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1[[center: [-[[Characters/EquestriaAtWar Main Character Index]] | [[Characters/EquestriaAtWarEquus Equus]] | [[Characters/EquestriaAtWarGriffonia Griffonia]] ([[Characters/EquestriaAtWarHerzland Herzland]] | [[Characters/EquestriaAtWarNorthernGriffonia Northern Griffonia]] | '''Southern Griffonia''' | [[Characters/EquestriaAtWarRiverlands The Riverlands]]) | [[Characters/EquestriaAtWarZebrica Zebrica]] | [[Characters/EquestriaAtWarMisc Misc. Content]]]]-]
2
3[[foldercontrol]]
4
5! Southern Griffonia
6[[folder:Commonwealth of New Mareland]]
7[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eaw_commonwealth_of_new_mareland.png]]
8[[caption-width-right:350:[[labelnote: Flag of New Mareland]] https://static.tvtropes.org/pmwiki/pub/images/dem_new_mareland.png[[/labelnote]]]]
9[[caption-width-right:350:[[labelnote: Flag of New Mareland (Supremacy)]] https://static.tvtropes.org/pmwiki/pub/images/fascism_new_mareland.png[[/labelnote]]]]
10[[caption-width-right:350:[[labelnote: Flag of Our Nation]] https://static.tvtropes.org/pmwiki/pub/images/our_nation_flag.png[[/labelnote]]]]
11[[caption-width-right:350:[[labelnote: Flag of Thestralia]] https://static.tvtropes.org/pmwiki/pub/images/new_mareland_lunar_puppet.png[[/labelnote]]]]
12[[caption-width-right:350:[[labelnote: Flag of Solar New Mareland]] https://static.tvtropes.org/pmwiki/pub/images/solar_new_mareland.png[[/labelnote]]]]
13[[caption-width-right:350:[[labelnote: Flag of Marelandia]] https://static.tvtropes.org/pmwiki/pub/images/marelandia.png[[/labelnote]]]]
14->'''Full Name:''' Commonwealth of New Mareland, New Mareland (Independent), Socialist Republic of New Mareland (Lufty Star), Our Nation (Equalist), Marelandia (MARESOC), Thestralia (Lunar puppet state)
15->'''Ruling Party:''' United Equestria Party
16->'''Ideology:''' Democratic Monarchism[[note]]Harmony[[/note]]
17----
18* AllohistoricalAllusion:
19** After the collapse of the Griffonian Empire, New Mareland saw its stock market plummet, causing its economy to collapse and creating an era of [[TheGreatDepression economic depression]].
20** In the "Legacy of the Cockatrice War" focus, it was mentioned that New Mareland fought a humiliating "war" with the local cockatrice population. This is a reference to the memetic [[UsefulNotes/TheEmuWar Emu War]] of Australia.
21** As an analogue of Australia, New Mareland starts with the armor technology "Bitty Simple", which is the infamous [[https://en.wikipedia.org/wiki/Bob_Semple_tank Bob Semple Tank]] invented in Australia's neighbor New Zealand.
22** The news event for New Mareland's capitulation references the lyrics of the popular Australian folk song "Waltzing Matilda".
23** Duke Haygle's BNPL bills (Build Now: Pay Later) are based on Nazi Germany's MEFO bills.
24* CivilWar: There are three ways for New Mareland to fall into civil war: if [[spoiler:MARESOC is not chosen during the First Socialist Conference and subsequently launches a coup]]; if [[spoiler:Candy Garden tries to overthrow a government that rejects the Solar Empire when Celestia becomes Daybreaker]]; or if [[spoiler:Candy Garden launches a counter-revolution against MARESOC after the latter takes power]].
25* GovernmentInExile: If New Mareland remains loyalist, they can accept the Equestrian government in exile if Equestria is defeated. They will get some extremely powerful bonuses and a chance to create a massive faction for a chance to take back Equestria. That is if Beakolini hasn't seized the country or planning on seizing the country in his focus, which will nip the whole idea in the bud.
26* MultipleEndings: New Mareland has one of the largest number of possible country paths in EAW, and goes beyond simply having country paths for individual ideologies, as some of their paths are dependent on other countries going down certain paths.
27** New Mareland can remain as an Equestrian dominion. If Equestria was defeated, they will house the Equestrian GovernmentInExile, which really is a full path of its own considering the drastic gameplay changes.
28** New Mareland can seek patriation and begin begin new elections, allowing four different non-communist paths: Jet Set's Harmony path, Gladmane's neutral pro-business Non-Aligned path, Kingfisher's populist anti-communist Non-Aligned path, and Duke Haygle's Supremacist path.
29** New Mareland can seek patriation, recognize Stalliongrad, and form Communist Unions. This opens up three different communist paths: [[spoiler:Lufty Star's Stalliongradian communism, Blueberry Frost's equalism (further splitting into rational equalism or radical equalism), and MARESOC's "Mareland Socialism"]].
30** If New Mareland remains a dominion, and the Solar or Lunar Empire forms, [[spoiler:secret puppet state paths will be opened up for New Mareland, both of which ''also'' have three more branches[[note]]Solar puppet: Jet Set's reorganized government, Solar military government (available regardless of the leader), Arcane Nova's Solar cult; Lunar puppet: Jet Set's reorganized government, Sour Sweet's Shadowbolt Society government, Evening Dew's Lunar junta. [[/note]].]]
31* NewNeoCity: One of New Mareland's cities is named New Manehattan, after one of Equestria's largest cities. If annexed by the Talonsian Empire, it will be renamed Nova Talononte.
32* PleaseSelectNewCityName: If New Mareland becomes a puppet of the Lunar Empire, its capital city Sunset gets renamed to Midnight.
33* PuppetState: If New Mareland maintains their ties with Equestria, [[spoiler:they can choose (or be forced to) become a Solar Empire or Lunar Empire puppet state when they emerge, opening up new focuses and events.]]
34* ScrewThisImOuttaHere: New Mareland is stuck in a deep economic depression following the collapse of the Griffonian Empire, and Equestria isn't doing much to help New Mareland. New Mareland can thus seek patriation and declare independence from Equestria and seek their own future.
35
36!!''Jet Set''
37[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_jet_set.png]]
38->'''Role:''' Head of State
39->'''Party:''' United Equestria Party, United Imperial Party (Lunar puppet state)
40->'''Ideology:''' Democratic Monarchism[[note]]Harmony[[/note]], Harmonic Republicanism[[note]]Harmony[[/note]] (Independence), Centrism[[note]]Non-Aligned[[/note]] (Lunar puppet state)
41->'''In-Game Biography:''' [[labelnote:Click to Show]]Member of the Canterlot elite, Jet Set is staunchly devoted to the ideals of tradition and harmony. Although his detractors call him out of touch with the common ponies, his business sense is impeccable and he has the right idea of how to get New Mareland back on track. His decision to accept the Princess' invitation to the position of Governor-General came from the desire to show his peers that he is more than a shallow socialite, although his beloved wife, Upper Crust, may have encouraged him. Jet Set firmly believes in the motto of "Keep calm and carry on!" and tries to steer New Mareland into a brighter future, no matter the situation.[[/labelnote]]
42----
43* AdaptationalHeroism: In the source show, Jet Set is a minor antagonist for all of one episode, here he is the harmonist governor of New Mareland and the only way it stays harmonist after patriation.
44* GoodOldWays: A traditionalist, Jet Set maintains the harmonic government if he is elected after New Mareland declares its independence.
45
46!!''Gladmane''
47[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_gladmane.png]]
48->'''Role:''' Head of State (Election)
49->'''Party:''' New Mareland Freedom Party
50->'''Ideology:''' Oligarchy[[note]]Non-Aligned[[/note]]
51->'''In-Game Biography:''' [[labelnote:Click to Show]]Entrepreneur and philanthropist, Gladmane comes from a nouveau riche family, notable for their hotel chains and multiple casino resorts in the beautiful city of Las Pegasus. However, a series of mistakes led to him leaving the city in disgrace, upon which he decided to seek a new area for his businesses. Arriving in New Mareland to examine a golf course he wished to purchase, he saw an opportunity and became determined to personally solve the country's woes in his unique way. Now president of the newly independent Equestrian colony, Gladmane seeks to make this country great again![[/labelnote]]
52----
53* NoCelebritiesWereHarmed: Gladmane, a successful businesspony-turned-politician who rose to prominence through his loud and populist rhetoric and adopts pro-business policies, is based on 45th President of the United States, UsefulNotes/DonaldTrump. Gladmane promises to build a wall to keep all the griffons out and have the griffons pay for it.
54
55!!''Kingfisher''
56[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_kingfisher.png]]
57->'''Role:''' Head of State (Election)
58->'''Party:''' New Mareland Freedom Party
59->'''Ideology:''' Populism[[note]]Non-Aligned[[/note]]
60->'''In-Game Biography:''' [[labelnote:Click to Show]]Kingfisher, former governor of Celestia, now president of the Commonwealth, is an outspoken populist, dedicated to helping the poor and downtrodden of New Mareland. Believing that the other candidates won't lift a hoof to help the truly needy, Kingfisher campaigned for the office on the promises of redistributing the wealth centered in conglomerates and corporations. Attracted by his pledges, the ponies have elected Kingfisher, and now he returns the favour by implementing his policies.[[/labelnote]]
61----
62* NoHistoricalFiguresWereHarmed: Kingfisher, a populist Presidential candidate for New Mareland, is directly based on UsefulNotes/HueyLong, who was famously portrayed in ''VideoGame/KaiserreichLegacyOfTheWeltkrieg''. His name is based on Long's nickname "The Kingfish", his slogan "Every Pony A Princess" is taken from Long's "Every Man A King", his "Share Our Wealth" policy is the exact same policy from Long, and his populism and anti-communism are all traits of the real (and Kaiserreich's) Huey Long. If Kingfisher is not elected, he might get assassinated by one of his opponents, mirroring the death of the real Huey Long.
63* ShoutOut: The "President of the Downtrodden" focus description mentions that Kingfisher has a slogan/promise called "It can happen here!" This is a reference to the book ''Literature/ItCantHappenHere'', which prominently features a Huey Long expy called Buzz Windrip.
64
65!!''Duke Haygle''
66[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/duke_haygle.png]]
67->'''Role:''' Head of State
68->'''Party:''' New Mareland Republican Fascist Party
69->'''Ideology:''' Fascism[[note]]Supremacy[[/note]]
70->'''In-Game Biography:''' [[labelnote:Click to Show]]Former army general turned politician, Duke Haygle is a strong believer in the maxim of might makes right. His notable oratory skills and personal magnetism have attracted many ponies, who are concerned about the hostile griffon nations, to his cause. Prim and proper, he will do everything to keep New Mareland and its ponies safe from the looming griffon invasion on the horizon.[[/labelnote]]
71----
72* CooperationGambit: Despite being an anti-Griffon pony supremacist, Haygle can make a deal with Beakolini of Wingbardy over their shared Supremacist ideology, allowing New Mareland to join the Karthinian Pact.
73* NoHistoricalFiguresWereHarmed: Haygle is directly modeled on famous philosopher Georg Wilhelm Friedrich Hegel.
74
75!!''Picket Fence''
76[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_picket_fence.png]]
77->'''Role:''' Head of State (Election)
78->'''Party:''' New Mareland Republican Fascist Party
79->'''Ideology:''' Fascism[[note]]Supremacy[[/note]]
80->'''In-Game Biography:''' [[labelnote:Click to Show]]Descending from a line of farmers and plantiers, Picket Fence stands atop the peak of the Commonwealth as its first President. Confidently proclaiming that he would lead New Mareland one day while a page in the New Mareland Assembly, he made his way through the politics of New Hoofington, establishing a name for himself as a hardliner on the topic of griffons. While never veering into the rhetoric that others might have done, his statements created a split in his party between the integralists, led by Hagyle, and the Hard and Pure, led by Fence.\
81Nevertheless, Hagyle found himself outmaneuvered and consigned to irrelevancy in the dustup that happened after Patriation, which left Fence as the only leader of note in the party. And now, he has a goal.\
82Segregation Today, Segregation Tomorrow, Segregation Forever[[/labelnote]]
83----
84* FantasticRacism: Picket Fence is ''very'' racist against Griffons, and runs on a platform of Griffon segregation. He can also optionally choose to segregate thestrals too, though he can choose to accept them as proper ponies instead.
85* HistoricalInJoke: One of the earlier character-establishing events for Picket Fence involves him making a day-long filibuster, referencing Strom Thurmond's [[https://en.wikipedia.org/wiki/Strom_Thurmond_filibuster_of_the_Civil_Rights_Act_of_1957 day-long filibuster]] in 1957.
86* MeaningfulName: The [[https://en.wikipedia.org/wiki/Picket_fence picket fence]] is a symbol of idealized American middle-class nuclear family suburban life, which is the sort of lifestyle that American segregationist politicians that Picket Fence is based on idealized.
