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1This is a CharacterSheet for the second game in the ''VideoGame/MegaManStarForce'' trilogy and the [[AnimeOfTheGame Tribe anime]]. Click [[Characters/MegaManStarForce here]] to return to the main character sheet.
2
3[[foldercontrol]]
4
5[[folder: Characters Introduced in the Second Game and Tribe Anime]]
6
7!!Lady Vega ''(Dr. Orihime)''
8!!!''Voiced by Creator/AiOrikasa''
9[[quoteright:314:https://static.tvtropes.org/pmwiki/pub/images/doctor_orihime.jpg]]
10[[caption-width-right:314:Dr. Orihime as she appears in ''Ryuusei no Rockman Tribe'']]
11
12Lady Vega is the brilliant scientist whose research laid the foundation for the modern marvel of Matter Wave technology. In the anime, she's also responsible for Radio Composer technology.\
13\
14She first appears in the anime as a MysteriousWoman who summons Geo to Echo Ridge University--using Bob Copper as an escort, no less--where she reveals that not only does she know him, she knows about Omega-Xis, too. She's contacted them to help her seek out the [=OOParts=], mysterious artifacts related to the lost continent of Mu, to protect them from those who would misuse them.
15----
16* AdaptationalCurves: Her anime appearance leans HotterAndSexier by having her bust doubled in size and [[FormFittingWardrobe making it clear she isn't wearing a bra]]. The final arc gives her a FanservicePack and takes the liberty of outright ''tripling'' her original bust.
17* AdaptationalIntelligence: In the second game, she neither had any idea who Mega Man was nor knew anything about the AlienInvasion from the first game. In the anime, she knows quite a good deal about both and makes a point of recruiting Mega Man for her research into Mu.
18* AloofDarkHairedGirl: Always calm and collected.
19* BigGood: In the anime, Dr. Vega personally recruits Rockman to help her hunt for the [=OOParts=] and research Mu.
20* DependingOnTheArtist: ''Settei'' sheets for the anime indicate Vega's shoulders reach the crown of Geo's head, but concept art for the second game indicates her shoulders are at his eye level. (She wears heels in both appearances).
21* ForeignFanservice: Vega wears exotic East Asian-esque clothes, and in the anime she has AdaptationalCurves.
22* GadgeteerGenius:
23** In the games, she's revealed to be the OneManIndustrialRevolution behind [[HardLight Matter Wave]] [[AnimateInanimateObject technology]].
24** During the mid-point climax of the first anime, Cygnus introduces a PlotDevice called the Radio Composer that allowed the FM-ians to take on their solid EM Human forms without needing to find a human host to do a FusionDance with. The ''Tribe'' anime {{revis|ion}}es the Radio Composer to be an invention of Dr. Vega's.
25* HotTeacher: In the anime, she does research and serves as MissionControl from her base of operations at Echo Ridge University. As with other female teachers in the anime, she's also [[MsFanservice stacked]].
26* LargeHam: Is much more dramatic than usual when she steps out of her car at the beginning of the final arc. This carries through until the end of the series.
27* LateArrivalSpoiler: [[spoiler:While the second game was open and direct about her being the BigBad from the start, TheAnimeOfTheGame [[InvertedTrope goes out of its way to hide her role until the final arc.]]]]
28* MissionControl: Vega operates from Echo Ridge University, where she contacts Geo and sends him to investigate leads and phenomena related to Mu.
29* MsFanservice: Her AdaptationalCurves are [[DownplayedTrope never given direct attention]], but they are ''impossible'' not to notice. Any shot she's in that shows her torso directly might be MaleGaze by default.
30* MysteriousWoman: The ''Tribe'' anime starts with her having Geo contacted and brought to her place of work through Bob Copper; she also knows that he's Mega Man.
31* MysteriousPast: The anime [[CompressedAdaptation wasn't able to detail her full history]], so only a glimpse of her HiddenDepths are revealed at the very end.
32* MythicalMotifs: The name "Orihime" is taken from the princess of the UsefulNotes/{{Tanabata}} myth. Her cow horn hair decorations might be a nod to the cowherd from the same myth.
33* OneManIndustrialRevolution:
34** In the second game, the ubiquitous Matter Waves are revealed to be based on her research.
35** In ''Tribe'', she's revealed to be the inventor of the Radio Composer, which was used by the FM-ians in the first anime to enter their EM human forms without needing any hosts.
36* OutOfCharacterMoment: In the anime, after Geo loses both the Ninja and Saurian [=OOParts=] to Hyde and Rich, Vega snaps at him and calls him useless.
37* RavenHairIvorySkin: Pale skin and black hair.
38* ReligiousAndMythologicalThemeNaming: Anybody familiar with UsefulNotes/{{Tanabata}} will recognize "Orihime" as the name of the princess in the myth.
39* StellarName: "Orihime" is the Japanese name for the RealLife star [[https://en.wikipedia.org/wiki/Vega Vega]], also known as Alpha Lyrae (the brightest star in the constellation Lyra), which features in the myth of UsefulNotes/{{Tanabata}}. Her English name Vega preserves this ThemeNaming.
40* StatuesqueStunner: In the anime she's tall and beautiful. Being a full-grown woman next to the preteen Geo, in some shots during her introduction she has to lean over so she can be seen at Geo's eye-level.
41* TsurimeEyes: Vega has some of the sharpest eyes in the whole series.
42
43!!Hollow (Empty)
44!!!''Voiced by Creator/IsshinChiba''
45[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/hollow_8171.jpg]]
46
47Vega's personal assistant in the ''Tribe'' anime. He doesn't say much or do much at first. [[spoiler:All tropes regarding Hollow as the Dragon are handled below]].
48
49----
50* GuardianEntity: He protects Vega when Burai attacks the University.
51* TheQuietOne: Only says a few words to get his point across.
52* {{Sidekick}}: To Vega.
53* SupernaturalGoldEyes: Glowing lights, really.
54* UnusuallyUninterestingSight: After his startling initial appearance, nobody really gives him a second glance.
55
56!!Solo
57!!!''Voiced by Creator/YuukiTai''
58[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/solo_mmsf.png]]
59-->Wizard: Laplace
60-->EM Human: Rogue (Burai)
61-->Trans-Code: 002
62-->''"I don't need anybody's help in a fight. Just the thought alone makes me sick...It's not in my blood!"''
63
64Solo first appears in the second game as a mysterious operative working together with Hyde and his employers, entering the scene in the same chapter as the [=OOPart=], to which he has a strange connection. As we learn more about him, we discover that he is a scion of the legendary continent of Mu, indeed, the LastOfHisKind, and that he seeks to restore his lost civilization to geatness. He expresses a consistent hatred for the concept of friendship (since the main experience he had with it as a child was of [[AllOfTheOtherReindeer people ganging up on him]]), but currently works with Hyde and company to avail himself to their resources and for the general increase in efficiency. He also appears in the anime, but is completely independent and has altered motives.
65
66Solo's primary goal in life is to preserve and restore Mu, and so he takes ''violent'' issue with anyone who misuses the technology; he is hunting Dealer operatives in the third game to reclaim the Murian technology they stole and have been using to control Noise. While he still professes a hatred of so-called friendship, he picks up an ally, a strange Murian creature named Laplace, which serves as his Wizard.
67
68[[JustForFun/IThoughtItMeant No relation to]] [[Franchise/StarWars Han Solo]].
69
70----
71* EleventhHourRanger: A possible interpretation of the final chapter of the second and third games, where Solo and Geo enter Enemy Mine situations.
72* ActionHero: For a given value of "Hero", he's this whenever his motives aren't strictly in conflict with Geo's.
73* AdaptationalHeroism: In the anime, his role is somewhat swapped with Geo, in that he's the one opposing Vega while Geo is her UnwittingPawn.
74* AdventurerArchaeologist: A variation. Many of his travels require him to visit places of antiquity, and if he is ever known to recline anywhere, it will be in the presence of historic architecture.
75* AllOfTheOtherReindeer: Why he hates the idea of bonds.
76* AncestralWeapon: The Murian Star Carrier Solo uses, whether he originally took it from the museum or had it before then (the translation is choppy about it).
77* AnimeHair: Big time.
78* AntiHero: First scene in the third game? An attempt on Jack Corvus' life.
79* ArrogantKungFuGuy: ''Extremely'' arrogant with all the skills to back it up.
80* BareFistedMonk: Solo initially fights with only punches and kicks, but he eventually picks up a sword.
81* BarrierWarrior: The Mu Rejection barrier is created by the Indie Proof.
82* BattleAura: Right after imbibing the Indie Proof.
83* BerserkButton: You know, with the number of things that sets him off, perhaps its best just to not speak of [[{{Atlantis}} Mu]] at all.
84* BigDamnHeroes: [[spoiler:Rogue saves Mega Man during the raid on the Secret Shelter. If you met the requirements for the [[{{Superboss}} Rogue SX]] fight, he reveals he did it to have one last match with him]].
85* BlackKnight: As Rogue.
86* TheBrute: Back in his first appearance.
87* TheCameo: He's a chip and enemy summon in ''[[VideoGame/MegaManBattleNetwork1 Operate Shooting Star]]''.
88* ChekhovsGunman: He makes only a vague warning the first time he appears.
89* ChildrenAreInnocent: [[AvertedTrope Not him]].
90* ClimaxBoss: Mega Man’s battle against him at the end of the Bermuda Maze serves as this to the second game as a whole, as it represents the clash between his and Geo’s philosophies. This is also represented in gameplay terms when [[TurnsRed Rogue summons his sword after Mega Man depletes enough of his hit points]], something he never did previously. His defeat allows the the villains to claim the [=OOPart=] from the exhausted Mega Man and sets the endgame in motion.
91* CombatClairvoyance: Rogue's X-shaped mask allows him to see how his opponent concentrates his EM energy. How much this helps is debatable, since his attacks are designed to prevent those opponents from having the opportunity to strike at all.
92* CombatPragmatist: Take a gander down at SpamAttack.
93* CompositeCharacter: Solo's character [[WordOfGod intentionally]] borrows from both [=Bass.EXE=] and [=ProtoMan.EXE=].
94* ContrastingSequelAntagonist: Bass served as a formidable rival and with the intention of eliminating humanity based upon his creation and the blame he had to go through, Solo only grew strong as he continued to depend on isolation and lack of bonds. Bass uses long-range attacks, Solo utilizes martial arts and swordsmanship for further use. As time goes on, While Bass absorbs power via Get Ability program, Solo only relied on his Indie Proof with the aid of his companion Laplace to further his strength and abilities until when he can utilize Noise. Since Solo preserves his dead civilization by hunting down those who abuse its LostTechnology while Bass relentlessly pursues his quest to grow stronger just so he can enact revenge upon his creators and all life on Earth.
95* CurbStompBattle: Anyone not named Geo who tries to pick a fight with him will find themselves on the receiving end of this.
96* CutscenePowerToTheMax: At first, Solo is described as incredibly powerful, but this trope diminishes over time as he begins ''[[ThatOneBoss earning]]'' the accolades.
97* CuttingTheKnot: When Geo and his friends discover the door to the hallway to the elevator is locked, he simply blasts open a hole in the floor.
98* DarkMagicalGirl: He can EM Wave Change by himself and his attacks are filled with dark energy.
99* DeflectorShields: The Mu Rejection barrier, which is dropped during each of his attacks and is restored right afterwards. It's not nearly as strong as [[VideoGame/MegaManBattleNetwork Bass]]' Life Aura, however, since it's only a barrier.
100* {{Deuteragonist}}: His role during the Black Hole Server storyline emphasizes more on his quest to retrieve the Mu Metal from Sirius giving him more focus after missing out on the main storyline.
101* DynamicEntry: In the third game, with an attempt on Jack Corvus' life.
102* EmpathicWeapon: Solo doesn't need Laplace to transform into Rogue, so that frees up space for Laplace to become his {{BFS}}.
103* EnemyMine: With Geo and, in the third game, the Satella Police.
104* EvilCounterpart: The Indie Proof to the [=OOParts=].
105* EvilWeapon: The Indie Proof is certainly the very unfriendly kind.
106* {{Expy}}:
107** Of Vegeta. ProudWarriorRaceGuy, LastOfHisKind, the same style of AnimeHair (as Rogue). Hell, his chief conflict with Geo is an exagerrated version of Vegeta's feud with Kakarot.
108** As mentioned above in the CompositeCharacter section, he has traits of both [=Bass.EXE=] and [=ProtoMan.EXE=]. His strong dislike of the modern world parallels Bass's hatred of humans, and both share an aversion to bonds. His general development as a character resembles that of Bass in the Anime/MegaManNTWarrior manga. They both have strong barriers (Rogue's Mu Rejection/Bass' Life Aura and Black Barrier), and panel breaking attacks. He also has Chaud's opposition to friendship in the beginning, and both of them want to match to someone standards (in Chaud's case, his father's, and Solo's ancestors from Mu). His role during the main storyline of 3 and conflict with Dealer and Jack is compared to Chaud and [=ProtoMan's=] role in 6 against the WWW and Baryl with Colonel before reverting to Bass. Like Chaud and [=ProtoMan=], Solo would not hesitate to take away Jack's life just as how Chaud and [=ProtoMan=] are willing to do whatever it takes to end Baryl and Colonel. Unlike them, Solo succeeded in deleting Corvus and Virgo who previously hosted Jack and Tia. Even in Operate Shooting Star did Rogue perform Program Advance Double Hero SF with [=MegaMan=] in parallel to [=MegaMan and ProtoMan's=] Double Hero.
