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1%% Do not copy lore or descriptions directly from official sources.
2%% If a god is missing lore or descriptions, write it in your own words.
3%% See the Copy-Paste Cleanup Thread for more info.
4%% https://tvtropes.org/pmwiki/posts.php?discussion=14727740310A09919300
5
6This page is for the Egyptian Pantheon deities that are playable in Smite. [[https://www.smitegame.com/gods The entirety of any God's lore can be found on the official Smite website.]]
7\
8
9[[center: [[Characters/{{Smite}} Main Page]] | [[Characters/SmiteGreekPantheon Greek]] | '''Egyptian''' | [[Characters/SmiteNorsePantheon Norse]] | [[Characters/SmiteChinesePantheon Chinese]] | [[Characters/SmiteRomanPantheon Roman]] | [[Characters/SmiteMayanPantheon Mayan]] | [[Characters/SmiteHinduPantheon Hindu]] | [[Characters/SmiteJapanesePantheon Japanese]] | [[Characters/SmiteCelticPantheon Celtic]] | [[Characters/SmiteSlavicPantheon Slavic]] | [[Characters/SmiteVoodooPantheon Voodoo]] | [[Characters/SmitePolynesianPantheon Polynesian]] | [[Characters/SmiteArthurianPantheon Arthurian]] | [[Characters/SmiteYorubaPantheon Yoruba]] | [[Characters/SmiteGreatOldOnes Great Old Ones]] | [[Characters/SmiteBabylonianPantheon Babylonian]]]]
10----
11[[foldercontrol]]
12
13!!General Tropes
14[[folder:Egyptian Pantheon General Tropes]]
15[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/smite_egyptian_banner.png]]
16[[caption-width-right:180:Egyptian Pantheon banner artwork]]
17[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/smite_egyptian_trademark.png]]
18[[caption-width-right:180:Egyptian Pantheon trademark icon]]
19The deities and mythological characters of ancient Egypt which are playable in ''SMITE''. The Myth/EgyptianMythology page deals with and can provide beneficent information about their real world counterparts.
20----
21* AdvancedAncientAcropolis: They have a slight sci-fi aesthetic going on for them, possibly inspired by the ''Franchise/StargateVerse''.
22* BeastMan: A good portion of the characters are portrayed as humanoid animals or at least have some animal traits (like ears, wings, tails, limbs, eyes and so on). This is ArtisticLicense since while the ancient Egyptians did portray their gods with animal traits, it was merely symbolic representation that wasn't meant to be taken literally.
23* BuildLikeAnEgyptian: Well duh, though interestingly they downplay the stereotypical association with pyramids.
24* EyeOfHorusMeansEgypt: Part of the pantheon icon, and appears in the characters' designs or attacks. Ironically, the TropeNamer was added in 2019, '''seven years''' after the game first released.
25* ScarabPower: It's part of the pantheon icon and one of the playable characters is the ancient Egyptian scarab god himself.
26[[/folder]]
27
28!!Warriors
29
30[[folder:Horus, the Rightful Heir]]
31[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/skinart_horus_default.jpg]]
32[[caption-width-right:250: "Our enemies only seek chaos and destruction! Unfortunately for them, I have arrived!"]]
33
34->Voiced by {{Creator/J Michael Tatum}}
35-> '''Dragonguard Skin Voiced by:''' Ty Anderson
36-> '''Seraph Skin Voiced by:''' Cyrus Rodas
37-> '''Shadow Specter Skin Voiced by:''' Christian Rummel
38-> '''Steel Falcon Skin Voiced by:''' Ethan Gallardo
39
40God of the Sky, the son of Isis and savior of Egypt (with [[EyeOfHorusMeansEgypt a distinct national eye]]) that ended the reign of Set. His role is Warrior.
41
42Horus leads the charge in battle, giving allies more opportunities to attack and rushing to their aid when they need it most.
43
44* Horus' passive is ''Resolute'', which grants him a stack of Resolute when damaged, temporarily increasing his protections and CCR for each stack and providing a small amount of health when the stacks expire. Attacks from an enemy Set add two stacks instead of one.
45* His first ability is ''Updraft'', which knocks nearby enemies into the air. Horus' next basic attack after using ''Updraft'' is ranged, deals increased damage (increased farther if the target was hit by ''Updraft''), and slows, but cannot crit.
46* His second ability is ''Fracture''. Horus will dash forward to strike with his weapon, damaging and stunning the first enemy god hit. If he does hit a god, he will perform a follow up attack; a cleave that will damage and shred protections.
47* His third ability is ''Protector's Surge''. Horus targets an ally and flies to their location. When he lands, the target and other nearby allies are healed and gain additional protections.
48* His ultimate, ''To The Skies!'' has Horus summon a mirror image of himself to find a location to fly to. After a short channel, Horus and any allies near him will teleport to the targeted area. At the landing site, enemies will take damage and be knocked away from Horus, while Horus and any allies in the zone (including those teleported) will gain a shield.
49----
50* AcrophobicBird: Downplayed, Horus can create a powerful updraft with his wings by the ability named, well, ''Updraft'' and then hurl a gust of wind forward. He can also use his wings to dash a bit of distance forward as well in ''Fracture''. He '''cannot''', however, actually fly with his wings, which is supported by his defeat animation featuring him attempting to use his wings to fly and failing miserably by crashing to the ground. Indeed, his ultimate ''To the Skies!'' has...a mirror image of himself fly up into the air while Horus is selecting a location to teleport to. Perhaps Horus is just too heavy to fly in reality?
51* ArchEnemy: To Set. This is reflected by Set's attacks giving him double stacks of Resolute.
52* BirdPeople: He's basically a humanoid falcon.
53* BlowYouAway: As the Egyptian god of the sky, he can unsurprisingly use ''Updraft'' to knock enemies into the air.
54* ClipItsWings: When exiting combat while low on health, Horus [[DiscussedTrope mentions]] that he nearly lost a wing, but such a thing cannot actually happen to him in the game.
55* DashAttack: ''Fracture'' has him propel a bit forward before doing a single SpinAttack that damages and reduces enemies' protections if he hits an enemy God.
56* DivineBirds: An Egyptian god who takes the form of a humanoid falcon.
57* DivineRightOfKings: An even-more-so version of this trope might be brought up by potential last words of Horus on death where he'll ask himself if [[https://gamepedia.cursecdn.com/smite_gamepedia/4/4b/Horus_Death_2.ogg he was wrong]].
58* DynamicEntry: His ultimate, To the Skies!, potentially allows an entire ''team'' to do this - he first sends up an image to look for a landing zone, then he channels for 2 seconds to a location, after which himself and any nearby allies teleport to the location, damaging and knocking away enemies from the location while granting himself and teleported allies a shield.
59* {{Foil}}: To Set, naturally. Horus seeks to prove himself worthy as king by protecting his subjects according to a king's responsibilities while Set would instead just kill Horus for getting in his way. Horus thus plays in way that is very fitting for TheLeader of his team while Set is more inclined to his enemies as much as he can on his own and summon clones of himself in lieu of needing a team.
60* HeelFaceTurn: It's not actually possible for gods to change sides in-game, but one of his taunts has him say it's not too late to choose the right side instead of using your strength for evil.
61* OhMyGods: His VVGS (Curses!) voice line makes it clear what he thinks of Set by saying "Set be damned!". We can't say if he's being facetious or if he's actually just blaming Set for something.
62* TheLeader: Horus leads his team into a place to strike the enemy where they are most vulnerable, hold them down, and come to the aid of an ally in desperate straits nearby.
63* OpposingCombatPhilosophies: Horus [[TheLeader leads]] his team in a battle, while Set takes his personal strength as the only thing that can determine his power by almost making a team out of himself.
64* RoyalsWhoActuallyDoSomething: Didn't get the throne because Set took it from him, so he's going out to get it back himself. He likes that Hera and King Arthur are of a similar mind, judging by his kill-taunts.
65-->"[[https://gamepedia.cursecdn.com/smite_gamepedia/5/53/Horus_Taunt_Directed_Hera.ogg I commend your recent endeavours but you still have a long way to go before you can claim the title of queen!]]"
66-->"[[https://gamepedia.cursecdn.com/smite_gamepedia/3/3c/Horus_Taunt_Directed_KingArthur.ogg A sword does not make a king! I am glad to see you understand this!]]"
67* ShoutOut: A taunt has him say "Everything the light touches is my kingdom...", not unlike the [[MemeticMutation memetic statement]] from Mufasa of ''WesternAnimation/TheLionKing1994''.
68* SigilSpam: Uses the Eye of Horus, the symbol that the Egyptians used for him. The symbol is used for the icon of his passive, the indicator of the targeted unit and buff caused by ''Protector's Surge'' (which represents ''all'' of the concepts the Eye of Horus meant: sacrifice, health, royal power and protection), and finally, ''To the Skies!'' has the symbol appear over the area Horus is going to teleport to.
69* SupportPartyMember: A Warrior he might be categorized as, but his ability to actually fight Gods or minions alike is pretty darn poor. He's really more of a Guardian that does physical damage.
70* WalkItOff: His passive, Resolute, gives him some minor aid in doing this - while usually granting him protections and crowd-control reduction that stacks up, after they expire, they heal him.
71* TheWisePrince: Horus takes noblesse oblige seriously - he considering surviving battle to be [[https://gamepedia.cursecdn.com/smite_gamepedia/e/ea/Horus_Health_Low_2.ogg an obligation of his right to lead]] and inversely may consider wonder if his death mean he's not in the right. He will say [[https://gamepedia.cursecdn.com/smite_gamepedia/0/05/Horus_Taunt_1.ogg even his enemies should still be protected by his kingship]] and [[https://gamepedia.cursecdn.com/smite_gamepedia/0/05/Horus_Taunt_3.ogg prefers to have his enemies join him instead]].
72[[/folder]]
73
74[[folder:Osiris, Broken God of the Afterlife]]
75[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/osiris_3410.png]]
76[[caption-width-right:250:[[http://hydra-media.cursecdn.com/smite.gamepedia.com/f/f7/Osiris_Intro_2a.ogg "Arms, legs, head...Yes, yes! Looks like I'm all here!"]]]]
77
78-> '''Voiced by:''' Creator/MikeMcFarland
79-> '''Black Knight Skin Voiced by:''' Creator/ToddHaberkorn
80-> '''Code Breaker Skin Voiced by:''' Gordon Gibson
81-> '''Frankenhotep Skin Voiced by:''' Creator/MikeMcFarland
82-> '''[[Franchise/TeenageMutantNinjaTurtles Leonardo]] Skin Voiced by:''' Matthew Curtis
83-> '''Noble Knight Skin Voiced by:''' Creator/DamanMills
84-> '''The Re-Animated Skin Voiced by:''' Creator/MikeMcFarland
85-> '''Unbroken Skin Voiced by:''' Matthew Curtis
86
87Once the ruler of all creation, Osiris was known and revered by the people for his kindness and wisdom. However, he was also resented by his brother Set, who believed Osiris unworthy of the throne, and thus took his life. Osiris's body was left in pieces and scattered across the lands. Though his wife Eset worked dutifully to reassemble him, even she could not find all the pieces of his broken body. As such, Osiris has now left the fate of Egypt to his son Horus, while he himself rules as sovereign of the afterlife. As the gods war, Osiris finds himself returning to the world of the living to ensure a better future.
88
89Osiris is a Warrior god adept at getting right into the middle of a team, disrupting them and then chasing down a priority target.
90
91* His passive, ''Fragmented'', makes him lose a body part every time he uses an ability, replacing it with a ghostly outline. Far from being inconvenienced, each part lost reduces the amount of damage he takes. Once he loses all eight, he becomes spectral, gaining attack speed, Haste, and the ability to walk through enemies and player-made walls unimpeded. This effect lasts until he lands six basic attacks, and then he regains his body again.
92* His first ability, ''Sickle Strike'', makes him throw a ghostly sickle forward, damaging enemies (with minions taking reduced damage) and stopping at the first enemy god hit. The sickle will remain embedded in the god it hits, slowing them for a few seconds.
93* His second ability, ''Spirit Flail'', lashes an area of his choosing with spiritual energy from his flail. Enemies in the area take damage, and if an enemy slowed by ''Sickle Strike'' is hit by ''Spirit Flail'', then the slow's duration is refreshed and its potency increased. Additionally, hitting an enemy with ''Spirit Flail'' increases Osiris's movement briefly.
94* His third ability, ''Judgement Tether'', attaches tethers to enemies in a wide area around Osiris. A tether is broken if the enemy moves out of range. Tethered enemies have reduced attack speed and deal reduced damage. After a few seconds, enemies still tethered are stunned.
95* Osiris's ultimate ability, ''Lord of the Afterlife'', immediately destroys his body, putting him in spectral form. Using it, Osiris leaps to a targeted area, ripping the souls out of the bodies of any struck god, rooting briefly, dealing considerable damage, increasing their cooldowns, and preventing any manner of healing for several seconds.