87* NoHistoricalFiguresWereHarmed: Picket Fence is a hybrid of George Wallace and Strom Thurmond, two prominent American segregationist politicians during the Civil Rights era.
88
89!!''Lufty Star''
90[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_lufty_star.png]]
91->'''Role:''' Head of State
92->'''Party:''' Communist Party of New Mareland
93->'''Ideology:''' Marksism[[note]]Communism[[/note]]
94->'''In-Game Biography:''' [[labelnote:Click to Show]]Hailing from an average middle class family that has resided all their lives in Sunset, Lufty Star became attracted to the nascent communist ideology when she was introduced to it in a college lecture. From then, she became enamored with the idea of introducing socialist values to New Mareland ever since. Her drive and action have resulted in the former Governor-General declaring that the ponies have spoken. Since then, she leads New Mareland in her vision of the Stalliongradian socialism.[[/labelnote]]
95----
96* ChummyCommies: Lufty Star is a Stalliongrad-styled communist whose policies are aimed at benefiting the people. She especially stands out when compared to the other two communist options for New Mareland, [[spoiler:the radical Equalist Blueberry Frost, and the totalitarian MARESOC.]]
97
98!!''Blueberry Frost''
99[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_blueberry_frost.png]]
100->'''Role:''' Head of State
101->'''Party:''' New Equality Party
102->'''Ideology:''' Equalism[[note]]Communism[[/note]]
103----
104* BaitAndSwitchTyrant: If Blueberry Frost takes the "Equality within Reason" tree, she can create a surprisingly, well, [[ExactlyWhatItSaysOnTheTin reasonable]] version of the "Our Town" policies, creating equal education, schools, working rights and luxuries for all citizens, even letting them keep their cutie marks with no objections. [[spoiler: The [[IndividualityIsIllegal Total Equality path]], on the other hand...]]
105* ObviouslyEvil: Just by looking at her [[SlasherSmile portrait]] you can already tell that she's not a good choice for leader.
106* HappinessIsMandatory: [[spoiler: In the Total Equality path, the "Smile, Smile, Smile" focus forces all New Marelanders to be happy, and those who don't share the happiness will be "brought into line".]]
107* IndividualityIsIllegal: [[spoiler: In the more extreme "Total Equality" path, Blueberry Frost considers any New Marelanders who who believe in individuality to be reactionaries, and sends them into "Equality Camps" where they are reeducated.]]
108* JumpingOffTheSlipperySlope: [[spoiler:Going down the extremist "Total Equality" path will see Blueberry Frost's idea of Equality spiral out of control into dystopian insanity.]]
109
110!!''MARESOC''
111[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_maresoc.png]]
112[[caption-width-right:156:[[labelnote:Big Sister]] https://static.tvtropes.org/pmwiki/pub/images/eaw_big_sister.png[[/labelnote]]]]
113->'''Role:''' Head of State
114->'''Party:''' MARESOC
115->'''Ideology:''' Oligarchical Collectivism[[note]]Communism[[/note]]
116----
117* BigBrotherIsWatching: [[spoiler: Fitting the WholePlotReference to ''Nineteen Eighty-Four'', extreme surveillance through telescreens is a key part of the MARESOC society, complete with a Big Sister watching over all of the society.]]
118* TheCoup: MARESOC always comes to power through a coup d'etat. [[spoiler:They can also attempt a coup in a communist non-MARESOC path, which can plunge the country into a civil war.]]
119* DirtyCommunists: MARESOC is one of the most totalitarian and repressive (nominally) communist regimes in the entire world.
120* {{Dystopia}}: [[spoiler: MARESOC's Marelandia, directly based on the original dystopia, Oceania, is just as much of a totalitarian hellscape as Oceania is.]]
121* EqualOpportunityEvil: After MARESOC takes power, [[spoiler:while many griffons are expelled from Marelandia, this is done out of pure pragmatism, as they are seen as a potential fifth column. Those who willingly join the party and espouse its values are warmly welcomed. In fact, there's no racial discrimination in the process of becoming a party member, as everycreature is given an equal chance as long as they fulfil the numerous other prerequisites, most importantly absolute loyalty to MARESOC.]]
122* {{Expy}}: MARESOC is unambiguously and totally based on [[spoiler:INGSOC from ''Literature/NineteenEightyFour''.]]
123* GameplayAndStorySegregation: Despite being classified in-game under Communism, MARESOC's socialism is only skin deep--its goals are simply the complete political domination of the populace and the pursuit of power for its own sake.
124* {{Newspeak}}: [[spoiler:In order to prevent heretical thoughts, MARESOC simplifies the language, greatly reducing its vocabulary and removing any nuance or innuendo.]]
125* ThePurge: [[spoiler: MARESOC is simply too radical for the other socialist factions in New Mareland to accept. Therefore, MARESOC resorts to forced disappearance to weaken the other socialist factions and grow their own.]]
126* RenegadeSplinterFaction: In other communist paths, [[spoiler:MARESOC splits away from the Socialist Alliance when the alliance realizes just how insane MARESOC really is. They proceed to plan for a coup to take power by force.]]
127* WholePlotReference: The New Mareland that MARESOC creates is totally based on [[spoiler:Oceania from ''Nineteen Eighty-Four''. The four ministries, Big Sister, thought police, brainwashing, and the "War is Peace" slogans are all a part of MARESOC's Marelandia.]]
128
129!!''Sour Sweet''
130[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/soursweet.png]]
131->'''Role:''' Head of State (Lunar puppet state)
132->'''Party:''' Shadowbolt Society
133->'''Ideology:''' Oligarchy[[note]]Non-Aligned[[/note]]
134----
135* PuppetKing: In the Shadowbolt Society's radical path, Sour Sweet loses control over her own society to ponies loyal to the Empress and the Nightmare alone.
136* ScrewThisImOuttaHere: If a Solarist government takes over New Mareland and purges the Shadowbolt Society, while the old guard remains and gets gunned down, Sour Sweet convinces the moderates, including her personal friends, to flee while they still have the chance and start a new life elsewhere in Griffonia.
137
138!!''Evening Dew''
139[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/dew.png]]
140->'''Role:''' Governor-General[[note]]Head of State[[/note]] (Lunar puppet state)
141->'''Party:''' New Mareland Agency
142->'''Ideology:''' Esotericism[[note]]Supremacy[[/note]]
143----
144* FantasticRacism: Evening Dew views griffons as a loathsome species, natural enemies of equinity, who must work off their crimes in heavily guarded labour camps before being expelled from New Mareland.
145* MadScientist: Evening Dew sees the idea that some things cannot be done in the name of science is a dogma that should be done away with. When it comes to scientific progress, the ends always justify the means.
146* TemptingFate: When Evening Dew proclaims himself Prophet of the Nightmare, whose words shall carry the same weight as those of the Empress, he assures his followers that the Empress will gladly accept this unprecedented power grab. Nightmare Moon then proceeds to denounce Evening Dew as a traitor and officially severs all ties with New Mareland to punish his insubordination.
147* UndyingLoyalty: Evening Dew can be chosen by Nightmare Moon as Governor-General of New Mareland simply because his loyalty to Nightmare Moon is unquestionable, sufficient to offset his lack of qualifications.
148
149!!''Candy Garden''
150[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_lordspore.png]]
151->'''Role:''' Head of State (Solar puppet state)
152----
153* MyMasterRightOrWrong: General Candy Garden is motivated entirely by her loyalty to Princess Celestia, [[spoiler:even if Celestia had become Daybreaker. She is a force for Harmony when she launches a counterrevolution against the nightmarish MARESOC, but is also a force of Autocracy when she launches a coup to establish Solar rule over a New Mareland that rejected Daybreaker.]]
154
155!!''Arcane Nova''
156[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/arcanenova.png]]
157->'''Role:''' Head of State (God-Empress Solar puppet state)
158----
159* TheFundamentalist: Arcane Nova, who can only be installed by the Solar Empire if Daybreaker has taken the most extreme God-Empress path, is a zealot who turns New Mareland into a Solar Empire cult, embracing extreme principles and theocratic intolerance of dissent. Common law is suspended and replaced by a new system of courts centred around devotion and loyalty to the Empress.
160[[/folder]]
161
162[[folder:Kingdom of Wingbardy]]
163[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wng_kingdom_of_wingbardy.png]]
164[[caption-width-right:350:[[labelnote: Flag of the Wingbardian Social Republic]] https://static.tvtropes.org/pmwiki/pub/images/social_republic.png[[/labelnote]]]]
165[[caption-width-right:350:[[labelnote: Flag of the Wingbardian Republic]] https://static.tvtropes.org/pmwiki/pub/images/wng_republic.png[[/labelnote]]]]
166[[caption-width-right:350:[[labelnote: Flag of the Wingbardian Socialist Republic/Wingbardian Democratic Republic]] https://static.tvtropes.org/pmwiki/pub/images/wingbardian_socialist_republic.png[[/labelnote]]]]
167[[caption-width-right:350:[[labelnote: Flag of the United Kingdom of Karthinia]] https://static.tvtropes.org/pmwiki/pub/images/karthinia_neut.png[[/labelnote]]]]
168[[caption-width-right:350:[[labelnote: Flag of the Karthinian Federation]] https://static.tvtropes.org/pmwiki/pub/images/karthinian_republic.png[[/labelnote]]]]
169[[caption-width-right:350:[[labelnote: Flag of the Karthinian Republic]]https://static.tvtropes.org/pmwiki/pub/images/wng_empire_republic_democratic_karthinian_republic1_9.png[[/labelnote]]]]
170[[caption-width-right:350:[[labelnote: Flag of the Karthinian Empire]] https://static.tvtropes.org/pmwiki/pub/images/karthinia.png[[/labelnote]]]]
171[[caption-width-right:350:[[labelnote: Flag of the Karthinian Social Republic]] https://static.tvtropes.org/pmwiki/pub/images/karthinian_social_republic.png[[/labelnote]]]]
172[[caption-width-right:350:[[labelnote: Flag of the United Socialist Republics of Southern Griffonia]] https://static.tvtropes.org/pmwiki/pub/images/united_socialist_republics_of_southern_griffonia.png[[/labelnote]]]]
173->'''Full Name:''' Kingdom of Wingbardy, United Kingdom of Karthinia (Consiglio Reale), Wingbardian Republic (PRW, PSU, Left PPW after voting out the monarchy), Karthinian Republic (PRW, Karthinia formed), Wingbardian Democratic Republic (PSW), Karthinian Federation
174-->'''PNF:''' Wingbardian Social Republic (Republican), Karthinian Empire (Karthinia formed), Karthinian Social Republic (Republican, Karthinia formed)
175-->'''PCW:''' Wingbardian Socialist Republic, United Socialist Republics of Southern Griffonia (Karthinia formed)
176->'''Ruling Party:''' Partito Liberale Wingbardo
177->'''Ideology:''' Conservative Liberalism[[note]]Non-Aligned[[/note]]
178----
179* CivilWar: The anti-fascist Wingbardy path will start a civil war between Beakolini's fascists and the National Republican Front, a coalition of leftists and liberals opposing Beakolini.
180* FantasyCounterpartCulture: Wingbardy's language, history and prominent figures are an analogue of Italy.
181* GreatOffscreenWar: Wingbardy along with the rest of the Karthinian Pact underwent a bloody war with the neighboring nation of Falcor for four years shortly after its independence. The result was the taking of the latter's capital while at the same time influencing or even creating many of the playable politicians in this alliance.
182* TheMafia: The Wingbardian Mafia have long plagued the nation, especially in the recent years after the Falcor War. For many they offer a stable alternative to the corrupt and inefficient governments.
183* TheQuisling: Wingbardy rules Purrsia, a colony located off the western coast of Zebrica, indirectly through the traditional power on the island, the Ras.
184* WhenItAllBegan: In 972, Gumberto I, the then-King of Wingbardy, was attending a party at Griffenheim where he was assassinated right in the palace grounds. When the murder investigation was stopped cold by the Regency Council (Grover V was just 12 at that time), his son Garibald Talonuel III was enraged and proceeded to secede his country along with its vassals from the empire. This started the chain of events that led to the collapse of the Griffonian Empire with other secessionists like Aquileia following suit and the 978 revolution happening afterwards.
185
186!!''Gallo Ventriglio''
187[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/gallo_ventriglio.png]]
188->'''Role:''' Prime Minister[[note]]Head of State[[/note]]
189->'''Party:''' Partito Liberale Wingbardo[[note]]Wingbardian Liberal Party[[/note]], Liberal-Democratic Harmonist Party (Griffonian Republic)
190->'''Ideology:''' Conservative Liberalism[[note]]Non-Aligned[[/note]], Harmonic Republicanism[[note]]Harmony[[/note]] (Griffonian Republic)
191->'''In-Game Biography''' [[labelnote:Click to Show]]Born: 16th November 946\
192Biography: Gallo Ventriglio graduated from the University of Talonin with a degree in law. He became a lawyer and solicitor and eventually entered politics, becoming a councillor and then mayor of the town of Plumerolo.\
193When the Falcor War broke out, he joined anti-war movements and denounced the conflict that would claim the life of his son, Giovanni Ventriglio, who was shot down while on a bombing mission over Falcor.\
194In recent years, he was appointed Prime Minister after the collapse of the Gonomi government. His outspokenness against Beakolini's fascist movement has lead to many hoping for a quick crackdown of the Blackwings.