109** Rogue's design also recalls that of [[VideoGame/MegaManZero Omega]]. Their fighting style also is similar, as they don't fight in beginning with their swords, preferring using their fists/claws at first. [[spoiler: Fittingly, some of [[http://megaman.wikia.com/wiki/File:Rouge.png concept arts of Rogue made him look more like Zero]]. Solo and Zero sound similarly, even sharing the ロ(ro) katakana in their names. His pose on the [[http://megaman.wikia.com/wiki/File:RogueWP.jpg official wallpaper]] also resembles strongly that of Omega in the [[http://megaman.wikia.com/wiki/File:Elfwar.jpg Elf Wars artwork]], and as [[http://megaman.wikia.com/wiki/File:Omega_Zero_(ZX).jpg Omega Zero]]]]. Only in the anime, Solo also, like Zero, was [[HumanPopsicle long in suspended animation]], and doesn't know much of his past, although with Solo, it's more about the past of his civilisation.
110** The Mu Rejection Barrier, while obviously based on [=Bass.EXE=]'s Life Aura and Black Barrier, is also suspiciously similar to the [[Anime/NeonGenesisEvangelion A.T. Field]], both how it looks, and how it works.
111** Solo being the last survivor of an ancient, super-advanced, but lost civilisation, who serves as both an antagonist and ally, makes him also very similar to [[spoiler: Sherrice and Nobody]] from ''Rockman.EXE Legend of Network''.
112** Donning a silver hair, emphasizing on martial art with swordsmanship mastery, and a rivalry with the main protagonist wearing a red colored clothing makes him one to Vergil and Nelo Angelo from ''VideoGame/DevilMayCry''. Like Nelo Angelo, he dons a huge sword and are skilled in martial arts while at the same time carrying the same BlackKnight status as him serving the BigBad. Like Vergil, he gains power from time to time obtaining two swords and at least being skilled in martial arts. Most of Rogue's martial arts are akin to Vergil's Beowulf while his Great Sword is one to Nelo Angelo's Great Sword and Laplace being this to Yamato and Force Edge where it can be utilized to be used at long distance delivering multiple hits but at the same time delivering massive damage even Rogue Break is identical to Helm Splitter. Once Solo teams up with Geo calls back to when Vergil joined Dante. They also have their fair shares of wins, loss, and draws though in 2 after obtaining all of the badges and defeating the final boss is when it draws parallels to Dante and Vergil's final fight but in a much more difficult setting where DMC3 was able to control the difficulty started in 1. Like Vergil, Rogue was able to utilize Noise in 3 and their motivations are similar expending humanity for the sake of their long deceased relatives. It is a coincidence that in Zerker and Saurian versions that once Mega Man obtains the ability to perform Tribe On that sealed his victory over Rogue is a reference to when Dante utilized Alastor and Ifrit against Nelo Angelo.
113* FacialMarkings: Solo has a jagged red stripe under his left eye. Not Burai, for some reason.
114* FireForgedFriends: Averted, Solo is determined to stick out his loner ways.
115* {{Foil}}: To Geo. They were inveterate loners in the beginning, but while Solo stays this way, Geo makes friends and starts relying on the power of his bonds.
116* FreudianExcuse: Solo [[spoiler: was beaten up regularly since he could remember, by people ganging up on him, because of his different look and special abilities. This caused him to mistrust other people, and probably hate bonds in general, as the first ones he experienced for a long time, was just people working together to harm him.]]
117* GeometricMagic: Solo's the only one who uses it on-screen in the second game.
118* GoodOldFisticuffs: Rogue's martial arts apply the following tropes: ArmedLegs, DanceBattler[[note]]Part of his full combo involves a gratuitous backflip. Not that the opponent will be able to dodge that well after he landed the first blows.[[/note]], ElementalPunch[=/=]RocketPunch, RapidfireFisticuffs, [[ShockwaveStomp Shockwave Punch]].
119* HeartbrokenBadass: In the anime. [[spoiler:All of his friends lost their lives to ensure Ra Mu was sealed]].
120* HeelFaceTurn: Sort of. More like a Heel-Neutral turn, but he's coming around.
121* HeroAntagonist: [[spoiler: In the Tribe anime]].
122* HeroicBSOD: At the end of the second game, when Hollow tell him that [[spoiler: it was the people of Mu themselves, that destroyed their civilisation]], Solo doesn't take it well. He first is completely speachless, then goes into full denial that this is relevant. The fact that [[spoiler: right after that, he pushes Geo out of the Un-Dimension]] may make this is also an VillainousBreakdown, up to some level.
123* HeroOfAnotherStory: What he does during his offscreen time.
124* HiddenHeartOfGold: Maybe. Deep, deep, deeeeeeep down.
125* HopelessBossFight: His first reappearance after obtaining the Indie Proof is this. He cannot take damage during the fight. You cannot even damage him indirectly with poison.
126* HumansAreBastards: In his backstory, though he has issues more with the idea of companionship than anything else.
127* {{Hypocrite}}: Despite making a big show throughout his debut game about never needing the help of anyone else and despising bonds, he accepts Hollow's offer to implement the Indie Proof into his body. Neither Geo or Omega-Xis call him out on going against his beliefs when Hollow admits that Solo accepted his help, hence why Solo can now use the Rejection of Mu.
128* IWasJustPassingThrough: The ending of the second game, in which Solo declares that Geo's body was in his way.
129** Unless you want to go for full completion. Then you get the not-so-LightheartedRematch.
130* IWorkAlone: Much of his power requires this to work, and it becomes a matter of [[PrinciplesZealot principle]] whenever Mega Man's around. Solo is almost constantly haranguing Geo about his reliance on the bonds he gets from others.
131** [[SubvertedTrope Until]] Geo calls him out on it in the postgame of ''Ace'' and ''Joker'' and accuses him of being loyal to the [[CaptainPatriotic land of Mu]].
132* IneffectualLoner: Averted. Solo is entirely capable of dealing with almost anything that comes his way, save for the one RivalsTeamUp halfway through the third game. And even then, he's capable of succeeding and coming out alive, he'd just like to save himself the trouble of nearly dying.
133* IntangibleMan: Another ability of his, but only in the anime. As if he weren't difficult enough to fight.
134* JerkWithAHeartOfGold: ''Mmmmaybe''. If his business there is concluded, Rogue has been known to begrudgingly allow for hitch-hikers on his way out of the Most Definitely Final Dungeon.
135* TheLancer: Ace wanted him for the [[FiveManBand Commandos]]. Solo turned him down.
136* LaserGuidedKarma: Solo's attempt at PartyScattering leads directly to Whazzap using an amnesiac Bud as it's new false emissary, something which Solo takes great offense to due to his Murian heritage.
137* LastOfHisKind: Solo is the last Murian human, and generally over-protective of their culture. Laplace is likely the last Murian EM Being. After being told why this is, he quickly states that he can be a nation of one.
138* LightheartedRematch: Hahaha, '''no'''. Rogue is ''always'' one of the most brutal {{Superboss}}es of the games, especially compared to when he is fought in the main plot.
139* LonersAreFreaks: Sums up his backstory. And he's proud of it.
140* LostTechnology: The games never explore what he would do if he ever actually restored Mu or how he would do it at all; most of the time, he's dedicated to preventing its misuse.
141* MarkedChange: Inverted: Solo ''loses'' his Facial Markings when he transforms.
142* MasterSwordsman: Once he starts using a sword.
143** InstantExpert: Takes to a sword like a duck to water.
144* MeaningfulName: He worked alone before joining with Laplace. ''Burai'' might be adequately translated to "rogue" or "villain" (Not "Bly" as some fans translate his name as; "bly" means blithe or happy -- this guy is neither).
145* NoSenseOfHumor: Possibly Subverted. One would think that the gate on the Outer Space Wave Road sealed by Rogue Z has some kind of powerful ability, right? Hahaha, you wish. He leaves a cat's meow sound effect for the [=MegaBuster=]. (Whether this applies to Solo or to Sirius is also up for debate, since it's unknown who sealed the gate at all).
146* NotInThisForYourRevolution: He's here explicitly to take revenge on those who abuse Murian technology. That Geo happens to be there and that Solo's actions happen to benefit him is beside the point.
147** If Geo approaches Solo where he's relaxing near Alohaha Castle, he'll try and recruit Solo to work together against Dealer, only to be [[KickTheDog turned down spitefully]]. This steams Geo up so much he actually loses his ability to speak coherently for a moment and instead settles for an exasperated shout.
148* NotSoAboveItAll: You'd think that an antisocial freak like him would have no time for fun, but equip the Gag program in ''Star Force 3'' and he'll call Geo, ranting at him and asking if his Burger Bros. game cartridge is with him. Geo rightfully has no idea how to respond, when Solo absolutely loses it when he finds out LAPLACE hid it from him. Geo wisely decides to hang up and save his sanity.
149* PersonOfMassDestruction: Art from the calendar (the same one as above) released with the second game portrays him this way.
150* PetTheDog: His habit of picking up hitchhikers on his way out of the Final Dungeon.
151* ThePowerOfFriendship: Inverted. Solo gets his power from being alone, in sheer opposition to the power of friendship that everyone else espouses.
152* PowerOfTheVoid: By extension; the purple Murian soldiers are called "Ye born of Nothing", and seem to be made of the same "[[AllThereInTheManual Darklight]]"[[note]]Which may also be Noise[[/note]] that Rogue wields.
153* {{Precursors}}: Knows less about them than he would like.
154* PurpleIsPowerful: Any of his ranged attacks and his right arm.
155** PurpleIsTheNewBlack: He shares this with the Murian Errants that are "born of Nothing".
156* RedEyesTakeWarning: Has red eyes and is not someone to mess with.
157* RedOniBlueOni: The blue to Geo's red. See Expy above.
158* RedRightHand: His flaming arm as Rogue.
159* TheRival: To Geo.
160** RivalsTeamUp: Solo brings Geo along to make it easier for him to kill several giant Noise monsters, since the last time he encountered them, he nearly died. Just to prove he's not going soft, Rogue deliberately bars Mega Man from getting to Jack Corvus and picks a fight with him.
161* {{Ronin}}: He considers himself to be a servant of Mu, though the fact that he's the last Murian alive leaves him in the position of being a Masterless warrior. [[MeaningfulName Burai and Rogue are both adequate reflections of this]].
162* SavedForTheSequel: Rogue bears a striking resemblance to an unused ''VideoGame/MegaManBattleNetwork'' character concept of [[https://megaman.fandom.com/wiki/Minor_Mega_Man_Battle_Network_characters?file=Unused_Characters_concept_art.png a white-haired man in a patterned cloak]], albeit the concept character wore his white hair in a ponytail.
163* ShoutOut: Laplace is named for Pierre-Simon Laplace, an astronomer known for the hypothetical near omniscient Laplace's Demon[[note]]Which was a popular name for the hypothesis that he never used himself[[/note]] (which is likely what Laplace more properly references - this would fit with with Solo's CombatClairvoyance).
164* SpamAttack: This is the main reason he is impossible to beat in the series; he specializes both in RapidfireFisticuffs and BladeSpam.
165* StatusEffects: The attacks that don't simply overwhelm Geo with speed and power will be likely to Paralyze him, instead.
166* StockShonenRival: [[IWorkAlone Works Alone]]? Check. Mocks ThePowerOfFriendship? Check. Vegeta Expy? Check. A {{Foil}} to the protagonist? Check. [[spoiler: Eventually (reluctantly) joins the heroes? Check.]]
167* {{Superboss}}: His SX and ZZ forms, which both require OneHundredPercentCompletion to access. In the former case, you have to max out the Link Power of Geo's friends and beat the TrueFinalBoss again to access the fight, and if you lose, you have to go through Le Mu XA and unskippable credits for ''every'' failed attempt.
168* SuspiciouslySpecificDenial: Solo's not going to kill Geo because he has a bond with Mu, he's going to kill Geo ''because it's fun''.
169-->'''Rogue''': ''Shut up, Laplace.''
170* TakeMeToYourLeader: Word for word in the third game when confronting Jack Corvus.
171* TeethClenchedTeamwork: Fighting with Mega Man against the Noise monsters left a bad taste in his mouth, and he refuses to do it again. '''Ever.'''
172* TheReasonYouSuckSpeech: Solo aims one at Hyde in the second game, detailing how utterly pathetic a leech he is. Dark Phantom more or less agrees, with the caveat that he's ''the world's most powerful leech''.
173* ThrowingYourSwordAlwaysWorks: His Spinblade attack in the third game. Also doubles as a Battle Card.
174* TookALevelInJerkass: After he catches himself working with Mega Man, he takes one to prove he's not turning soft. He will turn down Geo's offers to his face, but, for reasons of his own, he ends up working nearby, anyway.
175* TransformationIsAFreeAction: Solo has the most ornate TransformationSequence of any Wave Changing character in the second game. Nobody bothers to stop him. In the third game, he only Wave Changes off-screen, so it's unknown whether he's solved this problem or that's how he solves it.
176* {{Tsundere}}: Ohhhhhhh, yes. Never lets a moment go by without saying something spiteful if he can help it.
177* TurnsRed: After he gets the Indie Proof in the second game, he'll put out a {{BFS}} and change his RapidfireFisticuffs for a rapid sword strokes. Subverted after Laplace joins him, he'll use both sword and fisticuffs in accord.
178* UncertainDoom: Solo/Rogue, unlike the rest of the bosses in the second game, is nowhere to be seen in the BadFuture. This is rather strange, as it's all but stated Apollo Flame killed everyone else and revived those who could wave change. With Geo dead, the only one possibly capable of defeating Apollo Flame 1-on-1 would be Solo, but he is nowhere to be seen. It can be presumed he is either in seclusion, or was killed by Apollo Flame but not revived, perhaps because of the threat he posed compared to everyone else.
179* TheUnintelligible: Laplace can only be understood by Solo.