96
97Osiris' alternate skins include Exalted One Osiris, Lord of Silence Osiris, Frankenhotep Osiris, and The Re-Animated Osiris.
98----
99* ActionDad: Is the father of Anubis and Horus.
100* AdaptationalModesty: Most depictions of Osiris portray him as an obsidian figure, naked and sporting a [[GagPenis disproportionately large and always-erect penis.]] Smite is Rated T for Teen and doesn't.
101* AmazingTechnicolorPopulation: His skin is green, appropriately enough since he's technically undead (and because it symbolizes the vegetation he is also god of).
102* ArchEnemy: Set. Even when he wasn't been included in the roster, Osiris is naturally pissed about what his brother did to his body and has a kill-quote ready for him, just in case. Unlike Eset, however, Osiris seems more saddened and betrayed, asking his brother why he would do that.
103* CainAndAbel: The 'good' brother of Set.
104* DualWielding: One of his weapons is a massive, one-handed sickle which represents the Pharaonic crook. His other weapon is a large whip with multiple cords that represents the Pharaonic flail.
105* DidntNeedThoseAnyway: Osiris burns off fragments of his body each time he uses an ability. The less he has, the less damage he takes. Lose all of them, and he can walk through enemies and walls and attack without slowing down.
106* DifficultButAwesome: It is vital for Osiris to time his attacks and abilities alongside his passive in order to be even remotely effective, adding the fact most of his attacks are skill shots Osiris he is arguably one of the toughest gods to play in the game. However he also has an extremely high natural attack speed and once you master his passive, he is almost impossible to escape from and can utterly annihilate in group fights.
107* FrankensteinsMonster: Has two skins that make him this, with one being the classic version of the monster (Frankenhotep). His default appearance also evokes the monster's appearance with the visible stitches and pins holding his body together.
108* GuestFighter: He has two Exclusive skins that turn him into Leonardo, TheLeader of the Franchise/TeenageMutantNinjaTurtles.
109* HerdHittingAttack: He is one of the few gods capable of hitting multiple targets with his basic attack chain.
110* LikeFatherLikeSon: Anubis and Osiris are both gods of death (one is "God of the Dead" and the other of "the Afterlife") with themes of mummification.
111** Also applies to Osiris and Horus: they are both of the Warrior class.
112* MummyWrap: Sports these on his body, and weaponizes them for his third ability, ''Judgement Tether''.
113* OnlyAFleshWound: Two of his quotes reference this.
114* ThrowingYourSwordAlwaysWorks: And having it stick into their very souls slows them down quite a bit.
115[[/folder]]
116
117!!Guardians
118
119[[folder:Geb, God of Earth]]
120[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/geb_smite.png]]
121[[caption-width-right:250:[[http://hydra-media.cursecdn.com/smite.gamepedia.com/1/1c/Geb_Intro_2.ogg "With shields and rocks, and stones, we shall force our enemies to yield peacefully."]]]]
122
123-> '''Voiced by:''' Creator/ChristopherSabat
124-> '''Druid Stone Skin Voiced by:''' Creator/IanSinclair
125-> '''G.E.B. 1 Skin Voiced by:''' Creator/ToddHaberkorn
126-> '''Life's a Beach Skin Voiced by:''' Chris Rager
127-> '''Sacred Grounds Skin Voiced by:''' Creator/JamiesonPrice
128-> '''Snowman Skin Voiced by:''' Jim Foronda
129-> '''[[Franchise/{{Transformers}} Optimus Prime]] Skin Voiced by:''' Jake Foushee
130
131Geb is a Guardian god that is not only difficult to kill, but can extend that difficulty to his allies.
132
133* His passive, ''Hard as Rock'', reduces the damage of critical strikes against him.
134* His first ability, ''Roll Out'', turns Geb into a rolling ball of stone that damages and slows enemies rolled over, stopping on the first enemy God hit. Geb steadily builds up momentum as he rolls, moving faster and dealing more damage. Once he hits top speed, he becomes CC-immune and will knockback the God hit by the charge.
135* His second ability, ''Shock Wave'', launches a slow-moving shockwave through a cone area in front of Geb, with considerable width and range. The shockwave deals less damage to enemies farther away.
136* His third ability, ''Stone Shield'', creates a short-lived protective shield around Geb or one of his allies that absorbs all damage until it reaches its capacity or its duration expires, whichever comes first. When applied, it will remove all crowd-control effects from it's target.
137* Geb's ultimate, ''Cataclysm'', instantly stuns and deals damage to all enemies in a wide area around Geb. This damage partially scales with the target's current health.
138
139Geb's alternate skins include Molten Fury Geb, G.E.B. 1, Life's A Beach Geb and Snowman Geb.
140----
141* ActionDad: Just so you know, he is the father of both Osiris and Isis.
142* AdaptationalUgliness: The ancient Egyptians depicted Geb as basically humanoid in appearance, whereas ''Smite'''s version of Geb looks like a literal RockMonster. Downplayed with his Sandcastle skin, where his head has a human appearance, in contrast to the rest of his body.
143* AnthropomorphicPersonification: Of the Earth.
144* ArchEnemy: ''Ra''. Geb is still pissed that Ra organized his separation from Nut; if he kills Ra, he demands payback, and an unused {{Foreshadowing}} line implies that Nut is being manipulated to fight against him...by Ra.
145* AwesomeButImpractical: ''Roll Out'' has a powerful knockback, but it requires three seconds of movement, with minimal steering; this gives enemy players plenty of chance to dodge it, and the automatic movement makes it difficult to get the angle and time right so that the enemy will be knocked back in a way that benefits Geb's player. Because of this, it is usually used as a simple movement ability, or occasionally to peel an enemy off an ally that is near death.
146* BigDamnHeroes: Geb has a lot of potential to pull this during teamfights, using his ''[[DynamicEntry Roll Out]]'' move to enter the fray, his ''Stone Shield'' ability to save a vulnerable teammate, and AOE CC abilities to follow up.
147* DishingOutDirt: As a god of the Earth, this is to be expected.
148* DumbMuscle: Subverted. He gives off the impression that he's not terribly smart, but as slow as he might speak he is quite eloquent and wise.
149* ElementalBarrier: His third ability gives him a wall of rock around either himself or an ally to absorb damage.
150* GentleGiant: As seen in his above quote, where he mentions forcing enemies to yield peacefully, he is one of the least malevolent characters.
151* GuestFighter: As part of the ''Franchise/{{Transformers}}'' collaboration, Geb can use a skin to become the famed Autobot leader, Optimus Prime.
152* HumongousMecha: Depicted as one in the splash art for his G.E.B. 1 skin. In-game, the skin doesn't make him any larger than normal, though the Mecha part still applies.
153* LightningBruiser: He is one of the toughest gods in the game, but thanks to his RollingAttack he is also pretty mobile.
154* PercentDamageAttack: His ultimate.
155* RockMonster: Since he's supposed to be ''the planet itself'', this is presumably just an avatar to participate in the fight.
156* RollingAttack: His first ability, ''Roll Out''.
157* SentientSands: His Life's a Beach skin is basically a giant walking sandcastle.
158* ShockwaveStomp: His second and ultimate moves.
159* ShoutOut: In his G.E.B. 1 skin when he does his ''Roll Out'' ability his taunt is [[Franchise/{{Transformers}} TRANSFORM!]] Became HilariousInHindsight when Geb was granted an actual Optimus Prime skin in the ''Transformers'' crossover.
160* {{Snowlems}}: One of his skins, named Snowman, is made out of snow, instead of earth.
161* SpinAttack: One of his basic attack animations.
162* StoneWall: In addition to being this literally, he's very hard to kill in-game. As a Guardian he's a member of the most defense-oriented class, his passive allows him to negate a large amount of damage from physical carries, and, most notably, he can place a shield on himself to temporarily gain hundreds of bonus HP.
163** Bonus points for the fact that his ''Stone Shield'' is ExactlyWhatItSaysOnTheTin. He's a stone wall who can place a literal stone wall around himself to become even more of a stone wall!
164[[/folder]]
165
166[[folder:Khepri, The Dawn Bringer]]
167[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/250px_t_khepri_default_card.png]]
168[[caption-width-right:250:[[http://hydra-media.cursecdn.com/smite.gamepedia.com/0/0b/Khepri_Intro_2.ogg "A new day breaks for both gods and men."]]]]
169
170-->'''Voiced by:''' Jeremy Schwartz
171-->'''Chef's Special Skin Voiced by:''' [[Creator/KaiserNeko Scott Frerichs]]
172-->'''Confectionary Skin Voiced by:''' Anthony Ray Morales
173-->'''Crab Rave Skin Voiced by:''' Derick Snow
174-->'''Cursed Scarab Skin Voiced by:''' Creator/JoeZieja
175-->'''Dark Matter Skin Voiced by:''' Jeremy Schwartz
176-->'''Hug Bug Skin Voiced by:''' Creator/JMichaelTatum
177-->'''Ladybug Skin Voiced by:''' Creator/EricaLindbeck
178-->'''Northern Warder Skin Voiced by:''' Chris [=McCann=]
179-->'''Plushie Skin Voiced by:''' Jeremy Schwartz
180-->'''Star Eater Skin Voiced by:''' Creator/PhilParsons
181-->'''Steel Scarab Skin Voiced by:''' Joshua Tomar
182
183The great scarab responsible for the movement of the sun through the underworld. When dusk falls, Khepri is given the sun by Ra to bring light to the underworld. He is father of all scarabs, from who they inherited their ability to create the spheres they roll.
184
185Khepri is a heavily-supportive Guardian god that does everything in his power to keep his team alive.
186
187* His passive, ''Fortitude'', applies a shield to himself and any nearby allies' based on their max health every five seconds, which is increased to every ten seconds when in combat.
188* With his first ability, ''Abduct'', Khepri lashes out with a fast moving charge. If he hits an enemy god in the line, he grabs them in his pincers, crippling and silencing them as he drags them directly backwards. Khepri gains increased Protections while pulling an enemy.
189* With his second ability, ''Rising Dawn'', Khepri creates a small sun and rolls it forward. Any enemy hit by it has their protections shredded and are lit on fire, taking damage over time. If the sun hits an ally, they gain considerable damage mitigation.
190* His third ability, ''Solar Flare'', calls down a beam of light after a short delay that damages and roots enemies.
191* Khepri's ultimate, ''Scarab's Blessing'', puts a powerful enchantment on himself or an ally god for five seconds. The blessing cleanses any hard CC upon application, increases their movement speed, and makes them immune to slows. If the marked ally is slain while under the effect, then instead of dying they turn into a scarab beetle and fly to Khepri's location, instantly reviving at a certain threshold of health. If Khepri himself is killed while under the effect, or if an ally would be revived while Khepri is dead, then after a brief delay they will revive at the spot where they died.
192
193Khepri's alternate skins include Imperator Khepri, Horned Beetle Khepri, Steel Scarab Khepri, Hug Bug Khepri, Ladybug Khepri, Chef's Special Khepri and Convention 2017 Khepri.
194----
195* AchillesHeel: His ultimate does not prevent executions, making it useless against Thanatos and Ao Kuang's ultimates.
196* AnthropomorphicPersonification: Of dawn.
197* AscendedMeme: For some time the community joked about giving him a gun, so the devs made him into a literal walking, talking gun in his [[ExactlyWhatItSaysOnTheTin Big Gun]] skin.
198* BaritoneOfStrength: Described by the developers as sounding like Creator/JamesEarlJones.
199* BigCreepyCrawlies: Not only is he a giant scarab beetle, but he's ''the'' biggest god in the game, even bigger than Sylvanus and Grover. However, [[LightIsGood he's very much not creepy.]]
200* BigDamnHeroes: Khepri's kit revolves around protecting and supporting teammates. This is best shown with his ult, which can literally save himself or an ally from certain death, especially if they happened to get pulled into what would have normally been an inescapable team kill.
201* {{Expy}}: Design-wise, he's ''very'' similar to a golden, more benevolent [[VideoGame/{{Warcraft}} An]][[VideoGame/WorldOfWarcraft ub']][[VideoGame/HeroesOfTheStorm arak.]] Also, his ultimate, ''Scarab's Blessing'', is Smite's take on [[VideoGame/LeagueOfLegends Zilean's Chronoshift.]]
202** His Steel Scarab skin has voice lines that wouldn't sound out of place if [[Franchise/{{Transformers}} Megatron]] said them.
203* GentleGiant: He's a giant scarab and is very protective and encouraging towards his allies.
204* GiantEnemyCrab: His Crab Rave skin changes Khepri from a giant scarab beetle to a giant crab.
205* HopeBringer: A good Khepri will be this and then some, providing hefty defenses to his team with his passive and ''Rising Dawn'', pulling enemies off of his allies, keeping them steady as they try to give chase, and if all else fails he can, with good ult timing, bring an ally back from a hopeless situation where they would have died. Many of his lines, especially when ulting, reflect this aspect of him, too.
