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1[[center: [- [[Characters/{{Pokemon}} Main Character Index]] > Characters/PokemonMysteryDungeon > '''Super Mystery Dungeon'''-]]]
2
3This is a character sheet for ''VideoGame/PokemonSuperMysteryDungeon''. Beware of spoilers.
4----
5
6[[foldercontrol]]
7!Protagonists
8
9[[folder:The Player]]
10
11A human who has been transformed into a Pokémon, and struck with amnesia.
12------
13* AllLovingHero: The player can connect and make friends with ''every single species of Pokémon'' up to this point in the series. [[spoiler:Even Pokémon who were their enemies in the main story can be connected with.]] Several NPC Pokémon even comment on how kind and approachable the player character is.
14* AmbiguousGender: Your player character's gender is not specified, since your player character is meant to represent you, the player. This, however, gets caught in a snag if the player's Pokémon has gender differences, (e.g. Female Pikachu have a notch in its tail to look heart-shaped.) as the appearance defaults to a male Pokémon's appearance.
15* AmbiguousSituation: The Hydreigon from ''Gates to Infinity'', when talked to, is surprised that the player cannot recognize him. This implies they have met at some point, but no more details are given about this.
16* AmnesiacHero: They're [[spoiler:Mew's human partner, who helped defeat Dark Matter originally]].
17* BackFromTheDead: [[spoiler:After being petrified by Nuzleaf and Yveltal, they and their partner travel over the voidlands, the game equivalent of Hell, to return back to life.]]
18* BigBrotherInstinct: [[AmbiguousGender Or whatever kind of sibling you would be]]. They're very quick to jump at the chance to save any child. When Goomy was trapped in a forest, they decided to go save him when no one else would. When they hear of a little girl going into a dangerous dungeon full of aggressive insects, they instantly cut school to go save her. [[spoiler:When Mew, someone considered a child, was missing after they regained consciousness, they stopped at nothing to look for him.]]
19* BrutalHonesty: They have their moments. Most notably when they tell Nuzleaf that they didn't miss him at all during his first absence.
20** Part of the reason for their Brutal Honesty tendencies may be [[FridgeBrilliance because the player only gets to see their thoughts]], so it's not actually clear how much of their ruder comments get voiced. Here's one example from after the PC reveals they are a human to the expedition society.
21--->'''Partner''': "Even though Jirachi told everyone about your past, they just accepted it like it was no big deal."
22--->'''Player''': (That's one way of looking at it...but I'm pretty sure everyone just wanted to hurry up and eat.)
23* ButNowIMustGo: Lampshaded by the player, as they realize that with [[spoiler:Dark Matter]] defeated, it must mean they have to go back home to the human world. [[spoiler:In one of the most heartbreaking moments in the whole ''Mystery Dungeon'' sub-franchise of games (which is saying a lot), this is cruelly subverted, in that it's your partner that must leave instead.]]
24* CassandraTruth: When the player tells the class about how they were a human, Pancham's jerkassery convinces everyone (but the partner) into thinking they're a liar. Ultimately averted when the player and partner rescue Budew in Nectar Meadow.
25* DecoyProtagonist: The story centers much more on the partner than the Player.
26* DudeWheresMyRespect: Pancham may give them a pass for rescuing Budew, but the guy doesn't think too highly of them anyway, much less to their partner.
27* FirstPersonSmartass: Easily the snarkiest of the ''PMD'' protagonists so far, even if they don't always speak their mind. Seriously. They can rival [[Franchise/AceAttorney Phoenix Wright]] in terms of internal snark at points.
28* {{Foil}}: To your Partner. Both are school-aged, amnesiac kids adopted by local adults at Serene Village, but your Partner is loud, mischievous, and outgoing compared to your more responsible, quiet, introspective attitude.
29* FountainOfYouth: It's heavily implied that their transformation into a Pokémon also aged them down quite a bit, as they act far more mature than a kid would, and even [[LampshadeHanging lampshade]] when people start referring to them as such.
30* KidHero: Zigzagged. Their Pokémon body is apparently grade-school-aged, but their thought processes strongly suggest that their mind is actually a lot older than that.
31* KleptomaniacHero: They can find shining spots outside of dungeons that give them a free item, even if it's inside another Pokémon's house. Naturally, they have no problem swiping them regardless.
32* HeterosexualLifePartners / PlatonicLifePartners: Starts a little rocky, but they eventually turn to this for the partner.
33* LaserGuidedAmnesia: As per usual for the series. [[spoiler:This time, it's to avoid whatever mistakes the player and Mew did in the past against Dark Matter.]]
34* LeaningOnTheFourthWall: [[spoiler:When the partner leaves the Pokémon world, they say that "this wasn't supposed to happen," referencing how it's normally the player who leaves in all the other games, not the partner.]]
35* NiceGuy: Similarly to the Partner, they are usually sweet Pokémon.
36* OlderThanTheyLook: Possibly. Especially given your surprise that you "look like a kid" to the other Pokémon.
37* OpenMouthInsertFoot: At several points, the player says things that lead to disbelief and misunderstandings. Most notably, when your partner asks if you find them annoying, regardless of your answer, you'll phrase it in a way that hurts their feelings and makes them avoid you for several days.
38* OurHeroIsDead: The player is [[spoiler:turned to stone after Nuzleaf decides they have [[YouHaveOutlivedYourUsefulness outlived their usefulness]]. Since Pokémon are turned to stone by having their life energy sent to the Voidlands, it's similar enough to this trope]]. They get better, though.
39* OutOfFocus: Compared to the Partner, who the story is more centered around. The player doesn't have any special abilities or mysteries to their character aside from their amnesia, and [[spoiler:while their backstory as Mew's human partner from the past is touched upon during an endgame {{Infodump}}, it's never expanded upon beyond that, not even during the post-credits content]].
40* PuppyDogEyes: How they convince Nuzleaf to accompany them.
41--->'''Nuzleaf''': Consarn it all, don't go lookin' at me with those baby-doll eyes!
42* RedOniBlueOni: The more quiet blue to the Partner's outgoing red.
43* TheReveal: [[spoiler:They were actually the legendary partner of Mew in the past, and they were sent forward into the future to safeguard it from an ancient threat.]]
44* SilentSnarker: You can read their InnerMonologue, and it's pretty snarky.
45* SupportingProtagonist: The story is more about the player character's partner. The player's character acts more as a conduit for which the partner goes through CharacterDevelopment.
46* TheVoiceless: Kind of. While the player character clearly speaks to the other characters on a few occasions, you're never actually shown what they are saying. Instead, you can only see their thoughts. There are several points where you might easily confuse said thoughts with actual dialogue, given how other characters react. Subverted at one point of the post-game, where the player speaks actual dialogue.
47** This gets especially ridiculous when you realize that even ''one-word exclamations'', like the PC happily screaming their ''Partner's name'', is still represented as a thought, instead of actual spoken words. One has to wonder why didn't just remove the parentheses whenever the player actually speaks outside of their InternalMonologue like in the past three games.
48* WrongGenreSavvy: [[spoiler:After Dark Matter is defeated, The Player assumes that with the job done, it's The Player's time to depart from the Pokémon world. This suposition goes as per the norm in the previous games from the series, but it is actually The Partner who has to leave.]]
49[[/folder]]
50
51[[folder:The Partner]]
52
53The player's most trusted [[ExactlyWhatItSaysOnTheTin partner]] and best friend. They attend the local school in Serene Village, but dream of becoming part of the Expedition Society in Lively Town.
54------
55* AllLovingHero: One of their defining traits, this shows up at several key points in the game, and in fact, is what ultimately motivates many characters to change. (spoilers ahead)
56** When facing down [[spoiler:Giratina, it tells them that they can go if they just leave the school bullies, Pancham and Shelmet. Partner refuses, and exclaims that bully or not, they're still friends]].
57** After defeating the emissary, [[spoiler:and finding out that Giratina was just an illusion created by a bunch of homeless Litwick who need to scare people to feed, Partner is willing to let Litwick stay in Serene Village, on the condition that they do nice things for the villagers as well]].
58** When [[spoiler:seeing Latias get turned to stone on the Air Continent, Partner is instantly willing to rush over to help, and their kind nature paired with Archen's vouching is ultimately what convinces Entei that you're not the culprit]].
59** In the finale, you're facing down [[spoiler:[[EldritchAbomination Dark]] [[OutsideContextProblem Matter]]]], a NighInvulnerable villain [[spoiler:who is born from discontent and therefore supposedly unkillable. Partner, however, [[ThePowerOfLove defeats him by accepting him]], and accepting that discontent will always be a part of life; [[EvilCannotComprehendGood a concept so foreign that Dark Matter can't do anything in response.]]]]
60* AmbiguousGender: Contrary to popular belief, the cool and cute, options do not determine the partner's gender, just which Pokémon the partner is more likely to be selected as by the quiz. Their gender is never actually specified, unless you choose Pikachu, in which case they either do or don't have a notch in their tail. [[spoiler:And either way, the gender question is further complicated by being an aspect of Mew, a Pokémon with NoBiologicalSex]].