180* UnfortunateNames: Rogue's strongest form in Star Force is called Rogue Solitude X, which is shortened to Rogue SX in-game. No points for guessing for how most people tend to pronounce that particular suffix.
181* UnwittingPawn: Up until [[spoiler: Dr. Orihime]] drops him like a pair of old socks.
182* VagueAge: Is he the same age as Geo? Older? Really700YearsOld? What?
183* WeAreStrugglingTogether: This more or less defines the relationship between him and Geo.
184* WellIntentionedExtremist: In the anime, his motivation and altered backstory end up coloring his earlier appearances with this.
185* WhiteHairBlackHeart: Not evil, but a big-time Jerkass.
186* WildCard: Has his own, Mu-centric plans. There have been two instances apiece where the boys have both "[[EnemyMine worked together]]" and conflicted.
187* WoobieDestroyerOfWorlds: [[spoiler: His DarkAndTroubledPast pretty much soured him to the idea of friendship.]]
188* WorthyOpponent: By the third game, he acknowledges the strength of Geo's bonds.
189* WouldHitAGirl: [[spoiler: In the second game, Harp Note flies Geo to safety and tries to fight him. [[CurbStompBattle Solo puts her in the hospital in critical condition]].]]
190
191!!Amy and Mr. Gelande/Ai and Suberita Imasu
192
193* AdaptedOut: The Gelandes don't appear in the anime at all.
194* AnimalMotifs: Amy Gelande's concept notes indicate she resembles a squirrel--her ponytail resembles an erect squirrel's tail and her center teeth poke out when she opens her mouth. Other concept notes indicate she has an energetic personality to match.
195* DamselInDistress: Amy is trapped on a mountain during Yeti Blizzard's snowstorm.
196* FlowersOfFemininity: A battle-card from the flowery Puff Blast series is included in Amy's Legend Card.
197* AnIcePerson: Amy and her father both feature a specific series of icy Aqua-type battle-cards in their favorites--Amy favors the Jet Ski series, while her father favors the Snow Ball series.
198* {{Irony}}: The Snowball series favored by Mr. Gelande features a bunch of yeti Snoroller viruses, but his hotel is being attacked by an even bigger Yeti.
199* LoveInterest: She becomes Bud's, though Luna at one point assumes she might become Geo's.
200* NiceGuy: The Gelandes are both friendly and hospitable to Geo and friends.
201* SingleWomanSeeksGoodMan: Amy's on rather good terms with Bud for how much he keeps flubbing things up around her.
202
203!!Kidd Gruff - Kenta Yagi
204-->EM Human: Kung-Fu Kidd
205
206* AmbiguousSituation: As an FM-ian, Goat could be either Aries or Capricorn as per the constellation ThemeNaming (c.f. the occasional substitutions of English words Harp, Wolf, and Crown among the otherwise Latin names). Which constellation he represents, however, is unknown[[note]]While Kung-Fu Kidd has no aquatic elements appropriate to the goat-fish Capricorn, suggesting Goat to be Aries, he ''is'' fought in the Loch Mess region and Kidd Gruff is from Alohaha, both locations on the shore of large bodies of water[[/note]], as is his relation to the remaining FM-ians.
207* DivingKick: One of his attacks.
208* DoppelgangerAttack: His Shadow Smash, where he creates duplicates of himself and attack together.
209* ElementalPowers
210** BlowYouAway: Some wind powers to go with his Nature element.
211** GreenThumb: His elemental alignment is wood.
212* GiantSpaceFleaFromNowhere: As a ContestWinnerCameo with a zodiac-relevant FM-ian named "Goat" he has knowledge and ties to the events of the first game, even though the rest of the world is effectively unaware of his existence.
213* HeWhoMustNotBeSeen: We never see what Goat looks like outside of his Wave Changed form.
214* HornAttack: He can elongate his horns and swipe them at Mega Man.
215* KungFuKid: [[SarcasmMode Just a little]].
216* MakeMyMonsterGrow: His Grass Consumption technique. Kung-Foo Kid stands on a grass panel and grows in size, gaining Super Armor and stronger attacks.
217* MartialArtsHeadband: Kidd has one, but not Goat Kung-Fu.
218* MythologyGag: Concept art reveals he actually is a student of "Alohaha Karate"; Alohaha was the same [[FantasyCounterpartCulture Okinawa-esque region]] that ''VideoGame/MegaManBattleNetwork4RedSunAndBlueMoon'' called [[InconsistentDub Scissor Island]]. He did not, however, appear when the cast actually visited Alohaha in ''Star Force 3''.
219* OptionalBoss: In the second game.
220* SatelliteCharacter: The FM-ian Goat serves the same role as Cancer, Wolf, and Crown in the first game.
221* SuspiciouslySimilarSubstitute: For Damian, as an AmbiguouslyBrown GreenThumb OptionalBoss, though Kidd's partner is a prey animal rather than a predator.
222* TouchedByVorlons: Goat is actually another FM-ian.
223
224!!The Matter Waves
225
226* DemotedToExtra: In the anime, they don't exist; the Star Carrier generates solid objects on its own.
227%%* HardLight: Duh.
228* MundaneUtility: Some of them are just really fancy normal objects.
229%%* PunnyName: You got it.
230* SuspiciouslySimilarSubstitute: For the assist Navis from the first game, as sentient helper tools in the overworld.
231
232!!Lana and her Grandfather
233
234A girl and her grandfather who find Geo shivering on their doorstep in the Himanara mountains. Their village is under attack by Yeti Blizzard, which strangely coinincides with the attempt by Gori Monjirou to purchase their land.
235
236* CanonForeigner: They both belong to a tribe that lives high in the Himanara mountains, and only appear in the anime.
237* TheChiefsDaughter: Lana would be the granddaughter, technically.
238* NiceGuy: Lana, so much so that Subaru mentions it in passing to Misora.
239* ParentalAbandonment: They never show up, at least.
240* {{Precursors}}: Subverted. Lana's tribe are ''not'' the descendants of the original Murians, but they have preserved the original Murian lore. They tell Subaru he can find an ancient Murian ruin if he follows "the waving road".
241* SuspiciouslySimilarSubstitute: To Amy and Mr. Gelande[[note]]Though this time it's Misora getting jealous instead of Luna[[/note]]; their whole arc is a transplant of the Yeti Blizzard chapter from the second game, now reworked into a MythArc about the [=OOParts=].
242
243!!Hayaya Arima
244One idol among many featured on television with Misora. She has no real role in the anime except to go after Misora when the latter ditches the show to go exploring the Himanara Mountains.
245
246* CanonForeigner: Only appears in the anime.
247* IdolSinger: Like Sonia.
248* NominalImportance: Has no real role in the anime.
249
250!!Jackie Hanzou
251
252* CanonForeigner: Created to become part of a fitting setting for the Shinobi [=OOPart=].
253* HighlyVisibleNinja: He's as much a showman as a ninja.
254* NamedAfterSomebodyFamous:
255** He's a comical martial artist with the first name [[Creator/JackieChan Jackie]].
256** He's a ninja with the last name [[UsefulNotes/HattoriHanzo Hanzou]].
257* {{Ninja}}: Duh.
258* {{Precursors}}: PlayedStraight, unlike Lana and her grandfather's tribe. Jackie is the current leader of a school founded by ''Tarara Mu'', and he holds the Shinobi [=OOPArt=] in his possession.
259* ShoutOut: A cheerful, blonde, HighlyVisibleNinja? [[Manga/{{Naruto}} How curious]].
260* VerbalTic: He adds "-de osaru" ("osaru" means "monkey") to his sentences, which is a mistatement of the very humble "-de gozaru" he ''should'' be using, which he manages to pass on to the kids.
261
262[[/folder]]
263
264[[folder: The Murian Empire and Other Antagonists ('''MAJOR UNMARKED SPOILERS''')]]
265!!The [=UMAs=]
266* AscendedExtra: Phantom, Yeti, Brachio, and Condor all have distinct personalities in the anime.
267* SatelliteCharacter: Unlike most of the FM-ians, Mu's EM beings serve as a device to enable the human antagonists to Wave Change rather than characters in their own right. The anime gives them somewhat greater focus, but they're still nowhere near as important as their predecessors.
268* ThemeNaming: Where the FM-ians are named after constellations, the [=UMAs=] are named for cryptids.
269
270!!Hyde
271!!!''Hyde voiced by Dai Matsumoto''
272!!!''Phantom voiced by Creator/KatsumiSuzuki''
273[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/MegaHyde_1513.jpg]]
274-->Partner: Phantom (Ghost)
275-->EM Human: Dark Phantom ''(Phantom Black)''
276-->''"This wasn't in my script!"''
277
278
279TheHeavy for most of the second game. He fancies himself a director, always referring to his schemes as "scripts", and tends to get a little carried away with them. He serves Vega in the games, while in the anime he works entirely for himself. His EM-partner is called Phantom, and they fuse together to form Dark Phantom.
280
281He appears again in the third game and attempts to steal Mega Man's Noise Control Program. Not only does he ultimately fail, his final battle with Mega Man ends in a worldview-shattering defeat. He is last seen falling into the void of a computer system, though Geo and Omega speculate they will encounter him again some day.
282
283----
284
285* AdaptationPersonalityChange: Hyde has a flamboyant personality in both the games and the ''Ryuusei no Rock Man Tribe'' anime, but in the former he's a malicious PrimaDonnaDirector; his latter version is an AffablyEvil MadArtist.
286* AffablyEvil: Especially in the anime. When not searching for the [=OOPart=] or trying to kill Geo, he's pretty cool to hang out with, even teaching an art class with Geo's friends. He even offers to do a painting for Geo's mom ''in the middle of kidnapping her.'' Note that this was ''after'' he finds out that Geo and Mega Man were the same person.
287* AscendedExtra: In the second game, Hyde is one of the {{Big Bad}}'s servants, but the anime adaptation goes for TheBigBadShuffle, in which Hyde and Gori are competing with each other [[spoiler:and Orihime]] for the [=OOPArts=].
288* BadassInANiceSuit: As Dark Phantom.
289* BadassLongcoat: He wears black-tie apparel as Dark Phantom, and some pretty snazzy threads in human form as well.
290* TheBadGuyWins: Hyde seizes the Shinobi [=OOPart=] during the chaos of the four-way between him, Rock Man, Yeti Blizzard, and Burai. He demonstrates no ability to use it like Mega Man does with the Sword of Berserk, however.
291* BatmanGambit: Pulls one in the second game. He waits until Mega Man and Rogue exhaust themselves so he could steal the [=OOPart=]. Dark Phantom IF pulls one in the afterstory, tricking Mega Man into opening the gateway to the Alternate Future.
292* BattleAura: Has one for the final battle with him in the second game.
293* BewareTheSillyOnes: He's a goofy, eccentric man who fancies himself a director (or artist in the anime), but when he puts his mind to it he can be pretty dangerous.
294* BigShutUp: When Rogue points out he's nothing without Vega.
295-->''"Shut up! Shut up! Shut up! Shut uuuup! Shut up! Shut uuuuuuuuup!"''
296* BlowYouAway: His Phantom Slash, which blows a gust of wind.
297* BreakoutVillain: Enough to get much better characterization in the anime and to return in the third game.
298* CardCarryingVillain: He recognizes Geo as the hero of the story, and thus is fully aware of his own role as a villain opposing him.
299* CaneFu: His cane is his primary weapon.
300* CastingAShadow: His Phantom Hand attack.
301* {{CloudCuckoolander}}: In the anime, he might get a little too caught up in how amazing art is.
302* CombatPragmatist: When Hollow arrives, Phantom Black lashes out the instant it becomes apparent that it's his turn to fight. [[NoSell Not that it does him much good]]. And earlier, during his fight with Mega Man and Harp Note, he keeps them from attacking by using Hope as a shield.
303* ContrastingSequelAntagonist: Whereas [=ShadeMan=] was undefeatable and reliant on Dark Chips as a distributor, Hyde did not start strong, and corrupts others with the [=UMAs=] and utilizes the Wave Change in Luna to turn against Geo and the others.
304* CoolMask: As Dark Phantom.
305** MalevolentMaskedMen: Again, as Dark Phantom.
306** WhiteMaskOfDoom: His mask is white.
307* DastardlyWhiplash: His game incarnation especially. All he's missing is the mustache.
308* DoNotAdjustYourSet: He hacks every monitor in town to broadcast that Hoshikawa Akane is his hostage to bait Rock Man out of hiding.
309* DrivenToSuicide: In the third game, after his final defeat at Geo's hands, he falls into the void in the computer program. Though Mega notes he may return one day.
310* EstablishingCharacterMoment: In the ''Tribe'' anime, he makes a big entrance into the country of Japan, sealed in a coffin in the belly of an airplane in all his finery, for all the world like a European vampire.
311* EvilGenius: He fills the intelligent villain niche in the anime, whereas Gori seizes its violent counterpart. In the games, he also plots a fair deal of trouble for our heroes.
312* EvilLaugh: He lets out one that approaches maniacal when he thinks he's about to get his hands on an [=OOPart=] in Tribe.
313* EvilVersusEvil: With Rich and Dr. Vega in the anime, though they ultimately team up.
314* {{Expy}}: He may be partly inspired by Creator/GaryOldman's performance as Literature/{{Dracula}} in [[Film/BramStokersDracula Coppola's adaptation]].
315* GiantHandsOfDoom: His Phantom Hand attack, which he [[ChestBlaster fires from his chest]].
316* TheGimmick:
317** Dark Phantom is a TheatrePhantom who's also an [[OurGhostsAreDifferent actual phantom]].
318** And not just a TheatrePhantom, but a ''{{Movie Theater|Episode}}'' Phantom.
319* GlovedFistOfDoom: As Dark Phantom.
