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1Some of the various monsters that appear in ''VideoGame/DragonFable''.
2
3[[foldercontrol]]
4!Monsters
5[[folder: Beast]]
6!!Flying Eyeballs
7Large eyeballs with bat wings, that are featured in almost every ''Creator/ArtixEntertainment'' Game. They are found accompanying the undead monsters of Doomwood and make up the armies of Necromancers.
8----
9* BlowYouAway: They do wind element damage.
10* EyeBeams: Can shoot these offensively.
11* KillItWithFire: They're weak against fire.
12* MascotMook: A contender for the most famous monster in all of ''Creator/ArtixEntertainment'', being only behind Frogzards.
13* {{Oculothorax}}: They're bodies are composed of a large eyeball, with bat wings and a tail.
14
15!!Gorillaphants
16A creature that is a cross between a gorilla and an elephant that are common in the woods.
17----
18* KillerGorilla: They're part gorilla at any rate.
19* MixAndMatchCritters: Of a gorilla and an elephant.
20* ZombieInfectee: A new variant of Gorillaphant appears after Andy infects one with the Zarbie virus in Mogloween 2011, known as Zardbirillaomgiphant. They appear again in
21
22!!Monkeys
23Monkeys are used by Pirates and Ninjas, and make up parts of their army.
24----
25* {{Familiar}}: They are pets that serve both the Pirates and the Ninjas.
26* PiratesVersusNinjas: Play an important role in the Pirate-Ninja war.
27[[/folder]]
28
29[[folder: Bug]]
30!!Chaos Weavers
31Followers of Pandora, the first Chaos Weaver, who were cursed with spider-like forms by the Judgement Wheel. During Book 1 they inhabited Ravenloss, and by the end of the Ravenloss Saga, the spider curse was lifted.
32----
33* DarkIsEvil: Many of them are malevolent, though you do have the option to make peace with some in one quest.
34* ForcedTransformation: The Chaos Weavers were originally human. Vaal created an extremely powerful wish granting wheel. Unbeknownst to him, one of his underlings made it so the wheel would judge any wish made on it. The wheel did not like his wish and instead inflicted a {{Curse}} on the Chaos Weavers, corrupting them and anyone who lingered in Ravenloss for too long into SpiderPeople. The curse is ultimately lifted upon the wheel's destruction.
35* PoisonousPerson: All of them do Poison-elemental damage. [[spoiler: Except for Vaal, but he doesn't appear to have ever been affected by the curse, and is only seen in combat during Book 3, where he deals Fire damage.]]
36* SpiderPeople: Literally in Book 1, where their lower half of their torso had spider legs.
37[[/folder]]
38
39[[folder: Dragon]]
40!!In General
41The dragons of Dragon Fable, the titular creatures and often serve as major threats to the Hero.
42----
43* AmazingTechnicolorWildlife: Come in every possible color.
44* BondCreatures: Through the use of a Dragon Amulet, dragons create a bond with their [[DragonRider DragonLord]].
45* BreathWeapon: The most basic attack they have.
46* {{Dracolich}}: [[TheUndead Undead]] dragons are known as this.
47* ElementalPowers: There is a dragon for every element in the game.
48* FlyingFirepower: As the norm for all dragons.
49* GiantFlyer: Adult dragons are easily kaiju-sized, and are most often called upon to fight equally large enemies.
50* InterspeciesRomance: Dragons can fall in love with humans and produce HalfHumanHybrid offspring (like Nythera.)
51* KryptoniteFactor: Dragonbane.
52* LongLived: They can easily live over a thousand years.
53* OurDragonsAreDifferent: ''[=DragonFable=]'' dragons come in different colors, elements, abilities, and sometimes have very human-like behavior.
54* VoluntaryShapeshifting: Some dragons can take human form (as seen with Nythera's mother.)
55
56!!The Red Dragon
57A large red dragon that the Hero encounters in the very first scene. The Hero thinks it will attack, but it ends up letting Lady Celestia and Twilly off it's back. It's revealed that Celestia made it promise not to fight the Hero until they are 40 or so levels stronger.
58----
59* IGaveMyWord: The Dragon promised Celestia not to eat the Hero on the first occasion they meet.
