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1[[center:[-[[Characters/MetalGear Main Character Index]] | Characters/MetalGear1 | [[Characters/MetalGear2SolidSnake Metal Gear 2]] | [[Characters/MetalGearSolid Metal Gear Solid]] | [[Characters/MetalGearSolid2SonsOfLiberty Sons of Liberty]] | [[Characters/MetalGearSolid3SnakeEater Snake Eater]] | [[Characters/MetalGearSolid4GunsOfThePatriots Guns of the Patriots]] | [[Characters/MetalGearSolidPortableOps Portable Ops]] | [[Characters/MetalGearSolidPeaceWalker Peace Walker]] | '''Revengeance''' | [[Characters/MetalGearSolidV Ground Zeroes/The Phantom Pain]] | [[Characters/MetalGearAcid Ac!d]] | [[Characters/MetalGearAcid2 Ac!d 2]] | [[Characters/MetalGearGhostBabel Ghost Babel]] | [[Characters/SnakesRevenge Snake's Revenge]] | [[Characters/MetalGearSurvive Survive]]-]]]
2
3----
4
5%% PLEASE READ THIS BEFORE EDITING THIS PAGE
6%%[= Do not use acronyms like "MGS2" and "MGS4" without escaping them. It creates a redlink, and redirects from acronyms are prohibited.=]
7%%[= Incorrect: MGS3 =]
8%% Correct: [=MGS3=]
9%%Now have fun trying to figure out which drug Kojima is smoking.
10
11This page is for characters who debuted in ''VideoGame/MetalGearRisingRevengeance''. If you are looking for Raiden's tropes, see [[Characters/MetalGearSolid2SonsOfLiberty here]]. For Sunny's tropes, see the ''[[Characters/MetalGearSolid4GunsOfThePatriots Metal Gear Solid 4]]'' [[Characters/MetalGearSolid4GunsOfThePatriots Character Page]].
12
13For other characters in the franchise, see the ''Metal Gear'' character index at Characters.MetalGear.
14----
15!!Characters that debuted in ''Metal Gear Rising: Revengeance'':
16[[foldercontrol]]
17
18!!Maverick Security Consulting, LLC
19
20[[folder:In General]]
21* DefectorFromDecadence: Boris founded Maverick with several former members of the Paradise Lost Army, with his only conditions being that they fight for what they believed in and they kept their actions clean.
22* GoodCounterpart: As a PMC that actually does care about helping people rather than lining their own pockets [[spoiler:or creating a dystopia ruled by Social Darwinism]], Maverick Security serves as a heroic counter to Desperado Enforcement. They could also count as this to other [=PMC=]s as well.
23* InsistentTerminology: Even though Maverick is officially recognised as a PMC, Raiden notes to N'mani that they prefer to be known as "Private Security Contractors", as Boris would rather be paid to protect people than brazenly attack others.
24* MissionControl: Boris, Doktor, Kevin and Courtney supervise Raiden while he is on missions. Only Boris does any field work.
25* MultinationalTeam: Boris is Russian, Kevin and Courtney are American, Raiden is Liberian and Doktor is German.
26* PrivateMilitaryContractors: They are essentially a successor to [[VideoGame/MetalGearSolidPeaceWalker Militaires Sans Frontieres]], being a benevolent [=PMC=] that genuinely tries to do good in the world.
27* ScrewTheRulesImDoingWhatsRight:
28** Maverick publicly denounces Raiden's actions and disavows him while secretly aiding him in his fight against Deperado.
29** It's mentioned that Kevin left his old job for Maverick partly because he saw first hand how the United Nations screwed up handling the aftermath of the Patriots' downfall and how ultimately ineffectual the response was.
30* TrueCompanions: Maverick's staff shows that they truly support Raiden by continuing to help him while pretending to denounce his actions.
31[[/folder]]
32
33[[folder:Boris Vyacheslavovich Popov]]
34[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/63064a6c_97c1_43cb_91d4_4fb89e7db041.png]]
35 [[caption-width-right:250:]]
36->Voiced by: Creator/TakayukiSugo (JP), Creator/JBBlanc (EN)
37
38-->"Kept you waiting, eh?"
39
40After the Soviet Union dissolved, Boris was discharged from the army for letting his emotions get the better of him on the battlefield and forced to take up work as a mercenary doing "gray area" jobs, something he deeply regrets. He was a friend of Sergei Gurlukovich, and had first met Raiden when the latter was rescuing Sunny (who was Sergei's graddaughter) from Area 51 and helped him get her out of there, becoming Raiden's ally in an unknown capacity since then. In 2014, after the fall of the Patriots, Boris founded Maverick Security Consulting and strove to make a PMC that would keep its actions clean.
41----
42* TheAtoner: He regrets some of the "gray area" jobs he took after being discharged.
43* BadassNormal: As he isn't a cyborg or enhanced, it takes a lot of gravitas for him to take on Sam with a .50 cal machine gun.
44* BenevolentBoss: While he can't aid Raiden's assassination mission officially, he does all he can to help unofficially.
45* BigDamnHeroes: When Sam has Raiden dead to rights, Boris rolls in firing a .50 cal machine gun, forcing him to retreat. He also tries to shoot down Desperado's VTOL with Stinger missiles, but didn't count on the aircraft having counter measures (or that the missiles were outdated enough for flares to fool them).
46* DaChief: Boris goes ''ballistic'' when Raiden tenders his resignation. [[spoiler:Though to be fair, [[IDidWhatIHadToDo Raiden just did]] [[ItsNotYouItsMyEnemies everything he could to]] [[TheChainsOfCommanding protect Maverick's best interests.]]]]
47* HuskyRusskie: Big, loud, and not afraid to step into the battlefield personally.
48* PoirotSpeak: Uses the Russian word for comrade, "''tovarich''", uses the [[ForeignCussWord Russian cuss words]] and occasionally drops articles despite otherwise speaking exclusively in English.
49* ReasonableAuthorityFigure: Despite being the president of a [[PrivateMilitaryContractors PMC]], he treats Raiden more like a friend than an employee, and even puts himself at risk to save Raiden in the opening chapter (though a lot of this is easily explained by them having a history together since before ''[=MGS4=]'' and Raiden saving the graddaughter of one of Boris' old friends).
50* RetiredBadass: He's ex-Soviet military and still proficient in a wide range of weapons.
51* TokenGoodTeammate: If Sundowner is of any indication, he's one of the most benevolent [=PMC=] leaders out there. He was also involved in the Russian-Afghanistan conflict and was disgusted over what he was ordered to do.
52[[/folder]]
53
54[[folder:Kevin Washington]]
55[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/b55d3eb1_a92b_45fb_97b0_8652cc1c58ab.png]]
56 [[caption-width-right:250:]]
57->Voiced by: Creator/YuuichiNakamura (JP), Creator/PhilLaMarr (EN)
58
59-->"Time to increase the peace."
60
61A non-combatant responsible for research and strategic planning at Maverick Inc. and a member of Raiden's mission control team. He had worked in DDR[[labelnote:*]]Disarmament, Demobilization, Reintegration[[/labelnote]] at a non-governmental organization affiliated with the United Nations. After seeing Boris's kind nature first hand, he joined Maverick to help out any way he could. He has a wide range of knowledge in geography, culture, and international sociopolitical conditions, which he provides to help Raiden understand the local cultures and histories of his opposition.
62----
63* DeadpanSnarker: He often points out how silly things are.
64* OnlySaneMan: He's the only member of the Maverick support team who objects to Raiden mercilessly cutting down enemies. He changes his tone when [[spoiler:Raiden fights Senator Armstrong. Calling him over codec during the final phase of Armstrong's boss fight has him yell out "Cut him, Raiden!"]]
65* TokenMinority: Kevin is the only black member of Maverick that we see.
66[[/folder]]
67
68[[folder:Courtney Collins]]
69[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/3cb28eda_6304_4222_aeb1_e7e025fd539b.png]]
70 [[caption-width-right:250:]]
71->Voiced by: Creator/MiyukiSawashiro (JP), Creator/KariWahlgren (EN)
72
73-->"Energy consumption, check. Damage levels, check. Blood pressure, brain waves, blood sugar - check, check, check. All this monitoring equipment, I got a better view than if I was standing next to you."
74
75Courtney is a data analyst for Maverick Security Consulting. She monitors the information sent from Raiden's cyborg body to keep tabs on his condition. While at university, she studied business administration, but was more interested in doing her part to help relieve social unrest and decided to join Maverick on the advice of Kevin, a graduate from her university. She wanted to experience a clean private military security company from a civilian perspective.
76----
77* AlliterativeName: '''C'''ourtney '''C'''ollins.
78* BigEater: Her codec conversations tends to have her focused on the local cuisine of the countries Raiden visits. It's almost a ContinuityNod to how Para-Medic was often exasperated at how Naked Snake inevitably questioned the flavor of the wildlife. She briefly considers getting cyborg conversion so she can eat whatever, whenever (Raiden makes an off-color remark that liposuction would be cheaper).
79* TheHeart:
80** In numerous codec conversations, Courtney gives unwavering emotional support to Raiden. Especially touching is her acceptance of his split personality, believing he still has a sense of right and wrong despite the things he's done.
81** She also states in an early Codec just why she's really so valuable for Maverick, being a civilian-esque mind in a company that's more focused on security and military effort. As such, she keeps them up to date on things from politics to local culture.
82* TheKlutz: Kevin keeps moving her coffee mug away from the edge of the table. She knocks it over in the ending cutscene (although it was more Boris' fault than hers) and in an optional codec call ([[TemptingFate right after she claims she's not clumsy]], [[ScrewThisImOutOfHere and she wordlessly closes the call right after]]).
83* SavePoint: Though, not as necessary as in previous games, due to the auto-save mechanic.
84* SuspiciouslySimilarSubstitute: A young, fresh-faced kid, just out of graduate school with a genius level intellect and something of a klutz who handles your save data. So yet another character in the tradition of [[VideoGame/MetalGearSolid Mei Ling]] and [[VideoGame/MetalGearSolid3SnakeEater Para-Medic]].
85[[/folder]]
86
87!!Desperado Enforcement, LLC
88
89[[folder:In General]]
90* BloodKnight: Sam, Sundowner, Mistral, Monsoon and [[spoiler:Armstrong]] all show a disturbing obsession with violence.
91* ClassicalElementsEnsemble: Despite every member being named after winds, both versions count via ElementalPersonalities, with Sam replacing Khamsin as wind.
92** Sam's associated with wind. He has two wind-themed names, Minuano (after a cold wind that flows into southern Brazil) and Jetstream (after winds that rapidly circle the globe), more than any of the other Winds of Destruction, and his theme song describes high-altitude winds in particular. As a playable character, his in-game light and heavy attacks are named "Piercing Winds" and "Stiff Breeze" instead. [[spoiler:Raiden kills him with a single stroke, a fast and swift way to die.]]
93** Sundowner is associated with fire. His name refers to a wind known for causing forest fires across southern California, and Kevin outright refers to him as "the Californian wildfire" in a cutscene. Beyond that, his theme song describes a wildfire, and [[spoiler:Raiden kills him by using an explosion to propel him into a Blade Mode frenzy.]]
94** Mistral ([[WaterIsWomanly the sole girl]]) is associated with water and ice; she's named after a "cold wind of France" that blows into the Mediterranean, her theme song describes her as being adrift at sea, her fighting style is the most graceful and fluid out of the Winds, and [[spoiler:she's killed when Raiden tricks her into freezing herself with liquid nitrogen before cutting her to pieces.]]
95** Monsoon is associated with earth. His namesake is a wind that blows particularly across southern and southeastern Asia known for producing both mudslides and dust storms, his speech to Raiden can be described as "grounding" in multiple senses of the word, his battle song describes sinking into the mud, one of his battle quotes is "back to the earth with you!", his sai were originally adapted from farming tools used to till soil and his magnetism powers let him control metal ore. Finally, [[spoiler:Raiden kills Monsoon by pressing him into the World Marshal logo, an image of the earth, before viciously cutting him while he's immobilized.]]
96** Prior to his death (and Sam's replacement of him), Khamsin is also associated with wind; his name comes from a hot, sandy wind that blows across Egypt and the Levant, he's referred to by the wind-themed RedBaron of "the desert storm", and his theme specifically makes heavy reference to his namesake wind and the way it drives him. His battle style involves using mech-mounted thrusters to briefly gather speed and rush toward his foes, much like how his namesake blows sporadically but at great speed. Finally, [[spoiler:Blade Wolf defeats him by throwing him through the air (much like an object being caught by wind), then cutting him apart midair.]]
97* ElementalPersonalities:
98** Sam is associated with wind. His personality is the most carefree and adventurous out of the Winds, and his rivalry with Raiden echoes a Shinto rivalry between lightning and wind gods.
99** Sundowner is associated with fire and his personality is the most passionate and hot-blooded out of the Winds: he causes and feeds off of chaotic destruction like a fire does.
100** Mistral is associated with water and ice, with Blade Wolf's DLC revealing her personality to be rather cold and callous, and her fighting style is shown to be the most graceful of Desperado's captains.
101** Monsoon is associated with earth, and his personality is that of a nihilist who spouts tirades about the inherent "diseased" nature of humanity and how people are controlled by spreading memes to each other rather than free will.
102* EvilCounterpart: If Maverick is an ideal [=PMC=] that wants to help and protect people, Desperado is the exact opposite, committing murder and atrocities in the name of profit. [[spoiler:The game's climax reveals that their leader Armstrong is a Social Darwinist.]]
103* LightningWindJuxtaposition: Raiden's name is a typical transcription for "Raijin", he can generate electricity around his body to boost his speed and power his strikes, and at one point, he is even called "Mr. Lightning Bolt". The high-ranking members of Desperado are are known collectively as the Winds of Destruction. All of them, [[spoiler:with the exception of Armstrong]], are named after winds, and Raiden has a personal rivalry with Jetstream Sam.
104* RedAndBlackAndEvilAllOver: Desperado's cyborg technology employs this color scheme liberally. [[spoiler: The fact that only Jetstream Sam's arm has those colors while the other Winds of Destruction are fully decked out with them foreshadows the fact that the arm is the only true cybernetic augmentation he has and he's not nearly as much of a villain as the others are.]]
105* ThemeNaming: The Winds of Destruction are all named after different types of wind phenomena.
106[[/folder]]
107
108[[folder:Samuel "Jetstream" Rodrigues]]
109[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/jetstream_sam.png]]
110[[caption-width-right:300:''[-"We've both heard enough speeches about higher causes by now. History will decide who's right. End of story."-]'' ]]
111->Voiced by: Creator/HiroakiHirata (JP), Philip-Anthony Rodriguez (EN)
112->'''ImageSong and {{Leitmotif}}:''' [[https://www.youtube.com/watch?v=F5A6PXnzFI4 The Only Thing I Know For Real]]
113
114-->"Now I see... you deny your weapon its purpose! It yearns to bathe in the blood of your enemies, but you hold it back!"
115
116A mysterious cyborg working for Desperado Enforcement. He is a master swordsman of the Brazilian "New Shadow School" technique, with a high frequency blade similar to the one used by Raiden. Early on, Sam is quick to point out that Raiden's view of his sword as a "tool of justice" only hinders his ability to fight effectively, before defeating and almost killing him. In keeping with the ThemeNaming of the Winds of Destruction, he is occasionally referred to as "Minuano", the cool winds of Brazil; also, a jet stream is a fast flowing air current found in Earth's upper atmosphere.
117----
118
119* AffablyEvil: Easily the most approachable of the Winds of Destruction. He has a jovial sense of humor, is relatively easygoing outside of combat and genuinely respects Raiden as an enemy. This doesn't stop him from being a paid killer, however.
120* AfraidOfBlood: Not quite "afraid" considering he carves up nearly as many people as Raiden, but during N'mani's death and the beginning of his DLC, he brushes himself off when he gets blood on him and has a disgusted look on his face.
121* AnArmAndALeg: He has a cybernetic right arm. The ''Jetstream'' DLC reveals how he lost it.
122* AncestralWeapon: Sam's [[InconsistentSpelling Murasama]] sword has apparently been in the Rodrigues family for generations, and Sam personally inherited the blade from his father. This is part of how the Murasama's blade is stated to be overall better than other HF blades, as it is stated that the blade's quality carried over into its conversion from a regular sword to a HF one.
123%%* AntiVillain
124* ApologeticAttacker: During his first encounter with LQ-84i, Sam encourages his opponent to think for itself rather than work for others, but the AI makes it clear that if it did, its memory would be wiped and proceeds to apologize to the samurai for having to kill him, causing the latter to apologize in return.
125* AwesomeByAnalysis: In the ''Jetstream'' DLC, during his fight with [[spoiler:Armstrong, he analyzes the speed his nanomachine-armor comes out so he can sever his hand]].
126* BadassBiker: [[spoiler:That bike that Raiden "borrowed?" The DLC story reveals that it was Sam's.]]
127* BadassNormal: His backstory involves killing ten mob enforcers armed with automatic weapons with nothing but a ''sword'', years before {{cyborg}} technology became available. [[spoiler:While he has a cybernetic arm, the rest of his body is real and is covered by an enhancing nanosuit to rival cyborgs. Even before he lost the right arm, he was capable of doing some amazing feats, including taking down a RAY, a DegradedBoss for Raiden when he had his original cyborg body.]]
128* BareHandedBladeBlock: If you knock his sword out of his hands during the rematch, one of the button-tapping events results in him doing this. [[spoiler:This trope actually becomes subverted, since Raiden overpowers Sam during the QTE and cuts a gash on his armor, through which Sam is stabbed and killed at the end of the boss fight.]]
129* BrokeYourArmPunchingOutCthulhu: The Jetstream DLC [[spoiler:he fights and apparently beats Armstrong only for him to get back up and with no real damage. After getting pummeled, Sam manages to cut his hand off, but all that does is cause Armstrong to reel momentarily before impaling him with the sharp stump of his arm and then reattaching his severed hand.]]
130* BloodKnight: With quite a bit of a SpiritedCompetitor as well, he just wants a fight against someone as good or better than he is... and he finds such a foe in Raiden. Kevin likens Sam to one of those Wild West cowboys that would only get into gun duels with people they felt were skilled enough to challenge them, there wouldn't be a thrill otherwise. In fact, Sam's song lyrics outright state that he only feels alive when he sees death face-to-face.
131** The Jetstream DLC campaign expands on this. [[spoiler:Before encountering Raiden, he wandered the earth and tested his skills by single-handedly taking down various criminal organizations. There was no one who could land a single blow on him, with the exception of Senator Armstrong, and that was ''after'' Sam had managed to cut through his nanomachine armor and sever his hand.]]
132* BrilliantButLazy: Compared to the {{Determinator}} Raiden. Sam's power-based swordsmanship and his antics during cutscenes suggest that he prefers finishing off his foes with a single slice, and at the start of the game, he's a far superior swordsman than Raiden. [[spoiler:TheReveal of him barely possessing cyborg enhancements, plus his short-sighted approach to finishing Armstrong off early in his DLC, suggests that Sam's failures stem from his unwillingness to persist or sacrifice in combat.]]
133* ButNotTooForeign: A Brazilian with Japanese ancestry, which is actually not that rare. Brazil has [[http://en.wikipedia.org/wiki/Japanese_diaspora 1.5 million Japanese immigrants, which is the highest concentration of Japanese people outside of Japan in the world]].
134* CatchPhrase: "LetsDance!"
135* CameraAbuse: Inverted; as outlined below under SimpleYetAwesome, Sam's special attack for stunned enemies is always a simple, short-ranged kick that follows up into a Blade Mode prompt. However, since [[GuideDangIt the camera can actually be moved during his windup animation]] and Sam's aim is locked to the camera, the player can use camera movement to redirect his kick and OneHitKill any enemy that's within range.
136* ClimaxBoss: Samuel's final duel with Raiden represents the moment where Raiden truly overcomes his own doubts, and comes to terms with this Ripper persona, leaving him ready to face [[spoiler:Armstrong]]. Sam himself admits that he's not sure who's right anymore, and is relying on combat to prove out the truth of the matter. [[spoiler:Samuel puts his money where his mouth is by asking Blade Wolf to deliver his Murasama to Raiden if Sam loses; this ultimately enables Raiden to defeat Armstrong after Sam's death]].
137* ADayInTheLimelight: The protagonist of his own DLC story, "Jetstream."
138* DeadManWriting: [[spoiler:Blade Wolf plays Sam's final message to Raiden to him during the final battle]].
139* DefeatEqualsFriendship: [[spoiler:A villainous example. He agrees to join Desperado after Armstrong defeats him.]]
140* TheDogBitesBack: [[spoiler:Sam tells Blade Wolf to give his sword to Raiden if he ended up losing their duel. Before the Murasama's ID lock disabled, Raiden only had ScratchDamage at his disposal through both his HF Blade and his hand-to-hand. While Sam probably had something like KatanasAreJustBetter in mind, he actually ended up giving Raiden a weapon capable of killing Armstrong.]]
141* EmpoweredBadassNormal: Started off as just a really good swordsman with an incredibly strong HF Blade. Then he got a suit to enhance his physical abilities to cyborg levels. [[spoiler:''Then'' he lost his sword arm and got a bigger, purely cybernetic replacement.]]
142* EstablishingCharacterMoment: He's first seen calmly walking towards a Maverick APC and attacks it while smiling once the gunner announces that they're authorized to open fire. He's later seen with Sundowner to stop Raiden from interfering in the assassination of prime minister N'Mani. This time, Sam's [[NotInThisForYourRevolution relaxing like a school student not paying attention during class and starts yawning when hearing]] [[WarForFunAndProfit Sundowner's speech about the positive aspects of war]]. Once the assassination is carried out, Sam [[AfraidOfBlood wipes off the victim's blood with disgust]] while Raiden just stares in shock.