320* TheHeavy: In the second game, he serves as one to Lady Vega (he's vastly outmatched by the likes of [[TheRival Solo]] and [[TheDragon Hollow]]) and provides Rich, Gerry, and the Shaman with their EM Beings, all so he can indirectly get revenge on Mega Man. This is ultimately subverted when he is cut off from his employer's good graces.
321* IHaveYourWife:
322** Kidnaps Luna ''twice'' in the second game, and his presence and actions in the third first threaten Geo's friends and then [=WAXA's=] main computer which is needed to restore Luna to physical form, though there is no indication that he's aware of the situation he's interfering in.
323** In the anime, he takes Akane HostageForMacguffin after he realizes she's Rock Man's mother. Subaru responds ''beautifully'', plowing a trench with Yeti Blizzard's limp but stubborn body through the whole damn town to get to her. [[NotSoDire As it turns out]], Hyde's really just asked her to pose for a portrait, and he gets so caught up in the pretense that he completely forgets that Rock Man is coming. DoubleSubverted when he becomes Phantom Black and kidnaps her for real.
324* ImmortalitySeeker: In the anime.
325* InsultBackfire: Solo calling him a leech prompts him to respond that he's ''the world's most powerful leech.''
326* IntangibleMan: His Phantom Illusion, which lets him phase out to avoid attacks.
327* KarmaHoudini: In the anime, he and Yeti Blizzard escape the collapsing continent of Mu and remain at large.
328* LargeHam: Being a self-proclaimed director (or artist), he's quite dramatic and theatrical. Averted with Dark Phantom R, Sirius's Black Hole Server agent, who is contrastingly muted and calm. He even lampshades it.
329-->'''Dark Phantom R:''' Such narcissistic actions would only pose an impediment to one's fighting ability, wouldn't you agree?
330* LivingForeverIsAwesome: In the anime, Hyde was convinced that he, like all the great artists, would only become famous years and years after he died; he wanted to live long enough to see his art finally be recognized as great and personally receive the accolades he craved.
331* MadArtist: Is a professional artist (and a consummate NightmareFetishist) in the Anime and is honestly convinced he is one of the great artists who will be woefully unappreciated until centuries after his death have passed. He's absolutely elated when he is visited by a little phantasm offering him immortality. To be fair to the man, however, given something that piques his interest, he can produce amazing art. His sketch of Phantom has the little ghost embarrassedly saying that he isn't that cool.
332* ManOfWealthAndTaste: Hyde and Phantom Black are constantly decked out in high-quality threads and dramatic long coats, though unusually for the typical costume, Hyde's human form also styles a DastardlyDapperDerby.
333* MorphicResonance: Hyde keeps his long, blond hair even in Dark Phantom form.
334* NiceJobFixingItVillain: Ends up inadvertently triggering Mega Man's Noise Change.
335** IMeantToDoThat: Of course you did, Mr. Director.
336* NotMeThisTime: After he kidnaps Luna the second time, Geo demands to know if Hyde forced Taurus Fire to appear earlier in the game.
337-->'''Hyde:''' ''I'm not sure...I don't recall any players by those names. Heh, heh, heh...''
338* OurGhostsAreDifferent: Phantom Black is ghostly with ''style''. He deals in [[IntangibleMan Intangibility]], {{Invisibility}}, [[BlowYouAway Wind]] powers, and leads a troupe of ghost viruses as well. Aesthetically, he's clearly channeling Literature/ThePhantomOfTheOpera.
339* OurVampiresAreDifferent: Hyde has some traits similar to a vampire too. He is described as a parasite by Rogue, and he indeed specializes in making commensalist/parasitic bonds. He also gives out [=UMAs=], corrupting and transforming others, and he also kidnaps and transforms Luna into Queen Ophicus again. Hyde's entrance to Japan/Electopia, sealed in a coffin, on a airplane, gives a very strong vampiric vibe, and is probably a direct shot-out to Literature/{{Dracula}}. In the Anime, he is an ImmortalitySeeker, just like any VampireVannabe.
340* PerkyGoth: In the anime, despite being a NightmareFetishist obssessed with death, decay, and their depiction in art, Hyde's AffablyEvil to a fault.
341* PrimaDonnaDirector: While not actually involved in the production of any known films, he treats all scenarios that involve him as "scripts". And he expects the "actors" to follow them to the letter.
342* PsychoticSmirk: Most of Hyde's [[WhatCouldHaveBeen early drafts]] actually differed quite a bit in appearance, but they were all blonde and they were all smirking.
343* RecurringBoss: in the second game (i.e. you actually fight the original during the BossRush); the rest are clones using Murian Errants.
344* RedEyesTakeWarning: As Phantom Black.
345* SanitySlippage: In the third game, he is noticeably more unhinged, desiring revenge against Geo. And as his plans unravel, his grip on reality slips further and further. By his final defeat, his worldview completely shatters and he falls into the void of the comp space, rambling on how he needed more power to defeat Mega Man.
346* ScoobyDooHoax: Phantom takes advantage of some generic pyramid curse lore to freak the crap out of Subaru, which gives him and Hyde the time to search for hints about the [=OOParts=].
347* SensitiveGuyAndManlyMan: The Sensitive Guy to Richie's Manly Man.
348* ShrinkingViolet: Phantom in the anime really doesn't know how to handle Hyde's praise.
349* SissyVillain: Especially in the anime.
350* SmugSnake: He boasts when things are going the way he planned, but falls to pieces when something arises that he can't control.
351* StacysMom: In the anime, when he takes Geo's mom Hope HostageForMacguffin during the final arc of the ''Tribe'' anime, he does so under the pretense that he wants her to model for a painting to keep her unawares. While he gets caught up in his painting, he lavishes compliments on her about how beautiful she is, but [[AmbiguousSituation it's never indicated clearly]] whether he thinks she's beautiful in the straightforward sense or if he likes her as a horrific vision typical of his art.
352* SuspiciouslySimilarSubstitute:
353** As a NonElemental opponent with mild SissyVillain overtones (both borrow motifs from the performing arts) and who attacks with the [[BlowYouAway Wind]] Attribute, he fills Cygnus Wing's niche quite nicely.
354** He also has takes some cues from [=ShadeMan.EXE=] of ''Battle Network''. Each is AManOfWealthAndTaste with an undead motif (Dark Phantom being the ghost to [=ShadeMan=]'s vampire) and a penchant for [[IHaveYourWife abducting]] {{Damsel|InDistress}}s. Both serve as field agents for their villainous organization in their game of origin ([=ShadeMan=] for Nebula, Hyde for Lady Vega, and both can summon shadowy GiantHandsOfDoom. The anime gives Hyde an overt vampiric element when he enters the show in a coffin, of all things.
355* TheatrePhantom: His wave-changed form Dark Phantom clearly takes inspiration from the Phantom of the Opera, right down to him being a theatrical type who abducts a young woman for his plans. Unlike his inspiration, he later proves to be a far more pathetic individual and in the games is a man of the cinema rather than the stage.
356* TouchedByVorlons: Can Wave Change with Phantom.
357* VillainExitStageLeft: Phantom Black and Yeti Blizzard make a getaway during the final episode of the anime.
358* VillainousBreakdown: With each failed script, his grasp of the world around him slips a little. His last failure in 3 sees him give way to a LaughingMad FreakOut and fall over the edge of a cyber-world platform. Geo and Omega expect he'll be back.
359* VillainousFashionSense: Rocks a nice suit as Dark Phantom.
360* VillainTeamUp: Very briefly with Gori near the end of the Tribe anime, which ''almost'' worked, except for Hyde suddenly ditching to go [[CloudCuckoolander teach an art class]].
361* YouHaveOutlivedYourUsefulness: Once Hyde [[YouHaveFailedMe fails too many times]], Dr. Vega decides to hand him his pink slip.
362
363!!Rich Dotcom ''(Gori Monjirou)''
364!!!''Rich voiced by Masaki Aizawa''
365!!!''Yeti voiced by Creator/YuutoKazama''
366[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/oie_transparent_1.png]]
367-->Partner: Yeti
368-->EM Human: Yeti Blizzard
369
370A gorilla of a man whose approach to life is simple: consolidate as much wealth as possible. In the second game, he's a minor antagonist who is given his [=UMA=] by Hyde, which enables him to harass a local hotel he wanted to buy by driving down the property value. In the anime, he's been bumped up to Hyde's equal and opposite, a fellow competitor for the [=OOParts=] and the riches they may earn him.
371
372----
373
374* AdaptationalBadass: In the games, he was little more than a brutish MonsterOfTheWeek. In the anime, he's one of the main villains and is more clever than he looks.
375* AggressiveNegotiations: Rich Dotcom's ''modus operandi'' in both the games and the anime is to show up and demand to purchase whatever he wants, and, if he doesn't get it, start causing mischief as Yeti Blizzard to make selling a more attractive proposition.
376* AnimalMotifs: The gorilla, as per his Japanese name.
377* AnimeHair: Not as flamboyant as Geo or Solo, though. Taken further as Yeti Blizzard.
378* AstonishinglyAppropriateAppearance: His facial features make him resemble a gorilla.
379* AscendedExtra: As with Hyde, but more notably in Rich's case, since he was only a MonsterOfTheWeek in the game.
380* AttackAttackAttack: Yeti Blizzard is a relentless attacker.
381* TheBadGuyWins: In the anime, Gori successfully nabbed the Dinosaur [=OOPart=] when Rock Man and Harp Note were battling with Brachio Wave.
382* BatmanGambit: In the anime, he tricks Gerry's crew into digging up the land around Loch Mess, knowing the commotion would draw Plesio away from the lake and forcing Mega Man and Harp Note to fight Plesio. This keeps both of them distracted while he swipes the [=OOPart=] from the underwater temple.
383* BerserkButton: His money offers being rejected (and the implicit rejection of his worldview).
384* BigfootSasquatchAndYeti: As Yeti Blizzard, which lets him pose as the Abominable Snowman.
385* BoisterousBruiser: He's loud and proud and loves a good brawl.
386* TheBrute: He has two tools: Money and Muscle.
387* ConspicuousConsumption: Rich has lavished himself with a flashy suit with golden trim and gold-plated lapels, a ring on almost every finger, a golden fang, and surrounds himself with [[MaidCorps a platoon of secretaries]] in equally flashy pitch-black uniforms.
388* ContrastingSequelAntagonist: To Taurus Fire from the first game (who also appears during the Yeti Blizzard scenario); both are thuggish, offensive characters, but Taurus Fire attacks with his fists and fire, while Yeti Blizzard hurls snow around and crushes his foes underfoot.
389* CorruptCorporateExecutive: He's a shady businessman who won't hesitate to use underhanded, and illegal, tactics to get what he wants.
390* DeathFromAbove: His Snowball Fall attack.
391* EvilCannotComprehendGood: His steadfast belief in the power of money is repeatedly shown to be a deadly crutch. He truly believes that money can solve every problem and is irritated when he meets those who cannot be swayed by {{Greed}}.
392* EvilIsDeathlyCold: Yeti Blizzard? Hellooo?
393* EvilVersusEvil: With Hyde and Dr. Vega in the anime. They eventually team up.
394* GeniusBruiser: Yeti himself. Gori's entirely willing to keep plowing on ahead with his plans, but Yeti has been known to offer useful advice. Like letting Mega Man do the work of locating the [=OOPart=] first.
395* TheGiant: He's already massive and imposing, but then he Wave Changes into the even more gigantic Yeti Blizzard.
396* {{Greed}}: His defining trait.
397* AnIcePerson: As Yeti Blizzard. Though his attacks revolve more around snow than ice.
398* KarmaHoudini: In the anime, he and Hyde escape the Mu Continent and remain at large.
399* LightningBruiser: As Yeti Blizzard, he's got SuperStrength and moves much faster than he appears.
400* LonersAreFreaks: An examination of his star carrier indicates he has a whopping ''zero'' Link Power.
401* MaidCorps: [[SexySecretary Secretaries]], actually, but the sheer number of them qualifies. The anime pretty much took the trope and ran with it, giving him a full blown harem.
402* PrimalChestPound: During his boss intro and when using his Avalanche attack.
403* PrimalStance: As Yeti Blizzard.
404* PunnyName: Even in the original Japanese. Gori is built like a gorilla.
405* RoarBeforeBeating: Yeti Blizzard howls and stomps before his first boss fight initiates in ''Star Force 2''.
406* ScoobyDooHoax:
407** In the second game, he masquerades as bigfoot to attack people and lower property value in order to pressure the Gelandes to sell him their hotel.
408** In the anime, Gori bolsters Dombra Lake's "[[StockNessMonster Dossy]]" myth to allow him the opportunity to move in on some real estate, which further allows him access to the lake bed where the Dinosaur [=OOPart=] is hiding.
409* ScrewTheRulesIHaveMoney: Is honestly convinced money can do anything. Unfortunately for him, he keeps running into honest people who know better. This comes to a head when he basically starts offering piles and piles of cash to Subaru for his [=OOPart=], only [[GenreBlind to be stunned]] when [[ScrewTheMoneyIHaveRules Subaru declines]].
410* SensitiveGuyAndManlyMan: The Manly Man to Hyde's Sensitive Guy.
411* ShockwaveStomp: His [[ExactlyWhatItSaysOnTheTin Big Stomp]] attack.
412* SmarterThanYouLook: In contrast to his game self, Rich is much more clever in the anime, pulling off a successful BatmanGambit and nabbing the Rock of Saurian right from under Geo's nose.
413* SuperStrength: As Yeti Blizzard.
414* TemporaryBulkChange: Yeti Blizzard is a good ten feet tall, one of the few EM Humans to be significantly larger than their hosts.
415* TopHeavyGuy: As Yeti Blizzard.
416* TouchedByVorlons: Can EM Wave Change with Yeti.