195[[/labelnote]]
196----
197* TheBusCameBack: Ventriglio's term as prime minister ends soon after the March on Karthin. Even if he declares martial law to stop the fascists, he will either be dismissed by the king or replaced by the far more popular PPW. However, should the Republicans conquer most of Griffonia and hold elections, he can return to power as President of the Griffonian Republic.
198
199!!''Garibald Talonuel III''
200[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/portrait_wingbardy_garibald_talonuel.png]]
201->'''Role:''' Monarch[[note]]Head of State[[/note]]
202->'''Party:''' Consiglio Reale[[note]]Royal Council[[/note]]
203->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]
204->'''In-Game Biography''' [[labelnote:Click to Show]]Known as the 'Soldier King' due to his leadership during the Falcor War, Garibald Talonuel di Almieri is well respected and beloved by the Wingbardian griffons. In 972 ALB his father, King Gumberto, was murdered in the Imperial Palace in Griffenheim while attending a party for the young Grover V. The newly crowned Garibald demanded justice but was given none. In protest he severed all ties with the Empire, declaring Wingbardy to be independent for the first time in over a century. The rest of the empire soon took Wingbardy's lead, quickly leading to the Empire's collapse.\
205The first few years of independence was prosperous for Wingbardy, however a border dispute with Falcor in 985 lead to four long and bloody years of conflict that scarred Wingbardy to this day. During the war, King Garibald Talonuel III was known to often visit the frontline and had significant support among his troops.\
206However, the years since the war have only seen Wingbardy's situation grown worse. Failed government after failed government, along with a crippled economy, has lead to many Wingbardians demanding that he step in and find a way to resolve their situation. With the rise of Fascism and Communism, it became clear that only he could decide Wingbardy's future.\
207He sees his son, Gumberto, as a disappointment and secretly fears for the future of the monarchy unless his son can better himself. In the King's free time he is an avid stamp collector. His collection of postal stamps is the largest in the world.[[/labelnote]]
208----
209* AllForNothing: Wingbardy can choose to dissolve the monarchy after his death in a focus, rendering both his struggles and worries moot.
210* EmergencyAuthority: To stop the March on Karthin by Beakolini's fascist Blackwings, the King can declare martial law, dissolve the inept Chamber of Deputies and assume in full the legislative and executive authority vested in his royal prerogative.
211* ForWantOfANail: If he didn't declare independence in response to his father's murder investigation being denied by the Regency Council, the Griffonian Empire could have remained a superpower instead of the VestigialEmpire it is in present day.
212* InadequateInheritor: Worries that his hedonistic son will run the country to the ground after his death and is taking measures to prevent that. The varying degrees of success is up to the player's decisions.
213* {{Irony}}: Despite having a military based title, he is not a Field Marshal or General.
214* MultipleEndings: Depending on your choices, you get one of ''five'' separate [[https://old.reddit.com/r/equestriaatwar/comments/ng946r/every_gumberto_outcome/ endings]] when it comes to beating the hedonism out of his heir and son Gumberto II.
215** [[spoiler: Back Where We Started]]: [[spoiler: Gumberto II doubles down on his habits of alcoholism and smoking, ensuring that the monarchy is doomed.]]
216** [[spoiler: A Disappointment No Longer]]: [[spoiler: Gumberto II shakes off his hedonistic habits and becomes a proper heir. However, he is still a far cry from his father's competence.]]
217** [[spoiler: The New Heir]]: [[spoiler: Gumberto II becomes a truly worthy heir of the country, shaped in his father's image and becomes the ideal future king. His father couldn't be anymore proud of him and is certain that the monarchy is safe and secure.]]
218** [[spoiler: Trading Devils]]: [[spoiler: Gumberto II shakes off his hedonistic habits, but his fascist friends influenced him to champion that ideology instead.]]
219** [[spoiler: A King of Fascism]]: [[spoiler: Gumberto II becomes the very heir his father wanted him to be but his fascist friends influenced him to become a champion of that ideology as well, leaving Garibald very distraught at the thought Beakolini's ideology gripping its claws on his son.]]
220* NoHistoricalFiguresWereHarmed: His life and lineage is based on [[https://en.wikipedia.org/wiki/Victor_Emmanuel_III_of_Italy King Victor Emmanuel III of Italy]], who dealt with the rise and fall of Benito Mussolini's regime in Italy.
221* RandomNumberGod: His date of death isn't set in stone, ranging randomly instead from the start of 1016 to the end of 1019.
222* RevisitingTheColdCase: When the country is stable once more, King Garibald Talonuel III gets the opportunity to reinvestigate the assassination of King Gumberto. If you succeed in collecting evidence and nailing down the culprit [[spoiler: along with the mastermind]], you get a powerful buff while providing closure to the decades old murder.
223* YouKilledMyFather: Garibald Talonuel III has never forgiven the Griffonian Empire for having covered up the assassination of his father in Griffenheim.
224
225!!''Don Luigi Guturzo''
226[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/don_luigi_guturzo.png]]
227->'''Role:''' Head of State
228->'''Party:''' Partito Popolare Wingbardo[[note]]Wingbardian Popular Party[[/note]]
229->'''Ideology:''' Democratic Monarchism[[note]]Harmony[[/note]]
230->'''In-Game Biography''' [[labelnote:Click to Show]]Born: 26th November 952 ALB, Gullagirone, Wingbardy\
231Biography: Born to a religious family in rural Wingbardy, Luigi Guturzo was destined to follow his family into the ranks of the ecclesiastics. He was ordained as a priest of Boreas in 975 and served as a teacher of philosophical and theological studies in his hometown, eventually getting a doctorate in the subject from the Archonical University of Karthin. While teaching in his hometown he got a first taste of politics where in 986 he became vice-mayor of Gullagirone, a position he would serve in until 990.\
232He was one of the founding members of the Partito Popolare Wingbardo in 990. In the party's first election it won 20% of the vote at 100 seats in the Chamber of Deputies, surprising many observers. The PPW quickly grew to be a colossal political force in the nation and it quickly found itself becoming the key for the formation of any government. However liberal and socialist parties were wary of it, seeing it as subservient to the Prelate of Karthin, and some even rumoured that it was loyal to the Archons and wished to return to the Empire. The latter was untrue however, as Luigi Guturzo would always believe in Wingbardian independence.\
233However, Luigi Guturzo and the Prelate of Karthin where the two factors that led to the party's hard stance of never working with socialists. This is seen as one of the key contributing factors to the collapse of the Wingbardian political system. Luigi Guturzo is also staunchly anti-fascist and often speaks out against fascism, the PNF, and Giulio Beakolini.\
234Luigi Guturzo likes to collect antique ceramic art during his spare time and often helps out with charity causes. He is respected and popular among the supporters of the PPW and is committed to building a better Wingbardy based on charity, compassion, and faith.[[/labelnote]]
235----
236* NoHistoricalFiguresWereHarmed: Luigi Guturzo, a priest of Boreas and centrist anti-fascist politician, is based on Italian Catholic priest and politician Luigi Sturzo.
237
238!!''Giovanni De Gaspwingi''
239[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/giovanni_de_gaspwingi.png]]
240->'''Role:''' Head of State
241->'''Party:''' Partito Popolare Wingbardo[[note]]Wingbardian Popular Party[[/note]]
242->'''Ideology:''' Democratic Monarchism[[note]]Harmony[[/note]]
243----
244* NoHistoricalFiguresWereHarmed: Giovanni De Gaspwingi is based both on appearance and in policy on Italian polician Alcide De Gasperi, the founder of Christian Democracy and one of the founding fathers of the European Union.
245
246!!''Guto Golajanni''
247[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/guto_golajanni.png]]
248->'''Role:''' Head of State
249->'''Party:''' Partito Repubblicano Wingbardo[[note]]Wingbardian Republican Party[[/note]]
250->'''Ideology:''' Harmonic Republicanism[[note]]Harmony[[/note]]
251----
252* NoHistoricalFiguresWereHarmed: Guto Golajanni, a criminologist and republican politician, is based on Napoleone Colajanni, a Sicilian criminologist and politician who alternated between republicanism and socialism.
253
254!!''Giovanni Gacci''
255[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/giovanni_gacci.png]]
256->'''Role:''' Head of State
257->'''Party:''' Partito Socialista Wingbardo[[note]]Wingbardian Socialist Party[[/note]]
258->'''Ideology:''' Democratic Socialism[[note]]Communism[[/note]]
259----
260* NoHistoricalFiguresWereHarmed: The socialist journalist and politician Giovanni Gacci is based on Italian journalist and politician Giovanni Bacci, one of the leaders of the Italian Socialist Party.
261
262!!''Giacomo Gatteotti''
263[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/giacomo_gatteotti.png]]
264->'''Role:''' Head of State
265->'''Party:''' Partito Socialista Unitario[[note]]Unitary Socialist Party[[/note]]
266->'''Ideology:''' Harmonic Socialism[[note]]Harmony[[/note]]
267----
268* InternalReformist: Gatteotti is the leader of the moderate Unitary Socialist Party, and advocates for keeping the capitalist democratic system and using it as a foundation to work towards socialism.
269* NoHistoricalFiguresWereHarmed: Giacomo Gatteotti, leader of the Unitary Socialist Party who can be murdered by fascists if they take power, is clearly based on Italian Unitary Socialist Party politician Giacomo Matteotti, who was killed by fascists.
270
271!!''Giulio Beakolini''
272[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/portrait_wingbardy_giulio_beakolini_before.png]]
273[[caption-width-right:156:[[labelnote:Duce Beakolini]] https://static.tvtropes.org/pmwiki/pub/images/portrait_wingbardy_giulio_beakolini.png[[/labelnote]]]]
274[[caption-width-right:156:[[labelnote:Beakolini post-Karthinian unification]] https://static.tvtropes.org/pmwiki/pub/images/portrait_wingbardy_giulio_beakolini_karthin.png[[/labelnote]]]]
275->'''Role:''' Prime Minister[[note]]Head of State[[/note]]
276->'''Party:''' Partito Nazionale Fascista[[note]]National Fascist Party[[/note]]
277->'''Ideology:''' Fascism[[note]]Supremacy[[/note]]
278->'''In-Game Biography''' [[labelnote:Click to Show]]Giulio Beakolini was born to a middle class family in 954, and from early age, he had a deep interest in politics. His family's republican leanings made them ardent supporters of the Republican Revolution in Griffonia, and their eventual defeat did not weaken, but rather intensify, young Giulio's support for the cause, especially the more radical left branches of the movement. During his younger years, he worked as a journalist and became a famous firebrand within the left wing of Wingbardian politics.\
279The Falcorian war, however, turned into a watershed movement for the young Beakolini, and unlike most of his peer, he was in full support of the war. Through it, he saw the workers being empowered through the fighting and a chance to bring together a divided land. This led to him being ostrasized as a warmonger, and he ended up fired, being told he could go fight the war himself if he viewed it as something good. Beakolini chose to take the insult literally and joined the Wingbardian army, where his zeal and determination let him became part of the elite Wingbardian Bersaglieri.\
280When peace came, he was a changed griff, and whereas many had been broken on the battlefield, he had found his purpose. He returned to writing, only this time for his own ideology, and ever since then, he has tirelessly written for and organized his own political movement: the 'Blackwings'. He has realized that republicanism is weak and corrupt, socialism is a false idol that will break apart the nation. The new path forward organizes the entire nation as one entity, where all griffs are soldiers for Wingbardy's glory. He has named this movement Fascism, and under it, he will see Wingbardy rise to become the master of Griffonia, or die trying.[[/labelnote]]
281----
282* DemotedToDragon: At game start, Beakolini is the chief ideologue of fascism, whose influence extends past Wingbardy to Francistria and Hippogriffia, and is in a prime position to seize power in the most powerful country in Southern Griffonia. However, if he fails to do so while his mistress Gherita Zarfatti succeeds in Francistria, he'll move there and accept a role as her advisor.
283* EvenEvilHasLovedOnes: When he receives news that Vittorio Felice has killed his mistress Gherita Zarfatti and taken over Francistria, Beakolini reacts in shock and horror, vows to avenge her death, and immediately declares war on Francistria.
284* HistoricalInJoke: One of Beakolini's focuses is an infrastructure improvement focus called "Make the Trains Run on Time", referencing the saying that Mussolini made the trains run on time.
285* LetNoCrisisGoToWaste: When the North Zebrican War erupts, he would declare war on Hippogriffia to do some land grabbing. This turns the conflict into a much maligned three-front war, much to the anger of Queen Novo who calls him a "vulture". Because of the sea and ponypower difference, after defeating both Colthage and Chiropterra, Hippogriffia can force a white peace on him instead of taking the fight to him.