143* EvenEvilHasStandards:
144** [[spoiler:He could've easily stopped Raiden from entering Pakistan by simply razing Solis so there wouldn't be anyone to help him. Sam instead chooses to fight Raiden head-on without anyone in the way.]]
145** Sam reacts with disgust when blood gets on him unexpectedly. So at the very least, despite his [[BloodKnight enjoyment of fighting]] he isn't a fan of being caked in another person's innards.
146* {{Expy}}:
147** Not only does he look like [[VideoGame/SoulSeries Mitsurugi]], both Sam and Mitsurugi's fighting styles are based off of the same style, and they also duke out battoujutsu shots. This is most obvious in Sam's first cutscene in his story when he's approached by two officers.
148** Aside from differences in facial hair and in ethnicity, Sam's facial structure is extremely similar to that of [[VideoGame/{{Vanquish}} the first Sam created by PlatinumGames]], and their respective suits of PoweredArmor frame their faces almost identically.
149* ExtremityExtremist: Upon examining his unarmed fighting style, he prefers to strike with kicks while reserving his hands to perform grapple counters and perform a brutal pavement slam (initally disguised as a fist).
150* FacepalmOfDoom: When Raiden knocks his sword out of his hand during the battle with him, Sam switches to an unarmed fighting style and starts charging around the battlefield with his fist raised; if he hits Raiden, he grabs his face and slams his skull into the ground in a spray of blood and rubble.
151* FairPlayVillain: Sam is the only member of the Winds of Destruction to truly fight Raiden in a fair, one-to-one match, both times the two face off. The only imbalances in either fight are the ones YOU choose to bring. He has no [[FlunkyBoss mooks to help him]], no backup from Desperado, no gimmicky nanomachine-related EleventhHourSuperPower - it's just Samuel, his cyborg body, and his Murasama, all against Raiden. Once he dies, it's revealed that [[spoiler:the only real augmentation he had was his arm; the rest was an exosuit, allowing him to fight on the same level as cyborgs like Raiden]].
152* FallenHero: As revealed in his DLC. Early on, he destroyed criminal groups, but as time wore on, he became disillusioned by his seeming inability to singlehandedly make the world a better place. By ''Rising'', his defeat by [[spoiler:Armstrong]] makes him give up completely and join Desperado's plot simply because he sees no other way to get things done.
153* FirstInjuryReaction: {{Downplayed|Trope}}. After being [[spoiler:fatally stabbed by Raiden,]] one of Sam's last motions before he collapses is to stare at his own bloodsoaked hand. Though this is not his first severe injury ever, it is the first he's sustained since [[spoiler:gaining his robotic arm. The shot is more meant for the player's reaction, as they discover he was still mostly human, particularly in the Japanese version where cyborg's bloods are white, with Sam having a red blood.]]
154* FirstNameBasis: Nearly exclusively called Raiden by his real first name, Jack. In the entire game, Sam only says Raiden's codename once, right before making him fight another swarm of police officers.
155* {{Foil}}: To Raiden, unsurprisingly. The two clash in virtually every way. Raiden is a LargeHam, whether in his normal [[spoiler:or Ripper]] personas. He's also a deadly CyberNinja with a matte-black color scheme, unafraid to resort to dirty tricks like backstabs and additional weaponry in any combat engagement. He even wields a sword so lightly curved that it's hard to tell it's meant to be an Odachi, with a prominent blue color motif. Samuel is a calm, oft-sarcastic Cyber ''Samurai''; his cyborg body is a light tan-and-green, and he wields a bright-red Odachi explicitly forged by [[PublicDomainArtifact Muramasa]]. His playable skillset furthers their contrast. Sam can't kill enemies from behind like Raiden, and doesn't have access to most of his other sneaky tricks; in exchange, he can perform numerous charges and powerful slash attacks that Raiden can't.
156* ForGreatJustice: Double subverted in the ''Jetstream'' DLC, where it initially seems Sam's only declared war on World Marshal to sharpen his skills. When [[spoiler:Armstrong]] gives him a call near the top of the skyscraper, though, Sam shows he wanders the world with more heroic purposes.
157-->'''Sam:''' I already have a job -- destroying men like you! Bastards who keep the status quo, send others to die, all from your cushy corner office!
158* FragileSpeedster: He has the lowest amount of health amongst all the bosses (except perhaps Sundowner after his shield has been destroyed) [[spoiler:due to the fact he's ''not'' a FullConversionCyborg and instead is relying on a set of PoweredArmor, so he has plenty of important vulnerable fleshy bits he can't live without]], meaning a few good hits are enough to take him down. Naturally, the way Sam likes to move around makes it extremely difficult for the player to actually ''land'' any hits on him, especially in the later phases of his fight. Notably, Raiden is able to finish him off with a simple sword thrust through his chest, whereas the other Winds of Destruction (and even Raiden himself) would have been able to shrug that off.
159* GoOutWithASmile: And a wink to Blade Wolf.
160* HoistByHisOwnPetard: Possibly subverted. Raiden points out point-blank during a codec call that if Sam hadn't [[spoiler:had his attempt to MindRape Raiden backfire spectacularly, Monsoon would have killed him... [[SinkOrSwimMentor assuming that was his intention]]. Instead of faltering completely, Raiden comes to terms with his Jack the Ripper self and is that much deadlier because of it.]]
161** Played straight in the ''Jetstream'' DLC, where his use of his quick-draw slash manages to [[spoiler:sever Armstrong's nanomachine-hardened arm, leaving a sharpened stump that Armstrong uses to sever Sam's own arm.]]
162* HopelessBossFight: At the beginning of the game, you fight Sam, but don't expect to win... or leave with all your body parts for that matter. In fact, trying to parry him will immeditaely bypass your defenses as Raiden will still take damage even if you're really good at parrying.
163** Sam had his own Hopeless Boss Fight against [[spoiler:Armstrong]], which convinced him no matter how hard he tried, he couldn't make the world a better place. [[note]] According to Kojima, Sam actually could have defeated Armstrong if he hadn't been shortsighted enough to try to finish Armstrong quickly, but had instead dragged out the fight until Armstrong's nanomachines ran out of power. [[/note]]
164* IaijutsuPractitioner: When you see him sheathe his sword, ''move''. His scabbard was even built with this in mind: it fires the sword outward like a gun, allowing for Sam to catch it mid-launch and draw his sword at incredible speeds.
165* ImageSong: [[https://www.youtube.com/watch?v=KfwteoZCvoY "The Only Thing I Know For Real,"]] describing Sam's confusion in his own beliefs and that bloodshed is the only thing he knows at this point.
166* ImpossiblyCoolWeapon: There is absolutely no way a normal person could work Sam's gun-scabbard, as it would require stupendously precise reactions and probably also rip the arm off the user, to say nothing that plugging up the barrel of a firearm with a retracting piston like how it works would simply make it blow itself up with the first use. Sam ''is'' a cyborg ([[spoiler:or is at least wearing a suit of PoweredArmor]]), which can explain why his arm can survive being subjected to such intense force, but the only real explanation for the scabbard itself is the ''Metal Gear'' timeline's SchizoTech.
167* InconsistentSpelling: His katana is called the Mura''sama'', not the Mura''masa''. According to the writers, this was meant to reflect how transferring names and histories between real-life cultures tend to create inaccuracies.
168* InSeriesNickname: "Jetstream" Sam. His DLC then reveals that his Winds of Destruction designation is [[ThemeNaming Minuano]],[[note]]with Armstrong giving him the RedBaron title of "the cool Brazilian wind"[[/note]] a cold wind that blows in the South of Brazil.
169* IShallTauntYou: While playable, his AR mode is replaced with a taunt that enrages enemies that are engaging him. This causes them to attack recklessly and with more strength behind their swings, but also increases the damage they take. [[EasterEgg He also has his own original quotes with the final boss of his DLC]], [[ThatOneBoss but is kinda difficult to hear them.]]
170* KatanasAreJustBetter: [[spoiler:His katana is [[SwordOfPlotAdvancement the only weapon capable of hurting Senator Armstrong.]]]] It's explained in a Codec call that HF blades' quality are amplified by how good it would be as a regular sword, so Sam's sword, converted from an existing 16th-century Muramasa work, does have the advantage over Raiden's mass-produced sword.
171* LaughablyEvil: In the sense that you're laughing with him more than at him, mind you. Sam has many great moments of dark humour, particularly in his ADayInTheLimelight DLC.
172* LightningBruiser: When playable, Sam is as fast as Raiden, but is bigger, bulkier, and uses a few powerful brute-force moves. The Sam DLC shows this aspect--[[spoiler:While Raiden fought off Armstrong by outlasting his nanomachine defenses, Sam actually used his quick-draw scabbard to slice his arm ''faster than the nigh-instantaneous nanomachine reaction could harden it''. The effect was that he managed to cut his arm off, [[HoistByHisOwnPetard but the armor formed an instant later, giving Armstrong a razor sharp stump.]]]]
173* LikeCannotCutLike: It applies to every High Frequency Blades in the game, but it's particularly noticeable with his Murasama. It is superior to any other HF Blades in terms of quality, durability and cutting power, but it cannot damage Raiden's fairly standard HF Blade. It is even more noticeable when [[spoiler:Armstrong shatters Raiden's HF Blade with his nanomachine armoured skin, something Sam's blade cannot do, yet the Murasama can damage the nanomachines.]]
174* MasterSwordsman: Comes from a family of Brazilian sword martial arts practitioners. He was skilled enough to kill enemies armed with guns using nothing but his sword even before becoming a cyborg. [[spoiler:Or rather, not becoming one, as it turns out.]]
175* MeaningfulName: One meaning of Rodrigues is "son of a lauded power". It reflects into both his backstory (the scion of a long line of Japanese swordsmen who maintained their traditions even after a move to Brazil) and his weapon, an HF blade created using one of the famous swordsmith Sengo Muramasa's swords as the frame.
176* MixAndMatchWeapon: Not his sword but its ''container'', Murasama's scabbard has the receiver of an M16 built into it that lets it "fire" the sword out, which Sam uses in conjunction with his IaijutsuPractitioner skills to produce blade swings with superhuman amounts of force behind them. In his DLC it's shown the force is strong enough to cut a Metal Gear RAY clean in half from the front with one swing, something Raiden only managed in the main game's prologue by manually running his sword all along another RAY's back.
177* MirrorBoss: Sam's the token Creator/PlatinumGames mirror boss: same style of weapon as Raiden, no obvious weaknesses to exploit, [[NoNonsenseNemesis no arena gimmicks or underlings]], [[MyRulesAreNotYourRules a few powerful attacks that you don't have]], and [[PerfectPlayAI significantly better AI that encourages skillful play]]. {{Downplayed}} compared to other examples; Sam does not share any moves with Raiden, and his general attacking style is different.
178* MotiveRant: {{Defied|Trope}}. Unlike other ''Metal Gear'' bosses, he decides that both him and Raiden have heard enough lectures about ideals and whatnot and chooses to just get to the fight.
179* NeverBringAGunToAKnifeFight: It's revealed in his backstory that he was able to defeat ten men armed with machine guns using nothing but an ordinary sword, years before cyborg and [[{{Vibroweapon}} HF blade]] technology was publicly available.
180* NobleDemon: Unlike the other Winds of Destruction, Sundowner in particular, the fight with Sam is a straightforward sword fight. No gimmicks, no [[FlunkyBoss assistance from mooks]] or obvious pattern that you can exploit. Just Raiden, him and Blade Wolf as a spectator. Best man wins. Furthermore, he does not have the option to instantly dispatch of enemies from behind as Raiden does.
181* NotEvenBotheringWithTheAccent: Sam's accent ''should'' be Brazilian, but his voice actor Philip-Anthony Rodriguez instead used his natural Puerto Rican accent when playing him.
182* NotInThisForYourRevolution: Joined Desperado in search of a WorthyOpponent, and doesn't even bother trying to ensure that the Winds of Destruction's plan will succeed after realizing halfway through the game Raiden may be that opponent.
183* OneManArmy: Sam made a name for himself killing ten heavily armed mob enforcers early in his career. He then wandered the world destroying whole criminal organizations. When that got boring he launched a [[ItAmusedMe direct attack on World Marshal's Denver headquarters]]. Later in Africa he charged an APC head on, slicing its gunner in half and defeating the rest of N'mani's security detail easily.
184* OnlyKnownByTheirNickname: It's always, "Jetstream Sam" or just "Sam"; the only character to call him "Samuel" is Blade Wolf and the only time his full name is spoken during the entire game is during a codec call with Kevin.
185* OOCIsSeriousBusiness: Apparently, the BreakingSpeech[=/=]MindRape combo he dishes out to Raiden is not like him at all, according to Blade Wolf.
186* PetTheDog: When Raiden meets with him for their final duel, he catches a glimpse of Sam petting Blade Wolf. Beyond this literal example, Raiden notes that had Sam really wanted to [[spoiler:he could have killed Sunny and every single person over at her aerospace testing center, therefore making it impossible for Raiden to get to Pakistan in time to stop Desperado's plans]]. Raiden thanks Sam for this courtesy. Considering Sam [[spoiler:wants to make the world a better place and he was going to fight Raiden anyway (he probably left that bike there on purpose), even if killing everyone at the launch site wouldn't have made the outcome of their duel irrelevant (due to Raiden not being able to reach Pakistan in time without the ride), Sam probably would've considered slaughtering a bunch of innocent civilians and an innocent teenage girl more than a bit much even for him, and it wouldn't have been any fun for him anyway -- [[BloodKnight he]] prefers targets [[SpiritedCompetitor who can actually fight back,]] such as Raiden. And besides, putting some important stake on the outcome of the duel is way more interesting, especially since Sam sympathized with Raiden's ideals and wanted to give him a fighting chance to take down Armstrong and succeed where Sam himself failed.]]
187* PlayingWithFire: Stabs his sword into a fuel tank during the train fight at the start of the game, causing his blade to light on fire as he swings it at Raiden.
188* PoweredArmor: Sam uses a unique nanomachine powered strength suit while he operates. It allows him to match and even exceed high end Cyborgs like Raiden. [[spoiler:At least prior to the latter recieving further upgrades.]]
189* PracticalTaunt: His taunting causes enemies to glow red, attack more aggressively and makes their attacks do block damage along with making them uncounterable, but it also makes them more predictable and greatly lowers their defense, allowing Sam to do double damage to most enemies and cut weaker enraged enemies apart with his normal attacks. This also works on bosses, but the effect only lasts for a few seconds and you must taunt them again each time. Doing this on bosses also allows them to use a special taunt-only maneuver, such as [[spoiler:Armstrong being able to do a flaming shoulder tackle.]]'
190* PublicDomainArtifact: His sword was forged by Muramasa. This makes it arguably one of the most dangerous weapons ever created, since the age and quality of a physical blade directly influence the resultant weapon if they're used to construct a High Frequency sword.
191* RazorWind: One of his charged quick draw attacks in the DLC, though he doesn't use it during his battle with Raiden.
192* RedBaron: Armstrong refers to him as "the cool Brazilian wind."
193* RedemptionEqualsDeath: [[spoiler:The "Jetstream" DLC more or less reveals that his final duel with Raiden is this.]]
194* RetroUpgrade: Blade Wolf comments that the effectiveness of a High Frequency blade is always directly proportional to the quality of the sword used in it's construction. Because Sam's was created using one of the extremely skilled smith Muramasa's swords as the base, it's among the most powerful HF weapons ever produced.
195%%* TheRival: To Raiden.
196* {{Ronin}}: His previous "job" before the events of ''Revengeance''.
197* RRatedOpening: In both the main game and his DLC, Sam sets up his character by bloodily bisecting a cyborg in the opening cutscene.
198* ShadowArchetype: The Jetstream DLC reveals that he was rather similar to Raiden. Though instead of protecting the weak, he sharpened his skills by delivering justice to criminal organizations [[WalkingTheEarth around the world]], and following his fatigue towards being unable to change the world for the better, he chose to join Desperado after [[spoiler:being bested by Armstrong]].
199* SimpleYetAwesome:
200** Essentially how he handles stunned enemies during the quick time event that makes them vulnerable. Instead of the acrobatic stuff that Raiden does, he just kicks them really hard.
201** Sam's moveset is a lot smaller than Raiden's and none of his combos use more than four inputs. However, since the moves he ''does'' have are extremely distinct in their purpose without being situational or weak, it's a lot easier to memorize everything Sam can do and start putting together combos.
202* SmugSmiler: Sam has a characteristic grin that oozes confidence, most infamously in the intro when he faces several Maverick security personnel.
203* StealthBasedMission: Averted as much as possible in his DLC. Sam cannot perform stealth kills, has no AR mode for scoping out enemies, and never collects any stealth sub-weapons[[note]]3D photo frames and jamming grenades[[/note]]. He ''does'' get a chance at using a cardboard box.
204* StealthMentor: [[spoiler:Possibly. He notes in his initial fight with Raiden that he lacks a certain quality and that his skills are suffering because of it; [[ARealManIsAKiller a proper thirst for battle]]. He later unearths Raiden's sadistic qualities and brings back Jack the Ripper, [[MadeOfEvil the embodiment of Raiden's deeply buried]] [[AxCrazy thirst for the blood of his enemies]]. Seeing Jack like this intrigues Sam and makes him more interested in fighting him, which he eventually gets after Jack secures the child brains in Denver and gets on his way to Solis.]]
205* SwordAndFist: As a boss, Sam will use ordinary kicks alongside his swordplay. As a playable character, he'll do this as his parry counterattack and in his light attack combo, although he can still do this instantly with the Jaw Breaker technique.
206%%* SwordBeam: In his DLC.
207* SwordDrag: He does this during one of his special attacks. In the intro, he drags it cross a fuel tank on the train. The SwordSparks from the drag ignites the fuel, briefly turning his blade into a FlamingSword before the fuel tank explodes.
208* TakeUpMySword: [[spoiler:Before his final duel with Raiden, he instructs Blade Wolf to give Raiden his sword should he die. Raiden later uses the blade in the battle with Armstrong.]]
209* TooCleverByHalf: Sam's attempts to take advantage of his very high level of intelligence often backfire spectacularly.
210** In the main game, his attempting to [[BreakThemByTalking convince Raiden to join Desperado]] leads to Raiden becoming even deadlier.
211** Even more so in the ''Jetstream'' DLC. His attempt to finish Armstrong quickly by severing his arm proves to be his downfall, but if he'd taken Raiden's route of simply wearing out the nanomachines, the fight might've gone differently.
212* VigilanteMan: Prior to the events of the game, Sam travelled the world as a mercenary to rid the world of scum like gangs and [=PMCs=] as well as to hone his skills. Eventually, he caught wind of World Marshal and chose to pay them a visit. [[ForegoneConclusion The rest is history]].
213* VillainousFriendship: He seems to be on friendly terms with the rest of [[QuirkyMinibossSquad Winds of Destruction]], especially Sundowner, with whom he casually jokes during and after the battle.
214* WeakButSkilled: [[spoiler:Since he is mostly human,]] Sam lacks the sheer raw power of a full body cyborg like Raiden, as such he relies on his extraordinary swordsmanship, which combined with with Murasama's trigger mechanism and [[spoiler:his artificial arm and cyber suit]] allows him kick ass with the best of them. Best shown during his DLC, the enemies he fights are far more aggressive and deal more damage, his dodge and parry timing are more strict, attacks that Raiden could block easily can send him stumbling back and one of Armstrong's attacks, which is blockable in the main game, is here an unblockable move that deals massive damage.
215* WeaponAcrossTheShoulder: He sometimes holds his sword this way even while in battle, making him look inappropriately casual.
216* WeaponBasedCharacterization: A HF blade, [[MirrorCharacter just like Raiden]], but with a few differences that reflect his personality. Sam's sword is [[RedIsViolent a striking shade of red]] and [[KatanasAreJustBetter curved]], which reflects the KillingIntent that Raiden doesn't have (or at least doesn't ''want'' to have). The scabbard he keeps his sword in has an M-16 built in and is loaded with blanks, which allows him to deal immensely powerful slashes but also reflects [[BrilliantButLazy his preference for finishing his enemies off quickly and easily]].
217* YouKilledMyFather: Sam's father was the head of a Dojo, where he ended up being murdered by one of his own students. Sam left the country, trained himself to be a MasterSwordsman, came back and personally butchered the guy.
218[[/folder]]
219
220[[folder:IF Prototype LQ-84i "Blade Wolf"]]
221[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/revblade_6828.jpg]]
222[[caption-width-right:300:''[-"Wordplay: My exoskeleton resembles a canine; canines enjoy bones. Amusing on two levels."-]'' ]]
223->Voiced by: Creator/YoshimasaHosoya (JP), Michael Beattie (EN)
224->'''ImageSong and {{Leitmotif}}:''' [[https://www.youtube.com/watch?v=qKqcl2PVYhk I'm My Own Master Now]]
225
226-->''"Are we both here only to fight then?"''
227
228A Desperado Enforcement Unmanned Gear (UG) equipped with an advanced artificial intelligence and a prototype interface that allows for verbal communication. It claims to have a supreme intellect that it is unable to use to its full extent, as anytime it disobeys a direct order its memory would be wiped. It is also for this reason that it reluctantly tries to fight Raiden [[DuelToTheDeath to the death]] at Desperado's orders. It later becomes an important character that holds the key to the story.
229----
230* AIIsACrapShoot: Its AI was an experiment, with the intent of replacing human intelligence on the battlefield, but it [[HumansAreTheRealMonsters wasn't brutal enough]]. Also, it wasn't content to be a war machine.