206-->'''Khepri:''' [[http://hydra-media.cursecdn.com/smite.gamepedia.com/6/62/Khepri_Ability_4a.ogg You must fight on!]]
207* HopeSpot: On his enemies. Ooh yes, they're about to whack this lone ally of Khepri so hard! Just when they're about to deal the finishing blow...''Scarab's Blessing'' kicks in, the ally gets whisked away to safety, and the enemy gets deprived of a kill.
208** Inversely, this can also happen to Khepri. ''Scarab's Blessing'' ready, the allies God should be safe now... and then they got a surprise attack by Thanatos (who can appear from the sky from his ultimate) or Ao Kuang (who can render himself invisible) and their Executes ready. Well, the hope of not entering the respawn timer that early got dashed...
209* LightIsGood: He represents the life-giving warmth of the sun, and speaks of peace and hope in a soothing, inspiring voice. His lore even describes him as aloof, but kind and loyal to those he calls friends.
210* MechanicalInsects: His Big Gun, Steel Scarab, and Star Eater skins keep the scarab shape, but look clearly mechanical.
211* MixAndMatchCritters: His Northern Warder skin is a half-polar bear, half-scarab beetle hybrid.
212* PowerOfTheSun: He can call down sunbeams as well as create a miniature sun to roll into enemies.
213* ScarabPower: He ''is'' the Sacred Scarab.
214* ShoutOut: For his win animation, Denton teaches Khepri [[https://www.youtube.com/watch?v=E5KC1E5NyR0 the same dance Jake teaches a beetle]] in WesternAnimation/AdventureTime.
215* StoneWall: Possibly the biggest example in ''Smite''. None of his abilities do significant damage when built the way he's supposed to be. His strength comes from being able to buff and protect his allies while dragging and rooting enemies to set up easy kills.
216[[/folder]]
217
218[[folder:Sobek, God of The Nile]] [[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/edb84123_0432_431f_b0d4_e46b428c57c1.png]]
219[[caption-width-right:250:"Come closer! It's hard to see you from up here, on top of the food chain!"[softreturn][[labelnote:Click here for his Classic look]]https://static.tvtropes.org/pmwiki/pub/images/sobek_classic_smite.png]][[/labelnote]]
220
221-> '''Voiced by:''' Creator/BrandonPotter
222-> '''Crikeydile Skin Voiced by:''' David Cooley
223-> '''Dragon's Light Skin Voiced by:''' Creator/RBruceElliott
224-> '''High Seas Skin Voiced by:''' Creator/BrandonPotter
225-> '''Kaiju Skin Voiced by:''' Kellen Malone, Jennifer Green (Denise), Creator/EricVale (Tony)
226-> '''Land Shark Skin Voiced by:''' Trevor Seits
227-> '''Murder of Crows Skin Voiced by:''' Andy Mack
228-> '''Solar Navi-gator Skin Voiced by:''' Creator/BrendanBlaber
229
230The crocodilian ruler of the Nile River. Sobek is a god embodying both protection and destruction, and whether he acts benevolently or maliciously varies. He protects the souls of departed as they journey down the Nile to the afterlife, and offers safe passage to the living who give him offerings, but he is just as comfortable destroying those who disturb his peace or ravaging villages along his riverbanks. As such, he can be considered a wild card in the pantheon of Egypt, as his only desire is to do as he pleases.
231
232Sobek is a Guardian god, mainly fulfilling the role of a tank or semi-Warrior that uses magical power to enhance his skills' damage.
233
234* His passive, ''Blessing of the Nile'', grants him extra protections for several seconds, which can stack three times, each time he hits the enemy.
235* With his first ability, ''Charge Prey'', Sobek dashes forward. If he hits any enemy, he will stop, deal damage, and toss his victim behind him.
236* With his second ability, ''Tail Whip'', Sobek plants his axe to the ground and does a circular tail whip, dealing damage and knocking enemies backwards.
237* With his third ability, ''Sickening Strike'', Sobek swings his axe forward and hits all enemies in a cone once, dealing damage and decreasing healing effects on his victims, while also restoring his own health.
238* Using his ultimate ability, ''Lurking in the Waters'', Sobek magically creates a body of water filled with crocodiles swimming in it that he submerges himself in. He can swim around, moving the water to wherever he moves, and while submerged he regenerates his mana at a quicker pace, is immune to crowd control, and slows any enemies that touch the water. After a few seconds, or at any time he wishes, Sobek can emerge out of the water and deal massive damage to those around him. The damage decreases if Sobek emerges early.
239
240Sobek's alternate skins include Death Dealer Sobek, Nile Stalker Sobek, High Seas Sobek, Crikeydile Sobek, Kaiju Sobek, Land Shark Sobek and [=SoaRbek=]
241----
242* ArtEvolution: He received a visual update to his card art and model in 2020.
243* AwesomeAussie: As Crikeydile Sobek.
244* BirdPeople: His Murder of Crows is a crow man instead of a crocodile man.
245* ChargedAttack: His ultimate is similar to Ymir's in this respect, having a long build-up time that can be canceled early for reduced damage. Unlike Ymir, he can move around while charging his ult up, but the slow and damage are dramatically reduced in order to compensate for this.
246* DarkIsNotEvil: He's not in the job of dark matters, but [[NeverSmileAtACrocodile crocodiles are just...well...dangerous creatures in general.]] Sobek is not out to destroy mankind or anything like that, he's just content with [[TrueNeutral maintaining neutrality]] or [[PapaWolf driving away anyone who threatens his domains.]]
247* DoubleEntendre: A couple of very suspect taunt/joke quotes in his High Seas skin:
248--> "I'll be comin' for ya booty, ye salty sea dog!"
249--> "How'd ya like to scrape the barnacles off me rudder?"
250** There's also one of the quotes for using ''Charge Prey'' in this skin:
251--> "Get ye behind me!"
252* FoeTossingCharge: ''Charge Prey'', though rather than tossing enemies aside, he grabs one and throws them over his shoulder.
253* MadeOfIron: Sobek's playstyle encourages you to be this. See StoneWall below.
254** His defeated animation pokes fun at it. He tries ironing his axe but forgot his iron, so instead he tries using his skin, getting hurt by it in the process.
255* NeverSmileAtACrocodile: Or their god for that matter. Or the pets he summons during his ultimate.
256* NotTheIntendedUse: Hinted at one of his achievements, "Aren't You A Tank?". Sobek is a Guardian, yet his skill set all dish out a good set of damages that he can easily single out and then kill one enemy quick enough, especially with proper items. The achievement is unlocked if he uses all of his skills to kill one enemy in the span of 10 seconds.
257* PapaWolf, AFatherToHisMen: One of his reasons for being in battle.
258--> "Someone is going to pay for all those boots and handbags. Might as well be you!"
259* {{Pirate}}: His High Seas skin. Parrot, piratey language, and [[Film/AustinPowers crocs with freaking cannons attached to their heads]] are included!
260* SchmuckBait: One of his "joke" emotes is this, and may hint at [[ImAHumanitarian Sobek's diet]]:
261--> ''I have a bit of a toothache. Come closer and take a look... (Snickers)
262* SharkMan: Land Shark Sobek is this instead of a crocodile man.
263* ShoutOut: Crikeydile is one to [[Series/CrocodileHunter Steve Irwin.]]
264* StoneWall: Sobek doesn't deal much damage, as most of his skills only damage the enemy once. He makes it up by having great protection gains, especially with his passive where hitting enemies actually increases his protections, as well as several utilities provided with his skills (see below). If he's not attacking you, he can certainly stand between his enemies and his allies and harass while taking on a lot of hits before either he or his enemies die. And he's gonna take a long time.
265* SwordAndGun: In the High Seas skin, though he never actually fires the pistol.
266* TailSlap: ''Tail Whip''. Notably, Sobek uses his axe to spin himself for the attack, rather than just swinging his tail.
267* TalkLikeAPirate: In his High Seas skin.
268[[/folder]]
269
270!!Mages
271
272[[folder:Anubis, God of the Dead]]
273[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/3246ac39208465ef821191a4d4bcbdcf.png]]
274[[caption-width-right:250:[[https://d1u5p3l4wpay3k.cloudfront.net/smite_gamepedia/1/1c/Anubis_Taunt_a.ogg "I have weighed your heart, and you have been found wanting!"]][softreturn][[labelnote:Click here for his Classic look]]https://static.tvtropes.org/pmwiki/pub/images/1013459876035a9fd38f26037b5f90de_anubis_tattoo_egyptian_mythology.jpg]][[/labelnote]]
275
276
277-> '''Voiced by:''' Creator/RBruceElliott
278-> '''Cosmic Power Skin Voiced by:''' Creator/RBruceElliott
279-> '''Death Dragon Skin Voiced by:''' Joe J. Thomas
280-> '''Demonic Pact Skin Voiced by:''' Creator/IanSinclair
281-> '''Freedom Retriever Skin Voiced by:''' Austin Lee Matthews
282-> '''Grand Magus Skin Voiced by:''' [[Creator/{{Lanipator}} Nick Landis]]
283-> '''Heavy Hitter Skin Voiced by:''' Kane Jungblath-Murry
284-> '''Jackal Knight Skin Voiced by:''' Creator/SeanChiplock
285-> '''Jackal Tech Skin Voiced by:''' Jacob Browning
286-> '''K-9 Skin Voiced by:''' Creator/ChrisNiosi
287-> '''Stargazer Skin Voiced by:''' Creator/JMichaelTatum
288
289Anubis is the Jackal-headed god who serves to judge the souls of the deceased, weighing their hearts to measure their worth. Though he is the son of Set, he lacks his father's cruelty, and takes more after his adoptive father Osiris. When Set took his brother's life, Anubis was there to mummify his corpse, a ritual which was passed down to mortal man.
290
291Anubis is a Mage god with powerful crowd control and area-of-effect attacks, but with very limited mobility.
292* His passive, ''Sorrow'', decreases the duration of crowd control effects on him and also makes his damaging abilities steal their target's physical and magical protections, granting lifesteal for a percentage of the damage dealt.
293* His first ability, ''Plague of Locusts'', has Anubis bellowing out of his mouth a smothering cloud of locusts that continuously damage all opponents in a cone in front of him. While channeling the ability, his movement speed is reduced.
294* With his second ability, ''Mummify'', Anubis fires a bandage projectile, stunning the first enemy hit in a line in front of him.
295* His third ability, ''Grasping Hands'', makes the hands of the dead erupt at a nearby area for a brief duration, continuously damaging and slowing all enemies inside that area.
296* His ultimate ability, ''Death Gaze'', immobilizes Anubis for a brief duration as he channels, unleashing a piercing gaze of death energy that heavily damages all enemies in its path.
297
298Anubis' alternate skins include Nightwalker Anubis, Afterlife Anubis, Gravehound Anubis, Stargazer Anubis, Convention 2016 Anubis, Adjudicator Anubis, K-9 Anubis and Demonic Pact Anubis.
299----
300* ArmorPiercingAttack: All of his abilities are this courtesy of his passive, which steals an enemy's protections every time they take a tick of damage from him.
301* ArtEvolution: He received a visual update back in 2015.
302* AwesomeButImpractical: Anubis can put out bar none the highest area effect damage in the game. Unfortunately, half of his abilities root him in place while they channel and can be interrupted. This effectively turns him into a very squishy "SHOOT ME" sign for the rest of the enemy team. Paradoxically, this means the Mage with the highest area damage sucks in teamfights. Quite a few things can also block the stun his entire kit relies on. Combined with a lack of escapes, Anubis is extremely vulnerable when targeted and his only option is usually trying to outlast his aggressors with HP drain.
303* BadPowersGoodPeople: Temporarily mummifies a target for one of his abilities, calls for the dead to grasp out of the ground, and summons a plague of locusts out of his mouth as one of his largest sources of damage. However, his day job is merely performing the duty of the gatekeeper to the Underworld, without malice. In fact, in the SMITE comics, he goes out of his way to protect a town Roman/Greek mortals who thought they were abandoned by Hades, despite them not being in the Egyptian Pantheon's territory.
304* BreathWeapon: A swarm of locusts of all things.
305* CrutchCharacter: Is often considered a dangerous mage by beginners, but more experienced players quickly find out Anubis has a lot of highly exploitable shortcomings and can be consistently taken care of simply by focusing him. Anubis’ lack of escapes especially cripples him and unless he has a teammate constantly look after him, there is nothing Anubis can do to save himself when targeted outside of trying to out damage the enemy, which usually isn’t an option against tankier characters or a team with a good healer. Overall Anubis is heavily outclassed by other mages, especially Kukulkan and He Bo who both match Anubis in damage and have vastly superior mobility and versatility.
306* DarkIsNotEvil: But as with Kali, it can be pretty damn scary.
307* DeathByIrony: When he gets killed, the undead minions that he's been using against his enemies turn on him, dragging him into the ground. Strange, considering how Anubis is generally a benevolent figure.
308** Maybe it's [[ForYourOwnGood for his own good?]]