417* VillainTeamUp: Very briefly with Hyde near the end of the Tribe anime, which ''almost'' worked, except for Hyde suddenly ditching to go teach his art class.
418* VillainExitStageLeft: Phantom Black and Yeti Blizzard make a getaway during the final episode.
419* VillainousFashionSense: Rocks a sweet business suit, which is helped by his gold accessories.
420* YouHaveOutlivedYourUsefulness: After Rich is defeated by Geo in the game, Hyde abandons him to be arrested by the police.
421
422!!Gerry Romero ''(Kyuu Demagawa)''
423!!!''Gerry voiced by Creator/KoichiTochika''
424!!!''Plesio voiced by Creator/KinryuArimoto''
425-->Partner: Plesio (Brachio)
426-->EM Human: Plesio Surf (Brachio Wave)
427-->''"Ladies and gentlemen! Prepare yourselves! You're about to see footage that has to be seen to be believed!"''
428
429The star of the Netopian TV show ''World Mysteries'' who travels the world solving mysteries. His travels take him to Mess Village, where he tries to find proof of the legendary creature Messie. He takes an interest in Zack, who was the first to sight Messie. Later turns out he had been faking Messie sightings to boost his ratings. Hyde gives him the ability to Wave Change into Plesio Surf and he attempts to drown Mess Village, though he is defeated by Mega Man.
430
431In the anime, his role is inverted. He travels to Mess Village in an attempt to ''disprove'' the legend of Messie. However, he ends up possessed by Plesio, who uses him to scare the humans away from the lake to get some peace and quiet.
432
433----
434
435* AdaptationalHeroism: His motivations and morality are drastically different in the anime. In the games, he was callous and ratings obsessed, the the point that he made up false stories for the public and even attempted to kill a child when he discovered the truth to protect his ratings. In the anime, he is still a condescending, cynical TV show host, but he is by no means a villain. He actually has good intentions and is trying to prove that Messie is a hoax. Once he sees "Messie" leave the lake, he realizes that there is much in the world he has yet to learn, and decides to travel the world searching for mysteries with a renewed sense of idealism and adventure. Plesio (unlike the game counterpart which wanted to drown everything) is a neutral party who just wishes to be left alone in peace, and only attacks once the lake starts attacking once the lake starts getting polluted. Once the tourists are tricked into believed that Messie has left and Plesio can rest in peace, he parts with the heroes on good terms.
436* AdventurerArchaeologist: He ''dresses'' like one, but he's really [[SubvertedTrope not much for it]]. He might be in the anime, except he's more interested in proving Dossy's a myth.
437* AscendedExtra: Brachio is a fully-fledged character in his own right in the anime.
438* BitchInSheepsClothing: When acting on his show, he acts nice. Offstage, he's a total bastard.
439* BlandNameProduct: In the Anime, he belongs to [=CMM=]'s Mystery Investigators.
440* BreathWeapon: His Thunder Breath attack.
441* ButNotTooForeign: He's half-Electopian (by way of his mother), which is how he can understand Geo and Luna when they happen upon him at Lake Messie.
442* CaughtOnTheJumbotron: After Mega Man defeats him, he reverts to his human form and is left drowning in the lake with the cameras rolling and the village in full view, exposing his hoax. Mega Man does save him and take him to dry land, but at this point, he's now surrounded by the angry villagers and can only beg for the cameras to be turned off.
443* DemonicPossession: In the anime, Brachio hijacks his brain and body to scare the humans away from the lake. Unlike Condor, he simply wants humans to leave him alone.
444* ElementalPowers: As Plesio Surf, he can use [[MakingASplash Aqua attacks]] and [[ShockAndAwe spit lightning]].
445* FlatEarthAtheist: In the anime, he tries to disprove the legend of Messie.
446* HateSink: He's a reprehensible slimeball in the games.
447* {{Jerkass}}: To everyone except his audience.
448* KickTheDog: Gloats to Zack about how he manipulated him from the beginning.
449* LackOfEmpathy: Was more than willing to drown the entire village as a cheap ratings stunt. Geo sums it up best.
450-->'''Geo:''' You don't care about anyone but yourself.
451* LargeHam: Naturally, for a TV personality. In-game, instead of an UnderwaterBossBattle like the level suggested, he lures Mega Man back to the surface where they have a wide audience just to make a spectacle of their fight.
452* ManipulativeBastard: To Zack in the games.
453* NiceCharacterMeanActor: In the games, he's nice as can be when acting, but is a colossal asshole off-camera.
454* PrehistoricMonster: Plesio Surf plays up the Loch Ness monster angle.
455* ScaledUp: Plesio Surf is one of the few reptilian bosses around.
456* SeaMonster: He's out to find proof of the legendary creature called Messie. He's later revealed to be faking Messie sightings to boost his ratings. Hyde gives him the power to wave change into Plesio Surf.
457* ScoobyDooHoax: In the games, he's cooked up a few "Messy" sightings to boost ratings for his show. Zig-Zagged in the anime, where the myth is being bolstered by Gori, and he's trying to disprove it.
458* SmugSnake: Smug and condescending through and through.
459* TheSociopath: In the games, he's a smug, self-absorbed, manipulative creep who cares for no one and would gleefully drown a village to boost his ratings.
460* SpellMyNameWithAnS: His EM Human form's dub name is officially Plesio Surf; the scriptwriters accidentally have him call himself Plesio Wave.
461* StockNessMonster: He's been faking Messie sightings to boost his ratings. Hyde gives him the power to Wave Change into Plesio Surf.
462* TouchedByVorlons: Can Wave Change into Plesio Surf.
463
464!!The Shaman ''(Nanska Osa Agame)''
465!!!''Shaman voiced by Creator/KatsuhisaHouki''
466!!!''Condor voiced by Takeharu Onishi''
467-->Partner: Condor
468-->EM Human: Terra Condor (Condor Geoglyph)
469
470The leader of the village in the mountains of Nanzca, the shaman is determined to lead his people into prosperity, by hook or by crook. So, when Bud falls smack dab in his lap, he seizes the opportunity to use him as "a visiting Emissary from the mythical land of Mu" to unify his people, which plan Geo and company take issue with. The plot thickens when 1) Hyde arrives to present him with the [=UMA=] Condor to take another swipe at Mega Man and 2) Solo arrives to murder the false emissary.
471
472He also appears in the anime, but this time as a benevolent figure in the village, simply overseeing the day-to-day life of his tribe. He accidentally triggers the awakening of Condor, who possesses him and decides that he would be best served by the worship of human kind.
473
474----
475
476* AdaptationalVillainy: In the games, Condor was a SatelliteCharacter to the Shaman and served little purpose other than to help him Wave Change. In the anime, he fancies himself a god and intended to have Luna sacrificed to him.
477* AntiVillain: In the games. Despite his unscrupulous methods, he merely wanted to bring prosperity to Whazzap.
478* AscendedExtra: Condor has a personality and goals in the anime.
479* AstonishinglyAppropriateAppearance: [[DownplayedTrope Only mildly]], but the Shaman has a [[GagNose beakish nose]].
480* BeardOfEvil: When his true motives are revealed. He drops the evil part after his HeelFaceTurn.
481* TheCameo: Terra Condor appears in ''VideoGame/MegaManXDive'' as the Falcon Ballista.
482* CoolOldGuy: In the anime.
483* DealWithTheDevil: Makes one with Hyde in games. Hyde would give him the power to Wave Change, and the Shaman would reveal the secrets of Murian culture.
484* DemonicPossession: In the anime, Condor hijacks his brain and body. Unlike Brachio, Condor's looking for trouble.
485* DubNameChange: In Japan, his full name is Nanska Osa Agame, which is basically "Nanska's Revered Chief".
486* EasilyForgiven: He gets off pretty light in the games for all the trouble he caused. Justified in that unlike Rich and Gerry, his motives were entirely selfless.
487* EnergyWeapon: His Wing Raider attack. Destroying his wings weakens the attack.
488* {{Expy}}: Terra Condor has a more than passing resemblance to [[VideoGame/MegaManZero1 Aztec Falcon]], although with more Mayan, Nazca, and Incan elements, instead of Aztec ones, and a Wood Element, instead of Lightning. They also share the same Wing-Laser attack.
489* GiantFlyer: Terra Condor. Imagine a jet fighter styled as a bird of prey.
490* AGodAmI: Condor believes this in the anime, and further that he is owed human sacrifice. [[DesignatedVictim Luna]] is less than pleased with his attentions.
491* GreenThumb: Terra Condor's alignment is to the Wood attribute.
492* GrumpyOldMan: He has shades of this in the games, should somebody cross him.
493* HeelFaceTurn: In the games, he reforms once Whazzap develops a reputation for its delicious food.
494* MacrossMissileMassacre: With bird missiles to boot.
495* ManipulativeBastard: His exploitation of Bud and attempts to get rid of Geo and company hinge on this.
496* MoodWhiplash: Threatening to tickle your hostages after kidnapping them isn't exactly threatening.
497-->"Welcome to the unbearable world of coochy-coochy-coo!"
498* PunnyName: Terra is possibly a pun on Terror.
499* SupernaturalGoldEyes: As Terra Condor.
500* ThroughHisStomach: Bud convinces the Shaman to attract tourists by playing up Whazzap's reputation for delicious food.
501* TickleTorture: Threatens to do this to Luna and the gang in the games.
502* TouchedByVorlons: Can Wave Change with Condor.
503* WellIntentionedExtremist: He wants to help his people by any means necessary.
504
505!!Hollow ''(Empty)''
506[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/hollow_8171.jpg]]
507->''"You should think twice before approaching Lady Vega."''
508
509Vega's heavily-robed [[TheDragon chief henchman]]. Found mostly either at her side or delivering her dispatches to Hyde and Solo. Underneath the robe is the glowing image of Vega's war-slain lover, Altair (Hiko in Japan), whom she tried to recreate with the technology of Mu, pioneering Matter Wave technology along the way. She failed, but refuses to admit this to herself, repeatedly asking him if he remembers anything before finally recognizing him as unique...as he dies.
510
511----
512
513* AchillesHeel: Hollow {{summon|magic}}s viruses through his [[FieldPowerEffect special panels]], so abilities or battle-cards that change the panel type restrict his {{Enemy Summon|er}}ing. The Green Carpet and Queen Ophiuca cards, which cover two whole columns and do [[GreenThumb Wood]] damage, are [[ElementalRockPaperScissors good choices]].
514* AchillesPowerCord: In the anime, Hollow is {{Invincible|Villain}}, but he's tethered to Vega's limousine by a cord of light that limits his full range of movement; the heroes are able to cripple Hollow [[AttackItsWeakPoint by attacking the car]], but Vega solves this problem by installing the [=OOParts=] into his body as a replacement PowerSource, allowing him to fight with complete freedom.
515* AdaptationalBadass: Hollow is the strongest of Vega's subordinates, but in the games his combat strategy relies on summoned viruses and his own barrier. In the ''Tribe'' anime, Hollow is a {{Invincible|Villain}} KungFuWizard who will [[NoHoldsBarredBeatdown maul anyone he lays hands on]], with no flunkies or barrier to speak of. [[spoiler:His final defeat requires the power of the Tribe King form.]]
516* AdaptationalSuperpowerChange: Matter Waves don't exist in ''Ryuusei no [=RockMan=] Tribe'', so Hollow is instead something like a [[GeniusLoci living Utagai Area]] and can change between being an IntangibleMan or an InvincibleVillain who {{No Sell}}s any attack thrown his way.
517* AllYourPowersCombined:
518** Hollow will summon viruses from one of four families, each corresponding to one of the four main {{Elemental|RockPaperScissors}} groups: [[PlayingWithFire BubbaDance]], [[MakingASplash SteamCancro]], [[ShockAndAwe Stealth]], and [[GreenThumb Storm]].
519** Hollow's giga card will summon him to use four elemental attacks in sequence corresponding to the viruses: [[ShockAndAwe Stealth Laser]], [[GreenThumb Squall]], [[PlayingWithFire Dance Fire]], and [[MakingASplash Tidal Wave]][[note]]Steam Cancros themselves don't use Tidal Wave; that's the SignatureMove of Cancer Bubble, another bubble-blowing crab[[/note]]. Each attack does only ScratchDamage, but [[SpamAttack the sheer number of hits]] will [[DeathOfAThousandCuts rack damage up quickly]], so [[QuadDamage attack-boosting]] cards and {{Super Mode}}s [[MagikarpPower will cause the total damage to swell]]. (As a bonus, Stealth Laser and Squall [[AntiArmor will remove enemy invisibility or barriers]] and Tidal Wave will leave them FloatingInABubble and vulnerable to followup ShockAndAwe damage).
520* AnimationBump: Hollow's beatdowns are always slick.
521* AmbiguouslyHuman: Hollow is clearly humanoid, but there's a red fireball effect similar to the AM-ians and FM-ians where his torso and waist should be. [[spoiler:He is an EM Being like them, but he's a Matter Wave, not an alien]].
522* BadassLongRobe: Hollow wears an enormous, layered cloak and shawl.
523* BarrierWarrior: In battle, Hollow's body is constantly crackling with electricity. Periodically, he will use the wrap himself in thick rings of even more electricity that will absorb damage safely but which can be penetrated by [[ArmorPiercingAttack Break type]] damage. This is called the Hollow Barrier.
524* BatmanGambit: Hollow manipulating Harp Note into joining Vega's team in order to lure Mega Man to them and find the Mu Continent.
525* BattleButler: Hollow will do anything Vega asks of him, including [[NoHoldsBarredBeatdown beat the snot out of anyone she points at]].
526* BlackMage: In ''Star Force 2'', Hollow attacks by summoning lightning and viruses.
