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2%%
3%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
4%%
5%%
6[[foldercontrol]]
7
8!Both Films
9
10[[folder:Bernard]]
11[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/rescuers_bernard_5429.jpg]]
12[[caption-width-right:320:''"It could be -- uh -- dangerous."'']]
13->Voiced by: Creator/BobNewhart; Creator/RogerCarel (European French dub); Luis Bayardo (Latin Spanish dub)
14
15Rescue Aid Society's timid janitor, who reluctantly tags along with Miss Bianca. He is highly superstitious about the number 13 and dislikes flying. Despite all this, when his friends are in danger he'll do what it takes to save them.
16----
17* ThirteenIsUnlucky: Has a natural aversion to the number thirteen throughout both films, though it's more prominent in the first.
18* AdaptationDyeJob: His fur is brown in the books, gray in the films.
19%%* AdventureDuo: With Miss Bianca.
20* AlmightyJanitor: A bumbling janitor who somehow gets talked into going with her on a rescue mission. He gets considerably more badass in the sequel.
21* AsskickingLeadsToLeadership: By the sequel, he's since been made the American representative, and considering that he and Bianca are the top agents, it means he's shown a great deal of badassery since the first movie.
22* BadassAdorable: He definitely counts in the second half of RDU, taking matters into his own hands and wrestling a razorback to the ground.
23* BattleCouple: With Bianca. They make a living of beating down bad guys.
24* BettyAndVeronica: The "Betty" (a CowardlyLion) to Jake's "Veronica" (a debonair ActionHero) for Bianca's "Archie".
25* BewareTheNiceOnes: A decent and friendly guy, but when push comes to shove, he's a force to be reckoned with. Just see ''[=RDU=]'', in which he [[spoiler: personally wrestles a razorback to the ground and tames it with a DeathGlare]].
26* BewareTheSillyOnes: A bit of a bumbler, but is one you can rely on to save the day at the end.
27* ButtMonkey: He has shades of this in both movies, but especially in the second due to all the hell he suffers while trying to propose to Bianca, and being overshadowed by [[AlwaysSomeoneBetter Jake]]. [[TookALevelInBadass It gets better]], near the end.
28* CannotSpitItOut: His marriage proposal in ''RDU''. Matters are not helped by Jake ''constantly'' cockblocking him.[[note]]Bernard eventually (successfully) proposes to Bianca. Jake approves with a thumbs-up.[[/note]]
29* ChastityCouple: With Bianca. They are one of the rare Disney couples that never share a kiss on-screen; the closest thing we get is a kiss on a cheek.
30* ClassicalAntiHero: He's a good and heroic mouse at heart, but he's also timid, overly cautious, easily scared and has little to no self-confidence.
31* CowardlyLion: He insists he's just a [[AlmightyJanitor lowly janitor]], he stutters and can be a nervous wreck, but if others are depending on him, he's unstoppable.
32* CrouchingMoronHiddenBadass: Happens to him the moment [[spoiler: he decides to wrestle a ''razorback'' to the ground, and he's not afraid to tip [=McLeach=], who's teetering at the edge, off a cliff into croc-infested waters if it means saving Cody]].
33* {{Determinator}}: Bianca even spells it out in ''Down Under'': "He'll never give up."
34* DidntWantAnAdventure: He insists they should have taken the train.
35* EndearinglyDorky: A nervous and timid mouse who stutters and is a bit bumbling in an endearing way. Resident HeadTurningBeauty Bianca only has eyes for him, and doesn't even notice all her other suitors.
36* GotVolunteered: In the first movie, Bianca asks to be paired up with him for her dangerous mission; by coincidence, Bernard is in the room while she and the RAS chairmouse are discussing it.
37* HumbleHero: You'd never know from his demeanor that he routinely takes on things that weigh a ''hundred times what he does'' and wins, directly or indirectly. Moreso in the sequel, given that he's shot up in the ranks but still remains the same as he ever was.
38* IDontLikeTheSoundOfThatPlace: A lot in ''RDU'' but then again a lot of those places are in [[EverythingTryingToKillYou Australia]].
39* KnightInSourArmor: Downplayed, he's not cynical at all, he's just overly cautious and doesn't like the idea of adventures or danger. But that doesn't stop him from doing the right thing and taking assignments anyway.
40* NervousWreck: He doesn't like the prospect of danger. (When he's actually ''in'' danger, on the other hand, he has NervesOfSteel.)
41* NiceGuy: He's kind, helpful, thoughtful, and generally nice to people.
42* NiceMice: Along with Bianca. They are nice enough to risk life and limb for total strangers.
43* NonActionGuy: {{Subverted|Trope}}. While Bernard ''is'' less than enthused about getting into too much action, he ''will'' go through with it if means rescuing the child in need or Bianca.
44* OfficialCouple: With Bianca. They have been dating for a while by the time of the sequel, which ends with them getting engaged.
45* OppositesAttract: With Bianca. He's timid, nervous and overly safety conscious, while she's a confident, adventurous and spirited ThrillSeeker.
46* PapaWolf: If there's a kid in danger, he will protect them with his life.
47* PorkyPigPronunciation: When he's nervous.
48* RankUp: By the sequel, he's the American representative, and he and Bianca, according to the chairman, are their top agents. Quite a long way from a simple janitor, and yet he's still the same old Bernard regardless.
49* RedIsHeroic: He wears his red sweater and is one of the two main protagonists who help children around the world.
50* SavvyGuyEnergeticGirl: The cautious, timid and introverted Savvy Guy to Bianca's adventurous, spirited and extroverted Energetic Girl.
51* SmarterThanYouLook: He is actually quite resourceful, classy and StreetSmart. Not what you'd expect from a janitor, although Bianca clearly did. He's also surprisingly knowledgeable about human vehicles and is able to advise Penny and the other animals on how to work Medusa's Swampmobile in rather technical terms such as knowing what a sparkplug is called and how it fits in the engine.
52%%* TookALevelInBadass
53* UnresolvedSexualTension: With Bianca. He feels attracted to her as much as any other mouse and she's clearly interested in him too, but he's hesitant because she's so much more powerful and important than him. He finally gives in though after they save Penny together. They progress as a couple slowly and mostly off-screen, but Bernard ''finally'' proposes to her post-climax in DU and she gleefully accepts, making them the OfficialCouple.
54* WackyMarriageProposal: To Bianca in ''RDU''. Outside factors keep ruining it so he has to make several attempts; thus the final one is pretty rushed.
55-->'''Bernard:''' Miss Bianca, before anything else happens...
56[[/folder]]
57
58[[folder:Bianca]]
59[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bianca_2660.png]]
60[[caption-width-right:350:''"If only I was a ten-foot mouse, I'd show her!"'']]
61->'''Voiced by''': Creator/EvaGabor; Béatrice Delfe (European French dub); Diana Santos (Latin Spanish dub)
62
63The Hungarian representative of the Rescue Aid Society. She is sophisticated and adventurous.
64----
65* BattleCouple: With Bernard, but she enjoys it much more than he does. They work as partners in missions to save children from evil adults and they get engaged at the end of the sequel.
66* BettyAndVeronica: The "Archie" for Jake's "Veronica" (a debonair ActionHero) and Bernard's "Betty" (a CowardlyLion).
67* ChastityCouple: With Bernard. Even in the sequel where they have been dating for a while and even get engaged at the end, the most we get from them are hugs and kisses on the cheek.
68* DemotedToSatelliteLoveInterest: Bianca becomes one in the second film. In the first film, she and Bernard are equally important in the story, but in the second film Bernard is TheHero, while Bianca's role revolves around her UnresolvedSexualTension with Bernard and being in the middle of the LoveTriangle with Bernard and Jake. Though she does get to help save the day along with Jake [[spoiler: by helping to free Marahute so she can save Cody and Bernard when they are about to fall to their deaths.]]
69* DrivesLikeCrazy: We don't know ''how'' a mouse can drive, but she tells Bernard that she has a habit of running red lights.
70* DudeMagnet: All mice dudes swoon over her.
71* FriendToAllChildren: She's very motherly towards both Penny and Cody.
72* GirlyGirlWithATomboyStreak: A ladylike and graceful ProudBeauty who cares about perfume and being elegant, but she's also a ThrillSeeker and loves adventure more than Bernard does.
73* GotTheCallOnSpeedDial: In ''Down Under'', much to Bernard's dismay.