61* AmnesiacHero: [[spoiler:They are an aspect of Mew, who doesn't remember their previous life until the epilogue of the game.]]
62* BackFromTheDead: [[spoiler:At the epilogue, the player character's deepest wish of being reunited with their partner, paired with their determination to protect Mew at Purity Cave, managed to bring back their friend from non-existence.]]
63** And before that, [[spoiler:they escaped the Voidlands, the equivalant of hell, after being turned to stone by Nuzleaf and Yveltal alongside the player]].
64* BadLiar: They do lie on occasion, but will almost always turn around and tell the truth immediately after the fact.
65* BigEater: Although not quite to the level of Swirlix, they're still shown to be a pretty heavy eater, and are often quite excited for food.
66-->'''Partner''': (after complaining about a heat wave) "It's times like this, that you just have to eat a ton!"
67* BrutalHonesty: While they sometimes try to lie, they don't really have much tact when it comes to telling the truth.
68--> '''Partner''': "Nobody believes anything you have to say right now, [[HelloInsertNameHere {Player Name}]]."
69--> '''Player''': (Wow, no punches pulled there...)
70* ButNowIMustGo: [[spoiler:In a major twist of the formula, The Partner has to disappear instead of you.]]
71* BewareTheNiceOnes: Kicks Beheeyem's ass after [[spoiler:escaping from the Void Lands]].
72* CheerfulChild: To the point that the other kids find them annoying. Later in the story, the partner's optimism is critical as a HopeSpot for the player character.
73* CloudCuckooLander: They're totally off-the-wall crazy. Best captured during a sequence where they straight-up admit to a bunch of Drilbur that they intend to sneak past them.
74--> '''Partner:''' "It's okay! We'll be super sneaky so you won't even notice!"
75** Notably also, they're the only person who believes your story about being a transformed human right away, despite the other kids pointing out how illogical the story sounds.
76** They at one point admit that heat turns their brain "flunky."
77** There's also this exchange with their dad:
78-->'''Carracosta''': "It's not just me who thinks so! Everyone in the village agrees! Don't you have any common sense?"
79-->'''Partner''': "I guess I don't!"
80* CharacterDevelopment: Starts off as immature and rambunctious, but they mature throughout the game.
81* CurseCutShort: By itself, when [[spoiler:the Legendary Beasts are getting to their nastiest towards itself and the player]], it is about to try to shut them up, but decides against it. His InternalMonologue implies it was going to be kind of rude, if not outright this trope:
82-->'''Partner''': Hey... (I guess I know what would happen if I said what I wanted to say. They'd just growl at us angrily again, so I won't say it.)
83* DudeWheresMyRespect: The partner takes it more personally than the main protagonist. His CloudCuckooLander attitude is a reason why Pacham bullies them often, deeming him annoying, and why Watchdog chews them out more than the other teachers.
84* EstablishingCharacterMoment: First time you meet them, they basically are very excited to meet you, push you into town before you get a chance to speak, then all the adults yell at them because the kid did something irresponsible and run after them.
85* ExtremeMeleeRevenge: Implied, when your partner rescues you and Espurr from [[spoiler:one of the Beheeyem in the Expedition Society]], the camera [[BattleDiscretionShot cuts away]] while they furiously ask them how [[spoiler:the Beheeyem could [[YouKilledMyFather attack Carracosta]] and the rest of Serene Village]]. Espurr then pulls them away and points out that [[spoiler:the Beheeyem]] isn't even fighting back anymore.
86* GeniusDitz: Pretty strange at times, but they have their moments of insight.
87* GodWasMyCopilot: They are [[spoiler:a living aspect of Mew]].
88* HappilyAdopted: Just like you, they woke up with amnesia in the forest and were adopted by a local adult. In their case, Carracosta serves as their guardian, and though he scolds them a lot, they clearly have a good, loving relationship.
89* HeterosexualLifePartners / PlatonicLifePartners: With the main protagonist, soon enough.
90* IJustWantToHaveFriends: Their whole goal in life is just a have a ton of friends, which is why they go so far out of their way to be friendly to you early on.
91--> '''Partner''': One day, we'll have more [friends] than we can count. Just like the stars in the sky!
92* KidHero: A school age Pokémon destined to save the world.
93* ManicPixieDreamGirl: [[AmbiguousGender Or whatever]]; they certainly fit the mold, constantly running off on mischievous adventures and dragging you into trouble with them.
94* NaughtyIsGood: They have a crazy reputation across town for being a naughty troublemaker, but regardless, their adventurous, fun-loving spirit is only ever portrayed as a good thing.
95* NiceGuy:
96** Your partner immediately offers to show you around the village a minute after meeting you, although they're rambunctious about it.
97** [[spoiler:Also, even though Pancham and Shelmet have been jerks to your partner and your partner is shaking in terror, your partner defiantly refuses to sacrifice their spirits to the Dark Emissary.]]
98* ThePollyanna: Even being disliked and doubted by all of the people of their hometown only makes them even more determined.
99* PurelyAestheticGender: When the personality quiz asks you if your partner is "cute" or "cool," you're actually deciding their gender (specifically, if you pick "cool", your partner is male, whereas if you pick "cute", your partner is female). But unless your partner is a Pikachu, you aren't likely to notice, as none of the other Pokémon have gender differences, and normally gender-specific moves like Attract work on all Pokémon in the ''Mystery Dungeon'' games.
100* RageBreakingPoint: After [[spoiler:getting back out of the Void Lands and finding everyone, including their adoptive father, turned to stone, they do their best to hold it all in because of the sheer desperate situation they're in, and manage to hold up all the way until they make it back to Lively Town and find everyone there turned to stone too. At this point, the partner has to take a moment by themselves and heads off to another part of the expedition building. The Player and Espurr are then attacked by a Beheeyem, and when the partner comes back to see this, they finally can't take it anymore and nearly ''beat the Beheeyem into unconsciousness'' before the Player and Espurr are able to calm them down again.]]
101* RedOniBlueOni: The rambunctious red to the Player's quiet blue.
102* StockShonenHero: Fits all of the check boxes (while potentially being a rare female example), being adventurous, determined, and despite being BookDumb, are very motivated to make a name for themselves while making new friends. They are a DeconReconSwitch of sorts; at the start of the game the above traits are exaggerated to the point of them alienating others and being viewed as glory-seeking lazy trouble maker by their village. Their CharacterDevelopment focuses on maturing themselves to become a real hero that expresses those traits positively.
103* TooDumbToFool: Early in the game, the vice principal Watchog is teaching a class on [[MagicalAccessory looplets]]. He explains that since it is impossible for him to show them what the emeras inside them look like (since they're outside a dungeon), he offers to use his power as the vice principal to put the image in their minds of an emera. It works! Until...
104--> '''Partner''': "[[BaitAndSwitch Isn't that just a drawing?]]"
105* WalkingSpoiler: They were [[spoiler:a form of Mew; a previous legendary war hero against Dark Matter]].
106* WhyDidItHaveToBeSnakes: Has a fear of ghosts which made the to trip to the [[BigBoosHaunt Ancient Barrow]] that much harder on them.
107
108[[/folder]]
109
110[[folder:Mew]]
111A carefree Pokemon who is actually the legendary hero that defeated Dark Matter in the past. They replace the Partner during the epilogue.
112------
113* AmnesiacHero: This [[spoiler:reincarnation of Mew doesn't remember the past lives they had as the Hero against the Dark Matter or as your Partner]].
114* BadassAdorable: [[spoiler:Mew pretty much had the battle against Beheeyem and Nuzleaf in the bag before you had the chance to rescue them.]]
115** As for the adorable part, well, the player even comments on it!
116--->'''Player''': (Mew gets sleepy so easily... I suppose kids are like that, huh? Mew is pretty adorable, I guess...)
117** In fact, Mew is so cute, a whole bunch of random NPC's comment on it too.
118--->'''Togepi''': "Who is that kid with you? Such a cute shade of pink!"
119--->'''Fletchling''': "That kid is cute!"
120--->'''Goomy''': "What a cutie!'''
121* CheerfulChild: [[spoiler:Is called a child multiple times and is rather happy-go-lucky just like the Partner.]]
122* ExpectingSomeoneTaller: Despite [[spoiler:being the hero of legend]], they have a laid-back attitude and a cutesy appearance that takes the Player character off-guard.
123--> '''Player:''' "YOU'RE Mew?"
124--> '''Mew''': "Yup, I'm Mew! Why? Am I famous or something?"
125* LivingLegend: [[spoiler:Mew and a human (you) led a rebellion that narrowly defeated Dark Matter in the past, though they couldn't get rid of him for good.]]
126** Subverted later, it seems, as in the epilogue, [[spoiler:none of the other expedition society members seem to recognize him, nor are they particularly thrilled to have him on-board]].