527* BrightIsNotGood: Has a much brighter color scheme than, say, Rogue.
528* TheChampion: Hollow will do literally anything to further his master's goals and desires.
529* ChestBlaster: [[SpecialAttack Thunder Bazooka]], where Hollow splays his limbs to deploy a {{Wave Motion|Gun}} LightningGun from his chest. In its basic form it will launch a stream of lightning down the column, but in the stronger form the stream will {{Splash|Damage}} to adjacent panels.
530* CloneAngst: Hollow's biggest regret is that he knows he's a ReplacementGoldfish with none of Altair's memories to make Vega happy.
531* ColdHam: Hollow doesn't raise his voice, but his imposing presence and outlandish dress command attention and at one point [[IncomingHam he makes a particularly dramatic entrance as an air-shaking lightning bolt at one point.]]
532* TheConfidant: Hollow may not have been what Vega originally wanted him to be, but [[spoiler:as the replacement for Altair]] he made an ideal confidant in her eyes.
533* CripplingOverspecialization: Most of the versatility and action in Hollow's battle comes from his {{enemy summon|er}}ing panels, so if [[AchillesHeel he can't summon viruses because the panels were changed]], his pattern is reduced to only two attacks.
534* CurbStompBattle: Fights with Hollow in the anime usually end with opponents in retreat or in the dirt. Only in the finale when Mega Man becomes Tribe King does this trope get turned on him.
535* DealWithTheDevil: Offers one to Harp Note, promising not to hurt Mega Man in exchange for her help in finding the Mu Continent. Subverted when it's revealed to be part of a BatmanGambit to lure Mega Man to them.
536* DeathFromAbove: [[SpecialAttack Magic Thunder]], where Hollow calls down lightning to strike random panels in the two rows closest to the camera; he has a more powerful version of the attack where purple and black lighting strikes twice.
537* TheDragon: Hollow is Vega's chief subordinate and the last of her forces to be encountered in battle.
538* DubInducedPlothole: His Giga Card is ''[=MT Magic=]'', which only makes sense in light of his original name, Empty.
539* {{Expy}}: Once the deceased of the loved one in a husk of their former selves is one to Quon Kisaragi from Rahxephon.
540* TheFaceless: Hollow's entire face is shielded with a mask and priestly headwear. You can only see his GlowingEyesOfDoom from within.
541* FieldPowerEffect: Hollow uses unique panels with his emblem on them to {{Summon|Magic}} viruses.
542* {{Foil}}: To Solo, a human who doesn't need an EM Being to fight, whereas Hollow is an EM Being who doesn't need a human to fight.
543* FlunkyBoss: In ''Star Force 2'', Hollow uses [[FieldPowerEffect special panels]] to [[EnemySummoner summon viruses]] to assist him in combat.
544* GlowingEyesOfDoom: Glowing yellow eyes.
545* HardLight: He's made of it.
546* TheHeavy: Picks up the role once the plot got tired of Hyde's revenge scripts.
547* HypercompetentSidekick: Vega ultimately does little more than tell Hollow what to do. He does it with aplomb.
548* ILied: Possibly mixed with ExactWords. He agrees not to hurt Mega Man in exchange for Harp Note's assistance in unsealing Mu. This is ''not'' the same thing as saying Mega Man would not get hurt in their attempts to retrieve the [=OOPart=] from him.
549* IntangibleMan: On top of his natural prowess, the anime also endowed him with this ability. The body everyone sees and fights is apparently a HardLight projection connected to a power source in Orihime's limousine; Inspector Goyouda has to fry the vehicle's electronics before Rockman can get a hit in. Orihime solves this problem by having Empty absorb the Dinosaur and Shinobi [=OOParts=], which disables both this ability...and the weakness that arises from it.
550* InvincibleVillain: In the anime. In battle, if you are ever within the radius of Empty's leash, [[NoHoldsBarredBeatdown you will lose]]. (And even if you aren't, he can and will use ranged attacks to take pot shots at you). [[NoSell Nothing you can do will hurt him...]]unless you take out the machine his leash (and power source) is generated from. On the other hand, he's only vulnerable until Orihime feeds him the [=OOParts=], after which he no longer needs his leash.
551* KungFuWizard: In the anime, Hollow is more likely to beat someone up physically before resorting to lightning.
552* LadyAndKnight: A case of Black and Black.
553* LightIsNotGood: Wears bright robes, wields lightning, and is one of the villains.
554* LightningBruiser: In the anime, he's incredibly swift, cannot be harmed, and can deal out tons of punishment.
555* LongRangeFighter: In the games, he attacks by summoning viruses and firing lightning
556* MeaningfulName: Hollow is ExactlyWhatItSaysOnTheTin, an EmptyShell.
557* MightyGlacier: Hollow's personal attacks hit hard but take a moment to wind-up. (This is why he uses the barrier and viruses).
558* MyMasterRightOrWrong: One would imagine Altair himself not taking to kindly to Vega's plan to take over the world. Hollow has no such issue.
559* NeckLift: On Phantom Black and ''Yeti Blizzard'' in the anime, when extracting their [=OOParts=].
560* NoHoldsBarredBeatdown: They go on sale in the last few episodes of ''Tribe''.
561* PosthumousCharacter: Altair (Hiko).
562* PurpleIsPowerful:
563** Hollow's [[ChestBlaster Thunder Bazooka]] and [[DeathFromAbove Magic Thunder]] have more powerful versions where Hollow uses purple and black lightning.
564** Hollow's EnemySummoner [[FieldPowerEffect panels]] seethe with purple light when a virus pops out of them.
565* RecurringElement: Hollow is the second [[TheDragon Dragon]] of the series and also uses the Elec element, like Gemini Thunder before him.
566* RedemptionEqualsDeath: Played with. After taking the backlash from Le Mu, he actually begins to pray that her real lover give her some comfort. Altair actually speaks with Vega for a few moments before leaving, and Vega is suddenly no longer interested in stopping Mega Man from destroying Ra Mu.
567* ReforgedIntoAMinion: When Vega accepts that he's no good to her as a reborn lover, she dresses him up all fancy and has him beat up her enemies.
568* ReiAyanamiExpy: Similar to a deceased loved one by placing them in a hollow shell with no emotions instrumental to the plan of changing the world? Sounds like the male version of Rei Ayanami to me though he is not the only one since Iris from ''Battle Network 6''.
569* ReligiousAndMythologicalThemeNaming: Altair is one of the two stars that feature prominently in the East Asian folklore of the story of Tanabata, whose primary characters are Orihime and Hikoboshi.
570* RobeAndWizardHat: With a exotic motif, at that.
571* ShockAndAwe: Most of his attacks will either aim or [[LightningGun shoot]] lightning at you, [[{{BFG}} and lots of it]]. Outside of that, he'll also choose to delegate responsibilities to viruses or co-opted Murian soldiers.
572* SigilSpam: The big pendant at Hollow's neck is [[ChestInsignia decorated with his personal emblem]]. This symbol also appears on Hollow's special {{Field Power|Effect}} panels, behind him in the art of his Mega card, and as the muzzle of his Thunder Bazooka.
573* TheSoulless: Hollow is Vega's ruthless second-in-command, a manipulator and powerful combatant, [[spoiler:but he hasn't got an ounce of Altair's soul or memories in him and is only a ReplacementGoldfish]]. [[spoiler:In reality, he does have a heart--he just wants to make Vega happy]].
574* SuperPrototype: Vega {{creat|ing life}}ed Hollow by using the LostTechnology of Mu, and her research became the basis of the mass-produced HardLight AnimateInanimateObject Matter Waves (retroactively, he's also the first of the Wizards, the {{Utility|Party Member}} {{Bond Creature}}s from ''Star Force 3'').
575* SuspiciouslySimilarSubstitute:
576** Hollow TheDragon of his game who fights as an {{Enemy Summon|er}}ing FlunkyBoss with a BadassLongRobe and GlowingEyesOfDoom--a description that [[VideoGame/MegaManBattleNetwork1 MagicMan.EXE]] also answers to. Where [=MagicMan=] was styled as TheArchmage, however, creator comments indicate Hollow's robes and headpiece were meant to style him as a HighPriest.
577** His origin is eerily similar to that of [=Hub/MegaMan.EXE=] himself. Both were created by a person trying to resurrect a loved one(Vega her lover, Yuichiro his son) by using computer technology. The main difference between them being that [=MegaMan=] apparently was Hub reborn, while Hollow isn't Altair.
578** As being instrumental to the plan of the BigBad and a mysterious character with a shrouded background with a close link is one to Iris.EXE. He performs more as an EvilCounterpart and a Foil to her and Colonel as TheDragon. They even had a background with the history of war where Iris was split from Colonel to as the weapons control program, Hollow formerly Altair was slain in the war. In the end Iris was able to merge with her brother performing a HeroicSacrifice while Hollow sacrificed himself to protect his loved one revealing his former self. They played a role in the defeat of the final boss securing the protagonist's future.
579* WalkingSpoiler: Hollow is tied to the core motivation of the BigBad, so discussing him tends to betray a lot about her, too.
580* TheWorfEffect: When Vega appears during the final arc of the anime in her full regalia, she has Hollow seize the [=OOParts=] from Hyde and Rich--Hollow proceeds to beat both of them senseless, one after the other, giving NoSell to any of their attacks.
581
582!!Lady Vega ''(Doctor Orihime)''
583[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/Doctor_Vega_6654.jpg]]
584-->''"[Earth] needs a ruler. A ruler who wields absolute power."''
585
586Vega is a brillaint scientist that pioneered [[HardLight Matter Wave]] technology. She is also the BigBad of the second game, with designs on the powers of the dormant Le Mu. The Matter Waves she's credited for were actually the commercial fallout from her attempts to resurrect Altair, her deceased lover. Altair's death also spawned a hatred of the sense of entitlement she found in otherwise worthless people, and so she vows to create a world in which only those she deems worthy may live.
587
588Doctor Orihime's appearance in the Tribe anime as the BigGood is handled above.
589
590----
591
592* AGodAmI: A subtle clue to this effect appears in her gown: the floaty translucent cloth that travels from her neckline around behind her shoulders and back again is based on the ''tenne'', a clothing element that often features in Japanese art of divine figures--that is to say, Vega dresses as though she were a god.
593* BigBad: In the second game.
594* BadSamaritan: She is a scientist who's research led to the creation and use of Matter Waves. She also plans to use Mu technology to rule the world.
595* ButterflyOfDeathAndRebirth: Her hair is woven tightly into sculpted bands that resemble the wings of a butterfly, [[spoiler:and her biggest regret was her failure to bring her lover back to life]].
596* BrokenBird: The death of her lover Altair hit her hard.
597* CardCarryingVillain: Motivations aside, Mega finds her ultimate goals to be rather laughable. In the anime, where her motivations are never discussed, she comes off poorly for it. "Well, maybe you shouldn't trust bad adults!"
598* ChuckCunninghamSyndrome: She disappears after the second game. This is mildly disconcerting, considering how the epilogue saw her intimate that there was going to be another meeting in the future.
599* CompressedAdaptation: The anime runs out of juice before it gets a chance to explore her origins. So her reveal as the villain is sapped of most of its weight, though people who know her game story will be able to pick up on why she has that FreakOut over Empty's death.
600* CrisisOfFaith: Implied when Vega indicates she was convinced that a higher power would not have allowed the war that embroiled her homeland [[spoiler:to kill Altair]].
601* CulturalBlending: In the Western release, Vega and Hollow [[spoiler:or Altair]] take names from Western names for stars (specifically Latinized versions of Arabic terms) but their dress is from the FarEast.
602* DarkAndTroubledPast: [[spoiler:Vega fell in love with a man named Altair, but he would later go to war and die. After her desperate attempts to bring him back to life failed, she grew to despise the people responsible for the war and her hatred would expand to include the whole world.]]
603* TheEmpress: She seeks to establish herself as lord and master of the new world using Le Mu's power.
604* EvenEvilHasLovedOnes: Had. Past tense. Her lover, Altair, died at war.
605* EvilChancellor: The cause of all her troubles. The war Altair never came back from was caused in large part due to a vain Prime Minister.
606* ExpositoryHairstyleChange: In the anime, she normally uses the single ring in the back that was shown in her backstory.
607* FaceFramedInShadow: For most of the second game.
608* TheFaceless: For a good part of the second game, her mugshot is a vaguely lit silhouette, as she is reclining behind some curtains. She reveals herself to Hyde as a sign of honor and gratitude when he brings her the [[MacGuffin OO]][[ArtifactOfDoom Part]]. Averted in the anime.
609* FanservicePack: To complement her expanded bust, the finery she wears for the final arc of the anime had its ImpossiblyLowNeckline lowered even further.
610* FreakOut:
611** Halfway through the final episode of the anime. Magnificent in its brevity.
612** She's heavily implied to have gone through one in her backstory, as well. She had little interest in villainous ways before Altair died.
613* GadgeteerGenius: She is responsible for the development of Matter Wave technology. In the anime, she is also famous for the development of a little machine called a Radio Composer, which was used by Cygnus Wing to complete his EM Wave Change machine, though this was all back in season one.
614* GodhoodSeeker: On the heels of her CrisisOfFaith, Vega decided to become a higher power in her own right, [[spoiler:because if she were a god she could bring Altair back to life]].
615* HiddenDepths: The depth of her motivations aren't remotely apparent in either version of the story.
616* ImpossiblyLowNeckline: Her regalia.
617* KilledOffForReal: She is crushed to death by the rubble of Mu in the anime. Her game counterpart ''seemingly'' is able to escape after a HeelFaceTurn, but also [[UncertainDoom never appears again despite stating that she wishes to talk to Geo after they both manage to escape Mu.]]
618* KnightTemplar: Honestly believes she is making a better world.
