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1This page is about characters in the 1996-1999 animated series ''WesternAnimation/JumanjiTheAnimatedSeries''. [[{{Characters/Jumanji}} Click here to check other characters in the Jumanji Franchise.]]
2
3[[foldercontrol]]
4
5!Brantford Residents
6[[folder:Judy]]
7!!Judy Shepherd
8[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/judy_shepherd_animated_9.jpg]]
9->'''Portrayed By:''' Creator/DebiDerryberry
10
11One of two young siblings who find the Jumanji board game in their attic and play it in the modern day.
12----
13* AllLoveIsUnrequited: In "Love on the Rocks", she hopes that the cool kid Wade invites her to the school dance, but he is only interested in her doing his homework.
14* AloofBigSister: She [[TookALevelInJerkass takes a level in Jerk Ass]] in regards to Peter in this version.
15* ArbitrarySkepticism: After being sucked into Jumanji, she goes on and off about the idea that it cannot be real. When she tells Van Pelt (a Jumanji resident) that a game brought them there, she clarifies that she doesn't believe it actually happened.
16* BeautyIsNeverTarnished: She's usually not affected by Jumanji's punitive transformations (even when [[KarmaHoudini it's she who cheats]]), and when she and Peter are affected by RapidAging, she remains comparatively beautiful and with very few wrinkles while Peter soon becomes grey-haired, balding and heavily wrinkled. At least until they hit around the 80-year-old mark.
17** Tellingly, the closest you get to see Judy being abused is in "Who Am I?", when a chimpanzee begins to throw mangos at her... ''body''. '''Seconds''' after she switched it with Peter, so it is [[ButtMonkey Peter]] looking like Judy who gets mangos thrown at, rather than Judy herself.
18* {{Catchphrase}}: Calling Peter "Peabody", which [[AloofBigSister he doesn't like]].
19* CloserToEarth: She comes often as the more mature and grounded. Not just more than Peter, but also Alan.
20* ConsummateLiar: Keeps this trait from the movie at the beginning of the series, but she loses it eventually.
21* CoolBigSister: Despite taking a level in jerk ass, she still loves Peter and wants to protect him.
22* DeerInTheHeadlights: "Nothing to Fear" reveals that she will become paralyzed from fear when attacked by [[BigCreepyCrawlies big]] [[WhyDidItHaveToBeSnakes cockroaches]] (even though this [[CanonDiscontinuity didn't happen]] in earlier episodes).
23* ExactWords: She sells Trader Slick, a SnakeOilSalesman boasting of having everything, "the only thing he doesn't have". It is a big box... of nothing.
24* FailedASpotCheck: In "Master Builder", she misses a colony of [[BigCreepyCrawlies small car-sized bees]] right next to her.
25* {{Hackette}}: Claims to be capable of doing anything with a computer, and instantly figures Ibsen's computer system.
26* HotterAndSexier: While she is still very obviously a minor, she is also more grown and shapely than her movie counterpart. This is even more evident when she wears something other than her [[IconicOutfit overalls]], as is the case for most of the third season.
27* HumanPopsicle: In "The Doll", Peter freezes her by putting a VoodooDoll in the freezer.
28* IKnowYouAreInThereSomewhereFight: When Peter joins the Manji tribe, she quickly realizes that he is also in the process of losing his mind and original identity, and compels him to fight it and come back before it is too late.
29* ImmuneToSlapstick: As mentioned, the game's magic and inhabitants rarely choose to humiliate or curse her individually, always picking Peter or Alan even when it's her who breaks the rules. A few exceptions occur when the whole group has to be affected to run the plot, however, e.g. the FreakyFridayFlip and the RapidAging episodes.
30* JerkassBall: In "No Dice", where she blames Alan solely for Peter's injury and calls his decision to take the dice (and, essentially, commit suicide) "the only mature thing he has ever done".
31* KarmaHoudini: Even when it's her who cheats, Jumanji will [[RunningGag inexplicably punish]] [[ButtMonkey Peter]] for it.
32* NiceJobBreakingItHero: In "Perfect Match", she misunderstands the play's clue as instructions to set up a date between Alan and the Queen of the Jamazons, and she helps the Queen capture Alan even though he is obviously fleeing from her. Then she learns that the Queen actually wants Alan for a HumanSacrifice.
33* PaleFemalesDarkMales: Judy is blonde, green-eyed and almost ivory-skinned. Peter is brown-haired, blue-eyed and has darker skin, although it is barely noticeable most of the time.
34* RapidAging: She and Peter are subjected to this in "An Old Story" after swimming in Jumanji's Pool of Ages, and they're able to undo the curse only after solving the episode's riddle.
35* RobotMe: She's of many characters to have a robot duplicate in "Robo-Peter".
36* RousingSpeech: Gives one to the Jumaki in "Air Judy", convincing them to fight against Ibsen and recover their stolen eggs, and earns her being acknowledged as their savior.
37* SecretTestOfCharacter: After Van Pelt [[HairTriggerTemper goes bonkers]] because [[SeriousBusiness she called Jumanji a game]], Judy and Peter are rescued by Alan, who has still not introduced himself. This time, Judy gives fake names to themselves ("Film/BonnieAndClyde") and asks Alan if he'll become mad for calling Jumanji a game.
38* StrongFamilyResemblance: An ImagineSpot in "Nothing to Fear" shows her as an adult with a daughter who looks just like herself, but younger.
39* TheSmartGuy: She's quick-witted enough to figure out solutions that Alan and Peter tend to overlook, and can even beat the crafty Trader Slick at his own game.
40* TechnoWizard: She has a laptop to help with her homework (in 1996) and immediately figures how Professor Ibsen's computer works.
41* WhyDidItHaveToBeSnakes: She has a [[DeerInTheHeadlights paralyzing]] fear of giant cockroaches in "Nothing to Fear", which is [[SupernaturalFearInducer invoked by Ibsen]].
42[[/folder]]
43
44[[folder:Peter]]
45!!Peter Shepherd
46[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/peter_shepherd_animated.jpg]]
47[[labelnote:Click here to see his appearance after transforming into a warthog.]]
48[[quoteright:286:https://static.tvtropes.org/pmwiki/pub/images/jumanji_season_1_episode_10_el_pollo_jumanji_6.jpg]]
49[[/labelnote]]
50
51->'''Portrayed By:''' Creator/AshleyJohnson
52
53Judy's younger brother.
54----
55* AnnoyingYoungerSibling: To Judy, given his tendency towards mischief and acting like a smartass.
56* BeCarefulWhatYouWishFor: A very common setup is Peter wishing something at the beginning of an episode, then Jumanji teaching him that it isn't actually a good idea.
57-->''[While being subjected to RapidAging]'' I wanted to grow up! Not to grow ''old''!
58* BigEater: Downplayed. He is always carrying sweets and food in his pockets to eat later, but he isn't seen gorging on them.
59* BlatantLies: In "Truth or Consequently", whose [[AnAesop aesop]] is "Don't lie", he keeps lying about bringing a Jumanji animal into the outside world until he realizes that every lie makes the creature grow, become aggressive, or duplicate.
60* BullSeeingRed: [[AvertedTrope Averted]] in "Masked Identity", when he uses his ''orange'' shirt to attract a [[RhinoRampage charging rhinoceros]]. Still yells an ''Olé!'' after it.
61* ButtMonkey: While he does provoke Jumanji sometimes, the game seems to hate him from the beginning.
62* CharacterCatchphrase: Exclaiming "Cool beans!" when he is happy or excited.
63* CheatersNeverProsper: Has a propensity to cheat and find loopholes, with Jumanji punishing him.
64* CrossDressingVoice: As is common for young boys in animation.
65* DeathFakedForYou: In "Oh, Grow Up!", Judy pretends that he has been killed to get the Manjis off his back.
66* FailedASpotCheck: The first time playing Jumanji, he didn't [[AllThereInTheManual read the rules]] and failed to notice the clue appearing in the crystal ball. If Judy had not been there, he would have become trapped like Alan - or a trophy in Van Pelt's wall.
67* FailureInducedTransformation: Peter is frequently transformed as a punishment by the game itself for failing, cheating, trying to find a loophole, or doing anything the game disapproves of. Once, Peter even ended up being punished by the game when ''Judy'' cheated.
68* ForcedTransformation: Over the course of the series, he gets transformed into a monkey, a turtle, a toucan, a warthog, a Manji, and even Van Pelt, [[RunningGag among others]].
69* FriendlessBackground: At least in Brantford.
70* GoingNative: In "Masked Identity", where his wishing to make friends makes him join the Manji tribe.
71* GuiltByAssociationGag: Jumanji seems to enjoy punishing Peter even when it's Judy who's guilty of cheating at the game, not him. This unfairness isn't lost to him and he always complains out loud.
72* HalfDressedCartoonAnimal: When he transforms into an animal, his pants mysteriously disappear, but the only thing he keeps when he transforms into an animal is his orange shirt.
73* HeroInsurance: Averted in "Oh, Grow Up!" The destruction caused by Peter (while trying to help the Manjis, no less) causes Slick to go "out of temporary business" and the Manjis to want to kill him.
74* HiddenDepths: Like his movie counterpart, he is smarter than he looks.
75* HumanPopsicle: His punishment in "The Palace of Clues".
76* LiteralSplitPersonality: In "The Three Peters", Jumanji punishes Peter by splitting him into a Peter that is [[AbsurdPhobia afraid of everything]], a Peter who is an over-the-top sweetheart, and a [[TookALevelInJerkass violent jerkish]] Peter that almost gets everyone killed.
77* TheLoad: In "The Plague" (because he's too sick to do anything but rest) and "The Three Peters" (where one of his split personalities is too afraid to do anything, and another is [[ChronicBackstabbingDisorder homicidally hostile]]).
78* MagicPants:
79** When he changes sizes with a potion in "Oh, grow up!", his clothes change accordingly. He even loses a shoe and it stays gigantic because he drinks the antidote without the shoe on.
80** Averted in "An Old Story", however. When he becomes an adult, his clothes get ripped and he has to put on a maintenance uniform.
81* TheMillstone: Peter has a bad habit of trying to cheat Jumanji, only for the game to punish him and the others by making things harder. He's also prone to getting himself into trouble in some other way, which just add to more headaches for Judy and Alan.
82* NotHimself: When the transformations also take over his mind, not just his body.
83** In "Masked Identity", when he insists in speaking in Manji to Judy and doesn't flinch at the idea of helping the Manjis hunt Alan.
84** In "Robo-Peter", Peter's robot duplicate looks exactly like Peter but doesn't act like him at all.
85* NotWearingPantsDream: He has a nightmare about going to school naked in "Nothing to Fear". Ibsen exploits it later by making him think he is naked and laughed at by Manjis.
86* PaleFemalesDarkMales: Judy is blonde, green-eyed and almost ivory-skinned. Peter is brown-haired, blue-eyed and has darker skin, although it is barely noticeable most of the time.
87* PigMan: A child example happens in "El Pollo Jumanji" Peter turns into a warthog, [[HalfDressedCartoonAnimal his pants disappear]] and his appearance scares Maria.
88* ThePigPen: Throughout the third season, Judy comments a lot on Peter's unhygienic odor, citing how he often skips showers and wears "sticky" clothes. His pockets are also filled with food - or things that were food once.
89* PocketProtector: His music textbook stops a Manji spear in "The Doll".
90* RapidAging: He and Judy are subjected to this in "An Old Story" after swimming in Jumanji's Pool of Ages, unaware of its cursed nature. Thankfully, they're able to undo the effects after solving their riddle for the day, which breaks the curse.
91* RobotMe: "Robo-Peter" is all about this.
92* RunningGag: Jumanji transforming Peter into various creatures. Sometimes to punish him, other times because the game's just being a dick.
93* ShoutOut: "Oh, Grow Up!" has Peter become a SizeShifter. Nods to ''Literature/AliceInWonderland'', ''Literature/GulliversTravels'' and even ''{{Franchise/Godzilla}}'' ensue.
94* SickEpisode: "The Plague", where he rolls into Jumanji while being sick with the flu, and is as a result sleepy and useless.
95* SizeShifter: In "Oh, Grow up!", he first becomes gigantic, then diminutive.
96* TakenForGranite: He's one of many creatures turned into stone by Flint in "Love on the Rocks."
97* ThroughTheEyesOfMadness: When Van Pelt's personality begins to take over Peter in "The Law of Jumanji", he hallucinates the people and cars in Brantford as Jumanji animals.
98* WhyDidItHaveToBeSnakes: Zigzagged in "Nothing to Fear". After dreaming of going naked to school and being laughed at, Peter gains a phobia about being seen naked, which is exploited by Ibsen's "Triangle of Terror". However, he realizes that the only people who can see him naked while in Jumanji are Alan and Judy and that they don't care. After that, the Triangle materializes a bunch of Manjis just so they can laugh at Peter's nudity.
99[[/folder]]
100
101[[folder:Nora]]
102!!Nora Shepherd
103[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nora_shepherd_animated.jpg]]
104[[caption-width-right:350:[[labelnote:Click here to see her appearance after transforming into an ostrich.]]https://static.tvtropes.org/pmwiki/pub/images/the_magic_chest_4.jpg]][[/labelnote]]
105
106->'''Portrayed By:''' Melanie Chartoff
107
108Judy and Peter's aunt and their legal guardian.
109----
110* AdultsAreUseless: She's better off being left out of Jumanji. [[TookALevelInBadass Usually.]]
