with a parahuman child who acts as the source of her powers. Said child is implied to be some form of stillborn.]]
94** [[spoiler:It also turns out that a part of her power involves filling up all containers (including cabinets, snowbanks, and ''people'') with a massive fetus-monster consisting of random conjoined body parts.]]
95* CreepyChild: Not her, but she apparently controls a small army of child-sized... ''[[NothingIsScarier somethings]]'' that manifest in her Breaker-controlled area.
96** [[spoiler:As later revealed, it's actually one enormous creature, which pops out of just about anywhere within the area and can infect/impregnate people.]]
97* IronicNurseryTune: Her power [[spoiler:or rather, her unborn child's power]] can only be activated by humming a lullaby.
98* MaybeMagicMaybeMundane: The jury's still out on whether she actually is [[spoiler:pregnant with a stillborn parahuman]], or whether she's just completely nuts.
99* MoralMyopia: Hates people who kill or hurt children but sends her [[FaceFullOfAlienWingWong "babies"]] after Victoria's group even after seeing she has two young girls with her. In general she seems unable or unwilling to see her own power as harmful since it doesn't kill or apparently permanently physically injure people, never mind the obvious long term psychological effect of removing mutant baby fetuses from your body, its just [[DeadlyEuphemism "pacifying"]].
100* NightmarishNursery: Has RealityWarper powers that turn the area around her into a creepy nursery where no powers work and all enclosed spaces are filled with hostile fetal growths.
101* NurseryRhyme: She sings one to activate her power.
102* PowerNullifier: Her power creates an area of effect that nullifies other powers.
103* WouldntHurtAChild: Hates people who hurt children, and justifies using her power on child capes by noting that it doesn't physically harm people.
104[[/folder]]
105
106!Palanquin
107Formerly known as "Faultine's Crew", they are a group of mercenaries that were once based out of the Brockton Bay nightclub that shared their new name.
108[[folder:Faultline]]
109!Faultline
110!!!'''Debut:''' Polarize 10.5
111
112The leader of the group. Twenty-something and sharp-featured, with her long, straight black hair tied into a ponytail while in costume, a costume which blends 'dress' and 'riot gear'. Able to separate molecular bonds in any non-living material to make holes or cuts by touching it. For tropes applying to her appearance in ''Worm'', see [[Characters/WormBrocktonBayGangs here]].
113
114Classification: Striker
115----
116* OnlyFleshIsSafe: Her power is Manton limited, unable to cut through organic matter like cotton or wood.
117[[/folder]]
118
119[[folder:Gregor the Snail]]
120!Gregor (Gregor the Snail)
121!!!'''Debut:'''
122
123A Case 53, his body is bulging and translucent with a scattering of spiral-shaped shells embedded in it. He can generate various fluids within his body and release them in jets from his skin. For tropes applying to his appearance in ''Worm'', see [[Characters/WormBrocktonBayGangs here]].
124
125Classification: Blaster(?)
126----
127* NiceGuy: Victoria notes him as being a gentleman.
128* OfficialCouple: Married to Shamrock.
129* ShoutOut: His name is a reference to Kafka's Literature/TheMetamorphosis.
130* WasOnceAMan: Like all Case 53s.
131[[/folder]]
132
133[[folder:Shamrock]]
134!Shamrock
135!!!'''Debut:'''
136
137An attractive, redheaded girl from the Las Vegas area and ''non''-monstrous Case 53 who escaped from Cauldron without having her memory wiped. Her ability uses a mixture of low-strength telekinesis and precognition to make her exceptionally lucky. For tropes applying to her appearance in ''Worm'', see [[Characters/WormBrocktonBayGangs here]].
138
139Classification: Thinker; Breaker(?)
140----
141* AllThereInTheManual: According to WordOfGod Shamrock comes from an Earth in which monarchies were still going strong.
142* BornLucky: Her main power.
143%%* FieryRedhead
144* LaserGuidedAmnesia: Averted, Shamrock escaped Cauldron without a memory wipe.
145* OfficialCouple: Married to Gregor.
146[[/folder]]
147
148[[folder:Whippersnap]]
149!Whippersnap
150!!!'''Debut:''' Polarize 10.5
151
152A Case 53 and former member of the Irregulars who still holds a grudge against Sveta. A bio-speedster with superspeed derived from his inhuman form.
153
154Classification: Mover
155----
156* LeanAndMean: Literally broomstick thin and abrasive, at least when it comes to Sveta.
157* SuperSpeed: A version derived from how his body was reshaped rather than the usual Breaker form.