286* NoHistoricalFiguresWereHarmed: Beakolini is UsefulNotes/BenitoMussolini with a beak. The chief ideologue of Fascism, he marches on a decaying monarchy with his party, gets appointed as the Prime Minister by the King, does away with democracy completely, proceeds to reshape the country into a fascist nation, and starts waging war on bordering nations.
287* PresidentForLife: Beakolini's parliament passes the Agerbo Law (referencing the real life Acerbo Law), allowing the Fascist party to permanently gain a majority and make Beakolini stay as Prime Minister indefinitely.
288* SpannerInTheWorks: Has a war goal focus on New Mareland. Whether or not he chooses to act on it is completely random. So if you have plans to play the "Homecoming" path as New Mareland, hope that he doesn't choose it or you will get an early game over. It is also very inconvenient if he just so happens to demand the place if it is still in the same faction as Equestria/Solar Empire/Lunar Empire while the latter is fighting another major power. Thankfully, an AI-controlled Beakolini usually goes for the decision to demand a white peace immediately after capitulating the country, as Equestria/Solar Empire/Lunar Empire usually cannot hope to fight on multiple major fronts for a long period.
289* StateSec: The Blackwings are a paramilitary organisation loyal to no one but Beakolini himself. After becoming Duce, he signs their special status into law, giving him an army of loyal warriors at his beck and call.
290
291!!''Antonino Proletarino''
292[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/portrait_wingbardy_antonino_proletarino.png]]
293[[caption-width-right:156:[[labelnote:Proletarino post-Karthinian unification]] https://static.tvtropes.org/pmwiki/pub/images/portrait_k_prolet.png[[/labelnote]]]]
294->'''Role:''' Head of State
295->'''Party:''' Partito Comunista Wingbardo[[note]]Wingbardian Communist Party[[/note]]
296->'''Ideology:''' Revolutionary Dictatorship[[note]]Communism[[/note]]
297->'''In-Game Biography''' [[labelnote:Click to Show]]Antonino Proletarino is a truly polarizing name on the Wingbardian left. Born to poor dockworkers in Wrobert, he grew up filled with hatred towards the wealthy who lived far better lives. When the Winter Revolution broke out in Severyana, he volunteered to join the army, and was awestruck by Steel Stallion's leadership. After Stallion's tragic death, he returned to Wingbardy and quickly rose to leadership of the nascent Partito Comunista Wingbardo. He is determined to remake Wingbardy into a glorious Workers' Empire. But known to almost no one are his secret lust for power and his desire to oppress those who once oppressed him. He knows this is wrong and against the spirit of Communism, but it's so very tempting... Only time will tell if he will soften his stance, stay the course, or make Stallion look like a Harmonist.[[/labelnote]]
298----
299* DirtyCommies: In contrast to the much more moderate and democratic Gacci, Proletarino is very power-hungry and is even willing to use physical threats to force the PSW to merge with his party and give him absolute power. However, he can moderate his views and become a more typical Stalliongrad style communist.
300* MeaningfulName: His surname ''Proletarino'' is unusually appropriately for the leader of the Communist Party.
301* NoHistoricalFiguresWereHarmed: Proletarino's nickname "Il Migliore" ("The Best") is a clear reference to Italian communist leader Palmiro Togliatti.
302* PayEvilUntoEvil: After purging and throwing the fascist Blackwings into prison, Proletarino still regards them as parasites who eat good food and give the people nothing from their gilded cage of prison, and proposes to move all fascists in prison to camps where they will mine and build for the good of the party and the honest workers (and indeed, few griffons have sympathy for the Blackwings).
303
304!!''Gennaro Bordiclaw''
305----
306* DefectorFromDecadence: While he supports many of General Secretary Proletarino's more controversial measures, if Proletarino chooses to endorse communism in one country, Bordiclaw will denounce him as a counter-revolutionary opportunist, saying that the revolution must be international or it is no revolution at all and declaring that any true revolutionaries would join him in his new International Communist Party.
307* NoHistoricalFiguresWereHarmed: Bordiclaw, a Marksist theorist who advocates for ultra-left positions and can have a split with Antonino Proletarino over his communism in one country policy and split to form his own International Communist Party, is based on Amadeo Bordiga, a prominent Italian left communist theorist and leading figure of the real life International Communist Party.
308[[/folder]]
309
310[[folder:Duchy of Talouse]]
311[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eaw_duchy_of_talouse.png]]
312[[caption-width-right:350:[[labelnote: Flag of the Talousian Worker's Republic]] https://static.tvtropes.org/pmwiki/pub/images/talouse_commie.png[[/labelnote]]]]
313[[caption-width-right:350:[[labelnote: Flag of the Union of Talonsian Communes]] https://static.tvtropes.org/pmwiki/pub/images/eaw_talonsian_communes.png[[/labelnote]]]]
314[[caption-width-right:350:[[labelnote: Flag of the Talonsian Empire]] https://static.tvtropes.org/pmwiki/pub/images/talouse_empire.png[[/labelnote]]]]
315->'''Full Name:''' Duchy of Talouse, Talousian Worker's Republic, Union of Talonsian Communes, Nova Talonsia (Fetivola), Talonsian Empire (Fetivola, conquered Karthinian Pact members)
316->'''Ruling Party:''' Partito Liberale[[note]]Liberal Party[[/note]]
317->'''Ideology:''' Democratic Monarchism[[note]]Harmony[[/note]]
318----
319
320!!''Marco Paltori''
321[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/marco_paltori.png]]
322->'''Role:''' Head of State
323->'''Party:''' Partito Liberale[[note]]Liberal Party[[/note]]
324->'''Ideology:''' Democratic Monarchism[[note]]Harmony[[/note]]
325->'''In-Game Biography''' [[labelnote:Click to Show]]Born: 15 March, 972 in Talononte\
326Biography: Marco Paltori was born in a suburb of Talononte just days after Talouse's fateful secession from the Griffonian Empire. The establishment of a national Parliament and the Duchy's first industrialisation programmes came shortly after, coinciding with the rise of the Karthinian Pact as the premier power bloc in Southern Griffonia. All throughout his childhood, Paltori saw a world that was changing rapidly, and his imagination became captivated by new possibilities for himself and his country.\
327His time spent studying political philosophy in university caused him to become sympathetic towards the Partito Liberale, and shortly after graduating he made his debut onto the political scene as a PL candidate for Parliament. Paltori emerged victorious, and before long gained a reputation as a passionate reformist determined to bring Talouse into the modern age. His rhetoric coupled individual freedom with national pride, and his unequivocal opposition to the Coal Clause made him stand out from the older generation of PL figures. In light of this, it did not take long for him to surpass them all in popularity.\
328Paltori's high standing with the people propelled the PL to new heights of electoral success, and he completed his meteoric rise to the position of Prime Minister just a few years after first entering Parliament. However, Paltori's tenure as Prime Minister proved to be a rocky one. Despite his youthful energy, he was still a novice in the political sphere, and this inexperience greatly hindered his agenda. He struggled with Parliament to put his economic reforms into practice and, most embarrassingly, he was unable to secure Wingbardian cooperation for his first attempt to end the Coal Clause.\
329Despite these setbacks, Paltori remains undaunted and committed to transforming Talousian society. His public statements strike an optimistic tone towards the project of liberalisation, and he frequently claims that he will not rest until Talouse stands free and proud: out from the shackles of the past and ready to seize its own future.[[/labelnote]]
330----
331* {{Realpolitik}}: One of his focuses, named as such, allows Paltori's Talouse to maintain the alliance with a fascist or communist Wingbardy out of simple pragmatism, despite the mismatch in ideology.
332
333!!''Antonia di Colliverde''
334[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/colliverde.png]]
335->'''Role:''' Head of State (Election)
336->'''Party:''' Partito Conservatore[[note]]Conservative Party[[/note]]
337->'''Ideology:''' Conservative Liberalism[[note]]Non-Aligned[[/note]]
338->'''In-Game Biography''' [[labelnote:Click to Show]]Born: 24 June, 953 in Luchihoot\
339Biography: The favourite daughter of Luchihoot and member of a minor noble family hailing from northern Talouse, Antonia di Colliverde is a throwback to a simpler era of Talousian politics. She came of age during the South's secession from the Griffonian Empire, and witnessed first-claw the economic boom that followed. Seeing the hope and prosperity which was gained through cooperation greatly influenced her worldview, and to this day she remains one of the most unabashedly pro-Wingbardian figures in Talouse.\
340She joined the Partito Conservatore shortly after its creation, and eventually won a seat in parliament during the PC's landslide victory in the snap elections of 983. However, the start of the Falcor War just two years later would mark a turning point for the party's fortunes. Over the four year course of the war, around 20,000 Talousian soldiers were sent to the Falcorian front, with thousands dying before it ended. Those that returned were scarred by the horrors of war, and many began to voice discontent with the nation's diplomatic policy. In addition, the conflict had left the Wingbardian economy in tatters, leaving them unable to pay back their debts to Talouse. The ensuing economic devastation shattered a generation of young griffons' trust in the status quo, signalling the start of a long and slow decline in PC popularity, paving the way for the Partito Liberale to rise and become the dominant force in parliament.\
341Throughout all her years in public life, di Colliverde has been a staunch supporter of conservative economic and social policies. These are mainly geared toward recreating the conditions of 970s Talouse, which she believes to have been its golden age. While realising the necessity of limited reform, she does not favour completely eliminating the Coal Clause, a position not favoured by the general populace. Despite these headwinds, she has presided over a genuine resurgence for her party, at last gaining a chance to repair the nation's rifts and forge an even stronger alliance with Wingbardy.[[/labelnote]]
342----
343
344!!''Amilcare Fetivola''
345[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_fetivola.png]]
346->'''Role:''' Head of State
347->'''Party:''' Lega per il Restauro Nazionale[[note]]National Restoration League[[/note]]
348->'''Ideology:''' Authoritarian Theocracy[[note]]Supremacy[[/note]] (façade), Esotericism[[note]]Supremacy[[/note]] (actual)
349->'''In-Game Biography''' [[labelnote:Click to Show]]Born: 2 May, 961 in Navarro\
350Biography: Undoubtedly the most controversial voice in Talousian politics, Amilcare Fetivola began his pursuit of truth at a young age. By the time he reached university, he believed firmly in the value of traditional wisdom, and eventually developed his ideas into a fully-realised ideology, seeing a return to tradition as a remedy to the ills of modernity. Fetivola's brief stint as a history professor was cut short by his own restlessness—not content to live the life of an academic, he decided to enter into politics, joining the FLT in 991 and becoming active in the socialist movement.\
351His membership in the party lasted only four years before he was expelled for espousing ideas incompatible with the FLT's core platform. Shortly after this, Fetivola published his manifesto: "Revolt Against The Modern World," in which he described his beliefs about renewing faith in Arantigos, restoring the customs and language of ancient Talonsia, and resurrecting the glorious "Warden of the South."\
352His manifesto attracted a small but devout following drawn from the middle class, poor farmers, anti-communists, and youths disillusioned by the economic depression. Leading these "Fetivolists," he went on to form the Lega per il Restauro Nazionale (LRN), which became the major far-right group in Talouse, supplanting the pro-Wingbardian Succursale Talousiano delle Ali Nere (STAN). Now that the LRN has completed its meteoric rise, Fetivola finally has the power to take control of the nation, and work towards the destiny he knows awaits him.[[/labelnote]]
353----
354* EvilReactionary: Fetivola dreams of seeks to resurrecting Talouse (or rather Talonsia) to its glorious past as Warden of the South, renewing faith in Arantigos, restoring the customs and language of ancient Talonsia, and rejecting the modern movements that corrupted the once-great country.
355* TheFundamentalist: After resurrecting the faith of Arantigos-Boreas and endorsing it as the state religion, Fetivola declares those who refuse to convert as a threat to national unity, and sends them to camps where they might be enlightened.
356* MoralGuardians: Fetivola compels all Talonsian citizens to conduct themselves in accordance with Talonsia's religious values and teachings, since he believes that spiritual decay among a nation's citizens will lead to society-wide decay.
357* NoHistoricalFiguresWereHarmed: Fetivola, an ultra-reactionary intellectual and author of "Revolt Against The Modern World", is based on the famous Italian "fascist intellectual" Julius Evola.
358* RegentForLife: After ousting Duchess Ginevra, Fetivola proclaims himself regent of Talonsia, so he could watch over the country until the prophesied arrival of a divinely ordained chosen one who will lead Talonostra's sons to glory.