111* AllJustADream: How she interprets her visits to Jumanji.
112* AlmostKiss: She is about to kiss Alan in "Perfect Match" when they are interrupted by the Jamazons.
113* ApocalypticLog: PlayedForLaughs in "Ransom of Redhead", when she's sucked into Jumanji along with her tape recorder, and she records her experience before losing it and Alan finding it.
114* AscendedExtra: She takes the spot in the top four from Sarah Whittle, who is AdaptedOut.
115* ButtMonkey: While Carl is [[DemotedToExtra still present]] in the series, she takes the spotlight from him in this aspect.
116* CloudCuckooLander: She rarely has any idea of what is going on.
117* DesignatedGirlFight: She kicks the Queen of the Jamazons' ass in "Perfect Match".
118* ForcedTransformation: Turned into an ostrich in "The Magic Chest".
119* TheGadfly: Between talking, psychoanalyzing, cleaning, whistling, singing, hiccuping, and screaming, she has an astounding ability to make Van Pelt mad without pretending it.
120* HorribleJudgeOfCharacter: After being accidentally captured by Van Pelt, who was baiting a {{Slurpasaur}}, she takes him for [[DamselInDistress her savior]] and a potential LoveInterest. She keeps trying to converse with him after he angrily yells at her to shut up and fires, and threatens her with his gun multiple times. It is only after he tries to recruit her into hunting Peter and Judy that she finally decides [[ScrewThisImOuttaHere it's best to leave his house]].
121* LettingHerHairDown: She undoes her bun for a date with Alan in "Perfect Match".
122** ShakingHerHairLoose: In the same episode, she does this when she escapes the Jamazons.
123* MaidenAunt: She's unmarried and looks for potential suitors over the course of the series.
124* NeutralFemale: In "Ransom of Redhead", when she's sucked into Jumanji along with Judy and Peter. She lands on a charging Slurpasaur and holds onto it rather than jumping off. She's then captured by Van Pelt and used as live bait for Judy and Peter without even realizing it. And after she "escapes" (Alan correctly guesses that Van Pelt actually let her go), she jumps into a poodle of [[QuicksandSucks quicksand]] to "prove" it is AllJustADream, having to be rescued.
125* ParentalSubstitute: To Judy and Peter, who remain orphans in this continuity.
126* PrimAndProperBun: Her usual hairstyle.
127* PromotedToLoveInterest: In the movie, she and Alan never share screen time nor interact at any point. But thanks to Sarah being AdaptedOut here, Nora eventually gets to meet up with the rugged jungle man and develops an attraction to him. Judy and Peter even set them up for a date in "Perfect Match", and the last episode hints that they'll eventually get married.
128* TookALevelInBadass: The normally prim and cowardly Nora ends up taking ''several'' at the climax of "Perfect Match" when she personally comes to rescue Alan and the kids when they get captured by the Jamazons, defeating Queen Gina in single combat.
129* ScreamingWoman: Whether on top of a Slurpasaur or being startled by a stuffed bear.
130** SeriousBusiness: In "Truth or Consequently", she screams the same way when she discovers she missed a sales discount.
131* SupernaturalProofFather: {{Gender Flip}}ped. She refuses to admit that Jumanji is a magical board game and insists that the HungryJungle is AllJustADream.
132* WomenDrivers: In "Perfect Match", she gets lost while trying to drive to a wedding, and crashes on a lying rhinoceros after the car is transported to Jumanji.
133[[/folder]]
134
135[[folder:Bentley]]
136!!Officer Carl Bentley
137[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/carl_bentley_animated.jpg]]
138->'''Portrayed By:''' Richard Allen
139
140A nice but unfortunate local police officer.
141----
142* AmusingInjuries: A full stampede runs over him, and it only merits a worried remark.
143* ButtMonkey: Much like the movie, bad stuff happens to him every time he gets dragged into the kids' Jumanji shenanigans, though he quickly loses this role to Nora.
144* TheCavalry: He saves the day for once in "The Intruder". Although, to be honest, the crisis had [[TheCavalryArrivesLate almost solved itself]] at that point.
145* DecompositeCharacter: In ''Young Alan'', the titular Young Alan mentions a Bentley who works at his father's factory and his son whom Alan is friends with, undoubtedly the Officer Carl Bentley of the present with his father taking on the Parrish employee role that Bentley's film counterpart had during Alan's childhood.
146* DemotedToExtra: Since Jumanji always takes its players to the jungle in this continuity and he is never sucked in, he only appears in the rare times Jumanji escapes into the outside world.
147* EvilCounterpart: His counterpart in the BizarroWorld of "Brantford, the game" is the local equivalent of [[OmnicidalManiac Van Pelt]].
148* GoofyPrintUnderwear: The classic red heart pattern.
149* LastNameBasis: Only ever referred to as "Bentley" and "Officer Bentley" in this continuity.
150* MythologyGag: Like in the movie, he is attacked by Jumanji critters when they invade the outside world, and often in similar circumstances to the times he was attacked in the movie.
151* TokenMinority: Like in the movie, he is the only black character.
152[[/folder]]
153
154[[folder:Rock]]
155!!Rock
156[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/rock_jumanji_animated_6.jpg]]
157[[labelnote:Click here to see his appearance after transforming into a warthog.]]
158[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jumanji_warthog_rock.jpg]]
159[[/labelnote]]
160
161->'''Portrayed By:''' Creator/PamelaAdlon (S1) and Creator/JeannieElias (S2)
162
163A boy that bullies Peter at school.
164----
165* AHellOfATime: He ''loves'' his stay in Jumanji, at least until he is captured by Manjis.
166* BarbaricBully: As barbaric as he can be in a children's cartoon. Unpleasant, at any rate.
167* BigOlUnibrow: Has a single, brown unibrow over his eyes.
168* CannibalCauldron: The Manjis put him in one in "El Pollo Jumanji", where they intend to cook him alive.
169* CrossDressingVoice: Just like Peter.
170* DefeatMeansFriendship: After Robo-Peter kicks his ass in public, Rock becomes deferential to Peter. But it is obvious that he only does it out of fear, rather than genuine friendship.
171* EqualOpportunityEvil: He's probably bullying his glasses-wearing friend in an alternate reality.
172* EvilIsBigger: He is the biggest kid in class.
173* ForcedTransformation: Turned into a warthog in "The Magic Chest". In addition, his counterpart in "Brantford: The Game" is a Manji.
174* GoofyPrintUnderwear: Revealed when a small ManEatingPlant bites him in the butt.
175* HateSink: Rock's whole thing is that he's Peter's bully. He's openly rude, hostile, impatient and sadistic. It gets to the point where when he's in Jumanji during "El Pollo Jumanji", the game lets things be easier for him as a means to teach Peter a lesson. Once Rock starts to openly mock the game, Jumanji decides it's not worth it and almost gets him eaten by the Manji.
176* LargeAndInCharge: He is bigger than his three friends.
177* LaserGuidedAmnesia: He is sucked into Jumanji in "El Pollo Jumanji". [[RippleEffectProofMemory Unlike Judy and Peter]], his memory of the event is wiped out after the game concludes. However, his girlfriend leaves him (revealing she wasn't his girlfriend at all) and his pants are still ripped out.
178* TheOtherMarty: Jeannie Elias voices Rock in Season 2 after Pamela Adlon did in Season 1.
179* SaveTheVillain: While in Jumanji, he is captured by Manjis who want to eat him and has to be saved by Peter.
180[[/folder]]
181
182[[folder:Maria]]
183!!Maria
184[[quoteright:319:https://static.tvtropes.org/pmwiki/pub/images/maria_jumanji.png]]
185->'''Portrayed By:''' Christy Alvarez
186
187A girl at school that Peter likes - and Rock insists is his girlfriend. She appears in "El Pollo Jumanji".
188----
189* DamselInDistress: She is transported into Jumanji and has to be protected from its dangers. That's it.
190* HiddenDisdainReveal: At the end of the episode, she reveals to Rock that not only is he wrong to think that she's his girlfriend, she never liked him.
191* LaserGuidedAmnesia: Like Rock, she does not remember the experience. But something may have lingered to make her shut him up and go on a date with Peter instead.
192* OneShotCharacter: She appears only in one episode.
193* SatelliteLoveInterest: Of Peter.
194[[/folder]]
195
196[[folder:Cahill]]
197!!Doctor Cahill
198->'''Portrayed By:''' William Schallert
199
200The Shepherds' family doctor.
201----
202* AllJustADream: What Judy and Peter convince him his visit to Jumanji was.
203* BlackBeadEyes: Behind big glasses variety.
204* BunnyEarsLawyer: He is absent-minded but competent in his field.
205* CloudCuckooLander: While in Jumanji, he believes he is still in Brantford and that the Manjis are an uncontacted tribe in the area.
206* LastNameBasis: His first name is unrevealed.
207* TheMedic: Judy brings him into Jumanji when she fears (correctly) that Peter's sickness has spread to Alan and the Manjis.
208* PaperThinDisguise: The Manjis refuse his treatment because they think he is an "evil WitchDoctor"... until he puts on some bark, leaves and fake eyes to "look like" a Manji witch doctor.
209[[/folder]]
210
211[[folder:Jack]]
212!!Jack
213[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jumanji_the_intruder.jpg]]
214->'''Portrayed By:''' Creator/StevenWeber
215
216A burglar who invades the old Parrish home in "The Intruder", while Aunt Nora is away. Judy and Peter try to flee him by going to Jumanji, only for him to be sucked in, as well.
217----
218* ClothingDamage: Unusually, he loses his hat in Jumanji and never gets it back, and he gets holes in his jacket and pants during his stay.
219* CommonalityConnection: Tries to get Peter's confidence by claiming that as "guys" they have more in common than Peter has with his sister.
220* DracoInLeatherPants: In-universe, Peter finds him somewhat cool. Jack notices it and [[ExploitedTrope exploits it]] to his advantage.
221* EvilGenius: Not to earn him a scholarship, but he is cunning and fools Peter, Judy, and Alan at different points (which is something not many characters actually do).
222* FirstNameBasis: We never learn his last name.
223* {{Jerkass}}: Don't get fooled. He's a bad boy.
224* LuredIntoATrap: When Peter realizes that he is beyond redemption, he attempts to lure him into [[SummonBiggerFish Van Pelt's place]] by claiming that there is a chest full of emeralds in there. Jack sees through it and tells Peter to [[OhCrap retrieve them for him]].
225* {{Mundanger}}: He is a common criminal, and despite all the horrors in Jumanji, he seems more dangerous to the main trio than any of them.
226* UngratefulBastard: He is saved from Jumanji multiple times, only to turn on the main characters again.
227* WoundedGazelleGambit: He pretends to fall for one of Van Pelt's traps to lure Peter out.
228* PreferJailToTheProtagonist: When he finally has enough of Jumanji, he begs Bentley to arrest him.
229* SaveTheVillain: When he is attacked by Jumanji animals and [[ManEatingPlant man-eating plants]].
230[[/folder]]
231
232[[folder:Desmona]]
233!!Mrs. Desmona
234->'''Portrayed By:''' Bibi Osterwald
235An ill-tempered, elderly woman who lives down the street from the Old Parrish Home and is reputed to be the meanest woman in Brantford. She buys the Jumanji game from Aunt Nora in "Sorceress of Jumanji".
236----
237* AHellOfATime: Early incident with water buffaloes aside, she loves her stay in Jumanji.
238* BadBoss: She kidnaps Peter to become her apprentice because the book says that it must be a boy under ten.
239* BroughtDownToNormal: She returns to her suburban self after being separated from the spellbook.
240* EatTheSummoner: The first thing she does after buying the great Jumanji book of spells from Trader Slick is to cast a spell on Slick and tie him up with his own tongue.
241* EvilOldFolks: She's a retired and unpleasant hag who becomes even worse after being granted magical powers in Jumanji.
242* HarmlessVillain: Without the spellbook, Judy realizes that Mrs. Desmona and her dog are both all bark and no bite.
243* JerkAss: Desdemona is utterly mean-spirited, selfish, and self-centered. There's a good reason why nobody in Bratford wants anything to do with her.
244* PowerCorrupts: She was already pretty rotten before entering Jumanji, and only grows more tyrannical after stealing an ancient spellbook that turns her into a powerful sorceress, hellbent on world domination. She only snaps out of it after the three heroes manage to snatch the tome (and her powers) away from her.
245* PrimAndProperBun: In her default form. In contrast to Aunt Nora, her bun is crooked.
246* RedRightHand: After becoming a sorceress, she gets WildHair and crooked teeth.
247* RightHandAttackDog: She has a charging white pitbull guarding her home. The pitbull is aptly named Killer and Desmona even threatened to sic him on Peter and Judy.
248* SaveTheVillain: Judy and Peter's clue literally (and for once, clearly) tells them that they must get Desmona out of the game to get out themselves.
249* SpellBook: She purchases the Great Book of Spells of Jumanji from Trader Slick.
250* SuperpoweredEvilSide: Her sorceress form.
251* UnusuallyUninterestingSight: She is very unimpressed by Jumanji and adapts quickly to it. She recognizes Alan despite 20+ years having passed since he disappeared and thinks nothing of that or the fact that he now looks like a fully grown caveman.
252* WildHair: Her SuperPoweredEvilSide has this.