231* ApologeticAttacker: "I am sorry. You must die."
232* BigDamnHeroes: [[spoiler:He's responsible for Armstrong's defeat by delivering to Raiden the one weapon that could actually hurt him.]]
233* CanineCompanion: Befriends Raiden once defeated and revived, and acts as a sort of "ninja dog" conducting recon from the shadows during the course of the story.
234* CanisMajor: It's a giant robot wolf equipped with dozens of high frequency blades.
235* CallingYourAttacks: "Combination Attack!"
236** Funnily enough, he calls it ''after'' a successful attack is complete.
237** Some of this might have been him FightingFromTheInside; his attack calls clearly warn Raiden what's he's about to do next and he often advises Raiden to move faster or die.
238* ChainsawGood: His chainsaw can ''slice through a building.'' [[spoiler:And cyborgs, as Khamsin found out the hard way.]]
239* CombatPragmatist: During his boss fight, he makes a point of calling in for back-up when the battle swings in Raiden's favor.
240-->'''[=LQ-84i=]:''' A savvy warrior uses all of his tools.
241* TheComicallySerious: His interactions with Raiden run off of this. Case in point:
242-->'''LQ-84i:''' I possess an intellect far beyond human reckoning.
243-->'''Raiden:''' You don't say. Okay then: [[DeadpanSnarker what's the meaning of life? Why are we here?]]
244-->'''LQ-84i:''' [[BrutalHonesty I am here to kill you.]]
245* ContemplateOurNavels: Does this a great deal with Raiden during the course of the story.
246* CutenessProximity: Simply seeing Blade Wolf once made Sunny act the same way most children do when their parents bring home a new puppy. It even veers into wanting him as a pet as seen above.
247* CyberCyclops: Pre-HeelFaceTurn, it has one big red lamp for an "eye" on its face, which [[TalkingLightbulb flashes whenever it talks]]. Later on, his head is reshaped into a wolf's head complete with eyes and teeth.
248* ADayInTheLimelight: The protagonist of its own DLC, which discusses its time working under Mistral.
249* DeadpanSnarker: "I understand your attempts at humor. I simply do not find them entertaining."
250* DefeatMeansFriendship: After being rebuilt without the Desperado RestrainingBolt that forces him to be a loyal grunt, it joins up with Maverick Security Consulting as thanks.
251** Though Blade Wolf's loyalty is to Raiden above all else, when Raiden asks why Blade Wolf is helping him he responds that he owes a debt to Raiden that he plans to repay. Blade Wolf even sticks by Raiden when he leaves Maverick to deliver vigilante justice against World Marshal; Wolf is clearly even willing to break the law to help Raiden.
252** He also grows to respect Sam after being defeated by him, as shown in the DLC.
253* DoomedByCanon: [[spoiler:{{Downplayed|Trope}}, as he does [[EarnYourHappyEnding get a peaceful life with Sunny]], but you know that he's not going to get a happy ending in the Blade Wolf DLC when [[HopeSpot he has a chance of freedom]].]]
254* {{Expy}}: WordOfGod says Blade Wolf is inspired by [[Anime/NeoHumanCasshern Friender]].
255%%* FragileSpeedster: Stealth and dodging factors in quite a bit more in the Blade Wolf DLC compared to how Raiden or Sam play.
256* GlassCannon: He is definitely not this as a playable character, but as the first chapter's midboss LQ-84i can dish out much, ''much'' more damage than he can take -- his strongest move, which involves pinning Raiden before stabbing him with his chainsaw, can shred through about a quarter of a player's health on normal difficulty. As outlined under WakeUpCallBoss, he's only designed to be this tough for players who haven't incorporated parrying, Blade Mode, and lock-on into their combat -- even passable parrying skill is enough to wreck him.
257* GrewBeyondTheirProgramming: Directive Zero-One forces Blade Wolf into Self-Preservation no matter what, even if he has to try [[HeroicSacrifice sacrificing himself to complete the mission]]. [[spoiler:It was because of Raiden going out of his way to save Blade Wolf and learning from him that he managed to overcome this directive and toss Raiden Sams' sword when Armstrong threatened to destroy him should he do so.]]
258-->''I have established new Parameters, now. Created my own Directives.''
259* HotBlade: His knives are hot enough to penetrate and ''melt'' stone, as shown in his intro cutscene.
260* HumansAreTheRealMonsters: Believes this to be why he is a failure as a combat AI -- as he is not human, he is incapable of true human brutality.
261** Despite extensive conversations on human freedom and what people decide to do with that freedom, Blade Wolf determines that there is no easy answer for why men fight. He wonders if there is any sure fire belief system that can bring lasting peace. Raiden suggests that Blade Wolf is better off discovering his own personal philosophy, and then trying to pass it on once he has found it.
262* ImageSong: [[https://www.youtube.com/watch?v=6RlSgnpLbro "I'm My Own Master Now,"]] describing Blade Wolf's chains and his need for freedom.
263* ImTakingHerHomeWithMe: Sunny thinks that Blade Wolf is cute and expresses an interest in bringing him home with her, so long as Raiden is OK with it, of course. Raiden makes it known that Wolf isn't really his "pet" and that Wolf follows Raiden around of his own free will, Raiden does nothing to ''make'' Wolf help him. Ultimately it is Wolf's decision to make... and judging by the ending, Wolf decided to take Sunny up on her offer.
264* InterspeciesFriendship: Has a partnership with Raiden but shows degrees of hostility towards Raiden's behavior. He eventually warms up to Raiden. On the other hand he seems to trust Sam and shows more open affection around him than he does with Raiden. At one point Blade Wolf even interacts with Sunny on a fairly friendly basis.
265** Beyond the whole human and dog dynamic, Blade Wolf is also an AI. To that effect a lot of Wolf's dialogue centers on the moral and philosophical implications of relationships between [=AIs=] and humans. Judging by his interactions with Raiden, friendly interactions between [=AIs=] and humans are certainly possible.
266* KickTheDog: Blade Wolf never does this, but he is the recipient of this trope. At the ending of the game [[spoiler:Senator Armstrong]] punts him like a football, making this a literal example.
267* MirrorBoss: In his DLC (see A Day In The Limelight), during one of the story-related VR levels taking place in Denver, there is a chance to trigger the appearance of a green "optional fight" marker on the minimap. Reaching this marker results in a miniboss fight against ANOTHER LQ-84i. Not just a stock LQ-84 Fenrir, mind you. This can be explained by the fact that it's virtual reality.
268* MyMasterRightOrWrong: During Raiden's more outrageous moments Wolf does take moments to pause and question his motives, but afterward continues to support Raiden in his decisions. Even during moments where Raiden explicitly points out that things are going to get rough and that he is welcome to leave any time, Wolf continues to stay.
269* MythologyGag: As a boss, LQ-84i is a fast GlassCannon. As a playable character, however, he cannot overpower his enemies in a fair fight, and his most dangerous tool is his proficiency in stealth kills – which lines right up with the gameplay style envisioned by Kojima for ''Metal Gear Solid: Rising'', which he described as "a hunter stalking his prey."
270* NobleWolf: Sunny thinks that Blade Wolf is pretty cool, and encourages Raiden to keep him. Raiden however dismisses the idea of Wolf being his "pet", and notes that Wolf can leave any time he wants to. Interestingly Wolf never takes offense to being called Raiden's pet, nor does he correct Armstrong when he calls Raiden his master.
271* NoSenseOfHumor: Subverted. He explicitly says that he understands Raiden's jokes and DeadpanSnarker tendencies; he just doesn't think they're funny.
272* PetTheDog: Blade Wolf shares several moments with Raiden that involve the both of them trying to understand each other, and during difficult emotional moments they provide reassurance. At one point he becomes the literal recipient of this trope when Samuel pets him.
273* PunchClockVillain: Only fights for Desperado because [[RestrainingBolt its memory will be wiped if it doesn't]]. Upon being freed from this, it readily joins up with Raiden instead as thanks.
274* RedemptionPromotion: Goes from a {{Quirky Miniboss|Squad}} Raiden cuts to shreds on their first encounter to Raiden's number one source for recon and backup.
275* RestrainingBolt: If it disobeys a direct order, its memory will be wiped. This feature ends up being removed when Raiden has him rebuilt.
276* RidiculouslyHumanRobots: {{Deconstructed|Trope}} -- as Blade Wolf's neural network was designed along the same lines as an organic human brain, he is subject to the same limitations -- he has no access to an OmniscientDatabase and can only extrapolate logical conclusions using evidence he has acquired himself; he is unable to [[EverythingIsOnline remotely hack any computer]] due to "a matter of protocols"; and he does not have [[PhotographicMemory perfect recall of every single person he has met]] -- he can only give estimations on the likelihood that he has seen that person before.
277* RobotBuddy: Actually has a HeelFaceTurn after being freed from its RestrainingBolt, and proves quite helpful as both recon and backup for Raiden.
278* RobotDog: It's a prototype AI in the body of a robot wolf. Kev even calls him "K-9000."
279* ServileSnarker: Blade Wolf is loyal, intelligent, unfailingly polite, and ''a complete smartass.'' Several of its Codec conversations with Raiden have it subtly mocking him, without breaking its normal speech patterns.
280* StealthBasedMission: Exaggerated in his DLC; thanks to LQ-84i's [[{{Nerf}} degraded combat skills]] and the contrived positions of his enemies, backstabbing everything in sight is practically the point of his missions. That being said, he can stealth-kill enemies that Raiden never could, including the [=GRAD=] units that acted as a full boss encounter before Raiden met them. [[spoiler:Also reflected in his final boss, who is not only susceptible to stealth attacks but takes ScratchDamage from everything else the player can throw at him.]]
281* SugarAndIcePersonality: Heavy on the ice. He's a bit of a dick towards Raiden, refusing to show any affection to him even though he does to others, and generally treating him with hostility. The only accommodation Wolf gives Raiden is that he is a "capable fighter." Despite this, his loyalty to Raiden is absolute even though he has no programming to encourage him to work with Raiden.
282** During the final boss battle Blade Wolf does concede that he owes a debt to Raiden and that he has learned much from Raiden's example so he does warm up to Raiden... as much as a robot can warm up anyway.
283* SuperPrototype: Is more durable and intelligent than any of the mass-produced LQ-84 Fenrir [=UGs=] you encounter elsewhere in the game. Though it should be noted that the mass-produced models can carry railguns, which LQ-84i never used, and that his AI was a failed experiment.
284-->'''Blade Wolf:''' The stock LQ-84 Fenrir. Unable to speak. A [[NoTrueScotsman real dog]] has a far greater intellect.
285** Also note that it isn't clear whether the LQ-84i was the prototype of the Fenrirs, or simply a Fenrir that was used as a testbed for an experimental AI.
286* SuperSpeed: It is noted by Raiden during their battle that Wolf is faster than he is. Raiden decides based on this fact to wait for Wolf to come to him rather than try to outpace him. Also when you see the two of them running side by side Wolf is always noticeably in the lead ahead of Raiden.
287* SuspiciouslySimilarSubstitute: It serves a similar support role for Raiden in ''Rising'' as the Cyborg Ninja/Gray Fox did for Snake in ''VideoGame/MetalGearSolid''. Hilariously, Blade Wolf himself would get a retroactive counterpart in the form of [[VideoGame/MetalGearSolidVThePhantomPain D.D.]], an actual wolf who is a support buddy for Venom Snake.
288* TalkingAnimal: It's a wolf-shaped robot with an ArtificialIntelligence system that allows it to have complex conversations.
289* ThrowTheDogABone: Raiden almost says this verbatim when discussing the modifications to him by Voigt, which included repairs, physical upgrades such as a face and most importantly, removal of most of the Desperado failsafes in his programming including the dreaded memory-wipe.
290* WakeUpCallBoss: Despite being the mid-boss of the first stage, LQ-84i can absolutely destroy a player unless they're already comfortable with all of parrying[[note]]most of his attacks can't be dodged, and perfect parries create 90% of counterattck opportunities[[/note]], manual Blade Mode[[note]]more reliable to deflect his knife attacks, but he throws at diagonals ButtonMashing won't cover[[/note]], Zandatsu[[note]]the only way to refill health during the fight is by stab-and-grabbing his reinforcements[[/note]], even lock-on[[note]]in a very subtle InterfaceScrew, he telegraphs his deadliest attack by jumping back and forth faster than the player can manually move the camera and [[LeaningOnTheFourthWall daring Raiden to keep up]][[/note]].
291* WeaksauceWeakness: Not in battle, but in the way his sophisticated neural AI was made to copy a human brain as close as possible. This, and a lack of any sort of database memory, means he inherited some of the gray-matter shortcomings as well. For instance, he admits that since he usually identifies people by XIFF and only has basic symbol analysis, he's even worse at remembering faces than the average human.
292* WeaponizedAnimal: It's a combat-oriented robot wolf equipped with military-grade weapons.
293** BewareMyStingerTail + ChainsawGood: Carries a powerful [[{{Vibroweapon}} high frequency]] chainsaw on its back that it can swing with its tail to cut through ''concrete walls''.
294** FlechetteStorm: Throws [[{{Vibroweapon}} high frequency]] knives from afar using the three small manipulator appendages on its tail.
295* WeaponBasedCharacterization: He uses a chainsaw with high-frequency "teeth" in combat as LQ-84i, which befits his character as an unwilling attack dog.
296* WeCanRebuildHim: After [[http://img2.wikia.nocookie.net/__cb20120815204251/metalgear/images/7/76/Tumblr_m8sl44Pa5m1r6hu3go3_1280.jpg LQ-84i]] is destroyed, Raiden has Doktor rebuild the UG with a few "adjustments" as the [[http://img1.wikia.nocookie.net/__cb20130207024637/metalgear/images/1/13/Character_02bladewolf.png more fearsome looking Blade Wolf,]] complete with upgrades to its arsenal like an extra manipulator appendage in its new mouth and blades under its limbs.
297* WhatMeasureIsANonHuman: As an AI, Blade Wolf was considered below even third party contractors and as such was left almost entirely in the dark about Desperado's operations.
298** Even Raiden has degrees of this sentiment towards Blade Wolf at first, expressing amusement at the idea that Blade Wolf could even think of something like freedom. You get the impression that Raiden still has a distrust towards AIs because of the evil done to him by the Patriot AIs, more than once alluding to the Patriot AIs' actions in Blade Wolf's presence. Eventually Raiden begins to trust Wolf and gives him true moral consideration, claiming that Blade Wolf has the right to decide for himself. Far more consideration than Desperado ever gave him.
299* WinYourFreedom: Desperately wanted to do this but had no way of disobeying orders or else he would be deleted, the equivalent of death for an AI. Raiden ultimately wins Blade Wolf's freedom for him by bringing Wolf home in the aftermath of their duel and repairing him. For this Raiden has earned Blade Wolf's loyalty. In the end, he has a happy life with Sunny.
300[[/folder]]
301
302[[folder:Sundowner]]
303[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sundower.png]]
304[[caption-width-right:350:''[-"All we are saying is: Give war a chance!"-]'' ]]
305->Voiced by: Ken Nishida (JP), Creator/CrispinFreeman (EN)
306->'''ImageSong and {{Leitmotif}}:''' [[https://www.youtube.com/watch?v=l-U939qpMeg Red Sun]]
307
308-->"We're just suppliers. We don't create the market for war. Didja think that every battle in history was all part of some big ol' conspiracy? BULLSHIT! War is just part'a who we are. Why fight it?"
309
310The leader of Desperado Enforcement, he is known by the code name of "Sundowner", named after the hot, dry winds of California. As one of the dreaded Winds of Destruction he uses a powerful, specialized cyborg body, different from the ones used by typical contractors. He dual-wields a pair of high-frequency machetes, collectively called "Bloodlust." Go [[SelfDemonstrating/{{Sundowner}} here]] for his self-demonstrating page.
311----
312* AppealToInherentNature: Along with Monsoon. Sundowner argues that people are inherently bloodthirsty and that war is the natural state of mankind... ignoring that he's engaged in a scheme to forcibly brainwash scores of children into war maniacs.
313* AxCrazy: Sundowner is a vicious BloodKnight that relishes violence and slaughter.
314* BaldOfEvil: A cruel, war-loving psycho without any hair atop his head.
315* BattleInTheRain: Fights Raiden on the top floor of World Marshal during a heavy thunder storm.
316* BladeBelowTheShoulder:
317** Sundowner can attach his second blade to a clamp on his forearm, effectively turning one arm into a pair of scissors. (Or "Pincer Blades.")
318** They also count as a {{BFS}}. Raiden has noticeable issues swinging them when he equips them. Then again, he's using both at once. In their combined scissor form.
319* BladeSpam: During the first phase of the fight. If you see him rush forward when he's flashing with his bloodlust, swords raised and pointing forward, steer clear!
320* BloodKnight: Sundowner's dominant characteristic. He always runs into battle with a special glee, and depending on his opponent's strength, he may either look bored (such as in his one-sided fight with a Maverick security guard) or outright excited. Sundowner even believes that conflict is a part of what humanity is as a whole.
321* TheBrute: Sundowner's the most physically imposing of the Winds of Destruction and also the least intellectually complex, with a motivation amounting to WarForFunAndProfit (as opposed to the more complex and personal motives of the other Winds.) His fighting style also emphasises this by relying on powerful (sometimes unblockable) but heavily telegraphed swings from Bloodlust, straightforward charges backed up by his explosive shields, or tactics like tearing up bits of the environment to use as improvised weapons.
322* CardCarryingVillain: The most outstanding example among the game's villains. Sundowner doesn't try to justify his actions for a higher cause or hammer down the alleged pointlessness of life, he's just an [[BloodKnight "honest warmonger"]] [[WarForFunAndProfit fighting for fun and profit]].
323* ChildSoldiers: Big fan of them, as they make him think his faulty logic is right.
324-->'''Sundowner:''' We've already commenced VR training, same one ol' Georgie-boy used on the kids in Liberia. Kids you can mold, manipulate into performing all kinds of atrocities, and there's nothing like a good atrocity to keep a war going.
325* CombatPragmatist: While none of the Winds would win awards for fair play, Sundowner in particular likes fighting dirty. His arena is surrounded by attack helicopters that will open fire on you while fighting him. In fact, when the fight starts turning against him, he resorts to "Battlefield Acquisition", AKA, "tearing down massive light towers ringing the helipad to use as makeshift bludgeons." [[spoiler:When he decides "Playtime's over", he simply orders the helicopters to destroy the helipad outright and unload everything they have on the falling Raiden.]]
326* CutscenePowerToTheMax: In his introductory cutscene, Sundowner shows a lot more speed and finesse compared to his BossBattle, making him closer to a LightningBruiser as opposed to a MightyGlacier.
327* DeathByIrony: His theme song is about setting the world on fire. [[spoiler:He gets killed by an explosion.]]
328* DeepSouth: Sundowner's accent makes it sound like he walked right out of the Louisiana Bayou area. [[CaptainObvious Except, you know, for the cyborg body]].
329* {{Doublethink}}: Sundowner claims humans are naturally cruel, but the things his company do to make child soldiers couldn't be less natural. Considered critically, his statement that "All people are [cruel] by nature, they just lose touch with it as they get older." is very self contradictory.
330* TheDragon: He's Armstrong's right-hand man. Kevin says he's Desperado's chief of operations, a corporate position second only to CEO, who they report directly to.
331* EstablishingCharacterMoment: Sundowner [[DynamicEntry literally drops down out of the sky to butcher N'Mani's guards]], delivers a pair of monologues on war to Raiden to establish his war-loving nature, then tortures and murders the Prime Minister in front of him - all with a big old grin on his face. This neatly establishes his entire character as a vicious BloodKnight who loves war and acts as the bad guys' muscle.
332* {{Expy}}: With his towering size and strength, bald head, and constant, ecstatic speechmaking and philosophizing about the greatness of War, he could be seen as a stand-in for [[Literature/BloodMeridian Judge Holden]], if the Judge traded in his worldly refinement for a big pair of machetes. His nickname, "Sundowner", and how he got it -- by leaving battlefields stained with enough blood to look like sunsets -- even references the book's full title, ''Blood Meridian or The Evening Redness in the West''.
333* FamedInStory: A codec conversation with Kevin in R04 reveals that he built up quite the reputation in his pre-cyborg soldier days.
334* FatBastard: He's not obese, but he's noticeably on the hefty side under all the muscle and cybernetic armor.
335* FauxAffablyEvil: From describing himself as an honest warmonger to describing the VR program like a K-12 curriculum, Sundowner tends to be very casual when talking about his horrific goals.
336* FreudianExcuse: He was dirt poor as a young man and only through war did he finally gain his wealth. So war is pretty much ''all'' he knows.
337* GracefulLoser: He actually compliments Raiden for brutally slicing him into pieces and then calls Sam to tell him that he'll have a WorthyOpponent.
338* TheHeavy: The ''de facto'' leader of the Winds of Destruction and the main villain affiliated with Desperado that Raiden pursues. [[spoiler:At least, until he finds out about Armstrong.]]
339* HoistByHisOwnPetard: He can be damaged and killed by the missiles of the helicopter that's meant to support him.
340* {{Hypocrite}}:
341** His philosophy is that humans are naturally inclined towards war, but his plan is to artificially turn a bunch of children into cold hearted killers by taking their brains out and putting them in VR Training, then putting the brains into an army of cyborg bodies.
342** Sundowner's rather dubious claims of Desperado and World Marshal only being suppliers, rather than the creators of the market for war. When you keep in mind the fact that [[spoiler:Desperado's plan, under Armstrong's guidance, is to instigate a terrorist incident while the U.S President is in Pakistan in order to create another war on terror, thus increasing the market for war big time]], then you can tell that Sundowner is full of crap.