309* DeathOfAThousandCuts: This is how he deals damage, with all three of his damaging abilities dealing smaller ticks of damage over time instead of all at once. His ultimate in particular has a whopping 30 separate ticks of damage during a three-second channel. However, if he hits you with most of those ticks, the "cuts" add up to a huge amount of damage. Items that stack debuffs on an enemy when they are hit with abilities work well on him for this reason.
310* DifficultButAwesome: Anubis relies heavily on landing his ''Mummify'' ability to deal damage, but it is a slow-moving, narrow skillshot. His ''Plague of Locusts'' ability deals absolutely staggering damage for a normal ability, but is short-ranged, roots him in place, and can be interrupted by many CC effects. The laser beam from his ultimate is also extremely narrow and quite difficult to keep on a target if they aren't held down by a CC effect (such as his stun). He's even rated as "Very Hard" under the Difficulty heading if you mouse over him. If you can make him work in spite of these issues he has incredible damage output, but unfortunately he tends to fall under AwesomeButImpractical as mentioned above.
311* EnergyWeapon: Possibly qualifies as BeamSpam, given the way that it deals many small ticks of damage per second, and that the ray of light is flashing constantly during the channel.
312* EyeBeams: His ultimate.
313* GlassCannon: One of the most extreme examples in Smite. He is a squishy Mage with no mobility whatsoever who even roots himself in place to deal damage, giving people free aim at him. However, if he gets to lay down his combos and abilities unimpeded, he can deal patently absurd amounts of damage. Most notably, his ultimate has an effective 450% magical power scaling if all 30 ticks hit, which is several times that of almost any other ability.
314* InstantDeathRadius: A fed Anubis channeling his ''Plague of Locusts'' or ''Death Gaze'' can cause this to many squishier targets (and gets pretty close to this late in the game even for tougher ones), though one has to be very good at aiming to cause it with his ultimate.
315* LifeDrain: Encouraged to use this by his passive, which effectively doubles the effect of lifesteal items.
316* LikeFatherLikeSon: Anubis and Osiris are both benevolent gods of death (one is "God of the Dead" and the other of "the Afterlife") with themes of mummification.
317* MummyWrap: A specialty of his.
318* NiceJobBreakingItHero: In Surtr's cinematic teaser, Anubis' own ''Death Gaze'' is the attack that proves to be the last straw for the weary and jaded Fire Giant, shattering his helmet and unwittingly unleashing his true form to wreak havoc on the gods. Anubis' next appearance in a cinematic is him trapped in the River Styx, so it presumably didn't end well.
319* NobleWolf: Anubis is a jackal god, not a wolf god, but he's pretty noble anyway.
320* PowerFloats: Not normally, but during his ultimate he lifts off the ground slightly.
321* SadlyMythtaken: The mythological Anubis had nothing to do with plagues, which were the domain of the war goddess Sekhmet. Even more strangely his ''plague of locusts'' may actually refer to one of the Biblical Ten Plagues of Egypt.
322* ShoutOut: One of Stargazer Anubis's death lines is [[https://www.youtube.com/watch?v=VYPsoxpt0BU "With my last breath...I stab at thee!"]]
323* ThirdPersonPerson: In the comics, he refers to himself by his own name. He doesn't do this in-game, however.
324* WaveMotionGun: With its maximum potential damage sitting at a monstrous ''1290'' base + ''450%'' scaling, ''Death Gaze'' is one of the most damaging single abilities in the game (''if'' most or all of it hits, of course). Its only real competitor is a fully-charged ''Circle of Protection'', which is even more conditional to achieve than hitting an enemy with most of ''Death Gaze''.
325[[/folder]]
326
327[[folder:Eset, Goddess of Magic]]
328[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/2f47037d_f87e_416a_893a_15eceadd9ee3.png]]
329[[caption-width-right:250:[[http://hydra-media.cursecdn.com/smite.gamepedia.com/6/6e/Isis_Intro_5_3.ogg "Let's show them the power of magic!"]][[labelnote:Click here for her Classic look]]https://static.tvtropes.org/pmwiki/pub/images/eset_classic_smite.png]][[/labelnote]]
330
331-> '''Voiced by:''' Creator/CaitlinGlass
332-> '''Celestial Skin Voiced by:''' Creator/DawnMBennett
333-> '''Crystal Fae Skin Voiced by:''' Creator/DawnMBennett
334-> '''Midnight Skin Voiced by:''' Creator/ElizabethMaxwell
335-> '''Razor's Edge Skin Voiced by:''' Creator/KatelynBarr
336-> '''Scarlet Coven Skin Voiced by:''' Creator/CaitlinGlass
337-> '''Star Sentry Skin Voiced by:''' Lauren Amante
338
339Eset (formerly named Isis) is a god known for her extraordinary command over magic, which comes from her knowledge of the True Names of all things. As the wife of Osiris, she and her husband ruled fairly and justly until Osiris died at Set's hands. Fearing his tyranny, she fled and embarked on a journey to reassemble her husband's corpse. Though she could not fully reassemble Osiris, she found enough to bring him back to life, and from their love, their son Horus was born, destined to face Set and reclaim the throne.
340
341Eset is a Mage goddess suited for long-range disruption with potent area-of-effect damage and buffs.
342
343* Her passive, ''Funeral Rites'', gives her an aura that slightly increases Eset and her allies' health and mana regeneration. When gods, friend and foe, die near her, the regeneration increases for the remainder of the match. This regeneration is capped when 10 gods die near her, and she also gains a boost to her cooldown reduction when her aura is fully charged.
344* Using her first ability, ''Wing Gust'', Eset starts to hover at a low height, moving faster with no backpedal penalty. At the same time, she launches a succession of four magical bolts, each of which damages all enemies it passes through. Eset cannot be rooted or knocked back while channeling the ability.
345* Her second ability, ''Spirit Ball'', launches a slow-moving but long-ranged magical projectile. At any point along the ball's path Eset can detonate it, dealing damage and stunning enemies near it. Both the damage and the stun increase with distance traveled.
346* Eset's third ability, ''Dispel Magic'', affects enemies in a target area, silencing and slowing them as well as reducing their magical protections. When hitting enemy gods, Eset and allies near her or the target area are given a shield that scales with the number of enemies hit.
347* Her ultimate, ''Circle of Protection'', plants Eset's staff at a target location, affecting a considerable area. Allies within that area take 30% reduced damage. After five seconds (or earlier if Eset wishes), the staff detonates, damaging all enemies and healing all allies within the radius. In addition, any damage dealt to targets inside the radius will charge up the staff, increasing the detonation's damage and healing up to 300% at maximum rank and charge.
348
349Eset' alternate skins include Guardian Eternal Eset, Desert Omen Eset, Scarlet Coven Eset, Denial Eset and Celestial Eset.
350----
351* ActionMom: She’s Horus’ mother, and a poised and able combatant in the war between the gods.
352* AntiMagic: The idea behind ''Dispel Magic''. Represented in-game as a Silence {{Status Effect|s}} preventing enemy gods from casting spells while under its effects, with a side of weakening her foes via protection drain.
353* ArchEnemy: Eset ''does not like Set'', and had a kill quote showing his wrath for him long before Set was added to the roster.
354* ArtEvolution: Received a visual update to her artwork and model that gave her a more [[RaceLift authentically Egyptian]] appearance.
355* AwesomeButImpractical: Detonating her ''Circle of Protection'' when it's fully charged deals a completely absurd amount of damage and can easily lead to a OneHitKill, but the enemy has to stay in its radius while it absorbs enough damage to charge all the way up. It's much more common for Eset to [[BoringButPractical just lay it down and instantly pop it]] because enemies are going to walk out of its radius before it can hit them otherwise.
356* BarrierWarrior: ''Dispel Magic'' grants Eset and her allies a shield if it hits an enemy god. The shield becomes stronger when multiple enemies are hit by the spell, up to a cap.
357* BoringButPractical: Though detonating it after it’s been given time to charge results in more damage and healing, unless locked down in its area enemies can simply walk out and remain unaffected. As a result, detonating her ''Circle of Protection'' immediately after casting it is the most reliable way to affect enemies with it, and results in an extremely sudden burst of damage and healing in its area.
358* CombatMedic: ''Circle of Protection'' heals allies while simultaneously damaging enemies, and Eset is no slouch when it comes to magical damage with ''Spirit Ball'' and ''Wing Gust''.
359* {{Combos}}: Her ''Spirit Ball'' is fairly easy to dodge at most distances (and that's before abilities can be used to help avoid it), but ''Dispel Magic'' is applied much quicker at range as well as inflicting a slow and silence to help make hitting ''Spirit Ball'' much easier. Any enemy player should realistically run out of ''Circle of Protection'' before Eset detonates it at a high charge level upon them, but the crowd-control effects caused by ''Spirit Ball'' and ''Dispel Magic'' make it more difficult for enemies to manage escaping the circle...and that's to say nothing about how pretty much any damage allies receive while inside ''Circle of Protection'' or cause to enemies inside of it is a {{Combo}} that helps charge the ultimate.
360* CounterAttack: Her ultimate, which stores damage dealt within its area and when detonated, damages enemies proportionate to how charged it was. She can also charge it up solely with her and her team's damage, however.
361* FairySexy: Her Crystal Fae skin invokes the appearance of a fairy, and combines it with {{Stripperiffic}} clothes.
362* GradualRegeneration: The main benefit of her passive, which grants her and her allies increased mana and health regeneration upon gaining stacks from god deaths that occur near her. It's not worth much normally, but [[BoringButPractical can be quite handy in Assault, which emphasizes sustain.]]
363* HerdHittingAttack: Has an AOE attack in her basic attack chain, the only ranged character to do so.[[note]]Sylvanus's attacks work differently altogether.[[/note]]
364* LadyOfBlackMagic: A Mage goddess who carries herself in a regal manner and has a moveset of potent, long-range spells. She’s known as the Goddess of Magic for a reason.
365* MagicStaff: Carries an ornate golden staff tipped with a red gem, which she plants at a location when casting ''Circle of Protection''. Ironically, though, her basic attack has her fling magical bolts from her wings instead of her staff.
366* NecessarilyEvil: Her poisoning of Ra and learning his true name to absorb his magic. It's a dick move and turned Ra from benevolent to a [[JerkassGods Jerkass solar deity]], but at that point Eset had no other choice lest Egypt fall to utter darkness thanks to Set. [[GoodIsNotNice She'd do anything and bear all responsibility to save her realm.]]
367* NiceJobBreakingItHero: Her poising Ra and learning his true name results in Ra sending Hathor to wreak havoc throughout Egypt, killing a lot. So either way, Eset's attempt to save Egypt from Set came with a hefty price.
368* NoblewomansLaugh: Her laugh is fairly rhythmic and haughty. When she tries a more "Kakakaka!" laugh, she ''fails'', accompanied with a cough. "Oh, who am I kidding..."
369* RaceLift: When Eset first appeared in ''Smite'', she looked inexplicably like a white woman. Her current appearance now includes brown skin.
370* ShoutOut:
371** She says the lyrics of Music/RKelly's "I Believe I Can Fly" as one of her jokes, the ''longest'' joke in the game.
372-->"I think about it every night and day, spread my wings and fly away! I believe I can soar, see me running though that open door! I believe I can fly, I believe I can fly...I believe I can fly. Thank you, I'm here all week. Heh."
373** She does the Chicken Dance, aka the Birdie Song.
374** The advertisement of Eset's release had her curled into a ball and floating straight downward from the sky into [[http://historylink101.com/n/isis_extends_winged_arms.jpg this pose]] when she touched the ground. This pose also later became available as an emote.
375* SoreLoser: She keeps talking about "foul play" whenever she gets killed. Well, that and the obvious IncrediblyLamePun.
376* WhiteAndGoldAreDivine: She’s a goddess, and wears a white dress adorned with gold jewelry and decorations, including a crown.
377* WindFromBeneathMyWings: ''Wing Gust'' is a magical variety: instead of wind, she uses them to send forth orbs of arcane energy.
378* WingedHumanoid: Rather than sprouting from her back, her wings instead grow along the lengths of her arms, extending far beyond her fingertips. She flaps them to cast ''Wing Gust''.