253[[/folder]]
254
255!People trapped in Jumanji
256[[folder:Alan]]
257!!Alan Parrish
258[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/alan_parrish_animated.jpg]]
259->'''Portrayed By:''' Creator/BillFagerbakke
260->'''Dubbed By:''' Creator/MichelPapineschi (European French)
261
262A child who missed his clue when he played the game and is still trapped inside, 23+ years later.
263----
264* ActionSurvivor: This version of Alan straddles the line between this and a full-on jungle ActionHero like Tarzan. Although he'd much rather flee than fight, he's shown to be more than capable of holding his own against the many dangerous creatures and villains that inhabit Jumanji whenever forced to defend himself or the kids, sometimes even ''overpowering'' them with his own raw strength and ''winning.'' His natural instincts are highlighted in "Young Alan" which depicts his childhood self as naïve and easily scared, but by the end of the episode is already on his way to growing up into the great survivor the adult Alan is.
265* AdaptationalBadass: In the film, Alan was just an average-looking middle aged man who showed no real extraordinary physical capabilities gained from the years he spent trapped in the jungle. This series reimagines him as more of a TarzanBoy, complete with an athletic, powerful build and all the jungle survival skills that come with it.
266* AdaptationalCurves: The film Alan was simply Robin Williams dressed (initially) like Robinson Crusoe. In this cartoon, he's a rugged and powerfully built Tarzan expy.
267* AlternateContinuity: In this series, Jumanji takes all its players to the jungle after giving them a clue that they must solve to return. Alan found the game already in the attic like Judy and Peter (rather than in a construction site) but missed his clue when his mother called him. He has been trapped inside ever since a few HopeSpot excluded, and as a result, he never shaves his beard nor changes clothes in the series.
268* AndroclesLion: The finale reveals that his clue is [[spoiler:to retrieve a thorn from the paw of a lion that has been chasing him since he was sucked into Jumanji. The moment he does, the lion licks him [[AllAnimalsAreDogs dog-style]] and leaves]].
269* BagOfHolding: He has all sorts of useful tools in his bag, including a machete, a makeshift knife/sword thing, rope and a grappling hook.
270* BeardOfBarbarism: He has presumably shaved very little in his life since he got trapped and became a jungle man.
271* TheBigGuy: He's big, strong, and provides the muscle for the team.
272* TheCavalry: Jumanji almost always materializes Judy and Peter near Alan, and he saves them from a critter.
273* CharlesAtlasSuperpower: He has an impressive physique as a result of his years in Jumanji.
274* TheChewToy: Poor, poor Alan. Things always seem to go worse for him, especially after the kids are returned home but he has been left adrift at sea, swimming rapids, running from Van Pelt, or in free fall.
275* ClearMyName: In "The Trial", he is accused of stealing a prized artifact known as the Singing Orb and risks being sent to TheAlcatraz, [[spoiler:but it's [[ButtMonkey Peter]] who is randomly sentenced after Alan is convicted]].
276* DeathIsCheap: In "Stormy Weather", Alan keeps getting killed (repeatedly) by a freak storm, forcing Judy and Peter try to save him by replaying the game with a TimeMachine bought from Slick, ''Film/GroundhogDay''-style. They finally get it right at the end of the episode.
277* {{Deuteragonist}}: Because the series puts more emphasis on the children's lives and their efforts to keep venturing into Jumanji to rescue him, Alan gets demoted to this status, though he's still indisputably the most important character next to them.
278* DisneyDeath: In "Stormy Weather", one of Alan's deaths is falling over a waterfall that he'd normally survive in every other episode.
279* DistressedDude: See LivingMacGuffin.
280* EasyAmnesia: He is found with his memory wiped clean in "The Riddle of Alan".
281* TheEndOrIsIt: At the end of "The Riddle of Alan", he seems to have regained his memory and Judy asks him if he will be okay before they return to Brantford. He tells her he will... before adding "whoever you are".
282* FailedASpotCheck: Judy asks him how he could live for years in a cave without realizing that a GiantSpider lived next to it. [[AvertedTrope He explains]] that the spider is magical, and only materialized after Peter retrieved the treasure from the other side.
283* FishOutOfTemporalWater: Having been trapped in Jumanji since he was a child in [[AlternateContinuity 1972]], he doesn't know what a laptop is and reacts with fear when Judy shows him hers. His outdated pop culture also [[PopCulturalOsmosisFailure falls flat]] on Judy and Peter.
284* ForgottenFallenFriend: [[ImpliedTrope Implied]] in "The Prize", when he casually mentions that some toys in his lair belong to children that were sucked into the game before Judy and Peter and didn't survive.
285* FutureMeScaresMe: Downplayed in "Nothing to Fear". Alan is scared of his future old self because of what he represents (the possibility of Alan growing old and dying before leaving the game) rather than ''who'' he is.
286* HeroicBuild: Related to AdaptationalCurves above. This version of Alan is purposely designed with a much bulkier and powerful physique to better emphasize his jungle man credentials.
287* HeroicSacrifice: A non-instant example in "No Dice", when Alan, blaming himself for Peter being injured in a fall, decides to take the game's dice to Jumanji so no one plays it ever again. It also counts as an example of ItsAllMyFault, MyGodWhatHaveIDone, and IChooseToStay.
288* LivingMacGuffin: Judy and Peter continue playing in order to learn what was Alan's clue and help free him by solving it.
289* MadeASlave: In "The Palace of Clues", Slick tricks him into doing odd jobs for him in exchange for a can of red paint... before casually revealing that the paint contains rubies and that he will have to work for life (and afterwards) to pay off its cost.
290* MirrorBoss: In "Nothing to Fear", he is forced to fight a cackling duplicate of himself, except he looks [[FutureMeScaresMe about 70 years old]], and it is fairly disturbing for the standards of the series.
291* MountainMan: He's taken on this appearance due to his years of being trapped in Jumanji. Uniquely among Jumanji residents.
292* MrExposition: Because of his experience in Jumanji, he often lectures Judy and Peter on its nature and perils.
293* NoManWantsAnAmazon: He does not want to marry a Jamazon because Jamazons [[HumanSacrifice sacrifice]] [[BlackWidow their grooms]] [[OneGenderRace after the wedding]].
294* NoodleIncident: It is never explained why he lost his memory in "The Riddle of Alan" or why the River Source Manjis dressed him with a giant rat's skin and WolverineClaws.
295* NotHimself: His [[RobotMe robotic duplicate]] in "Robo-Peter" is eager to make Peter meet Ibsen, claiming that he has changed, and also speaks slowly and has BlackBeadEyes.
296* {{Sleepwalking}}: Part of his problems in "The Riddle of Alan" involves him [[TheMillstone sabotaging the expedition]] up the river while in his sleep.
297* PairTheSpares: He is paired with Aunt Nora in the finale.
298* PeltsOfTheBarbarian: He keeps his self-made suit of pelts in this continuity, even though he could probably get proper clothes from Slick or others.
299* PopCulturalOsmosisFailure: In "No Dice", he mentions being as good at a game as Joe Di Maggio was playing baseball. Peter does not know what game he's talking about or who is Di Maggio.
300* ProperlyParanoid: He mistrusts everything he doesn't know. Because he has plenty of reasons to mistrust everything he knows.
301* RobotMe: One of many characters to have a robotic duplicate in "Robo-Peter".
302* ShotgunWedding: Placed at the receiving end of one in "Perfect Match".
303* ShoutOut: In the Pilot, he pulls out a {{machete|Mayhem}} and [[Film/IndianaJonesAndTheTempleOfDoom cuts the rope bridge]] while standing in the middle with Judy and Peter. He explains that this is the ''[[EverythingTryingToKillYou safer alternative]]'' to fully crossing the bridge (and being attacked by panthers) or fully crossing the river (and being attacked by [[NeverSmileAtACrocodile crocodiles]]).
304* TarzanBoy: Due to remaining in the jungle, he resembles Franchise/{{Tarzan}} in more than one way. He even lets out a Tarzan-like scream while swinging from a vine in the opening.
305* TragicKeepsake: Done throughout "Stormy Weather". Since the cartoon can't show him being dead, his burnt-out BagOfHolding is used as a stand in every time he is struck and killed by lightning. The kids hold onto it as they rewind time again and again to remind themselves to try harder and think of a way to prevent Alan's demise once and for all, which they finally succeed at by the end of the episode.
306* TrappedInAnotherWorld: All Alan wants is to go back home to Brantford, but until the finale, every time he seems to accomplish it, something (or someone) forces him back. In one episode, he even gets trapped in a world within another world after being sucked into the dimension inside the Transvector of Jumanji.
307* UnwinnableByDesign: Invoked in-universe in "Nothing to Fear", when Alan reads in Ibsen's computer that he will never solve his clue and leave the game because he never had a clue in the first place. His hopes are shattered until Judy convinces him that the screen was created by Ibsen's Triangle of Terror.
308* VineSwing: He's a master of this, naturally because he grew up and lived in the harsh and dangerous jungle, much like Tarzan did.
309[[/folder]]
310
311[[folder:Dottie]]
312!!Dorothy "Dottie" [=McGrail=]
313[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dotty_mcgrail.png]]
314->'''Portrayed By:''' Eileen Brennan
315
316An intrepid woman pilot who flew into Jumanji through a hole in the sky while attempting a solo flight around the world. She appears in "Air Judy".
317----
318* AcePilot: She can do anything with her biplane.
319* AdventurerOutfit: AcePilot version.
320* AnachronismStew: As an Interwar pilot, she's equally anachronistic compared to the turn-of-the-century world of Jumanji and the modern outside world.
321* FakeDefector: [[spoiler:She pretends to betray the main trio in order to escape Ibsen.]]
322* FieryRedhead: Very redhead, very fiery.
323* {{Expy}}: A rather obvious one of UsefulNotes/AmeliaEarhart, although her final destination is Paris, like Charles Lindbergh.
324* InkSuitActor: Of all the characters she is the one that resembles her voice actress the most.
325* PercussiveMaintenance: Whenever she has trouble with the engine, she simply takes out a hammer and smashes it on. Of course, this doesn't help when she has wing trouble.
326* ShoutOut: Named after Dorothy Gale, the main character in ''Literature/TheWizardOfOz''. Like her, she's a female from the real world that arrives in a magical world by accident and through the sky.
327* TimeDilation: [[spoiler:She presumably flew into Jumanji before [=WW2=], but she can be seen flying over modern day Brantford after she manages to exit the game through the same hole in the sky.]]
328* TotallyRadical: She has a lot of attitude and a crash language compared to everyone else, being the first character to say words like "[[NeverSayDie dead]]" and "butts".
329[[/folder]]
330
331[[folder:Spoiler Character]]
332!!The Master of the Game
333[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/master_of_jumanji.png]]
334->'''Portrayed By:''' Creator/TonyJay
335
336A mysterious hooded man in a palace beyond the Great Desert of Jumanji, who claims to be the intelligence behind the game. [[spoiler:He is actually just another player who became trapped years before Alan, because he could not solve his clue.]]
337----
338* ArabianNightsDays: His loosely Arabian-looking palace at the edge of the desert.
339* ArtAttacker: A lion painting in TheMaze around the castle comes to life and attacks the main characters. [[spoiler:It is unclear if he actually commands it.]]
340* BadassNormal: [[spoiler:While he is still a coward, the mastery he has acquired over some aspects of Jumanji does deserve some praise.]]
341* BaldOfEvil: He has no hair over his head...
342* BeardOfEvil: ...facial hair aside.
343* BigBadWannabe: [[spoiler:What he actually is.]]
344* CannotSpitItOut: [[spoiler:He would probably have returned sooner if he had just come clean with the main characters and asked them for help solving his clue, instead of trying to bully them into solving it.]]
345* DelightingInRiddles: He guides the main characters through TheMaze by using riddles in the style of the game's clues. [[spoiler:Obviously, because he is trying to make them believe that he is Jumanji.]]
346* DirtyCoward: He immediately pleads for his life [[spoiler:and tells the truth]] when Alan threatens him with a DisneyVillainDeath.
347* DisproportionateRetribution: He sics an angry lion on the main characters when they refuse to [[spoiler:solve his clue.]]
348* DramaticallyMissingThePoint: [[spoiler:His clue told him that he couldn't pass through the gate to get home no matter what he tried. He thought his clue was telling him ''to find a way to pass through the gate'', so he spent ''years'' trying to figure out how, and when he couldn't he spent ''centuries'' waiting for someone smarter to come along so ''they'' could figure it out for him and he could follow them through. But his clue was actually telling him [[ExactlyWhatitSaysontheTin that there was no way to pass through the gate.]] All he had to do was admit that he couldn't pass through the gate and he would've been sent home. But he had misunderstood his clue, and trapped himself in Jumanji by doing the ''exact opposite'' of what the clue was telling him.]]
349* FateWorseThanDeath: [[spoiler:He claims to have been trapped in Jumanji "for many years, maybe centuries." There is a chance that you can't die of old age in Jumanji and will keep playing for eternity [[AgeWithoutYouth as a decrepit old man]]. And when you are released after that if you do, the world you knew may no longer be there.]]
350* GoMadFromTheIsolation: [[spoiler:What possibly happened to him in the years waiting for another player.]]
351* InTheHood: He wears a red robe with a hood.
352* MagicMirror: The "Gateless Gate" in his palace, which shows every player their hometown in the moment they were sucked into the game. It seems like you can just walk into it at any time, but it will just bring you to the other side of the same room, ScoobyDoobyDoors-style.
353* TheMaze: A maze surrounds his palace, complete with traps.