158[[/folder]]
159
160[[folder:Matryoshka]]
161!!Maddie (Matryoshka)
162!!!'''Debut:''' Polarize 10.5
163
164A Case 53 who was freed from Cauldron's vault by the Simurgh in the same incident that brought the Travelers to Earth Bet. She joined Faultline's group after they freed her from the containment zone, breaking off to join with the Irregulars, and eventually coming back after that group collapsed.
165
166Classification: Changer/Stranger
167----
168* AmbiguouslyBrown: [[spoiler:When she enters the dream room, her appearance there is based on her own self-image, which includes the absorbed memories and appearance of the trooper she is impersonating. Therefore, while she resembles him structurally, her skin and hair is made of stripes covering the entire spectrum of human skin color. Her explanation to the other troopers: "[[BlatantLies I'm biracial."]]]]
169* AntiVillain: [[spoiler:She infiltrates the dream room alongside Bijou, seemingly risking an operation that is a crucial component of humanity's plans to fight the Titans, but ends up not harming any of the other members of the team, and standing down with some persuasion from Rain without doing any damage.]]
170* MeaningfulName: Her power lets her store people inside herself like the nesting dolls of the same name.
171[[/folder]]
172
173!The Order of Four
174A small group of four parahuman mercenaries who work on behalf of Earth Cheit.
175
176[[folder:The Group as a Whole]]
177* EvilerThanThou: They split off from Teacher's organization after the latter refuses to go along with their plans to help Cradle and March pop the time bubble in Brockton Bay.
178* ReligiousBruiser: They're all competent parahuman mercenaries who also happen to work on behalf of a theocratic government.
179[[/folder]]
180
181[[folder:Cretan]]
182!Cretan
183!!!'''Debut:''' Interlude 11.c
184
185Classification: Shaker
186----
187* TheBigGuy: He towers over almost everyone, not a power-assisted height just genes.
188* ClosedCircle: Makes these, the issue is that there are so many parahuman powers that can interfere with it that keeps him from being unbeatable.
189* MobileMaze: His power manipulates the surrounding area into a maze with non-Euclidean geometry, what's more, his power adjusts itself to make things harder for his opponents and easier for him. The larger maze will shift sometimes to.
190* SpaceMaster: His power warps nearby immobile objects into the right shape for a massive maze to form.
191* UnnaturallyLoopingLocation: Part of what his power does is cause several of these areas in his specific power.
192* UnholyMatrimony: In a sexual relationship with Lionwing. Considering the religious domination of Earth Cheit and its strict culture, this means they are most likely married.
193[[/folder]]
194
195[[folder:Lionwing]]
196!Lionwing
197!!!'''Debut:''' Torch 7.5
198
199Classification: Blaster; Mover
200----
201* ExplainingYourPowerToTheEnemy: Victoria is able to trick her into revealing how Cradle's emotional manipulation power works, which proves critical in taking him down.
202* StormOfBlades: She can summon a large number of small blades to attack her opponents.
203* TattooedCrook: She has a tattooed left arm.
204* UnholyMatrimony: In a sexual relationship with Cretan. Considering the religious domination of Earth Cheit and its strict culture, this means they are most likely married.
205* ViewerGenderConfusion: Despite being female, she was accidentally misgendered as male by the narration for a chapter, causing some confusion before the error was fixed.
206[[/folder]]
207
208!Parahuman Squads
209A group of mercenary parahumans with no official name. The organization was based off the pre-Gold Morning parahuman tactics of Russia, with each parahuman heading a squad of non-powered soldiers.
210
211[[folder:Barfbat]]
212!Barfbat
213!!!'''Debut:''' Interlude 5.x
214
215A cape who bought powers from Cauldron. His power gives him disgusting but useful mutations that he can distribute focus between, making one stronger at the expense of others.
216
217Classification: Changer
218----
219* HealingFactor: When wounded, his body rapidly grows pustules that fill in the damaged area, allowing him to recover from gunshots in a matter of seconds.
220* SuperEmpowering: According to the Number Man he struck a deal with Cauldron in 1998 for powers.
221* SuperSenses: He has enhanced hearing and smell and can focus his power to enhance them further at the cost of other aspects of his power.
222* SuperSpit: His primary offensive power, giving him the first half of his name. He can vomit with far greater force than a normal human, providing him with a gross but effective ranged attack. He can also condense this vomit into projectiles that he can spit with greater force and accuracy.
223* VillainousFriendship: With Chugalug. He's also apparently on good terms with Citrine and Number Man.
224* WingedHumanoid: He can and often does grow wings to replace his arms, hence the second half of his name.