127* MythologyGag: Mew is first found in the Mystery Jungle, the place where, in the ''[[VideoGame/PokemonMysteryDungeonExplorers Explorers]]'' games, Mew guarded one of the Seven Treasures.
128* PoorCommunicationKills: [[spoiler:Mew was casually beating up Nuzleaf and the Beheeyem before they had any chance to tell them the kidnapping was faked. Once they do that, Mew stops and starts playing along.]]
129* ReplacementGoldfish: [[spoiler:Replaces the partner for a short amount of time during the epilogue.]]
130* TheThingThatWouldNotLeave: After you find them at the end of Mystery Forest, they just decide to stick around, even though the PC is clearly distressed at this development.
131-->'''Mew''': (Cheerfully Oblivious) "Well then, let's go! I'm with you!"
132** Later commented on by your fellow Expedition Society members.
133--->'''Archen:''' "So basically what you're saying is... Mew followed you home, and now we have a new member?"
134--->'''Jirachi''': "Not another kid..."
135* UnusuallyUninterestingSight: In spite of Mew being a Mythical Pokémon [[spoiler:and a LivingLegend]], none of the [=NPCs=] treat them as anything special. {{Justified|Trope}} in that most of them don't even realize Mew is a Mythical Pokémon, and those that do were already familiar with one, so they don't find it to be a big deal.
136* WalkingSpoiler: Once the main story is finished it's no longer possible to seperate the connections between Mew and [[spoiler: your partner]].
137* YouRemindMeOfX: [[spoiler:A ''lot'' of NPC's comment that Mew reminds them of your Partner. This is especially heartbreaking if you go back to Serene Village and talk to Carracosta.]]
138-->'''Carracosta''': [[spoiler:''(Happy)'' "Oh it's you, [Player]!" ''(Looks at Mew, shocked)'' "Huh!? Is that [Partner]...?" ''(Crestfallen)'' "Nope, it isn't...What's wrong with me? They don't look anything alike. I guess I'm getting old..."]]
139[[/folder]]
140
141!Serene Villagers
142
143[[folder:Nuzleaf (Unmarked Spoilers)]]
144
145A Pokémon who had only recently moved to Serene Village, and isn't entirely familiar with their ways. He adopts the player after finding them in the forest.
146-------
147* TheAtoner: Nuzleaf remembers all the misdeeds he caused while being possessed, and so he works hard in the post-game story to give the player another chance to reunite with their departed partner.
148* BigDamnHeroes: He, Yveltal, and the Beheeyem take this role during the Boss Fight against Dark Matter. They didn't last long, and it's up for the player to clean it up.
149* BitchInSheepsClothing: Pretends to be the character's [[ParentalSubstitute guardian]] in order to get them to activate the Luminous Spring so he could destroy it. Subverted in that he's not really evil, but being controlled by Dark Matter.
150* BrainwashedAndCrazy: Just like Yveltal and the Beheeyem, he's controlled by Dark Matter.
151* DarkIsEvil: A Dark-type Pokémon that happens to be one of the antagonists. Ultimately {{subverted|trope}}, as it turned out he was BrainwashedAndCrazy. He ultimately tries to earn forgiveness in the epilogue.
152* TheDragon: Being the one pulling the strings to make sure everything goes smoothly, Nuzleaf is either this to Yveltal or is one of Dark Matter's CoDragons with the former. The chain of command is unclear due to how little they interact with each other onscreen.
153* {{Foreshadowing}}: When he joins the player in Open Pass, as well as the player and partner when attempting to climb Revelation Mountain, there is one oddly out-of-place move in his arsenal: [[ThePowerOfHate Frustration]].
154* EvilerThanThou: His first act of evil onscreen is to petrify Krookodile, who seemed to be the antagonist until then.
155* FunetikAksent: The way his dialogue is written suggests he has a Southern accent.
156* HandsOffParenting: In stark contrast to Carracosta, your Partner's rather strict father figure, Nuzleaf is basically never around, and pretty much just lets you do whatever you want.
157* TheHeavy: Even though Yveltal's presence is revealed shortly after Nuzleaf betrays The Player, and Dark Matter's is the actual BigBad, Nuzleaf is the main antagonist for most of the second half of the story.
158* HeelFaceTurn: After being released from Dark Matter's influence.
159* HoldYourHippogriffs: He speaks like this '' a lot''.
160* ManipulativeBastard: Possessed Nuzleaf certainly qualifies, as after one of the Beheeyem's psychic attacks induced amnesia on the Player, who was fighting him before that, he pretended to be a father to them, as he was leading them to destroy the Spring that only they can access.
161* MightyGlacier: Nuzleaf has a very strangely high amount of HP for being lower than level 30, while way too many allies won't even get to triple digits until ''level 70'' or so.
162* MyGodWhatHaveIDone: After the events in the storyline, Nuzleaf deeply regrets his actions and can't bother showing his face around Serene Village. He redeems himself somewhat in the epilogue, however.
163* MyGreatestFailure: Can't bring himself to show his face to the Player after what he has done.
164* OpenMindedParent: Nuzleaf is more lenient when it comes to the player running around playing. He can't stop them from running around exploring, just as long as they are careful.
165* OutGambitted: By Ampharos. Nuzleaf never saw his plan coming, and it was derailed quickly as a result.
166* ParentalSubstitute: Acts as the father figure to the player. This turns out to be a ruse to trick the Player Character into doing what he wants.
167* PutOnABus: He leaves Serene Village, never to be seen again, due to feeling shame for what he has done to the player. But he told Carracosta to let them know that [[IShallReturn they will see each other again]] somehow, somewhere.
168** TheBusCameBack: At the very end of the epilogue, he and the Beheeyem kidnapped Mew to get the Player to follow them and trick them by making them think that they were going to kill the little guy. Turns out to be false, as they needed the Player to show enough resolve to deny that, so that the Partner could come back. He redeemed himself. He and the Beheeyem are now living in Serene Village, and when you talk to him, he greets you with open arms and a smile.
169* SouthernGentleman: A fake one at first, though this becomes genuine after his HeelFaceTurn.
170* WalkingSpoiler: Due to his BrainwashedAndCrazy nature.
171[[/folder]]
172
173[[folder:Carracosta]]
174The Partner's adoptive strict father. Though he scolds them a lot, he is actually a sweet-natured person (and apparently a great chef).
175---------
176* AngerBornOfWorry: He was severely angry when he found out that the Partner and the Player snuck out from their houses at night and went to a forbidden place. His anger gets directed towards you when your partner falls asleep, but according to Nuzleaf, he was angry because he was so worried about them.
177* BreakThemByTalking: Apparently, Carracosta is infamous for his long, overbearing lectures, and you face the full brunt of it as punishment for sneaking out at night in one chapter (your partner is asleep due to exhaustion, but that's another story, ''and'' they face their own punishment later). This lasts until the break of dawn, literally, and you become exhausted yourself, even after you try to sleep back in your own house.
178* CharacterCatchphrase: [[YouFool "You FOOLS!!"]]
179* FantasyForbiddingFather: He starts off this way, always telling your partner not to go on adventures and specifically forbidding them from leaving for Lively Town to join the Expedition Society. [[spoiler:Ultimately subverted when he sends a letter to your partner supporting their dreams right before they leave.]]
180--> [[spoiler:Your adventurous spirit can't be contained. See you when you get back!]] -'''Carracosta'''
181* {{Foil}}: To Nuzleaf. Both are local adults at Serene Village who adopted amnesiac children they found in the woods, but Nuzleaf is very hands-off, not often around, but open-minded and lenient whereas Carracosta is very involved, strict, and sometimes overbearing. [[spoiler:And in spite of his attitude, Carracosta is genuinely good, whereas Nuzleaf was BrainwashedAndCrazy.]]
182* FriendToAllChildren: Carracosta could be considered this, as his protectiveness doesn't extend to just your Partner but to the Player as well. Not to add his explanation to Budew about the Honey making season, and gently advising (maybe more ordering for his nature) to Budew to stay away from the area where they're making Honey, since the workers there are rather aggressive around that time as well. Basically, from what has been seen, as long as a child doesn't step out of line, he's really friendly & nice towards them.
183* GoodParents: In stark contrast to Nuzleaf, the player's father figure, Carracosta is caring, involved in his child's life, [[spoiler:not secretly brainwashed and evil,]] and ultimately supportive and loving of your Partner.
184** This is especially apparent at the end of the game, where [[spoiler:Carracosta comes to tell your Partner how proud he is of them, but Nuzleaf doesn't come at all, because he can't bear to face the player after everything he's done]].
185---> '''Dialog Box''': At the end of the night, everyone went home, except for [Player], who had nowhere to go besides the empty house Nuzleaf had left behind. Instead, [Player] stayed the night in the warm home that [Partner] had grown up in. And Carracosta was all too happy to have them both home again.
186* HairTriggerTemper: It does not take much for him to scream at you.
187* JerkWithAHeartOfGold: Carracosta is grumpy, short-tempered, and strict, but he does care for the Partner.