343* ImageSong: [[https://www.youtube.com/watch?v=jynTNYSKNuk "Red Sun,"]] a guitar-heavy song basically dedicated to Sundowner's glorious love of blood and war, literally describing it as Eden.
344* ImpossiblyCoolWeapon: Two giant machetes that can turn into a pair of giant scissors? Damn right. Also, explosive shields.
345* ImprobableWeaponUser: Machete? That's fine. Two machetes? A bit tough on coordination, but plausible. Two machetes ''that combine into a pair of scissors?'' Not even [[SuperStrength Raiden]] can handle them without taking a large chunk of time for each swing. Sundowner's Bloodlust is clearly not trying to win points for realism.
346* InertiaIsACruelMistress: [[spoiler:After the aircraft that he's riding explodes, he's sent flying towards Raiden. In a cruel blend of SingleStrokeBattle and DeathOfAThousandCuts, Raiden hacks him to pieces as he flies past.]]
347* KidsAreCruel: Believes this is why they make effective soldiers. [[{{Hypocrite}} His actions state otherwise]] as his entire plan is to ''train'' an army of child soldier cyborgs using VR training not unlike the Sears Program, to make them know nothing but combat.
348--> "Kids are cruel. All people are by nature, they just lose touch with it as they get older."
349* LaughablyEvil: He and [[spoiler:Senator Armstrong]] share LargeHam duty in this game, and the way he rattles off his MotiveRant and numerous war atrocities to Raiden certainly takes RefugeInAudacity. Of course, given that Sundowner kicks off the game by murdering N'Mani, none of the heroes find him to be sympathetic or entertaining.
350* LargeAndInCharge: Has a brutish, muscular body. At 209 cm (over 6'10''), he's the tallest human in the game. He noticeably looms over the 200 cm/6'7 Armstrong in their one shared scene.
351* LargeHam: As one would expect from Creator/CrispinFreeman.
352--> "'''I'M FUCKIN' INVINCIBLE!'''"
353* LuckilyMyShieldWillProtectMe: It has ''explosive reactive armor''. Of course, it only protects him from the front and he's still vulnerable from behind. Alternatively, Raiden can cut it to pieces and negate it that way.
354* MacheteMayhem: The Bloodlust, his unique weapons, are a pair of machetes that can be combined into a single, scissor-like weapon.
355* MeaningfulName:
356** When sundowner winds are blowing around in California, they make wildfires much more likely and make the fires near impossible to put out. Firefighters are usually reduced to waiting for the wind to die down before they can do their jobs. Sundowner himself wants war to spread globally, and as long as he and his company exist, the fires would never go out around the world.
357** The name also recalls the "Sundown Towns" of the Jim Crow South, where any blacks and other "undesirables" caught outside after dark would be lynched. Sundowner doesn't seem particularly racist but he certainly has the cruelty and essentialist worldview that make things like that possible. He also kicks off the plot of the game by murdering a black man in cold blood, although his ethnicity is pretty incidental.
358** Codec calls with Kevin reveal Sundowner would often shed a huge amount of blood on battlefields, to the point where it looked like the light effect from a setting sun; this, coupled with allegations of torturing prisoners and committing other war crimes, was what earned him his name InUniverse.
359** "Sundowning" or "sundown syndrome" is a phenomenon seen in people with dementia, where they become confused and aggressive around the time the sun sets, befitting Sundowner's love of mindless violence. All in all, [[NamestoRunAwayFromReallyFast it's not a name with a lot of positive connotations.]]
360** The name of his ImageSong, "Red Sun", is a real-life phenomenon where the sun appears to change color due to an excess of smoke or dust in the air. Appropriate for a [[WarForFunAndProfit war fanatic]] like himself.
361* MightyGlacier: While he can move pretty quickly for someone his size, he's still slower and easier to dodge compared to the other Winds of Destruction, and relies on his folding blast shields for defense. And he tends to put his oomph behind heavy individual attacks rather than lots of weaker ones, especially when he's trying to ram Raiden.
362* MoreDespicableMinion: He is the worst of Desperado, being even more openly more sadistic and bloodthirsty then any of the rest, and his FreudianExcuse is not given as much depth or is as justifiable as the others. Senator Armstrong is also a man who [[spoiler:wants to eliminate the war economy and create a lawless America where "every man will be free to fight his own wars" for better ''or'' worse]], while Sundowner [[WarForFunAndProfit loves the war economy]] and the sheer bloodshed caused in war.
363* MotiveRant: He reveals his motivation for kidnapping the prime minister when Raiden meets him for the first time.
364-->''"Business ain't been the same since they shut down SOP. 'A clean break from the war economy.' HA! Well, some of us liked that economy. How's an [[CardCarryingVillain honest]] [[BloodKnight warmonger]] supposed to make a living?"''
365* OffWithHisHead: After [[AnArmAndALeg disarming]] another bodyguard of N'Mani's, Sundowner takes the time to combine his blades into a [[ShearMenace scissor-like weapon]] and uses it to trap him in its grip and expose the guard to its high temperature before cutting his head off with a [[SlasherSmile smile]] on his face. [[spoiler:Ironically this eventually happens to ''himself'', as Raiden's slice-and-dice finishing move destroys his body and leaves him as a dying talking head.]]
366* PerpetualSmiler: Never seen without a SlasherSmile or PsychoticSmirk on his face.
367* PsychopathicManchild: By his own words:
368-->''"Like I said, kids are cruel, Jack. And I'm '''very''' in touch with my inner child."''
369* RedBaron: "The Californian wildfire," used by Kevin during a codec call.
370* RuleOfCool: Any real-world equivalent of Sundowner's pincer blades would be outrageously difficult to use, thanks to both the weapon's weight and the predictable angles of attack needed for a scissor cut. Still, when the damage you're inflicting with it is enough to skip entire stages of boss fights, who cares?
371-->''[[https://youtu.be/RCHognIiqLU?t=13m36s "That feels like the dumbest, most impractical weapon ever. I hope I get it."]]''
372* {{Sadist}}: Whenever he has the opportunity, Sundowner always takes the time to inflict as much pain as possible before going in for the kill.
373* ShearMenace: Thanks to his specialized arms, he can connect his machetes together into a shear. He uses this to decapitate one of Maverick's {{Red Shirt}}s early in the game.
374* SirSwearsALot: Drops a lot of F-bombs.
375* ShieldBash: During the first part of the battle against Sundowner, he attacks using his six back-mounted shields in addition to his swords.
376* SlasherSmile: Sundowner sports a big, creepy grin when he's about to cut someone up. His facemask in combat mode seems to evoke an even bigger one.
377** SmugSmiler: Pretty much his default expression. Just look at his page image for a prime example.
378* SmugSuper: He's very proud of his explosive armor and refers to himself as invincible because of it. Of course, punching through it results in him ranting and swearing in disbelief.
379* TheSociopath: A man who is proudly willing to slaughter people and cause global conflicts [[WarForFunAndProfit for his financial enrichment and his overwhelming bloodlust]]. He doesn't care about innocent lives lost from his business or the torment he puts children through to make them perfect soldiers. In fact, he's ''looking forward to it''.
380* StoneWall: His gimmick is that the first half of the fight involves him using explosive shields you need to cut off using Blade Mode; once you deal with them, he ramps up the aggression and leans more into MightyGlacier territory.
381* SuperStrength: Quite possibly the physically strongest character in the game alongside [[spoiler:Armstrong]], by virtue of the ease he's able to wield his Bloodlust swords even in one hand, in contrast to Raiden's difficulty. Raiden could swing one of Excelcus's arms no problem.
382* TooSlow: Stated word for word if he manages to catch you with his BladeSpam. It's rather [[MightyGlacier heavily telegraphed like most of his moves]] so you really shouldn't hear it too often if at all.
383* TurnsRed: Cutting off all his shields will cause Sundowner to shift to much more aggressive tactics, ditching the usual "Attack a few times then put up shields" routine in favour of attacking frequently with Bloodlust, using the light towers as improvised weapons with a large swing range, and gaining a new UnblockableAttack involving the 'shears' form of his weapon.
384* UnfriendlyFire: The cyborgs that he brings into the second phase of the fight can and will be smacked to death when he starts swinging a [[ImprovisedWeapon giant pipe]].
385* UnwittingPawn: [[spoiler:With Armstrong working to completely break the concept of war economies, it’s rather clear that Sundowner only heard the first half of the plan of starting another war on terror. He'd profit mightily and get to kill more people like he wants for a while, but Armstrong would (possibly) work to end it all at some point]].
386* UriahGambit: [[spoiler:Implied to be on the receiving end of one by Jetstream Sam, if his final words are to be believed:]]
387--> "You...[[EtTuBrute knew this would happen]]...didn't you? Well...you'll get your wish. Up to you now...[[spoiler: Sam.]]"
388* VillainBall: If Sundowner hadn't [[spoiler:gloated to Raiden about already being "too late" to stop Tecumseh and that he wouldn't make it "even at Mach 2", He and the rest of Maverick wouldn't have been able to deduce that they were planning to assassinate the president on his trip to Pakistan.]]
389* WarForFunAndProfit: Sundowner's MotiveRant more or less indicates this is his goal; he wants to restart the war economy and return to making money as a "legitimate warmonger."
390* WeaponBasedCharacterization: A pair of high-frequency machetes that can be combined into scissors (or "pincer blades" as the game calls them). Machetes have frequently been used in bloody uprisings and revolutionary wars, while Sundowner's horizontal scissors would likely leave the target alive but cause them to bleed out in seconds -- fitting for a man who claims to just be a war profiteer but is ''really'' in it for the cruelty.
391
392[[/folder]]
393
394[[folder:Mistral]]
395[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/revmis_6935.jpg]]
396[[caption-width-right:300:''[-"At times I envied my prey. At least they had a cause to die for."-]'' ]]
397->Voiced by: Creator/RomiPark (JP), Creator/SalliSaffioti (EN)
398->'''ImageSong and {{Leitmotif}}:''' [[https://www.youtube.com/watch?v=M0wkXjK5KyU A Stranger I Remain]]
399
400-->"That's when I realized... I am a killer too. And a good one at that. I slaughtered dozens in Iraq, in Afghanistan... I'd found my calling."
401
402A cyborg, and commanding officer working for Desperado Enforcement, she is one of the four cyborgs called the Winds of Destruction along with Sundowner, Monsoon, and Khamsin. Her codename, Mistral, comes from the cold regional winds along the Mediterranean coast of France. She wields the "L'Étranger", a dual-bladed staff, made from the arms of Dwarf Gekkos, that doubles as a whip.
403----
404
405* AdorableEvilMinions: Dwarf Gekko are a personal tool for her and follow her everywhere, and the ones around her seem to actually take orders directly from her. Ask Courtney about them; according to her, any girl would find them absolutely ''cute''.
406* AmbiguousRobots: While her arms, legs and back attachment are obviously mechanical and her head seems to be augmented, it's unknown whether her torso is organic or high-quality cyborg parts that have JigglePhysics. Given that every other cyborg in the game (apart from some {{red shirt}}s in the prologue, [[spoiler:Sam, George and Armstrong]]) is clearly bulky cybernetics from the neck down, this would make Mistral something of a rarity in either case.
407* AxCrazy: When she found those who murdered her parents, she "butchered those fuckers" and discovered that she's quite a good killer herself.
408* BadBoss: Just look how she treats Blade Wolf [[spoiler:in his DLC]], as well as her Dwarf Gekkos.
409* BatmanGambit: Pulls off an impressive one in the [[spoiler:Blade Wolf DLC, in which she exploits his desire for freedom to trick him into killing Khamsin.]]
410* BecauseImGoodAtIt: One of her motivations, it seems. She began her life of bloodshed upon finding out that she was a very capable fighter and killer. It wouldn't seem to be the whole reason for her current actions, though.
411* BenevolentBoss: She is this with Blade Wolf, though downplayed. Talk to Blade Wolf about her in the second level. According to the wolf himself, he believes she has a love of dogs.
412-->'''Blade Wolf:''' Mistral demanded 100% obedience. So long as it was given, she treated me well.
413* BloodKnight: Definitely, as she only feels alive in a battlefield.
414* BloodbathVillainOrigin: Shared with Monsoon, she grew up in the Algerian wars among slaughter and chaos.
415* ButNotTooForeign: Half French, half Algerian.
416* CharacterizationMarchesOn: Mistral straddles a lot of lines in the main game, being killed before too much about her can be gleaned but displaying enough that whether she's really all that terrible of a person is unclear, and her dialogue is much less heavy and harsh than Monsoon's or Sundowner's. The Blade Wolf DLC, however, shows her being a lot more geared towards her sadistic, more ruthless aspects. She backstabs Khamsin simply because he's a loudmouthed idiot and sets the LQ-84i up in a particularly cruel gambit. Notably, the times where she is ''openly'' cruel usually involve Blade Wolf or her Dwarf Gekkos--see WhatMeasureIsANonHuman below.
417* TheCoatsAreOff: She initially wears a thick camo-patterned winter coat while commanding from the sidelines, but dramatically flings it off to make full use of her Gekko arms before battling Raiden.
418* CombatSadomasochist: Just look at how she "enjoys" multiple arms being attached to her and used for combat.
419* CombatStilettos: Like Raiden's, they are a part of her actual feet.
420* CruelAndUnusualDeath: [[spoiler:[[KillItWithIce Gets doused by liquid nitrogen]], then has her body ''[[LiterallyShatteredLives shattered.]]'']]
421* DarkActionGirl: She's a highly dangerous cyborg killer who makes no bones about how much she enjoys the thrill of risking her life.
422* DominanceThroughFurniture: The ''Blade Wolf'' DLC shows she has a few Dwarf Gekko stuck together to make a chair for her, and they're visibly struggling.
423* DoubleWeapon: Her L'Étranger polearm has a knife at each end, complimenting its wide range.
424* EvilRedhead: She's an openly sadistic redheaded cyborg mercenary who tries a NotSoDifferentRemark on fellow ChildSoldier Raiden while admiring his brutality as Jack the Ripper.
425* DyingDeclarationOfLove: [[spoiler:Her last words are hinted to be for Armstrong, the person who gave her ideals, and thus a cause to finally fight for on the battlefield.]]
426* EverythingSoundsSexierInFrench: In the English versions, she's got a French accent and it's as sexy as it comes.
427* EvilIsPetty: [[spoiler:Planned for Khamsin's death because he annoyed her.]]
428* {{Expy}}: Her character designs were noted to invoke Laughing Octopus from ''Metal Gear Solid 4'', and later Screaming Mantis. The actual characters beyond that have very few similarities.
429* FemmeFatale: Here and there. When she spots Raiden, she blows a kiss his way (complete with [[HeartSymbol pink hearts]]) and later removes her coat rather suggestively before their battle. Factor in the aforementioned CombatSadomasochist tendencies and her use of a whip, and she spends most of the Blade Wolf DLC sitting in a "chair" made of Dwarf Gekko, highly reminiscent of human chairs in UsefulNotes/{{BDSM}}.
430* FlunkyBoss: Her arenas can be positively swarming with Dwarf Gekkos running interference if you're not careful about them.
431* GoOutWithASmile: [[spoiler:Dying without regret since she knows how it feels to have something worth to die for, and giving Raiden encouragement to continue fight for his ideals. Dolzaev himself [[VillainousBreakdown lost it]] [[EvenEvilHasLovedOnes when she died]]. However, in a Codec call, Raiden and Kevin speculates that the message was likely meant for someone else, hinted to be Armstrong.]]
432* GratuitousFrench: She's a half-Algerian, half-French mercenary, resulting in her peppering French phrases throughout her dialogue. Even her theme song gets into this with the lyrics, "La chaleur me dérange. Mais c'est le grincement du bateau qui m'a réveillé."[[note]]The heat bothers me. But it was the creak of the boat that woke me up.[[/note]]
433-->''"Come, mon gars."'' ("Come, my boy.")\
434''"Je t'aime... de tout mon coeur."'' ("I love you with all my heart.")
435* GrievousHarmWithABody: When disarmed, she'll start tossing Dwarf Gekkos at Raiden. It helps that their secondary function is essentially being walking [[StuffBlowingUp bombs]]
436* HoistByHerOwnPetard:
437** If Mistral had not [[spoiler:orchestrated the death of Khamsin, he would have been around when Raiden arrived, and they could have teamed up to defeat him.]]
438** [[spoiler: And had she not been offended after his backhand and rushed in with her polearm, Raiden would have never thought to have sliced the liquid nitrogen tank and frozen her solid.]]
439* ImageSong: [[https://www.youtube.com/watch?v=pz01CVHVM_0 "A Stranger I Remain,"]] left over from [[https://www.youtube.com/watch?v=U4WYd_SUBbg "Here I Come."]] It details the isolation Mistral feels from other people and how alive she feels in battle. Probably one of the most contributing factors in the metaphorical see-saw on whether she's good, evil, or both.
440* TheImmodestOrgasm: Whenever she attaches a Dwarf Gekko's arm to herself.
441* IgnoredEnamoredUnderling: [[spoiler:It's implied that she's in love with Armstrong, though it's never shown what the man himself feels about her.]]
442* InterplayOfSexAndViolence: Long story short, thanks to her upbringing, there's a strong sexual undercurrent in Mistral's need and enjoyment of battle.
443* JigglePhysics: Downplayed. Her massive breasts are apparently natural and do jiggle a little during cutscenes. During battle, she uses one of her [[MultiArmedAndDangerous many]] pairs of arms to support and shield her chest. Then again, her "backup body" fought during the BossRush ''also'' has them, so...
444* KickTheDog: She's rather cruel to her Dwarf Gekkos, ripping their arms off without mercy, stomping them in half, and forcing them to form a throne for her while they visibly quiver from the strain in the Blade Wolf DLC. A Dwarf Gekko split in half in that scene seems to indicate she punished it for not performing its job properly. [[spoiler:Mistral also plays a fairly cruel BatmanGambit on Blade Wolf, making him believe he had gained freedom before snatching it away and almost breaking his spirit. Her comments about making him "shake hands" like a dog and forcing him to do so are icing in the cake.]]
445* KillItWithIce: [[spoiler:How she ultimately dies, after being frozen with liquid nitrogen in the plant. Even if Raiden doesn't slice her into a million pieces, or sliced her vertically after doing nothing in Blade Mode, or decapitated her and most of her Dwarf Gekko arms in one slice, or even beat her to death with the wooden sword (which would leave ''her entire body intact''), Mistral still would've died from the cold freezing her internals solid.]]
446* LiterallyShatteredLives: [[spoiler:After getting frozen over by a vat of liquid nitrogen that Raiden slices open, Raiden goes into Blade Mode and reduces her to as many pieces as the player sees fit. It's Averted if Raiden decides to beat her to death with the wooden sword instead, leaving behind a fully-intact Mistral to be frozen like a statue.]]
447* MaleGaze: Has great tracts of land which she ''has to hold with a pair of Gekko arms so they don't [[JigglePhysics jiggle]] in mid-fight'', and in [[https://static.wikia.nocookie.net/platinumgames/images/8/83/Mistral_promo.jpg/revision/latest?cb=20150106204239 some of her promotional art]], she [[ThanksForTheMammary gropes herself with two Gekko arms]] and has another between her legs. The Blade Wolf DLC also has several closeups of her butt as she sits on her Gekko underlings as a throne.
448* MajorInjuryUnderreaction: In fairness, she is a cyborg and it wasn't her true, less-replaceable arm, but her only initial reaction to the LQ-84i slicing off one of her extra arms unprovoked, stealing the range inhibitor, and leaving, is to give it a reproachful glare, before laughing it off.
449* ManipulativeBitch: [[spoiler:Concocts a BatmanGambit to trick Blade Wolf into killing Khamsin, just because [[EvilIsPetty she found Khamsin an obnoxious idiot.]] Also to break Blade Wolf's spirit when she reveals she can lock his system up any time, and does so just before he reaches freedom, forcing him to shake hands like a dog.]]
450* MsFanservice: While more modestly dressed than previous holders of this title within the ''Metal Gear'' verse and, until her boss fight, covered up in bulky overcoat, that bodysuit doesn't leave much of her figure to the imagination, never mind her personality and mannerisms in battle. Then taken much further in the Blade Wolf DLC, in which [[MaleGaze the camera lovingly focuses on her butt while she sits on her Gekko minions and they struggle to hold her up.]]
451* MultiArmedAndDangerous: Mistral has various Gekko arms attached to her back, though their only purpose is to give her more arms to rebuild her weapon with.
452* PrecisionFStrike: Drops a few sometimes, most notably when describing how she "butchered those fuckers" in her backstory and when telling Raiden not to fuck with her (moments before she dies.)
453* RedBaron: She introduces herself to Raiden as "the cold wind of France."
454* RedEyesTakeWarning: In the TGS trailer, her right eye glows red at one point, hinting that, like Raiden, Mistral possesses [[ElectronicEyes optical implants]]. In-game, her eye glows after attaching the Dwarf Gekkos to her body.
455* SelfDisposingVillain: [[spoiler:Halfway, at least -- her breaking of a container full of liquid nitrogen freezes her in place, and Raiden uses this opportunity to finish her off.]]
456* ShoutOut: Her weapon, her ImageSong and tropes associates with her is basically a giant ShoutOut toward Creator/AlbertCamus' novel, ''L'Etranger'', which was released in English-speaking country as ''Literature/TheStranger.''
457* SlipknotPonytail: Her hair becomes increasingly loose and unkempt as the battle furthers.
458* TheSlowWalk: She'll do this in her battle when fully armed and armored, showing how unconcerned about injury she is.
459* TheSmurfettePrinciple: The sole female of the Winds of Destruction. Her theme is also the only song with female vocals.