225[[/folder]]
226
227[[folder:Chugalug]]
228!Chugalug
229!!!'''Debut:''' Heavens 12.6
230
231A trash Changer who creates a body out of garbage, sewage, and other discarded materials.
232
233Classification: Changer
234----
235* ExtremeOmnivore: To assimilate trash into his body, he has to "eat" it, at which point he can reshape it into whatever solid, liquid, or gas he needs at greater volumes than he consumed it. This leads to one particularly disgusting scene what Barfbat vomits into his mouth like a mother bird feeding her chicks.
236* NotQuiteFlight: He can use inflatable pouches filled with buoyant gas to become a dirigible-like form.
237* VillainousFriendship: With Barfbat.
238[[/folder]]
239
240[[folder:MYOSHA]]
241!MYOSHA
242!!!'''Debut:''' Heavens 12.6
243
244A short-tempered Shaker whose power lets her summon heavy industrial equipment out of the ground after two preceding "splashes" of assorted components.
245
246Classification: Shaker
247----
248* BadBoss: When a few of her soldiers piss her off while guarding Cradle, she kills them almost immediately.
249* ColorMotifs: Red, due to her costume and the red-hot metal she tends to create.
250* ImprobableWeaponUser: Large-scale industrial equipment bursting from the ground has a surprising amount of versatility to it. Excavator claws, mining saws, wrecking balls, hydraulic hammers, and crucibles full of molten metal are just some of the things she can make, and all of them provide a great deal of firepower from unexpected angles.
251* InsistentTerminology: Her name is explicitly stated to be spelled in all-caps.
252[[/folder]]
253
254[[folder:Mukade]]
255!Mukade, formerly Bandsaw
256!!!'''Debut:''' Heavens 12.5
257
258A younger mercenary who briefly hung out at Hollow Point before its collapse. His power lets him spawn centipede-like creatures out of his body.
259
260Classification: Master
261----
262* AcidAttack: The "heads" of his centipedes are described as goblets full of acid with ill-fitting lids, designed to spew acid and channel it down the rest of their bodies.
263* AnimalMotifs: Centipedes, represented in both the design of his armor and his Master minions. His soldiers also have a centipede design stenciled onto their body armor.
264* BioluminescenceIsCool: The centipede's acid glows green in the light, though it's black in the dark.
265* CreepyCentipedes: His Master minions resemble them, with half-foot wide and two inch thick bodies that taper into sharp edges serrated with saw-tooth-like legs. They're also very long, enough that he can use them as ranged attacks against airborne targets when he spawns them.
266* MeaningfulName: Mukade is Japanese for "centipede", and he creates centipede-like creatures from his body.
267* TeensAreMonsters: According to Swansong he's a teenager and he goes along with Cradle's ''very'' immoral [[spoiler:"cut people up while keeping them alive" plan.]]
268[[/folder]]
269
270[[folder:Prong]]
271!!!'''Debut:''' Heavens 12.8
272
273Classification: Blaster
274----
275* ImpaledWithExtremePrejudice: He creates curved spears of light that impale targets and carry them back and away.
276* SkeletonsInTheCoatCloset: His mask is made from an ox skull.
277* YouWillNotEvadeMe: Inverted with his light spears. They have an initial range of 25 feet, but once they've impaled a target they extend and carry them away endlessly.
278[[/folder]]
279
280[[folder:Condemner]]
281!!!'''Debut:''' Heavens 12.8
282
283Classification: Thinker, Blaster
284----
285* GaleForceSound: Tattletale calls him a sound Blaster.
286* MundaneUtility: He can communicate messages, which is implied to function through a combination of a Thinker power that lets him detect sound at great distances and a low-level use of his sonic projection power to transmit what he hears to others.
287[[/folder]]
288
289%%Subside
290
291%%Eyethief
292
293!Orchard
294Super-powered human traffickers who make slaves to order for those who buy their services, altering their captives in both body and mind. They're despised by pretty much everyone.
295[[folder:Mr. Bough]]
296
297A Bio-tinker that has used his power to change the bodies of his slaves. He works with Mr. Drowsing, who is capable of altering individuals' brains, as the leaders of a small human trafficking group known as Orchard.
298
299Classification: Striker/Master(?)
300-------
301* BodyHorror: Inflicts this on his victims, with the most mild example being to alter an individual's appearance into someone else, and escalating up to the kind of products that Bonesaw would consider "art."
302* DealWithTheDevil: A despicable villain that Victoria makes a deal with [[spoiler:to give Sveta a more normal body in exchange for amnesties while banished to the Wardens' prison world.]]
303* {{Doppelganger}}: He's used his power to alter the appearance of people into identical triplets, and in one case an exact physical copy of Legend.