619* LargeHam: Is [[EvilIsHammy much more dramatic than usual]] when she steps out of her car at the beginning of the final arc. This carries through until the end of the series.
620* LoveHurts: Vega's ongoing motivation in her villainy [[spoiler:was to be by Altair's side again and show him how she had overcome the grief at losing him.]]
621* LoveMakesYouCrazy: Vega is convinced that her hopes for Hollow might succeed [[spoiler:despite knowing that he's just a ReplacementGoldfish for Altair--she's kept him around in the delusion that he might still somehow acquire Altair's memories. She maintains this delusion up to the denouement of the game.]]
622* LoveMakesYouEvil: Vega's StartOfDarkness occured when her lover never came home from war. [[spoiler:When her efforts to bring Altair back to life failed, she developed a deep and bitter hatred for the people who took him away for her, which eventually grew to include the whole world.]]
623* MadScientist: Matter Wave technology was only accidental; her main goal was to try and resurrect Altair. Using technology she stole from around the world, at that.
624* MeaningfulName: Orihime and Hiko (boshi) are the characters of the East Asian legend of UsefulNotes/{{Tanabata}}. Their English names, Vega and Altair, are derived from the names of the RealLife stars that figure in the myth.
625* MorallyAmbiguousDoctorate: When she reveals her true colors.
626* {{Necromancer}}: She tried. It must be said of anyone who manages to revolutionize technology as ''a means to her end'' that she tried ''damn'' hard.
627** {{Necromantic}}: Attempted to revive her lover. It...didn't work as planned.
628** OneManIndustrialRevolution: Her research led to the discovery of Matter Waves.
629* PimpedOutDress: In the anime, she doesn't wear the dress from her image until she begins to take direct action in reviving Le Mu. Otherwise she wears a relatively simple robelike garment.
630* RedemptionEqualsLife: Although it Equals Death for Hollow.
631** RestoredMyFaithInHumanity: Getting to talk with your dead lover one last time will do that to you.
632* TheSocialDarwinist: She wants to create a world filled with people she deems talented.
633* StarCrossedLovers: With Altair.
634* SugarAndIcePersonality: We get a shot of the "sweet" during the finale of the second game.
635* TragicVillain: Again, she is '''not''' a happy lady. But you wouldn't be either if your lover died in a war.
636* TheUnfought: Justified in that she's an ordinary human and can't EM Wave Change with EM beings.
637* UnluckyChildhoodFriend: What was going to be a ChildhoodFriendRomance came to a tragic early end [[spoiler:when Altair died at war. She couldn't bring him back]].
638* UnusuallyUninterestingSight: In the anime, she has little to no interest in explaining why her assistant is wearing such heavy robes. Or moves as though he's gliding. Or is so damn tall.
639* UnwittingInstigatorOfDoom: Even if Le Mu defeated Megaman in the Alternate Dimension, guess whose plan backfired and responsible in the one resulted as the offspring?
640* VainSorceress: She approaches this trope in the anime, especially since she's packing some kind of barrier that reinforces the "sorceress" part. That and there's the whole MagicFromTechnology undertone, too.
641* TheVamp: Concept art depicts her time behind the curtain spent reclining, not very unlike [[VideoGame/MegaManBattleNetwork2 Ms. Millions]].
642* VillainousFashionSense: Wears quite the exotic dress when she reveals herself.
643* WarIsHell: Is ''decidedly'' of this opinion.
644* WeCanRuleTogether: Right before the final battle, she considers Geo a WorthyOpponent for managing to get this far and offers him a spot in her empire.
645* WellIntentionedExtremist: Truly believes her actions will create a better world.
646* WoobieDestroyerOfWorlds: A once brilliant and renowned scientist turned meglomaniac from the tragic death of her soldier lover.
647* XanatosGambit: Her initial idea in the anime is to have Rockman gather the [=OOParts=] for her. When they end up being gathered by Yeti Blizzard and Phantom Black, she waits until everyone is exhausted from fighting over them and then has Empty retrieve them for her. Violently.
648
649!!Le Mu/Ra Mu
650
651[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/60_oa_le_mu.jpg]]
652[[caption-width-right:350:"Their search led them to Earth's End. And there they found the Great Being, the source of all EM waves.The Great Being first gave the Mu language."]]
653The God of EM Waves and the ruler of the Mu continent, also referred to as The Great Being. After the destruction of the Mu civilization, Le Mu fell into a deep slumber and both he and the continent mysteriously vanished. Lady Vega and her cohorts seek to use its powere to create and rule over a world filled with people she deems worthy.
654
655In the anime, his backstory is slightly altered. Le Mu was sealed away by the inhabitants of the Mu civilization, but many had lost their lives, leaving Rogue as the sole survivor. Rogue seeks to stop Vega from reviving him.
656
657----
658* AmbiguousSituation: For the Murians and Vega, it's the god of EM waves, but since it acts more like a machine than an EM being, the game never clarifies what it exactly is.
659* AnimateInanimateObject: Ra Mu is for all intents and purposes an enormous living star carrier. As per develoepr commentary:
660-->This is a bit of trivia that I just remembered, but while I was working on Le Mu the director mentioned something about making Le Mu the big daddy of all Star Carriers. The black part on its chest and the metal rivets holding it in place were my attempts of incorporating the appearance of Star Carriers in to Le Mu's design. It was already a pretty complex character by that point, so I don't think this Star Carrier part stands out as much as it was supposed to...
661* AuthorityEqualsAsskicking: You can't get much higher than Physical God.
662* TheBadGuyWins: Since Mega Man was unable to defeat him in the Alternate Future, most likely for the first time in history did the final boss of a BN/SF game was able to defeat the protagonist. It was not shown whether or not Le Mu killed him but certainly did eventually giving an offspring Apollo Flame to eliminate the majority of the cast.
663* {{BFS}}: One of its attacks involves changing its arms into giant hacking blades and taking swipes at the field.
664* BladeBelowTheShoulder: Its swords are technically formed at its hands, much like Mega Man does.
665* CutscenePowerToTheMax: See Determinator below.
666* {{Determinator}}: Even after defeating it in battle, Le Mu refuses to die onscreen.
667* TheDragon: To Vega, sorta. It follows all her orders without questioning anything. Until he is defeated, when he goes haywire.
668* DubNameChange: From Ra Mu. A change so small as to raise the question of "Why?"
669* EnergyWeapon: One radiates from the spire on top of its head.
670* FlatCharacter: Le Mu has no defined personality--the closest thing it has is perhaps stubbornness, given [[HowMuchMoreCanHeTake how hard it is to keep down]].
671* FlunkyBoss: Can summon Murians.
672* GatlingGood: Can turn its hands into vulcans.
673* GenericDoomsdayVillain: Despite being described as a god, Le Mu's motives, goals, and personality are completely unknown and its character is never explored. Le Mu matters more as a plot device--the foundation of EM waves or the thing that led the Murians to become extinct--than it does as a character.
674* GratuitousGreek: In the original Japanese version, the "Xa" in the name of the TrueFinalBoss is actually "χα", the first two letters of the Greek word χάος (chaos)--albeit apparently forgetting the accent.
675* HiddenInPlainSight: Hard to notice the similarities in game, but he ''is'' the structure at the top of Mu.
676* HowMuchMoreCanHeTake: As mentioned above, Le Mu takes quite a beating before he finally dies.
677-->'''Omega-Xis''': ''"This guy's diesel!"''
678* {{Kaiju}}: This thing is huge.
679* LightIsNotGood: ''Not when its trying to kill you'', it's not!
680* LostInTranslation: Changing the name "Ra Mu" to "Le Mu" obscures the fact that its name is based on the supposed king of Mu described in the RealLife writings of James Churchward.
681* LuckilyMyShieldWillProtectMe: Its core is covered beneath a stone seal that must be broken open before it can be damaged.
682* MacrossMissileMassacre: Le Mu can launch its drills in series.
683* MovingBuildings: Designed as one, according to the creator commentary:
684-->The theme for Le Mu was "electromagnetic castle." To convey this, I put a bunch of antennas all over its base and used energy rings to connect its hands to its body. It also emits large energy rings from the top of it head. I just kept adding all kinds of little details to make it look worthy of its title as the final boss.
685* PhysicalGod: Again, the god of EM waves.
686* PokemonSpeak: Muuuuuuu! He says nothing else.
687* PurpleIsPowerful: After its shell is cracked, its arms turn from gold to purple.
688* RedEyesTakeWarning: They're impossible to see in game (and even in most of his art), but Le Mu has white irises. His pupils and sclerae are both red.
689* ReligiousAndMythologicalThemeNaming: "Ra" was the name of the king of Mu according to the RealLife writings of James Churchward, who claimed that this king was the origin of sun gods in other great civilizations (which were all descended from Mu), in particular the sun god Ra of Myth/EgyptianMythology. Sometimes this king's name has been written as "Ra-Mu", which was the name used in the title of [[https://www.imdb.com/title/tt0377593/ a film]] by [[https://blog.my-mu.com/dedication-of-the-children-of-mu-part-1/ Churchward's friend Edward Salisbury]].
690* SealedEvilInACan: Supposedly.
691* ShedArmorGainSpeed: Concept art shows that after breaking the Star Carrier-shaped chest, it breaks off from the tip of Mu, making him faster.
692* SpamAttack: When it comes to fighting this boss, you will be moving around a lot. Murians will constantly attack you on top of Le Mu's own attacks. It's considered by fans to be one of the most chaotic fights in the series for ''good reason''.
693* TheSpook: Its origins are never really explained beyond being ''the source of all EM waves'', according to the ancient story of Mu.
694* StationaryBoss: [[TurnsRed Until you crack his shell...]]
695* SummonMagic: Le Mu summons Murian Errants to attack Mega in battle.
696* SuspiciouslySimilarSubstitute:
697** Of [[VideoGame/SuperAdventureRockman La Moon/Ra Moon]]. They have similar names, and origins, both being ancient pieces of technology with [[AGodAmI divine associations]]. Both are also tied to electromagnetic waves.
698** The fight with him also resembles that with Duo.EXE in ''[[VideoGame/MegaManBattleNetwork4RedSunAndBlueMoon Battle Network 4]]'', with them stomping around, and the center point of their chests being the weak point of both of them. The continent of Mu also resembles the space colony city of Duo's creators, that traveled to prehistoric Earth, in the [[Anime/MegaManNTWarrior Steam season of the Anime]].
699** He is one to Alpha as both are beings revived for a grand catastrophe yet to come. While Alpha succeeded with the 1st Alpha Revolt only to fail the 2nd, Le Mu failed in the main timeline but suceeded in the alternate timeline defeating Mega Man and giving birth to his offspring Le Mu wiping all traces on Earth making it the closest thing to that of the 2nd Alpha Revolt. Though the demise of Mega Man and Wily can be compared, Mega Man and Vega died in the alternate timeline.
700* TakingYouWithMe: After he's defeated by Mega Man, Vega orders it to use its remaining strength to make the Continent crash into the earth.
701* ThatsNoMoon: It's never fully shown in-game, but concept art confirms that '''he's the freaking tip of the antenna at the top of the Mu continent'''.
702* ThisIsADrill: Can turn his hands into drills and fire them at Geo.
703* TurnsRed: After you crack its shell, Le Mu turns purple, begins to move around, and becomes more aggressive.
704* WaveMotionGun: Its Thunder of Mu attack, where it fires a beam of energy from its antenna.
705* WeHardlyKnewYe: In the anime, it only makes a brief appearance in the finale before Geo blasts it away with the Czar Delta Breaker.
706[[/folder]]
707
708[[folder: Apollo Flame's Army '''(MAJOR UNMARKED SPOILERS)''']]
709!! IF Warriors
710After the fall of [=MegaMan=] and Lady Vega, and the birth of Apollo Flame, the world was razed in a baptism of flame. Most of the world was scorched and left to ashes, with several powerful warriors now guarding the way to their master.
711----
712* AffablyEvil: Unlike the other IF Warriors, Terra Condor IF seems rather reasonable if not condescending. Despite this, he still fights you anyway due to his loyalty to Apollo Flame.
713* AlternateUniverseReedRichardsIsAwesome: Dark Phantom IF is considered to be far more competent than his past self, effortlessly manipulating Geo and Omega-Xis into opening a dimensional portal that connects the [[BonusDungeon Alternate Future]] to Echo Ridge. Unfortunately for him, he's only the second IF boss and ends up dead for his troubles.
714* BloodKnight: Plesio Surf IF wilfully chooses to fight [=MegaMan=], asking him to stay and play with him for a while before Apollo Flame wakes up.
715* BossRush: Most of the Alternate Future consists of revisiting segments of previous dungeons before fighting powered up versions of various bosses in the game. [[note]]The bosses in question are Taurus Fire IF, Dark Phantom IF, the 7 Warriors (Harp Note IF, Queen Ouphiuca IF, Gemini Spark IF, Plesio Surf IF, Cancer Bubble IF, Terra Condor IF and Yeti Blizzard IF), Kung Foo Kid IF and Hollow IF.[[/note]]
716* DeathOfPersonality: Despite looking exactly like the various [=FM-ians and UMAs=] seen throughout the game, their personalities are different, though Dark Phantom IF and Gemini Spark IF are both mostly unchanged, with the former seemingly the only one who knows who [=MegaMan=] is. Upon destroying Gemini Spark IF, [=MegaMan=] feels sad for destroying them.
717* DontMakeMeTakeMyBeltOff: Queen Ouphiuca IF threatens to spank [=MegaMan=] for invading the IFL Tower with intent to destroy her.
718* DualBoss: Gemini Spark IF is the only IF Warrior who consists of two bosses instead of one due to being an alternate future version of Gemini Spark. Due to the dialogue referring to the IF Bosses in Trans-Dimension 1 as the Seven IF Warriors, Gemini Spark IF is counted as a single warrior despite being two individuals.