188* NoIndoorVoice: Is constantly shouting. In [[https://www.youtube.com/watch?v=0YdV0nKdhbg A Day In The Life Of My Old Pops,]] he even says he cannot go a day without yelling at somebody.
189* NotSoAboveItAll: When your Partner compliments his cooking, he first criticizes them for not eating with decorum before blushing heartily and accepting the compliment.
190** In general, in your interactions with him, he really appreciates compliments about his food.
191* PreAsskickingOneLiner: After finding out that Swirlix and Ampharos ate his dinner in [[https://www.youtube.com/watch?v=0YdV0nKdhbg "A Day In The Life Of My Old Pops"]], he yells out [[CharacterCatchphrase "You FOOLS!"]] right before beating them.
192* ThePerfectionist: Towards cooking. In "A Day in the Life of My Old Pops", he claims his food must be perfect once he realized he missed one ingredient... although it was very good to begin with, if [[BigEater Ampharos and Swirlix]] eating it are proof for that.
193* RealMenCook: He's described as an amazing chef by your Partner, and the Player character seems to agree.
194* SoProudOfYou: He says this to your Partner after you come back from saving the world.
195--> '''Carracosta''': [[spoiler:"You know...when I think on it now...In all the years we've shared, I don't believe I've once told you how proud I am of you. We may not share blood, but that's no excuse for me to not be a better parent. Forgive me. You did good, [Partner]! And I thank you for it."]]
196* SupremeChef: The food he prepares is considered to be very delicious by those that are known to have tasted it: the partner, the player, Ampharos and Swirlix (the latter two in "A Day in the Life of My Old Pops").
197* YouFool: His catchphrase.
198[[/folder]]
199
200[[folder:The Students]]
201
202!As a Whole:
203[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/serene_village_school_6.png]]
204 [[caption-width-right:350:Picture left to right: [[ActionGirl Deerling]], [[LovableCoward Goomy]], [[ChekhovsGunman Espurr]], [[KidAnova Shelmet]], [[TheBully Pancham]] ]]
205* DemotedToExtra: Sadly after you set off to Lively Town, They [[spoiler:(sans Espurr)]] never appear again until the end and even then they can't even be recruited for expeditions until after the Epilogue chapter.
206* MasculineGirlFeminineBoy: Deerling and Goomy, respectively
207* NiceMeanAndInBetween: The boys; Goomy, Pancham and Shelmet, respectively.
208* RedOniBlueOni: Deerling (Red: Hot-Blooded and Feisty) and Espurr (Blue: calm and emotionless)
209* TrueCompanions: Despite their differences they are close friends with one another, as demonstrated when [[spoiler:they unhesitatingly go into the Ancient Barrow to rescue Pancham and Shelmet]], Pancham and Shelmet are even willing to see the player and partner off when the set off for Lively Town
210
211!Espurr
212[[quoteright:249:https://static.tvtropes.org/pmwiki/pub/images/677espurr_psmd.png]]
213The smart kid at school. She's stoic and reserved, but not above mischief either.
214------
215* ActionGirl: To the point where even Pancham admits up front that she "has real talent." Even more than Deerling, she's not afraid of danger, and she's the highest-level fighter among all the kids.
216* BadassAdorable: Pulls this off with her [[CuteKitten charm]] and [[ActionGirl exceptional competency]]. [[spoiler:In fact, she's so badass that she actually ends up being one of your final party members, standing among powerful elite Pokémon such as Ampharos and Celebi.]]
217** [[spoiler: She claims she was a DoubleReverseQuadrupleAgent and FakeDefector to escape being TakenForGranite, not out of fear or cowardace, but because the predicament doesn't sound very "interesting". She also claims she is not affected by threats, which the partner finds "terrifying".]]
218* BaitAndSwitch: [[spoiler:Following Nuzleaf and Yveltal's attack on Serene Village, Espurr claims to have survived and joins Ampharos, eventually ending up in Lively Town where you eventually meet. Later, she seemingly betrays you to save her own skin from Nuzleaf, which may make the player angry at having trusted Espurr. Actually, Espurr only joined Nuzleaf so she could communicate Nuzleaf's movements to Ampharos and Jirachi, while making Nuzleaf think she's giving him information on Ampharos; Espurr is still genuinely on your side.]]
219* BreakTheCutie: [[spoiler:When she is the only one remaining when her Village gets turned into stone. When meeting up with her, it takes a moment before she breaks down.]]
220* DemotedToExtra: Espurr is notable among the school children in that [[spoiler:she [[AvertedTrope averts this trope]]. While she doesn't appear between the moment the player and the partner leave Serene Village until they go back to Revelation Mountain, her role in the story becomes very noticeable]].
221* DoubleReverseQuadrupleAgent: Pulls off the act spectacularly in the latter half of the game (see BaitAndSwitch above). She even lampshades it at one point.
222* EmotionlessGirl: Appears to be this way at first, especially given Espurr's character portraits and dialogue. Some situations tend to subvert this, however.
223* FakeDefector: [[spoiler:Nuzleaf makes her join his side by threatening to turn her into stone. She does, but only to help the heroes by informing Ampharos and Jirachi of Nuzleaf's movements, which allows Ampharos to come and save the heroes' lives.]]
224* HeartwarmingOrphan: Unlike the other kids in the village, she lives by herself. It's implied that she lacks any parental figures as as it is never revealed if they are alive or not.
225--> '''Espurr:''' Getting yelled at a bit might be a good thing. I don't have any parents around to do that much.
226* {{Irony}}: As mentioned below, Espurr isn't scared of ghosts, which is a bit odd considering that Espurr is a pure Psychic type and is naturally weak to the Ghost type.
227* TheLancer: For being JustAKid, Espurr does a ''lot'' on her own that massively helps the party; you'll be asking yourself why she doesn't consider joining the Expedition Society.
228* LongRangeFighter: She prefers to support her team by sniping enemy Pokémon from a long distance with Psybeam. She can also use Disarming Voice to damage foes around corners.
229* MissionControl: She serves as this a couple times because of her telepathy powers.
230* NightmareFetishist: The only one who didn't faint in the middle of the school haunting... because she thought the ghosts were ''neat''.
231* NotSoAboveItAll: Occasionally joins in on causing trouble.
232* NotSoStoic: Very few things get to her. In one case, Espurr breaks down into tears when she finds out that the player character and partner were [[spoiler:brought back from being TakenForGranite]].
233* PerkyGoth: Gives off that vibe, especially when she admits to loving ghosts.
234* {{Telepathy}}: Uses this ability to contact others. She doesn't appear to have any range limitations, either.
235* SpannerInTheWorks: [[spoiler:Her own movements during the climax of the game easily translate to big problems for the BigBad.]]
236** Even before that, she invokes this to help the player, by faking admiration for the Vice Principal to let you and your partner sneak through.
237* TheStoic: Has a rather calm demeanor throughout the game, with a barely changing expression.
238* WiseBeyondHerYears: Responsible enough to take care of and live by herself. Even smart enough to [[spoiler: escape being turned to stone by becoming a FakeDefector.]]
239
240!Deerling
241[[quoteright:254:https://static.tvtropes.org/pmwiki/pub/images/585deerling_psmd.png]]
242The popular girl of the school. She tends to be blunt, but is kind and protective of her friends.
243------
244* TheAce: She's talented and idolized by the other kids, and as a party member, she's noticeably stronger than all the others (besides Espurr).
245* ActionGirl: She's always the first to suggest running headlong into danger to save her friends, whether it's Goomy or Pancham.
246* BullyHunter: After a fashion. Though she never actually attacks Pancham or Shelmet, she is the only one who consistently stands up to them. (Which is especially impressive considering that she has a type disadvantage against both.)
247* BrutalHonesty: Sometimes.
248* BerserkButton:
249** Never hurt Goomy.
250** A lot of the things that come out of Pancham's mouth ticks her off.
251* EstablishingCharacterMoment: The first thing you see her do is standing up to the school bullies for her friend, Goomy.
252* TheLadette[=/=]OneOfTheBoys: Despite being all pink, a lot of her behavior is decidedly un-feminine, and her best friend is a boy, Goomy. The Player Character even acts surprised the one time they see her hang out with Espurr instead of the guys. Then again, she ''is'' one of the only two girls in the same class/age (or three or four, depending on the genders of you and your partner).
253* HairTriggerTemper: Usually when around Pancham.
254* NiceGirl: She may be hot-headed, but is one of the sweetest of the school kids.
255* PinkMeansFeminine: Her character model is always the all-pink Spring Form variation, even after summer vacation starts.
256* VitriolicBestBuds: With Pancham and Shelmet, she dislikes their bullying to Goomy and the partner but she does consider them her close friends [[spoiler: even willing to save them when they're kidnapped by ghosts.]]
257
258!Pancham
259[[quoteright:230:https://static.tvtropes.org/pmwiki/pub/images/674pancham_psmd.png]]
260The local bully. He's constantly goading others into danger.