74* GracefulLadiesLikePurple: Her IconicOutfit with the purple bow.
75* HeadTurningBeauty: Most notable with the reaction shots of the various diplomats at the beginning of ''The Rescuers.''
76* JumpedAtTheCall: She readily jumps at any CallToAdventure she receives.
77* LadyOfAdventure: She is an elegant high-class lady, but she loves adventure and is always ready to jump into action.
78* TheLancer: Miss Bianca is always there to give a dissenting opinion, even if it ends up as encouragement instead of argument.
79* LightIsGood: She has completely white fur and is a part of the Rescue Aid Society.
80* {{Malaproper}}: Since English is her second language, she messes up a few things, like saying "roller scoater" instead of "coaster."
81* MamaBear: Is fiercely protective of both kids in both movies; the quote under her picture above is directed at Medusa, who was ''very'' cruel to little Penny. Not to mention that she asked to be assigned with rescuing Penny after reading her message in the bottle.
82* MeaningfulName: She's a white mouse, and "Bianca" means "white" in Italian.
83* NiceGirl: Probably the nicest character in both films. She becomes caring and protective of children in danger even before meeting them.
84* NiceMice: Bianca is probably one of the kindest mice you could find. The way she genuinely cares about Penny and Cody is rather touching.
85* NonIdleRich: She's a rich, high-class Hungarian diplomat and also a kind and brave adventurer venturing into danger to save human children.
86* OfficialCouple: With Bernard in the sequel. They have already been dating for a while and it ends with them getting engaged.
87* OppositesAttract: With Bernard. She's a confident, adventurous and spirited ThrillSeeker, while he's timid, nervous and overly safety-conscious.
88* OutOfFocus: Her screentime and plot part in ''Down Under'' is much less than in the original ''Rescuers''.
89* PluckyGirl: There doesn't seem to be anything this lady is afraid of.
90%%* PowerOfTrust: How she cheers up Penny.
91%%* PrettyInMink: In Rescuers.
92* SavvyGuyEnergeticGirl: The adventurous, spirited and extroverted Energetic Girl to Bernard's cautious, timid and introverted Savvy Guy.
93* SingleWomanSeeksGoodMan: What does she see in [[NiceMice Bernard]]? His loyalty, resourcefulness, determination, kindness and -- deep down -- courage. None of which is immediately visible.
94* SleepCute: She intentionally falls asleep on Bernard's shoulder.
95* SpiritedYoungLady: An adventurous, brave, confident, outspoken, but still feminine, refined, and elegant young lady.
96* ThrillSeeker: She loves the excitement of adventure and risk.
97* UnlimitedWardrobe: While her purple hat and scarf are her IconicOutfit, she wears a few different things throughout the movies.
98* UnresolvedSexualTension: She fancies Bernard right from the start and does not waste any time being subtle with her affections, but he's hesitant because she's so much more powerful and important than him. He finally gives in though after they save Penny together. They progress as a couple slowly and mostly off-screen but Bernard ''finally'' proposes to her post-climax in DU and she gleefully accepts, making them the OfficialCouple.
99* UptownGirl: She's a lady of high social standing who falls for a janitor.
100[[/folder]]
101
102[[folder:Chairmouse]]
103[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/chairmouse.png]]
104->'''Voiced by''': Creator/BernardFox
105
106The leader of the Rescue Aid Society.
107----
108* ReasonableAuthorityFigure: He's an effective and clearly well-respected leader of the organization, and is willing to allow Bianca to handle Penny's rescue (albeit not without some condescending remarks).
109[[/folder]]
110
111!''WesternAnimation/TheRescuers''
112
113[[folder:Penny]]
114[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/rescuers_penny_5375.jpg]]
115->'''Voiced by''': Michelle Stacy; Aurélia Bruno (European French dub); Tony Assael (Latin Spanish dub)
116
117A lonely six-year-old orphan girl, residing at Morningside Orphanage in New York City.
118----
119* BadassAdorable: She's very brave, especially when she stands up to Medusa's crocodiles.
120* ChildishToothGap: Has a huge gap between the two front teeth.
121* CompanionCube: She carries her teddy bear everywhere with her and treats it like her own child. [[spoiler:Medusa later holds the bear hostage when she sends Penny into the caves again, telling her she'd better find the diamond or she'll never get the teddy back. It works.]]
122* DamselOutOfDistress: She has braved Devil's Bayou multiple times trying to escape, and managed to arrange a rescue for herself with a MessageInABottle. Normally that would be no easy task given how close a watch Medusa keeps over her, but it's implied she sent the bottles out only when Medusa wasn't around.
123* DefiantCaptive: She stands up to Medusa while held at gunpoint.
124* {{Determinator}}: Justified; Medusa makes her go down and get the diamond to save her teddy bear. Thus, Penny doesn't have a choice but to find the diamond. So she tries to climb around a pit with a narrow opening to help Bernard and Bianca dislodge it from a pirate's skull. After they work together to get the diamond out, Penny then braves the pit to save Bernard and Bianca, despite the fact that she's in real danger of drowning. Later, she grapples with an armed Medusa to get her teddy back and runs with Teddy as soon as the mice trip the other woman.
125* EarnYourHappyEnding: After her ordeal, she returns to New York and thankfully gets adopted at the end.
126* ExpectingSomeoneTaller: Penny is surprised, to say the least, that her rescue party is a pair of mice. She was apparently expecting the police. Penny bounces back, though, helping brainstorm an escape plan.
127* GenericCuteness: Medusa calls Penny "homely" at one point. Even if Medusa ''wasn't'' merely saying that to be a jerk (and she was), Penny certainly isn't ''drawn'' homely.
128* GirlishPigtails: Short blonde pigtails.
129* GirlsLoveStuffedAnimals: Again, the teddy bear.
130* HairOfGoldHeartOfGold: Penny has golden-brown hair, and aside from sneaking extra ginger snaps at lunch once, she's completely nice and innocent. (Besides, she snuck those ginger snaps to give to Rufus.)
131* HeartwarmingOrphan: But she becomes HappilyAdopted at the film's end.
132* IAmNotPretty: She thinks no one wants to adopt her because she thinks she's not pretty enough. Madame Medusa tries to reinforce that idea by telling her no one would want a homely little girl like her.
133* IJustWantToBeLoved: Madame Medusa lampshades this. Penny might have been willing to accept Medusa as a foster parent if Medusa had not prioritized obtaining the MacGuffin over Penny's safety.
134* KidHero: A BadassAdorable brave little girl.
135* KindheartedCatLover: See the scenes at the orphanage and her friendship with Rufus.
136* ParentalAbandonment: She's an orphan [[spoiler:until she is adopted at the end.]]
137* PinkMeansFeminine: [[spoiler: The pink winter coat, scarf, mittens and boots she wears when she is adopted]]
138* PokeThePoodle: She once took extra ginger snaps at lunch, and to quote, "We're not supposed to do that." She snuck those ginger snaps to give to Rufus. Rufus chuckles that he won't tell anyone.
139* SpeaksFluentAnimal: Unlike most adult humans, who don't appear to be able to understand animals.
140* SuperNotDrowningSkills: Snoops and Medusa make her explore a pirate cave at low tide to find the Devil's Eye diamond. It's implied she can't swim, given her fear of the pit where the water enters. As a result, it's pretty awesome when she ''willingly'' goes into the pit to save Bernard and Bianca despite the fact that it drags them out with the tide, and comes out just a bit waterlogged and determined to find the bucket that will pull her up.
141* TrueBlueFemininity: She wears a dark blue dress.
142* UnwillingSuspension: Penny doesn't get tied up, but she does hang upside down whenever Brutus holds her by her panties.
143-->"Put me down, Brutus!"
144
145[[/folder]]
146
147[[folder:Orville]]
148[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/rescuers_orville_5159.jpg]]
149->'''Voiced by''': Jim Jordan; Creator/FrancisLax (European French dub); José Manuel Rosario (Latin Spanish dub)
150
151An albatross who gives Bernard and Bianca a ride to Devil's Bayou.
152----
153* AcePilot: Well, not "pilot" exactly, but...
154* BackForTheFinale: After ducking out of the story once he delivers the mice to the Bayou, Orville returns in the final scene to again ferry the duo to their next adventure, though whether he participated this time or again left after getting them to their destination is unknown.
155* ButtMonkey: He's a bit clumsy, though he's much less of a ButtMonkey than Wilbur in ''Down Under''.
