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1[[center: [- [[Characters/{{Paladins}} Main Character Page]] | [[Characters/PaladinsFrontLine Frontline [=/=] Tank Champions]] | '''Damage Champions''' | [[Characters/PaladinsFlank Flank Champions]] | [[Characters/PaladinsSupport Support Champions]] | [[Characters/PaladinsEchoCharacters Echo Characters]]]]-]
2
3All the Damage Champions for the videogame VideoGame/{{Paladins}}
4
5These champions can consistently deal high amounts of damage. Damage champs gain 100% more Credits for dealing damage to enemy champions.
6
7[[foldercontrol]]
8
9
10!!In General
11* ExactlyWhatItSaysOnTheTin: Damage champions are primarily geared towards doing damage, and their kits reflect that.
12* SkillGateCharacters: Damage champions are rather straightforward in how they play and what their general role is in-game, meaning they tend to be the easiest to play, but other classes can still outperform them if their enemy is experienced enough.
13
14[[folder: Betty La Bomba]]
15!!!The Bomb Queen
16!!!'''Faction:''' Neutral
17!!!'''Species:''' Human
18[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/betty_la_bomba_paladins.png]]
19 ''[[caption-width-right:325:"Viva la bomba!"]]''
20--> Voiced by Creator/TianaCamacho
21--> Dragonette skin voiced by ???
22->''"Let's get this bomb on the roll!"''
23
24A tyrannical warlord and the designer of Bomb King.
25\
26Betty La Bomba's Abilities:
27* '''Grenade Launcher''', her primary fire, launches grenades that explode 2 seconds after being shot or upon hitting an enemy. Their power is increased if they directly hit an enemy.
28* '''Cluster Grenade''' throws a large bomb that spawns up to 6 more bombs after exploding, depending on how many enemies the initial blast hits.
29* '''Hail of Bombs''' throws a device that launches several bombs into the air, bombarding the area around it.
30* '''Explosive Personality''' lets Betty jump up to 3 times in a row while active. Each jump under this effect creates an explosion that damages enemies.
31* '''Long Live The Queen''', her Ultimate, summons a giant bomb that Betty rides like a rocket. The bomb's explosion knocks away enemies and herself. The ability can be refired to dismount the bomb and launch it in a straight line.
32\
33Betty La Bomba's Talents:
34* '''Fiery Disposition''' grants incendiary DamageOverTime to Betty's '''Grenade Launcher'''.
35* '''Controlled Fury''' reduces the spread of ''Hail of Bombs'', and decreases its cooldown slightly.
36* '''Gotta Bounce''' significantly reduces the cooldown of ''Explosive Personality'', but also reduces its effectiveness and Betty's movement speed.
37Her champion teaser can be seen [[https://www.youtube.com/watch?v=Jh8dynmSqBQ here]].
38------
39
40* AffablyEvil: While Bomb King is something of an IneffectualSympatheticVillain with delusions of grandeur, Betty is very much the opposite; a despised warlord taking territory by force, and is even reported on in the Realm's newspapers as rising up again.
41* AnimateInanimateObject: She commissioned a warlock to create sentient bombs for use in her tirade against the Realm; however they gained too much free will, and the self-appointed Bomb King ran away from Betty to lands anew.
42* BecomingTheCostume:
43** Her ''Dragonette'' skin turns Betty into an apparent dragon in the form of a human; definitely not drawing inspiration from a certain other humanized monster known as Bowsette.
44* BorrowedCatchphrase: "Explosive Personality" shares its name with [[https://static.wikia.nocookie.net/paladins_gamepedia/images/0/0d/BombKing_SP_Joke_2.ogg a joke voice line for Bomb King; "I have such an explosive personality"]].
45* TheCameo:
46** Bomb King features quite prominently in her trailer; being the painting she looks at, on scraps of paper as design documents, and also being used as the template to create the "Crash King 47[=/=]48" skins; Bomb King replica's that let her test her weaponry.
47** Betty appears in Bomb Kings' [[https://twitter.com/ThunderBrush/status/1496550605149679624/photo/1 revised splash art]].
48** Barik, Cassie, Inara, Makoa, Sha Lin, Ying, and even Karne and Valera all make minor appearances in pictures on the various papers in Betty's teaser trailer (though these details are extremely tricky to spot [[FreezeFrameBonus without going frame by frame]]. [[https://paladins.fandom.com/wiki/File:Betty_Trailer_Papers.jpg You can see them here]].
49* CartoonBomb: Something shared with Bomb King is that her bombs have faces, most obviously with her ''Hail of Bombs'' ability.
50* DamageDiscrimination: ''Explosive Personality'' works like this. She can jump up to three times while dealing damage to anyone below her if they are sufficiently far down. Unlike Bomb Kings' ''Poppy Bomb'', it cannot be used frequently, and has a ten second cooldown.
51* DeathFromAbove: A very real possibility with Betty, as her grenades fire in an arc and her '''Explosive Personality''' can position her to be right about the enemy to deal some hefty damage with. And of course, her Ultimate is quite useful when used on unsuspecting enemies... and who would ever think to expect her from above?
52* DemolitionsExpert: Betty la Bomba, if the name didn't tick you off, is a warlord whose specialty is bombs. Her weaponry are all explosive too, and she wields a grenade launcher.
53* {{Combos}}: One could shoot a '''Cluster Grenade''' or '''Hail of Bombs''' to chase enemies out of cover in order to more accurately shoot them with regular grenades, or one could send enemies flying with '''Long Live The Queen'''', following it up with several regular grenades as the enemy flies away.