261-----
262* TheBully: His primary role until he TookALevelInKindness.
263* BullyTurnedBuddy: He can't stand the Partner and does whatever he can to pester him. After being rescued by all of the students, he becomes a little friendlier.
264* JerkAss: He has coaxed Goomy and the Player Character (also the Partner, though they really just invited themselves) into going into a dangerous dungeon, and would call them cowards if they don't. When the Player attempts to tell them that they are a human from the human world, he outright calls them a liar, and when he sees that the Partner is afraid of ghosts, he calls them a scaredy cat. Fittingly, since Pancham's Pokédex entry in the main series describes it as "The Naughty Pokémon".
265* JerkWithAHeartOfGold: Proves himself as this after getting rescued from the ghosts.
266* {{Irony}}: The ''VideoGame/PokemonXAndY'' FlavorText for Pancham's evolution, Pangoro, describes it as ''defending'' others from bullies.
267* MilesGloriosus: Despite always daring other kids to go into danger, he's often too scared to go himself.
268* PetTheDog: At the beginning of the Epilogue chapter when you talk to Pancham he gives his condolences for [[spoiler:your partner disappearing]].
269* ReformedBully: After he's saved from the ghosts, he stops bullying the protagonists.
270* TheRival: He acts this way to your partner at first.
271* TookALevelInKindness: After the group saves them from the ghosts, however, he starts to become nicer, even [[spoiler:seeing the two main characters off as they set out for Lively Town]].
272* [[TsunDere Tsundere]]: A male example; it's always been hinted that Pancham does consider the main characters his friends, but he hides it behind a tough exterior; this is Lampshaded by the Partner who claims deep down Pancham does want to be friends. [[spoiler: Pancham is also one of the few in Serene Village who gives his condolences for the partners disappearance]]
273
274!Shelmet
275[[quoteright:278:https://static.tvtropes.org/pmwiki/pub/images/616shelmet_psmd.png]]
276Pancham's lackey. He has a tendency to hit on the female Pokémon, including the nurse.
277-----
278* BullyTurnedBuddy: Along with Pancham
279* {{Kidanova}}: Or rather a [[CasanovaWannabe Kidanova Wannabe]]. He hits on the girls and ladies of the village, but there appears to be no luck.
280* PrecociousCrush: He seems to have one on Audino.
281
282
283!Goomy
284[[quoteright:235:https://static.tvtropes.org/pmwiki/pub/images/704goomy_psmd.png]]
285One of the younger students at the Serene Village Pokémon School. He gets picked on a lot, but is eager to prove himself to the others.
286------
287* ButtMonkey: Gets picked on a lot by Pancham and Shelmet.
288* CowardlyLion: Although Goomy is able to kick some good butt whenever the situation calls for it, he never really gets over his fearful tendencies.
289* CrouchingMoronHiddenBadass: Despite his meek personality and seeming inexperience, he is quite capable of packing a punch and defending himself on the field. He might even sit a few levels above you and your partner when he first temporarily joins the team.
290* LovableCoward: Goomy is normally very timid, which leads to him being picked on by Pancham and Shelmet. Granted as he is one of the weakest pokemon lore-wise. He does get along well with the player, partner, Deerling, and Espurr, though.
291* NobodyCallsMeChicken: How Pancham and Shelmet are able to goad him into doing dangerous things.
292[[/folder]]
293
294[[folder:Budew]]
295Roselia's daughter, who is younger than you.
296------
297* MamasBoy: Or, girl in this case. She offers her entire allowance to a field of dangerous (and suspicious) Beedrill and Combee, because her mother's been feeling tired lately, and she hopes the nutritious honey will help her feel better. ''Awww!''
298[[/folder]]
299
300[[folder:Simipour]]
301The principal of the school.
302------
303* {{Cloudcuckoolander}}: Sometimes he doesn't know what he's talking about. When the schoolkids argue about whether The Player is telling the truth about being a human, Simipour interrupts and encourages them to look at the situation from another point of view, and that [[TheCuckoolanderWasRight The Player may be right about what they're saying.]] Or it could be because he didn't hear what The Player said.
304* CoolTeacher: The most friendly and encouraging of all the school faculty members besides Audino. He also actively encourages his peers and the schoolkids to look at a situation from multiple perspectives.
305* DudeLooksLikeALady: No less feminine looking like other Simipour, but regarded as a male.
306* EyesAlwaysShut: His eyes never open.
307* ReasonableAuthorityFigure: Although he chastises you slightly for ditching class, he is willing to forgive you as you did it in order to save Budew, and says that it's important for you to decide for yourself what's right and what's wrong.
308** He later sends a letter supporting your leaving the village.
309-->A child's dream cannot be destroyed by adults. Farewell! -'''Simipour'''
310[[/folder]]
311
312[[folder:Watchog]]
313The vice-principal of the school. He dreams of one day becoming the principal.
314------
315* MrExposition: His main purpose in the game is to explain certain aspects of dungeoneering, like Loopets. Justified, given his occupation as a teacher.
316* NotSoAboveItAll / ImagineSpot: At one point, you can catch him alone in the principal's office pretending to be the principal giving an announcement.
317--->'''Watchog''': (embarrassed) "Say something if you're standing there!"
318** Espurr is able to sneak you and your partner past him by praising him with telepathy, saying he's better than Simipour, which causes him to blush and become extremely distracted.
319** When he's posted for guard duty due to rumors of ghosts haunting the school, he considers leaving to get a drink instead.
320** Later, after the haunting, you can find him feeling extremely embarrassed that he fainted at the sight of the ghosts. (And he's a ''Normal'' type!!!)
321* SadistTeacher: He's a stickler for the rules, and specifically goes out of his way to target you and, to a greater extent, your partner. This can be reasonably justified, however, since, long before you arrived, your partner has been known for causing trouble in the village. Even when you ditch class at one point to save a younger kid's life, he still chews you out regardless. [[spoiler:Luckily, Principal Simipour arrives to forgive and commend you for this, and the other kids apologize for not supporting you.]]
322* SitcomArchNemesis: Is this to the partner, viewing them as nothing more than a troublemaker.
323* SmallNameBigEgo: He sees himself as superior to Simipour, even though the students see though him.
324** He says a number of things to this effect, most notably after you and your partner come home from saving the world.
325--->'''Watchog''': "I knew you could do it. I knew all along...that it was all because you had a great teacher like me to guide you!"
326* ThroughAFaceFullOfFur: He blushes a ''[[DoesThisRemindYouOfAnything lot]]''.
327[[/folder]]
328
329[[folder:Farfetch'd]]
330
331A fellow teacher at Serene village school.
332------
333* CoolTeacher: He seems fairly well-liked by the students, and cracks jokes.
334-->'''Pancham''': "Hey Teach, why are you always carrying a leek around anyway?"
335-->'''Farfetch'd''': "Well, it would be pretty 'far fetched' for me not to carry a tool around, eh?"
336* NapInducingSpeak: Some of his lessons put the class to sleep.
337[[/folder]]
338
339[[folder:Audino]]
340
341Both the school nurse and resident health professional in Serene Village.
342------
343* NiceGirl: Next to Simipur, and compared to the rest of the faculty.
344* SchoolNurse: While she explains this is not her only job (as she's the village doctor as well), she also serves as the school nurse while school is in session.
345[[/folder]]
346
347!Expedition Society
348
349[[folder:Ampharos]]
350
351The leader of the Expedition Society. Refers to himself as "The Dashing Wanderer".
352--------
353* AgentPeacock: He does everything in style and is rather flamboyant, and his starting moves include Swagger. When it gets down to it, however, he is a good leader.
354* BadLiar: Cannot come up with a reasonably decent lie to conceal the fact he and Swirlix ate Carracosta's food in "A Day in the Life of My Old Pops".
355* BigEater: Not as much as Swirlix, but he has been known to love food. He almost went ahead with dinner before others came back and ate from Swirlix's secret stash.
356* BewareTheSillyOnes: He's level 56 when you are paired up with him, and he fights well. Do not let his flakiness fool you.
357* BunnyEarsLawyer: He is flamboyant and cannot navigate to the point an assistant is needed at all times, but there is a very good reason he is in charge.
358* TheChessmaster: Even moreso than [[spoiler:Nuzleaf. If Dark Matter could be stopped in time, it's mostly because Ampharos thought quickly and set up a [[TheMole mole]] ''and'' a trap to reach the Tree of Life as soon as possible. He pulls this again in the epilogue — after finding out Mew was ill, he quickly set up a fake kidnapping with Nuzleaf and the Beheeyem so that they would pretend they wanted to kill Mew because Dark Matter was within it. This was done so that The Player's genuine desperate wish to save Mew could bring The Partner back]].
359* CloudCuckooLander: More downplayed compared to Wigglytuff, but he has very little sense of direction, to the point that he wanders everywhere and bumps into things until he gets somewhere. And when he does, he has no idea where he is anyways.