156* CaptainCrash: His very first scene is of him making a big crash landing in which he skids across the ground, and telling Bernard and Bianca that it was "one of [his] better landings." This does ''not'' help Bernard's anxiety one bit. Sure enough he crashes when arriving at the Bayou, though to his credit he was making a stable approach until Snoops inadvertently started shooting fireworks at him.
157** ShownTheirWork: Being seabirds that spend the majority of their time in the air, on the water, or on cliffs, albatrosses are ''notorious'' for their terrible landings on flat ground.
158* CoolHelmet: His flying helmet.
159* FoolishSiblingResponsibleSibling: Based on their personalities, Orville seems responsible while Wilbur is foolish. Orville is hardly serious, but his brother seems even more eccentric than him (justified because Wilbur gets more screentime and we see more of his personality).
160* GiantFlyer: Justified because he's an albatross.
161* LargeHam: One of the hammiest characters, albeit to a lesser extent than the villains.
162* {{Leitmotif}}: His flights are underscored by a rendition of Robert [=MacArthur=] Crawford's "The U.S. Air Force". ("Off we go into the wild blue yonder / Climbing high into the sun...")
163* MeaningfulName: It's a ShoutOut to one of the Wright Brothers.
164* MisplacedWildlife: He's an albatross that somehow lives in North America, transporting the mice between New York City and Devil's Bayou. Albatrosses in real life are only found in the Southern hemisphere.
165* PunnyName: Orville the air service bird.
166* PutOnABus: Did not appear in the sequel due to his voice actor, Jim Jordan, passing away before recording could begin.
167* ScrewThisImOuttaHere: Between getting "shot down" via firework and finding Devil's Bayou creepy, Orville immediately takes off to return to New York once his feathers have cooled off and he sees Bernard and Bianca are alright from the crash, though not before accidentally running into Medusa on his way out.
168[[/folder]]
169
170[[folder:Rufus]]
171[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/rescuers_rufus_5031.jpg]]
172->'''Voiced by''': Creator/JohnMcIntire; Teddy Bilis (European French dub); Guillermo Bianchi (Latin Spanish dub)
173
174The elderly cat who resides at Morningside Orphanage and comforts Penny when she is sad.
175----
176* AnimalFacialHair: He sports a bushy white mustache despite being a cat.
177* BrickJoke: Penny doesn't know how to carry a cat. Poor Rufus ends up in a very uncomfortable and undignified posture, both in his flashback and in the TV interview at the end.
178* CatsAreMean: Subverted. He looks menacing when he closes in on Bianca and Bernard skulking around the orphanage. His tone changes when he catches them, since he doesn't have the strength to chase mice. They ask about Penny, and he's more than willing to help in any way he can.
179* CoolOldGuy: An elderly CoolCat.
180* FriendToAllLivingThings: Prefers talking to mice, not attacking them. Though he implies that he's mellowed with age.
181* FriendToAllChildren: The flashback indicates that he has this sort of relationship with Penny, giving her some much-needed reassurance when she's unhappy, and it's no stretch to assume that he was this to the other kids at Morningside Orphanage.
182* NiceGuy: He is shown to be very kind and warm as he was able to cheer Penny up in her time of sadness to never lose hope in getting adopted. In regard to mice, he has no interest in harming or chasing them, as shown by his willingness to help Bernard and Miss Bianca in their search for Penny.
183* NoCelebritiesWereHarmed: He is a [[{{Pun}} cari-cat-ure]], if you will, of animator [[Creator/DisneysNineOldMen Ollie Johnston]].
184* ReasonableAuthorityFigure: When he sees two mice investigating Penny's box, he tells them not to stay too long or he'll get kicked out of the orphanage, since he's too old to be chasing mice. Bianca and Bernard assure him they're only staying to find out what happened to Penny, whom Rufus adores. Then he gives them enough information for a lead on Penny's whereabouts, though he's fearing the worst-case scenario and that they won't be able to do anything to save her. [[spoiler:It's implied that Penny takes him with her new family when she gets adopted]].
185[[/folder]]
186
187[[folder:Ellie Mae and Luke]]
188[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rescuers_moonshine.jpg]]
189->'''Voiced by''': Creator/JeanetteNolan and Pat Buttram; Jane Val and Creator/GerardHernandez (European French dub); Cristina Camargo and Creator/ArturoMercado (Latin Spanish dub)
190
191Two muskrats who reside in a Southern-style home on a patch of land in Devil's Bayou.
192----
193* TheAlcoholic: Luke's defining trait. He drinks a very strong, homemade liquor.
194* BewareTheNiceOnes: Ellie Mae is nice and helpful but not afraid to fight Medusa using a rolling pin as a weapon.
195* BigDamnHeroes: Along with their neighbors, they help the heroes to rescue Penny in the climax.
196* ChubbyMamaSkinnyPapa: Ellie Mae is fat, Luke is slender.
197* HappilyMarried: They are sort of a BetaCouple to Bernard and Bianca.
198* TheLeader: Ellie Mae is the leader of the Swamp Folks.
199* MamaBear: Ellie whacks Medusa several times in the climax to protect Penny.
200* NiceMice: Both try to help Penny, Bernard, and Bianca.
201* PajamaCladHero: Luke wears a nightshirt throughout the film.
202* RaginCajun: When push comes to shove, they rally the other {{Funny Animal}}s of the Devil's Bayou to fight against Medusa.
203* RollingPinOfDoom: Ellie Mae's weapon against Medusa.
204* TorchesAndPitchforks: PlayedForLaughs. They rally the Swamp Folks to help Penny, Bernard and Bianca against Medusa, and Luke goes into battle with his pitchfork.
205* TrueCompanions: With the rest of the Swamp Folks, Bernard, and Bianca.
206* WomenAreWiser: Ellie Mae is more serious and reasonable compared to her husband Luke and the rest of the Swamp Folks. She's also the only woman of the group.
207[[/folder]]
208
209[[folder:Evinrude]]
210[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rescuers_disneyscreencaps_com_4209.jpg]]
211->'''Voiced by''': James Macdonald
212
213A dragonfly who mans a leaf boat across Devil's Bayou, giving Bernard and Miss Bianca a ride across the swamp waters.
214----
215* BigDamnHeroes: Rallies the other animals of the Bayou, so [[TheCavalry they can help]] Penny, Bernard and Bianca during the climax.
216* BlueIsHeroic: He wears a blue sweater and helps out Bianca and Bernard on their mission.
217* ButtMonkey: He runs into a bit of trouble, like being chased by bats.
218* MeaningfulName: Named after the "Evinrude Outboard Motors".
219* PutOnABus: Despite him returning to New York with Bianca and Bernard and going with them on their next mission as well he doesn't appear in the sequel. Presumably Evinrude either stopped assisting them and went home to the swamp at some point between the films or because they leave so suddenly in the sequel he was elsewhere and they didn't have time to find him. Or they decided the Australian Outback was too dangerous a place for a dragonfly and deliberately left him behind.
220* TheReliableOne: He may be a small dragonfly and a minor character, but he can be helpful to the heroes. Besides pushing the boat to Bernard and Bianca, he's the one leading the rescue group of other animals to Medusa's boat in the climax. At the end he’s seen joining Bernard and Bianca on another mission.
221* SatelliteCharacter: Being just a silent dragonfly, he doesn't really get a well developed personality, though he's still very heroic.
222[[/folder]]
223
224[[folder:Madame Medusa]]
225[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/medusa_7734.png]]
226[[caption-width-right:300:''"What makes you think anyone would want a homely little girl like you?"'']]
227->'''Voiced by''': Geraldine Page; Creator/PerrettePradier (European French dub); María Santander (Latin Spanish dub)
228
229A greedy, redheaded, wicked diamond hunter who runs a pawn-shop "boutique" (her wording).
230----
231* AxCrazy: She is unstable for most of the movie, and it only gets worse in the climax when she starts using her shotgun against everyone.
232* BadBoss: She always mistreats and hollers at Snoops. When she ends up water-skiing with Brutus and Nero as her skis it doens't take much for the tow rope to be utilised as a whip.
233* BigBad: Of the first film. She kidnaps Penny, which is why she needs the Rescuers in the first place.
234* BigShutUp: Medusa seems to be fond of yelling this at Snoops.
235* BitchAlert: The movie lets you know very quickly that you're not supposed to like Madame Medusa.