379[[/folder]]
380
381[[folder:Ra, Sun God]]
382[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/fb20ba6a0cd048d9b375106fc502df45.png]]
383[[caption-width-right:250:[[http://hydra-media.cursecdn.com/smite.gamepedia.com/d/d1/Ra_Intro_02.ogg "The sun has risen once again!"]][softreturn][[labelnote:Click here for his Classic look]]https://static.tvtropes.org/pmwiki/pub/images/t_ra_default_card_old.png]][[/labelnote]]
384
385
386-> '''Voiced by:''' Creator/ChuckHuber
387-> '''Beamy Chibi Skin Voiced by:''' Creator/AlejandroSaab
388-> '''Eldritch Skin Voiced by:''' Creator/BillJenkins
389-> '''Phoenix Skin Voiced by:''' Creator/AndrewLove
390-> '''Radiant Archon Skin Voiced by:''' Michael Sorich
391-> '''Ra'merica Skin Voiced by:''' Creator/PatrickSeitz
392-> '''Sniper Tech Skin Voiced by:''' Dustin Rubin
393-> '''Snow Strix Skin Voiced by:''' Creator/DanielRiordan
394-> '''Sun.GOD Skin Voiced by:''' Michael Schwalbe
395-> '''Sunstar Skin Voiced by:''' Jim Foronda
396-> '''Unholy Doodle Skin Voiced by:''' Creator/ChrisGuerrero
397-> '''[[Franchise/{{Transformers}} Megatron]] Skin Voiced by:''' Creator/JasonMarnocha
398
399One of the top gods in the Pantheon Egypt, Ra claims dominion over the sun, order, and truth. By day, he gives light and warmth to the world of the living. By night, he provides that same light to the world of the dead. However, while he is benevolent, those who incur his anger will face his fiery laugh, such as the mortals devoured by his lion daughter Hathor.
400
401As the first of the gods, the other gods of the pantheon are descended from his lineage. However, they have not always seen eye to eye, and have tried to claim power of him, such as when Eset poisoned him, only curing him once he revealed his True Name to her. Sensing his power fading, and his offspring usurping him, Ra has taken to the battlefield of Gods to reassert his authority once and for all.
402
403Ra is a Mage god with strong damage, heals, and slows, but no real crowd control.
404
405* His passive, ''Speed of Light'', increases his movement speed for ten seconds every time he casts an ability, stacking up to three times.
406* Ra's first ability, ''Celestial Beam'', sweeps a scorching ray of sunlight in a linear path in front of him, damaging all enemies caught within.
407* Upon using his second ability, ''Divine Light'', Ra begins to glow with power, gradually slowing all nearby enemies. At the end of the duration the light explodes, dealing damage and prolonging the slow on all nearby enemies. Enemies looking at Ra when the light detonates will be briefly blinded.
408* His third ability, ''Solar Blessing'', creates a pillar of light. Enemies within are damaged over time, while he and his allies are healed and gain increased Power and Protections.
409* Ra's ultimate, ''Searing Pain'', immobilizes him briefly before firing a powerful, long-ranged blast of heat that instantly deals considerable damage to all enemies caught in the line. Enemy gods take additional true damage based on a percentage of their max HP.
410
411Ra's alternate skins include Silve-Ra-Do, Solar Sentinel Ra, Solar Eclipse Ra, Alienware Ra, Ra'merica and Sunstar Ra.
412----
413* ActionDad: He is the father of Bastet and Anhur.
414* {{Beat}}: Used in his taunts.
415--> ''It's time for your daily dose of Vitamin D...struction.''
416--> ''The light can heal or the light can ''burn''-- Okay, it mostly burns.''
417* AnthropomorphicPersonification: Of the Sun.
418* BirdPeople: He has a hawk's head.
419* CombatMedic: He can heal himself and allies using his ''Solar Blessing'' ability. To maximize the damage of ''Solar Blessing'', he will also usually have to close in on an enemy god while using ''Divine Light'' to slow them, thus preventing them from almost instantly walking out of ''Solar Blessing''. This will likely have the bonus of healing Ra himself while doing it.
420* {{Eagleland}}: Hilariously for his Ra'merica skin. He's ''Egyptian''.
421* EnergyWeapon: His ''Celestial Beam'' and ''Searing Pain'' abilities pretty much resemble giant lasers.
422* EyeOfHorusMeansEgypt: Ra's staff has the "Eye" present on it; possibly due to being mistaken as the "Eye Of Ra", his eyes also have marking around them making his eye's resemble it.
423* GuestFighter: As part of the ''Franchise/{{Transformers}}'' collaboration, Ra has a skin that allows him to become Megatron, tyrannical leader of the Decepticons.
424* GodOfLight: Ra is a Sun God and the TopGod of the Egyptian Pantheon.
425* InterfaceScrew: Being blinded by ''Divine Light'' briefly white-outs your screen.
426* JerkassGods: He left Geb in anguish by separating him from Nut. And in his directed taunt he clearly enjoys it.
427-->"Still mad over Nut? Get over it!"
428* LightIsNotGood: Zig-zagged. As the Sun God and Egypt's TopGod, Ra holds the responsibility of keeping the world safe from the wrath of the Snake of Chaos Apep, but that doesn't stop him from committing acts of {{Jerkass}}ery on a whim, including nearly letting his OmnicidalManiac daughter run rampant and separating Geb from Nut against their wills. That all said, however, he wouldn't do the former until he was tortured by Isis, and as one of his taunts says, his light ''can'' both heal and burn (ok, mostly burn).
429* ThePenIsMightier: Ra's Unholy Doodle skin replaces his staff with a pencil.
430* PetTheDog: He was that close to becoming an OmnicidalManiac when he sent out Hathor (as Sekhmet) to consume mankind. He stopped her at the last minute.
431* PowerFloats: He hovers just over a beam of sunlight.
432* PungeonMaster: In case for some reason you didn't know he's the sun god when you play as him for the first time, he'll make sure you know by the end of the match...through puns.
433-->"Too close to the sun, get burned!"
434-->"It looks like you are in a tough spot, or should I say...a sunspot?"
435* RaysFromHeaven: His ''Celestial Beam'' ability summons one that moves along a line, scorching enemies hit.
436* StartOfDarkness: Ra was once a benevolent solar deity until Eset, to save Egypt from Set, poisoned him to get his true name and his magic. This painful near-death experience took its toll on Ra, and he was rarely the same since.
437* ShoutOut: To a [[https://www.youtube.com/watch?v=BC-clkxnbMA well-known series of Old Spice commercials]] in his Ra'merica skin:
438--> "Ra's Solar Blessing has odor blocking - POWEEEEEER!"
439* SimpleYetAwesome: Ra is one of the five gods that all players get when they create an account. Played competently enough, he may be the only caster you ever need.
440** His ultimate, however, tends to lean more towards DifficultButAwesome. It does a lot of damage on a low cooldown and can snipe people from a good distance, but it has a narrow hitbox and a delay of over a second before firing, making it hard to hit against moving targets.
441* TopGod: Of the Egyptian Pantheon.
442* WaveMotionGun: His ultimate definitely invokes the image of this.
443[[/folder]]
444
445
446[[folder:Thoth, Arbiter of the Damned]]
447[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/t_thoth_default_card.png]]
448[[caption-width-right:250:[[https://hydra-media.cursecdn.com/smite.gamepedia.com/4/46/Thoth_Intro_1.ogg "I have been charged with judging their fates, and have found them guilty!"]]]]
449
450-> '''Voiced by:''' Creator/ChrisGuerrero
451-> '''Beaky Chibi Skin Voiced by:''' Creator/ChrisGuerrero
452-> '''Book of Nightmares Skin Voiced by:''' Paul Cartwright
453-> '''Geek Beak Skin Voiced by:''' Creator/ChrisGuerrero
454-> '''Star Scribe Skin Voiced by:''' Creator/DamanMills
455-> '''Vizier Skin Voiced by:''' Creator/JordanDashCruz
456
457Thoth is a Mage god capable of dealing high amounts of ability damage at long ranges.
458
459* His passive, ''Dead Reckoning'', adds a name into his book for every enemy killed. Once he kills 30 enemies he gains a stack that increases his magical penetration, and killing an enemy god completes the stack immediately. Every four levels he gains another page, thus allowing him to obtain another stack, up to a max of five.
460* His first ability, ''Hieroglyphic Assault'', makes his next three basic attacks deal ability damage and ignore basic attack movement penalties. Hitting an enemy God will reduce the cooldown of the ability and increase the damage they take from subsequent shots.
461* His second ability, ''Evade and Punish'', lets him dash in the direction that he is currently moving. For a brief period at the end of his dash his next basic attack will fire a projectile that deals ability damage, rooting the first enemy God hit while slowing anyone else.
462* His third ability, ''Glyph of Pain'', conjures a Hieroglyph in front of him. Thoth's abilities will benefit from increased range and damage when passing through the glyph. In addition, any basic attack projectiles from him or his allies will also gain increased damage.
463* His ultimate, ''Final Judgement'', summons up to four glyphs before firing a powerful blast. This ability can be canceled while charging at a low mana cost, and can be fired early for reduced damage depending on the number of glyphs he managed to accumulate.
464
465Thoth's alternate skins include Sanguine Scribe Thoth.
466----
467* TheArchmage: Saying that Thoth is a master of magic is an understatement.
468* BadassBookworm: We're talking about a god that ''willed himself into existence''. He's depicted as a scholar and scribe, spending most of his time absorbing as much knowledge as he can. Don't mistake this for weakness, though. He'll dish out some of the biggest damage in the game using his spellbook and creating runes in the air.
469* BeenThereShapedHistory: Excepting the part where Neith made the universe, Thoth is always present in at least three of mythological Egypt's most important events: Helping Ra in defeating Apep, helping Isis in re-animating Osiris and helping Horus in toppling Set.
470* BirdPeople: Thoth has the head of an ibis.
471* CooldownManipulation: Hitting a ''Hieroglyphic Assault'' attack on an enemy god reduces the cooldown of itself by a second (can only happen once per attack).
472* EyeOfHorusMeansEgypt: Thoth's ''Hieroglyphic Assault'' attack shows this on its icon and the traveling projectile (unless the projectile has passed through ''Glyph of Pain'', then the ball is filled with light and no Wadjet will be visible anymore).
473* GameplayAndStoryIntegration: The Book of Thoth is a purchasable item that grants a passive effect based on the number of stacks acquired. Thoth's passive acting in a similar way makes sense, since he's quite literally carrying said Book.
474** That said, [[GameplayAndStorySegregation he and all other gods can build into and buy the Book normally.]]
475* {{MacGuffin}}: Has one in the form of ''The Book of Thoth''. It's an artifact said to contain the secrets of the universe and magic specifically created by Thoth. It is so powerful, that even gods become uneasy when it's opened. But he only uses it in emergencies.
476* LongRangeFighter: Even compared to other ranged gods like other Mages and Hunters, Thoth is focused on damaging opponents from a range farther than they can hope to retaliate against. Normally, his ''Hieroglyphic Assault'' and ''Evade and Punish'' abilities only go up to a normal ranged basic-attack limit, but ''Glyph of Pain'' increases the range of any of his other abilities passing through them by 30 to make them outrange pretty much any non-ultimate abilities (and his ultimate will outrange other ultimates then too!). His ''Glyph of Pain'' ability even helps out other ranged gods by making their basic attacks cause more damage after passing through it.
477* PowerFloats: His card art makes it look like his default state, but he actually only lifts off for ''Evade and Punish'' and ''Final Judgement''.
478* ReasonableAuthorityFigure: Just like in mythology. The whole reason Thoth joins the war between gods is because of how badly it's affecting the world and the mortals that live in it. He aims to bring order to the universe.
479* SillyWalk: When out of combat, he holds one arm behind his back, holds his book under the other, and ''struts'' everywhere. The effect is surreal enough to make him look like he's ''moonwalking''.
480** The last sentence is HilariousInHindsight when you consider that Thoth also has dominion over the moon.
481* SpellBook: It's reflected in the tale "Setne Khamwas and Naneferkaptah" where the Book of Thoth was said to be written by Thoth, containing spells and knowledge of the gods [[TheseAreThingsManWasNotMeantToKnow that man was not meant to know]].
482[[/folder]]
483
484!!Assassins
485
486[[folder:Bastet, Goddess of Cats]]
487[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/bastet_8501.png]]
488[[caption-width-right:250:"Ooooh, you look like fun! Let's play."[softreturn][[labelnote:Click here for her Classic look]]https://static.tvtropes.org/pmwiki/pub/images/250px_t_bastet_default_card.png]][[/labelnote]]
489
490-> '''Voiced by:''' Creator/LeahClark
491-> '''Adventurer's Guild Skin Voiced by:''' Creator/MacyAnneJohnson
492-> '''Covert Ops Skin Voiced by:''' Creator/LydiaMackay
493-> '''Kawaii Pop Skin Voiced by:''' Creator/MonicaRial
494-> '''Luminous Skin Voiced by:''' Creator/ErinYvette
495-> '''Night Prowler Skin Voiced by:''' Creator/TiaBallard
496-> '''Shadow Claw Skin Voiced by:''' Creator/MacyAnneJohnson
497-> '''Snow Kitten Skin Voiced by:''' Erica Muse
498-> '''Star Tamer Skin Voiced by:''' Catherine [=DuBord=]
499
500Bastet is an Assassin goddess who can jump in and relentlessly chase down and slaughter an enemy before quickly making her escape.
501
502* Her passive, ''Night Stalker'', has two effects. Firstly, any enemy gods hit by Bastet are revealed to her for a few seconds. Secondly, she gains passive Physical Lifesteal and Ability Lifesteal, greatly reduced against Minions.