359[[/folder]]
360
361[[folder:County of Francistria]]
362[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eaw_county_of_francistria.png]]
363[[caption-width-right:350:[[labelnote: Flag of the County of Francistria (Supremacy)]] https://static.tvtropes.org/pmwiki/pub/images/fascismcounty_of_francistria.png[[/labelnote]]]]
364[[caption-width-right:350:[[labelnote: Flag of the Agrarian Communes of Piumont]] https://static.tvtropes.org/pmwiki/pub/images/agrarian_communes_of_piumont.png[[/labelnote]]]]
365[[caption-width-right:350:[[labelnote: Flag of the Order of the Trinity]] https://static.tvtropes.org/pmwiki/pub/images/order_of_the_trinity.png[[/labelnote]]]]
366->'''Full Name:''' County of Francistria, County of Piumont (Cult of personality removed), Order of the Trinity (Harmony), Agrarian Communes of Piumont (Communist)
367->'''Ruling Party:''' Patto Martilalese[[note]]Martilalese Pact[[/note]]
368->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]
369----
370* BalanceOfPower: The country is torn between two major groups, the FLNT (Front de Libération Nationale de Tarrin) who are Tarrin resistance fighters and the LPF (Lega Patriottica di Fransistria) who are Francistrian fascists and nationalists. Pleasing one faction often angers the other and the player must constantly alternate between pleasing either factions to prevent chaos. Angering the FLNT will [[spoiler:cause the Republic of Tarrin to secede at a high enough resistance level sooner than you would like to.]] Angering the LPF will result in [[spoiler:a military coup which spawns its own focus tree to spread and/or join fascism.]]
371* CultOfPersonality: Since the reign of Francis I, whose ego was as big as the Griffonian Empire, the Martlewing dynasty has built up a personality cult where the Counts were seen as divine monarchs who could do no wrong, which justified absolute power. With the reign of Francis IX, most griffons stopped taking the personality cult seriously.
372* DuelToTheDeath: Gherita Zarfatti and Vittorio Felice, two rivals for leadership of the LPF, can settle their differences through a duel after which only one is allowed to survive.
373* {{Egopolis}}: When Count Francis I carved out his own country, he renamed both the nation and its capital city (originally Piumont and Pulcino, respectively) Francistria, after himself. He also created a CultOfPersonality for his successors, which backfires during the reign of Francis IX.
374* InterfaithSmoothie: Many Francistrians belong to an unusual religious sect known as Trinitarianism, which worships all three griffon deities as manifestations of a single divine form.
375* MultipleEndings: It has ''five'' different endings and leaders, most who are hidden behind various choices later in the initial focus tree. Some are even intertwined with each other!
376** In the pro-Wingbardy path, [[spoiler:Francistria becomes so intertwined with Wingbardy that the two nations are practically one. A referendum is held for complete annexation. If it succeeds, the country is annexed by Wingbardy and Francis IX retires. If not, he is pulled back on the throne and the country remains a subject, much to his dismay and surprise. He immediately chooses a replacement for him, who can either be the Knights of the Trinity's Grandmaster, Gina de Gioia or his uncle Marco Martlewing.]]
377** In the anti-Wingbardy path, [[spoiler:Francistria becomes its own separate nation. However, with the fascists gone, the communists attempt to coup Francis IX now that their biggest enemy is no more. If the coup succeeds, the communists take over and Francis IX dies. If it fails, Francis IX will come for his worried wife Lady Bianca, who reveals that she is pregnant.]]
378** [[spoiler:The communists take over the country and turn it into an agrarian state, destroying or abandoning much of the modern infrastructure and policies. At the final focus, Arturo will decide to whether or not kill the communist leader Mario when he comes to his house for their usual talk. If he does, the country falls into chaos and he flees to Solarspike in Griffonstone for self-reflection and salvation. If not, Mario will reveal that he has a (downplayed) HeelRealization and is considering toning down or removing his more brutal practices.]]
379** [[spoiler:The Knights of the Trinity become leaders of the country, be it saving Francis IX from fascists or taking over after the failed referendum. They start a crusade to destroy fascism in the south while turning the nation into a [[TheTheocracy religious militaristic state.]]]]
380** [[spoiler:The LPF, when angered enough by the actions of Francis IX, coups the government. The LPF's two main leaders are split between uniting with Wingbardy or keeping the nation's sovereignty. Eventually, it culminates in a duel between the two where only one of them survives, which in turn results in a fascist Wingbardy's response of invasion or annexation.]]
381* OurFounder: A large statue of Francis I, the man who turned Piumont into his own country, stands high at the centre of Francistria City.
382* PraetorianGuard: The Knights of the Trinity as a whole are breakaways from the knights of the old Griffonian Empire. They serve the Francis lineage with utmost loyalty.
383* PrivateMilitaryContractors: In the past, Francistria used to have a strong mercenary tradition, rooted in Count Francis I's own motley band of adventurers and sellswords. While conscription made most mercenaries obsolete, Francistria can resume this practice.
384
385!!''Francis IX Martlewing''
386[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_martlewing.png]]
387->'''Role:''' Monarch[[note]]Head of State[[/note]]
388->'''Party:''' Patto Martilalese[[note]]Martilalese Pact[[/note]]
389->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]
390->'''In-Game Biography''' [[labelnote:Click to Show]]Giosé Debolino Martlewing, whose regnal name is Francis IX and who is commonly known as "Francis The Stammerer", is the most unusual Count of Francistria in its history. He was the third child of Francis VIII's younger brother and the only legitimate heir when the previous Count perished unexpectedly in the Falcor War. No one ever expected him to hold any important position, so his parents had given him little attention. In fact, the only attention he ever received from others was abuse and mockery because of his stuttering, which made him withdrawn and shy.\
391Unlike his predecessors, Francis is not a proud and loud warrior. He is quiet and prefers to spend time in his private chambers or in the woods near Martlewing Castle, undisturbed by servants and officials. As such, the nobility, fascists and the Tarrin resistance all see their chance to gain power at the expense of the weak and pathetic Count, who will never amount to anything.[[/labelnote]]
392----
393* AbdicateTheThrone: After the LPF takes over Francistria only to be overthrown by the Order of the Trinity, the Count decides that the coup is a sign of his failure as a leader. With his final decree, he abolishes the monarchy and turns the country into a junta ruled by the Order. He can also do this, or simply abdicate and leave the throne to his uncle Marco, in the pro-Wingbardy path, if the referendum about joining Wingbardy fails.
394* ArrangedMarriage: In the pro-Wingbardy path, Francis IX can choose between a princess from Talouse or Wingbardy to form stronger ties. Either choice isn't good for him personally, as the former reduces him to a HenpeckedHusband while the latter is clearly unhappy being hitched with him, which is a sign of a future AwfulWeddedLife.
395* ChildhoodFriendRomance: In the anti-Wingbardy path, it is revealed that [[spoiler:he is in love with Lady Bianca, his childhood friend. He would marry her in a later focus, much to the joy of both parties.]]
396* EarnYourHappyEnding: [[spoiler: After constantly balancing the political strife between the FLNT and LPF, enduring having his country sundered in half, allying with communists who will kill him once the fascism opposition is gone, growing a spine to make his country a proper nation instead of a Wingbardian subject, counter-coup his former communist allies and losing his stutter, his wife Lady Bianca will reveal that she is pregnant in the aftermath of the failed communist coup, securing the line of succession. [[HappyEndingOverride That is if in the grand scheme of things, an outside force doesn't come crashing down on their nation.]]]]
397* LordCountry: Like all of his predecessors, Giosé Debolino took the name Francis upon becoming Count of Francistria.
398* PuppetKing:
399** {{Downplayed|Trope}}. While the Count is not entirely powerless, true power lies with the Arengo, an advisory council consisting of the four highest-ranking nobles in Francistria, who treat Francis IX as little more than a fifth member. However, the nobles often end up in deadlocks and need the Count to function as a tie-breaker.
400** Played straight if [[spoiler:the fascists take over. They proceed to place him under house arrest and use him as a figurehead. This can backfire spectacularly if the Count grows a spine and takes his country back with the help of his supporters. They can be the Knights of the Trinity in the pro-Wingbardy path or PSA communists in the anti-Wingbardy path.]]
401* RoyalsWhoActuallyDoSomething: If the fascists take over, [[spoiler:he can choose to personally break out of house arrest and get his country back.]]
402* SerenadeYourLover: [[spoiler:During a poetry duel for Lady Bianca, which is chosen due to his stuttering as the other option is a duel to the death, he proceeds to awe everyone present by singing his poem ''without a single stutter''. Not surprisingly, he wins and marries Lady Bianca later on.]]
403* StutterStop: His most infamous trait. It even lowers the rate you gain political power! [[spoiler:He (mostly) loses it in the presence of Lady Bianca, the only one who never made fun of him in his life. After his public speech, the trait changes to "Silver Tongue", a rather reasonable buff.]]
404* UnexpectedSuccessor: Francis IX, a third child, was never prepared for his role as Count of Francistria before he was forced to succeed his cousin Francis VIII, who died childless. This results in the country's current situation.
405* YouAreBetterThanYouThinkYouAre: [[spoiler:After being made the new ruler, Marco Martlewing consoles him, saying that he isn't a bad ruler. He managed to erase most of the problems with the nation by being an expert delegator while breaking the hold of the Arengo and putting the right individuals in charge.]]
406
407!!''Gina de Gioia''
408[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/bird_brienne.png]]
409->'''Role:''' Grandmaster of the Knights of the Trinity, General, Chief of Army, Head of State
410->'''Party:''' Fratelli e Sorelle Della Trinità[[note]]Brothers and Sisters of the Trinity[[/note]]
411->'''Ideology:''' Chivalric Knightly Order[[note]]Harmony[[/note]]
412->'''In-Game Biography''' [[labelnote:Click to Show]]Some may call her a heretic, while others call her a defender of the poor and weak. Gina de Gioia is the Grandmaster of the Knights of the Trinity, whose primary duty is to protect members of their often persecuted religious sect, Trinitarianism. Her faith regards all three griffon deities as manifestations of a singular divine form, which is why practitioners of Trinitarianism do not have separate temples or priests for each deity. While the sect has members across the continent, a vast majority of them are in Francistria. Throughout the years, they served the Counts loyally and fought alongside them in battle, which was often the only thing keeping them safe from the Archonates that regard them as vile heretics. The Count protects them and in turn they protect the nation. Gina de Gioia herself is pious and kind-hearted, yet a fearsome combatant in battle. She is known for her height, which has earned her the nickname "Gina the Tall".[[/labelnote]]
413----
414* TheAlliance: To withstand the might of a fascist Wingbardy, she can form the Anti-Radical Front. Potential members include the Duchy of Talouse and the Falcorian Queendom.
415* BigGood: Is considered as such against the rise of fascism in Wingbardy. If Wingbardy isn't fascist, she can focus on running the nation instead.
416* KnowWhenToFoldEm: If the LPF takes over Francistria and forces the Order of the Knights of the Trinity to be integrated into the army, while some knights resist, Gina de Gioia appeals to them, asking them to stop resisting for their own sake. They could not resist the entire Francistrian army by themselves, so they had no choice but to become part of it, or face destruction.
417* LargeAndInCharge: The Grandmaster of the Knights of the Trinity is well-known for her height.
418
419!!''Mario Vicino''
420[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/mario_vicino.png]]
421->'''Role:''' Political Advisor, Head of State
422->'''Party:''' Partito Socialista Agrario[[note]]Agrarian Socialist Party[[/note]]
423->'''Ideology:''' Agrarian Socialism[[note]]Communism[[/note]]
424->'''In-Game Biography''' [[labelnote:Click to Show]]A fat griffon in his fifties, Mario Vicino looks like an average aging peasant. But he is first and foremost a politician, a veteran of the agrarian socialist PSA. His values are a strange mix of conservatism and communism, advocating both the end of nobility and the preservation of traditional Piumontese culture. He used his relatively friendly relations with the Count to betray and kill him, seizing power with the aid of his peasant militia. He distrusts the di Almieri Dynasty and wishes the Wingbardian communists there prevail despite their persecution.[[/labelnote]]
425----
426* AssholeVictim: During one of his purges of the military, one of the victims allegedly had a track record of abusing his workers with poor working conditions.
427* CultOfPersonality: Mario repurposes the Martlewing dynasty's cult of personality around himself, the exemplary peasant who led the revolution.
428* CycleOfRevenge: [[spoiler:In his talks with Arturo, he remarks that both of them are motivated by hate, which by itself will cause an eternal loop of conflict down the line. That's why he liked him on top of the general's commoner background.]]
429* DirtyCommunists: Mario destroys most of Piumont's infrastructure and instates what amounts to mob rule in his quest to build an agrarian socialist 'utopia'.
430* EvilReactionary: His prime motivation. He doesn't like the industrialisation and modernisation of Piumont and vows to return the country back to its rural roots once he is in power.
431* FamilyValuesVillain: Mario believes that Piumontese peasants must return to the past, when instead of nuclear families there was the support net of an extended family that could take care of offspring.
432* FatBastard: Is a very reprehensible character to play as, given who you had to kill to put him into power before CharacterDevelopment sets in.
433* HeelRealization: At the end of Mario's focus tree, [[spoiler:he feels remorse for what he done and felt that some of his policies and actions were unnecessary. He resolves to Arturo that he would stop going down that road and try to fix the damage caused. However, if Arturo chooses justice over friendship, [[HeelFaceDoorSlam he will be shot dead before being given the chance to even reveal this to him.]]]]