236* BullyingADragon: She is unfazed by striking one of the crocodiles in the face, accidentally shooting one in the ass, and whipping both of them in the end. Things that you should never do to a crocodile. Brutus and Nero [[MistreatmentInducedBetrayal turn on her after this]].
237* ButtMonkey: Medusa is not exactly that effective of a threat; she is a lousy shot with a gun, wounding her allies more than the heroes. Near the end of the film, she endures a [[HumiliationConga rather embarrassing defeat]].
238* ChewingTheScenery: In some dubs even more than in English.
239* CoolBoat: Madame Medusa's "swampmobile", which makes a statement and is handy on the water surface.
240* CosmeticHorror: Oh Lord, whether it's seeing her take off her false lashes or the heavy lavender shadow clashing with her red hair and green eyes and those horrible teeth, she is a Makeup Counter salesperson's worst nightmare.
241* {{Determinator}}: She goes through hell to get back the Devil's Eye.
242* DrivesLikeCrazy: Just another trait she borrowed from Cruella. And she is no better when she is driving a motorboat.
243* EekAMouse: She is terrified of Bernard and Bianca, to the point that she actually tries to shoot them, which works to make her both more vulnerable and more dangerous.
244* EvilIsHammy: Like most Disney villains, she's hammy as hell. Milt Kahl has it that Geraldine Page nailed every single one of Medusa's lines ''in one take''.
245-->'''Medusa:''' Ugh, why won't [the Swampmobile] start?... '''''SNOOOOOPS!!!''''' What's wrong!?
246* EvilIsPetty: Extremely so. She insults another driver, abuses her allies, and demeans Penny. She also can't keep a promise (even if she ''intended'' to); Medusa won't bring Penny back to the orphanage and mocks her, holds her teddy bear hostage to get the diamond, and never returns said teddy bear.
247* EvilRedhead: A ruthless, cruel redhead. She also qualifies as a FieryRedhead.
248* {{Expy}}: One early draft of the film cast [[WesternAnimation/OneHundredAndOneDalmatians Cruella de Vil]] as the villain. Consequently, Madame Medusa bears more than a passing resemblance to her, in both appearance and mannerisms, and drives the same car. Cruella was even considered to return for the movie, but this was ultimately dismissed [[{{Irony}} because Disney was not interested in doing sequels back then]]. Interestingly, this was the result of a rivalry between the villainesses' lead animators. When veteran animator Marc Davis drew Cruella the Vil for the ''Dalmatians'' movie in 1961, everyone was showering him with praise. His friend and colleague Milt Kahl then promised Davis he'd draw a villain that would blow Davis's Cruella out of the water. Hence, Milt Kahl created Medusa. He so badly wanted her to be perfect he did almost all of the animation on her himself[[note]]save for a few close ups during the pawn shop scene, which were instead handled by the mice's animators - Creator/DonBluth, Gary Goldman and Dale Baer[[/note]]. Also, Kahl based Medusa on his ex-wife and the Duchess of Diamonds from the Miss Bianca books.
249* ExcessiveEvilEyeshadow: Another trait she borrowed from Cruella.
250* FauxAffablyEvil: Puts on, very briefly, a facade of being thoughtful and sensitive to Penny, apparently in an attempt to make the child ready to pay attention to her, which is as phony as her eyelashes.
251* FieryRedhead: Redheaded, quick-tempered, impulsive.
252* FluffyTamer: Keeps a pair of full-grown alligators as pets. They are probably the only living creatures that she treats with even a hint of respect and care.
253* {{Gonk}}: She calls Penny [[HypocriticalHumor "homely"]] at one point. In reality, Penny is not monstrous at all, while Medusa herself is hideous. Word of God says this was deliberate.
254* {{Greed}}: She's stingy, and ready to do anything to get the big diamond, never mind that Penny has already brought her and Snoops a lot of smaller jewels that would make them rich. She even refuses to give Snoops half of the Devil's Eye as agreed, wanting it all for herself.
255* HairTriggerTemper: Very easily aggravated, it doesn't take much to get her shouting.
256* HateSink: A loathsome, ungenerous, [[WouldHurtAChild child kidnapping/abusing]], psychotic bitch.
257* HoistByHisOwnPetard: Her constant whipping of Brutus and Nero in her reckless effort to stop Penny's escape proves to be a serious mistake, as not only is she left marooned on the funnel of her sunken riverboat, but is left at their mercy when they try to attack her in retaliation, leaving her no means of escape.
258* HumiliationConga: Medusa gets a very cathartic sequence of defeats; she gets tripped up, stabbed in the tush, whacked by a rolling pin, her gun blows up in her face, she gets singed by rogue fireworks, and dragged by the swampmobile in an undignified fashion while trying to hang on to the rope. And finally, she ends up slamming against her riverboat's funnel.
259* IJustShotMarvinInTheFace: She unintentionally shoots off Snoops's hair while aiming for the Rescuers.
260* {{Jerkass}}: She's impolite, testy, and snooty to the extreme. The few times she tries to act caring, her patience always ruins it.
261* KarmicDeath: The last we see of her, she is stuck in the swamp with her former pet gators (that she abused) chomping at her, so this trope likely applies.
262* KickTheDog: See the quote above.
263* LaughablyEvil: An amateurish, over-the-top villain.
264* NamesToRunAwayFromReallyFast: She's named after ''Medusa''!
265%%* NearMisses: Constantly.
266* ObviouslyEvil: See all the EvilTropes.
267* PetTheDog: For a while, Medusa seemed to genuinely care about Brutus and Nero. By the end of the movie, she’s more concerned about getting the Devil’s Eye back and is whipping her precious crocodiles like they were sled dogs.
268* PrettyInMink : Except she's not pretty [[{{Gonk}} at all]].
269* PsychopathicWomanchild: Just the way she drives could lead to the mistaken impression that she thinks she is riding a bumper car. And when she started to holler (as she inevitably would), then the passerby would realize that in her world everything, including the traffic, centers around her.
270* RecklessGunUsage: She has a gun, which she shoots several times, almost hitting Mr. Snoops and her crocodiles.
271* SignificantGreenEyedRedhead: A rare villainous (and hideous) example.
272* StupidEvil: Lampshaded when Snoops points out they could make a fortune off the hundreds of diamonds that Penny already brought up, and her response is to knock them to the ground. She not only keeps Penny's teddy bear after she promised to give it back when she got the diamond, but she hides the Devil's Eye inside it, which is why she loses it permanently. It also is never a good idea to mistreat crocodiles under any circumstances; she learns this the hard way whenever they chomp at her.
273* SugaryMalice: The "sweet" tone she uses [[FauxAffablyEvil while talking to Penny]] is even more disturbing than her AxCrazy mode.
274* SurroundedByIdiots: While Medusa is arguably loco, Snoops is nowhere near as baleful as she is.
275* TooDumbToLive: Whipping the two injured crocodiles, which only pisses them off, and doesn't really help catch up to the swampmobile. Medusa gets stuck in the swamp with her own pets trying to eat her.
276* TriggerHappy: See RecklessGunUsage. She even pulls out her gun to try to rid herself of the Rescuers.
277%%* VillainousBreakdown: "There goes my diamond!"
278* WeaksauceWeakness: Her fear of mice.
279* WouldHurtAChild: Kidnapped Penny for the sole purpose of making her search for a giant diamond in a child-sized cave. A cave Penny could easily drown in when it periodically fills with water. Then at the climax, Medusa has no problem with ''holding a shotgun '' at the girl. She even actually comes ''remarkably close'' to a perfect shot when the girl tries to escape on the swamp-mobile.
280* YouHaveOutlivedYourUsefulness: Briefly attempts to pull this on Snoops and Penny by stranding them on the steamboat and robbing them at gunpoint. But then she trips...
281* YoureInsane: Bianca's assessment of her is not expressed to her face (as she would not be able to comprehend her anyway) but that doesn't make it any less true:
282-->'''Bianca:''' She's insane. Utterly ''mad''.
283[[/folder]]
284
285[[folder:Mr. Snoops]]
286[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rescuers_snoops_144.jpg]]
287->'''Voiced by''': Joe Flynn; Philippe Dumat (European French dub); Francisco Colmenero (Latin Spanish dub)
288
289Medusa's clumsy "business partner" (read henchman).
290----
291* SeventiesHair: Aside from his baldness, he wears the hair he has left in a perm that frames his head.