360* CrouchingMoronHiddenBadass: An AgentPeacock that has NoSenseOfDirection at all. Yet, he is capable of ''always'' being one step ahead of [[spoiler:the antagonistic [[TheChessmaster chessmaster]] Nuzleaf. Even having the entire society (bar him, Swirlix, and Jirachi) turned into stone was no significant setback in his plan to thwart Dark Matter's intentions]].
361* DistinctionWithoutADifference: He claims to not be a member of the Expedition Society. When it is later revealed that he ''is'' part of it, he explains that he's actually the ''leader'' that makes the rest of the Society do the work. His fellow members see this as grossly obnoxious and threatened (pretended) to quit the group.
362* DoubleMeaningTitle: He is called the Dashing Wanderer because he claims to do things in style. The Wanderer part is more accurately tied to his NoSenseOfDirection, easily getting lost.
363* {{Irony}}: The Lighthouse Pokémon known for preventing people from getting lost in the home series cannot navigate to save his life.
364* MeaningfulTitles: Refers to himself as "The Dashing Wanderer" due to his AgentPeacock style. The "Wanderer" part is especially and ironically due to having...
365* NoSenseOfDirection: The dude's so bad at knowing where he's going, [[EstablishingCharacterMoment that he walks into buildings while trying to walk a straight path]]. Actually getting to the location he's trying to reach is considered nothing less than a miracle according to Dedene. According to her, he's not supposed to go ''anywhere'' by himself.
366* TheKlutz: Very clumsy and is always bumping into things.
367[[/folder]]
368
369[[folder:Mawile]]
370
371Ampharos' second in command. Has a good head on her shoulders.
372------
373* BadassBookworm: Intervenes [[spoiler:to intercept a fire attack aimed at Ampharos by ''Entei'' and dispels it effortlessly. Keep in mind that she is weak to fire]].
374* GameplayAndStorySegregation: While she is a powerful ally who managed to block [[spoiler:even a fire attack from Entei]], she realistically wouldn't last a few seconds against [[spoiler:him]] in a regular fight, considering their respective typings and levels.
375* GeniusBruiser: An archaeologist who [[spoiler:effortlessly blocks incoming fire attacks from ''Entei'']]. To be fair, she's level ''50''.
376* HeroicSacrifice: [[spoiler:At the end of the Voidlands, your party discovers a ray of light that can take you back to the real world, but Void Shadows keep appearing and covering up the light. Entei asks Mawile to do something for him, and she agrees. The plan is to take out a group of Void Shadows, temporarily revealing the light before more appear to cover it up, and then have Mawile knock your player character and your partner over to the ray of light; Mawile stays behind in the Voidlands with the other Legendary Pokémon so you and your partner can escape.]]
377* NumberTwo: Ampharos is hardly seen without her. She serves as the leader when Ampharos is absent.
378* OnlySaneMan: She has more restraint and more of a head on her shoulders compared to the rest of the eccentric society.
379[[/folder]]
380
381[[folder:Dedenne]]
382
383The communicator for the Society. She's very diligent about her work.
384-------
385* CloudcuckoolandersMinder: Is always the first to chastise anyone who acts out of line (i.e. when Ampharos wanders off, when Swirlix eats all the food). That doesn't mean that she doesn't have her moments of silliness, though.
386* KillerRabbit: In her anger towards Swirlix, when she ate all the food, she managed to create an electric bolt so powerful that she managed to destroy the Nexus.
387* MissionControl: She's the communicator of the team, keeping in contact with them through electrical frequencies to their Connection Orb.
388* NotSoAboveItAll: The second-most sane of the Society, but can be this sometimes.
389[[/folder]]
390
391[[folder:Buizel]]
392A member of the society. He serves as an explorer for marine missions.
393-------
394* BigBrotherInstinct: Is quick to defend the heroes in the fight against [[spoiler:Entei, though it ended in a CurbStompBattle]].
395* BloodKnight: Or possibly WorthyOpponent. When Ampharos warns him not to engage Entei if he encounters him, Buizel pretty much says that he can't make any promises, as he's keen to try his strength against the Legendary.
396* CrutchCharacter: Can be this if your team isn't particularly fantastic at fighting a multitude of Fire- and Ground-types [[spoiler:in Fire Island Volcano]]. The crutch gets kicked soon enough [[spoiler:after Entei severely injures Buizel, disabling him from fighting in the incoming boss fight]].
397* LongRangeFighter: Most of Buizel's default movepool revolves around attacking foes from a distance. Hydro Pump in particular is extremely helpful if your team must defeat multiple enemy Pokémon in an alley or hallway.
398[[/folder]]
399
400[[folder:Jirachi]]
401The Astronomer and technician of the Society; when he's awake, anyway. He dreams of observing and charting the stars.
402----------
403* AscendedExtra: This is the exact same Jirachi that had a minor role in ''Explorers of Sky'', only now he’s part of the main cast.
404* AmbiguousGender: Subverted despite Jirachi being a genderless Pokémon in the mainline games this Jirachi is specifically stated to be male.
405* BunnyEarsLawyer: His big ego for his genius is annoying, but his power is the real deal.
406* CallBack: This is the exact same Jirachi from ''Explorers of Sky'', as he says he is born in Star Cave. His boss fight is even similar down to the dialogue in "Bidoof's Wish"; both have him state that he may attack others while sleeping.
407--> '''Jirachi''': "I make everybody's wishes come true. Maybe ~♥"
408** Later, when you tell him that you're actually a human, he believes you right away (to the surprise of you and your partner). While it may seem odd at first, this is actually a bit of FridgeBrilliance; it makes sense that he wouldn't be surprised, as this is the ''same'' Jirachi from the previous games, so he would have been acquainted with the previous human protagonists.
409--> '''Jirachi''': (On the Player character being turned into a Pokémon) [[LampshadeHanging "Well, this happens all the time, doesn't it?"]]
410* CombatMedic: In addition to packing a fair punch with a few powerful attacks in his default movepool, he can use Wish to restore his teammates' health if the player allows him to.
411* DontWakeTheSleeper: To the point where it is an official (and dreaded) duty to have to wake him up when things need fixing.
412** Later, if you attempt to talk to him while he is asleep, you simply get a message warning you away from doing so.
413-->'''Dialog Box''': Let's just tiptoe away quietly, shall we?
414* HeavySleeper / {{Sleepwalking}}: Or rather, sleep-fighting. Such a heavy sleeper, that only catastrophic injury can wake him from his rest.
415* InsufferableGenius: Jirachi enjoys flaunting his intelligence; one such example is his blackboard of calculations, which also says, "I'm a genius" at the corner. He is also proud of creating the Nexus and Exploration Gadgets. To Archen's disappointment, however, Jirachi isn't enough of a genius to salvage the Nexus data lost from Dedene's attack.
416* PalsWithJesus: He's a Mythical Pokémon who is a member of the Expedition Society and lives at their HQ with them.
417* {{Sleepyhead}}: Jirachi is apparently a narcoleptic, because not only does he fall asleep randomly, he even does it the second after you fight to wake him up.
418* UnusuallyUninterestingSight: Nobody seems to mind Jirachi's status as a Mythical Pokémon. This is [[LampshadeHanging lampshaded]] when Dedenne finds out [[spoiler:Mew]] is a new member in the Expedition Society. She's delighted about the opportunity to work with a Mythical Pokémon given how rare they are, while Jirachi has to remind her she was already working with one.
419[[/folder]]
420
421[[folder:Swirlix]]
422
423The cook of the Expedition Society. When she's not emptying the food reserves herself, that is.
424----
425* BigEater: Not only does she cook for the other members, but she has a habit of eating before they can. In fact, she stashes away the other members' leftovers (which Ampharos finds, [[NotSoAboveItAll and eats from]], much to her dismay).
426-->'''Swirlix:''' Stop! For the love of all that is tasty, stop!
427* TheDitz: Her second most-obvious trait.
428* EstablishingCharacterMoment: The first time you see her, she's being chased by the rest of the Expedition Society for eating all of their food.
429* FatIdiot: A bit dim, and has a bigger belly than the other members of the Society. Must be from how much she eats.
430* ObsessedWithFood: To the point where she actively scouts for opportunities to stuff her face, even in the most inappropriate settings [[spoiler:including inside of a Legendary Pokémon's lair, and during her last dying moments before being turned to stone]].
431-->'''Swirlix's Sign''': "If you have any leftovers, I'll take care of them! Please leave them to me! Please!"
432** In fact, all of her dialogue, regardless if she's wishing you luck, or feeling excited about the Society's big trip, goes back to food somehow.
433* PerpetualSmiler: While other Swirlix in the mainstream games and the anime display their emotions, such as anger, more obviously, this Swirlix appears to be smiling all the time, even when she is surprised or saddened.
434[[/folder]]
435
436[[folder:Bunnelby]]
437
438A member of the Society. He serves as an explorer for underground areas.
439----
440* InformedAttribute: An explorer for underground missions, yet all of that is done off-screen.