503* With her first ability, ''Pounce'', Bastet jumps at a nearby target location, damaging all enemies around her landing point. For a few seconds, Bastet can reactivate the ability to leap back to the location she jumped from, and she gains increased movement speed while this opportunity is available to her.
504* Her second ability, ''Razor Whip'', slashes all enemies in a cone in front of Bastet with a sweep of her whip, making them bleed and take damage over time for a few seconds.
505* With her third ability, ''Ensnaring Claw'', Bastet sends a cat forward that will root an enemy god upon hitting them. The cat will persist for a few seconds or until it's killed, clawing at nearby enemies inflict light damage and a slow.
506* Her ultimate ability, ''Huntress of Bast'', has her channel for a few seconds in a CC Immune state before firing a blast of energy in a line. If an enemy god is hit, they are damaged and stunned before a Guardian of Bast grabs them, carrying them to where Bastet was standing when the projectile landed. If the target isn't broken free by CC immunity before the Guardian reaches its destination, a vortex appears at the landing point, dragging the victim towards the center while dealing additional damage.
507
508Bastet's alternate skins include Dominatrix Bastet, Arcane Assassin, Covert Ops Bastet, Kawaii Pop Bastet, Epsilon Bastet and Crimson Ops Bastet.
509----
510* ArtEvolution: Used to have purple skin and bright green eyes with slitted pupils.
511* TheBeastmaster: Bastet summons cats for her third ability and summons a huge cat that grabs an enemy for her ultimate.
512* CatGirl: A weirder case than normal; she's completely furless except for her ears and tail, but also has digitigrade legs ending with paws.
513* CatFolk: The original Bastet only had a feline head. This one has feline ears, tail, and digitigrade legs ending with paws. She has a human face in most of her skins, though.
514* {{Combos}}: It's not too difficult for the enemy to leave ''Huntress of Bast'''s vortex, so how about hitting them with an ''Ensnaring Claw'' to keep them in a little longer?
515* CrutchCharacter: Used to be among the worst in the game about this: Bastet was extremely powerful early game, but unfortunately, her ultimate pre-rework became nearly worthless as soon as teamfighting started (she summons cats that instantly die to all the area effect attacks flying around). Furthermore, she didn't have a basic attack steroid or innate tankiness. Until later her passive could actually ''expire''!
516** As of the Mercury patch, she has received a new passive that makes her attacks cause bleeding and extra damage in an attempt to make her more efficient in combat. Now, she is extremely strong, to the point that her cats are still deadly in a teamfight.
517** In patch 7.1 this has been further averted by giving her some more buffs and a much better ultimate ability.
518* DidYouJustPunchOutCthulhu: What happens in her lore. Apep is known as HeWhoMustNotBeNamed and a GodOfEvil that even other gods are disgusted of and avoid at all cost. Bastet offed him. Unfortunately, out of lore, looks like it's not permanent, as Apep returns in the new Clash Map as an OptionalBoss.
519* {{Dominatrix}}: One of her alternate skins, although it's really just a greyscale recolor.
520* FemmeFatalons: Fitting for a CatGirl, she has very sharp and long nails.
521* GogglesDoNothing: A joke in her Covert Ops skin:
522--> "Why am I wearing these goggles, again? I can already see in the dark."
523* MsFanservice: An especially shapely goddess with clothing that provides both NavelDeepNeckline and {{Sideboob}}. Justified given she is usually associated with both fertility and beauty.
524* NavelDeepNeckline: Her outfit has a neckline that plunges to her navel. {{Averted|Trope}} in her SpyCatsuit skin, which is only unzipped to show her cleavage.
525* SexyCatPerson: Her outfit shows a lot of skin, and she's rather flirtatious on top of her feline motifs and mannerisms.
526* ShoutOut:
527** They just couldn't resist making her Night Prowler skin based on ComicBook/{{Catwoman}}. It was apparently ''too'' obvious, as Creator/DCComics forced them to take it away.
528** Kawaii Pop Bastet says "Notice me... Senpai..." when she's killed off.
529** Shadow Claw’s overall appearance and voice is a direct reference to the [[Franchise/TheElderScrolls Khajit race.]]
530* SpyCatsuit: Her Covert Ops skin is a black catsuit.
531* TakingTheBullet: Bastet has some especially good early game tower dive potential due to her cats' capacity for this. Once the cats hit an enemy god they will be prioritized by the tower shots, allowing Bastet (and her teammates) to move and act freely under the tower without it switching aggro for as long as the cats are still alive/in range.
532* WeaponSpecialization: Her weapon of choice is a short whip. She had it prior to her remodel, but mostly attacked with her claws.
533* WhipOfDominance: She's an aggressive and domineering HotGoddess and [[TheBeastmaster Beastmaster]] who wields a whip, both as a weapon and to control her summons. One of her alternate skins even has her DressedLikeADominatrix.
534[[/folder]]
535
536[[folder:Serqet, Goddess of Venom]]
537[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/serqet_6940.png]]
538[[caption-width-right:250:[[http://hydra-media.cursecdn.com/smite.gamepedia.com/6/61/Serqet_Intro_2.ogg "Another group of immortals in need of a lesson, is it? ...very well. I shan't spare my brethren a little education."]]]]
539
540-> '''Voiced by:''' Kristin Sutton
541-> '''Demonsoul Skin Voiced by:''' Creator/AlisonViktorin
542-> '''Dread Queen Skin Voiced by:''' Creator/RachelRobinson
543-> '''First Mate Skin Voiced by:''' Victoria Atkin
544-> '''Kitty Kaboom Skin Voiced by:''' Creator/BrittanyLauda
545-> '''Kunoichi Skin Voiced by:''' Kassandra Maron
546-> '''Madame Blade Skin Voiced by:''' Kristin Sutton
547-> '''Senpai Slayer Skin Voiced by:''' Creator/VeronicaTaylor
548
549Holding dominion over serpents and scorpions, Serqet normally watches from the shadows. Observing the world, her poisons are both a weapon of punishment and an instrument of protection. The wicked meet their end by venom's sting, and the worthy are embalmed by the fluids taken from her beasts. That she has appeared on the battlefields of the gods is a sign that she sees an evil that must be punished.
550
551Serqet is an Assassin goddess with high mobility and burst, but is also very fragile.
552
553* Her passive, ''Catalyst'', makes her basic attacks consume lingering poisons on a target, dealing physical damage partially based on their max HP.
554* Using her first ability, ''Deathbane'', Serqet dashes forward three times in a zig-zag pattern, the length of which she can adjust (all the way down to nearly stationary). Each dash strikes enemies it passes through, dealing damage (with the ability to crit) and applying Deathbane poison, which briefly reduces protections before lingering.
555* Serqet's second ability, ''Cobra's Kiss'', throws out two poisoned daggers, with a small delay between them. Each one strikes the first target it encounters, dealing damage and applying Cobra's Kiss poison, which makes enemy gods briefly attack their allies or, if alone, move closer to Serqet before lingering.
556* Serqet's third ability, ''Ambush'', makes her indefinitely invisible unless an enemy god walks into melee range. While invisible, she may leap at a target area, damaging all enemies inside it.
557* Serqet's ultimate, ''Last Breath'', passively increases her Critical Hit chance. Activating the ability has her leap onto an enemy. She stuns them briefly while she strikes away with her tail, applying poison, before launching them in a direction of her choosing. The Last Breath poison prevents healing while dealing a considerable amount of true (armor-ignoring) damage. Should an enemy die while affected by Last Breath poison, they will explode, applying the poison to all nearby enemies.
558
559Serqet's alternate skins include Venom Serqet, Desert Queen Serqet, Madame Blade Serqet, Demon Soul Serqet, Dread Queen Serqet and Ebonsoul Serqet.
560----
561* ArmorPiercingAttack: Minor example with her ''Deathbane'' ability, which reduces an enemy's protections. The real example of this is her ultimate, which is one of only two abilities in the whole game to deal true damage.
562* AwesomeButImpractical: Since ''Cobra's Kiss'' throws two separate projectiles, it's entirely possible to hit two different enemy gods with one cast of the ability, which not only applies the CC to two people but can also substantially increase the ability's damage output, since both targets will be hitting each other. Pulling this off in a real match is more a matter of luck than anything else, though, and in practice the ability is pretty much only used against a single target.
563* BewareMyStingerTail: Serqet has a mechanical tail which she uses for attacks, skills, hugging herself when stunned, and as a feather boa in her win animation.
564* BladeBelowTheShoulder: Serqet has two of these protruding from her wide sleeves, most likely to emulate the pincers of a scorpion.
565* BoringButPractical: At first look, the stationary invisibility provided by ''Ambush'' sounds like a neat feature. In practice, the ability is much more often used like a normal jump/leap than it is to set up elaborate traps or ganks with the invisibility.
566* {{Combos}}: Highly encouraged by her passive, which grants a large buff to her next basic attack against an enemy that has recently been hit by two or three of her abilities.
567** Also notable is the interaction between her first and second abilities, even aside of her passive. ''Deathbane'' can potentially hit an enemy three times, but getting all three hits basically requires the target to stand still while Serqet casts the ability at point blank range. Fortunately, she can set up this exact situation by landing ''Cobra's Kiss'' first.
568* CriticalHit: Serqet is one one of the few gods who can crit with an ability, rather than just with basic attacks.
569* DarkIsNotEvil: Serqet's lore points out that no venomous creature ever attacks unless antagonized because she won't let them. She prefers that her poison only takes the life of the deserving, and her control over it allows her to remove it as easily as she can apply it, righting any accidents before the victim dies.
570* DifficultButAwesome: [[http://smite.guru/gods Smite Guru]] consistently puts Serqet as the lowest ranking god in the game, with an abysmal win rate and very low pick rate. Newcomers might be surprised, however, once they watch some Pro-level matches and discover that she's a powerful pick amongst top players. The thing is, Serqet excels at extremely high burst damage and mobility, and is awful in pretty much ''every single other aspect''. Her defense, health, mana pool, basic attack damage and teamfight presence are all terrible, meaning playing with Serqet pretty much demands perfection with her powerful combos or else.
571* FixedDamageAttack: Her ultimate.
572* FlashStep: ''Deathbane'' is three of these in rapid succession.
573* FragileSpeedster: Two different dashes, offset by having the lowest HP of any god currently in the game and barely having any innate defenses.
574* MasterPoisoner: Ahem. ''Goddess of Venom''.
575* PercentDamageAttack: With her passive, making her the only god to have both this and a FixedDamageAttack inherent in their kit.
576* PersonalSpaceInvader: ''Last Breath'' has Serqet leap on an enemy, striking repeatedly with her tail.
577* PirateGirl: She has a pirate-themed skin called First Mate.
578* ScorpionPeople: The goddess of them. She wears a mechanical stinger tail and two pincer-like blades covering her hands.
579* ShoutOut:
580** Her dance is one to ''Film/FlashDance''.
581** Her Dread Queen skin gives her a black exoskeleton and head crest resembling a [[Franchise/{{Alien}} Xenomorph Queen]]'s.
582* StatusInflictionAttack: Poison, obviously, but also Charm and Decover.
583* SuccubiAndIncubi: Her Demonsoul and Ebonsoul skins are clearly meant to evoke succubi.
584* TechnicolorToxin: All of Serqet's attacks are accompanied by vicious green trails.
585* TheFashionista: Her voice lines and taunts seems to suggest that she is one.
586* UniversalPoison: Frost giant? Earth elemental? Clockwork contraption? {{Anthropomorphic Personification}}s? Nothing is immune to Serqet's poisons.
587[[/folder]]
588
589[[folder:Set, the Usurper]]
590[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/skinart_set_default.jpg]]
591[[caption-width-right:250: "Do you feel that? The sands stirring chaos and rage. My rage! The age of Set has begun."]]
592
593-> '''Voiced by:''' Creator/ChrisTergliafera
594-> '''Jade Dragon Skin Voiced by:''' Creator/KimStrauss
595-> '''Sir Sandington Skin Voiced by:''' Jas Patrick
596-> '''Unichrome Skin Voiced by:''' Chip Joslin
597
598The God of the desert and chaos, brother of Osiris that murdered him out of jealousy, but destined to be destroyed by Horus. At least that's what he chooses to let his world believe. If you were to ask Set himself, he'd paint you a different story. Set saw His brother Osiris as one who tyrannically hoarded power beneath his veneer of benevolence, yet also too soft to defend the kingdom, and saw Horus, starved of power, incapable of leading Egypt anywhere but a dark future. With conviction to save his kingdom, Set acted, killing his brother and claiming his throne, even if the world would decry him as merely power-hungry, to save his kingdom no matter the cost.
599
600Set's an assassin that focuses on summoning clones of himself and overwhelming the opponent with rapid attacks.
601
602* His passive, ''Relentless'', gives him a stacking attack speed buff when hitting enemies with basic attacks, up to a limit. When fighting Horus, Set will gain two stacks per hit.
603* His first ability is ''Skewer'', which has Set launch his hatred forward, damaging and slowing enemies hit. At the same time, nearby Spawn will be commanded to dash towards a selected location, which also damages and slows. Any Spawn after the first deals reduced damage, and the dash's damage is based on the current rank of ''Spawn of Set''.