60
61[[/folder]]
62
63
64[[folder: Elemental]]
65!!In General
66Magical entities composed entirely of an element, summoned to Lore from the Elemental Planes.
67----
68* ElementalEmbodiment: There's an elemental for every single one of Lore's elements, [[BizarroElements and then some.]]
69* SummonBinding: All elementals have a jewel on their forehead and what appears to be manacles around their arms. These are implied to keep them tethered to Lore.
70* UndergroundMonkey: Elementals can be found in and outside of Lore, and almost always match the environment they are encountered in. The general "shape" of an elemental is a human-sized figure with two large arms, with design variations depending on what element they are composed of.
71
72!!Slimes
73Small animate blobs that are found in every environment. Slimes are originally living blobs of poison that are minions for {{Necromancer}}s, however they later expanded to include slimes variants of different elements such as Lava Globs, Puddles, and Snow Balls.
74----
75* BlobMonster: Every version will have their bodies comprised of a glob of semi-liquid substance.
76* ElementalPowers: The original slimes are poison, but later different variants are introduced such as [[PlayingWithFire Lava Globs]], [[MakingASplash Puddles]], and [[AnIcePerson Snow Balls]].
77* TheGoomba: One of the weakest and most common mobs found in the game.
78* MuckMonster: The original poison-element Slimes.
79
80[[/folder]]
81
82[[folder: Fairy]]
83!!Minx Fairies
84----
85* HealingFactor: They are notorious for fully recovering their health mid-battle. Fortunately, this is one of the very few monster abilities in the game requiring {{Mana}}, leaving them vulnerable to ManaBurn attacks.
86* LightEmUp: They do light-element damage.
87* OurFairiesAreDifferent
88* {{Troll}}: Are regarded as very annoying in-universe and out-universe due to their ability to full heal when you're just about to kill them.
89
90[[/folder]]
91
92
93[[folder: Goblinkind]]
94!!Sneevils
95Small, green, goblin-like, box-obsessed creatures. Known for stealing boxes and have a society based on it. [[spoiler:They're revealed to be created by Kid Nythera who turned human children into the goblin creatures using magic, so they could build her a box fort.]]
96----
97* FriendlyEnemy: They are allies to the Hero almost as often as they are enemies. It's quite easy to gain their allegiance, so long as you have boxes at your disposal.
98* MasterOfUnlocking: Sneevils have an unparalleled ability to break open locks of boxes, so they can empty out the contents and keep the box.
99* MascotMook: One of the more well-known of the game's mobs.
100* OurGoblinsAreDifferent: Their race categorizes them as goblins.
101
102!!Sneegol
103The Sneevil that steals the Black Dragon Box before being caught by Robina the Hood.
104----
105* CaughtInASnare: Sneegol gets caught by a trap set by Robina, and is left dangling from a rope throughout Book 1.
106[[/folder]]
107
108
109[[folder: Reptillian]]
110!!Togs
111Reptilian dog-like creatures that Rolith is obsessed with.
112----
113* AmazingTechnicolorWildlife: Come in almost every color.
114* JokeCharacter: Used as part of the Code Monkey challenges, a joke that originated on the forums that the real-life Rolith loves to mess with.
115* MixAndMatchCritters: Has a crocodile/alligator snout, is quadrupedal with rhino/hippo like feet, a striped hide that [[AmazingTechnicolorWildlife comes in every color]], and barks like dogs.
116[[/folder]]
117
118[[folder: Undead]]
119!!Undead
120Undead creatures resurrected by {{Necromancer}}s, which Artix slays with a passion.
121----
122* EverythingsDeaderWithZombies
123* DarkIsEvil: Most of them do darkness based damage.
124* DemBones: Skeletons.
125* {{Dracolich}}: Fluffy is the most famous example.
126* OnceASeason: They invade Falconreach every Friday the 13th.
127* NonHumanUndead: Some of them, like Dracoliches.
128* TheUndead: Obviously.
129
130!!Vampire
131* DarkIsEvil: They all do darkness based damage.
132* LooksLikeOrlok: In Book 1, Vampiric Ghouls and Guardian Ghouls have designs very much based on Orlok from ''Film/{{Nosferatu}}'' and have bald heads with pointed ears. Averted for the vampires of Book 3 who have the more traditional, stylish, aristocratic looks of vampires.