292* AffablyEvil: Mr. Snoops appears to be cooperative and respectful at all times.
293* BaldOfEvil: Nearly bald, contributing to his middle-aged appearance, and one of the antagonists.
294* BattleButler: Mr. Snoops appears to be this to Medusa, working as both her hired underling and the guy she sends to chase off anything coming after her. However, he turns out more of a ...
295* BumblingSidekick: The typical bumbling minion of a Disney villain. What's less typical about him, is that he is technically more of an accomplice and a partner-in-crime who just lets the other partner be the brains and boss him around, while he still expects to get his share and isn't afraid to argue about it. He is also a sort of low order technocrat when it comes to fireworks.
296* ButtMonkey: At the hands of Medusa. He allows her to shout at him and hit his hands with a stick and only whines that he wishes she didn't do that.
297%%* CowardlySidekick: Again, to the much stronger Medusa.
298* DirtyCoward: He’s pretty insensitive around Penny, but chicken-hearted in front of Medusa.
299* TheDragon: Medusa's right-hand man who helps her with her EvilPlan.
300* DumbassHasAPoint: As much as he's a bumbler, he brings up a valid point that even though Penny hasn't found the Devil's Eye, the sheer amount of smaller jewels and other jewellery she has brought from the cave would still make them rich. Too bad for Penny Medusa is so shortsighted and greedy that nothing less of the Devil's Eye will make her satisfied.
301* FatIdiot: Medusa's fat BumblingSidekick.
302* FourEyesZeroSoul: He has glasses and is an antagonist.
303* {{Gonk}}: Like his boss, he's very unattractive in a cartoony way.
304* MinionWithAnFInEvil: Zigzagged as he is more perhaps on the D level. He can't get Penny to cooperate. Which is fortunate, since overhearing his phone call to Medusa lets the mice know just where to go. He also seems to show a concern for Penny's well-being, in that while he makes her go down into the cavern (every day for three months), he always brings her up because of the rising tide, and her fretting about her teddy bear. [[spoiler:But this concern for Penny can be viewed as superficial, for he tends to forget about her plight once it isn't manifested in front of him, still knowingly endangers her and is fine with Medusa's decision to put her life at risk. And when she finally does come up with the Devil's Eye, in his greed he all but drops her back into the grotto, and for the rest of the film pays little attention to her, apart from when they share a worried look as Medusa holds them at gunpoint.]]
305* NoCelebritiesWereHarmed: Mr. Snoops is one of two characters, the other being "Flying John" in the "Rhapsody in Blue" segment of ''WesternAnimation/Fantasia2000'', to be a caricature of animation historian John Culhane.
306* PetTheDog: He is a bit more patient with Penny. Medusa lampshades that he's too soft on her.
307* VileVillainLaughableLackey: In comparison to Medusa since he is a dim-witted milquetoast. Not that she's ''that'' [[LaughablyEvil much scarier]].
308* YesMan: To Medusa.
309[[/folder]]
310
311[[folder:Brutus and Nero]]
312[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/brutusnero.jpg]]
313->'''Voiced by:''' James Macdonald
314
315Medusa's two aggressive crocodilian pets.
316----
317* AmplifiedAnimalAptitude: When Bernard and Bianca hide in a pipe organ, the two start playing said organ to draw the two out.
318* AllAnimalsAreDogs: Medusa seems to have her crocodiles on leashes, ordering them to retrieve Penny (who is trying to escape their clutches), and the two crocs are seen sniffing Bernard and Bianca out with their noses. That said, crocodilians have a very keen sense of smell all on their own.
319* TheDogBitesBack: They turn on and attack Medusa in the end after she starts whipping them, which can be noticed by the {{Death Glare}}s they start to gradually give her, having reached their breaking point.
320* GreenGators: They are green. Since they're also bad guys, this overlaps with GreenAndMean.
321* HypercompetentSidekick: Although Medusa is the BigBad, Brutus and Nero are the real physical threat in the film. They are the ones who not only track down Penny, but bring her back without much difficulty. And they nearly kill Bernard in their first encounter, and they give the other bayou animals much more trouble than any of the human antagonists.
322* MeaningfulName: Brutus was named after the [[UsefulNotes/MarcusJuniusBrutus adopted son]] of UsefulNotes/JuliusCaesar, who in the end betrayed him, and Nero was named after a tyrannical [[UsefulNotes/TheRomanEmpire Roman]] [[UsefulNotes/{{Nero}} Emperor]].
323* NamesToRunAwayFromReallyFast: Two wicked crocodiles named after a [[UsefulNotes/MarcusJuniusBrutus murderer]] and an [[UsefulNotes/{{Nero}} insane emperor]] and they surely prove their names right.
324* NeverSmileAtACrocodile: They're pets of the BigBad, so this trope is a given even when they don't follow her orders and act like normal predators.
325* TheNoseKnows: They sniff out Bernard and Bianca thanks to Bianca's perfume. The mice later use this to their advantage to lure them into the trap they were planning earlier to neutralise them as threats.
326* ReptilesAreAbhorrent: They are depicted as ferocious and evil creatures who try to eat Bernard and Bianca.
327* RightHandAttackDog: Their purpose for Medusa.
328* ThemeNaming: They're named after two famous {{ancient Rom|e}}ans (one was a murderer and the other was a reportedly insane emperor).
329* WeaksauceWeakness: They cannot resist trying to snap up a tiny animal. When they see Bianca and Bernard dangling on a fishing line, they fall for the SchmuckBait and are trapped in the elevator cage. Penny didn't even need to slam the door to get it.
330[[/folder]]
331
332!''[[WesternAnimation/TheRescuersDownUnder Down Under]]''
333
334[[folder:Cody]]
335[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/rescuers_cody_8249.jpg]]
336->'''Voiced by''': Adam Ryen; Boris Roatta (European French dub); Creator/LuisDanielRamirez (Latin Spanish dub)
337
338A young boy able to converse with most animals, the same as Penny in the first film.
339----
340* AwesomeAussie: The kid version, anyway. Cody's only 8 years old and is already skilled at rock climbing and wilderness survival, not to mention he's more than willing to stand up to the murderous [=McLeach=] to protect Marahute.
341* BadassAdorable: Surprisingly capable for being 8 and manages to get out of a few messes on his own.
342%%* ChildrenAreInnocent:
343* CrucifiedHeroShot: When he jumps off the waterfall.
344* DefiantCaptive: Isn't the least bit afraid of [=McLeach=], despite the poacher using him for target-practice with ''thrown knives'' as interrogation.
345* DisappearedDad: Comments on this when he finds the nest of Marahute's fatherless eggs.
346* DistressedDude: Being kidnapped by [=McLeach=] to find out the location of his big gold eagle.
347* FedToTheBeast: Almost has this happening to him, but he is saved just in time.
348* FreeRangeChildren: Explores the Australian wilderness on his own, armed with only a pocket knife. Deconstructed when this results in him being kidnapped, with his mother fearing the worst.
349* FriendToAllLivingThings: And it works both ways: the Outback is not ordinarily safe for children.
350* GuysAreSlobs: Cody may be a badass kid who scales rock formations and rescues animals from poachers in the Australian wild, but he's still a guy - and the opening camera {{pan}} across his room confirms that he's a messy one at that.
351* HairOfGoldHeartOfGold: Young, adorable, plucky, and very much innocent.
352* ImprobableAge: According to the writers, he is 8 years old, yet he appears to be 11 or 12 and does things that one usually doesn't expect from kids his age.
353* KidHero: Thanks to his background, he has a lot of applicable skills, and spends almost as much of his screen time rescuing animals as being rescued by them.
354* AnOddPlaceToSleep: Cody's introduction shows him shirtless sleeping under a pile of dirty clothes in a hammock only to be awoken by the call of a kangaroo summoning him out on a rescue mission. Not so much the hammock itself as the rest of it.
355* RedIsHeroic: He wears a red shirt and is the KidHero who rescues animals in trouble.
356* SeenItAll: Justified; he's friends with all of the Australian animals. Thus, he's not surprised when three mice appear at Marahute's nest coming to rescue him from Macleach.
357* SpeaksFluentAnimal: Unlike adults, who don't appear to be able to understand animals.
358* UndyingLoyalty: While he's willing to help all the animals, he is particularly close and protective of Marahute.