604* His second ability, ''Spawn of Set'' conjures the namesake Spawn to attack nearby enemies and provide additional effects to Set's other abilities. ''Spawn of Set'' has two charges.
605* His third ability is ''Sandstorm'', which creates a sandstorm around him that increases his physical resistance and grants immunity to Slows as well as deal light damage and obscure the vision of nearby enemies. Set can choose to immediately teleport to a Spawn when ''Sandstorm'' is activated or recast to teleport at any time, but he can only teleport once per ''Sandstorm''.
606* His ultimate is ''Kingslayer'', which has Set throw away his weapon and ferally slash with his claws, gaining increased movement speed for several seconds. While the buff lasts, Set will place a stacking mark on enemies every time he deals damage to them. When an enemy reaches 4 marks, the marks will detonate to damage their victim, heal Set, and grant Set a charge of ''Spawn of Set''. If Set already has 2 charges of ''Spawn of Set'' when a mark detonates, a Spawn will instead be created at Set's location. ''Relentless'' has no maximum stack count during ''Kingslayer'', potentially allowing for attack speed only limited by the attack speed cap.
607
608Set’s alternate skins include Aureate Usurper.
609----
610* ActionDad: He sees Anubis as his own son in spite of Anubis' parentage between Osiris and Nephthys. Interestingly, there are versions of Set where Anubis is actually his biological son, as well as Sobek.
611* AnimalMotifs: Instead of the bizarre CartoonCreature that was originally used to depict him, here Set instead appears as an anthropomorphic donkey, which was used as his symbolic animal in later Egyptian dynasties. With that said, he also has sharp fangs and the feet of a carnivorous mammal, so it's possible he's some kind of a chimeric hybrid.
612* ArchEnemy: To Horus. To reflect this, he gets double the attack speed stacks when hitting an enemy Horus in battle.
613* BeastMan: Apart from having the head of what appears to be a donkey (but with carnivore teeth), Set also has digitigrade legs.
614* CainAndAbel: The Cain to Osiris' Abel.
615* DeathOfAThousandCuts: Set’s abilities don’t do a lot of damage on their own. However, they deal damage very quickly and can be used together.
616* DishingOutDirt: Uses biting sand traveling at high-speeds for his abilities.
617* DoppelgangerAttack: Spawn of Set summons a stationary clone of himself - they cannot move, but they attack enemies close-by, and ''Skewer'' can make them DashAttack and move toward the specified location. With the effects of ''Kingslayer'', Set can hope to summon up to a total of '''eight''' clones of himself!
618* EvilUncle: Has an antagonistic relationship with his nephew Horus.
619* {{Foil}}: With his rival for the throne Horus, of course. Set is TheSocialDarwinist who considers taking anything he wants by force to be inherently justified by itself, while Horus believes in enforcing order from his kingdom and protecting all of his subjects according to the responsibilities of his office. Set's own gameplay follows his beliefs by making him an aggressive assassin that virtually makes an army out of his own power, while Horus is a SupportPartyMember that serves as TheLeader for his team.
620* MightMakesRight: His interactions with Horus and Osiris show that Set clearly holds this philosophy.
621* MythologyGag: Yep, [[https://gamepedia.cursecdn.com/smite_gamepedia/1/12/Set_Joke_1.ogg he has one to the weird lettuce story.]]
622* NeverBringAKnifeToAFistfight: Well, sort of - judging by his ultimate, ''Kingslayer'', Set is apparently far more dangerous when he's enraged and unarmed than when he's calm and using his halberd.
623* OpposingCombatPhilosophies: Set believes the only thing that determines strength is your own power, while Horus instead plays TheLeader of an actual team in battle.
624* RedEyesTakeWarning: Set has red eyes even without his CoolHelmet, just so that the audience knows he's one of the more evil Egyptian deities.
625* TheRival: To Horus. Set isn't the true antagonist in Smite's narrative, though.
626* TheSocialDarwinist: Considers strength (naturally, '''his''' strength) to be the only thing that matters. He similarly likes chaos for believing it breeds this. He takes to the battleground of the gods to prove himself right in person.
627* SpikesOfVillainy: ''Kingslayer'' pretty much gives him this, causing six khopesh-like blades to float around his back while it's active.
628* SuperMode: ''Kingslayer'' has Set drop his halberd to attack the enemy with just his limbs, move much faster, cause any damage he does to mark the enemy which explodes to deal more damage around them, heal himself, give him a charge of Spawn of Set (automatically summoning one near him if he gains a charge while at his maximum of two) and causes ''Relentless'' to have '''no''' stack limit!
629* TokenEvilTeammate: He's this to the Egyptian pantheon. The game doesn't mention the important fact that [[EvenEvilHasStandards despite his villainous personality, even Set dislikes and opposses Apep]], the true Egyptian GodOfEvil. It may be subverted as while others see him as evil, he sees himself as a WellIntentionedExtremist, sees his murder of Osiris as NecessarilyEvil and will gladly take on the trope as long as Egypt is saved.
630* UnstoppableRage: ''Kingslayer'' is described as nothing more than Set enraging, channeling his anger toward his foes.
631* TheUsurper: Set believes Osiris was too weak to deserve his crown and Horus was not properly prepared to ascend to the throne next, so he killed Osiris and seeks to defeat Horus next to prove himself worthy of being a strong leader that can continue the Egyptian kingdom.
632* WellIntentionedExtremist: Set's lore serves to paint his own side of the story of his murder of Osiris and explain exactly why he does what he does. Set saw Osiris and Horus as unable to save their kingdom from ruin, and killed Osiris to save the kingdom, even if the world would see him as merely power-hungry and jealous of his brother.
633[[/folder]]
634
635!!Hunters
636
637[[folder:Anhur, Slayer of Enemies]]
638[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/anhur_5678.png]]
639[[caption-width-right:250:"I've slain countless enemies, you will be no different!"]]
640
641-> '''Voiced by:''' Creator/ChristopherSabat
642-> '''Cool Cat Skin Voiced by:''' Brock Powell
643-> '''Duke dan de Lyons Skin Voiced by:''' Creator/IanSinclair
644-> '''Royal Fury Skin Voiced by:''' Bruce [=DuBose=]
645-> '''Star Lancer Skin Voiced by:''' Creator/RiccoFajardo
646-> '''Star Slayer Skin Voiced by:''' Creator/BrandonPotter
647-> '''Unbreakable Skin Voiced by:''' Creator/ChrisTergliafera
648
649Anhur is a Hunter god with abilities that, when used together, can flood an opponent with crowd control as he bursts them down.
650
651* His passive, ''Enfeeble'', reduces the physical protection of enemies struck by his basic attacks for a few seconds.
652* With his first ability, ''Shifting Sands'', Anhur makes an obelisk erupt from the ground at a nearby area for a few seconds, becoming impassable terrain. The surrounding sands also slow the movement speed of all nearby enemies and increase the damage of Anhur's basic attacks against them.
653* His second ability, ''Impale'', makes Anhur hurls his spear with great force, damaging and knocking back the first enemy god hit in a line in front of him. If the target is knocked back onto impassable terrain, they will also be stunned for a brief duration.
654* His third ability, ''Disperse'', makes Anhur jump at a nearby area, damaging and knocking back all surrounding enemies upon landing.
655* With his ultimate ability, ''Desert Fury'', Anhur channels for a brief duration, hurling eight powerful spears that travel through everything in a line in front of him, damaging all enemies they pass through.
656
657Anhur's alternate skins include Jungle King Anhur, Sand Warden Anhur, Olympian Anhur, Fnatic Anhur, Duke dan de Lyons Anhur and Star Slayer Anhur.
658----
659* ArmorPiercingAttack: The effect of his passive.
660* AssShove: [[https://static.wikia.nocookie.net/smite_gamepedia/images/1/19/Anhur_Joke5.ogg An unused joke]] has him threaten to shove his spear so far up your-well, until he interrupts himself because an unseen presence apparently warned him that Smite's [[UsefulNotes/EntertainmentSoftwareRatingBoard rated T for Teen]].
661* CatFolk: Anhur is basically a massive humanoid lion.
662* {{Combo}}: His second ability stuns if it knocks an enemy into a wall. His first ability creates a very small wall. Combining the two is vital to playing Anhur well - his third ability also knocking enemies away from the impact zone can provide an additional risky aid to this combo.
663* CrutchCharacter: His passive is highly effective when players will be initially severely lacking in physical protection and his knockbacks, obelisk and Impale's stun can lead to some very lethal combos early on in the game while also having the potential of keeping him safe. These things tend not to be the case later on throughout a match - they can still keep him safe, but other hunters will certainly dish out a lot more damage than him by that point unless he's secured a significant lead.
664* DidYouJustFlipOffCthulhu: During the battle against Apep, Anhur pretty much uses his wits to outsmart and distract Apep until Bastet [[DidYouJustPunchOutCthulhu delivers the killing blow.]]
665* DifficultButAwesome: His ''Impale'' ability is a narrow skillshot, and the pillar he summons is quite small as well, making it very difficult to combine the two in order to achieve the above combo. However, if you pull it off, you stun the enemy while knocking them into the center of an AOE that slows them and gives a significant bonus to your attacks' damage to them. His ultimate also qualifies, as it can do a lot of damage if used well, but it requires you to be good at aiming/predicting movement since the spears do not travel that much faster than a normal basic attack.
666* EyesDoNotBelongThere: His Abyssal Slayer skin's body is covered in eyes.
667* GameplayAndStorySegregation: His lore states that Anhur can be found at the head of every charge, yet as an ADC Anhur is typically found at the back, waiting for his tougher allies to bring him targets to kill. He does have ''some'' worth in getting closer, but he'll rarely do it first.
668* JavelinThrower: His basic attacks and two of his abilities consist of throwing javelins. He also has a skin that turns him into an Olympic javelin thrower.
669* PinnedToTheWall: His ''Impale'' ability inflicts stun if the god hit by the thrown spear get knocked into a wall.
670* PyramidPower: Anhur can summon an obelisk, and any enemies nearby take increased damage from his basic attacks.
671* SpamAttack: His ultimate.
672* WarGod: A kinder, more respected sort than the likes of Ares.
673[[/folder]]
674
675[[folder:Neith, Weaver of Fate]]
676[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/a2ef8f1e79454d82561f14e97d71bf65.png]]
677[[caption-width-right:250:[[http://hydra-media.cursecdn.com/smite.gamepedia.com/e/e6/Neith_Intro_6.ogg "I'm really looking forward to this!"]]]]
678
679-> '''Voiced by:''' Creator/LindsaySeidel
680-> '''Basscannon Skin Voiced by:''' Creator/PattyMattson
681-> '''[=BuccaNeith=] Skin Voiced by:''' Creator/LindsaySeidel
682-> '''Carnaval Queen Skin Voiced by:''' Valerie Zunzun
683-> '''Desert Dragon Skin Voiced by:''' Creator/VeronicaTaylor
684-> '''Harajuku Skin Voiced by:''' Creator/LindsaySeidel
685-> '''Midnight Glamour Skin Voiced by:''' Heather Gonzalez
686-> '''Moonlit Scout Skin Voiced by:''' Mary Morgan
687-> '''Ms. Diagnosis Skin Voiced by:''' Creator/LindsaySeidel
688-> '''Mystic Defender Skin Voiced by:''' Debbie Wittenberg
689-> '''Sakura Android Skin Voiced by:''' Julie Shields
690-> '''Scarlet Dangerfield Skin Voiced by:''' Creator/AmberLeeConnors
691-> '''Shadow Weaver Skin Voiced by:''' Alba Ponce de Leon
692-> '''Star Strike Skin Voiced by:''' Creator/FrydaWolff
693-> '''Swift Scurrier Skin Voiced by:''' Creator/StephanieSoutherland
694
695Born from the primordial waters, Neith was the first of Egypt's goddesses. She protects and cares for the people, hunting to provide them with food and clothing. When they die, she weaves the shrouds that protect the souls of the departed. And on those shrouds were the threads of fate, which form patterns only she can see.
696
697Neith is a simple Hunter goddess who focuses more on early game damage, as opposed to late game like other Hunters.
698
699
700* Her passive, ''Broken Weave'', creates little wispy Broken Weaves every time an enemy god dies, each lasting a minute or until used. Neith's abilities gain secondary effects if they hit a Broken Weave.
701* Her first ability, ''Spirit Arrow'', fires an arrow that passes through walls and enemies, damaging and immobilizing them. Both effects are stronger on the first target hit. If ''Spirit Arrow'' hits a Broken Weave, it explodes, damaging and rooting all enemies in an area.
702* With her second ability, ''Unravel'', Neith unravels the world weave in a target area, damaging and reducing the attack speed of all enemies caught within. Additionally, Neith heals for up to three enemies hit and heals twice as much for any Broken Weave caught in the area.