434* InterfaceSpoiler: Looking him up reveals that you need to kill Francis IX to play his route.
435* KangarooCourt: After Mario takes power, peasant courts spring up everywhere, condemning griffons who were disliked or who had grudges with others as criminals and sentencing them to death.
436* OnlyFriend: Considers [[spoiler:Arturo]] to be this over time.
437* SmashTheSymbol: Blows up Martlewing Castle to signify the end to the old status quo.
438* YouHaveOutlivedYourUsefulness: Be it saving Francis IX from fascists or helping Francis IX separate Francistria from Wingbardy's influence, the end result is the fascists losing their influence over the nation while the communists take power. Once this is achieved, Francis IX is no longer of any use alive. It is noted that if the latter scenario happened, Francis IX knocks him out cold and his coup can fail.
439
440!!''Gherita Zarfatti''
441[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/gherita_zarfatti.png]]
442->'''Role:''' General, Head of State
443->'''Party:''' Lega Patriottica di Fransistria[[note]]Fransistria Patriotic League[[/note]]
444->'''Ideology:''' Fascism[[note]]Supremacy[[/note]]
445->'''In-Game Biography''' [[labelnote:Click to Show]]Gherita Zarfatti is a veteran of the Falcor War, leader of the fascist LPF, rumoured mistress of Beakolini and, last but not least, a journalist and an art critic with a refined taste. She is the rising star of Francistrian politics, closely cooperating with Beakolini at all times. Her ultimate dream is Risorgimento, unification of all Wingbardian-speaking lands under one nation. She considers Tarrinian to be a Wingbardian dialect like Francistrian, despite most linguists claiming that Tarrinian is a dialect of Aquileian. As an expert propagandist, she is convincing more and more Francistrians to share her beliefs.[[/labelnote]]
446----
447* DarkMessiah: According to Zarfatti's fascist mysticism philosophy, fascism should not limit itself to the realm of politics, but extend beyond into the spiritual. The doctrine of Duce Giulio Beakolini is the absolute truth and none should question it. The Duce embodies the griffon spirit which trancends the individual and binds nations together.
448* NoHistoricalFiguresWereHarmed: Gherita Zarfatti, a journalist, art critic, fascist politician and propagandist, and mistress of Giulio Beakolini, bears more than a passing resemblance to Margherita Sarfatti, journalist, art critic, fascist propagandist, and mistress of Benito Mussolini.
449* PressXToDie: If Wingbardy is fascist, in the duel between Gherita and Vittorio, the game tells you in clear terms that choosing the option for her victory will end the game as Francistria is annexed by Wingbardy.
450* VoluntaryVassal: If Wingbardy is fascist, [[TimedMission a countdown of around 160 days will trigger where she hands the country over to Beakolini, resulting in an early game over]]. Vittorio needs to save up enough political power to gain the majority of the LPF support to wrench the leadership from her claws.
451* WickedCultured: Gherita is both a fascist politician and a critic and patron of the arts, who supports artists who do not dwell in the past or explore degenerate ideas, allowing them to express the inner soul of the nation on canvas, in the process surpassing the achievements of yesterday.
452
453!!''Vittorio Felice''
454[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_vittorio.png]]
455->'''Role:''' Field Marshal, Chief of Army, Head of State (Coup)
456->'''Party:''' Lega Patriottica di Fransistria[[note]]Fransistria Patriotic League[[/note]]
457->'''Ideology:''' Stratocracy[[note]]Supremacy[[/note]]
458->'''In-Game Biography''' [[labelnote:Click to Show]]The former second-in-command of Francis VIII who fought alongside him in the Falcor War, Vittorio Felice is a scarred and old veteran. He is pragmatic and does not eschew using violence to solve problems. In his opinion, force is what forms nations and keeps them together, and Francistria is a shining example of this. He is known to be a LPF sympathiser, despite being a Francistrian nationalist first and Wingbardian second. In his eyes, Tarrinians are Francistrians too, they just won't admit it unless some sense is knocked into them.[[/labelnote]]
459----
460* DrivenToSuicide: If Felice fails to seize power from Gherita on time to prevent her from letting Wingbardy annex Francistria, he sings a local hymn before shooting himself, ending the game.
461* EvenEvilHasStandards: Thinks that making Francistria a fascist state is more than enough, as he doesn't want the local culture to be lost. That's why he opposed unifying with Beakolini.
462* HalfTheManHeUsedToBe: If he loses the duel to Gherita Zarfatti for leadership of the LPF, she cleaves him in twain.
463* IncompatibleOrientation: When Gherita Zarfatti visits his office and tries to seduce him, Vittorio flatly tells her that he does not care for females and suggests that she should try sending a handsome male instead of embarrassing herself.
464[[/folder]]
465
466[[folder:Republic of Tarrin]]
467[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eaw_republic_of_tarrin.png]]
468[[caption-width-right:350:[[labelnote: Flag of the Free Republic of Tarrin]] https://static.tvtropes.org/pmwiki/pub/images/com_tarrin.png[[/labelnote]]]]
469[[caption-width-right:350:[[labelnote: Flag of the National Republic of Tarrin]] https://static.tvtropes.org/pmwiki/pub/images/national_republic_of_tarrin.png[[/labelnote]]]]
470->'''Full Name:''' Republic of Tarrin, Free Republic of Tarrin (Trasviraire), National Republic of Tarrin (Pandionne)
471->'''Ruling Party:''' Rassemblement Tarrin-Aquileia[[note]]Tarrin-Aquileia Rally[[/note]]
472->'''Ideology:''' Harmonic Republicanism[[note]]Harmony[[/note]]
473----
474* AllohistoricalAllusion: The first five focuses of Tarrin's focus tree is named after the chorus of La Marseillaise, the anthem of France.
475* FantasyCounterpartCulture: Tarrin is an analogue of Occitania, being a region of Aquileia (itself an analogue of France) with a distinct culture and language based on Occitan.
476* TheRemnant: The Burgundy Order is a group of former aristocrats and army officers that still support the claim of Guillaume Discret to the throne of the County of Tarrin, and are the primary collaborators with the Francistrian occupational authority. If the Republic of Tarrin regains independence but fails to deal with them in time while the monarchists win in Aquileia, they will launch a coup to restore Duke Guillaume to the throne.
477* YourTerroristsAreOurFreedomFighters: The Front de Libération Nationale de Tarrin is regarded by many to be a terrorist group. For most Tarrinians, however, the FLNT is a guerilla army of freedom fighters, struggling against a foreign oppressor.
478
479!!''Meinard Nocère''
480[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_meinard_nocre.png]]
481->'''Role:''' Field Marshal, Chief of Army, Head of State
482->'''Party:''' Rassemblement Tarrin-Aquileia[[note]]Tarrin-Aquileia Rally[[/note]], Pro-Republican Faction (after communist rebranding)
483->'''Ideology:''' Harmonic Republicanism[[note]]Harmony[[/note]]
484->'''In-Game Biography''' [[labelnote:Click to Show]]When the Aquileian revolution broke out in 980, it was Meinard Nocère who led the uprising in Tarrin against the despotic Discret Countess. It was him who ordered the execution of the tyrant by guillotine. It was him who was the first President of the Republic of Tarrin, preparing her homeland for joining the Aquileian Republic. It was him who led the desperate struggle against Count Francis VIII and his forces. It was him who fled into the hills and founded the FLNT, even as the revolution crumbled around him.\
485Meinard's status among Tarrinians is close to mythical. For the longest time, most did not even know if he was alive anymore, or merely a story older Tarrinians told, about a hero who would one day miraculously liberate Tarrin from foreign oppression. For a long time, even the Governor-General Vittorio Felice was unsure about the fate of Meinard.\
486Now that FLNT has declared Tarrin's independence, Meinard has come out of hiding and revealed himself, leaving Tarrinians in awe and Francistrians in shock. Its as if he had risen from the dead to stand aside the griffons of Tarrin as they broke their chains once more.\
487Meinard has close ties to the main republican movement in Aquileia, and especially to Théodore Vérany. He was born in Aquileia, but in his eyes Aquileians and Tarrinians are kinfolk with shared heritage. He has spent so many years fighting for Tarrin's freedom that no one cares where he comes from and most Tarrinians consider him a true national hero of Tarrin.[[/labelnote]]
488----
489* {{Cincinnatus}}: If he manages to defeat the Kingdom of Aquileia and establish the Federal Republic of Aquileia, Meinard retires from politics, believing that his work is done and that he should leave Aquileia and Tarrin's leadership to younger griffons.
490* RebelLeader: Meinard Nocère led the first republican revolution in Tarrin against the despotic Discret countess. Since the first revolution ended in failure and Tarrin was annexed by Francistria, Meinard has continued fighting for Tarrin's freedom at the helm of the Front de Libération Nationale de Tarrin.
491* ShortLivedLeadership:
492** During the first Aquileian revolution in 980, Meinard served as the first President of the Republic of Tarrin, but didn't even have the time to form his government before Francistria invaded and annexed Tarrin.
493** If the Second Aquileian Revolution is successful, the only thing he has to do is to formally merge Tarrin with Aquileia in a single focus.
494* VoluntaryVassal: Meinard is an Aquileian republican, believes that Aquileians and Tarrinians are kinfolk with shared heritage, and will carry on his plan of reuniting Tarrin with the rest of Aquileia if he wins the second elections and the republicans won the Aquileian civil war. [[PressXToDie Completing the first focus available will result in Tarrin's annexation and will end the game for you]]. If the revolutionaries ''lost'', he will be instead be responsible for the "Third Revolution", which is what the rest of his focus tree is all about.
495
496!!''Corina Trasviraire''
497[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/bird_gaddafi.png]]
498->'''Role:''' General, Chief of Army, Head of State
499->'''Party:''' Asunança Socialiste Tarrinenc[[note]]Tarrinian Socialist Union[[/note]], General National Congress (after communist rebranding)
500->'''Ideology:''' Democratic Socialism[[note]]Communism[[/note]]
501->'''In-Game Biography''' [[labelnote:Click to Show]]Corina Trasviraire, commonly known as Colonel Corina, is an eccentric figure. Coming from a humble background, she joined the Royal Army Academy of Tarrin, but betrayed her superiors and joined the revolutionaries in 980. During the first Tarrinian elections, she founded AST, a socialist nationalist party, despite still being fairly young and inexperienced at the time. She is strongly religious and nationalistic, yet is without a doubt a devout socialist. She advocates republican rule, yet is known for her authoritarian tendencies within the party. Due to leading a group of dissident officers who rebelled against the County, the republicans had a difficult time trusting her. Yet over the years, she slowly gained the trust she deserved by bravely fighting against the Francistrian invaders and organizing both passive and active resistance to occupation. At the same time, her popularity has grown among the citizens of Tarrin.\
502Reclusive, irrational and impulsive, yet also naive, intelligent and pious. To this day, Corina remains a controversial figure, but none doubt that she genuinely cares about the liberation of Tarrin and its inhabitants.[[/labelnote]]
503----
504* DryCrusader: Corina bans alcohol, viewing it as a vice that harms the moral character of the Tarrinian people.
505* MoralGuardians: Believing that Tarrinian society must have moral superiority over other cultures, especially that of the decadent Francistrians, Corina forces all immoral establishments to be closed.
506* NoHistoricalFiguresWereHarmed: Colonel Corina, the socialist Sisterly Leader of Tarrin, is based on Libyan politician UsefulNotes/MuammarGaddafi.
507
508!!''Leontina Pandionne''
509[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_leontina_pandionne.png]]
510->'''Role:''' General, Chief of Army, Head of State
511->'''Party:''' Partit Nacional Tarrinenc[[note]]Tarrinian National Party[[/note]], Ultranationalist Faction (after communist rebranding)
512->'''Ideology:''' Ultranationalism[[note]]Supremacy[[/note]]
513->'''In-Game Biography''' [[labelnote:Click to Show]]Leontina Pandionne was born to a poor family of shepherds near the fortified town of Château Accueillant. Life in her small village was peaceful and quiet, and her conservative parents taught her to love her homeland of Tarrin. Even the republican revolution did not disturb her childhood, at least until Count Francis VIII decided to take advantage of the situation and invaded.\
514Leontina's parents joined the local militia in the fight against the foreign invaders, but it was in vain. Her parents perished and her village was burned and looted by Francistrian soldiers. She fled into the hills that surrounded her home and barely survived in the wilds, until a group of republican resistance fighters found her and provided her with shelter and food.\
515After Tarrin was annexed into the County of Francistria, Leontina's band of rebels joined the larger FLNT movement which was rapidly organizing in the region. Her fellow freedom fighters became her family, and she quickly learned to be useful to the resistance. At first her small size was beneficial in sabotage, and as she grew older she learned to use weapons and became skilled in setting up ambushes.\
516As she fought against the occupiers, her heart was filled with purpose: She had to avenge her parents and drive out the foreign invaders. Her upbringing meant she was familiar with the countryside and traditional Tarrinian values, and thus could easily recruit peasants to join the ranks of FLNT.\
517If FLNT achieves its goal of independence, she feels obliged to participate in the elections, as if it was her responsibility to protect Tarrin and its culture. She is especially popular among the peasantry of Tarrin.[[/labelnote]]
518----
519* ChildSoldier: It is implied from her bio that she spent her later childhood being a resistance fighter.