359[[/folder]]
360
361[[folder:Marahute]]
362[[quoteright:258:https://static.tvtropes.org/pmwiki/pub/images/rescuers_marahute_8913.jpg]]
363->'''Voiced by:''' Creator/FrankWelker
364
365A giant Golden Eagle. After the demise of her mate at [=McLeach=]'s hands, she now takes care of her three unborn chicks all by herself.
366----
367* AndroclesLion: She is introduced as being bound by multiple ropes and the top of a cliff. When Cody approaches her and gets his knife out to cut the ropes and release her, [[HelpMistakenForAttack Marahute at first assumes he has hostile intentions and panics]], but Cody manages to successfully untie her. However, in her eagerness to fly away, Marahute accidentally knocks Cody from the cliff with one of her wings. Thankfully, she realizes Cody was the one who saved her, and returns the favor by diving down to the cliff just in time before Cody hits the ground. Later, when the mice successfully free her from Macleach's cage, she immediately dives to save Cody and Bernard from the waterfall.
368* ArtisticLicenseOrnithology:
369** An eagle, or any flying bird for that matter, could never grow as large as Marahute [[note]]Flying birds are limited in their size by two factors. One is that birds rely only on their hind-limbs to take off. On the ground, their wings are dead weight, and this is especially true the bigger they get. Therefore, once birds reach a certain size, they tend to become flightless. The other factor is that birds have feathers. The larger a feather is, the longer it takes to grow in after it is molted. In truly gigantic birds, losing even one feather would seriously compromise the ability to fly [[/note]] [[http://en.wikipedia.org/wiki/Haast%27s_eagle Haast's eagle]], the largest eagle species to ever exist, was not even a quarter of her size. The only flying birds to approach Marahute's size in real life were the now-extinct Teratorns, the largest of which (''Argentavis'') may have had a 26-foot wingspan (although even that's disputed, with many arguing that 15-20 feet is a more realistic estimate). Teratorns, however, were more closely related to vultures than eagles, and were primarily terrestrial hunters.
370** Also that part when she tickled Cody with her claw--eagle talons are meant to stab into their prey's flesh and are often capable of stabbing straight down to the ''bone''. If a giant eagle tried that with a kid in real life, the end result would probably be a lot messier...
371* CuteGiant: She's a giant beautiful eagle with silky, golden plumage.
372* CuteMute: She doesn't utter a single word where other animals do plenty of talking.
373* DamselInDistress: Due to [=McLeach=]'s traps, she needs to be rescued by Cody more than once.
374* GentleGiant: A loving mother, and a good friend to Cody.
375* GiantFlyer: She's a majestic, large-sized avian being big enough to carry Cody on her back.
376* MamaBear: Towards both her eggs and Cody once she warms up to him.
377* MixAndMatchCritters: Has features of both a wedge-tailed eagle and a white-bellied sea eagle.
378* MonsterIsAMommy: Has a nest with three eggs.
379* NobleBirdOfPrey: Marahute is depicted as a magnificent and free creature guarding her home and eggs.
380* NonStandardCharacterDesign: Because she cannot speak, she has a much more realistic design than the other animal characters.
381* TheSpeechless: In contrast to the rest of the animals, Marahute is never heard speaking, not even to Cody. It's up in the air whether she does speak and the audience simply can't hear her for whatever reason, or if Cody is merely interpreting her body language accurately.
382* UndyingLoyalty: She and Cody are equally loyal to each other. She has also saved his life twice.
383* UnwittingInstigatorOfDoom: She gifts Cody with one of her feathers, as thanks for saving her. Macleach sees the feather and realizes that the kid knows where the other golden eagle is. As a result, Cody gets kidnapped and the RAS has to step in to help.
384* YourSizeMayVary: She’s undeniably huge, but exactly how huge isn’t really clear. In some shots she seems to have a wingspan of about 25 feet (roughly the size of the largest real-life birds), but in others she seems to be as much as double that size.
385[[/folder]]
386
387[[folder:Jake]]
388[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/j5irkg.jpg]]
389->'''Voiced by''': Tristan Rogers; Jean-Pierre Gernez (European French dub); Genaro Vásquez (Latin Spanish dub)
390
391A debonair, self-confident and charismatic dusky hopping mouse.
392----
393* TheAce: Suave, confident, clever, brave and badass. He doesn't seem to be that good at Checkers, though.
394* AlwaysSomeoneBetter: To Bernard. Bernard might have risen a little between films, becoming the USA delegate for the R.A.S., but he's still rather clumsy compared to ActionHero Jake.
395* AwesomeAussie: He lives in the outback, speaks in an Australian accent, and is quite daring and tough, especially for his size and species.
396* BettyAndVeronica: The "Veronica" (a debonair ActionHero) to Bernard's "Betty" (a CowardlyLion) for Bianca's "Archie".
397* TheCharmer: Flirts with Bianca while being suave and charismatic.
398* EmbarrassingRescue: He's always coming to Bernard's rescue in some way that makes the situation more humiliating.
399* GracefulLoser: He accepts it without complaint when Bernard beats him out of the affections of Bianca, with whom he had been flirting since she arrived.
400%%* NothingCanSaveUsNow: Jake to Bianca, during the climax.
401* TheRival: To Bernard, when it comes to win Bianca's affections.
402* RomanticFalseLead: No need spoilering it, really. He's set up from the Rescuers' landing in Australia as a romantic rival to Bernard, but he ultimately loses. While he does amp up the charm the moment he learns the pair isn't married, this status is mostly a product of Bernard's imagination -- Bianca's clearly decided where her heart lies.
403[[/folder]]
404
405[[folder:Wilbur]]
406[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/rescuers_wilbur_5685.jpg]]
407->'''Voiced by''': Creator/JohnCandy; Creator/EmmanuelJacomy (European French dub); Juan Alfonso Carralero (Latin Spanish dub)
408
409A hilarious albatross and the brother of Orville.
410----
411* AcePilot: Like Orville, although like him he's technically flying himself. Notably he's shown to be an even better flier than his brother as he's able to, though with great difficulty, make a proper take off during a snow storm via ducking under the wind while at the end of the first film Orville gets blown off the end of the building when he tried in similar conditions. Although he crashes on arrival to Australia, Wilbur is later able to take off from the flat Outback without a building or runway and land on Marahute's nest without issue.
412* BigBrotherInstinct: He almost agrees to fly Bernard and Bianca to Australia when they confirm that a child (Cody) is in danger at once.
413* ButtMonkey: Far more so than Orville. In the hospital scene, he's the victim of several painful operations, including shooting a rifle loaded with tranquilizers at him. Near the end, he's still looking after Marahute's eggs, calls for help [[SomethingWeForgot because Bernard and Bianca apparently forgot about him]], he's bitten by an eaglet, and screams in pain as the credits to the movie roll.
414* CharacterCatchphrase: "Cowabunga!"
415* ChildrenAreInnocent: A firm believer of this, which is what convinces him to go on the rescue mission, despite his former reluctance (it would have required flying through a massive blizzard).
416* CoolHelmet: Like Orville, he wears a pilot helmet.
417* CutenessProximity: When Marahute's eaglets hatch, he finds one of them cute and goes "Coochie, Coochie, Coo", only for it [[{{Fingore}} to bite his finger]].
418* {{Foil}}: To Orville. Orville was a responsible pilot who left the swamp as soon as he doused his tailfeathers and saw Bianca and Bernard land "safely" (in the water from a ParasolParachute). Wilbur is a LargeHam who insists on accompanying Bernard and Bianca so as to rescue a child from a kidnapping. He has to escape from the hospital and proves helpful in protecting Marahute's eggs when [=McLeach=] captures her.
419* GiantFlyer: Justified because he's an albatross.
420* IncomingHam: "OH COWABUNGAAAAAAAHHHHH!"
421
422%%* LargeHam: Like Orville.
423* MeaningfulName: Just like Orville, his name is a ShoutOut to one of the Wright Brothers.
424* NiceGuy: The whole reason he goes on the rescue mission is that he can't stand the thought of a small child being harmed.
425* OffscreenMomentOfAwesome: He managed to track down Bernard and Bianca to Marahute's nest, just in time to protect her eggs. Note that [=McLeach=] needed to use Cody to find the same location.
426* SiblingTeam: Wilbur is Orville's brother, they apparently run the airline business together.
427* SuspiciouslySimilarSubstitute: To Orville, due to the death of Orville's voice actor. Justified because they're siblings.