133* NoBodyLeftBehind: Only applies to Guardian Ghouls who crumble to ashes when defeated.
134* OurVampiresAreDifferent:
135** Vampiric ghouls slash with WolverineClaws and don't leave ashes behind when they die.
136** Villager/elite vampires can suck up blood of victims through the air without making direct contact.
137* WeakenedByTheLight: They are vulnerable to light element attacks.
138* VoluntaryShapeshifting: Frydae and some lesser vampires will shapeshift into rats or bats and escape upon being defeated.
139[[/folder]]
140
141
142!Inn at the Edge of Time
143[[AC: Dragon Challenges!]]
144[[folder: Elemental Chaos]]
145!!Theano, the Thorn
146[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/image_2023_07_23_201936620.png]]
147 [[caption-width-right:1000:Theano's Blade glows brighter!]]
148-> ''Face Theano empowered by the Ultimate Orb Shard!''\
149
150-->--'''Quest Description'''
151A simulation of Theano from the Thorns questline, using the power of the Ultimate Orb Shard to its fullest extent.
152
153For tropes applying to Theano, the character, see [[https://tvtropes.org/pmwiki/pmwiki.php/Characters/DragonFableTheRose here.]]
154----
155* CoolSword: An ordinary Rose blade that he's empowered with the Ultimate Orb Shard.
156* EmpoweredBadassNormal: Though the badass part is debatable, the boost he gets from his sword at least lets him keep up with someone like the Hero.
157* HealingFactor: Theano can heal himself using the power of his shard.
158* RedBaron: The Thorn, befitting of his leadership over the Thorns.
159
160!!Siofra, the Shifting
161[[quoteright:750:https://static.tvtropes.org/pmwiki/pub/images/image_2023_07_23_203331642.png]]
162 [[caption-width-right:750:Siofra smash!]]
163-> ''The ever-changing Siofra is here! ''\
164
165-->--'''Quest Description'''
166The elemental shapeshifter that terrorized the Nest questline, brought to the inn to cause more havoc.
167----
168* GatheringSteam: Siofra will gradually speed up as the fight goes on.
169* HealingFactor: If Siofra's all-resistance is reduced in any way, he will start regenerating health.
170* LightningBruiser: Siofra can become blindingly fast, and hit very hard if the Hero isn't prepared.
171* MagicPants: His pants, though tattered, always stick with him through his transformations.
172* PowerCopying: He acquires his elemental abilities like this.
173* RedBaron: The Shifting, befitting his abilities.
174* RollingAttack: Dashes around like this to pick up speed.
175[[/folder]]
176
177[[folder: Triple Trouble]]
178!!Oratath, the Holy
179[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/image_2023_07_04_195912897.png]]
180 [[caption-width-right:350:''Mystical energies surround Oratath!'']]
181-> ''The great holy dragon, Oratath!''\
182
183-->--'''Quest Description'''
184A towering ivory dragon with spotless plumage.
185----
186* AttackReflector: It can reflect damage with its Holy Shield effect.
187* BlindedByTheLight: Oratath can blind the Hero with their light.
188* DragonsAreDivine: Oratath's design is distinctly angelic, and even sports a massive pair of white wings on its back.
189* ImpaledWithExtremePrejudice: Its preferred method of attack.
190* LightEmUp: Though Oratath deals Good damage, all of its attack animation display it using bright golden energy to harm the Hero.
191* RedBaron: The Holy.
192* WhiteIsPure: The feathers that it sports are white and it is called holy.
193
194
195!!Gelunguis, the Frostwyrm
196[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/image_2023_07_04_195747603.png]]
197 [[caption-width-right:350:''Gelunguis' frigid tempest freezes you to your core!'']]
198-> ''The legendary ice dragon, Gelunguis!''\
199
200-->--'''Quest Description'''
201A corpse-like dragon with blackened scales and ice crystals growing from its spine.
202----
203* AnIcePerson: Gelunguis can take it a step above and absorb the cold energy in the air, paradoxically making it warmer around itself but empowering its icy abilities.
204* BreathWeapon: Gelunguis' breath is so cold it can create shards of ice on contact.
205* BlueMeansCold: Is a dark shade of blue and can manipulate the temperature around it.