460* SophisticatedAsHell: Her speech patterns are pretty flowery until she gets a bloodlust going.
461-->''"Don't '''fuck''' with me, boy!"''
462* SpinAttack: Can do a sequence quick, [[RollingAttack vertical spins]] with the L'Étranger.
463* StatuesqueStunner: Although not much is made of Mistral's stature in-game, her height is officially listed as 190 cm -- just a bit shy of 6'3".
464* StrangerInAFamiliarLand: Her ImageSong is all about how she feels like a stranger with no home but the battlefield, [[BloodKnight where she feels at home and alive]].
465* SuperSenses: Her intro scene subtly demonstrates that Mistral has enhanced eyesight thanks to cybernetics. Raiden uses his optical enhancements to scan over an area before noticing her. After she finishes her conversation with Dolzaev, she then looks over directly at Raiden and blows him a kiss, showing she has powerful observational enhancements as well.
466* SwissArmyWeapon: L'Étranger can switch between a whip and double spear configuration.
467* WeaponBasedCharacterization: A pair of HF knives held by a chain of Dwarf Gekko arms, which attests to how killing, manipulation and causing pain make up the core of Mistral's being.
468** WhipOfDominance: Her weapon has an alternate whip mode that pairs especially well with her CombatSadomasochist tendencies.
469* WeHardlyKnewYe: Dies in her first level, not counting a brief glimpse of her in the prologue. The Blade Wolf DLC subverts this to a degree, showing her interactions with LQ-84i.
470* WhatMeasureIsANonHuman: Mistral's most openly sadistic actions tend to involve Blade Wolf or the Dwarf Gekkos. Raiden points out how it's hard to feel sorry for the latter, given that their only purpose is to kill opponents.
471[[/folder]]
472
473[[folder:Monsoon]]
474[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/revmon_286.jpg]]
475[[caption-width-right:300:''[-"So tell me: Who saves the weak from the man who saves the weak?"-]'' ]]
476->Voiced by: Creator/MasashiEbara (JP), Creator/JohnKassir (EN)
477->'''ImageSong and {{Leitmotif}}:''' [[https://www.youtube.com/watch?v=9gvQFWwX-zI Stains of Time]]
478
479-->"Wind blows, rain falls. The strong prey upon the weak. Don't be ashamed. It's only nature, running its course."
480
481A cyborg, and commanding officer working for Desperado Enforcement, he is one of the four cyborgs called the Winds of Destruction along with Sundowner, Mistral, and Khamsin. His codename is Monsoon, referring to a seasonal wind that brings rain in tropical areas, especially in Southeast Asia. He wields a pair of Sai called "Dystopia", and has the ability to separate his body into pieces using an advanced system of magnets.
482----
483* AintTooProudToBeg: He sure likes to talk about the inevitability of death and nature, [[spoiler:but if the player defeats him without using EM grenades or falling below a certain combat grade, Monsoon will scream at Raiden to stop before he's killed]].
484* AppealToInherentNature: Monsoon talks about how people are entirely defined by the memes they carry, mostly pointing to war and bloodshed as mankind's nature and thus not to be denied--he's a hardcore nihilist and misanthrope.
485* AttackItsWeakPoint: During his fight, he uses his MagnetismManipulation to become invulnerable to attacks. In order to force him back to normal, you have to hit his head (which is helpfully pointed out by the cylindrical protusion from his helmet). Of course that's only if you give him a [[FunWithAcronyms BMI]] Error, done by either perfectly parrying his attacks [[CombatPragmatist or throwing an EM grenade his way.]]
486* BattleInTheRain: He fights Raiden in the middle of a heavy thunderstorm. It's rather fitting, given Raiden's codename is based on lightning and Monsoon's is based on seasonal rain storms.
487* BloodbathVillainOrigin: Shared with Mistral, Monsoon grew up in Cambodia while the Khmer Rouge was conducting its infamous genocide. It drove him to become a nihilistic, misanthropic killer who sees slaughter and destruction as natural.
488* BodyHorror: Judging by how he's able to magnetically break his body apart, then he likely lost his entire body from the neck down, almost to the same degree as Raiden. Concept art additionally shows that, behind the mask, Monsoon's eyes are surgically hooked up to cables connected to his helmet's interior space.
489* BreakThemByTalking: Gets in on Sam's act with a speech of his own.
490* CharacterFilibuster: The man really likes to go on quite a bit about memes.
491* CyberNinja: His appearance and fighting style invoke this, as his cybernetics look like a Ninja's outfit, and he wields a pair of sai and uses a smokescreen attack in his boss fight.
492* DefeatEqualsExplosion: [[spoiler:Monsoon's entire body sans the top half of his head explodes after Raiden chops him into even more pieces, likely due to the catastrophic failure of his unique cybernetics.]]
493* DefiantToTheEnd: [[spoiler:If Raiden falls below a certain combat grade during their fight, Monsoon's last words would be a defiant "Do as you please!" before the former finishes him off.]]
494* DetachmentCombat: His specialty. It also seemingly grants him immunity to Blade Mode attacks.
495* EvenEvilHasStandards: The guy's no saint, but after Raiden lets his [[AxCrazy Jack the Ripper persona]] [[MookHorrorShow run wild]], Monsoon seems shocked, even remorseful, and shakes his head, remarking that Raiden has "lost his mind." He recants soon after, saying that he misjudged Raiden and was happy to see that [[NotSoDifferentRemark Raiden was just as bloodthirsty, sociopathic, and insane as the rest of the Winds of Destruction]].
496* EvilSoundsDeep: His Japanese voice is much deeper.
497* ExtremityExtremist: Because he wields sais in his hands, most of his attacks not involving Dystopia involve kicking.
498* EyelessFace: Monsoon's eyes are wired directly into his helmet, per concept art.
499* TheFaceless: Concept art aside, Monsoon's CoolHelmet covers everything but his lower face, unlike the other Winds of Destruction.
500* FoeTossingCharge: Can use a spinning tackle similar to the [[Franchise/StreetFighter Psycho Crusher]], only it's magnetized, has Monsoon zipping back and forth for multiple hits, and involves all of his limbs floating around in the air.
501* {{Foil}}: To Raiden. Both are tall cyborg ninjas with a majority of their original body below the head gone, and with white hair, and both are usually calm and collected but can become psychopathic and enraged if pushed. Both also grew up in a life of war. However, unlike Raiden, Monsoon does nothing to hide his murderous, psychopathic tendencies and encourages them, while Raiden fights for others.
502* FreudianExcuseIsNoExcuse: A codec conversation between Raiden and Kevin sees the two of them discuss Monsoon's backstory, in particular the fact that he was forced to grow up in Cambodia during the reign of the mass-murdering Khmer Rouge regime. While Raiden (despite being a killer) feels bad for Monsoon (having known what it's like to grow up in a horrific war-torn nation and experience death first-hand as a child), Kevin says that while he also feels bad for Monsoon, plenty of other Cambodians had to endure it and yet they didn't become nihilistic and [[TheSocialDarwinist Social Darwinist]] sociopaths who wanted to start a international conflict. To be fair, Raiden agrees with him.
503-->'''Raiden:''' Yeah, I'm sure that's what gave him his whole survival-of-the-fittest worldview... Just one long series of traumatic events...\
504'''Kevin:''' Well, directly or otherwise, the Khmer Rouge messed up a whole lotta lives... But all of their victims didn't start thinking like Monsoon. People have to stop the cycle of violence somewhere... Stop the bad meme, I guess you could say. Course that's easy for me to say, having grown up in a nice, stable First World country...\
505'''Raiden:''' Nah, I get it. Growing up in bad circumstances... It's no excuse for the crimes you commit.
506* FullConversionCyborg: While all of Desperado consists of this trope, Monsoon takes it a step further, by having nearly 90% of his body be cybernetic, with the only thing left of his original body being his head.
507* GangBangers: Unlike the other Winds of Destruction, he wasn't a former member of any military or paramilitary organizations prior to enlisting with the group. Instead, he was a former gang member.
508* GetItOverWith: Depending on how your fight plays out. Right as [[spoiler:Raiden goes in for the kill in Blade Mode]], Monsoon either [[spoiler:solemnly tells Raiden [[StrikeMeDown to do as he will and finish him off]] or undergoes a VillainousBreakdown and begs for his life.]]
509* GoneHorriblyRight: He wanted to break down Raiden into a monstrous killer with no remorse for his victims. [[spoiler: He got his wish, and he's one of them, especially if he's begging for mercy.]]
510* GratuitousEnglish: In the Japanese version, he uses both the English version of his name and says "winds of destruction" in English amidst a speech that is otherwise refined Japanese. The fact that he's [[AllThereInTheManual fluent in Khmer, Chinese, and English]] may have something to do with it.
511* HiddenDepths: There are a lot of hints to him being a NatureLover. Even when ignoring his [[TheSocialDarwinist Social Darwinist]] speeches, the guy even tends to get a little poetic when describing the rain or admiring the cherry blossom trees.
512* HitboxDissonance: His head uses his standard-sized hitbox, making it possible to hurt him by slicing the thin air where his neck would be.
513* {{Hypocrite}}: His entire iconic speech, when not delving into the brutal and violent nature of humanity, seems intended to point out some holes in Raiden's righteousness given that the men he's cutting down by the dozen aren't black and white, have families, and experience the terror of war even if they can't express it. Raiden quickly (and rightfully) points out that it's Desperado who's throwing them at him by the dozen as meat shields and have stripped them of the choice to deny the war.
514* ImageSong: [[https://www.youtube.com/watch?v=-Cp7bwObW8E "The Stains of Time,"]] a song detailing Monsoon's nihilism and belief in war as a parallel to nature, also seen as a dedication to ThePowerOfHate as well.
515* InASingleBound: Similar to the fight with Blade Wolf, it's easy to loose track of Monsoon if he's leaping on top of walls and pillars and crossing from one side of the battlefield to another in mere seconds.
516* InterfaceScrew: Getting trapped in the Red Phosphorus grenades he throws results in your lock-on being disabled, forcing you to orient yourself in Monsoon's direction manually each time he attacks you through the smoke.
517* IronicEcho: Monsoon claims that it's simply the law of nature that the strong prey upon the weak, it is just nature running its course when war happens. [[spoiler:After Raiden defeats him by cutting off his head]], Raiden throws it back in his face: "Don't be ashamed. It's only nature running its course."
518* LeanAndMean: When compared to other cyborgs, such as his fellow Winds of Destruction members. He's also the tallest of the group at 202 cm (roughly 6'8").
519* LightningBruiser: Played with. He's fast as hell, hits hard, is difficult to hit and has the most health of any Wind of Destruction. However, if the player has mastered parrying, [[KickThemWhileTheyAreDown makes the most out of Monsoon's helplessness when his weak spot is hit]], and grabs health packs from his rubble-tossing attacks, they can nullify all of those advantages except for his speed. Raiden spending the entire fight locked in "Ripper Mode" also helps his numerically large amount of health feel smaller than it actually it is.
520* LogicalWeakness: Being that his cyborg body is held together by electromagnets, EMP grenades can disrupt them.
521* MagnetismManipulation: [[PsychoElectro Monsoon]]'s gimmick is Electromagnetism. Since his body is just segments put together by magnets, he does DetachmentCombat by shooting his segments at you. Throughout his BossBattle, he also uses magnetism to throw tanks and choppers at Raiden. Finally, his BossBanter consists of referencing GeniusBonus terms like Lorentz Force and Left Hand Rule (which can be confused as the ''other'' [[UsefulNotes/{{Satanism}} left-hand rule]], or rather, Path.)
522* MisanthropeSupreme: Calls humans and they world they live in "diseased".
523* NinjaPirateZombieRobot: Monsoon is the only Cyborg Ninja in Desperado that implements actual Ninjutsu techniques, such as smoke bombs and sais as weapons.
524%%* NinjaRun
525* NotEvenBotheringWithTheAccent: In contrast with Mistral, Samuel and Sundowner, he doesn't speak with his native accent (Khmer). Might be a JustifiedTrope, given that he is an {{Omniglot}}.
526* OffWithHisHead: [[spoiler:After Raiden pins Monsoon down and slices him into even ''more'' pieces, he makes one, nice lateral incision right between Monsoon's jaws, leaving the top half of Monsoon's head the only part of his body that didn't explode. Much like Sundowner, his severed head lasts long enough to deliver some final words to Raiden before shutting down.]]
527* OlderThanTheyLook: He claims to be old enough to remember the brutality of the Khmer Rouge[[note]]He alludes to having "grown up on the killing fields" of Cambodia, placing his birth as somewhere in the early 1970s at the latest; ''Revengeance'' takes place in 2018, putting his age somewhere in the 40-50 years range[[/note]], but looks surprisingly young.
528* {{Omniglot}}: [[AllThereInTheManual Fluent in Khmer, Chinese, and English.]]
529* ThePowerOfHate: Gives this speech to Raiden about the memetic power of hate before their fight. [[spoiler:In death, he believes that [[StrikeMeDownWithAllOfYourHatred Raiden's re-descent into madness to kill him]] made him successful in imparting this and his [[TheSocialDarwinist survival of the fittest]] meme onto Raiden.]]
530* RedBaron: None in-game, but the ambient track during his introduction scene calls him "the surge of blood."
531* SelectiveMagnetism: In two forms.
532** His main trait shown is the ability to separate his body into pieces, levitating and reattaching them at will and even being able to fire his detached body parts at you like bullets. Curiously, despite your blade (and most of your body) being metal, even up close these magnets can't affect or hurt you.
533** At certain parts during the fight, he leaps to a higher area of the stage, and starts picking up tanks and helicopters to chuck at you. Then in the same vein, he can take a bunch of those tanks and helicopters, ''mash them together,'' '''and try to roll them over you in a gigantic wheel of death.'''
534--->'''[[LargeHam "LEFT HAND RULE!"]]'''
535* TheSocialDarwinist: Monsoon repeatedly remarks on how the strong prey on the weak, and this is "nature running its course."
536* SirSwearsalot: {{Averted|Trope}}; unlike most characters in ''VideoGame/MetalGearRisingRevengeance'' he avoids using coarse language, even when losing his temper.
537* StrawNihilist: [[spoiler:Considering what is implied to have [[UsefulNotes/{{Cambodia}} happened in his past]], you can't really blame him.]]
538* TooSlow: Inverted; one of his [[BossBanter taunts]] is that he's "too fast for that" (i.e. Raiden's attacks and tactics).
539** This is played straight in the Japanese version, as Monsoon will instead shout "Mikiremai!" (見きれまい!, You can't keep up with me!")
540%%ViewersAreGeniuses: [[http://www.magnet.fsu.edu/education/tutorials/java/handrules/ Y'know how he mentions a "Left Hand Rule?"]]
541%%** "[[https://en.wikipedia.org/wiki/Lorentz_force Lorentz Force,]] GO!"
542* VillainsWantMercy: [[spoiler:Depending on how aggressive Raiden was during his battle, his last words are a horrified "Stop! Stop it!".]]
543* WakeUpCallBoss: If you haven't mastered parrying by the time you face Monsoon, he will absolutely eat you alive with his [[AttackAttackAttack constant barrages]].
544* WallCrawl: The ''Jetstream'' DLC shows he's capable of using his magnetism to attach his body to sheer surfaces, such as walking along the underside of a support beam on a hangar ceiling. However, it's also treated fairly realistically; with the magnetic power needed to grip the metal with just the soles of his feet, he can at most walk at a pace just below a slight amble, so he mostly uses it to maintain a safe talking distance.
545* WeaponBasedCharacterization: A pair of sai, which were originally used as farming tools before being repurposed as martial arts weapons. Fitting for a StrawNihilist who spouts about the power of nature and the all-important instincts of humanity.
546[[/folder]]
547
548[[folder:Khamsin]]
549[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/revkham_9944.jpg]]
550[[caption-width-right:300:''[-"If you don't know freedom, then I can't expect you to get our cause."-]'' ]]
551->Voiced by: Creator/RikiyaKoyama (JP), Creator/BenitoMartinez (ENG)
552->'''ImageSong and {{Leitmotif}}:''' [[https://www.youtube.com/watch?v=NJ-drpEGRc0 The Hot Wind Blowing]]
553
554-->"Buckle the fuck up, little doggy. Remember this, we're bringin' freedom here if it kills us. Or better yet: them."
555
556A cyborg, and commanding officer working for Desperado Enforcement, he is one of the four cyborgs called the Winds of Destruction along with Sundowner, Mistral, and Monsoon. His codename is Khamsin, referring to a hot, dry, desert wind in the Middle East. He pilots a large, mech-like suit with a massive, [[RocketPoweredWeapon rocket powered]] chainsaw axe. He believes in freedom and bringing it to the people of Abkhazia.
557----
558* AntiVillain: His goal was the liberation of Abkhazia.
559* AttackItsWeakPoint: To do the most damage to Khamsin, you need to attack his exposed torso, which can be attacked by sneaking up behind him after parrying one of [[TacticalSuicideBoss his attacks which causes rocks to spring up creating barriers that Blade Wolf can hide behind.]]
560* TheBrute: Compared to the other Winds of Destruction who try for a one-on-one fight against Raiden at least, Khamsin prefers a much less subtle approach with a axe-wielding mech.
561* CallingYourAttacks: Will sometimes belt out "Sandstorm!" while using his SpinAttack.
562* ClusterFBomb: Lets one of these loose as he's close to being beaten.
563* ConceptsAreCheap: {{Deconstructed}}. He's very keen on the idea of bringing "freedom" to the people of Abkhazia but doesn't really seem to understand the meaning of the phrase, and in practice what he fights for is just the interests of Desperado and the American government. This is in contrast to Blade Wolf, who claims "not to know about freedom" but clearly has a better working definition than his opponent.
564* DoomedByCanon: It should be clear that considering how he isn't around or even mentioned in the main game, Khamsin doesn't survive the DLC.
565* {{Eagleland}}: He spouts a lot about "freedom," but is very willing to spread it through force, something which the American government was criticized for during the second Iraq war, which he fought in.
566* FinalBoss: Of the Blade Wolf DLC.
567* FinalExamBoss: Seeing as though Blade Wolf's DLC is much more stealth focused than the rest of the game, his fight also has a stealth section along with the spectacle fighting.
568* {{Foil}}: To Blade Wolf, appropriately, as the final boss of its DLC. Blade Wolf seeks to free itself from Desperado's control, while Khamsin blindly spreads "freedom" on Desperado's orders. Both use the only notable chainsaw toothed weapons in the game, and both are "leashed" to Desperado like attack dogs: Blade Wolf by its memory wipes, and Khamsin being literally attached to a war machine. As if to drive the point home, the shoulder assembly of his machine looks like the head of an LQ-84 Fenrir, the UG bodytype that Blade Wolf was given when he was created.
569* HalfTheManHeUsedToBe: Khamsin's custom cyborg body removed the bottom half of his body; all that's left of it is a series of tentacles that allow him to move the rest of his body and interface with his mech.
570* {{Hellhound}}: With his status as a guardian of the border between Blade Wolf and his freedom, combined with the visual cues described under {{Foil}}, he can be likened to Cerberus, with his mech's shoulder protrusions acting as his other two heads.
571* HeroicWannabe: Wants to be a soldier of justice and freedom, but is too crazed to see he's not doing anything of the sort by joining up with Desperado.
572* {{Hypocrite}}: Believes in spreading "freedom", but is forcing it upon others rather than legitimately helping them. He also attacks and tries to destroy Blade Wolf, whose goal is to be free of Desperado.
573** On the other hand, considering [[spoiler:Armstrong's]] [[SocialDarwinist conception of freedom]]...
574* ImageSong: [[https://www.youtube.com/watch?v=IRWyLHoCqTU "The Hot Wind Blowing,"]] a song that can be a bit more difficult to decipher than others. It seems to straddle Khamsin's genuine desire to bring justice and freedom to Abkhazia, but also details that he "knows no disgrace" because his moral compass is off. There is also a heavy bit of the song that seems to imply his pride at being a Wind of Destruction.
575* JerkWithAHeartOfGold: He sincerely seems to believe in freedom, though he's enough a jerk to be discharged from the Marines. [[spoiler:And his obnoxious attitude earns him enough of Mistral's ire for her to set up a BatmanGambit resulting in Blade Wolf killing him.]]
576* ManInTheMachine: The entire lower half of his body consists of wires that connect into a robot mecha.
577%%* TheMcCoy
578* ObliviouslyEvil: Doesn't realize that he's doing more harm than good.
579* PoweredArmor: He deviates from the standard humanoid cyborg body by being connected to a large mobile suit.
580* RedBaron: He's "the desert storm" and proud of it.
581* RedOniBlueOni: The red to Mistral's blue.
582* TheReveal: The framing of the video call he has with Mistral shows he's in a mech of sorts, then the battle against him shows he's half-embedded into it.
583* SoreLoser: [[spoiler:Another thing that sets him apart from the other Winds of Destruction is the fact that he doesn't die without regrets. Unlike the others, who either find fulfilment in their deaths or congratulate Raiden, Khamsin angrily curses out LQ-84i and laments over the fact that he was beaten by a "goddamn mutt".]]
584* TokenGoodTeammate: Of the Winds of Destruction, he's the only idealist one that thinks he's doing the right thing. Deconstructed since it doesn't fix his heinous actions or his aggravating attitude [[spoiler:which makes him a target of Mistral.]]
585* UnwittingPawn: He was misled into believing that Desperado's mission in Abkhazia involved giving freedom to the people.
586* WeaponBasedCharacterization: Khamsin wields a rocket-powered axe that's still easy to exploit despite its destructive capabilities, which attests to how Desperado was able to recruit and misguide him despite his apparently noble beliefs.