719* GetItOverWith: In contrast to Gemini Spark IF White wanting [=MegaMan=] to leave, Gemini Spark IF Black states that he'd rather this get this over with and ends up screaming once he dies.
720* HoldTheLine: Their purpose is crush anyone who opposes Apollo Flame, and in the case of Kung Foo Kid IF and Hollow IF, stall for time until Apollo Flame wakes up.
721* LoyalToThePosition: All of the IF Warrior declare that they are in charge of their respective areas.
722* MrExposition: Dark Phantom IF is courteous enough to explain to [=MegaMan=] during his defeat that getting to Apollo Flame requires you defeat the seven IF Warriors to break open the seal.
723* ReforgedIntoAMinion: Considering that some of the IF Warriors were the EM forms of Geo's friends (e.g Taurus Fire, Harp Note, Queen Ouphiuca, Gemini Spark), it's implied that Apollo Flame must've killed them and remade them into his servants.
724* {{Sadist}}: Harp Note IF serves as this, admitting in her defeat that she'll enjoy watching [=MegaMan=] struggle. Before then, she's rather domineering, deciding to kill [=MegaMan=] on sight for questioning her authority.
725* {{Superboss}}: All of them are post-game versions of various bosses who are far faster and stronger than their main universe counterparts. If you defeat them during rematches, they always drop their SP cards.
726* SympathyForTheDevil: Due to his friendship with Pat, Geo feels awful when he ends up deleting Gemini Spark IF. Omega-Xis reassures him that Gemini Spark isn't Pat. Strangely enough, Geo doesn't express this sentiment for Taurus Fire IF, Harp Note IF, or Queen Ouphiuca IF when they end up deleted.
727* TakingYouWithMe: After his defeat, Cancer Bubble IF threatens to take [=MegaMan=] with him. Fortunately for the blue hero, this doesn't take and he survives just fine.
728* TechnicalPacifist: Gemini Spark IF White tells [=MegaMan=] to leave or he'll be forced to delete. He tells them to leave but unfortunately for him, he ends up having to fight. Unlike his Black twin, he dies without a word.
729* TheBrute: Taurus Fire IF is first seen trying to eat a Mr. Hertz. Fortunately he doesn't succeed in this endeavor thanks to [=MegaMan=]'s intervention. Yeti Blizzard IF is also this, deciding that he'll kill [=MegaMan=] to pass the time.
730* ThisCannotBe: Terra Condor IF wonders how [=MegaMan=] could beat him with Link Power, despite how humanity had lost due to their lack of it. Plesio Surf IF and Queen Ouphiuca IF express this sentiment as well when defeated.
731** Hollow IF is notably the only enemy who reacts with shock to the presence of the [=OOPart's=] power within [=MegaMan=].
732* TheHeavy: Dark Phantom IF serves as this due to being the one who manipulated [=MegaMan=] into connecting his world to the Alternate Future.
733* VictoryIsBoring: Dark Phantom IF and Yeti Blizzard express this, having grown bored with nothing to do ever since Apollo Flame destroyed the planet a few months ago and went to sleep.
734
735!!General Auriga
736
737Apollo Flame's right-hand man and the leader of the Seven IF Warriors in the Alternate Future.
738----
739
740* AdvancingWallOfDoom: His SignatureMove (also featured on his Mega Card) involves a steadily advancing spiked roller that covers the whole field.
741* AmbiguousSituation: Going hand-in-hand with how he's AmbiguouslyRelated to the alien species of the first game--is Auriga General a wave-changed EM Human? He lacks the fiery body typical of un-transformed FM-ians and AM-ians.
742* AmbiguouslyRelated: Auriga shares the same {{Cosmic Motif|s}} of the FM-ians and AM-ians from the first game, but only appears in AnotherDimension in the second game. Whether he is from the Planets AM or FM in this other dimension is unknown.
743* AuthorityEqualsAsskicking: He's the leader of the [=IFs=] and the strongest of them all, second only to Apollo Flame.
744* BoisterousBruiser: Loves a good brawl and takes his defeat well.
745* BullfightBoss: Given that most of his attacks involve charging at you, this was to be expected.
746* ChromeChampion: Wears gold armor.
747* ColorCodedElements: The Knights General come in either black and white or the color of the elemental power they were given.
748* CosmicMotifs: Auriga is another EM Being based on the constellations, like the FM-ians and AM-ians of the first game.
749* TheDragon: Out of all of Apollo Flame's henchmen, he serves as this due to being the penultimate boss before Apollo himself.
750* DragonInChief: He leads the [=IFs=] while Apollo Flame rests to regain his strength.
751* ElementalPowers: His soldiers have them. He doesn't.
752* FourStarBadass: In all likelihood, he's GeneralRipper, too, given [[CrapsackWorld where]] and [[TheDragon what]] he is; he leads the Knights General.
753* FlunkyBoss: In battle, he is attended by a legion of miniature soldiers.
754* NumberTwo: To Apollo Flame.
755* RedBaron: The Gallant Knight [[NamesToRunAwayFromReallyFast and His Terrible Army]].
756* StellarName: Auriga is a RealLife constellation, [[https://en.wikipedia.org/wiki/Auriga_(constellation) the Charioteer]].
757* WorthyOpponent: He laughs at Mega Man's victory.
758
759!!Apollo''(n)'' Flame
760[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/apollo_flame.png]]
761[[caption-width-right:350:"I see that you do not understand how the galaxy works! You'll just have to see it with your own eyes!"]]
762
763A very powerful EM being born of Le Mu who rules the Alternate Future, a parallel world identical to Geo's own. After exterminating all life in the Alternate Future, Apollo rested to regain his strength while having his [=IFs=] search for more worlds to conquer. Dark Phantom IF tricked Mega Man into opening the door to his world, but Mega Man managed to defeat Apollo Flame.
764
765In the third game, Apollo's data was saved on the Black Hole Server and ressurected by Sirius to become his servant, guarding the entrance to the Black Hole Server from intruders. Apollo planned to betray Sirius, but was defeated again by Mega Man.
766
767----
768* ArcVillain: Apollo Flame is the leader of the IF Warriors, and ruler of the Alternate Future. After travelling to the alternate world, [=MegaMan=] has to fight through all his forces and later Apollo himself to stop him from conquering their world too.
769* AuthorityEqualsAsskicking: The leader of General Auriga and the [=IFs=] and by far and away the most powerful.
770* BackFromTheDead: By Sirius. Apollo's not altogether thrilled with [[DemotedToDragon the reason why.]]
771* TheBadGuyWins: From the perspective of his own timeline, he had already won, having presumably killed everyone from all three entries.
772* BarelyChangedDubName: The dub shaves the "n" off of "Apollon" to make him more recognizable to Western audiences.
773* BarrierWarrior: He is initially guarded with the ''Sun Barrier'', twin rings of flame. Mega Man must whittle the barrier down with shots from his Mega Buster before attacking Apollo directly.
774* BecauseDestinySaysSo: He doesn't specifically refer to it as "destiny", but he ascribes deterministic powers to "the laws of nature".
775-->'''Apollo Flame''': ''The laws of nature have brought you here to be deleted! All existence must follow the laws of nature!''
776-->'''Mega Man''': ''[[ScrewDestiny Well I always do things my own way]]! [[BadassBoast I walk my own path]]!''
777* BlowYouAway: His ''Tornado Flare'' attack will launch coils of flame at the opponent. Fire element, Wind attribute.
778* BringIt: Before his first fight.
779* ContrastingSequelAntagonist:
780** Unlike Serenade who maintained a criminal community based upon the status quo, Apollo Flame continues to conquer vast universes using plans laid out by his mother.
781** Bass revolted against his creator and humanity, Apollo Flame obediently follows his programming based upon destiny. Bass was blamed for the first Alpha Revolt and unable to kill humanity, Apollo Flame already destroyed all life on Earth and possibly his timeline defeating the strongest characters although Apollo Flame already had a grudge against Mega Man after his first defeat.
782* DareToBeBadass: After being defeated in the second game, he challenges Mega Man to fight his souped-up final form after achieving HundredPercentCompletion.
783* DemotedToDragon: Returns as Sirius' right-hand man in ''Star Force 3'', though he has other plans.
784** DragonWithAnAgenda: Hinted that he planned to betray Sirius, but Mega Man defeats him before it could happen.
785* DeathFromAbove: ''Sun Flare'', his SignatureMove. In the second game, it's an ArmorPiercingAttack. ''Meteoric Swarm'' also counts.
786* DubNameChange: For some reason, they dropped the "n" but aside from that, his English name is mostly the same.
787* {{Expy}}:
788** Apollon Flame's role in the game is similar to Serenade's in ''VideoGame/MegaManBattleNetwork3WhiteAndBlue'', being an {{Light|EmUp}}-themed {{Optional|Boss}} {{Superboss}} waiting at the end of a post-game BonusDungeon. Both also use notable [[BarrierWarrior defensive tactics]] and their designs incorporate elements resembling ''tenne'', the long ribbonlike garment often seen flowing around the shoulders of supernatural beings in Japanese art. On top of ''that'', beating Apollon Flame unlocks the most powerful form of TheRival Solo like Serenade's defeat made the next version of Bass available, of whom Solo is a deliberate imitation.
789** Like Bass.EXE, he is the first and foremost powerful boss to be fought in the depths of the game with the MisanthropeSupreme attitude and to race to the survival of the fittest upon corpses of their victims. Even his status as an independent EM Being is identical to Bass' independent Navi with powerful potential that could cause world disaster and bring an end to all life.
790* GenericDoomsdayVillain: Aside from the backstory of him destroying the world several months after his world's version of [=MegaMan=] lost to Le Mu, Apollo Flame himself is rather sparse in characterization due to him only following his programming. His dialogue even sums it up:
791-->'''Mega Man''': ''Why!? Why are you doing this?''
792-->'''Apollo Flame''': ''Why? There is no reason. Whoever my mother was programmed me to do that, no other reason.''
793* GoldenSuperMode: As Apollo Flame DX, his golden armour and Sun Barrier turn golden and he's considered one of the hardest bosses in the game aside from the TrueFinalBoss.
794* HandWave: His data was saved in the Black Hole Server and later restored by Sirius.
795* HonorBeforeReason: His moral code dictates that he agree to working with Sirius, his resurrector, though he has no intention of remaining a subordinate in the long-term.
796* LightIsNotGood: ''Burn''.
797* MultiversalConqueror: Apollo Flame says the only reason he concerns himself with conquering worlds is that "his mother" programmed him to be that way. In ''Star Force 3'', he intends to conquer Geo's universe but is destroyed before he can carry out his plans.
798* MythologyGag: His ''Prominence Flare'' summons snake-like flames to dance across the field, much like [[VideoGame/MegaManBattleNetwork5TeamColonelAndTeamProtoMan Nebula Grey's]] Black Prominence.
799* PhysicalGod: With a name like Apollo? Yeah.
800* PlayingWithFire: Naturally, he can manipulate fire.
801** PowerOfTheSun: His signature attack basically ''drops a newborn star'' on his enemies and his other attacks are compared to solar prominences.
802* {{Pride}}: One of his defining traits and a key reason why Sirius had difficulty keeping him under his control.
803* ShapingYourAttacks: Can mold fire into a variety of shapes.
804* {{Superboss}}: After the Satellite Admins, he's the only ultimate superboss to feature a specific element; and is one of the strongest bosses in both games he appears in.
805* SupernaturalGoldEyes: Has yellow eyes.
806* TakeOverTheWorld: His only purpose in life. By the time Mega Man meets him, he's already succeeded. The afterstory is Mega Man stopping him from doing the same to his world.
807* ThemeNaming: Every one of his attacks ends in "Flare". Prominence Flare, Sun Flare, etc.
808* TheSocialDarwinist: His time with Sirius has expanded his perspective, believing in the laws of nature, and naturally considers himself at the top of the food chain. Upon being defeated, he concludes that the universe wants Sirius to rule it instead of Apollo Flame.
809* TheStarscream: He planned to betray Sirius, but was defeated by Mega Man before he could go through with it. Even Sirius acknowledges that he was difficult to control.
810* UnknownRival: According to Moon Destroyer's concept art, Apollo Flame was supposed to be his rival. In the final game, Apollo Flame never meets Moon Destroyer and Moon Destroyer R is considered one of the earlier R bosses, so its likely that Apollo Flame doesn't see Moon Destroyer as a real threat to his power.
811* VillainOfAnotherStory: The player is never told much about him in ''Star Force 2'' but from what is learned, Apollo's mother (either Le Mu or Lady Vega) ordered them to destroy the world and killed off most of the cast. Several of them were recreated as his IF Warriors to protect him while he sleeps to recover between destroying worlds.
812* VillainousBreakdown: Briefly, after he's vanquished a second time. [[SubvertedTrope He gets over it]] quickly enough to answer [=MegaMan=]'s question about what lies up ahead.
813* WhiteHairBlackHeart: He long white hair but is an OmnicidalManiac and aspiring MultiversalConquerer.
814* WorldsStrongestMan: Its heavily implied that he wiped out most of the cast in the Alternate Future (not even Solo is seen), resurrected a few of the game's bosses as his IF Warriors and reduced the world to a scorched hellhole. Even in the third game, Sirius had a hard time controlling him and he's one of the toughest fights in that game too; he also has the distinct honour of being one of four bosses (alongside [[{{Superboss}} Sirius]], [[OptionalBoss Moon Destroyer]] and [[FinalBoss Crimson Dragon]]) to have a stronger version with the Σ suffix.
815* WreathedInFlames: He uses them as a barrier.
816[[/folder]]
817

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