206* DraconicAbomination: Not quite dead enough to be a dracolich, as Gelunguis isn't classified as undead, but they do closely resemble a desiccated dragon corpse with ice spikes bursting out of its back.
207* IcyBlueEyes: Has little pinpricks of these in its eye sockets.
208* PrimalStance: Gelunguis has a distinctly predatory stance, like an arctic hunter closing in on its quarry.
209* RedBaron: The Frostwyrm.
210* SkullForAHead: Either Gelunguis' skull is completely exposed or its face just looks like that.
211
212
213!!Trigoras, the Three-Headed
214[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/image_2023_07_04_200026434.png]]
215 [[caption-width-right:350:''Trigoras lets out a massive roar!'']]
216-> ''The three-headed menace, Trigoras!''\
217
218-->--'''Quest Description'''
219A menacing green three-headed dragon. Each head is capable of breathing a separate element.
220----
221* BreathWeapon: Makes liberal use of its breath attacks to debilitate the Hero.
222* ExactlyWhatItSaysOnTheTin: The dragon called "the Three-Headed" has got three heads!
223* FireIceLightning: Trigoras is capable of breathing all three of these elements.
224* MultipleHeadCase: Trigoras sports two additional heads.
225* MythologyGag: Unlike the other two dragons in this section, Trigoras originally appeared in VideoGame/AdventureQuest.
226* RedBaron: The Three-Headed.
227[[/folder]]
228
229[[folder: The Dragonoid]]
230!!The Dragonoid of the Future-Past
231[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/image_2023_07_05_101725701.png]]
232 [[caption-width-right:350:''TARGET LOCKED ON: INITIALIZE SEARCH AND DESTROY'']]
233-> ''The mighty mecha dragon stands before you!''\
234
235-->--'''Quest Description'''
236The immense, space-faring war machine from VideoGame/MechQuest returns as its own inn challenge.
237----
238* BreathWeapon: The Dragonoid can breathe fire like a proper dragon. Its mechspawn can also use a more limited version of this.
239* DraconicAbomination: Not the Dragonoid itself, but the mechspawn it creates resemble molten juvenile dracoliches that visibly have labored breathing, and are classified as golems.
240* FlamingHair: The top of the Dragonoid's head is completely ablaze.
241* FlunkyBoss: Employs two mechspawn to fight alongside it.
242* MythologyGag: The Dragonoid originally appeared in VideoGame/MechQuest, where it was dormant inside of a crystal asteroid.
243* UnitsNotToScale: Dragonoids could easily fit a mech in the palm of their claws, the Inn shrinks this dragonoid down quite a bit.
244* OurDragonsAreDifferent: This is a powerful machine in the shape of a dragon, built by the [[AscendToAHigherPlaneOfExistence dragons]] of VideoGame/MechQuest.
245[[/folder]]
246
247[[AC: Dragon Challenges 2]]
248[[folder: Willowshire Burns]]
249!!Gorgok, the Relentless
250[[quoteright:503:https://static.tvtropes.org/pmwiki/pub/images/image_2023_08_17_191334641.png]]
251-> ''Guess who's back? It's Gorgok, returned for another round, and another attempt at conquering Willowshire's Guardian Tower!''\
252
253-->--'''Quest Description'''
254A simulation of Gorgok just as relentless as the real deal. For tropes referring to Gorgok, the character, see [[https://tvtropes.org/pmwiki/pmwiki.php/Characters/DragonFableOtherAntagonists here]].
255----
256* BoulderBludgeon: He can drop several large pieces of stone from the sky.
257* BreathWeapon: Gorgok can emit a pulse of energy from his mouth that causes the earth in front of him to erupt forwards.
258* {{Determinator}}: True to his epithet, Gorgok was a constant menace to Willowshire.
259* DishingOutDirt: Gorgok is an Earth dragon, his element specifically being Stone.
260* GreenAndMean: Just look at him!
261* LifeDrain: This version of Gorgok has access to this in one of his attacks.
262* RedBaron: The Relentless, befitting of Gorgok's loathsome determination.
263!!The Guardian Dragon
264[[quoteright:671:https://static.tvtropes.org/pmwiki/pub/images/image_2023_08_17_192829228.png]]
265-> ''The Guardian Dragon has been summoned... but by whom? And why does he look so mad...?''\
266
267-->--'''Quest Description'''
268The mysterious symbol of the Guardians, simulated at it’s full capacity by the Inn.