441* OutOfFocus: The only unlucky member who barely gets any focus. He doesn't even get to tag team with the main duo alone on a mission. [[spoiler:What's more, he's one of the earliest party members to get absorbed by the Dark Matter, further pushing him away from the spotlight.]]
442* SacrificialLion: [[spoiler:His only real purpose in the story is to get turned to stone, to show what a threat the villain is.]]
443* SomethingOnlyTheyWouldSay: A very extremely small nitpick Mawile picks on Bunnelby that forces her to attack him [[spoiler:to reveal the fact the impostor at the Voidlands is faking being Bunnelby, who only says "seen" instead of "saw"]].
444
445[[/folder]]
446
447[[folder:Archen]]
448
449A member of the Society. He serves as an explorer for sky-related missions, despite the fact that he can't actually fly.
450----
451* DamnedByFaintPraise: A sky explorer that is known as "the Flightless". That being said, while the title showcases an {{irony}}, he does prove why he has a title in the first place.
452* GlassCannon: He can deal as much damage, if not more (thanks to Acrobatics), than the likes of Ampharos and Mawile, even though he's at least 10 levels lower than both in the story missions. The lower level means he cannot take nearly as much damage, however, and if Defeatist takes effect, he becomes a JokeCharacter.
453* {{Irony}}: The sky explorer who can't even fly, and he admits it.
454* TheMagnificent: He is famed outside of the society as "Archen the Flightless," and is apparently well-known enough that even Entei recognizes him on the spot.
455* NervesOfSteel: Manages to gather enough inner courage to [[spoiler:stop Entei from immediately mauling the player and their partner on their first encounter]].
456* SourSupporter: He complains mightily when you first get to the Air Continent, and laments most his lost work when the Nexus gets destroyed ([[OhNoNotAgain apparently, it's not the first time, either]]), but when an actual crisis comes, [[spoiler:say, when Latios and Latias are turned to stone and crash-land in the forest]], he's one of the first on the scene.
457[[/folder]]
458
459!Villains (Unmarked spoilers below)
460
461[[folder:Beheeyem]]
462
463Strange beings who attack you straight out of nowhere when you wake up.
464----
465* BrainwashedAndCrazy: Like Nuzleaf and Yveltal, they are under the control of the Dark Matter. One, however, managed to escape their control.
466* TheDragon: To Nuzleaf, who they take orders from.
467* HeelFaceDoorSlam: The one that breaks free ends up getting turned to stone by Nuzleaf.
468* HeroKiller: They petrify Mawile, Dedenne, Buizel, and Bunnelby as they march to the Submerged Cave.
469* MyGodWhatHaveIDone: It's implied that the Beheeyem who broke free went through this as he realized that he was the one who is responsible for the Player's amnesia, causing them to be played by Nuzleaf. His regret is clearly voiced when he refuses to speak about it.
470* OhCrap: The Beheeyem who breaks free definitely regrets what he did, but fears going to the Voidlands far more.
471[[/folder]]
472
473[[folder:Yveltal]]
474
475The Destruction Pokémon. Appears late during the story to reveal its true intentions.
476----
477* TheAtoner: Fully regrets everything he has done while under Dark Matter's control. Near the end of his Connection Orb Mission, he willingly and immediately joins the team in hopes that it will somehow compensate for his actions.
478* BigDamnHeroes: Manages to fire one final Oblivion Wing against Dark Matter in a last-resort attack.
479* BrainwashedAndCrazy: Like Nuzleaf and the Beheeyem, he has been under a form of mind control from Dark Matter.
480* TheBrute: Where Nuzleaf is the brains, manipulating everyone, Yveltal is the brawn, saving the former when he was surrounded by The Player, The Partner, Archen, Suicune, and Raikou by petrifying them all at the same time, then begins a planet-wide petrification of life. In the boss fight against him, Nuzleaf, and the Beheyeem near the Tree of Life, Yveltal is the strongest by far.
481* DarkIsEvil: A Dark-type Pokémon that happens to be one of the antagonists. Ultimately {{subverted|trope}}, as it turned out he was BrainwashedAndCrazy. He becomes TheAtoner in the post-game.
482* DarkIsNotEvil: He may be the Destruction Pokémon, but he's not at all evil, and is simply under Dark Matter's control.
483* TheDragon: To Dark Matter as its most powerful minion. Possibly CoDragons with Nuzleaf.
484* HeroKiller: He petrifies The Player, The Partner, Archen, Suicune, and Raikou at Revelation Mountain.
485* KnightOfCerebus: Even more so than Entei. His initial and battle themes give a dark intense vibe.
486* SecretArt:
487** [[LifeDrain Oblivion Wing]], which deals catastrophic damage in a wide, straight line. Thanks to game mechanics, Yveltal's humongous size allows Oblivion Wing to hit three spaces wide, giving the attack a ''total of thirty hitting spaces.''
488** Yveltal's ability, Dark Aura, which makes Snarl and Nuzleaf's Dark-type attacks quite a bit more painful.
489[[/folder]]
490
491[[folder:Dark Matter]]
492!! Dark Matter
493
494The BigBad of the game. A culmination of all negative emotions ever created.
495----
496* AsLongAsThereIsEvil: As long as there are negative emotions, Dark Matter cannot truly be destroyed, unless [[DefiedTrope it is accepted as a part of everyone]].
497* BarrierChangeBoss: Changes type as you fight it, going from [[NonElemental typeless]] to three other types.
498* DarkIsEvil: It manifests as sinister black goop and ultimately a huge sphere of darkness.
499* EldritchAbomination: Like the preceding villain, this monster isn't a Pokémon. Its threat goes so far that it can turn legendary Pokémon, including '''[[PhysicalGod Arceus]]''', [[TakenForGranite into stone]].
500* EasilyForgiven: Downplayed. Mew could not forgive it for the trouble it caused in the past before the events of the game, and their emotions allow it to survive. The partner at the end of the main story doesn't forgive it, so much as they are willing to accept it since both good and bad emotions go hand in hand.
501* {{Expy}}:
502** Of Nintendo's ''other'' [[Franchise/{{Kirby}} Dark]] [[VideoGame/KirbysDreamLand2 Matter]].
503** Also, Dark Matter's final form's appearance resembles the first form of Yami from ''VideoGame/{{Okami}}''.
504* TheHeartless: A textbook example; a dark entity formed from the negativity in the hearts of Pokémon.
505* HurlItIntoTheSun: It plans to detach the Tree of Life by draining its energy, forcing the Tree, followed by the planet, to self-destruct in the sun.
506* IDontWantToDie: Screams this as part of their WoundedGazelleGambit.
507* LogicalWeakness: As a being made out of pure negativity, Dark Matter simply cannot exist if negative emotions are accepted as part of everyone.
508* MadeOfEvil: It is made of all negative emotions to have ever existed.
509* TheManBehindTheMan: While Yveltal is initially considered to be the BigBad and Nuzleaf TheHeavy, both are under Dark Matter's control and work for it.
510* NonElemental: Its attacks do not have types.
511* OmnicidalManiac: Desires to "return everything back to the void".
512* OutsideContextProblem: Not only is Dark Matter not even close to being a Pokémon, but to put it in simple terms, its existence is completely unknown until the last third of the main story. Up to that point, the player character and their partner know that Nuzleaf can petrify Pokemon and is in cahoots with Yveltal, who can do the same on a larger scale, but it takes a trip to the voidlands to even consider the possibility of there being something controlling them.
513* PeacefulInDeath: When the player character's partner says that they accept negativity as a part of who they are before smashing Dark Matter's core to bits, Dark Matter can be seen saying "thank you" [[FreezeFrameBonus through the burst of white light]].
514* ThePowerOfHate: The only thing that fuels its existence. Even after its physical body is destroyed by the heroes, it merely states that their own hatred of it plus all the negative feelings in the world will allow it to reform eventually anyway, thus only delaying the inevitable. Defied utterly by the partner, who accepts Dark Matter completely as a part of all of themselves, which not only completely shocks it, but is implied to [[KilledOffForReal utterly negate its existence once and for all.]]
515* SuspiciouslySimilarSubstitute: To the Bittercold from ''Gates of Infinity'', being a non-Pokémon entity that serves as the FinalBoss and BigBad of the game.
516* VileVillainSaccharineShow: When you think Pokémon, [[SarcasmMode apparently]] the first thing to come to mind is an EldritchAbomination responsible for ([[TakenForGranite functionally]]) killing gods and turning your foster dad into a serial murderer.
517* VoiceOfTheLegion: Your character notes when first hearing it speak that it sounds like a number of different voices speaking together, and it alternates between referring to itself as "I" and "we". This is likely because it was born of the negative emotions of countless Pokémon.
518* WalkingSpoiler: Comes with the territory of being an OutsideContextProblem who appears towards the end of the game.
519* WoundedGazelleGambit: Fakes an overly-dramatic death to get the heroes to lower their guard. They don't buy it.