587* WellIntentionedExtremist: His zeal for freedom seems to go a bit too far.
588
589[[/folder]]
590
591[[folder:Desperado Scientist]]
592[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/f73ed9ac_7908_46ba_b571_baba31a79302.png]]
593 [[caption-width-right:250:]]
594->Voiced by: Creator/BenitoMartinez (EN)
595
596-->"You've heard of chloroform? A potent anesthetic in smaller doses. But breathe too much of it... And... ''adios, muchachos.''"
597
598The chief researcher at a Desperado-owned lab in Mexico [[spoiler:responsible for the removal of brains from young orphans and their encasement in cyborg cranium canisters so Desperado and World Marshal can train them via VR training.]]
599----
600* CutsceneBoss: Despite being the ArcVillain of R-02, he's ultimately "fought" in a cutscene where [[spoiler:Raiden slashes him in half]].
601%%MadDoctor
602* NoNameGiven: We never learn his actual name.
603* OnlyInItForTheMoney: Unlike most of the other villains, he is not doing this for a [[VisionaryVillain higher cause]] or [[WarriorPoet acting out a set of ideals]], he only cares that he gets paid.
604* OutGambitted: [[spoiler:Tries to prevent Raiden from rescuing the orphans from being gassed by [[HumanShield threatening to kill George at gunpoint]]. George, however, gives Raiden permission to [[ShootTheHostage cut through him]] [[TakingYouWithMe in order to kill the scientist]]. Reassured, [[HalfTheManHeUsedToBe Raiden then cuts him in half]].]]
605* WouldHurtAChild: His MadDoctor schemes on DisposableVagrant orphans.
606* StupidEvil: His plan was to hold a child hostage and make a hero decide on a SadisticChoice. Said hero is ''[[FriendToAllChildren Ra]][[WorldsBestWarrior id]][[MasterSwordsman en]]''.
607[[/folder]]
608
609!!Others
610[[folder:Senator Steven Armstrong (major spoilers!)]]
611!!Senator Steven Armstrong
612[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/revarm_8629.jpg]]
613[[caption-width-right:300:''[-"I'm not one of those beltway pansies. I could break the president in two, with my bare hands!"-]'' ]]
614[[caption-width-right:300:[[labelnote: When powered up by nanomachines, son]]https://static.tvtropes.org/pmwiki/pub/images/maxresdefault_7932.jpg\
615''You can't hurt me, Jack!''[[/labelnote]]]]
616->Voiced by: Creator/UnshoIshizuka (JP), Creator/AlastairDuncan (EN)
617->'''ImageSong and {{Leitmotif}}:''' [[https://www.youtube.com/watch?v=MUoFNrYHvu4 It Has To Be This Way]]
618
619->"Nationalism! Unilateralism! Materialism! Welcome maxims for those with no faith -- without guiding principles of their own. Give yourself up to the whole. No need to better yourself -- you're American! You're ''number one''!"
620
621One of Colorado's elected Senators, and a candidate for the US Presidency, Steven Armstrong is the [[ManBehindTheMan backer of Desperado Enforcement]] and the [[BigBad main villain]] of the game. A full-blown [[TheSocialDarwinist Social Darwinist]] at heart, [[MightMakesRight Armstrong wishes for a world ruled solely by strength, where ideals are literally fought for, and the strong can mold the world in their image.]] He uses nanomachines[[note]], son![[/note]] infused in his body to enhance his physical abilities to inhuman levels, granting him [[LightningBruiser drastically increased strength, durability and speed during combat]].
622----
623* AchillesHeel:
624** Armstrong's body is infused with nanomachines that harden almost instantaneously upon contact with physical trauma, but they still have limits. Sufficiently powerful physical forces, such as attacks from the Murasama HF Blade, will force the nanomachines to converge and localize their energy into the targeted area of the body. Raiden exploits this during the last portion of their fight by first slashing Armstrong across his upper body, before proceeding to quickly stab through his midsection and critically injure him.
625** Another is that the nanomachines spread out from his heart, so Sam is able to use his gunsheath to outpace the response time of the nanomachines and cut off Armstrong's arm before it can harden, while Raiden ultimately kills Armstrong by Zandatsuing and crushing his heart.
626** According to Kojima, the nanomachines in Armstrong can run out of power, meaning that if there are no energy sources nearby along with him fighting an opponent who can outlast his onslaught, Armstrong would be rendered helpless. Kojima also states that this is what would've led to Armstrong's defeat against Sam in the DLC if it wasn't for Sam's impatience.
627* ActionPolitician: Being a Senator doesn't stop him from piloting a Metal Gear or getting into personal combat with Raiden.
628* AffablyEvil: Between all his threats, he is also polite and respectful to his opponents, even when he's winning. Particularly in the Jetstream DLC, where he's gently smiling while completely schooling Sam in a fight. It's to the point where, during Raiden's ISurrenderSuckers moment, he immediately helps Raiden up and dusts him off when he thinks Raiden will join him. Before this, even when Raiden is utterly baffled at how he got to where he is, we get this gem.
629-->'''Raiden:''' How the ''hell'' did you get elected?\
630'''Armstrong:''' ''[[ActuallyPrettyFunny (Chuckles)]]'' Well, I don't write my own speeches.
631* AmbiguousRobots: Thanks to his nanomachines, Armstrong is a fusion of man and machine on the cellular level.
632* AnArmAndALeg: In the ''Jetstream'' DLC, Sam manages to sever Armstrong's right arm, but his body-hardening nanomachines keep the stump sharp, allowing him to sever Sam's own arm in return, as well as reattaching his.
633* TheAntiNihilist: He has a sideways version of Solid Snake's philosophy. He sees a world full of citizens pacified by empty principles and soldiers dying for causes they don't believe in, but rather than a world of peace, he wants to create a world of freedom - one where people can choose their own principles and fight for their own causes. He may not be able to end all war, but at least he can make sure that those who put their lives at stake are doing it for their own good reasons.
634* AntiVillain: Though he isn't above using child soldiers and using Desperado to create conflicts in nations that are recovering from war, he is a man that wants what's best for his country... Or at least what ''he'' thinks is the best. Being one of the only antagonists in the series that '''doesn't''' want to use nuclear weapons is also a plus. He also believes in DefeatEqualsFriendship, has genuine respect for Raiden and ''really'' wants him on his side. Raiden sums it up the best:
635-->'''Raiden:''' I was wrong. You're not greedy -- you're bat-shit insane!
636* BadassBoast: The entire fight with him is riddled with these. Everything coming out of his mouth that isn't about politics is this in spades. It's weird to hear that the man didn't write his own speeches. Then again, everything he says makes him sound crazy.
637* BadassBureaucrat: With the "Badass" part including physical badassery, unlike most examples of the trope.
638* BadassInANiceSuit: As expected from a Senator, though he drops the jacket when he pilots Excelsus. His shirt also slowly gets torn off when he starts using his nanomachines.
639* BareFistedMonk: Armstrong ''is'' a weapon, so he obviously doesn't one, marking quite the contrast to his QuirkyMinibossSquad's {{Impossibly Cool Weapon}}ry.
640* BareHandedBladeBlock: Not only does he catch Raiden's HF blade in one hand, he ''snaps it in half''. He also does this if you get too trigger happy with Blade Mode on him.
641* BattleAmongstTheFlames: Which is also the ruins of Metal Gear EXCELSUS.
642* BattleAura: Emits one during his fight with Raiden. In "Jetstream", he can also trigger an even bigger one when he TurnsRed.
643* BeatStillMyHeart: Raiden kills him by ''ripping out his still beating heart '''and crushing it'''''.
644* BerserkButton: Sam's extended taunt suggests that it's his age. Armstrong's [[UnstoppableRage impossibly mean rage-only attack]] suggests that it's ''definitely'' his age.
645-->'''Sam''': ''[laughs]'' Not bad... for an old man!
646* BigBad: Of ''Metal Gear Rising: Revengeance''. He's the ultimate backer of Desperado and the Winds of Destruction.
647* BladeBelowTheShoulder: Armstrong finishes his duel with Sam by using the razor-sharp stump of his severed arm as a blade.
648* BodyHorror: Has giant veins coming out of a massive scar on his chest from which his nanomachine armor expands. Even Raiden looks shocked when he first sees it. His arms also gets covered with burn marks and scratches from using his nanomachines to generate massive amounts of heat for his punches.
649* BloodKnight: Loves a good fight and says things like "Hah, that one hurt!" when he takes a lot of damage in the latter half in the fight. His biggest blood knight line of them all is probably "Hahaha! This is the greatest fight ''of my life!''"
650* CarbonSkin: Armstrong's nanomachines allow him to harden his body into a nigh-indestructible substance resembling graphene, so strong that even Raiden can't cut it.
651* CharacterFilibuster: He gives two of the longest speeches in the game.
652* CigarChomper: He has a cigar in hand while going on a MotiveRant about starting a war with Pakistan, and throws the half-smoken end of it at Raiden, who cuts it in half. He also takes a smoke break after kicking the shit out of a bruised-up Raiden.
653* ClusterFBomb: Quite possibly the most foul-mouthed character in the ''Metal Gear'' franchise to date. His MotiveRant is composed in good part of f-bombs.
654* ContrastingSequelAntagonist: To Zero from the previous installments in the chronology. Both are political leaders who tried to achieve their goals through power, but Zero stayed behind the scenes and used his brains to further his plans, while Armstrong was more physical. In addition, the two have completely opposite personalities, with Zero being a calm and refined QuintessentialBritishGentleman, and Armstrong being a vulgar LargeHam who embodies the {{Eagleland}} trope.
655* CoolOldGuy: Villainous example. One can even see that his hair has started whitening a bit. And in his life he was a quarterback for the University of Texas, a Navy veteran, a United States Senator, and possibly the most dangerous fighter alive thanks to his superhuman physique. He seems to be touchy about his age, as Sam insulting him for it triggers a particularly brutal attack.
656* CorruptCorporateExecutive: He's the de facto head of World Mashal, which seeks to create war to gather funds and isn't above using cyberized child soldiers.
657* CorruptPolitician: Is a Colorado Senator with links to PrivateMilitaryContractors and human trafficking.
658* CouldHaveBeenAContender: Downplayed; Armstrong tells Raiden he played football at University of Texas, [[JumpedAtTheCall and that if he didn't enlist in the navy]], he would've turned pro really.
659* CoveredWithScars: His nanomachine heart creates an ugly pulsating scar all over his chest. This is especially noticeable whenever he hulks up.
660* CurbStompBattle: The fight with him is initially this, Raiden manages to get some hits in, but Armstrong mostly shrugs them off and gives him the worst beating he's ever endured, up until Blade Wolf gives Raiden the Murasama. Also, his fight with Sam in the Jetstream DLC. The whole fight he was just testing him, and when Sam attempts another go, Armstrong gets serious and beats his face, even losing a hand barely slows him down.
661* TheCynic: Outright says the "average joe" only cares about money. He also thinks people don't care about information control, or right and wrong, as long as the information is spun well enough to make them feel comfortable.
662* DarkMessiah: He believes he will be the one to usher in a stronger and more principled America...by turning it into an anarchist hellscape.
663* DefeatEqualsFriendship: He's a stern believer in this. He offers Sam a job and constantly offers Raiden a place too. Problem is, his job interviews involve a fight...
664* DefeatingTheUndefeatable: He recruited Sam, who had garnered a reputation as an untouchable swordsman by breaking him in both body and spirit.
665* {{Determinator}}: In the FinalBattle he gets buried under rubble repeatedly, and if the player gets the Quick-Time Events right, kicked with enough force you can hear his ribs crack, punched repeatedly in the midsection, backhanded and smashed in the face with the full force of Raiden's fist hard enough to make him fly back several feet, yet still gets back up to kick ass. In the final part of the fight, Raiden '''jabs the Murasama right through his midriff, and Armstrong still tries to overpower him one last time!'''
666** The Jetstream DLC, Sam cuts his hand off, and he uses the sharp stump of his arm as a weapon.
667* DubPersonalityChange: It's subtle, but Armstrong's reasons for wanting to turn American into an anarchist dystopia are different in the English and Japanese scripts. In English, Armstrong puts a greater emphasis on giving freedom back to the people, while in Japanese, he's more focused on weeding out those he views as greedy political cowards who tout hollow ideals while forcing other people to fight for their personal gain.
668* DystopiaJustifiesTheMeans: Wishes to make America a nation based on Social Darwinism, where everyone is free to fight and kill for what they believe in.
669* EarlyBirdCameo: Armstrong appears as early as Desperado Lab level in Mexico, where he's seen with Sundowner in one of visual logs. He's not addressed by his name and the camera deliberately obscures his face, presumably to set him up as a GiantSpaceFleaFromNowhere.
670* EmpoweredBadassNormal: He was athletic and strong enough to play pro-football straight out of college before becoming a Navy SEAL. The nanomachines he uses bulk him up enormously, make him ''stronger than Raiden'', and nearly impossible to kill to boot.
671* EnergyAbsorption: Once EXCELSUS is down, green energy flows from the Metal Gear's exposed wiring into him in order to charge up his nanomachines. During the last part of the fight he will periodically stop to do this again [[HealThyself and restore his health]], but luckily this leaves him wide open for an attack to both stop him and stun him briefly for some punishment.
672* EqualOpportunityEvil: Will accept anybody from a NobleDemon to a PsychoForHire who doesn't care about ideals into his ranks.
673* EvenEvilHasStandards: He's disgusted by what the Patriot [=AIs=] did to the world, and when he reveals his plans before the FinalBattle, he straight up says that his "Second War on Terror" is only out to kill extremists, madmen and the like. Of course, when he talks about his "Second War On Terror" he is pretending to be a stereotypical CorruptPolitician and has just gotten through a speech on how easily manipulated the masses can be and profiting on war. So, it is likely he was referring to "extremists, madmen, etc." as labels that can be used to justify attacking other countries and starting war for profit. As he reveals after Raiden destroys Metal Gear Excelsus and fights him hand-to-hand, Armstrong actually despises war as a business and how the masses can be manipulated through government, labels, media, etc.; he is a CorruptPolitician, but he actually is also a WellIntentionedExtremist who wants to give America freedom from control by corrupt government, media, etc. ... by creating a [[TheSocialDarwinist Social Darwinist]] "utopia".
674* EvilCannotComprehendGood: Despite his goal being to recreate America into a nation where people will not be coerced, conned, or conscripted into fighting someone else's war, but will instead settle ideological differences with literal duels to the death to fight for what they personally believe, he simply cannot understand why truly ideal would-be citizens of this new nation such as Raiden and Blade Wolf refuse to fall in line behind him.
675* EvilIsHammy: '''Big time''', to a memetic degree.
676** "Don't FUCK with this Senator!"
677** "Feel the Wrath of the U.S.A.!"
678** "Played college ball, ya know."
679** "Ashes to ashes ''motherfucker!''"
680** "Hit the road, Jack!"
681** "Uncle Sam needs you to die, Jack!"
682** ''Every word'' of his [[ClusterFBomb cuss word-laden]] MotiveRant.
683** And of course, "Nanomachines, son!"
684* EvilIsPetty: Calls cherry blossoms and other forms of transient beauty "sissy crap." Even mentions that he'll fire one of his executives for constructing the Japanese garden seen inside World Marshal, and that the guy will be lucky if he can even carry his box of personal belongings out of the office.
685* EvilSoundsDeep: Has possibly the deepest voice of all the villains in this game. Kinda goes without saying when he's built like a freight train.
686* {{Expy}}: A lot of fans have pointed out that his plan would essentially create the lawless Hell that is the world of ''Manga/FistOfTheNorthStar'', minus the nuclear holocaust. (Even his plan is to "wipe the slate clean"...) Even when powered up, he looks and fights like Raoh, the very person in that world trying to bring about order and law.
687* FaceDeathWithDignity: He admits defeat when Raiden pulls his heart out, but goes down with his chin held high and his ideals untarnished.
688* FinalBoss:
689** He's the final enemy of both the main game and the Jetstream DLC.
690** Chronologically, he's the FinalBoss of the series as a whole, due to ''Revengeance'' being LeftHanging.
691* FinalExamBoss: If you haven't mastered every mechanic that the other bosses demanded, Armstrong will ''wreck'' you.
692** '''MG RAY''': RAY teaches the basics of boss battles, which Armstrong also adheres to.
693** '''LQ-84i''': Recognizing and properly responding to the UG's startup animations is key to surviving the following attacks. However, Armstrong's startup animations are harder to tell apart, and incorrect predictions tend to set you up for a damaging punish.
694** '''Mistral''': Certain parts of the fight provide scripted Blade Mode setups that let the player chop off Mistral's arms or her spear. With Armstrong, Blade Mode is absolutely required during certain quick-time events that target his arms, and he can heal himself infinitely unless the player ''manually'' uses Blade Mode to hit him in the back.
695** '''GRAD''': Armstrong's movement is both faster and more flexible than Raiden's, so understanding approach tools like Dystopia and purchasable DashAttack skills is the only way to keep up with him.
696** '''Monsoon''': Beating Monsoon requires that the player has mastered parrying. Armstrong requires that the player do it with better reflexes.
697** '''Sundowner''': His explosive-shield gimmick can only be defeated by lining up the Blade Mode plane through multiple boxes. Armstrong's rubble-tossing attack demands the same skill, except performed multiple times in a row and at different angles.
698** '''Sam''': Sam teaches defensive play by blocking overeager attacks. Armstrong doesn't even flinch from them, and he has enough HP to take a few attacks before hitting back with more power.
699* FinalSpeech: When Raiden is about to kill him, Armstrong stops him short and states that although war will continue to thrive as a business, he leaves Raiden as a worthy successor to end war as a business, while also remarking how they're [[NotSoDifferentRemark not so different]].
700-->'''Armstrong:''' You've guaranteed the status-quo will go on, for a while longer at least... War... will continue as an institution. As an industry. Men will fight for reasons they don't understand, causes they don't believe in... But at least I'll leave a worthy successor... You, Jack. You carve your own path, use whatever methods you see fit... You don't let legal bullshit get in the way. And if it costs a few lives? So be it... [[NotSoDifferentRemark Deep inside, we're... kindred spirits... you... and I...]]
701* FoeTossingCharge: The first thing he does once he starts fighting Raiden is knock him back with a powerful shoulder tackle. He also performs plenty of these in the final battle proper.
702* {{Foil}}:
703** To The Boss. They both have similar philosophies about war, they take in a younger man to uphold their will, and create a world where war should not be a necessity. The Boss wanted a world where soldiers should give up their arms and live in peace with each other. Armstrong wanted to end war as a business. The main difference is that Big Boss twisted The Boss's Will, thinking she gave herself up whereas Raiden took Armstrong's philosophies to heart (but not the methods).
704** To Raiden where they both want to end war as a business. They have similar goals and wants to fight for what they believe. Armstrong's VillainSong, ''It Has To Be This Way'', even reinforces this with the words "[[NotSoDifferentRemark I've carved my own path, you followed your wrath. But maybe we're both the same]]".
705* {{Foreshadowing}}: "Huh, why does that politician in a suit look like he could bench press a small tank?", you might wonder when you first see Armstrong in the Desperado labs in Mexico. Of course, that's because he's the LightningBruiser FinalBoss!
706** His first speech about maxims and "isms" when he exits the Metal Gear. At first, you may think it's a typical EvilGloating speech about {{Eagleland}} superiority and/or how it makes people easy to manipulate. But if you pay attention to his tone and expressions, you realize Armstrong is ''disgusted'' by AND mocking the ideals he's exemplifying, hinting at his true motivation and HiddenDepths even before he feels Raiden earned his respect enough to learn what they are.
707** At the Airstrip, a Codec with Boris has him and Raiden ponder who could be waiting for them at the end of the base, specifically mentioning Armstrong just in case the player forgot about him. They rule him out as being at the base, though, instead assuming a cyborg to be leading Operation Tecumseh. The fact that he's even at the base and takes on Raiden with EXCELSUS, instead of hanging back on the other side of the planet watching the operation unfold, also shows that he is ''far'' tougher than a typical corrupt politician.
708** Throughout the HopelessBossfight portion of the battle, parts of his body including his head inexplicably turn metallic black when stuck or used for attacks, showing how he's curbstomping Raiden before he formally reveals his nanomachine enhancements.
709* ForeheadOfDoom: According to the character designer, while Armstrong's original design made him look more intelligent, his forehead and chin were later emphasized to be more fitting with his character. Specifically, that of a man of action, not just words.
710* FriendlyEnemy: As he admits, he actually rather likes Raiden and would rather have him on his side. He wouldn't have spent all that time debating philosophy if he didn't want to convince Raiden. Even more evident in the Jetstream DLC, [[EqualOpportunityEvil where he keeps offering Sam a]] ''[[EqualOpportunityEvil job]]''.
711* GeniusBruiser: He is both a nigh-invincible juggernaut and a University of Texas graduate who can easily pilot an extremely advanced Metal Gear and orchestrate a series of large scale terrorism attacks.
712* GiantSpaceFleaFromNowhere: He's mentioned at various points throughout the game but he's only really prominent at the climax and at no point was it ever implied that he was anything other than some politician. Naturally, all of Raiden's mission support are utterly baffled at him being capable of fighting Raiden.
713* TheGlassesComeOff: He takes off his glasses when he gets serious against Raiden.
714* GoodHairEvilHair: Armstrong never has a single strand of his slicked back hair out of place.
715* GoodOldFisticuffs: Unlike other enemies, he doesn't use an HF weapon, just his fists. He played college football, and served in the Navy (which trains in hand-to-hand), but never saw combat.
716* GoodSmokingEvilSmoking: The only one in the entire game who's seen smoking, and it's naturally cigars to boot.