269----
270* AttackOfTheFiftyFootWhatever: The Hero only gets to fight its upper half, the rest of it is hidden beneath the ground.
271* BerserkButton: Normally the Guardian Dragon requires twenty-one consecutive hits of a single element to be able to use its most powerful attack, but just ''one'' hit from a [[BizarroElements Bacon]]-aligned weapon is enough to spark its ire.
272* BreathWeapon: The Guardian Dragon’s breath resembles normal fire, but it can change to be the element the Hero is currently most vulnerable to.
273* OurDragonsAreDifferent: The Guardian Dragon has always been a unique case, even among the other dragons in Dragonfable. Like the Hero’s own dragon, it is seemingly able to resonate with all eight elements, Earth just happens to be its default one.
274
275[[/folder]]
276
277[[folder: Akriloth, the Protector]]
278!!Akriloth the Protector
279[[quoteright:604:https://static.tvtropes.org/pmwiki/pub/images/image_2023_10_08_200650206.png]]
280 [[caption-width-right:604:"Ever brighter I burn! You cannot extinguish us!"]]
281-> ''The legendary protector of the volcanic island of Maar, Akriloth! With him are his attendants, Dragon Lords of a time past...''\
282
283-->--'''Quest Description'''
284An incarnation of Akriloth from when he was still the guardian of Pelekoa, alongside two of his most loyal attendants.
285----
286* BornAgainImmortality: The nature of Great Dragons is to be reborn again and again. This is not a simulacrum of the Akriloth the Hero is familiar with, but one of the Great Dragon of Fire that once protected Pelekoa.
287* BurningWithAnger: Akriloth does not take the defeat of his attendants very well, and even seems remorseful. It’s to the point where he calls the ''Hero'' cruel.
288* CombatResuscitation: Just when you think the Fang and Scales are beat, Akriloth can whip out a revive for the both of them.
289->''”My protectors... My companions... We must give this our all! RISE ONCE MORE!”''
290* FireballEyeballs: Though they’re more tame than his more recent incarnation’s, Akriloth’s eyes resemble orange flames.
291* OurDragonsAreDifferent: He's one of the eight Great Dragons, dragons created directly by the Avatars as replacements for the original Destroyer and Creator dragons.
292* PlayingWithFire: Akriloth is ''the'' fire dragon, the greatest among them.
293
294
295!!The Fang and the Scales
296[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/image_2023_10_08_200613224.png]]
297 [[caption-width-right:1000:"Together we burn!"]]
298-> ''Dragon Lords of a time past, the Fang and the Scales of Akriloth!''\
299
300-->--'''Quest Description'''
301Two Dragon Lords from Pelekoa’s past.
302----
303* AntiDebuff: By calling on [[MakingASplash Hyonix]], the Scales can cleanse the debuffs from himself and his allies.
304* BadassCape: The Fang has one of these.
305* BareMidriffsAreFeminine: Defied, the Scales is rocking a set of croptop armor.
306* BodyguardingABadass: They’re protecting a previous incarnation of Akriloth. Akriloth, who, even without the power boost of a magical artifact, ''is the strongest living fire dragon on Lore.''
307* DamageOverTime: The Fang can use [[PlayingWithFire Akriloth]]'s flames to burn the Hero for five turns.
308* DamageReduction: [[AnIcePerson Cryozen]]'s ice magic can be used by the Fang to reduce the Hero’s damage output.
309* DualBoss: They count as this if you choose to fight them without Akriloth around.
310* ElementalPowers: One would think that the attendants of the Great Dragon of Fire would solely be aligned to fire, but the Fang and the Scales are capable of calling on the power of all eight Great Dragons, split between them.
311* HealingHands: The Scales can use [[BlowYouAway Levidon]]'s wind magic to heal himself and the Fang.
312* LastDitchMove: When pushed to his limit, the Scales will sacrifice himself in a devastating four-hit attack totalling ''5000%'' damage. If this doesn’t manage to down the Hero, he will be down for the count for the rest of the battle.
313->''”...So this is how it is. For Akriloth, for everyone, I give my all!”''
314* LuckilyMyShieldWillProtectMe: The Scale’s shield is as big as he is, and not only that, it appears to be layered with defensive magics as well.