354* NoIndoorVoice: {{Justified|Trope}}. [[spoiler:He is using a communications device intended to convince people that he is a disembodied voice. And when that fails, he still needs to scare the newcomers in order to maintain TheMasquerade.]]
355* OnlyKnownByTheirNickname: [[spoiler:His real name is never revealed.]]
356* RightHandAttackDog: There is a caged lion in his room and a living picture of one in TheMaze.
357* SelfInflictedHell: On two levels:
358** [[spoiler:All he had to do to return home was to accept that he could never walk through the door whatsoever, so he just imprisoned himself by trying to find a way to do it.]]
359** [[spoiler:He could also have asked the main trio for help right away, instead of alienating them when he bullied them into solving his clue. And when they refused because it wasn't ''their'' clue, he was perfectly happy to kill them with a lion - which would have kept him in the game for who knows how more years.]]
360* TrappedInAnotherWorld: [[spoiler:His actual status. He is not controlling the game, but an unwittingly long-time player who has been trapped since before the game arrived in Brantford. His hometown is called St. Claire and he sees it in the Gateless Gate, rather than Brantford.]]
361* WalkingSpoiler: Just look above.
362[[/folder]]
363
364!Individual Jumanji Residents
365[[folder:Van Pelt]]
366!!Van Pelt
367[[quoteright:276:https://static.tvtropes.org/pmwiki/pub/images/van_pelt_animated.jpg]]
368->'''Portrayed By:''' Creator/ShermanHoward
369
370The most recurring villain in the series. He is an OmnicidalManiac GreatWhiteHunter with a very bad temper to boot.
371----
372* AdaptationDyeJob: He has grey hair and black eyebrows while the movie version was blonde.
373* AdaptationalVillainy: The series takes out the NobleDemon aspect from the film and makes him an OmnicidalManiac out to kill everything and everyone.
374* AdventurerOutfit: His 19th century jungle expeditionary uniform.
375* AmbiguouslyHuman: The series makes it clear that Van Pelt is a character persona created to fulfill a role in the game. He [[InvincibleVillain cannot truly be killed]] (even [[MajorInjuryUnderreaction after]] being [[ImpaledWithExtremePrejudice impaled]] by a rhinoceros horn), and like others of Jumanji's "human" inhabitants, he is [[RedRightHand eerily pale]] despite living in a scorching climate. When the team temporarily incapacitates Van Pelt, [[ButtMonkey Peter]] starts to [[RunningGag transform]] into ''another'' Van Pelt and proudly boasts that there must always be one. This opens the door to the possibility that the main Van Pelt we know (and perhaps other Jumanji residents) was once a real person.
376* BadassCape: Longer than in the film, from his waist to his calves.
377* BeardOfEvil: He has a longer villainous goatee than in the film in contrast to the full-bearded Alan.
378* TheBeastMaster: In addition to his dogs, he has a monkey butler and Peter gains the ability to command an elephant while being possessed by Van Pelt. And during his competition with his rival Von Richter, Van Pelt used weasels to counter Von Richter's eagles.
379* BlowThatHorn: If Van Pelt can't use his cherished elephant gun, he will blow a hunting horn to summon two large [[DarkIsEvil black]] [[RightHandAttackDog mastiffs]] and sic them on his target.
380* BottomlessPit: Alan's plan to get rid of Van Pelt in "The Law of Jumanji".
381* CatchPhrase: "Blast!" Said whenever things don't go his way. "Sonny Jim" also appears once in a while as a nod to the film.
382* EgomaniacHunter: Van Pelt literally lives by and for the hunt. And he is a gargantuan JerkAss.
383* EstablishingCharacterMoment: Hunting Alan, of course. [[TriggerHappy He shoots several times]], [[ImperialStormtrooperMarksmanshipAcademy misses]], scaring an antelope herd and a tiger he's completely [[HuntingTheMostDangerousGame uninterested in hunting]] in the process, then yells that Alan [[SuperpersistentPredator can run but not hide]] and that he intends to [[HumanHeadOnTheWall mount him in his wall]] before sundown.
384* EvilPoacher: He even takes pride in having driven a species to extinction or two.
385* GoofyPrintUnderwear: Revealed in "Stormy Weather" when the monkeys steal his pants.
386* GreatWhiteHunter: He takes his appearance from this, [[EgomaniacHunter but]] [[EvilPoacher not]] [[HuntingTheMostDangerousGame his]] [[WouldHurtAChild actions]].
387* HairTriggerTemper: A literal one. Anything makes him reach for his gun and blast it.
388* TheHeavy: While the primary threat is Jumanji itself and The Stalker, and there are several other villains, Van Pelt is the most recurring enemy.
389* HumanHeadOnTheWall: He has [[WouldHurtAChild mounted child heads]] in his hunting collection. And the African-looking masks are probably mounted Manjis, who are AmbiguouslyHuman, too.
390* TheHunterBecomesTheHunted: Referenced almost word by word in "The Law of Jumanji", when Alan tries to get rid of Van Pelt once and for all by leading him into a trap.
391* HuntingTheMostDangerousGame: Van Pelt is this trope-made character (although he also hunts animals). After receiving confirmation that someone arrived by playing the game, he will try to shoot it.
392* IfYouKillHimYouWillBeJustLikeHim: Almost literally. Permanently neutralizing Van Pelt (since you can't actually kill him) will transform you into Van Pelt. This trope is in fact the {{aesop}} of "The Law of Jumanji": Alan considers "killing" Van Pelt as best as he can, but he decides better.
393* ImperialStormtrooperMarksmanshipAcademy: Fortunately, he is not that accurate.
394* InvincibleVillain: You cannot kill Van Pelt. And if you incapacitate him permanently, you will just take his place.
395* IRememberItLikeItWasYesterday: Said word for word in "The Trial", followed by "Because it was Yesterday".
396* JerkAss: Big time. He is not made to socialize.
397* MajorInjuryUnderreaction: Because he is actually invulnerable, being injured only annoys him.
398* ManOfWealthAndTaste: While his house may be a little dusty, it is undeniable that it looks large and comfy, and he often has music playing.
399* MythologyGag: In "No Dice", he corners Alan against a wall and demands to see what he is carrying in his hand. Like in the movie, it's the game's dice, and they provide Alan's escape although in an entirely different way.
400* NightmareFetishist: In ''The Ultimate Weapon'', Van Pelt becomes fascinated when learning that the titular weapon opens a portal to a nightmare world, as that means there are new creatures to hunt.
401* NoIndoorVoice: [[HairTriggerTemper HE HAS NUUUUUUUUUUUUUUT]].
402* NoodleIncident: In "Bargaining in Time", he casually mentions that he had a maid... and that he shot her "yesterday".
403* NotSoExtinct: He claims to have felled the last "Juroceros", a giant two-horned beast similar to an ''[[https://en.wikipedia.org/wiki/Arsinoitherium Arsinoitherium]]'', some years before Alan got sucked into the game, and he keeps part of one horn as evidence. Yet ''the same'' animal (minus the horn part) appears later and attacks him.
404* OmnicidalManiac: Human or animal, almost everything is fair game. Though interestingly, he is actually uninterested in hunting people until they tell him they were brought in by playing the game.
405* OOCIsSeriousBusiness: When Van Pelt isn't an OmnicidalManiac, the situation is dire.
406** In "No Dice" he runs away screaming when Alan shows him the dice of the game.
407** In "Armageddon", when the very existence of Jumanji is at risk, Van Pelt becomes a FriendToAllLivingThings.
408** In "Love Potion", he throws away his gun and becomes an AbhorrentAdmirer to Judy.
409* PerpetualFrowner: He is permanently angry.
410* RightHandAttackDog: His hunting hounds.
411* SaveTheVillain: In "Night of the Hunters", Alan is compelled to save Van Pelt from [[QuicksandSucks quicksand]], even though he got stuck when he was trying to hunt him (as usual).
412** TheFarmerAndTheViper / UngratefulBastard: Right after thanking Alan, he pulls a pistol and attempts to shoot him.
413* ScreamsLikeALittleGirl: Lets out a very girlish shriek in "No Dice" when Alan shows the dice to him. This is Alan's first clue that something is ''very'' wrong after he took the dice.
414* SeriousBusiness:
415** He yells that Jumanji is not a game and tries to kill Judy and Peter after she says otherwise. In fairness, he was probably going to kill them anyway.
416** He seems to especially detest Alan for being a "smelly caveman". Nevermind that he could easily solve that if he helped him instead of trying to kill him. When he switches bodies with him, he actually likes it (but he does take a shower and change clothes, still).
417* SharpDressedMan: He actually excuses himself and goes to change clothes before decapitating children to mount their heads because, in his own words, "I like to look my best when I am doing my worst."
418* SignatureHeadgear: His Sola Topi. He even sleeps with it.
419* SteamPunk: When he wants to capture someone (or something alive) and bring it to his house, he uses a large SteamPunk tractor to move it.
420* TakingYouWithMe: Twice in "The Law of Jumanji".
421** Played Straight: Van Pelt grabs Alan as he is about to fall into Jumanji's BottomlessPit.
422** [[InvokedTrope Invoked]]: [[NotHimself Peter!Van Pelt]] laughs at Alan's threat to use Van Pelt's horn against him and goads him to do it, because then ''Alan'' will turn into Van Pelt.
423* ThereAreTwoKindsOfPeopleInTheWorld: According to Van Pelt, everyone is either hunted or a hunter.
424* VillainousRescue: In "Night of the Hunters", he saves Alan from being shot by Von Richter because he wanted to shoot Alan himself.
425* WhyDontYouJustShootHim: For some reason, he waited until he had said Slurpasaur in his living room before trying to shoot it. He also refrained from killing Aunt Nora right there because he wanted to use her as bait for Judy and Peter. When Nora claims to have escaped Van Pelt, Alan immediately concludes that Van Pelt let her go in order to find them.
426* WouldHurtAChild: And mount its head on the wall.
427* WhatCouldHaveBeen: Creator/TimCurry auditioned to play Van Pelt, but lost to Sherman Howard. Curry was then cast as Slick.
428* YouKillItYouBoughtIt: If you permanently incapacitate Van Pelt (since you can't kill him), you ''[[ForcedTransformation become]]'' Van Pelt.
429[[/folder]]
430
431[[folder:Slick]]
432!!J.H. "Trader" Slick
433[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/trader_slick.jpg]]
434->'''Portrayed By:''' Creator/TimCurry
435
436A tricky tradesman who boasts of having everything to sell and barter.
437----
438* AmbiguouslyHuman: Like Van Pelt, although we don't get confirmation of him being invulnerable or subjected to KlingonPromotion.
439* BagOfHolding: When he's not at his shop, he carries a handbag he can pull house-sized items from.
440* BazaarOfTheBizarre: Jumanji is an inherently bizarre world. It only makes sense that a shop within it would be too.
441* DashinglyDapperDerby: A small bowler hat with a plume.
442* FetchQuest: He might send the player on one if they don't have anything he has an interest in buying.
443* ForcedTransformation: Turned into a rat in "The Magic Chest".
444* FriendInTheBlackMarket: He can sell you anything. Even cards that affect the game's mechanic such as a "get out of Jumanji free" card (valid for one use only) and the ability to '[[GroundhogDayLoop rewind]]' the current game.
445* GroundHogDayLoop: The [=ChronoRepeater=] in "Stormy Weather" allows players to replay the last game, but it can only be bought once.
446* HonestJohnsDealership: He will always try to get the most profit out of any trade.
447* IntrepidMerchant: He's a merchant in a HungryJungle where EverythingTryingToKillYou is in effect.
448* InvoluntaryShapeShifter: Downplayed in "Who am I?" Slick's body is switched with a chimpanzee, but the chimpanzee looks like a chimpanzee version of Slick.
449* NamesToRunAwayFromReallyFast: A salesman named "Slick" wants to make a deal, you say?
450* OOCIsSeriousBusiness: Slick loses any interest in bargaining in "Armageddon".
451* PerpetualSmiler: Perhaps the [[SlasherSmile most unsettling]] [[TheUnsmile thing]] about him.
452* RunningGag: The "H." stands for a different name in each of his appearances.
453* ScrewThisImOuttaHere: In "No Dice", he agrees to trade a [[BiggerIsBetter giant scent hound]] for "the most powerful thing in Jumanji" (the Jumanji dice) after using said scent hound to find Alan (who has the dice). When he sees that the scent is leading to the [[IDontLikeTheSoundOfThatPlace Bog of Despair]], where [[TheDreaded The Stalker]] lives, he cancels the deal and leaves with the hound.
454* SesquipedalianLoquaciousness: Of the barrage-talk variety, while Ibsen is the flowery-dialogue version.
455* TheSkyIsAnOcean: In "The Palace of Clues", he uses an oar-powered boat-balloon hybrid to reach Alan's cabin.
456* SnakeOilSalesman: The stuff he sells actually works, but he has a tendency to pull out of agreements when he decides they are not in his interest.
457* TakenForGranite: One of many creatures turned into stone [[spoiler:by Flint]] in "Love on the Rocks".
458* TimeStandsStill: In his first episode, he agrees to trade a 'get out of Jumanji free' card for Judy's broken watch, because she claims it can control time. When the gang returns to Brantford, they find that time outside has stopped.
459* TreacherousQuestGiver: He sends the trio on several [[FetchQuest Fetch Quests]] to get the clock back, only to reveal that a new shipment of the thing he sent them to fetch has arrived, and now he is no longer interested in buying it.