428* ThemeNaming: Like Orville, is named after one of the Wright Brothers.
429[[/folder]]
430
431[[folder:Percival C. [=McLeach=]]]
432[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rescuers_down_under_disneyscreencapscom_8199.jpg]]
433 [[caption-width-right:350:''"I didn't make it all the way through third grade for nothing!"'']]
434->Voiced by: Creator/GeorgeCScott; André Valmy (European French dub); Luis Puente (Latin Spanish dub)
435
436A wicked poacher who wants to capture Marahute for money.
437----
438* AmbiguousSituation: Due to never being seen actually killing anything like later Renaissance era hunters Gaston and Clayton, it is debatable how much truth there is to him having killed Marahute's mate. He is dead, no doubt about it, but [=McLeach=] easily could have found the bird already dead and taken a feather.
439* AwesomeAussie: A villainous version of this trope.
440* AxCrazy: He clearly enjoys being a violent, murderous thug even beyond wanting to make himself rich.
441* BadassLongcoat: He wears one near the climax. Looks like a drizabone riding coat.
442* BadBoss: He mistreats Joanna both physically and verbally at all times.
443* BadPeopleAbuseAnimals: He's a merciless poacher who maltreats even his own pet goanna, Joanna.
444* BaldOfEvil: A variant; he has notable male-pattern baldness.
445* BatmanGambit: He plays this card on Cody when he realizes that psychologically torturing the boy is not enough. By pretending that the eagle had been shot by another hunter and acting upset over it, Cody plays right into his hands by leading him to the eagle's nest.
446* BerserkButton: Do not touch his eggs. Joanna learned this the hard way when he caught her every now and again opening the box of eggs when she thought he wouldn't look.
447* BewareTheSillyOnes: This guy left school in the third grade and acts goofy most of the time... but that doesn't stop him from being extremely destructive.
448* BigBad: The main antagonist of the second film because he kidnaps Cody.
449* BladeEnthusiast: [=McLeach=] throws, flourishes, or menaces Cody with a variety of large, unpleasant skinning knives. Of course, as a professional poacher, he's got to be skilled with such implements, but does he have to enjoy it so much?
450* BookDumb: He openly admits to having never made it past the third grade. In his line of work, however, he is ''very'' shrewd, even tricking Cody into exposing the location of Marahute's nest by [[BatmanGambit exploiting the boy's fear for her eggs]].
451* ContrastingSequelAntagonist: Medusa was a lady motivated primarily by stinginess, and although she kept a girl prisoner under pretense of adoption and was willing to let said young girl drown in the process of her plan, she still made an effort to cover her callousness with sweet talk. ''[=McLeach=]'', on the other hand, was an overtly merciless man who utilized trickery to get what he was after, outright kidnapped a boy, and deliberately attempted to kill said boy after he was [[YouHaveOutlivedYourUsefulness no longer useful]] and threatening to expose his crimes and hideout[[note]]and MakeItLookLikeAnAccident to boot so the rangers find what they think they're looking for - a boy who met Death By Misadventure to a crocodile attack - so he is completely above suspicion[[/note]]. The other thing that sets the two apart is that Medusa [[spoiler:ultimately survived after her scheme was ruined; [=McLeach=]... met a [[DisneyVillainDeath different fate.]]]]
452* CoolCar: His half-track.
453* DeadpanSnarker:
454-->'''Cody:''' My mom'll call the rangers!\
455'''[=McLeach=]:''' [[SarcasmMode Oh no, not the rangers! What'll I do?]] ''[[SarcasmMode What'll I do?]]'' [[SarcasmMode DON'T LET YOUR MOM CALL THE RANGERS, PLEASE!]]
456* DisneyVillainDeath: [=McLeach=] ends up going over a waterfall in the climax. His efforts to escape the waterfall are in vain and he ends up going over it, falling to his demise.
457* EgomaniacHunter: His entire goal is to hunt an endangered giant eagle, and in order to do this he imprisons a little boy -- who only fell into his clutches because of one of [=McLeach=]'s traps that was intended for animals.
458* EvilIsHammy: Not quite as much as Medusa, but quite a large one nonetheless.
459-->'''[=McLeach=]:''' Let's see if we can't refresh that rusty old memory of yours. Is she on SATAN'S RIDGE? Or NIGHTMARE CANYON? What do you think, Joanna? Yeah that's it. Right smack dab in the MIDDLE, at CROC FALLS!
460* EvilPoacher: Formerly the trope image and implied to be a commercial poacher. Did we mention he has a scope shotgun? Now there's a guy who loves to see the faces of his victims before he riddles them full of holes. Then there's the lyrics to that [[VillainSong cheery little ditty]] he sings.
461-->'''[=McLeach=]:''' Home, home on the range! Where the critters are tied up in chains! I cut through their sides, and I rip off their hides! And the next day I do it again! [[EvilIsHammy EVERYBODY!]]
462* EvilSoundsDeep: He has a deep, croaky voice, and is ''very'' evil.
463* FauxAffablyEvil: He often acts in a way that is ''nearly'' civilized, but his true, brutish traits shine through all the time.
464* GivenNameReveal: Just before his death, he gives off his full name after fighting off a group of crocodiles.
465* {{Jerkass}}: When you really get down to it, [=McLeach=] literally has no redeeming qualities and is just plain nasty and unpleasant in general.
466* ImplausibleDeniability: Initially when he catches Cody and thinks he's just a random kid who would be too much trouble to bother with he tries to just play it all off that he's just a passing local and claims Cody just fell into a random hole Joanna dug, despite it obviously being a rather elborate man made trap several feet wide with electronic parts and a homing signal, and [=McLeach=] arriving in a giant fortified truck with animal cages, a rifle and eagerly talking to Joanna about what prey they managed to bag until he gets close enough to see it's a human child in it and quickly backpedals. Cody doesn't buy it, and calls him out as the Poacher that he is but it quickly becomes moot anyway when [=McLeach=] notices the feather and decides Cody would be useful "prey" after all.
467* InformedAttribute: Heavily downplayed, but in contrast to later Renaissance hunters Gaston and Clayton, at no point is [=McLeach=] actually shown in action, or at least not with fatal consequences resulting in the downplaying of this trope. He says he killed Marahute's mate, but for all we know he found the bird dead and took a feather from the body. As a result, when it comes to poaching he seems to be more of a trapper than a hunter. It may have been the realization that, for as intimidating as he is, [=McLeach=] was mostly all talk, resulting in later hunters like Gaston and Clayton being shown actually killing someone/something with their guns.
468* KnightOfCerebus: While there's some comedy involved with him, it often only underscores what a horrible human being he is. Either way, he's still a far more menacing villain than Medusa was.
469* LargeHam: Voiced by the late George C. Scott, naturally.
470* LastNameBasis: The only time we ever hear his first name in the film is when he goes on a rant during his DisneyVillainDeath.
471* LaughablyEvil: As violent and heartless as he is, he has several hilarious moments.
472* {{Mundanger}}: From a franchise that contains pirates, evil gods, sorcerers and sea witches, one of the most terrifying villains is a violent and sadistic poacher who likes to torture his victims.
473* MysteriousMiddleInitial: Following off his GivenNameReveal, we don’t get to learn what the C stands for before he goes down the falls.
474* NearVillainVictory: [=McLeach=] comes ''very'' close to achieving his victory in the movie. At the climax, he's managed to capture Marahute and has Cody at his mercy, ready to be fed to the crocodiles. If he had just dropped Cody in with them immediately instead of toying with the boy or if he'd managed to sever the rope holding Cody on his first shot, that would have been it, and he'd have gotten away scot-free.
475* NoIndoorVoice: "THESE ARE NOT JOANNA EGGS!"
476* OhCrap: His expression when he realizes that he's swimming close to the waterfall.
477* PetTheDog: He helps Cody out of his trap and was about to let him go (even when Cody implied he was going to report him to the rangers) before he realized Cody had Marahute's feather and could use him to capture the legendary eagle.
478* PsychopathicManchild: He's really just a spoiled, heartless eight-year-old in the body of a grown man.
479* RecklessGunUsage: For a poacher, he does not handle his shotgun properly, the first instance of this being when he uses it (already loaded and cocked) to pull Cody out of a trap.
480* RedEyesTakeWarning: During his EurekaMoment about Marahute's eggs, he flashes a pair as a part of his NightmareFace.