703* Her third ability, ''Back Flip'', deals damage and slows all enemies in a cone in front of Neith, launching her backwards and additionally creating a Broken Weave where she stood.
704* Neith's ultimate ability, ''World Weaver'', has her kneel down and charge up a single powerful arrow. She can target any enemy god visible to any of her teammates, regardless of distance or obstructions. This ability will always hit its target, the only exception being if another enemy god walks into the arrow's path. The arrow deals damage and stuns, with the effects being reduced if it wasn't charged all the way.
705
706Neith's alternate skins include Mischievous Neith, Worldweaver Neith, Ms. Diagnosis Neith, Carnaval Queen Neith, [=BuccaNeith=], Eager Neith, [=InstaKill=] Neith, Harajuku Neith and Scarlet Dangerfield Neith.
707----
708* ActionMom: Just so you know, she is the mother of Ra, Khepri, Sobek, Serqet and Apophis. [[DependingOnTheWriter In some versions]], she's also considered the mother of Thoth, but it seems the devs have chosen to go with the "willed himself into existence" route instead.
709* AdaptationalModesty: The strap-like covering Neith is wearing isn't exactly like how ancient Egyptian women would have worn clothes...because instead, they probably would have been straps holding up a dress that didn't cover their breasts at all.
710* AdaptationalSkimpiness: Continuing from the trope above, nonetheless, most of Neith's body would have been covered by a dress in usual portrayals.
711* AntiFrustrationFeatures: Neith used to be able to target her Broken Weaves with her ultimate, causing them to explode. This feature was removed because it was too hard to aim at the intended target if an enemy god was standing close to one.
712* AnthropomorphicPersonification: Of the primordial waters of creation.
713* BigScrewedUpFamily: Neith is the oldest being on the Egyptian Pantheon, mother of Sobek, Serqet, Khepri, Thoth, Apophis and Ra, grandmother of Bastet and Anhur, great-grandmother of Geb, great-great-grandmother of Eset and Osiris, and great-great-great-grandmother of Anubis.
714* ChargedAttack: ''World Weaver'' won't deal its full damage and stun unless charged to full.
715* {{Combos}}: Her ''Broken Weave'' passive creates them on the ground for a short duration where enemy gods die and from casting ''Back Flip''. They can be struck by her other abilities for bonus effects.
716* CoyGirlishFlirtPose: One of her idle animations, which can be seen in the picking screen. [[{{Fanservice}} And then she does a stretch...]]
717* CrosshairAware: Her ultimate, ''World Weaver'', clearly shows the intended target it's homing in on. The target may thus use abilities to mitigate or avoid it, or [[TakingTheBullet inform their allies to stand within its path.]]
718* CrutchCharacter: Loaded with utility and respectable base damage on her abilities, but none of these scale in damage to be quite as good later in the game, nor does she have any innate steroid effects that improve her basic attacking. She's still a Hunter and she still hurts in late game, but doesn't scale as well as most.
719* TheCutie: Her idle animations include playing an AirGuitar with her bow happily, and looking behind her before clapping happily. She's also a PerpetualSmiler. Her lines are delivered in a sweet and endearing tone, and she frequently giggles...even when accompanying abilities being used against her enemies. Her taunts include telling her enemies she's proud of them for trying so very hard or assuring them "Awww, it's ok, it happens to everyone!"
720** ''Especially'' one of her lines while using Spirit Arrow: "Wait for meeeee! Hee hee!"
721* DeadPersonConversation: Surprisingly she does this in the [[ComicBook/{{Smite}} comics]] [[spoiler:with [[Characters/SmiteRomanPantheon Hermes]], who's just been buried.]]
722* ForestRanger: Her Moonlit Scout basically makes her a dark elf one. One of her introduction lines even has her say [[CantArgueWithElves about how they're better]].
723* HomingBoulders: Her ultimate, ''World Weaver'', is a shot that will go toward her intended target.
724* HopeSpot: As a result of her ultimate. You managed to get away from the fight with barely any health left, but now you're safe.... and then the big crosshair appears on you.
725* ImprobableAimingSkills: ''World Weaver'' can be aimed at any enemy Neith can see around her or from allied sight, and will zoom in on that target.
726* JigglePhysics: Quite blatant for her victory animation, linked below.
727* LifeDrain: Her ''Unravel'' ability heals her based on number of enemies hit, up to three.
728* MagicalGirl: In her Mystic Defender skin.
729* MasterOfThreads: As a goddess of weaving, she literally wove the world into being. Her first ability allows her to utilize the threads of fate left by dead enemies and her second ability lets her briefly unravel the skeins of reality itself. When she dies, she also creates a cocoon of magical threads around herself before disappearing.
730* {{Matriarchy}}: She is the Matriarch of the Egyptian Pantheon.
731* MsFanservice: Neith's shapely body is barely covered by her choice of dress, she's a flagrant example of TheCutie, with a beaming smile on her face, an endearing tone, and a sweet personality that includes playing an AirGuitar with her bow as a pre-game animation, and her victory animation is a take on the JustForFun/CaramelldansenVid, [[https://www.youtube.com/watch?v=TB2z2rbTQLQ complete with music.]] She's less of this in the [[ComicBook/{{Smite}} comics]], but still shows some signs it. LampshadedTrope since the comic has Mercury stare in awe at her at first sight.
732* NaughtyNurseOutfit: As an alternate skin, [[PunnyName Ms. Diagnosis.]] It has her firing giant syringes instead of arrows.
733* NavelDeepNeckline: Her outfit has a plunging neckline. Ties with Aphrodite in "This doesn't cover nearly well enough."
734* NavelWindow: Her Shadow Weaver skin covers up part of her midriff, but still leaves a small area around the belly button exposed.
735* NoArcInArchery: Her shots disappear when their maximum range is reached. ''World Weaver'' has no maximum range and, of course, travels in a straight line the entire time. [[AWizardDidIt But hey, she's a goddess.]]
736* PirateGirl: The Buccaneith and Sea Shanty skins. Complete with pirate talk and switching her bow to a blunderbuss!
737* PerpetualSmiler: Some gods take to the battlefield with a stern look. Neith is not one of those gods.
738* PrimordialChaos: Neith is the very first goddess, and the one who created/wove the entire universe/world.
739* SadlyMythtaken: Her bubbly attitude is decisively artistic licence. Oddly, Neith's appearance in Smite does shows the developers did genuinely research her [[note]]She is mentioned as the first goddess born out of waters and nothing else, which refers to her being interpreted as a personification of the primordial waters of creation at some point, and her role creating the universe as a weaver is indeed one of her myths. She was also symbolized with arrows and was a goddess of hunting, described as caring for humanity through it, making weapons, and guarding the corpses of dead warriors. One of her jokes even mentions other historical artistic representations of her having a lioness's head.[[/note]] and she ''is'' a lesser-known FlatCharacter as often happens with primordial deities. When Neith appears in SMITE’s in-game event lore, she drops the GenkiGirl persona to be more wise, mature and far-seeing, which is closer to her myth as a creator goddess and senior matriarch of the Egyptian pantheon.
740* SheFu: Minor example in ''Back Flip''.
741* ShipTease: In the [[ComicBook/{{Smite}} comic]] she has this with [[Characters/SmiteRomanPantheon Mercury]].
742* ShoutOut:
743** Her victory animation is one of the world's many examples of JustForFun/CaramelldansenVid and more specifically [[https://www.youtube.com/watch?v=b3d2o6caTMA was likely based off this video]]. You can see it under her MsFanservice section.
744** Scarlet Dangerfield isn't just a Neith skin, [[https://youtu.be/B5PSjqOxSMI?t=129 it's also an actual woman that works at Hi-Rez]].
745* SpyCatsuit: Worn on her Scarlet Dangerfield skin, where she of course becomes an ActionHero sort of spy.
746* {{Stripperiffic}}: One of the most extreme examples, even among the other goddesses. Neith, however, [[LampshadeHanging lampshades]] it along with the irony of being titled "''Weaver'' of Fate" in one of her jokes.
747--> ''"I'm a weaver you know. I once wove the whole world into creation... but oddly enough, never found the time for pants."''
748* TakingTheBullet: Other enemy gods can get in front of her ''World Weaver'' projectile to intercept it.
749* TheMaker: Is stated that Neith wove the entire universe/world.
750* TimeAbyss: Neith is extremely old, to the point of predating the universe itself, and also being the one who created it.
751* WarGod: You'd likely never guess this without reading her backstory.
752* WolverinePublicity: Pretty much the poster girl of Smite because of her ease to use (and potential power on pro levels), not to mention being the Goddess you use in tutorials, coupled with [[MsFanservice her looks]] and [[TheCutie her cheery personality.]] Expect to see her a lot in promotional materials. Kind of ironic, when you notice how she's fared from the actual myths (Quite rarely appeared and very much forgotten to modern minds).
753[[/folder]]
754
755[[folder:Nut, Goddess of the Sky]]
756[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/nut_smite.png]]
757
758->Voiced by Suehyla El-Attar Young
759
760The Egyptian goddess of the sky and the cosmos, Nut is the wife of Geb, the god of the earth. While the two deeply loved each other, their relationship earned the ire of Ra, who forbade their relationship under the concern of it challenging his reign. Separating them, Nut has long served as a background character in ''Smite'', detailing the lore of the gods below as Geb waited for their return. However, when the stars aligned and Nut descended from the heavens, something... changed with her presence. Now single-mindedly supporting Ra's decision, her emergence in the realm of the divine is certain to make conflict between the gods above and below, bringing both questions of Ra's morality and the longing some gods feel for her to rekindle their lost love.\
761
762Nut is the first god to be released in 2024, and the final god release for Smite 1. She is a Hunter who is swift with her basic attacks and abilities, weaving between each other as needed.
763* Her passive is ''Flux'', which gives her a stacking Attack Speed buff each time she deals damage with an ability.
764* Her first ability is ''Convergence'', which passively grants her up to four orbs when dealing damage with basic attacks, generating them twice as quickly when hitting enemy Gods. When activated, she converts these orbs into empowered basic attacks that fire two additional projectiles that converge as they travel, firing one boosted basic attack by default and up to four more depending on how many orbs she held when triggering the ability. Boosted auto attacks can pierce enemies and deal ability damage with the side projectiles, but deal reduced basic attack damage with the center shot. At any time, Nut can cancel the ability to hold on to orbs as needed.
765* Her second ability is ''Crashing Comet''. Nut drops a comet from the sky which damages and Trembles enemies in a large area. Enemies directly struck with the comet take a second burst of damage and are Rooted.
766* Her third ability is ''Warp'', which teleports her a short distance in the direction she's moving. After the warp, she fires three projectiles that randomly target enemies near her destination, prioritizing gods. Enemies hit by the blasts are damaged and afflicted by a stacking slow. Using ''Warp'' resets the cooldown of ''Convergence''.
767* Her ultimate is ''Skyfall''. Nut takes to the skies as she gathers energy for a powerful attack. For a few seconds, she can move freely before launching a black hole at a target area that damages enemies directly struck by it. The black hole will then emit a gravity surge in a larger area that damages enemies a second time, pulling anyone hit to the center. After throwing the projectile, Nut returns to her initial location.
768----
769* AnthropomorphicPersonification: Of the sky. [[RareFemaleExample Unusual as typically the main sky god in a lot of religions is male]], but Egypt had a distinct thing for sky goddesses.
770* TheCameo: Appeared in the skybox of the Domination game mode, which is no longer playable. The reveal of her being the Lady of the Lore retroactively turns the God Reveals into these.
771* EuphemisticNames: A LampshadedTrope with one of her joke voicelines, she insists her name is pronounced "Nuit" and wonders in confusion why mortals not only call her "Nuht", but find it funny[[labelnote:Explanation]]It's a slang term for cumming[[/labelnote]].
772* MoreThanMindControl: While unclear on the details, Nut seems to agree with some of Ra's sentiments that she should separate from Geb, though the latter does not understand why, making him think that Ra manipulated or brainwashed her.
773* NotSoAboveItAll: Nut is generally portrayed as a serious and dignified goddess. However, throughout her tenure as the Lore Lady, we have seen her initiating a RageQuit after Ratatoskr hijacked her role in his reveal, arguing with and trying to one-up the other narrator about whose narrative style is better after being ridiculed for not having an announcer pack, petting Fenrir like he's just her pet dog (to follow up with a meme from the community), narrating about what if the minion is a selectable god amongst the roster... All those comical antics truly came from Nut herself.
774* OppositesAttract: Zigzagged. Geb's the earth and she's the sky and their relationship seemed to work at first. But Ra found it to be "unfit" and Nut changed her mind and agreed with him. Geb still doesn't see what was wrong with their union and thinks Ra brainwashed Nut into agreeing with him.
775* StarCrossedLover: With Geb. Not only are they of opposing natures, but their relationship is forbidden by Ra. He physically sent another god, Shu, to literally come between them and keep them apart. Geb can only look up at the sky longingly now.
776[[/folder]]
777%%!!Upcoming

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