304* ExtranormalPrison: Along with Mr. Bough, he's captured and sentenced to be exiled in the Warden's prison dimension.
305* GoodPowersBadPeople: His power has extraordinary applications for healing and cosmetic reconstruction, [[spoiler:and if his successful operation on the non-standard body of Sveta is any indication could go a long way for Case 53s,]] but he's a contemptuous villain that mainly uses his power to inflict BodyHorror on his slaves.
306* HumanoidAbomination: [[spoiler:Becomes a Titan by virtue of being the prisoner staying closest to the portal that leads into the prison world.]]
307* MadDoctor: Is a Bio-tinker villain whose work could rival some of Bonesaw's more horrific creations.
308* PlayingWithSyringes: A unique case where he produces the syringes from his own body to use in his procedures. The needles he creates let him splice traits into those he injects, often altering them based on the subject's self-image.
309
310[[/folder]]
311
312[[folder:Mr. Drowsing]]
313A Master who alters minds, though the specific mechanics are unknown. He works with Mr. Bough, who alters individuals' bodies.
314
315Classification: Master.
316----
317* BadPowersBadPeople: Brainwashing is sketch at best, and Mr. Drowsing uses permanent mental alterations to make people into ideal slaves or just to torment them.
318* DealWithTheDevil: Averted. Unlike Mr. Bough, who Victoria made a deal with, the potential of Mr. Drowsing getting to use his powers on anyone is too dangerous for her to even consider making a deal with him despite how much easier the aforementioned deal could go if Mr. Drowsing genuinely helped.
319* ExtranormalPrison: Along with Mr. Bough, he's captured and sentenced to be exiled in the Warden's prison dimension.
320[[/folder]]
321
322
323!Independent
324[[folder:Cleat]]
325!!!'''Debut:''' Flare 2.7
326
327Classification: Changer
328----
329* BeTheBall: He can form himself into a rolling sphere, which works well with his heavy armor and SpikesOfVillainy.
330[[/folder]]
331
332[[folder:Operator Red]]
333!Operator Red
334!!!'''Debut:''' Pitch 6.4
335
336A parahuman assassin contracted by Cradle during the attack on the Fallen.
337
338Classification: Thinker
339----
340* BladeEnthusiast: He has a lot of blades, mostly cleavers.
341* BodyMotifs: He has several handprints incorporated into his costume design, which synchs nicely with Cradle.
342* PressurePoint: His power seems to give him the ability to inflict maximum pain or damage with his attacks.
343* RedAndBlackAndEvilAllOver: The color scheme of his costume.
344* UncertainDoom: [[spoiler:Darlene stabs him at least half a dozen times with intent to kill during their fight in Interlude 11.c, but is drawn away before she can determine whether or not he's died of his wounds.]]
345* WouldHurtAChild: Shows zero hesitation in trying to kill the teenage Rain, and later fights against most of Breakthrough plus Vista, all of whom save Victoria and Sveta are underage. [[spoiler:He's downright brutal in his one-on-one fight with Darlene, though that time he draws the line at lethal force.]]
346[[/folder]]
347
348[[folder:Lung]]
349! Kenta (Lung)
350A parahuman who once ran a gang in Brockton Bay before being locked up in the Birdcage. He has since become a mercenary in the employ of Teacher. He gets "aligned" by Goddess after a battle with her forces. His power allows him to regenerate and slowly morph into a large, firebreathing dragon the longer a fight with other capes goes on. For his tropes in ''Worm'', see [[Characters/WormBrocktonbayGangs here]].
351
352Classification: Brute, Changer, Blaster
353----
354* DemotedToExtra: He appears a single time in ''Ward'' as yet another of Teacher's lackeys, in contrast to his significance in ''Worm.''
355* TheDreaded: Victoria is rightfully afraid of fighting him, ordering her allies to fall back rather than engage and encouraging Goddess to cut and run rather than trying to fight him.
356* GatheringSteam: Basically how his power works. The longer he fights the more powerful he becomes. His healing factor and pyrokinesis ramp up, he grows armor, claws, and wings, and he generally gets larger.
357* GlowingEyesOfDoom: They start glowing red when he gets stronger, then increase to pure white. Eventually he'll grow more of them as well.
358* HealingFactor: Without getting into a fight, he can regrow his eyes in a week and limbs in a month. When he's charged up enough, he can get cut in half and heal back together before the halves can even fall away from one another.
359* TheHeavy: He works for Teacher, and is the greatest singular obstacle to Goddess' takeover of the prison in Gleaming.
360* LogicalWeakness: His power augments his body but does nothing for his mind beyond being able to process his SuperSenses. As such, he has no particular resistance to emotional or mental effects and in fact his resistance to drugs prevents him from benefitting from a drug that would have protected him from one.