520* DeceasedParentsAreTheBest: Lost her parents who were also freedom fighters in the initial Francistrian takeover, which goes a long way to explain her zeal. If she is elected leader, she will eventually visit her home village where a statue of them is erected. Her composure completely breaks and she proceeds to cry into the chest of her peers.
521* PatrioticFervor: Is the most patriotic of the among the FLNT leadership, even going as far as to declare that Tarrin is only for Tarrinians only. She would expel both Aquileian and Francistrian influences from the country.
522* ShoutOut: One of Leontina's early focuses is called Veterans of the Long War, a term often used to refer to the Traitor Chaos Space Marine Legions in ''TabletopGame/Warhammer40000''.
523[[/folder]]
524
525[[folder:Barony of Arantiga]]
526[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eaw_arantiga.jpg]]
527[[caption-width-right:350:[[labelnote:Flag of the People's Republic of Arantiga]]https://static.tvtropes.org/pmwiki/pub/images/ara_communism_peoples_republic_of_arantiga.png[[/labelnote]]]]
528->'''Full Name:''' Barony of Arantiga, Kingdom of Sparléos (Mediate), People's Republic of Arantiga (Communism)
529->'''Ruling Party:''' Sostenitori della Baronessa[[note]]Supporters of the Baroness[[/note]]
530->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]
531----
532* BadassArmy: While small in size, the Arantiga military is extremely competent, and has an extensive army tree.
533* ResurgentEmpire: Even though King Arantigos' Empire is long dead, Dorotheos Featherin, younger brother of Baroness Margareth Featherin, wants to restore the glory of the ancient Empire by reconquering their ancient territories.
534* VestigialEmpire: Many centuries ago, before Grover I created the Griffonian Empire, before Celestia even became the Princess of Equestria, King Arantigos Featherin conquered a massive Empire on Griffonia, stretching from Romau to Midoria. Following his death, the Empire collapsed due to infighting, and the Featherin dynasty was reduced to a small barony by the time of the Griffonian Empire.
535
536!!''Margareth Featherin''
537[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/margareth_4.png]]
538->'''Role:''' Monarch[[note]]Head of State[[/note]]
539->'''Party:''' Sostenitori della Baronessa[[note]]Supporters of the Baroness[[/note]]
540->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]
541->'''In-Game Biography:''' [[labelnote:Click to Show]]Baroness Margareth Featherin has been ruling Arantiga for the past decade with a just and fair claw, but even she cannot deny that under her reign, there has been a decisive lack of progress as Wingbardian capitalists seized most of the Arantigan industry. However, she believes that the pen is mightier than the sword, and that Arantiga's current woes can be resolved with a few careful words, something her more notable brother and general in the army, Dorotheos, disagrees with.[[/labelnote]]
542----
543
544!!''Dorotheos Featherin''
545[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_dorotheos_featherin.png]]
546->'''Role:''' Field Marshal, Head of State (Successful coup)
547->'''Party:''' La Giunta[[note]]The Junta[[/note]]
548->'''Ideology:''' Autocracy[[note]]Supremacy[[/note]]
549->'''In-Game Biography:''' [[labelnote:Click to Show]]The younger brother of the former Baroness, Dorotheos Featherin has been yearning to learn about the Arantigan military as long as he could remember. He spent many hours in the national library perusing the tales of old Arantigos, how he had defeated armies more numerous than his, only to be felled by the plague after his latest conquest. Since then, Dorotheos has made it his life goal to join the Arantigan officer corps, with his brilliant mind astounding even the most senior leadership. His quick rise to success can be attributed solely to his capabilities, and once he was in position to reform the armed forces, he did so with great fervour, restoring some of their old glory. But this was not enough for Dorotheos, as he wished above all to restore the ancient Kingdom. The die was cast, and the coup was a success - he shall restore Arantiga's glory.[[/labelnote]]
550----
551* FourStarBadass: Dorotheos is said to have a brilliant mind and was responsible for reforming the Arantiga military. Fittingly he starts as one of the best field marshals in the game.
552* MilitaryCoup: Dorotheos will attempt a coup in April 1008.
553* YoungConqueror: Dorotheos aspires to be this. Wishing to reconquer the territories his ancestor Arantigos Featherin once held.
554
555!!''Antioco Moro''
556[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/aradem.png]]
557->'''Role:''' Head of State (Failed coup, election)
558->'''Party:''' Partito Riformatore[[note]]Reformist Party[[/note]]
559->'''Ideology:''' Democratic Monarchism[[note]]Harmony[[/note]]
560->'''In-Game Biography:''' [[labelnote:Click to Show]]One of the many Wingbardian investors who made their fortune in Arantiga, Antioco Moro has made Arantiga his home. Smitten by the local culture and history, he has invested much of his profits into rebuilding Arantiga, and unlike his fellow capitalists, his workers had a fair paycheck and numerous benefits. The dreadful coup has almost destroyed his lifework, and he was one of the first to gather his political party for the elections, campaigning on the promises of a better, peaceful Arantiga. The populace have not forgotten his contribution to the society, and he now leads Arantiga to a brighter tomorrow.[[/labelnote]]
561----
562
563!!''Ciriaco Mediate''
564[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/aranazbol.png]]
565->'''Role:''' Head of State (Failed coup, election)
566->'''Party:''' Partito Comunista Nazionale di Arantiga[[note]]National Communist Party of Arantiga[[/note]]
567->'''Ideology:''' Rozenkampism[[note]]Communism[[/note]]
568->'''In-Game Biography:''' [[labelnote:Click to Show]]Ciriaco Mediate leads the new Arantiga. He was content as a common soldier in the Arantigan army, proud of his state, but much changed after he read a particularly thought provoking manifesto. The Rozenkamp brothers' unique blend of socialism and nationalism great inspired him, and he began spreading his views within his battalion. Although some suspect he was covertly supporting Dorotheos in his failed coup, he dismissed all those claims, saying that the state must achieve balance between the patriots and the proletariat. Ciriaco's extreme ideology has found fertile ground in every aspect of Arantiga's society, even as some questioned its viability.[[/labelnote]]
569----
570* CommieNazis: The National Communist Party of Arantiga led by Ciriaco Mediate is a radical party in Arantiga with an ideology inspired by the Rozenkamp brothers in Feathisia (who are Strasser expies), which advocates for a radical state that is both socialist and nationalist.
571[[/folder]]
572
573[[folder:Falcorian Queendom]]
574[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/falcorian_queendom.png]]
575[[caption-width-right:350:[[labelnote:Flag of the Falcorian Military Government]]https://static.tvtropes.org/pmwiki/pub/images/fal_fascism_falkische_militrregierung.png[[/labelnote]]]]
576->'''Full Name:''' Falcorian Queendom, Falcorian Military Government (d'Artiglio)
577->'''Ruling Party:''' Signoria della Princessipa[[note]]Lordship of the Princessipa[[/note]]
578->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]
579----
580* ShockingDefeatLegacy: Since losing the Falcorian War in 989, Falcor has been a country without its capital, as Wingbardy demanded the annexation of Falcor City in exchange for peace. Now, Falcor's army is in shambles, the economy crumbling, the navy near non-existent. Radical revanchists under the banner of the Eagles of Falcor clamour every week for decisive action to retake what is rightfully Falcor's. Not surprisingly, unless the warhawk d'Artiglio takes over, they surrender to a fascist Wingbardy when pressured on Historical AI and get annexed.
581
582!!''Princess Maximiliana''
583[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/princess_maximilliana.png]]
584->'''Role:''' Monarch[[note]]Head of State[[/note]]
585->'''Party:''' Signoria della Princessipa[[note]]Lordship of the Princessipa[[/note]]
586->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]
587->'''In-Game Biography:''' [[labelnote:Click to Show]]Crown Princess of the Falcorian realm and the Queen's only child, Maximilliana has led a difficult life. Rushed home from her boarding school after her mother grew weak and ill, she was forced to become the acting ruler at the age of 14, with only the assistance of a noble council who often had different ideas on what was best for Falcor during the tumultuous years after 989. In spite of many difficulties, the young Princess has navigated through the circumstances and brought the nation a relative degree of stability. She has even found love, in the form of a local noble named Alberto, who now acts as Prince-Consort, although he very rarely participates in politics.\
588But the peace was not meant to last. Over the years, a large number of griffons, veterans and exiles from the war, have begun clamouring for retribution to what they perceived as Wingbardian tyranny. Thus they threaten the monarchy's rule, with their protests and strikes, and a large number of bystanders supports their side. Princess Maximilliana must find a way to placate the extremists while dealing with a hostile foreign presence, lest the line of Falcor extinguishes.[[/labelnote]]
589----
590* AChildShallLeadThem: Maximiliana was only 14 years old when her mother's illness made her the de facto ruler of Falcor.
591* TheChainsOfCommanding: Ever since the end of the Falcor War, she's had to deal with rampant instability and pressure from warhawks who demand revenge on Wingbardy for the loss of their capital.
592
593!!''Gabriele d'Artiglio''
594[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/gabriele_dartigilio.png]]
595->'''Role:''' Head of State
596->'''Party:''' Le Aquile Falcoriane[[note]]The Falcorian Eagles[[/note]]
597->'''Ideology:''' Stratocracy[[note]]Supremacy[[/note]]
598->'''In-Game Biography:''' [[labelnote:Click to Show]]Former colonel in the Falcorian army, Gabriele d'Artiglio has served with distinction in the war against Wingbardy. He took part in the battle of Asbolus Forest, where he was grievously wounded by an artillery shell. Dragged away from the battlefield, he could do nothing but hear news of imminent defeat, which prolonged his recovery, as he believed Falcor was just one battle away from achieving victory. To this day, he still blames neighbouring Sicameon for not intervening in their favour, although the truth is that they were unwilling to assist a despotic monarch. In spite of everything, d'Artiglio was personally commemorated by Queen Maximilliana for his valour and bravery.\
599Considered unfit to continue serving in the forces due to his crippled leg, d'Artiglio turned his personal attention to the arts. He became renowned for his poetry and paintings, although art critics have noted that his works were rather heavy on misery and gloom. Over the years, he became a rallying point for Falcor's many veterans and exiles, who likewise thought to have unfinished business with Wingbardy, and organised them into a paramilitary force. d'Artiglio has a personal distaste for the Wingbardian dialect, believing it to be an unwieldy, ugly language unfit for literature. In his opinion, Falcorian should be the dominant dialect of the southern griffons instead.\
600Now with the pacifist opposition removed, Gabriele d'Artiglio will go through any obstacle to achieve the dream of a restored Falcor, exacting swift retribution on all who have done his nation harm.[[/labelnote]]
601----
602* CulturalPosturing: D'Artiglio considers Wingbardian to be an unsophisticated and ugly language, and wants Falcorian to become the main dialect of the southern Griffons instead.
603* NoHistoricalFiguresWereHarmed: D'Artiglio's name and backstory are somewhat inspired by the eccentric Italian nationalist Gabriele D'Annunzio.
604* RoaringRampageOfRevenge: If d'Artiglio manages to conquer Wingbardy, he institutes a reign of terror and razes Karthin to the ground as retaliation for the loss of Falcor.
605* WarriorPoet: D'Artiglio was a colonel in the Falcorian army, and when he was forced to retire due to a crippled leg, he turned to poetry and painting. He soon became the leader of a paramilitary force of other Falcorian veterans and can wage a brutal war of revenge against Wingbardy.
606[[/folder]]
607
608[[folder:Federated Parishes of Sicameon]]
609[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sic_federated_parishes_of_sicameon.png]]
610[[caption-width-right:350:[[labelnote:Flag of the Federated Parishes of Sicameon (Communism)]]https://static.tvtropes.org/pmwiki/pub/images/sic_communism_federated_parishes_of_sicameon.png[[/labelnote]]]]
611[[caption-width-right:350:[[labelnote:Flag of the Freeholder Corsairs]]https://static.tvtropes.org/pmwiki/pub/images/sic_fascism_freeholder_corsairs.png[[/labelnote]]]]
612->'''Full Name:''' Federated Parishes of Sicameon, Freeholder Corsairs
613->'''Ruling Party:''' Partido de la Independencia Sicameon - Moderados[[note]]Sicameon Independence Party - Moderate[[/note]]
614->'''Ideology:''' Harmonic Republicanism[[note]]Harmony[[/note]]
615----
616* TheRepublic: Sicameon has been a democratic republic for longer than the Griffonian Empire has even existed. While it was conquered by the Empire for a while, their period as a colony was short-lived, and their democracy emerged stronger than ever.