460* TheTrickster: If you are in Jumanji and are looking for a battle of wits instead of fangs, guns, or poison, see him.
461* VillainousRescue: In "Love on the Rocks", he saves Alan's life in exchange for 5,000 Jumanji mangoes.
462* WhatCouldHaveBeen: He was originally envisioned with a New York accent similar to WesternAnimation/BugsBunny.
463* WhyDoYouKeepChangingJobs: He performs the "[[ShotgunWedding wedding]]" between Alan and the Queen of the Jamazons.
464[[/folder]]
465
466[[folder:Ibsen]]
467!!Professor J.S. Heinrich Ibsen
468[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/professor_ibsen_0.jpg]]
469->'''Portrayed By:''' Creator/WilliamSanderson
470
471A self-described "Master Builder" seemingly capable of building any machine.
472----
473* AGodAmI: During a power trip, he yells that he is now Jumanji.
474* AmbiguouslyHuman: For the same reason as Van Pelt and Slick. He does call Jumanji a game more often than either, though.
475* ArtificialStupidity: Despite Ibsen's love for his creations, Alan notices that they are dumber and weaker than the animals they mirror and are supposed to supersede.
476* BadassLongcoat: Wears one, along with the rest of a turn-of-the-century driver getup.
477* BewareTheNiceOnes: Very nice and polite. Until he builds a machine beast to kill you in a horrible way just [[JustFollowingOrders because that's what he does]].
478* {{Bizarrchitecture}}: For some reason, his factory is in a plain subjected to tidal waves. The water reaches up to the roof, but don't worry, he has a pressurized chamber to take refuge in when that happens.
479* BlueAndOrangeMorality: He nonchalantly reveals that some of the most bizarre of Jumanji creatures, like [[ManEatingPlant Man-Eating plants]], armored hippos, acid-spitting toads, and flying hairy piranhas (if not everything else too), are actually robots built by him. And he does it just [[PunchClockVillain because it is his job]].
480* BigBrotherIsWatchingYou: He has CCTV recording what everyone and everything does in Jumanji, and has detailed records of what everyone and everything did - and [[TheOmniscient will do]].
481* ButForMeItWasTuesday: Alan is understandably mad when he learns that Ibsen made many (if not all) the creatures that have tried to kill him over the years. Ibsen is merely impressed by Alan's ability to survive and continues building new, deadlier machines.
482* ClockKing: Ibsen runs on a tight schedule. At 20:00, he will always stop what he is doing and broadcast his daily report on Jumanji, even though no one seems to be listening to it.
483* CollapsingLair: If he is defeated while inside his factory, the factory is guaranteed to come crashing down. It is also guaranteed to be up [[StatusQuoIsGod again]] in [[NegativeContinuity the next episode]], however.
484* CoolShades: He wears some cool turn-of-the-century driving goggles.
485* DenserAndWackier: On two different levels:
486** In-universe, he is actively modifying Jumanji to be this, by designing, building, and adding in new bizarre, deadlier creatures to the HungryJungle.
487** Out of it, Ibsen is the first enemy that has no counterpart in a typical JungleOpera, and the [[{{Foreshadowing}} first]] hint that there is a [[MagicFromTechnology mechanical]], off-stage side to Jumanji and a mind running it all. [[spoiler: Even though it is not Ibsen himself.]]
488* EstablishingCharacterMoment: Ibsen saves the main characters from "beverlangs", which are [[MixAndMatchCritters cave-dwelling, photophobic, hairy, flying piranhas]] by illuminating them with his SteamPunk car's lights, then enters the scene visible [[SinisterSilhouettes only in silhouette]] while his [[SugarWiki/AwesomeMusic percussion-heavy, industrial-themed motiff]] thunders in the background.
489* EvilGenius / MadScientist: As expected from a genius scientist... from the land of EverythingTryingToKillYou.
490* EvilPoacher: He uses his [[ZeppelinsFromAnotherWorld zeppelin]] to collect all the eggs from the Jumaki, whom he knows are sentient, just so he will use their yolk to power a new design of armored robotic hippopotamus.
491* FantasticRacism: He disregards living beings as "organic trash".
492* TheFarmerAndTheViper: He will team up with the main characters in occasion, but will go back to try to kill them as soon as his goals are met.
493* ForcedTransformation: Basically how he was when turned into a toad in "Young Alan." Also note that he wasn't a normal-sized toad but a human-sized one and certainly not happy to be in said form.
494* ForScience: What he claims his actions are for, other than just because it's what he's supposed to do. Somehow.
495* {{Foreshadowing}}:
496** Ibsen disregarding animals as "organic trash" and shilling robots as his "babies". [[spoiler: This is literal. He is a robot himself.]]
497** Ibsen is impressed with Alan's talent and intelligence and asks him if he's sure he did not build him. [[spoiler: This foreshadows Ibsen being a [[RidiculouslyHumanRobots humanoid robot]], as well as a later episode where he makes robotic duplicates of Alan and Peter.]]
498** Ibsen claims carnivore plants, armored hippos and acid-spitting toads as his creations. Carnivore plants have been present since the first episode (and were also in the movie), and he later sends an armored hippo after the heroes (but pieces of one can be seen [[EarlyBirdCameo earlier]] in his workshop). An acid-spitting toad appears in the following episode.
499* FreakyFridayFlip: He artificially switches the minds of several people and animals in "Who am I?"
500* GreaterScopeVillain: [[SubvertedTrope Subverted]]. When asked if he also built the conventional jungle critters like hyenas and leopards, he disregards them as "[[FantasticRacism organic trash]]" and denies it. And despite seeming like the maker and intelligence running Jumanji at one point (even claiming to "be" Jumanji) [[spoiler:he is just another robot himself.]]
501* HerrDoktor: Though his namesake, Creator/HenrikIbsen, was Norwegian, Ibsen uses the German spelling, Heinrich.
502* HoistByHisOwnPetard: Happens at the end of several episodes featuring him as the main villain. CallItKarma.
503** "Robo-Peter" ends with his robot duplicates chasing him after Peter steals his command tool and orders them to.
504** "Young Alan" has him trying to erase Peter and Judy from the timeline in order to prevent himself from being turned into a toad, but after that fails, he's forced to get a cure from Slick... which restores his form, but at the expense of shrinking him down to the size of a doll and turning his skin blue.
505** "Who am I?" ends with [[ResetButton every mind being returned to their body]]... except Ibsen, who is switched with a rat.
506** "Nothing to Fear" has the [[SupernaturalFearInducer Triangle of Terror]] gain sentience and attack Ibsen, as this is Ibsen's own worst fear.
507* ILied: Although the Jumaki agree to give him their eggs, he attacks them anyway because he blames them for Alan and the kids inconveniencing him.
508* JustFollowingOrders / PunchClockVillain: Although he clearly enjoys his work, he states several times that building deadly machines is just what he does and that he merely works there. He doesn't actually try to explain why he should do that or who is employing him.
509* MixAndMatchCritters: His creations tend to combine features from different animals and plants.
510* {{Mooks}}: He employs small, easily-defeated robot minions starting in Season 2.
511* MyGodWhatHaveIDone: Ibsen is so distraught about creating the Transvector of Jumanji in "The Ultimate Weapon" that he teams up with the main characters to recover and destroy it.
512* NonActionBigBad: He only builds killing machines. He has no interest in killing with his own hands (or weapons)... unless The Stalker tells him to, as in "The Gift".
513* NoodleIncident: The start of "Young Alan" shows that an unrelated adventure that Peter and Judy had ended with him being turned into a huge green toad, but we're not informed of the details that led to the transformation.
514* TheOmniscient: Subverted, as he is only this indirectly, because he has access to his computer that has recorded (and can even predict) all events in Jumanji.
515* OOCIsSeriousBusiness: He becomes Alan's friend in "Armageddon".
516* PocketDimension: His Transvector of Jumanji from "The Ultimate Weapon" doesn't kill its target actually, but sends them to a dimension within where nightmarish robots do.
517* RidiculouslyHumanRobots:
518** [[spoiler: Ibsen is actually a robot himself. Which just begs the question of who made him in the first place.]]
519** Later on, Ibsen builds duplicates of Alan and Peter and even cackles about the possibility of duplicating everyone else to TakeOverTheWorld.
520* RobotDuplicate: He can make these for everything and everyone.
521* RoboticReveal: [[spoiler: The end of "Master Builder" reveals that he is actually a SteamPunk robot]]. This is ignored for the rest of the series.
522* SesquipedalianLoquaciousness: He is very verbose and seems to force this on purpose. For example, shouting "Observe!" instead of "Look!" or "Watch this!".
523* ShoutOut:
524** Ibsen is named after Henrik Ibsen, writer of the play ''Theatre/TheMasterBuilder'', which also names his occupation and the episode.
525** Ibsen is also [[spoiler:revealed to be a robot skeleton under a human-looking exterior that melts away, ''{{Franchise/Terminator}}''-style]]
526** At one point, he builds flying monkeys very similar to those in ''Film/TheWizardOfOz''.
527* SinisterSilhouettes: He is first introduced in silhouette, with the lights of his car in the back.
528* TheSkyIsAnOcean: His flying machine prototype in "The Trial" includes a wooden ship's hull and rudder wheel.
529* SteamPunk: Ibsen dresses turn-of-the-century style, and his car, factory and creations (apparently) all run on steam.
530* SupernaturalFearInducer: In "Nothing to Fear", he builds a machine that allows him to read and materialize the worst fears of Judy, Peter, Alan, and eventually [[HoistByHisOwnPetard himself]].
531* TurnedAgainstTheirMasters:
532** [[InvokedTrope Invoked]] and [[ExploitedTrope exploited]] in "Robo-Peter", where the clue is about making Ibsen's creations turn against him.
533** Happens as a [[CallItKarma karmic]] HoistByTheirOwnPetard conclusion to "Nothing to Fear". Turns out that Ibsen's own worst fear is being attacked by his own creation.
534* VillainousRescue: He saves the main trio from beverlangs in his EstablishingCharacterMoment.
535* UnexplainedRecovery: Despite dying in his debut episode, Ibsen returns throughout the show. Theoretically, Jumanji felt a need to bring him back.
536* UnknownRival: He has tried to kill Alan countless times before Alan even learns of his existence.
537* WouldHurtAChild: Though mostly indirectly.
538* YouAreACreditToYourRace: [[FridgeBrilliance In retrospect]], his admiration for Alan's capacity to survive, leads to him questioning if he's not actually a robot made by Ibsen... rather than "organic trash".
539* YouHaveOutlivedYourUsefulness: In "The Ultimate Weapon", he tries to kill the main trio as soon as they help him recover the titular item.
540* ZeppelinsFromAnotherWorld: He has a vaguely whale-shaped zeppelin, and he does not know what a plane is.
541[[/folder]]
542
543[[folder:The Stalker]]
544!!The Stalker
545[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jumanji_stalker.jpg]]
546->'''Portrayed By:''' Richard Allen
547
548The actual intelligence behind Jumanji. Or its backstage area, at least.
549----
550* BerserkButton: People threatening to destroy Jumanji or to ensure that nobody plays it again.
551* BigBrotherIsWatching: He keeps track of what players are doing through cameras and microphones disguised as flowers, not unlike how Ibsen collects his own data.
552* DarkIsEvil: His clothing is as dark as you can get in animation - Navy blue and dark purple.
553* DisneyVillainDeath: At the climax of "The Gift", he's seconds away from killing Peter, only be tackled from behind by Alan. They both plunge down over a ledge and into a waterfall, only for Alan to climb up a few seconds later, with the Stalker nowhere in sight. However, he's shortly shown to be crawling out of the water below, none the worse for wear.
554* DoesThisRemindYouOfAnything: He comes from a fiery-looking hole in the ground, looks like the GrimReaper, and everyone and everything is terrified of him. {{Satan}}, much?
555* TheDreaded: Everything in Jumanji is terrified of him. Even Van Pelt, who obsesses over hunting Alan, was terrified when he saw that he had the dice, likely knowing The Stalker would be coming.
556* EvilLaugh: Lets out one at the end of "No Dice" because he has actually achieved what he intended; that the dice return to the outside world and people continue playing.
557* GhostlyGlide: Alan has a difficult time running and jumping between engines in the Jumanji backstage level; the Stalker simply glides after him.
558* GreaterScopeVillain: The entity behind the game who ensures it will be played.
559* GrimReaper: No scythe and a cavalier hat, but the imagery is reproduced otherwise.
560* InvincibleVillain: After being crushed by Jumanji's engines, he materializes again next to a river of lava.
561* LethalLavaLand: He comes out of a lava dock area with a giant, carnivorous lava toad.
562* RedEyesTakeWarning: ...which matches his eyes.
563* SkullForAHead: Obviously.
564* TouchOfDeath: {{Implied|Trope}}. He casually picks up and tosses aside a jaguar that Van Pelt was tracking, and he melts Peter's shoe just by holding it in his hand.
565* WhatHappenedToTheMouse: He never returns after the first season. He is very glaringly absent from "Nothing to Fear", given the plot about people facing their worst fears, Alan's fear of death and that he will never leave the game, and the scene with Peter being trapped in an apparently sentient bog very similar to the Bog of Despair.
566* TheWorfEffect: Alan uses the game's dice to scare away Van Pelt, a pack of hyenas, a rhinoceros, and a bunch of underground [[RodentsOfUnusualSize giant rats.]] This guy is after the dice.