315* StoneWall: The Scales is pretty hard to take down in general. Aligning himself with [[CastingAShadow Dekanor]] makes him harder to hit, while calling on [[DishingOutDirt Genokratos]]' power makes him resistant to damage altogether.
316* TemporaryBlindness: The Fang can use [[LightEmUp Prismagon]]'s light to blind the Hero.
317
318[[/folder]]
319
320[[AC: Otherworldly Creatures]]
321[[folder: Weird Duo]]
322!!Leorilla, the Proud
323[[quoteright:473:https://static.tvtropes.org/pmwiki/pub/images/image_2023_07_06_093107654.png]]
324 [[caption-width-right:473:''The Leorilla is watching you carefully.'']]
325-> ''The legendary and proud Leorilla. Its shining mane of fur and rippling muscles are the envy of itself when it looks at its reflection.''\
326
327-->--'''Quest Description'''
328One of Lore's countless [[MixAndMatchCritters mix-and-match critters]]. This one is a mix between a lion, a gorilla, and a whole lot of ego.
329----
330* BerserkButton: The Leorilla alternates between looking for anything that makes the Hero stronger and looking for anything that affects it. If it does find something, that causes it to enrage, making it dish out massive damage.
331* HealingFactor: If the Leorilla discovers any impurities in its fur, it will heal itself.
332* MixAndMatchCritters: The Leorilla appears to be your standard gorillaphant, with leonine parts in place of an elephant's.
333* RedBaron: The Proud. You better not infringe on that pride, [[BerserkButton or else...]]
334* TheFightingNarcissist: According to its description when you fight the Leorilla alone, it checks itself out in its reflection.
335* ThePerfectionist: The Leorilla can't stand having impurities in its "perfect fur."
336
337!!Sir Bearginion the Third, Most Honorable Duelist of the Western Deepwoods, AKA One Punch Bear
338[[quoteright:422:https://static.tvtropes.org/pmwiki/pub/images/image_2023_07_06_093703373.png]]
339 [[caption-width-right:422:''Sir Bearginion the 3rd, Most Honorable Duelist of the Western Deepwoods fights only honorable duels!'']]
340-> ''You face Sir Bearginion the 3rd, Most Honorable Duelist of the Western Deepwoods, also known as One Punch Bear, also known as your downfall.''\
341
342-->--'''Quest Description'''
343An upright bear with a name that he's far too pleased with repeating. He also happens to be a master of martial arts.
344----
345* CodeOfHonor: Sir Bearginion forces you to play fair, as in fighting him alone, or he ''will'' obliterate you.
346* OverlyLongName: Sir Bearginion the Third, Most Honorable Duelist of the Western Deepwoods, AKA One Punch Bear... it doesn't even fit in the boundaries of his challenge button!
347* RapidFireFisticuffs: Sir Bearginion's combat style.
348* YouAreAlreadyDead: Sir Bearginion can invoke this on the Hero if their health is low enough.
349
350[[/folder]]
351
352[[folder: Big and Small]]
353!!Super Sentog Justice Go!!!
354[[quoteright:521:https://static.tvtropes.org/pmwiki/pub/images/image_2023_07_06_094611700.png]]
355 [[caption-width-right:521:Ultra Mega Doom Destroying Justice Sword Go!]]
356-> ''Togs of justice? What is this?''\
357
358-->--'''Quest Description'''
359A group of five togs with attitude! After performing a [[FusionDance fusion dance]], they create the ultimate warrior of justice.
360----
361* AllYourPowersCombined: After fighting the Super Sentogs individually, they will all combine into the Super Sentog Justice, Go!!!
362* AffectionateParody: Of the Super Sentai series
363* ImpaledWithExtremePrejudice: The Super Sentog (Justice, Go!!) will attempt this on the Hero by conjuring an energy blade. Emphasis on the Extreme Prejudice part if you just so happen to [[BerserkButton be a Doomknight.]]
364
365!!Groundhog Dave
366[[quoteright:664:https://static.tvtropes.org/pmwiki/pub/images/image_2023_07_06_094829040.png]]
367 [[caption-width-right:664:Dave unleashes his charged time energy!]]
368-> ''I mean, of course it's an Avatar of Time.''\
369
370-->--'''Quest Description'''
371An anthropomorphic groundhog with powerful time-based abilities.