717* GoOutWithASmile: Dies happy knowing Raiden will keep trying to end war, even if unlike himself he won't try to create a [[TheSocialDarwinist Social-Darwinistic world]].
718* GracefulLoser: As he dies, he congratulates Raiden for his victory and encourages him to fight for what he believes in, thereby becoming the embodiment of his ideals.
719* HavingABlast: He can cause explosions simply by [[GroundPound punching the ground]]. He can even do this while on a ''helipad''.
720** He also has an attack where he creates smaller explosions that ''chase you''. It's possible that he's focusing superheated Nanomachines into the ground to cause fiery explosions. [[WildMassGuessing Or something else, who knows]].
721* HeadsIWinTailsYouLose: The fight with him in "Jetstream". Despite apparently losing by the end of the fight with Sam, in the cutscene afterwards he gets back like nothing happened (and from the look of him compared to other bosses when defeated, very little did) and beats the tar of out him.
722* HealingFactor: Since his body is just as much a machine as it is flesh and blood, as long as his body is energized, his nanomachines will always recover; he can even reattach severed limbs just by slapping the severed appendage back on. Thus, he can heal by absorbing energy from the technology in his vicinity, though doing this forces him to halt whatever else he is doing, leaving him wide open to attacks.
723* HiddenBadass: No one saw it coming that a US Senator would be one of the most powerful combatants in the ''Metal Gear'' universe to date.
724* HiddenDepths: ''Twice''. Like a good politician, he keeps his real motivations hidden very well. The first time you meet him, he gleefully admits to being a sort of neo-Patriot who's set on restarting the war economy to maintain America's status as a world power. When Raiden points out the hypocrisy of his speech and his politician persona, Armstrong admits even ''that'' is just a pretense, and actually loathes the shallow, sensationalist, materialistic culture he earlier claimed to support, and is actually planning to ''destroy'' America and rebuild it as a Darwinist utopia.
725* HobbesWasRight: Interestingly enough, his vision of an anarchic, [[TheSocialDarwinist social Darwinist]] utopia is very similar to what Hobbes believed was the natural endpoint of humanity without a sovereign to maintain order. The difference being Armstrong thinks this is a ''good'' thing.
726* HulkingOut: He absorbs a ''massive'' amount of electricity from either several helicopters or what's left of Metal Gear EXCELSUS to activate his nanomachines. This causes him to temporarily bulk up to a huge degree.
727* HumanHammerThrow: In "Jetstream", he pulls off a Giant Swing on Sam near the end of the battle.
728* HumongousMecha: Shows up in the gigantic Metal Gear EXCELSUS to slaughter Raiden with.
729* HopelessBossFight: It becomes apparent by the final part of the fight [[ILetYouWin that if Armstrong had fought seriously from the start]], Raiden wouldn't have stood the tiniest of chances.
730* HypocriteHasAPoint: Raiden points out that for all his talk about the survival of the fittest, Armstrong has never had to experience any kind of hardship in his life, let alone the kind that Raiden grew up with. Armstrong retorts that Raiden's hellish upbringing turned Raiden into [[OneManArmy what he is today]], thus validating Armstrong's philosophy.
731* HypocriticalHumor: One of his battle taunts against Raiden in the third phase of their final battle is calling him a "freak". Yes, this is coming from a guy who's basically a fusion of man and machine at the cellular level.
732* IKnowMaddenKombat: He "played college ball, ya know". Hence he likes to punt people around as if they were American footballs, and many of his attacks are powerful charging tackles.
733* IAmNotLeftHanded: Raiden thought it was over when he destroyed Metal Gear EXCELSUS... then Armstrong activates his SuperMode. He was also holding back the first two rounds, only using his MagmaMan powers in the final round, once Raiden has a weapon capable of actually hurting him.
734* ImprobableWeaponUser: In the Jetstream Sam campaign, he uses '''the sharp, curved nanomachine-hardened stump of his chopped-off hand''', of all things, as a weapon.
735* InstantArmor: His nanomachines harden in response to physical trauma (and likely through mental command, as well), allowing him to casually shrug off just about everything short of the Murasama.
736* InternalReformist: ''"I'm using War as a Business to get elected, so I can'' end ''War as a Business."''
737* {{Irony}}:
738** Each member of the Desperados suffered a DarkAndTroubledPast, while Armstrong has a relatively good life. Tellingly, he's their leader and is the strongest member of them all.
739** There's also his belief that individuals should be able pursue freedom and fight for what they believe in. When Blade Wolf, an ideal example of the individual that Armstrong describes, challenges Armstrong's position, [[{{Hypocrite}} his response is to attack him and disregard what he says]]. This one, however, is [[HypocriteHasAPoint built into what he said earlier]]: in his vision of a new America, if someone's views conflict with your own, you fight until one fighter's beliefs are rendered void. By punting Blade Wolf, he was trying to assert that his own views were superior to Wolf's.
740** Armstrong is obsessively into the idea of individualism and people fighting on their own terms, but his power is derived from ''nanomachines''--as in, his body is flooded with tiny robots that practically do the fighting for him. Unlike genuinely skilled fighters like Sam, Armstrong is shown to be [[UnskilledButStrong little more than a brawler]]; without his army of invisible helpers, his boss fight would have lasted four seconds.
741* ItIsBeyondSaving: Armstrong believes that America in its current state is too corrupted by political and bureaucratic "bullshit" to save in any capacity. He wants to tear the very foundation of the country apart and create a new society in its place where MightMakesRight.
742* IvyLeagueForEveryone: Defied. When he mentions playing college football, Raiden assumes he attended "some cushy Ivy-League school." Armstrong proudly announces that he attended the University Of Texas (admittedly still regarded as a "Public Ivy") and played football.
743* JumpedAtTheCall: In the "call to service" variety. He joined the navy instead of turning pro in football.
744* TheJuggernaut: For the first two phases of his fight, Raiden can barely put a dent in him. Even with the Murasama, Armstrong still shrugs off a lot of attacks.
745* KickTheDog: A literal example. He punts Blade Wolf away after the latter gives Raiden the Murasama.
746** At the end of Jetstream Sam's DLC, he extends his hand to shake Sam's. That is to say, the one he just cut off.
747* KnightTemplar: Claims he's a hero out to save America, despite being a "batshit insane" monster, according to Raiden.
748* LanternJawOfJustice: This guy's jaw puts Superman's to shame. Though his own dark brand of "justice" makes it a subversion.
749* LargeAndInCharge: He's the BigBad, who stands a full 200 centimeters tall with a heavy, muscular build.
750* LargeHam: For as much of an amoral SocialDarwinist as he is, Armstrong has quite possibly the most pork-infused lines and delivery of any ''Metal Gear'' villain to date. His masterful ability to ChewTheScenery and [[MilkingTheGiantCow Milk The Giant Cow]] and do so with utter sincerity makes him astonishingly persuasive when he gives Raiden his MotiveRant.
751* LastNameBasis: He is almost never referred to by his given name, Steven, most of the time Armstrong is all Raiden and others will scream at the top of their lungs; him being mostly called just Armstrong also goes in hand with his imposing nature and presence, ironic since he gets personal with Raiden right way, only calling him by his given name of Jack.
752** Averted in the Japanese version, where Raiden angrily shouts "Steven!" when he catches the Murasama. This indicates to show that Raiden's been accepting some of Armstrong's ideas, but still wants to stop him. First names are also considered a lot more personal in Japan than the west.
753* LaughablyEvil: He spouts out some of the funniest lines a ''Metal Gear'' villain has delivered ''completely unironically''. And that isn't even getting into his over-the-top transformation poses.
754* LightningBruiser: He is both [[NighInvulnerability nigh-invulnerable]] and capable of dashing across the final battlefield in a few seconds; his basic moveset is also stronger and faster than Raiden's basic attacks, and can easily eat off an entire healthbar of yours if he gets to unleash a full combo or stun you, even on Normal difficulty.
755* MagnetismManipulation: In the "Jetstream" DLC, he demonstrates Monsoon's ability to levitate vehicles and toss them at his enemy. Possibly because he doesn't have any EXCELSUS wreckage to throw at Sam.
756* TheManBehindTheMan: He's the man behind World Marshal and Desperado, funding their attacks to further his agenda of plunging the world into war.
757* ManipulativeBastard: Easily adjusts for Raiden's attempt to interfere with his plans to his advantage. By framing his actions as terrorist attacks to justify starting a war, it allowed him to pull his plan off without having to kill the President like he originally intended.
758* MeaningfulName: Maybe a bit on the nose; his arms ''are'' indeed very strong. And that's not even getting into when he activates his {{Nanomachines}}. [[UsefulNotes/NeilArmstrong It also happens to be the surname of one of the most famous Americans to ever live]], appropriate given Armstrong's intense nostalgia for America's past.
759* MeetTheNewBoss: Thirteen years after [[VideoGame/MetalGearSolid2SonsOfLiberty George "Solidus Snake" Sears's resignation]] from the US presidency over [[VideoGame/MetalGearSolid the Shadow Moses Incident]] and nine years after his insurrection during the Manhattan Incident, Presidential candidate Steven Armstrong expresses a similar desire to reboot the United States by instigating a revolution within the American homeland. In-universe, Sundowner directly cites Desperado's ChildSoldier as inspired by Solidus'.
760* MightMakesRight: Armstrong tries to apply it with some sophistry, he believes only the strongest have what it takes to survive in the world he envisioned, people who can fight for what they truly believe in with their own hands, only these people could ever be in the right, and he, the man with great power, can create such world; at the end of the day Armstrong is a firm believer, since he wasn't dissuaded of his beliefs after being defeated, instead he sees Raiden as a kindred spirit, a successor of sorts who just proved himself to be stronger, a man who might just be what Armstrong wanted all along in his new world.
761* MotiveRant: Delivers one as he's beating Raiden senseless atop Metal Gear EXCELSUS:
762-->"'I have a dream.' That one day every person in this nation will control their OWN destiny. A land of the TRULY free, dammit. A nation of ACTION, not words. Ruled by STRENGTH, not committee. Where the law changes to suit the individual, not the other way around. Where power and justice are back where they belong: in the hands of the people! Where every man is free to think -- to act -- for himself! Fuck all these limp-dick lawyers and chicken-shit bureaucrats. Fuck this 24/7 Internet spew of trivia and celebrity bullshit. '''Fuck 'American pride.' Fuck the media!''' '''''Fuck all of it!''''' America is diseased. Rotten to the core. There's no saving it -- we need to pull it out by the roots. Wipe the slate clean. BURN IT DOWN! And from the ashes a new America will be born. Evolved, but untamed! The weak will be purged and the strongest will thrive -- free to live as they see fit, they'll make America '''great again'''! ... In my new America, people will die and kill for what they BELIEVE! Not for money. Not for oil! Not for what they're told is right. Every man will be free to fight his own wars!"
763* MultipleLifeBars: His final form has two.
764* MyRulesAreNotYourRules: Unlike every other boss in the game, FinalBoss Armstrong has ''200%'' health.
765* MysteriousPast: PlayedWith. Armstrong seems to have a relatively normal background in America, according to Raiden. The reasons behind his SocialDarwinist MightMakesRight-based philosophy are a complete mystery, given he doesn't seem to have a DarkAndTroubledPast like Raiden and the rest of Desperado. He does seem to have some knowledge about The Patriots, but how/if he is connected to them is never clarified.
766** There's no clear explanation as to how he met and recruited any of the other Winds of Destruction into his cause save for Jetstream Sam. He likely recruited Sundowner and Khamsin from the USA military, but the rest is a mystery. Mistral at least seems to be ''in love with him'', but what his feelings towards her were are never revealed either (and he doesn't even mention any of the Winds save for Sam during his fight with Raiden).
767** We also have NO idea how he created and enhanced himself with the nanomachines, which seem to be VERY unique and powerful even by Metal Gear Solid standards.
768* NighInvulnerability: His body cells are fused with nanomachines. When they are activated, his flesh hardens to become many times more durable than the CNT Muscle Fiber that Raiden is made of. The nanomachines also harden in response to physical trauma, making him as durable as he needs to be.
769* NoHoldsBarredBeatdown: Once he decides to go all out, Armstrong first delivers a punch that sends Raiden flying, then traps the cyborg underneath him while starting to punch him in a slow pace before going RapidFireFisticuffs and finally finishes with a punch that's strong enough to blow up the Metal Gear EXCELSUS.
770-->'''Armstrong:''' Die, you '''PIECE OF''' '''''SHIT!'''''
771* NoPartyGiven: He hails from the swing state of Colorado. With his yellow tie (neither [[ColorCodedForYourConvenience Democrat blue or Republican red]]) he's either independent or in the Libertarian Party, a party too small to be very controversial. His personal philosophy also makes speculating on him being right wing or left wing utterly misses the point, since his personal goal is extreme libertarianism combined with a good dose of insanity.
772* NoSell: He's special in that he is the only boss in the entire game that makes no attempt whatsoever to dodge any attack flung at him. He either catches, blocks, or straight up ignores it.
773* NobleDemon: Inverted. His means are evil, but his goal not necessarily so. It depends on how much stock you put into [[TheSocialDarwinist Social Darwinism]] and MightMakesRight. In any case, he seems to put a lot of emphasis on its freedom and claritive aspects, and genuinely believes he's making the world a better place [[KnightTemplar by whatever means necessary]].
774** A more straight example is his apparent full belief in DefeatMeansFriendship. While fighting Sam, he never gives up trying to recruit him, even while pounding his head into the concrete, even after Sam cuts off his arm, and always with that confident smile. When Raiden starts to look like he'll go the same route Sam did, Armstrong actually helps Raiden stand up and shakes his hand, and even gives him a ManHug... [[ISurrenderSuckers which gives Raiden the perfect opening to attack.]]
775* NonActionBigBad: At first. He spends most of the game hiding his true intentions and ties to Desperado...and then the truth comes out. The instant he enters the battlefield, [[AvertedTrope he absolutely mops the floor with Raiden, again and again.]] '''''And then he keeps going.'''''
776* NotSoDifferentRemark: To Armstrong, Raiden is a perfect fit for his "MightMakesRight" philosophy, which is why he keeps trying to convince him to join his side, even after Raiden's ISurrenderSuckers moment. This isn't just an empty flattery; he truly thinks Raiden is like him, a belief he doesn't give up even in his death.
777-->'''Raiden:''' What do you know about "the weak"? You weren't born poor. You've never been hungry. You don't know what it's like to fight and steal and kill just to survive...
778-->'''Armstrong:''' But you did survive! Through sheer force of will, following your own set of rules. With your own two hands, you took back your life!
779** His {{Leitmotif}} ''It Has To Be This Way'' shows that Armstrong and Raiden has the same goals (stopping the war economy, ending pointless wars that have no meaning, violence is the only option when peace isn't), but the song treats [[IDidWhatIHadToDo the both of them as being blameless despite the bloodshed in their goals]].
780* NotSoHarmlessVillain: Seems at first to be a completely normal middle aged senator that is utterly defenseless without Metal Gear EXCELSUS. It soon turns out he's actually ''more dangerous'' on his own though.
781* NotSoWellIntentionedExtremist: While he [[VillainHasAPoint has a number of points]] regarding the issues with his country, his pointed solution is to replace it with a society where "every man will be free to fight his own wars": a world where people would have complete freedom to do any good ''or'' bad thing they so desired so long as they had the pure strength to do so, [[MightMakesRight with anyone weaker than them being "purged" and left at their mercy]]. Which is to say, a world where those with cybernetic enhancements, military strength or political power, like ''him'', would be free to rule over the rest of mankind.
782* OrderVersusChaos: Initially claims to adhere to Order, as shown in his first battle theme "Collective Consciousness," which is about telling the masses to give up their rights and free will for the good of the country, and boasts about the wonders a little war can do for the economy, essentially continuing the Patriot's legacy. Once EXCELSUS is destroyed however, he reveals he actually pushes for Chaos, wishing to create a country where the weak are purged, the strongest thrive, and everyone is able to fight for their own freedom and beliefs, and that his previous stance was merely an act to get elected.
783* OurPresidentsAreDifferent: Well, a senator of the "Action" variety. And by "Action", we do mean "''Action''."
784* OutOfTheInferno: Sometimes pulls this during the last part of his fight. When he punches the ground and creates literal fire walls, he sometimes walks through them instead of his charging attack.
785* PatrioticFervor: Armstrong is an incredibly fervent [[{{Eagleland}} Eaglelander]], if only for his vision of a Darwinist utopian America.
786* PlayingWithFire: He's able to [[GroundPound punch the ground]] with enough force to trigger massive bursts of flame.
787* {{Pride}}: Arguably what leads to his defeat. Armstrong holds back on Raiden for the first two phases of the fight, thinking he can still convince him to join his side. By the time he decides to get serious and finish off his opponent, [[BigDamnHeroes Blade Wolf makes an appearance and grants Raiden the one weapon that can harm him.]] Nonetheless, though defeated, [[GracefulLoser he dies happy]], knowing that in Raiden he has "a worthy succesor", [[ImplacableMan who like him]], will fight for his ideals no matter what.
788* PunchPunchPunchUhOh: Raiden's attempts at RapidFireFisticuffs do nothing but slightly amuse him. The C-Shape Punch he hits Armstrong with at the end barely budges him a few feet backwards (this is the same guy that just Ippon Zeoi'd a HumongousMecha minutes earlier) and get no more reaction out of Armstrong than having to push his glasses back in place.
789* RankScalesWithAsskicking: He's both the ultimate backer of Desperado, and the most advanced and lethal combatant they have, using {{Nanomachines}} in his body to become a [[NighInvulnerability nigh-invulnerable]] superhuman.
790* RedAndBlackAndEvilAllOver: He wears black pants and shoes, his nanomachines turn his skin black as well with some bloody red, and his eyes glow bright red.
791* RedEyesTakeWarning: His glasses obscure his bright red eyes. In his final battle, he puts away the glasses to show he's no longer holding back.
792* RuleOfSymbolism: When claiming to be acting in the interests of the War Economy, you fight him as he pilots the multi-billion dollar Metal Gear Excelsus. When you pull him out of that "shell", he reveals his [[TheSocialDarwinist Social Darwinist]] agenda and proceeds to beat you down with his sheer strength.
793** Raiden fighting for his belief system's right to thrive over Armstrong's Social Darwinist ideals is reminiscent of a Presidential debate. Fittingly, Armstrong intends to be President in the year 2020, so Raiden is his first great debate opponent in the way of his presidency; if he wins here, then he's already symbolically guaranteed his right to the future of America. Raiden's eventual victory over Armstrong symbolically has placed him as the leader of the new America, where his ideals will now be glorified instead. If you wanted to be more blatant about it, you could apply the business suit costume to Raiden during gameplay.
794** On another level, Raiden fighting against Armstrong is symbolic of the struggle between the weak and the strong who prey on them. Raiden is symbolic of the citizens of America who for too long have been manipulated by politically powerful and wealthy men and women who dominate the way they live their lives, and Armstrong is symbolic of those crooked politicians. Raiden is symbolically representing every citizen who ever wanted to punch the politicians they hated in the face, and "fight the power" as the saying goes.
795** When Raiden finally deals the finishing blow, he does it by [[AndShowItToYou ripping out Armstrong's heart]] and crushing it in his fist--''Zandatsu'', which is Raiden absorbing what he requires to fight from his enemies--ergo, Raiden took into himself Armstrong's ideals as he killed him, which would fuel him for his future struggles, as implied by Raiden's words and actions during TheStinger.
796** Finally, as Armstrong lays dying, he gently claims that [[NotSoDifferentRemark he and Raiden are kindred spirits deep down.]] His corpse's position, Raiden standing over it, the sun behind him and the camera's angle make it seem like [[ShadowArchetype Armstrong is the shadow cast by Raiden's figure.]]
797* ScrewTheRulesIHaveMoney: Raiden's support crew repeatedly warns him that ''this'' is the number one reason taking down Armstrong and World Marshall will be so difficult. As a sitting senator with ties to the military and powerful [=PMCs=], even if the ironclad evidence of Armstrong's crimes in Mexico were brought to light, no investigation would ensue and no media platform would ever consider airing it since anyone trying would be committing financial and political suicide in the process.
798* ScrewTheRulesImDoingWhatsRight: He encourages people to fight for what they believe in, regardless if it breaks the law, which Raiden had been doing after seeing the childrens' brains being used for VR training. When Raiden defeats him, he tells him not to let anyone get in his way for fighting what he thinks is right, even if it means more bloodshed and if the law is against it.
799* ShadowArchetype: During the scene mentioned under GracefulLoser, he points out that he and Raiden aren't that different from each other. To make it even more blatant, after the whole thing is over, the final shot of Raiden standing over his corpse is laid out so that it looks as if Raiden's shadow cast by the sun behind him was Armstrong himself.
800* SirSwearsALot: Easily the most foul-mouthed character in the ''Metal Gear'' franchise.
801* TheSocialDarwinist: Wants to create a new America where the strong survive and the weak die. His motivations are very similar to the Patriots who wanted to socially engineer American evolution, only difference being is that instead of information control he intends to use violence to enforce this new world. Unlike most examples, he's not a hypocrite and proves to be enough of a believer that he accepts that Raiden beating him proves him right in his mind.
802* SpannerInTheWorks: Raiden certainty wasn't expecting the backer of Desperado to be waiting for him in Pakistan with a giant robot and nano-machine enhancements that made him even stronger than his cyborg subordinates.
803* StartXToStopX: He himself admits that he's using war as a business to get elected so he can ''end'' war as a business.
804* StrawmanPolitical: Seems to take aspects of libertarianism to ludicrous, illogical extremes.