567[[/folder]]
568
569[[folder:Flint]]
570!!Flint
571[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/flint_jumanji.jpg]]
572->'''Portrayed By:''' Creator/CharlieSchlatter
573
574A seemingly perfect suitor for Judy appearing in "Love on the Rocks". Way too perfect, in fact.
575----
576* ActingForTwo: Schlatter voices both Flint and Judy's original school crush, Wade. This is another hint that Jumanji is deliberately engineering Flint to trap Judy.
577* AmbiguouslyHuman: Despite looking more human than most Jumanji denizens, he is the first that Alan outright identifies as an artificial creation of the game.
578* BadPeopleAbuseAnimals: [[spoiler: He previously turned various animals including giant ones and mythological ones into stone statues.]]
579* BewareTheNiceOnes: His PrinceCharming persona is [[spoiler: just a cover to add Judy to his living statue collection.]]
580* CollapsingLair: After being defeated, his high-rise castle collapses.
581* DoorOfDoom: The only door in his palace that is off-limits, is covered in vines and hides the resolution to his secret.
582* GlowingEyes: [[spoiler:His eyes glow when he petrifies someone.]]
583* HoistByHisOwnPetard: [[spoiler:When he tries to petrify Judy, she pulls a hand mirror and he petrifies himself.]]
584* KilledOffForReal: After being turned to stone, his castle above the clouds collapses meaning he would undoubtedly be broken beyond repair upon hitting the ground. There is also the fact that Jumanji [[YouHaveOutlivedYourUsefulness never felt the need to bring him back]] unlike Ibsen.
585* LivingDollCollector: [[spoiler:The room behind the DoorOfDoom is a garden ''full'' of petrified animals, bugs, a ''dragon'', and Trader Slick.]]
586* MeaningfulName: Not Flynn. Flint. [[TakenForGranite Like the rock.]]
587* MagicalMysteryDoors: Flint appears for the first time when he comes out of one door in an abandoned door hall.
588* OminousFloatingCastle: Flint lives in a high-rise castle above the clouds.
589* OnlyOneName: He has no surname.
590* PrinceCharmless: On the surface, he is the PrinceCharming perfect LoveInterest for Judy. But he actually [[spoiler:wants to turn Judy into stone.]]
591* ResetButton: [[spoiler:After he is petrified, all the statues he made (particularly Trader Slick and the giant hawk) come back to life.]]
592* RuleOfThree: At the door hall, the first door produces bats, the second cockroaches, and Flint comes out of the third.
593* SatelliteLoveInterest: He is expressly made to gain Judy's attraction and nothing else.
594* ShoutOut: His episode has many tropes in common with fairy tales and Myth/ClassicalMythology.
595* StepfordSmiler: His friendly demeanor is a cover for his real intentions.
596* SupernaturalGoldEyes: [[spoiler:His eyes turn golden - [[GlowingEyes and glowing]] - when he petrifies someone.]]
597* TakenForGranite: [[spoiler: What he actually intends to do with Judy and has done to many of Jumanji's wildlife.]]
598* TwiceToldTale: [[spoiler:{{Literature/Bluebeard}} [[JustForFun/XMeetsY meets]] {{Medusa}}.]]
599* VillainousRescue: Flint saves Judy twice. One from falling into a BottomlessPit and another from a giant, ToothyBird. Both feature implausible physics.
600* WhyDontYouJustShootHim: [[spoiler:Flint doesn't turn Judy into stone the first time he has the chance because he wants her to wear a PimpedOutDress first. He has far fewer qualms about Peter and Alan because they force him to act immediately.]]
601[[/folder]]
602
603[[folder:Squint]]
604!!Captain Ishmael Squint
605[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/captain_ishmael_squint.jpg]]
606->'''Portrayed By:''' Creator/CharlesNapier
607
608A pirate captain who has been sailing the Sea of Jumanji for over twenty years and may know a way out of the world of the game.
609----
610* AmbiguouslyEvil: He takes a liking for Peter, and he is uninterested in anything other than killing the Draken, but he will have no mercy for anything and anyone standing in his way.
611** TookALevelInJerkass: Becomes more greedy and plain evil in "Return of Squint".
612* AmbiguouslyHuman: He's alone in his sailing ship and seems to materialize out of thin air after Peter finds his clothes in a closet, yet he claims to have been seeking revenge on the Draken for twenty years. [[EpilepticTrees Is he already dead]] and his business with the Draken GhostlyGoals?
613* AnachronismStew: While other inhabitants of Jumanji seem stuck in TheGayNineties, Squint is firmly in the 18th century.
614* TheCaptain: Naval version.
615* CaptainAhabSyndrome: He is an {{expy}} of ''Literature/MobyDick'''s Ahab, with the Draken as his AnimalNemesis.
616* DistractedByTheSexy: After narrowly averting DeathByMaterialism, he runs to his doom pursuing [[BitchInSheepsClothing mermaids]].
617* FatherNeptune: A pirate captain with an over twenty years career.
618* GiantEnemyCrab: A giant crab guards the access to his ship in "The Eye of the Sea", though it's unclear if he has anything to do with it.
619* DeathByMaterialism: Almost played straight in "Return of Squint", as he destroys the submarine he is in while trying to reach some UnderwaterRuins and their riches, but he puts on a scuba suit just in time.
620* DoomedExpedition: Neither his ship nor him ([[ReportsOfMyDeathWereGreatlyExaggerated seemingly]]) survive his expedition to hunt the Draken.
621** In "Return of Squint", he disregards the building depth pressure until the submarine is crushed, then insists on going to the UnderwaterRuins anyway. And then running to the mermaids.
622* DrillSergeantNasty: He has no use for the lazy or disobedient in his ship.
623* ILied: He tells the main trio that the Eye of the Sea is the way out of Jumanji, but it is the literal Draken's eye.
624* MyGreatestFailure: Twenty years before, Squint lost his nose in a fight against the Draken, leaving him unable to find it by its terrible smell.
625* TheNoseless: He used to have a nose, but the Draken ate it and he wears a wooden prosthesis in its place.
626* PerpetualFrowner: CaptainAhabSyndrome is very SeriousBusiness, indeed.
627* ThePiratesWhoDontDoAnything: He doesn't actually engage on onscreen piracy, presumably because there are no ports to sack and no other ships on the sea for him to steal from. The closest he comes is in "Return of Squint" when he takes over Ibsen's submarine (which the main trio had also stolen, themselves), but he "recruits" them instead of marooning or executing them.
628* ReportsOfMyDeathWereGreatlyExaggerated: Though presumed dead at the end of "The Eye of the Sea", he returns in the ([[ExactlyWhatItSaysOnTheTin aptly named]]) "Return of Squint." And says it almost word by word.
629* SeadogBeard: He's a seadog and has a red beard with no mustache.
630* SeadogPegleg: [[ParodiedTrope Parodied]] with his peg''nose'', which replaces his missing nose. He has all four limbs.
631* ShoutOut:
632** Although an {{expy}} of Ahab, he is named after Ishmael, the main character of ''Literature/MobyDick''.
633** In a windless stretch, he makes Alan and Judy row the ship while Peter plays the drum, like in ''[[Film/BenHur1959 Ben-Hur]]''.
634* TalkLikeAPirate: Napier has a [[ChewingTheScenery field day]] playing Squint.
635* TwiceToldTale: ''Literature/MobyDick''.
636** "Return of Squint" has him crashing the main trio's version of ''Literature/TwentyThousandLeaguesUnderTheSea'' and leading them to some UnderwaterRuins ([[NoCelebritiesWereHarmed not]] {{Atlantis}}), then running into [[OurMermaidsAreDifferent dangerous mermaids]].
637* UnexplainedRecovery: It doesn't matter how doomed he seems at the end of one episode, he always returns in a later one with no sign of harm. In "Return of Squint" he claims he managed to escape the maelstrom and swim to a desert island. In "The Ultimate Weapon", he appears again without a word about how he managed to escape from man-eating mermaids at the bottom of the sea.
638* WalkThePlank: He attempts to make Alan walk the plank "for striking against his captain", even though he was [[NoGoodDeedGoesUnpunished actually]] [[InspectorJavert trying]] to save him from danger.
639* YellowEyesOfSneakiness: His sclera are dark yellow despite being (presumably) human. Even the very sneaky Slick doesn't get those.
640[[/folder]]
641
642[[folder:The Draken]]
643!!The Draken
644[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_draken.jpg]]
645->'''Portrayed By:''' N/A
646
647A one-eyed sea monster with a terrible smell, who ate Squint's nose twenty years ago.
648----
649* AnimalNemesis: Of Squint.
650* CombatTentacles: They make about half its mass.
651* {{Cyclops}}: It has only one giant eye in the middle of its face.
652* EldritchAbomination: It is a SeaMonster in a setting where [[EverythingTryingToKillYou even the butterflies are dangerous]]. ''Of course'' it's extra-horrific.
653* {{Expy}}: Although it fulfills the part of [[AnimalNemesis Moby Dick]] in Squint's CaptainAhabSyndrome, it actually mirrors Scylla and Charybdis from Myth/ClassicalMythology (in its surface SeaMonster and MegaMaelstrom form, respectively).
654* GiantEyeOfDoom: The titular "Eye of the Sea" is its giant eye. The trope is fulfilled both when it approaches the ship on the surface and when it becomes a MegaMaelstrom, with the eye being the center of the maelstrom.
655* GoForTheEye: Alan defeats the Draken by stabbing its eye with his (broken) sword.
656* ImmuneToBullets: Earlier, Squint tries to kill the Draken with harpoons, but they bounce off it. One even bounces off its eye.
657* MegaMaelstrom: After avoiding capture, the Draken submerges and generates a maelstrom with its eye in the center.
658* MixAndMatchCritters: Cyclopean eye, general shape of a [[OurDragonsAreDifferent dragon]] (or StockNessMonster), and [[KrakenAndLeviathan Kraken]] tentacles.
659* ThePigPen: The Draken smells terrible. This pestilence is the only way it can be found, and why Squint (who lost the sense of smell along with his nose) actually needs a crew.
660* {{Portmanteau}}: Dragon + Kraken.
661* SeaMonster: The Sea of Jumanji is home to [[EverythingTryingToKillYou pretty monstrous]] [[GiantEnemyCrab crabs]], [[PsychoElectricEel eels]] and [[ThreateningShark sharks]], but this is the one that merits the name the most.
662[[/folder]]
663
664[[folder:Philips]]
665!!Ashton Philips
666[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aston_philips.jpg]]
667->'''Portrayed By:''' Creator/DabneyColeman
668
669The self-proclaimed greatest explorer in Jumanji.
670----
671* AdventurerOutfit: Safari version.
672* BoldExplorer: His main feature.
673* ChronicBackstabbingDisorder: Though he doesn't actually join any enemies, he does keep causing trouble for the main trio, abandoning and endangering them.
674* DeathByMaterialism: [[spoiler:He turns the Palace of Clues into a CollapsingLair by retrieving two magical rubies, and keeps hoarding gold while [[QuicksandSucks being sucked into the ground]] while saying that it's alright if he dies because he'll die rich.]]
675* FountainOfYouth: What he is after in "An Old Story". As usual, he betrays the main characters and tries to keep it for himself [[spoiler:resulting in him becoming an even more insufferable baby]].
676* GentlemanAdventurer: What he appears to be.
677** GentlemanThief: What he really is, since he's only interested in stealing the riches of the Palace of Clues. [[spoiler:Even if it kills him.]]
678* GlorySeeker: The only thing that motivates him besides getting rich is getting famous.
679* ItsAllAboutMe: He keeps talking about himself. At one point, Alan saves Judy from falling off a cliff, but Philips is mad because he did it by letting go of her backpack - which contained Philips's underwear.
680* LargeHam: Especially when he talks of himself in the [[ThirdPersonPerson third person]].
681* TheMillstone: Despite being the supposed leader of the expedition, he keeps causing problems to the other members such as falling off a cliff (and pulling down everyone with him), seeking refuge in a cave full of vampire bats and waking them up with his NoIndoorVoice, and causing the [[CollapsingLair collapse of]] [[spoiler:the Palace of Clues before Alan has the chance to read his.]]
682* MrExposition: Since Alan is not familiar with the Palace of Clues and its area, Philips substitutes him in giving information about them.
683* NegativeContinuity: He returns despite being seemingly killed in his first episode.
684* NiceJobFixingItVillain: By retrieving the magic rubies from the Palace of Clues, he unwittingly [[spoiler:cures Peter of his [[RunningGag transformation of the week]] and pays off Alan's debt to Slick.]]
685* ThirdPersonPerson: Occasionally in his first episode, becomes [[{{flanderization}} permanent]] later.
686* ShoutOut: To Franchise/IndianaJones. His first episode's climax resembles the end of ''Film/IndianaJonesAndTheLastCrusade''; his second, the beginning of ''Film/RaidersOfTheLostArk''.
687* WeHaveReserves: Though he welcomes in new expeditionaries, he doesn't mind losing them.
688[[/folder]]
689
690[[folder:Mud Boy]]
691!!Mud Boy
692[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jumanji_mud_boy.jpg]]
693->'''Portrayed By:''' Creator/DeeBradleyBaker
694
695A little humanoid that Peter made out of mud when he was annoyed by Judy's bossy attitude and somehow came to life.
696----
697* AlwaysSomeoneBetter: His AloofBigSister neutralizes and henpecks him.
698* AxCrazy: He is insufferable and doesn't take authority from anyone but Peter or rejection well.