372----
373* AerithAndBob: Lore is a world full of bizarre names, and here's this groundhog named Dave.
374* MirrorBoss: Bizarrely, Groundhog Dave appears to be an Avatar of Time, and has the skill animations to prove it. The only other character known to be an Avatar of Time is the Hero themself, albeit one from an alternative timeline.
375* PunnyName: Groundhog Dave's name and powers is a play on Groundhog's Day, wherein the groundhog actually controls time.
376* TimeMaster: Dave can manipulate time as he sees fit.
377* TimeStandsStill: He can briefly stun the Hero with the Timestopped effect.
378[[/folder]]
379
380[[folder: The Primordials]]
381!!Simulacrum of Uthuluc
382[[quoteright:919:https://static.tvtropes.org/pmwiki/pub/images/image_2023_07_06_095707280.png]]
383 [[caption-width-right:919:''"Devour. Perish. Surrender."'']]
384-> ''Its simulacrum watches.''\
385
386-->--'''Quest Description'''
387The rampaging [[EldritchAbomination squid monster]] that the Hero encountered in the Plane of Elemental Spirits. In spite of its previous imprisonment by Aegis, it still has the lucidity to mess with the Inn through the simulacrum they've made in its image.
388----
389* AchillesHeel: Critical hits crack its chitin armor. Crack it 4 times and you sunder it, giving it -100 All, which means he takes ''double damage'' from all incoming attacks for 4 turns.
390* AstralProjection: The Uthuluc the Hero fights in the inn is specifically called a simulacrum, but the quest descriptions related to it imply that it's the real Uthuluc seeing through this facsimile's eyes.
391* AbortedArc: Uthuluc was originally going to appear in the Void as an obstacle in the Void Ship Saga
392* BerserkButton: Uthuluc doesn't seem too fond of the Icebound Revenant, as the presence of one causes it to permanently gains +2000% total damage, +400 Bonus, and +400 Crit. [[GameplayAndStoryIntegration It makes sense, as being frozen by Aegis was how it was dispatched.]]
393* BlackSpeech: Uthuluc's attack descriptions are all written this way. However, if the Hero happens to be wearing the Kathool Adept armor, Uthuluc's texts become legible.
394* BreathWeapon: Uthuluc can fire a beam of eldritch energy from its mouth.
395* CaptainErsatz: Like Kathool before it, Uthuluc is one of Cthulhu.
396* CessationOfExistence: Lorians are usually privy to one of two afterlives, but being eaten by Uthuluc ensures that you will get neither, as there will be nothing left to move on.
397* DidYouJustPunchOutCthulhu: In this case, it's "Did you just punch out Uthuluc?!" if you manage to defeat it.
398* EldritchAbomination: As a primordial, this is played terrifyingly straight by Uthuluc.
399* UnitsNotToScale: Like with most things simulated by the Inn, Uthluc's simulacrum is scaled down to make the fight just a smidge more possible for the Hero. Uthuluc's true scale easily dwarfs fellow ancient squid-god Kathool, who stands above the Hero's titan dragon.
400* ExtraEyes: Uthuluc has three more up there.
401* HarmlessFreezing: The Hero first encounters Uthuluc in the Plane of Elemental Spirits wreaking havoc. It is ultimately frozen solid by Aegis.
402* HungryMenace: Unlike Kathool, Uthuluc's sole desire is to consume, and being eaten by it is a sure-fire way of getting erased from existence entirely.
403* KickedOutOfHeaven: The real Uthuluc is no longer housed within the Plane of Elemental Spirits. At some point, it made its way into the Void instead.
404* RealityWarper: Uthuluc's Simulacrum will crash the A.A.R.G.H. System if encountered, though that doesn't stop it from fighting the Hero anyway.
405* SealedEvilInACan: The real Uthuluc was previously a block of ice in the Plane of Elemental Spirits.
406* SpiritWorld: The Plane of Elemental Spirits is Uthuluc's realm, the souls there are just squatters.
407* VacuumMouth: Uthuluc can invoke this to drain the Hero's energy.
408
409!!Scuridaehotep and the Witness
410[[quoteright:349:https://static.tvtropes.org/pmwiki/pub/images/image_2023_07_06_100633147.png]]
411 [[caption-width-right:349:''"No."'']]