805* SuperStrength: Strong enough to make the entire Metal Gear EXCELSUS explode with a single well-placed punch, albeit after it was already wrecked by Raiden and sucked dry of energy by Armstrong himself. Even Raiden, who can toss around a RAY unit and EXCELSUS itself, has trouble against him.
806* SuperMode: In the Jetstream Sam DLC, he TurnsRed at low enough health. [[SchmuckBait Try taunting him in this part of the fight, see where it gets you]].
807* SurvivorshipBias: Armstrong discusses this trope with Raiden, who disagrees with the former's darwinistic ideology because he suffered hell on the battlefield. Armstrong retorts that Raiden did survive and take back control of his life. This makes their discussion an unusual version of this trope where the ''survivor'' is the one arguing against the environment that he supposedly succeeded in, since he still has to [[ShellShockedVeteran live with the trauma]].
808* TakeUpMySword: Upon his death, he tells Raiden he considers Raiden his successor, and Raiden should do what he thinks is right, regardless of what anyone else thinks.
809* {{Ubermensch}}: He wants to create a world where ''EVERYONE'' is this, and any ideological/moral disputes are simply resolved by [[MightMakesRight strength]]. Armstrong considers Raiden a perfect example, as someone who "took back [his] life, following [his] own set of rules", and [[EvilCannotComprehendGood can't understand why Raiden won't join his side]].
810* TheUnfettered: Claims that things like laws and lives cost in the pursuit of your goal don't truly matter in the long run. In his words, "[I'm] making the mother of all omelettes here, Jack, can't fret over every egg", basically saying that in creating your ultimate utopia, you can't worry about what you sacrifice to get there.
811* UnskilledButStrong: Compared to Raiden and Sam, he possesses almost no fighting finesse, but compensates for it with sheer brute force, something he happens to have [[SuperStrength extraordinary amounts of]].
812* VillainousFriendship: Seems to be on very good terms with [[QuirkyMinibossSquad the Winds of Destruction]]. Has a Type III relationship with Mistral, a Type IV relationship with Monsoon, and while he doesn't interact much with Sundowner in-game, he trusts him with control of [[PrivateMilitaryContractors Desperado]]. Sam, however, is an exception, as he regards him as a "pain in his ass", and it's unknown how he feels about Khamsin.
813* VillainHasAPoint: Raiden admits he's right regarding people being forced to fight in wars they don't believe in and for causes they don't understand, judging by him echoing his words in TheStinger.
814* VillainWithGoodPublicity: At least partially because he doesn't write his own speeches. Hell, he's even a candidate for the 2020 elections.
815* VisionaryVillain: Wants to destroy and then remake the United States so it can be a place where every man, woman and child can fight for what they believe in, without being told by anyone else what is right or wrong.
816* WalkingSpoiler: Everything related to his role in the end of the game is not what you expect when you first see him.
817* WeaponBasedCharacterization: ''Averted.'' Every other major combatant in the game has a weapon that reflects their ideals, but Armstrong himself fights only with basic footballer moves and [[UnskilledButStrong nanomachine power]]. However, this still keeps with his character: if you're difficult to kill and you're powerful enough to defeat anyone, [[MightMakesRight you're right]], ideals and beliefs be damned.
818* WeCanRuleTogether: After Armstong is finished with his rhetoric, Raiden appears to relent, realizing he's not dealing with a mere criminal but a true believer. Armstrong extends his hand as a gesture of goodwill... but Raiden hasn't abandoned his moral compass just yet.
819-->"I was wrong. [[BaitAndSwitchComment You're not greedy...]] '''[[YoureInsane YOU'RE BATSHIT INSANE!!!!]]'''"
820* WellIntentionedExtremist: He really does want to make America great again and give the people true freedom. However, he plans to do this by creating hundreds of child soldiers, starting a war with Pakistan on false pretenses, and then burning the US government to the ground once he's in control of it.
821** He sums up his intent at the end of the Jetstream DLC with:
822--->"Organized violence, waging war as business. We're gonna put an end to all that bullshit."
823** This is also shown with Metal Gear Excelsus. It isn't a nuclear capable mecha, but rather it's meant to destroy extremist hideouts and positions. The reason why it's so huge is to warn anyone in the way of Excelsus, Armstrong designed it in a way that non-combatants would have a really good chance to escape.
824* WorldsStrongestMan: When he's hulked out, he's the single strongest character in the entire ''VideoGame/MetalGear'' universe at the time of his introduction. He's also the strongest member of the most powerful PMC in the world, and considering the other members include ''Sundowner'', that's saying something. To put it simply, he's far more dangerous to Raiden than the ''[[HumongousMecha Metal Gear]]'' he starts the fight in.
825* TheWormThatWalks: Dr. Voigt hypothesizes this as a possible explanation for Armstrong's invulnerability, calling it "claytronics." Most or ''all'' of his body is a mass of nanomachines taking human shape and instantly reshaping itself if damaged.
826* WorthyOpponent: Considers Raiden to be this. During the final boss battle he actually says that "this is the greatest fight of my life."
827* YouCantMakeAnOmelette: Immediately after Raiden's ISurrenderSuckers moment:
828-->"Making the mother of all omelettes here, Jack! Can't fret over every egg!"
829* XanatosSpeedChess: Implied. It's not stated how [[EvilPlan Operation Tecumseh]] was supposed to work, but whatever the plan was, he managed to manipulate Raiden's involvement to his favor.
830[[/folder]]
831
832[[folder:Prime Minister N'Mani]]
833[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/9c3bdb54_19f3_46a2_b6f6_438ae50155ac.png]]
834 [[caption-width-right:350:]]
835->Voiced by: Nobuaki Fukuda (JP), Dorian Harewood (EN)
836
837-->"I must admit, I once thought of groups like yours as opportunists - enablers of war. But you've trained our new army well - order has returned sooner than expected. Perhaps I was wrong about these 'private military companies'..."
838
839The Prime Minister of an unidentified African country. He takes quite a liking to Raiden. He is later killed by Sundowner.
840----
841* BlackDudeDiesFirst: He's black and the third character to die, after the (also African) Gemini cyborgs that serve as his bodyguards.
842* FaceDeathWithDignity: Despite being tortured by Sundowner, he never once pleads for mercy.
843* HumbleHero: When his advisor says the state of the country is due to having a strong leader, he brushes it off, saying it's due to his peoples strong will.
844* MeaningfulName: His name sounds like "mnemonic", meaning "relating to memory" or "designed to aid in memory", and the powerful memory of his death is the initial force that drives Raiden to go after Desperado Enforcement.
845* TheNicknamer: He calls Raiden Mr. Lightning Bolt.
846* ImpaledWithExtremePrejudice: Is killed when Sundowner stabs him through the back.
847* KilledOffForReal: He doesn't get resurrected or come back in any way after he's killed.
848* ReasonableAuthorityFigure: Invoked. N'Mani is reasonable, modest, cares about his people, remains calm in a crisis, admits when he's wrong, and calls Raiden "Mr. Lightning Bolt" despite him being contracted security. For his brief screentime, he gets a lot of characterization -- so that when Sundowner kills him, the player will sympathize with Raiden's quest to avenge him, and maybe start thinking that all these Desperado cyborgs deserve violent deaths...
849* SacrificialLamb: He's important in the game's first chapter, only to get killed in the same one.
850* WeHardlyKnewYe: His only purpose in-story is for Sundowner to kill him to show that Desperado Enforcement are bad guys.
851[[/folder]]
852
853[[folder:Gemini]]
854--> Voiced by: ???
855[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/gemini_54.png]]
856 [[caption-width-right:250:some caption text]]
857
858Two identical cyborg bodyguards to Prime Minister N'Mani. Both are quickly dismembered by Sundowner.
859----
860* AnArmAndALeg: One of the Geminis gets his arms slashed off by Sundowner during the latter's DynamicEntry.
861* BlackDudeDiesFirst: Double-subverted. Sundowner effortlessly shreds both of them when kidnapping N'Mani, making them the first named characters to die (after the nameless Maverick guard Sam cuts down); however, a codec call with Doktor later reveals they survived due to their braincases' safety features kicking in.
862* FlatCharacter: They're N'Mani's bodyguards and one of them is a fairly good driver. That's the full extent of their characterisation.
863* InexplicablyIdenticalIndividuals: They're both identical to each other, but otherwise seemingly unrelated.
864* MacheteMayhem: Like most of the cyborg soldiers in the game, they use HF machetes in battle. They actually manage to take down a couple Desperado {{Mook}}s with these before being chopped into lunch meat by Sundowner.
865* MeaningfulName: Gemini, as in the astrological sign for twins. Fittingly, they're identical cyborgs.
866* NotQuiteDead: Despite being dismembered and decapitated by Sundowner, a codec call with Doktor reveals both survived due to their braincases' protection mode kicking in.
867* RedShirt: They exist to take down a couple Desperado mooks in a cutscene, then get ganked by Sundowner to show he's a threat and a bloodthirsty killer.
868[[/folder]]
869
870[[folder:Wilhelm "Doktor" Voigt]]
871[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/revdok_5610.jpg]]
872[[caption-width-right:300:''[-"Rather gruesome, I realize. But then, you Americans enjoy a bit of gore, don't you?"-]'' ]]
873->Voiced by: Creator/{{Mugihito}} (JP), Creator/JimWard (EN)
874
875-->"''Ich liebe Kapitalismus!'' Had the wall come down a few years earlier, I would have a Nobel Prize on my shelf."
876
877Though his real name is Wilhelm Voigt, he prefers to be called "Doktor." He researched advanced weaponry in the GDR (East Germany). He had no job after the fall of the Berlin Wall, but thanks to his studies on myoelectric prosthetics, he found pay working on cyborg technology. Maverick contracted him to remodel and perform maintenance on Raiden. He also uses his vast knowledge of cyborg technology to provide additional support for Raiden during missions. His company is probably [=TransHominid=] Systems [=GmbH=], whose brand is clearly visible on Raiden's combat visor.
878----
879* AcePilot: He's pretty good at flying a helicopter, especially when two unmanned drones are trying to shoot him down. {{Downplayed|Trope}} however, as he admits that most of the time the helicopter is flying itself and he's just there to provide additional support for it.
880* ActionSurvivor: Despite his job normally being providing upgrades to Raiden, he still braved the field of battle when Raiden went for World Marshal, piloting a helicopter to get him out of there.
881* CollectorOfTheStrange: He asks Raiden to collect the left hands of any cyborgs he kills, as that's where their combat data is kept. This is manifested as a BP bonus for cleanly dismembering enemies while in Blade Mode as well as certain limbs containing secret Patriots data that can be collected for unlockables.
882* CoolOldGuy: ''Very'' cool old guy, despite being a MadScientist. He remains one of the friendliest and good-natured characters in the game, even going as far as offering field support to Raiden in Denver, and [[spoiler:outfitting kidnapped orphans and brains with cyborg bodies to try and lead normal lives]].
883* DeadpanSnarker: Apparently Germans ''do'' have a sense of humor, as lampshaded by Raiden.
884* DoNotCallMePaul: He prefers to be called "Doktor" rather than Wilhelm or Dr. Voigt.
885* {{Expy}}: A case could be made for him being one of [[VideoGame/MetalGearSolid3SnakeEater Granin]], given that he mentions as being on the other side of the Iron Curtain during the Cold War, mentions he likely would've been recognized if he'd been working for the West, and he even praises Capitalism at one point.
886* GenderBender: {{Discussed|Trope}}: He mentions the possibility of getting a female-shaped cyborg body ("to surprise my colleagues") when he finds someone he considers competent enough to transfer his brain into one.
887* GermanicDepressive: [[DefiedTrope Defied]]: despite having come from UsefulNotes/EastGermany, he's one of the most jovial characters in the game. [[JustifiedTrope Of course,]] the fact that he was paid to indulge [[AllAPartOfTheJob in his favorite job]] probably helped. Raiden even lampshades the trope after the good Doktor responds to him jumping out of a helicopter with a cheery [[https://www.youtube.com/watch?v=iBkMef4q-nc "have a nice flight!"]]
888-->'''Raiden:''' And people say Germans aren't funny.
889* GratuitousGerman: Throws in bits of German while speaking, despite being fully fluent in English.
890* HerrDoktor: He's a brilliant German cyborg engineer. Also lampshaded by his call sign "Doktor."
891* MadScientist: Keeps a collection of severed cyborg arms in his workshop. It's mostly averted though, as he's quite nice and sane. [[spoiler:Also, he actually didn't much care about whom he supported, as long as he got work. [[CharacterDevelopment At least,]] [[PetTheDog at first.]]]]
892* OmnidisciplinaryScientist: {{Downplayed|Trope}}. While he's informed on a large variety of topics, most of his knowledge is at least tangentially tied to his primary fields of robotics and cybernetics.
893* PetTheDog:
894** After getting his hands on Blade Wolf's remains, he made sure to repair him to full condition, apply some physical upgrades and remove the failsafes in his programming Desperado put in, including the memory-wipe.
895** When securing the child brains and producing bodies for them, he made use of the VR program Desperado was using and replaced the combat training with pretty much a luxurious stay at a four-star hotel until a body is ready for them.
896** [[spoiler:At the end of the game, he built a firm to ensure the cyborgified children could have as close to a normal life as they can get, such as setting George up at Solis.]]
897* SuspiciouslySimilarSubstitute: Looks like [[VideoGame/MetalGear Dr. Madnar]] without a mustache and is a scientist that specializes in cybernetics. Note that Dr. Madnar was the one who turned Raiden into a cyborg between the events of ''[=MGS2=]'' and ''[=MGS4=]'' and the original cancelled version of ''Rising'', which was meant to cover said events, would've presumably featured Dr. Madnar as part of Raiden's support crew.
898* {{Transhuman}}: Considers cyborg technology the next stage of evolution, and the only reason he hasn't gotten himself a cyborg body yet is that he doesn't trust anyone else enough to implant his brain into one since he's obviously unable to do it himself, and he doesn't have anything life-threatening at the moment.
899* VerbalTic: He likes to ask a lot of rhetorical questions.
900[[/folder]]
901
902
903[[folder:Andrey Dolzaev]]
904[[quoteright:331:https://static.tvtropes.org/pmwiki/pub/images/5073de41_bbf6_47e9_b384_2fdb11bc9183.jpeg]]
905 [[caption-width-right:331:]]
906->Voiced by: Creator/FumihikoTachiki (JP), Creator/TravisWillingham (EN)
907
908-->"Built with Russia money, to make Russia money. It is no plant for Abkhaz -- It is their prison!"
909
910An Abkazhian terrorist affiliated with Desperado.
911----
912* CutsceneBoss: [[spoiler:He blows himself up in a cutscene after Mistral's battle in a SuicideAttack.]]
913* DrivenToSuicide: [[spoiler:Raiden suspects this of him. Ultimately, he didn't get much out of blowing himself up, just putting a dent in Russia's budget so they could rebuild the plant, and just wanted to kill himself by his own hands instead of letting Raiden get to him.]]
914* SmallNameBigEgo: Considers himself Abkhazia's savior against Russian domination and thinks Mistral is interested in him. In reality, he "barely registers as a blip on Russia's radar," Mistral is actually fixated on Raiden, and Dolzaev is merely just a pawn in Desperado's game.
915* TakingYouWithMe: [[spoiler:After being trapped in the refinery, he decides to blow himself up along with it in a final act of resistance against the Russians. Raiden begrudgingly respects Dolzaev's dedication, but laments that his attempt at a heroic sacrifice was futile.]]
916* TheUnfought: Raiden's mission in the R-01 chapter is to take down the one in charge of the enemy soldiers, in which Dolzaev leads. Raiden, however, [[spoiler:merely faces his second-in-command that is [[DragonInChief Mistral]] in that chapter instead, with Dolzaev blowing himself up shortly afterwards.]]
917* VillainousBreakdown: [[spoiler:He completely loses it after Mistral's death.]]
918* WellIntentionedExtremist: Emphasis on the Extremist part but he does want what's best for Abkazhia.
919
920[[/folder]]
921
922[[folder:George]]
923[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/e2be7c16_cd25_4790_811e_48cbc68080d4.png]]
924 [[caption-width-right:250:]]
925->Voiced by: Mutsumi Tamura (JP), Sean Krishan (EN)
926
927-->"Mi? Wah da rass ayu fuh do here? Yuh lose da map a ninja hideout, ninja man?[[note]]"Me? What the hell are you doing here? You lose the map to your ninja hideout, ninja man?"[[/note]]
928
929A young Guyanese boy that meets Raiden in the sewers of Mexico. [[spoiler:After being rescued, he's turned into a cyborg and joins Maverick.]]
930----
931* AscendedFanboy: When he first meets Raiden, after learning he's on the side of good, he says he'd quite enjoy being a cyborg and kicking the bad guys' asses. [[spoiler:When Raiden cuts him and the Desperado doctor in two, he's rebuilt as a cyborg. Needless to say, he likes it much as he expected.]]
932* {{Cyborg}}: What he ultimately becomes. He doesn't seem to mind it. [[spoiler:He still retains his original head and left arm, and Doktor remarks that Raiden preserved his lower half, thus meaning he will still be able to have children.]]
933* DamselOutOfDistress: [[spoiler:Gets kidnapped and held hostage at gunpoint, but tells Raiden to cut down his captor regardless of what happens to him. He even gives him an opening to slice through.]]
934* FunetikAksent: As shown in the quote above, all of George's dialogue is subtitled exactly how he pronounces it.
935* OneSteveLimit: George has the same first name as [[VideoGame/MetalGearSolid2SonsOfLiberty Solidus Snake]], which makes Raiden more than a tad uncomfortable.
936* IJustWantToBeBadass: He wants to have the ability to fight against bad guys, and Raiden tries to dissuade him from otherwise. He considers getting a cyborg body to be a step up. Luckily, being a cyborg in Maverick's hands is a lot more better than [[ReforgedIntoAMinion the original idea that Sundowner had planned]].
937* ShipTease: Openly [[PuppyLove flirts with Sunny]].
938* ShootTheHostage: [[spoiler:A Desperado doctor holds George at gunpoint is taken down when Raiden (with George's consent, mind you) ''[[HalfTheManHeUsedToBe cuts them both in half.]]'' Judging by where the blade cut, it went through both lungs and his heart. He survives however, thanks to Raiden quickly putting his remains into a nearby organ-preserving unit until Doktor managed to properly save his life.]]
939* TakingYouWithMe: [[spoiler:The reason he allows Raiden to endanger his own life is that he'd be "[[BadassBoast taking [The Doctor] to hell with [him]"]]]].
940* TranslationConvention: He speaks with a thick (and hilariously bad) Guyanese accent, but the subtitles translate it to normal English. It also exchanges some of his slang for more direct terms.
941* WorthIt: [[spoiler:After his HeroicSacrifice resulted in most of his body being severed, he enjoys his cybernetic replacements since he never has to worry about eating and his blood sugar levels are automatically maintained, keeping him awake.]]
942[[/folder]]
943
944[[folder:Metal Gear Codename: '''EXCELSUS''']]
945[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/metal_gear_excelsus.jpg]]
946->'''ImageSong and {{Leitmotif}}:''' [[https://www.youtube.com/watch?v=Uf4daor7ssc Collective Consciousness]]
947
948Another Metal Gear built by the United States, this weapon was not kept secret like other Metal Gears. Also unlike other MG weapons it does not contain nuclear firepower, but it can use retractable blades, fire two large plasma cannons to attack, and can also tunnel underground.
949----
950* {{BFS}}: Two of them. Raiden ultimately severs one and uses it to BladeLock with the other.
951* BullyingADragon: {{Exploited|Trope}}: It was specifically meant to attack armed guerillas, who would likely stay behind to fight it [[CurbStompBattle but to no effect]]. Defenseless civilians, however, would do the more sensible thing and run away from it.
952* EvilIsBigger: While the previous Metal Gears just got smaller and smaller, this one is absolutely massive. This is a very pointed part of its design, since its size makes it hard for civilians to miss and makes it look even scarier, prompting them to run away.
953* FlunkyBoss: It has a payload of several GEKKO units which can spawn two at a time.
954* HoistByHisOwnPetard: Raiden ends up using one of its own retractable blades to put it down for good.
955* HumongousMecha: Keeping in traditional Metal Gear fashion being gigantic in size. It was designed to be huge and highly visible specifically so that civilians would know to flee when it was sighted, allowing it to fight enemy combatants without fear of collateral damage.
956* MeaningfulName: Excelsus means high or lofty. It's also the species name of the Apatosaurus dinosaur.
957* MightyGlacier: [[{{Justified|Trope}} Given its size, this is obvious]]. This trait actually factors into its "scare civilians away" feature as its size and speed would cause them to panic and run away with more than enough time to do so.
958* NonIndicativeName: Despite having the title 'Metal Gear', it has nothing to do with nuclear weapons, which Raiden suggests they just called it that for PR.
959* PreFinalBoss: Raiden has to fight this Metal Gear in the final mission of the game before he can deal with [[spoiler:[[FinalBoss Senator Armstrong]].]]
960* RememberTheNewGuy: Practically everyone knew about the existence of EXCELSUS before the events of the game due to the InUniverse heavy promotion it got in the news, although no one such as Raiden doesn't bring it up beforehand since it wasn't likely to show up, until now.
961* RoarBeforeBeating: Metal Gear EXCELSUS roars at Raiden before the battle against him begins.
962* SpiderTank: It's got six legs.
963* ThemeNaming: Like [[Videogame/MetalGearSolid Metal Gear REX]], its named after the specific name of a famous dinosaur species.
964* ThereIsNoKillLikeOverkill: With cyborgs quickly becoming prominent on battlefields and proving to be far more dangerous than previous Metal Gears, this Metal Gear was designed to overwhelm them with sheer brute force.
965[[/folder]]

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