699* BodyHorror: Played for laughs, but he still removes his own organs from their place and puts them where they don't belong.
700* {{Catchphrase}}: "WHACK!"
701* DishingOutDirt: Once he gets to the dirt mines and can use the scenery to make himself stronger, and against the heroes.
702* DistaffCounterpart: His sister, presumably called "Mud Girl".
703* {{Foil}}: He is Peter - if he was insane, hyperactive, made of mud, and had no supervision at all. Conversely, his sister is one to Judy (and [[ActingForTwo also voiced]] by Debi Derryberry).
704* GoneHorriblyWrong: Peter wishes to have his own little brother, who likes him, and always wants to play and have fun. Mud Boy is all that, but is also an insane being who would rather kill than stop or be abandoned.
705* TheHyena: He is constantly laughing his ass off. Except when he's angry. You don't want to meet him when he is angry.
706* IfICantHaveYou: When Peter wants to return to Alan and Judy, Mud Boy takes him prisoner underground (while claiming that they will play there "forever") and tries to kill his friends.
707* LivingDrawing: Peter drew him in the mud and out he popped.
708* MadEye: He is deranged and his left eye is much larger than his right eye.
709* {{Sizeshifter}}: Being made of mud, all Mud Boy needs to do to get bigger is to pick up dirt and put it on his body. He goes from the image above to [[https://www.shadowlordinc.com/tfclip.view?Clip.Id=10438 this]].
710* SlasherSmile: A constant smile from ear to ear... until he becomes angry.
711* UglyCute: Just look at him.
712[[/folder]]
713
714[[folder:The Judge]]
715!!The Judge
716[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/jumanji_ape_judge.jpg]]
717->'''Portrayed By:''' Creator/EdAsner
718
719A talking humanoid ape who presides over Alan's trial for robbery in, well, "The Trial".
720----
721* TheAlcatraz: He sends convicts to do hard labor in a prison on "Desolation Island".
722* BigBad: To the monkeys. If he is not their outright leader, they do respect his authority. And oddly, so do Slick, Ibsen, and Van Pelt. The "people" he sends to prison include monkeys, bears, ants, Jumaki, and Fludgels, and the way he claims to preside over a trial for "crimes against Jumanji" indicates that he must have quite the power within the world of the game.
723** NonActionBigBad: He has gorilla bailiffs to carry out his sentences.
724* DeathByMaterialism: [[DownplayedTrope Downplayed]] - after all, he doesn't die. But he is absorbed into a large orb that he wanted to keep for himself, near the end of his first episode.
725* DisproportionateRetribution: Prison with hard labor for years for stealing a crystal ball, execution for attempting to escape... [[GuiltByAssociation and there isn't a guarantee he'll impose it on the one who did it.]]
726* {{Expy}}: Of Dr. Zaius in ''Franchise/PlanetOfTheApes''.
727* GuiltByAssociationGag: In one of the darkest examples of Peter's ButtMonkey status, the Judge sentences ''him'' after finding ''Alan'' guilty.
728* HangingJudge: He isn't the most impartial or lenient judge, surely.
729* {{Hellhound}}: Desolation Island is guarded by giant three-headed dogs.
730* ICallItVera: "Justice is [his] only weapon". "Justice" as in, a giant KillerGorilla [[BaitAndSwitch named Justice]].
731* KangarooCourt: Alan was not going to have a lawyer until Judy and Peter volunteered to take its place (with all the knowledge two elementary school children have for law practice), the Judge doubles as the prosecution, and there isn't even a guarantee he'll impose the sentence on the one he names guilty.
732* KillerGorilla: Although the killer part is indirect in his case. His [[TheBrute bailiff, Justice]], is a straight example.
733* LargeAndInCharge: He's the largest of the monkeys, even when compared to the bailiff gorillas.
734* LawfulEvil: And like everything else in Jumanji, the laws are distorted, absurd, or plain dickish.
735[[/folder]]
736
737[[folder:Von Richter]]
738!!Ludwig von Richter
739[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ludwig_von_richter.jpg]]
740->'''Portrayed By:''' Creator/AlanOppenheimer
741
742An [[UsefulNotes/ImperialGermany Imperial German]] GreatWhiteHunter and Van Pelt's rival.
743----
744* AlwaysSomeoneBetter: To Van Pelt, much to his exasperation.
745* AmbiguouslyHuman: He claims to have arrived "years ago" when Van Pelt was the only hunter in Jumanji. How did he arrive and where did he come from? It is entirely possible he is from earth, yet given that he is as pale as Van Pelt, when his skin tone has any consistency anyway, he may come from a different game, which given his militaristic aesthetic, was most likely war-themed.
746* AristocratsAreEvil: Van Pelt refers to him as "Herr von Richter", meaning he is a lord, he has an aristocratic demeanor and appears to be richer than Van Pelt.
747* BadassLongCoat: Wears a long blue coat.
748* BadBoss: To his hunting eagles, which he betrays at one point.
749* BewareTheNiceOnes: Well-spoken and even charming, especially when compared to supreme JerkAss Van Pelt. He gives Alan a tour of his house, then nonchalantly shows him where he intends to stuff his head.
750* DependingOnTheArtist: In his debut episode alone, his skin keeps changing shades from him being equally as pale as Van Pelt to him having a relatively normal skin tone.
751* DuelingScar: While never identified as one, his scar is implied to be one due to his German aesthetic.
752* EvenBadMenLoveTheirMamas: Although she doesn't actually appear, Peter's "Your mom wears army boots" insult gets an angered "How dare you!" from Von Richter.
753* EvilPoacher: Boasts of having driven species to extinction as much as Van Pelt.
754* FauxAffablyEvil: He seems more polite and well-spoken than Van Pelt, and seems to have some standards where Van Pelt has none (for instance, he doesn't kill children), but he wants to kill Alan as much as him and is not above playing dirty as it is later revealed.
755* GiantFlyer: He uses two horse-sized, [[ToothyBird toothy]] bald eagles to hunt Alan after Van Pelt declines his offer of one.
756* GoodScarsEvilScars: He has a stitched scar on one cheek.
757* HighClassGlass: And a monocle over the other one.
758* HuntingTheMostDangerousGame: Like Van Pelt, he intends to do this to Alan.
759* ILied: He tells Alan he can go if he reaches the end of his compound, and tells Van Pelt that there is no danger crossing a stream in it. Both are lies.
760* LyingFingerCross: He crosses his fingers while making his promise to Alan.
761* NobleDemon: Comes across as this in his first episode, since unlike Van Pelt he treats Alan with 'respect' despite wanting to kill him, gives him a chance to escape, and considers hunting children beneath him. However, this is subverted when he is revealed to be [[ILied a liar]] and [[FauxAffablyEvil a cheat]].
762* UsefulNotes/PrussiansInPickelhauben: He is German and wears a Picklhaube, along with a neck medal and a military-grade weapon.
763* TheRival: To Van Pelt. They constantly attempt to outdo each other and claim the title of undispute greatest hunter in Jumanji for themselves.
764* ToothyBird: His giant eagles have teeth, like [[EverythingTryingToKillYou all large birds in Jumanji]].
765* WouldNotHurtAChild: He considers hunting children beneath him, unlike Van Pelt. However, he makes it clear that he has no problem with killing children, making this a subversion.
766[[/folder]]
767
768!Jumanji Resident Groups
769[[folder:Manjis]]
770!!The Manjis
771[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jumanji_manjis.jpg]]
772->'''Portrayed By:''' Richard Allen (Tribal Bob)
773
774Jumanji's main WackyWaysideTribe, made of anthropomorphic African masks. Their leader is called "Tribal Bob" by the main characters.
775----
776* AmbiguouslyHuman: In "Masked Identity", Peter is recruited into the Manjis and becomes identical to them after a ritual. He rapidly switches to their language and it is implied that he would have forgotten his identity if Judy had not snapped him out of it. This rises the possibility that many other Manjis, if not all, were also children from the outside world at one point. And unlike Van Pelt, they can be killed by Jumanji's animals.
777-->'''Maria:''' [[LampshadedTrope Are they human?]]
778-->'''Alan:''' [[TheUnreveal They are Manjis.]]
779** In addition, "The Plague" shows that the Manjis can be infected by human diseases and get cured with human medicine from the outside world. CloudCuckooLander Dr. Cahill considers them "little people", but people still.
780* AnthropomorphicObjects: They take the form of traditional African masks with arms and legs.
781* BedouinRescueService: Sometimes they rescue hurt players.
782* BerserkButton: Being lied to, and having their sacred relics and grounds defiled.
783* BlueAndOrangeMorality: At one point, the Manjis are ready to kill the main trio because they stepped on sacred ground, as Tribal Bob ''cheerfully'' tells them. When they take a step to the side, they are suddenly out of sacred ground and the Manjis lower their weapons. In another episode, they are willing to downgrade the death penalty to [[{{Fingore}} ripping out all nails]] from the offenders.
784* CannibalTribe: They try to eat Rock in "El Pollo Jumanji", CannibalCauldron, Carry and all.
785* DarkestAfrica: What they are meant to evoke.
786* TheFairFolk: If not actually human, they are Jumanji's version of this.
787* ImperialStormtrooperMarksmanshipAcademy: The only time they land their javelins on the players is when one hits Peter on the back while he's wearing a backpack... which is carrying a [[PocketProtector heavy textbook]].
788* OnlyKnownByTheirNickname: "Tribal Bob", used in lieu of his probably unpronounceable name.
789* OOCIsSeriousBusiness: [[LampshadeHanging Lampshaded]] in "Armageddon", when they attack Alan with no reason at all, however alien or flimsy.
790* TheOtherMarty: Possibly, as there are episodes where Tribal Bob "speaks" in, but Richard Allen is not credited.
791* ThePlague: The episode "The Plague" has all the Manjis catching a virus from Peter.
792* RainOfArrows: Spears, actually. They do it when they are mad with someone.
793* TheUnintelligible: The Manjis speak their own language mostly made of clicks, though Alan and Peter learn it. They are never subtitled.
794* VoodooDoll: They have one in "The Doll". Interestingly, they use it for healing, like the RealLife inspiration of the trope, [[https://en.wikipedia.org/wiki/Poppet poppets]] were used. It is Peter who uses it to hurt and humiliate people after stealing it, HollywoodVoodoo-style.
795* WackyWaysideTribe: Fulfill this trope when they are antagonistic.
796* WildCard: They jump constantly from enemy to ally, though they are not inherently mean or evil.
797* WitchDoctor: They have one who debuts in "The Plague".
798[[/folder]]
799
800[[folder:Monkeys]]
801!!The Monkeys
802[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jumanji_monkeys_animated.jpg]]
803->'''Portrayed By:''' N/A
804
805Three ManiacMonkeys always eager to bring chaos, with varying degrees of danger.
806----
807* AlwaysChaoticEvil: The monkeys have a propensity to bring chaos and annoy humans, and Jumanji likes to send them into the real world when the kids cheat.
808* TheBrute: The big monkey.
809* HoistByHisOwnPetard: In "El Pollo Jumanji", the monkeys attack the main trio while they are transporting a large jar containing (normal-sized) bees and honey. The jar breaks and the bees attack the monkeys, making them flee.
810* ForTheLulz: The only reason they annoy people.
811* ManiacMonkeys: In the first episode, one even steals a crossbow from Van Pelt and tries to shoot Judy with it.
812* MixAndMatchCritters: Like the monkeys in the movie, they are a mix of different primate species rather than a depiction of just one.
813* OOCIsSeriousBusiness: They become devoted servants to Alan in "Armageddon".
814* RedRightHand: The intermediate-sized monkey has a deformed, blind eye.
815* VillainousRescue:
816** They steal Van Pelt's gun in one episode before he can shoot Alan, who was cornered against a wall.
817** In "The Gift", they steal a bottle from Judy that she believes contains an antidote to Alan's poisoning. It actually is a tracking device; by stealing it, they lead her chasers away from her.
818* WildCard: While they cannot be recruited like the Manjis, their tendency to also annoy Jumanji's humans, Van Pelt in particular, can be useful.
819[[/folder]]
820
821[[folder:Jamazons]]
822!!The Jamazons
823[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jumanji_jamazons.png]]
824->'''Portrayed By:''' Cathy Moriarty (Queen Gina)
825
826A tribe of statuesque women huntresses and warriors, ruled by Queen Gina.
827----
828* AmazonBrigade: Obviously.
829* AuthorityEqualsAsskicking: Gina is the best warrior among the Jamazons.
830* TheCoatsAreOff: Gina takes off her wedding skirt and throws it away when Aunt Nora challenges her to a duel.
831* FieryRedhead: Gina and many other Jamazons are redheads.
832* DesignatedGirlFight: Gina fights Nora for the right to marry Alan.
833* HumanSacrifice: What happens to the groom after marrying a Jamazon.
834* ModestRoyalty: There is no aesthetic difference between Gina and the rest of the Jamazons, other than being slightly older and more physically fit.
835* NearVillainVictory: The Jamazons have Alan, Nora, Judy and Peter captured. Nora escapes and challenges Gina, but she bests her and has her against the floor when she tries to finish her with her spear. However, Nora dodges the blade, which gets stuck on the ground, and uses it as support to throw Gina off her balance. Gina is then defeated, BoundAndGagged.
836* OneGenderRace: They kill the men after marrying them, so they are only made of women.
837* PeltsOfTheBarbarian: Their outfits are mostly made of big cat skins.