412-> ''The Witness is here to observe its Master.''\
413
414-->--'''Quest Description'''
415Scuridaehotep is the true nature of the squirrel from Olaf's [[NoodleIncident pool party]], a primordial in the guise of a snappy little rodent. It appears to be the leader of a very unnerving group of [[WoodlandCreatures woodland creatures]] in the form of the Witness.
416----
417* ActualPacifist: The Witness won't lift a hoof against the Hero. They will, however, lend Scuridaehotep their aid via certain powerups.
418* CaptainErsatz: Scuridaehotep seems to be Dragonfable's equivalent to the crawling chaos.
419* ColorCodedForYourConvenience: The various defensive buffs the Witness will give Scuridaehotep correspond to the color of its eyes. Blue for magic, green for piercing, and red for melee.
420* DidYouJustPunchOutCthulhu: Defeating them counts as this, though it's implied they simply decide to stop fighting the Hero.
421* ExtraEyes: The Witness has a third eye on its forehead.
422* GiantSpaceFleaFromNowhere: While Scuridaehotep has been encountered outside of the inn, the Witness ironically hasn't been witnessed at all in any quests.
423* LittleNo: Scuridaehotep's attack animation has it tell the Hero "No" and striking them with the text.
424* RealityWarper: Scuridaehotep can be encountered in the A.A.R.G.H. System. The thing is, it was never meant to be there in the first place. The alternate versions of the Hero running the simulation have no idea how it got there, meaning the squirrel the Hero fought was likely the real deal.
425* ResurrectiveImmortality: The Witness will revive Scuridaehotep if the Hero manages to defeat it. It'll only stop after the squirrel is beaten three times.
426[[/folder]]
427
428[[AC: Unfortunate Souls]]
429[[folder: Failed Doom]]
430!!Sepulchure, the Doomed
431[[quoteright:877:https://static.tvtropes.org/pmwiki/pub/images/seppy_3.png]]
432 [[caption-width-right:349:''"You cannot fight the shadows. I know that more than anyone."'']]
433-> ''Sepulchure. An old foe.''\
434
435-->--'''Quest Description'''
436A simulacrum of the Hero's nemesis, the Doomknight Sepulchure.
437----
438* BerserkButton: Gains ''1000%+'' damage and AlwaysAccurateAttack if you dare try to fight him as a Doomknight yourself.
439-> ''"I own you."''
440* GatheringSteam: His primary mechanic. Every turn, he gains 1% more damage and he gains more All resist as his health gets lower.
441* ManaBurn: Can inflict Leech, which drains your MP over 10 turns.
442* ObviousRulePatch: Try to use Stan the Scan Orb to reduce his -All, and he'll just shrug it off with a buff called Unscannable.
443* RedBaron: The Doomed, befitting of the most iconic Doomknight.
444* TimeLimitBoss: If you somehow manage to survive for 150 turns, Sepulchure will boost himself as if you had brought the Doomknight armor to the fight.
445-> ''"I have had enough of your insolence."
446
447!! Caitiff, the Unsatiated
448[[quoteright:715:https://static.tvtropes.org/pmwiki/pub/images/when_the_tiff_is_cai.png]]
449 [[caption-width-right:715:''"I will tear the knowledge from you!"'']]
450-> ''Caitiff, the scourge of Falconreach.''\
451
452-->--'''Quest Description'''
453A simulation of Caitiff, the monstrosity created from Serenity's soul.
454----
455* BossBanter: Caitiff speaks as they barrage you with the Elemental Orbs. It indicates what the barrage inflicts on you and what element the follow-up attack will have.
456* ElementalPowers: Their main attack- a barrage of all 8 Elemental Orbs, covering so much that All resist is the only realistic way to reduce its damage.
457* KillItWithFire: If they align themselves to Fire, Caitiff performs an unique attack where they burn you with a shade of Pro Pain, inflicting a DamageOverTime effect.
458-> ''"Let's try some fire."
459* RedBaron: The Unsatiated, befitting of Caitiff's search of knowledge on how to destroy the Hero.
460* StatusBuffDispel: If they align themselves to Water, Caitiff instead summons Kathool's shade to attack you, dispelling all buffs you have applied to yourself.

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