520* YouCannotGraspTheTrueForm: All of its attacks are typeless, and they have vague descriptions that do not tend to be related to the effect they cause. Dark Matter itself starts out typeless and then changes types every time its core is cracked (to a type that resists the move that cracked the core), but this is not stated by the game.
521[[/folder]]
522
523!Other Characters
524
525[[folder:Krookodile]]
526
527A resident of Lively Town. Known around the parts as a dangerous crook.
528------
529* {{Determinator}}: Forget being confronted by six capable Pokémon, [[spoiler:''including two legendary beasts'']], he just wants his money!
530* DarkIsEvil: [[SubvertedTrope Subverted]]; the Dark/Ground-type crocodile never actually does anything evil on-screen other than maul a couple of on-duty Serene Village gatekeepers. Additionally, he attempts and succeeds in turning over a new leaf during the epilogue.
531* DoesThisRemindYouOfAnything: A famously-known common crook in Lively Town, impatiently demands money for suspicious jobs and services, and frequents the local cafe to "drown out sorrows".
532* HeelFaceTurn: In the epilogue, he and Krokorok decide to turn over a new leaf and look for jobs. They eventually get jobs working for Miltank as milk deliverymen.
533* InterspeciesRomance: He develops a crush on his boss, Miltank.
534* OnlyInItForTheMoney: [[spoiler:He spread the warnings about the world's petrification only because Nuzleaf paid him to do it.]]
535* ThePiratesWhoDontDoAnything: For a Pokémon with a reputation for being one of the biggest crooks in Lively Town, he is never shown robbing anything, or for that matter even ''trying'' to do so. Only his lackey Krokorok tried take The Partner's money when they first encountered each other. Krookodile's only evil act had nothing to do with the criminal activity he was known for.
536* RedHerring: [[spoiler:Krookodile becomes a prime suspect in turning multiple Pokémon into stone. While he's indeed the one leaving behind "warnings" in advance, he's not the culprit; the culprit promised Krookodile money if Krookodile would leave those warnings behind.]]
537* TheUnfought: Like with Skuntank in ''Explorers of Time/Darkness/Sky'', the player does not engage Krookodile in battle at all, despite story events leading up to such a scenario. [[spoiler:Instead, you encounter a [[AlwaysABiggerFish much, much bigger problem]].]]
538[[/folder]]
539
540[[folder:Krokorok]]
541
542A resident of Lively Town, and Krookodile's lackey.
543------
544* TheBully: [[HeelFaceTurn Pancham's]] replacement in Lively Town, although it never really goes anywhere as the protagonists have more pressing matters to attend to, and [[BigBrotherInstinct Buizel]] neutralizes him at every opportunity anyway.
545* DarkIsEvil: Attempts to extort the player and their partner twice. Ultimately subverted, however, as he thanks the heroes for saving Krookodile (and the rest of the world) and turns over a new leaf with him.
546* HeelFaceTurn: In the epilogue, he and Krookodile get jobs as milkmen under Miltank.
547* TheUnfought: Despite past confrontations and story events seemingly leading to a satisfying showdown, the protagonists do not engage Krokorok in battle at all.
548* WouldHurtAChild: The player and partner being children doesn't stop him from extorting them and threatening them if they don't pay up.
549[[/folder]]
550
551[[folder:Entei, Raikou, and Suicune]]
552
553A trio of legendary beasts that the team encounters several times throughout the story.
554------
555* ComicallySerious: Entei's harsh and strict personality becomes this when interacting with the Expedition Society.
556* DisproportionateRetribution: Entei has no problem with killing anyone who so much as enters his territory.
557* GoodIsNotNice: Raikou and Entei will treat the protagonists like slave mules [[spoiler:as the presence of a human is their only way of exiting the Voidlands]], while Suicune is calmly indifferent at best.
558* GuestStarPartyMember: All three of them have powerful stats and a wide selection of [[LongRangeFighter ranged attacks]], making them extremely valuable assets [[spoiler:in the Voidlands, where the player is limited in resources]]. Unfortunately, the player can only get a [[ATasteofPower taste of their power]] [[spoiler:for a few dungeons before leaving them behind]].
559* HiddenHeartOfGold: [[spoiler:Turns out this was just an act so that the player and partner wouldn't be aware of their real intention to fight off the Void Shadows and stay behind in the Voidlands while they save the world.]]
560* {{Irony}}: Entei is at least partially inspired by the [[https://en.wikipedia.org/wiki/Chinese_guardian_lions Foo Dogs/Chinese Guard Lions]], which are symbols of protection and good fortune. He's a KnightOfCerebus who almost fried the protagonists in his introduction.
561* KnightOfCerebus: Entei pops up to try to kill the heroes right when the mystery of Pokémon turning into stone becomes the central plot. Despite not being a villain, every other scene he's in is played seriously.
562* OlympusMons: A trio consisting of powerful legendary Pokémon.
563* TookALevelInKindness: [[spoiler:The three become far more respectful towards the heroes after they have been revived, and even end up asking to join their team.]]
564* WakeUpCallBoss: Think you could get away with siccing [[CrutchCharacter Buizel]] on every tough Fire-type in Fire Island Volcano? Think you're safe after wasting tons of Oran Berries and Reviver Seeds on the miniboss squad a few moments earlier? Entei's there to eventually put you back in shape [[spoiler:after badly crippling Buizel]].
565* YouFool: Raikou calls both the player and partner fools, [[spoiler:even as he urges them to leave the Voidlands]].
566[[/folder]]
567
568[[folder:Latios and Latias]]
569
570A brother and sister duo of legendary dragons who are searching for Celebi.
571------
572* BackForTheDead: They make a new appearance since ''Rescue Team'' in this series, only to be turned into stone minutes after their reintroduction.
573* IOweYouMyLife: [[spoiler:At their postgame mission's end, the two thank the player character for reviving them, and saving the world, followed by joining their team.]]
574* MoreHeroThanThou: One interpretation to why their arms are angled to each other is because they were both trying to hold off their pursuer to let their sibling escape, only to end up trying to push each other out of its sight before they both got petrified.
575* NiceGuy: [[spoiler:After being revived, the two arranged a meeting with the heroes to thank them for bringing them back from stone and saving the world before joining their team.]]
576* OverratedAndUnderleveled: They are unlockable at the Master Rank, the second highest rank in the game, so by the point you can get them, you will have several teammates that have levels in the high 50's while Latias and Latios are only 38 and 40 respectively.
577* PursuedProtagonist: They are introduced in the second act being chased by the force behind turning Pokémon into stone while searching for Celebi.
578* SacrificialLion: Both got some character development in ''Rescue Team'' and have the "honor" of being the first Legenderies to be petrified.
579* SmallRoleBigImpact: The two only have a few lines before being turned into stone, but the petrification story got moved from being a subplot to the main plot when the protagonists came across their functional corpses and then opted to investigate who's behind those incidents.
580* TogetherInDeath: A look at the way their arms are angled while turned into stone heavily implies that they were embracing each other during their dying moments.
581* TheWorfEffect: Their SuperSpeed was not much help against the culprit, which shows how much danger it poses.
582[[/folder]]
583
584[[folder:Celebi]]
585
586The mythical Time Travel Pokémon. Cooperates with the remaining members of the Expedition Society to save the world.
587------
588* CombatMedic: Uses Safeguard and Heal Bell to snap his teammates out of status conditions, while using Energy Ball and Confusion to hurt enemy Pokémon.
589* KryptoniteIsEverywhere: Does NOT do well in his introductory chapter's boss fight due to his multiple weaknesses and lack of coverage against [[spoiler:Yveltal and Nuzleaf]]. The best he can do is deal with [[spoiler:the Beheeyem]] and pray for some Special Defense drops from Energy Ball.
590* PinkGirlBlueBoy: He's referred to as male, while the shiny Celebi from ''Explorers'' is referred to as female.
591* RedOniBlueOni: Seems to have established a temporary dynamic with his fellow Mythical Pokémon Jirachi, being the calm, reasonable presence in comparison to Jirachi's [[CloudCuckooLander more]] [[LargeHam hammy]] [[InsufferableGenius personality]].
592* SingleSpecimenSpecies: Averted. You can recruit both him and the shiny female Celebi from ''Explorers''.
593* TimeTravel: Surprisingly [[AvertedTrope averted]]. Unlike the shiny Celebi from ''Explorers of Time/Darkness/Sky'', it never occurs to this Celebi or the rest of the party to put his time-related powers to significant use, aside from perhaps the single time they needed to teleport.
594[[/folder]]
595
596[[folder:Vespiquen]]
597The queen of a hive of Beedrill and Combee. The Combee call her "Mama".
598------
599* TheHighQueen: Stops her hive from hurting you, your partner, and Budew, after finding out Budew wanted their honey to make her mother feel better.
600* ThinkNothingOfIt: Even though Budew brings her allowance to buy the honey, Vespiquen simply tells her to keep it, giving her the honey anyway.
601[[/folder]]

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