838* RoyalsWhoActuallyDoSomething: Gina either leads from the front or takes matters on her own hands.
839* ShotgunWedding: Gina ties up Alan, holds him outside down over a lava pool, and forces a ring on his finger during their "wedding".
840* TheSpeechless: Queen Gina and a couple of Jamazons return to bid for the titular item in "The Ultimate Weapon", but they never say a word in this episode, even though Gina manages to capture Alan briefly.
841* StalkerWithACrush: Gina has her sights on Alan and wants to marry him whether he's willing to or not, though her concept of "love" is questionable at best.
842* TwiceToldTale: The Amazons of Myth/ClassicalMythology.
843* VolcanoLair: The temple where they perform their weddings is right over a volcano, and the groom is thrown inside at their conclusion.
844* WackyWaysideTribe: Of the episode "Perfect Match".
845[[/folder]]
846
847[[folder:Ants]]
848!!The Red Ants and the Black Ants
849[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jumanji_ants.jpg]]
850->'''Portrayed By:''' Creator/SusanSilo and Jennifer Darling (Queens), Creator/PaulEiding and Brian Peck (soldiers)
851
852Two tribes of giant talking ants that are at war with each other.
853----
854* AnAesop: War sucks! And it is dumb also.
855* AntWar: Obviously.
856* BigCreepyCrawlies: The worker ants are human-sized and the queens are [[LargeAndInCharge so massive]], they can't walk by themselves.
857* BloodlessCarnage: Since this is a children's cartoon, there isn't a clear view of the ants killing each other (and they don't use the word [[NeverSayDie kill]]), but several do die in the battle.
858* BothSidesHaveAPoint: Or rather, both sides have no point since their [[SillyReasonForWar reason for the war]] is stupid.
859* ColorCodedForYourConvenience: The red ants and the black ants are identical except in their color, flag, and siege weapons.
860* EarlyBirdCameo: The trio fled from giant red ants in "The Gift".
861* EnemyCivilWar: Judy, Alan, and Peter are thrown in the middle of the AntWar and play both sides to survive and rescue each other.
862* EnemyMine: When the trio reveals that they have stolen the "[[McGuffin bahoot]]", the ants momentarily stop their battle and try to attack them.
863* FantasticRacism: Red ants and black ants hate each other.
864* GivingRadioToTheRomans: Peter teaches the red ants to build ''ballistae'' and Alan teaches the black ants to build catapults.
865* HeelRealization: Alan and Peter help their respective "side" because they have bought their stories about the other ants being evil. It is not until they meet that they learn they have been waging war against each other.
866* InsectGenderBender: The queens are female, but the workers have male voices.
867* InsectQueen: One for each tribe of ants.
868* LargeAndInCharge: The ant queens are so massive that several workers are needed to move them. The black ant queen moves on wheels and the red ant queen with harnesses.
869* MonochromaticEyes: Their eyes are all black.
870* {{Phlegmings}}: The ant queens are drooling perpetually.
871* ProxyWar: The AntWar turns into one between Peter and Alan without them realizing it.
872* SillyReasonForWar: The black ants claim the red ants stole the "black bahoot". The red ants claim the black ants want to steal their "red bahoot". The red and black bahoots are one and the same, a red and black ball of filth and queen ant spit.
873* TalkingAnimal: They are still recognizable as ants despite a couple of changes.
874* WackyWaysideTribe: Of the episode "The Red and the Black".
875[[/folder]]
876
877[[folder:Skiwans]]
878!!The Skiwans
879->'''Portrayed By:''' N/A
880
881An ancient tribe in Jumanji that found a way out of the game, according to legend.
882----
883* BigCreepyCrawlies: After their departure, their temple was taken over by giant cockroaches.
884* DurableDeathtrap: [[InvertedTrope Inverted]]. There is a durable disguised door that allows the main trio to escape from the roaches.
885* {{Mayincatec}}: Their architecture and statues seem based on this.
886* MeaningfulName / PunnyName: Their high-rise city is the highest point in Jumanji. Or in other words, the closest point to the sky.
887* OminousFloatingCastle: Their abandoned high-rise city and temple.
888* SealedEvilInACan: "Brantford: The game", a Jumanji-style game but set in a BizarroWorld counterpart to Brantford, is in the hidden room of the Skiwan temple.
889* ShroudedInMyth: They are long gone from Jumanji and never appear on screen.
890[[/folder]]
891
892[[folder:Jumaki]]
893!!The Jumaki
894[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jumanji_jumaki.png]]
895->'''Portrayed By:'''
896
897A tribe of humanoid birds living in the clouds close to Jumanji's (artificial) sun.
898----
899* BirdPeople: [[VertebrateWithExtraLimbs Six limbed variant.]]
900* BizarreSexualDimorphism: [[AvertedTrope Averted]]. While the only female we see is half the size of the Jumaki king and warriors, she has the same proportions as the Jumaki interpreter, who is male.
901* DisneyVillainDeath: Their default reaction to strangers is to throw them through a hole in their city's platform.
902* TheDreaded: Alan claims the Jumaki are the most dangerous tribe in Jumanji.
903* EndangeredSpecies: Ibsen almost wipes out an entire generation of Jumaki because he wants to use their eggs' yolk to power his new invention.
904* HiddenElfVillage: The Jumaki city is built at cloud altitude ([[OminousFloatingCastle if not directly on the clouds]]), and its inhabitants are hostile to strangers. It used to be at a lower altitude before it was rebuilt closer to Jumanji's sun.
905* IntelligentGerbil: Compared to the ants, who fall closer to TalkingAnimal, the Jumaki are a genuine attempt to make a civilization of birds with human intelligence. They have an unintelligible language that is equal parts sound and mime, build high-rise cities that look closely like aggregated swallow nests, raise their eggs communally, attack in chaotic swarms, and have tridents that look loosely like bird feet as their weapons.
906* IOweYouMyLife: Judy spares her group when she unwittingly saves a Jumaki egg that Ibsen left behind, and is later honored by the Jumaki for exhorting them to fight Ibsen with a RousingSpeech.
907* {{Mayincatec}}: Some of their aesthetics is of Mesoamerican inspiration, with the king's regalia and the statues of his predecessors being the most notable examples.
908* MonochromaticEyes: They have all-black eyes.
909* OminousFloatingCastle: The Jumaki city is at cloud level. It is unclear if it is directly built over the clouds or just very high.
910* OnlyOneName: The Jumaki have no surnames. They call sentient beings with the formula "Given Name, the Nickname".
911* RoyalsWhoActuallyDoSomething: The Jumaki king leads warriors from the front and has the same strong built as them.
912* TertiarySexualCharacteristics: The one Jumaki female looks very close to the interpreter, but with eyelashes and a slightly more feminine-looking silhouette and head feathers.
913* TheUnintelligible: Their language is made of chirps and body movements. The interpreter speaks perfectly accented English, though.
914* VertebrateWithExtraLimbs: They have arms, feet, and wings.
915* WackyWaysideTribe: Of the episode "Air Judy".
916[[/folder]]
917
918[[folder:Sand Kingdom]]
919!!The Sand Kingdom
920[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jumanji_sand_king.jpg]]
921->'''Portrayed By:''' Creator/JimCummings (Sand King)
922
923Sand humanoids who hoard treasures in their beachfront lair. Their greedy king is obsessed with the idea of adding a Magic Chest to his collection.
924----
925* BrutishBulls: After getting the Magic Chest, the Sand King is transformed into a bull (still made of sand) and charges at the main trio.
926* DeathByMaterialism: Though "death" is dubious, the Sand King's greed is still the cause of him being transformed into a bull and Peter melting it away with a water gun.
927* DishingOutDirt: Downplayed. The Sand King and his goons can rebuild themselves with sand from the ground - in fact, they have to do it constantly - but they don't have the ability to make themselves stronger like Mud Boy or to control their surroundings.
928* ForcedTransformation: When The Sand King takes a gold coin, he turns into a bull.
929* {{Greed}}: The Sand King's main feature. He wants to accumulate treasure for seemingly no reason.
930* HatOfPower: The Sand King wears a plastic beach bucket for a crown, which doubles as a tool to reconstitute him when he loses too much sand.
931* LargeAndInCharge: The Sand King is noticeably larger and fatter than his mooks, and has no legs in his default state.
932* MadeOfPlasticine: [[ExaggeratedTrope Even worse]]. The Sand King and his mooks are in a perpetual state of collapse to begin with.
933* {{Mooks}}: The unnamed henchmen of the Sand King. Being made of sand, they are incredibly easy to beat even by children.
934* ShiftingSandLand: Their lair is completely made of sand and prone to collapse upon itself.
935* ShoutOut: The Sand King's treasures include an "S.S. Titanic" float. [[Creator/JamesCameron Cameron's]] ''Film/{{Titanic|1997}}'' came out the same year as the episode.
936* TheSpeechless: The Sand King's mooks don't talk.
937* TreasureRoom: The underground gallery where the Sand King keeps his treasures.
938* UnexplainedRecovery: The Sand King reappears in his original form in "The Ultimate Weapon" since Peter throwing the Magic Chest into the ocean reverses the curse brought by it.
939* ZergRush: Because the Sand King's mooks are so weak on their own, they only become a threat by massing in narrow corridors.
940[[/folder]]
941
942[[folder:Fludgels]]
943!!The Fludgels
944[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eep_9.png]]
945->'''Portrayed By:'''
946
947Small (for once in Jumanji), Teddy bear-like creatures with a propensity to steal large, shiny objects.
948----
949* BearyFriendly: Probably the first Jumanji creature we see that is completely harmless.
950* BlackBeadEyes: In contrast to other sentient beings in Jumanji, who tend to have human-like eyes, and also most Jumanji animals, who often have [[RedEyesTakeWarning red eyes]].
951* TheCavalry: Just before The Judge is going to execute the main trio, a group of Fludgels arrives with a giant orb to buy their freedom.
952* ChekhovsGunman: Peter's cellmate, Eep. Peter frees him from prison, causing the Fludgels to save him and his friends.
953* TheUnintelligible: Peter calls Eep "Eep" because he can't make anything else of his screeching.
954* StickyFingers / ThievingMagpie: The Fludgels have an irresistible urge to steal shining objects.
955* UnwittingInstigatorOfDoom: The unnamed Fludgel (perhaps Eep himself) who stole the Shining Orb in the first place and caused Alan to be arrested when he attempted to return it.
956[[/folder]]
957
958[[folder:River Source Manjis]]
959!!The River Source Manjis
960[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jumanji_upstream_manjis.png]]
961->'''Portrayed By:'''
962
963A different Manji tribe in a remote mountain area. All of its members wear masks fashioned after Alan's face, for reasons that never become clear.
964----
965* BigLippedAlligatorMoment: They are bizarre even by Jumanji standards, they only appear in one episode and nothing about them is ever explained.
966* BizarroWorld: A bizarre version of the common Manjis, with Alan's face plastered everywhere.
967* BlackBeadEyes: Excluding their leader, who has NonStandardCharacterDesign.
968* EvilCounterpart: To the common Manjis. Unlike them, the River Source Manjis cannot be reasoned with.
969* HumanSacrifice: They want to burn Alan in a volcano.
970* MysteriousMist: Their land is surrounded by thick mist and their entrance to the show has them emerging from it.
971* NoNameGiven: Or rather, "Same Name Given". They are also called Manjis, but it is clear that they are not the same Manjis.
972* NonStandardCharacterDesign: Their leader resembles Tribal Bob, but with a brown beard and hair.
973* ShroudedInMyth: Their land "holds a truth", according to a (normal) Manji legend.
974* UnwantedFalseFaith: [[SubvertedTrope Subverted]]. They look like Alan and their sacred relic bears Alan's face. But they want to kill him, not worship him.
975* WackyWaysideTribe: Of the episode "The Riddle of Alan".
976* WellIntentionedExtremist: Possibly. They want to kill Alan because they think Jumanji is an evil place, that Alan created Jumanji, and that killing Alan will bring Jumanji to an end.
977* WolverineClaws: Before sacrificing Alan, they dress him in a giant rat skin and put wolverine claws on his hands. It is never said why.
978* TheWorfEffect: The common Manjis appear first in the same episode. Unlike the River Source Manjis, they negotiate with the main characters, and they run away in fear when Alan appears in his rat suit.
979[[/folder]]
980
981[[folder:Mermaids]]
982!!The Mermaids
983[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jumanji_mermaids.jpg]]
984->'''Portrayed By:''' N/A
985
986Two mermaids living in the UnderwaterRuins of an ancient SunkenCity full of treasure.
987----
988* BitchInSheepsClothing: They look friendly but are evil.
989* DragonHoard: Their city is full of gold they are not spending any time soon.
990* DemBones: They are actually skeletons.
991%%* GettingCrapPastTheRadar: Please check the trope page to make sure your example fits the current definition.
992* GorgeousGorgon: Although they don't stay gorgeous when the glamor fades.
993* HoneyTrap: They use their beauty to lure men to their doom.
994* {{Medusa}}: They kill men and have snakes for hair.
995* OurMermaidsAreDifferent: These SirensAreMermaids. They are mute and their default form is closer to {{Medusa}}.
996* ShapeshifterDefaultForm: When the glamor fades, they look demonic.
997* TwiceToldTale: Mermaids luring sailors to their death.
998* UnderwaterRuins: Their lair is in an ancient, ruined city under the sea.
999* TheVoiceless: They never speak and perhaps lack the ability to do so.

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