361* PlayingWithFire: His primary offensive power is manipulating fire.
362* PowerUpgradingDeformation: He gets less and less human looking the more he grows. His face splits apart into movable "petals", his fanged mouth extends down his neck, and extra eyes appear on his face and neck.
363* OneManArmy: Victoria considers him more powerful than a small army of parahumans when he's charged up and he does nothing to disprove this. At one point he tears off large parts of his own body to deal with a particularly annoying power, including one hand and a significant portion of his chest, and she still can't hurt him.
364* WingedHumanoid: Once he charges up enough he gains wings.
365[[/folder]]
366
367[[folder:Contender]]
368!Contender
369!!!'''Debut:''' Polarize 10.13
370
371A mercenary that worked with Noontide to attack the Navigators and ambush whoever came to investigate.
372
373Classification: Shaker; Trump
374----
375* BroughtDownToNormal: His power allows him to inflict this on others by creating a Shaker area that negates the powers of anyone caught inside it.
376* FateWorseThanDeath: [[spoiler:He's horribly maimed and blinded by one of the Harbinger clones, who certainly views the punishment as this Trope.]]
377->'''Harbinger:''' Killing isn’t enough.
378* FightsLikeANormal: As his power involves creating areas in which all powers are negated, his fighting style is this by necessity.
379
380[[/folder]]
381
382[[folder:Noontide]]
383!Noontide
384!!!'''Debut:''' Polarize 10.13
385
386A mercenary that worked with Contender to attack the Navigators and ambush whoever came to investigate.
387
388Classification: Shaker
389----
390* CharacterDeath: She dies when Tress gets distracted while restraining Noontide with her tendrils.
391* StatusEffects: Her power lets her hit people with blasts of physical and mental exhaustion.
392[[/folder]]
393
394%%Vulturehawk
395
396[[folder:Bazilizk]]
397!Bazilizk
398!!!'''Debut:''' Interlude 9.z
399
400A mercenary who was in operation prior to Gold Morning. He was hired by Tristan as "insurance" should his deception of his brother's death ever be revealed.
401
402Classification: Blaster
403----
404* DeadlyGaze: His power is described as "killing sight," hence the name, though we never see it in action.
405* OnlyInItForTheMoney: Reach buys him out to betray Tristan.
406* ScrewTheMoneyIHaveRules: Played with. He doesn't really have any rules, but he refuses to do jobs unless his clients are specific in what he is and isn't allowed to do. This seems to be more pragmatic than moral, as it doesn't give his clients any wiggle room to claim they didn't order him to do something and pin the blame on him.
407[[/folder]]
408
409[[folder:Throttle]]
410!Throttle
411!!!'''Debut:''' Interlude 9.z
412
413A mercenary who was in operation prior to Gold Morning. He was hired by Tristan as "insurance" should his deception of his brother's death ever be revealed.
414
415Classification: Master
416----
417* KnowsTheRopes: Needs ropes in order to channel his PeoplePuppets abilities.
418* OnlyInItForTheMoney: Reach buys him out to betray Tristan, hoping Throttle can use his power to force Tristan to switch back to Byron.
419* PeoplePuppets: His power lets him take control of someone's body and powers, but he has to channel his control through [[KnowsTheRopes ropes]].
420[[/folder]]
421
422[[folder:Homer]]
423!Homer
424!!!'''Debut:''' Interlude 12.z
425
426The third member of Foil and March's cluster. A homeless man who was a friend of Foil's sister, he triggered after attempting to stop her and getting her killed in the process. He worked as a mercenary in New York for years before being killed.
427
428Classification: Thinker/Blaster
429----
430* BadPowersGoodPeople: His power ensures that he ''always'' makes the most lethal shot when using it on someone else. Despite this, he tried to stop Lily's sister during their trigger event, and had an amiable relationship with March.
431* ImprobableAimingSkills: His primary power gives him crazy accuracy, allowing him to make the most lethal shot possible at all times.
432* ImprobableWeaponUser: He uses a baseball and baseball bat as his weapon.
433* KillTheOnesYouLove: Inadvertently killed Foil's sister, his friend, while trying to stop her during the subway incident.
434* OneHitKill: His power allows him to always achieve a lethal shot at whatever he aims at.
435* PosthumousCharacter: Has been dead for years before the story started. [[spoiler:But if March is right about what she saw during her near death experience, some part of him still remains in the Shard network...]]
436* SmallRoleBigImpact: Only shows up briefly in March's interlude, but he is a major part of her history and motivations.
437

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