481* {{Sadist}}: He takes sadistic pleasure in torturing his victims before murdering them.
482* SharkPool: Well, a river full of crocodiles, but close enough.
483* TheSociopath: A low-functioning example, given that he dropped out of elementary school and doesn't really hide his sadistic nature. He seems to take a career in poaching not because it makes him money, but because it fulfills his urge to hunt and kill. It's more obvious in his initial scene with Cody. When it seems like Cody was just a random boy who'd wandered into one his traps [=McLeach=] briefly turns very friendly and personable helps him out of the trap and implies he's just going to help him back to town and let Cody be on his way, despite Cody's calling him out on being a poacher and threatening to report him. He denies being a poacher, to a rather comical degree but still seems like he's just going to leave him be. Then he notices the feather from Marahute and rather quickly shows his true nature.
484* VileVillainSaccharineShow: Unlike the previous villain Madame Medusa who was just greedy, he was so utterly psychotic that ''he was ready to feed Cody to a swarm of crocodiles'' [[YouHaveOutlivedYourUsefulness once the boy had outlived his usefulness.]] This makes him one of the darkest and most sadistic Disney villains to date.
485* VillainSong: He has two
486** A rather warped version of "Home on the Range"
487** "You Get A Line, I'll Get A Pole" (with more altered lyrics)
488* VillainousValour: It should be noted that he fights a large pack of crocodiles in a quite fearless way. Granted that they retreat just because they were approaching a waterfall, but even before that [=McLeach=] was strong enough to handle 'em.
489* WouldHurtAChild: And how! He interrogates Cody, stopping just short of physical torture, and is even willing to kill him in a brutal manner.
490[[/folder]]
491
492[[folder:Joanna the Goanna]]
493[[quoteright:349:https://static.tvtropes.org/pmwiki/pub/images/rescuersdownunder_disneyscreencaps_com_7429.jpg]]
494->Voiced by: Creator/FrankWelker
495
496A goanna and [=McLeach's=] pet, Joanna enjoys intimidating her captives.
497----
498* AllAnimalsAreDogs: She acts more like a dog than anything. She begs, she whimpers, she wags her tail, she crawls through doggy doors, and she watches [=McLeach=]'s catches like a guard dog. She also is as sneaky -- and smart about it -- as any [[AnimalStereotypes hound dog]].
499* BigEater: If her stealing and eating an egg out when [=McLeach=] wasn't looking is any indication.
500* ButtMonkey: Much of her screen time consists of her being abused by [=McLeach=] both physically and verbally.
501* TheDragon: To [=McLeach=], almost literally.
502* EvilEggEater: She is a slinking, nasty pet of [=McLeach=] with an appetite for eggs. She's such a glutton that she attempts to eat [=McLeach=]'s box of eggs when he's not looking. The only reason [=McLeach=] has a working relationship with Joanna is the fact that she would completely obey him if he promises her Marahute's big eggs to feast.
503* InstantWakingSkills: The mention of eggs alone is enough to wake her up and have her follow [=McLeach=] into the other room.
504* KarmaHoudini: Survives the film and gets off scot-free for her aid in [=McLeach=]'s poaching operations. Somewhat justified as she was his pet and didn't really have a choice in the matter.
505* ALizardNamedLiz: A goanna (monitor lizard) named Joanna.
506* MaliciousMonitorLizard: Downplayed: she's pretty vicious, but it's implied that she's only like this because her owner is such a BadBoss.
507* TheMillstone: Often bungles up [=McLeach=]'s plans.
508* ReptilesAreAbhorrent: She's [=McLeach=]'s pet, and a Goanna who likes to terrorize smaller animals.
509* RightHandAttackDog: To [=McLeach=].
510* TheToothHurts: When she first bites into one of the rocks that Bernard had substituted for the eagle eggs, one of her teeth can be seen falling out as a result.
511* TrademarkFavoriteFood: Any kind of eggs.
512[[/folder]]
513
514[[folder:Frank]]
515[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rescuersdownunder_disneyscreencaps_com_4434.jpg]]
516->Voiced by: Creator/WayneRobson; Thierry Bourdon (European French dub); Raúl Aldana (Latin Spanish dub)
517
518An erratic frill-necked lizard imprisoned by [=McLeach=].
519----
520* {{Cloudcuckoolander}}: Not very stable, to say the least. He's harmless and his erratic, loco personality is PlayedForLaughs.
521* CurtainsMatchTheWindows: Green scales (in place of hair) and green eyes.
522* {{Keet}}: An incredibly hyperactive and excitable lizard.
523-->'''Frank:''' Yeah, no, no, no, yeah, no, yeah, yeah...\
524'''Frank:''' Free?! [realizing] I'm free! I'm free! I'm free! I'm free!..\
525'''Frank:''' The keys. Yeah, yeah, keys, keys, keys, keys, keys...
526* LovableLizard: More lovable than Joanna, anyway.
527* TheMillstone: His energy and a few moments screw over his cellmates' attempts to escape.
528* NervousWreck: So hilariously nervous and neurotic that he breaks into tears a few times.
529* PluckyComicRelief: In the scenes with Cody in the cages with the animals, Frank's antics provide all the comic relief (along with Krebbs' [[DeadpanSnarker sarcastic comments]]).
530* WhatHappenedToTheMouse: We don't know what happened to him and the other animals caged up in [=McLeach=]'s hideout. They get plenty of screen time, names and personalities start getting established, and then... we never see them again.
531[[/folder]]
532
533[[folder:Krebbs]]
534[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/68b2d662e7307878ed964dfc4fbddee7.jpg]]
535->Voiced by: Douglas Seale
536
537A cynical koala imprisoned by [=McLeach=].
538----
539* DeadpanSnarker: He goes into SarcasmMode pretty much every time he talks.
540-->'''Frank:''' I got it!! All we gotta do, is get the keys!!
541-->'''Krebbs:''' Ohhh!! Is that all?? Well then, we better start packing our bags.
542* GallowsHumor: Being convinced that escape is hopeless, he indulges in some. It's implied he regularly teases Frank about being made into a "lovely lady's purse."
543* {{Jerkass}}: Very disrespectful and dismissive towards Frank.
544* JerkassHasAPoint: His negativity is jusitified, especially since he and the other animals never manage to escape from prison (as far as we know, we don't know what happened after [=McLeach=]'s death). And you can't blame him for not trusting [[{{Cloudcuckoolander}} Frank]].
545* LaidBackKoala: Doesn't make a strong effort to escape his cage back at [[EvilPoacher McLeach's]] hideout, though his laziness is partially fuelled by [[TheCynic cynicism]]. It doesn't help that his fellow captives are relying on [[NervousWreck Frank]] to get the keys to their cages.
546* WhatHappenedToTheMouse: We don't know what happened to him and the other animals caged up in [=McLeach=]'s hideout. They get plenty of screen time, names and personalities start getting established, and then after Percival catches Cody trying to free them... we never see them again.
547[[/folder]]
548
549[[folder:Red]]
550[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rescuers_down_under_disneyscreencaps_com_5747.jpg]]
551->Voiced by: Peter Firth
552
553A red kangaroo imprisoned by [=McLeach=].
554----
555* MeaningfulName: A red kangaroo named... Red.
556* OnlySaneMan: Of the captive animals, since he's not loco like Frank or cynical like Krebbs.
557* WhatHappenedToTheMouse: We don't know what happened to him and the other animals caged up in [=McLeach=]'s hideout. They get plenty of screen time, names and personalities start getting established, and then... we never see them again.
558[[/folder]]
559
560[[folder:Dr. Mouse]]
561[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dr_mouse_profile.jpg]]
562->Voiced by: Bernard Fox
563
564The supervisor of the surgical mice who examine Wilbur while he is wounded.
565----
566* LaserGuidedKarma: Willing to use a ''[[ChainsawGood chainsaw]]'' and other questionable operations to cure Wilbur. At the end, Wilbur accidentally falls on top of him, and the doctor ends up with his back damaged as Wilbur's back was.
567* MadDoctor: He loads syringes in a double-barreled shotgun, and use a chainsaw in surgery; if that doesn't tip you off that he's not all right upstairs, what will?
568* MorallyAmbiguousDoctorate: Not evil, but his operations are insane and morally questionable.
569* SpeciesSurname: A mouse who is a doctor, who is called Dr. Mouse.
570[[/folder]]

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