617* LaResistance: When the ruthless conqueror Grover II took Sicameon, the Sicameonese griffons fought his rule viciously, destroying armories and assassinating imperial officials. Soon, the new Emperor Grover III realized his father's mistake, and granted Sicameon its independence.
618* ShoutOut: The focus "Jojo's Bizarre Situation" (which deals with the disputed Jojo Islands) is an obvious reference to Manga/JoJosBizarreAdventure.
619* TheSyndicate: Sicameon's relatively laissez-faire economy, while good for trade, has also led to the rise of the Freeholders' Syndicate, a powerful group of pirates, black market dealers, and other criminals. The Syndicate can take absolute control of the country with their extensive network, turning Sicameon into a bandit state similar to nearby Blackhollow.
620
621!!''Alexis de Sicameon''
622[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/sicameondoge.png]]
623->'''Role:''' Head of State
624->'''Party:''' Partido de la Independencia Sicameon - Moderados[[note]]Sicameon Independence Party - Moderate[[/note]]
625->'''Ideology:''' Harmonic Republicanism[[note]]Harmony[[/note]]
626->'''In-Game Biography:''' [[labelnote:Click to Show]]Alexis de Sicameon, whose name was Alexis Tórtola-Paloma before he became the Dux of Sicameon, comes from the nation's traditional political elite which consists of merchants and communal leaders of inland parishes. He rose to power in the customary manner, rising through the ranks and holding increasingly prestigious offices before finally reaching the top. This custom has its roots in the Karthinian period, having changed little over the centuries.\
627Alexis is a pragmatist, caring less about ideals and more about what is practical and useful to his agenda. As such, he is flexible and willing to cooperate with his political enemies if necessary. Both his opponents and supporters would say he brought a feminine touch to his administration, preferring to resolve disputes in a delicate, empathic fashion. He is a humble and gentle person, popular across all strata of Sicameonese society, and simply wishes for peace and prosperity. Yet there are some who say he is too soft and too compromising, and that Sicameon needs radical solutions to its problems in these uncertain times.[[/labelnote]]
628----
629
630!!''Remige Plumar''
631[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/sicameonsyndic.png]]
632->'''Role:''' Head of State (Election)
633->'''Party:''' Partido de la Independencia Sicameon - Radical[[note]]Sicameon Independence Party - Radical[[/note]]
634->'''Ideology:''' Syndicalism[[note]]Communism[[/note]]
635->'''In-Game Biography:''' [[labelnote:Click to Show]]Growing up in the countryside, Remige Plumar experienced cultural shock as he moved to a coastal city, becoming exposed to a diverse influx of ideas brought to Sicameonese ports from abroad. He changed from a peasant to a lover of culture, but also realized that Sicameon was just one nation among many. Thus, he became a visionary, believing Sicameon should be strong to retain its independence, yet also take part in international affairs. He soon joined the main radical party of Sicameon, revitalizing it and shaking up the establishment with his unorthodox views.\
636His ideology, Sicameonese syndicalism, is a mix of both domestic and foreign ideas. He is a proponent of trade unions, strike actions and internationalism, yet also a devout member of Sycaecia's cult, a populist leader and an advocate of democracy. His ideas have spread widely among the working class of Sicameon, but have also made him an enemy of the merchants who have traditionally held much power in the country. Not only that, but he often finds himself in conflict with foreign socialists, making his aspirations of internationalism difficult to fulfill.[[/labelnote]]
637----
638
639!!''Don Espadarte''
640[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/sicameoncorsair.png]]
641->'''Role:''' Head of State (Rigged election)
642->'''Party:''' Los Corsarios Libres[[note]]The Free Corsairs[[/note]]
643->'''Ideology:''' Kleptocracy[[note]]Supremacy[[/note]]
644->'''In-Game Biography:''' [[labelnote:Click to Show]]How can a person like Don Espadarte be summarized in a few paragraphs? His personality is as colourful as it is diverse, and popular rumours about him muddle the truth. To some, he is a hero of the common folk, who steals from the rich and gives to the poor. To others, he is a criminal, a pirate, a true scoundrel. Griffons hate him or love him, and either interpretation can be the reason for such strong feelings.\
645In public, Don Espedarte is suave, a womanizer and a skilled negotiator, able to make difficult deals with others. Yet in private, he is a conflicted person, divided between being a true hero or taking advantage of others; common good against personal greed. His real name is known only to him, and his past is a well-kept secret. He is the son of a disgraced merchant, who was imprisoned for his acts of crime during the desperate times, when the Griffonian Empire collapsed and the continental economy was in tatters. As such, he was introduced to a life of crime at a young age, and has been arrested by Sicameonese authorities multiple times, yet has always managed to get released with only mild punishments. He became a big player in Sicameon's criminal underworld, forming many connections with mafia bosses and corsairs.\
646Now, he is taking the gamble of his life, using questionable means to become the leader of Sicameon. Whether he simply seeks to exploit the populace or genuinely improve their lives remains to be seen, as his loyalty to his nation and his duty is faltering at best.[[/labelnote]]
647----
648* TheDon: Don Espadarte is a big player in Sicameon's criminal underworld, with many connections with mafia bosses and corsairs, who can use questionable means to become head of state.
649* PresidentForLife: After Don Espadarte's Free Corsairs win the 1007 elections, he immediately begins to aggressively silence opposition, culminating in the dissolution of what he calls an ineffective parliament.
650[[/folder]]
651
652[[folder:Republic of Asterion]]
653[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eaw_asterion.jpg]]
654[[caption-width-right:350:[[labelnote:Flag of the Collective of Asterion]]https://static.tvtropes.org/pmwiki/pub/images/mit_communism_collective_of_asterion.png[[/labelnote]]]]
655->'''Full Name:''' Republic of Asterion, Collective of Asterion
656->'''Ruling Party:''' Enótita[[note]]Unity[[/note]]
657->'''Ideology:''' Harmonic Republicanism[[note]]Harmony[[/note]]
658----
659* EnemyMine: The Communists and Fascists of Asterion have against all odds formed a coalition (classified in-game as Populist), their opposing ideologies united entirely through their mutual rejection of the status quo and desire to reclaim their lost territories. When the coalition beats out the Harmonists, the two sides quickly turn on each other, ending with one side forcing the other out of the country.
660* FantasyCounterpartCulture: Asterion is analoguous to modern Greece.
661* OurMinotaursAreDifferent: Asterion is the sole minotaur nation in the world.
662* VestigialEmpire: Asterion's territory once encompassed all minotaur settlements in southern Griffonia, before it was conquered by the Griffonian Empire. While Asterion later regained independence, it only controls the Asterion archipelago, not the mainland, which remains under griffon rule as part of the County of Cyanolisia. No matter which path Asterion follows, it will go to war with Cyanolisia to liberate their fellow minotaurs.
663
664!!''Konstantine Opli''
665[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/minotaur_1.png]]
666->'''Role:''' Head of State
667->'''Party:''' Enótita[[note]]Unity[[/note]]
668->'''Ideology:''' Harmonic Republicanism[[note]]Harmony[[/note]]
669->'''In-Game Biography:''' [[labelnote:Click to Show]]Konstantine Oplí was a lesser known officer in the Restoration War, but after victory was achieved he quickly worked his way up through the ranks and became a prodigy of Konstantinos Kondylis. Upon the former President's death, Oplí managed to secure his place as his master's successor and planned to continue many of his policies, however the prosperity and stability of the first few years of liberty were waning. The failure to liberate the mainland in the Restoration War and the Enótita's seeming lack of action against the griffon occupiers, along with its failure to deliver all promises made during the war has left to the party's popularity sliding. In an attempt to appease opposing factions, he allowed political exiles to return and has made promises of social reform. Never the less, he has vowed to continue the fight until all Southern Griffonia is free from tyranny.[[/labelnote]]
670----
671
672!!''Andris Dóry''
673[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/andris_dory.png]]
674->'''Role:''' Head of State (Fascio-Communists elected, Declare a state of emergency)
675->'''Party:''' Fasistikí Paliá Frourá[[note]]Fascist Old Guard[[/note]]
676->'''Ideology:''' Fascism[[note]]Supremacy[[/note]]
677->'''In-Game Biography:''' [[labelnote:Click to Show]]Born in Lóthar, Aetiea in 941, Andris joined the Asterionese Military Academy at an early age and joined the Imperial Army's auxiliary forces. During the collapse of the Empire he defected, returned to his homeland and became a leading general in the Restoration War, fighting bravely against the occupying forces. After the victory he became the Minister of Military Affairs. During the government of Konstantinos Kondylis, he was exiled to Wingbardy due to his Imperial connections. There he met with Beakolini and came to respect the griffon and his ideas of military governance. On his return to Asterion after Konstantinos Kondylis' death he founded the Fasístas Paliá Frourá, a party composed primarily of veterans of the Restoration War and nationalists.[[/labelnote]]
678----
679
680!!''Maximin Kókkinos''
681[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/maximin_kokkinos.png]]
682->'''Role:''' Head of State (Fascio-Communists elected, Socialist revolution)
683->'''Party:''' Kókkini Katharótita[[note]]Red Purity[[/note]]
684->'''Ideology:''' Equestrian Socialism[[note]]Communism[[/note]]
685->'''In-Game Biography:''' [[labelnote:Click to Show]]Maximin was born in Cyanolisia in 973 to a family of serfs on a griffon-owned tobacco farm. In 982 his family fled to Asterion after the nation won its freedom in the Restoration War and lived there in poverty until Maximin accepted an offer to travel to Stalliongrad in 999, to study at the Steel Stallion International School of Communism. He returned to Asterion years later and was one of the founding members of the Kókkini Katharótita, quickly becoming its General Secretary.[[/labelnote]]
686----
687[[/folder]]
688
689[[folder:County of Cyanolisia]]
690[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eaw_cyanolisia.png]]
691[[caption-width-right:350:[[labelnote: Flag of the Free State of New Thymíau]] https://static.tvtropes.org/pmwiki/pub/images/cya_citystate.png[[/labelnote]]]]
692->'''Full Name:''' County of Cyanolisia, Freistaat Neu Thymíau[[note]]Free State of New Thymíau[[/note]], Equal Cyanolisia (Communist civil war victory)
693->'''Ruling Party:''' Imperial Court
694->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]
695----
696* ForeignRulingClass: Cyanolisia's native minotaur population is ruled entirely by the griffon minority, who originally colonised the region when it was still controlled by the Griffonian Empire.
697* LandOfOneCity: If Cyanolisia is defeated by Asterion and either sues for peace or is turned into Asterion's puppet, it will have to cede all territory except the capital city Thymíaushafen, in the process becoming known as the Free State of New Thymíau.
698* OurMinotaursAreDifferent: The majority of Cyanolisia's population consists of minotaurs.
699* TheRemnant: They are the only nation in the south still having loyalties to the Griffonian Empire.
700
701!!''Countess Taillow Sumpfkiel''
702[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/redbirb.png]]
703->'''Role:''' Monarch[[note]]Head of State[[/note]]
704->'''Party:''' Imperial Court, Haus Liváni[[note]]House Liváni[[/note]] (Freistaat Neu Thymíau)
705->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]
706->'''In-Game Biography:''' [[labelnote:Click to Show]]The von Liváni family have been stewards of the Cyanolisian lands since they were chosen by the Imperial dynasty to act in their stead. Each of them has attended the prestigious university of Bruma, learning the art of statecraft before they were appointed to rule the County.\
707Countess Taillow Sumpfkiel, taking her last name after her late husband, has ruled Cyanolisia for the previous three decades. Initially idealistic and believing that the minotaur problem could be resolved with dialogue and reconciliation, the unyielding hostility from the secessionist minotaurs, as well as several assassination attempts have shattered her peaceful nature. Hardened and firm, she seeks to protect her griffons at any cost, and yearns for the day when her people will no longer live with a siege mentality. Countess Taillow holds no love for the authoritarian measures she uses to control the coastal cities, but recognises the necessity of bold measures in these difficult times.[[/labelnote]]
708----
709
710!!''Alexandria Rinde''
711[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/alexandria.png]]
712->'''Role:''' Head of State (Peaceful transition)
713->'''Party:''' Neue Demokratische-Sozialismuspartei[[note]]New Democratic Socialist Party[[/note]]
714->'''Ideology:''' Democratic Socialism[[note]]Communism[[/note]]
715->'''In-Game Biography:''' [[labelnote:Click to Show]]Out of the many who constituted the Group of Twenty, Alexandria Rinde was considered to be their informal leader, settling the disputes between the moderates and radicals. Her tenure in the armed forces only reinforced her existing belief that Cyanolisia was not under good leadership, nor could the current situation continue for too long. Inspired by the revolutionaries in Prywhen, she has begun her own plot. Following the success in the civil war, the former nobility has been exiled, an uncharacteristically merciful move, and the nation has entrusted the democratic socialist the leadership after the first free elections. Alexandria Rinde has made it her personal duty to ensure democracy, liberty, and solidarity will prevail in Cyanolisia.[[/labelnote]]
716----
717[[/folder]]

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