54* EarlyBirdCameo: Betty appears as the warlord mentioned in this newspaper clipping in [[https://static.wikia.nocookie.net/paladins_gamepedia/images/7/7a/VII_Default_Promo.png the splash art for VII]].
55* {{Foil}}: To Bomb King. Betty is a ruthless warlord who wants to take land for the hell of it, while Bomb King is a jovial IneffectualSympatheticVillain who, [[TheJuggernaut while deadly in his own right]], is a lot friendlier and doesn't have the same motivations (largely due to him delusionally believing everything already belongs to him).
56* GoldColoredSuperiority: Her Golden Recolor gives her a golden and black makeover, with black checked leg nettings, and as usual it can be unlocked at Character Mastery Level 50.
57* GratuitousSpanish: Very much like Tiberius and his penchant for French, about a third of her voice lines are snippets of Spanish.
58* HairTriggerTemper: Comes with being a powerful MadBomber warlord, and shown throughout the trailer when blowing up the Crash King dummies.
59* ImpossiblyLowNeckline: Betty's outfit is notable, especially in how she constantly flies all over the place in-game and card artwork, yet luckily for Betty, her top stays on perfectly.
60* ImprobableUseOfAWeapon: Her '''Hail of Bombs''' ability sees her tossing out a grenade launcher magazine, not to [[MadeOfExplodium explode it]], but to have it shoot out a hail of bombs that bombard the surrounding area, while also somehow not ruining or setting off all of the other rounds inside as grenades explode around it.
61* ItsAllAboutMe: She declares "Viva la bomba!" while using her ultimate, Spanish for "Long live the bomb!"...or in other words, "Long live me!" Her motivations are naturally self-absorbed.
62* JumpPhysics: Betty's ultimate has her do a twirl before[[RidingTheBomb mounting a large missile]]. If Betty does this in the air, she'll remain completely still in midair, allowing her momentarily violate the law of gravity. She can also double and triple jump with her '''Explosive Personality'''.
63* KnockBack: ''Explosive Personality'' is very similar to Bomb King's ''Poppy Bomb'', and uses knockback to let Betty jump up to three times around the battlefield.
64* LaughingMad: Occasionally laughs while firing her weapon. Otherwise [[{{Yandere}} still clearly not the]] [[ItsAllAboutMe epitome of mental stability]].
65* MisleadingPackageSize: However many grenades she has in the one she uses for '''Hail of Bombs''', it's definitely over triple the actual six-round capacity of it.
66* MsFanservice: While definitely not one of the most extreme examples, it's hard to deny Betty's design intent with the size of her... various "bombs".
67* NoOntologicalInertia: Unlike just about every other Champion in the game, averted. Any bombs Betty throws out before her death ''will'' still detonate after her death, so you don't want to get too comfortable after taking one down. Even her Ultimate will still detonate after her death, provided she's no longer riding it once she does.
68* NonstandardCharacterDesign: While character designs in Paladins had been becoming darker and more modern looking, Betty looks like she could be a cartoon character, noticeably being even more over the top looking at times such as in her champion icon than older more whimsical characters.
69* PaintedOnPants: Betty wears ''extremely'' form fitting leggings under her already tight shorts.
70* RecursiveAmmo: At first, '''Cluster Grenade''' is a regular grenade, one that splits into multiple other grenades after hitting an enemy or surface. '''Hail of Bombs''' appears to toss out a grenade launcher magazine, which rotates and continuously dispenses bombs for a short period after it lands. The Eureka Moment card provides this for her more indirectly, refilling a round in her main weapon each time she fulfills a threshold of damage against the enemy team.
71* RidingTheBomb: Her ultimate has her ride a missile briefly, and then jump off and it goes careening in a straight line, dealing massive damage to anyone caught in the blast. It is, however, completely FriendlyFireproof and cannot harm Betty or any allies even if she decides to just entirely ride the missile directly into impact.
72* RocketRide: Betty can also control her ultimate rocket prior to having it explode, allowing it to be used as a form of mobility to escape or chase an enemy.
73* RocketJump: Her ''Explosive Personality'' skill has some strong knockback applied to her that lets her jump up to three times in succession. There's no explanation on how it works, it just does.
74* SpicyLatina: Of the Afro-Latino variety. She is very HotBlooded (being a warlord makes this almost necessary), and is occasionally a DeadpanSnarker in her voice lines.
75* ThrowDownTheBomblet: Lots of her abilities have her spawn bombs that can be used to clear out an area, as well as using explosive knockback to harm nearby enemies while she jumps through the air.
76* ThrowingYourSwordAlwaysWorks: In an rarely used version of this trope, Betty throwing her grenade launcher magazine with '''Hail of Bombs''' always works. The magazine always lands straight up to continuously dispense grenades that come out similarly upwards... even if the magazine clearly lands on a slope.
77* WhenAllYouHaveIsAHammer: Much like Bomb King, she kind of just uses explosives for everything she does, though visually speaking her capabilities are at least a bit more distinct due to making use of grenades, a grenade launcher magazine and finally a missile.
78* {{Yandere}}: Towards Bomb King. Her teaser is filled with various pieces of paraphernalia where drawings of Bomb King are accompanied by love hearts, [[https://static.wikia.nocookie.net/paladins_gamepedia/images/4/4e/Betty_TR_Taunt_Directed_BombKing.ogg one of her taunts]] also relishes in defeating him, and spawn chatter has her go on a [[https://static.wikia.nocookie.net/paladins_gamepedia/images/a/a1/Betty_SP_SpawnChatter_Bombking.ogg paragraph long profession of love]].
79[[/folder]]
80
81[[folder: Bomb King]]
82!!!His Majesty
83!!!'''Faction:''' Neutral
84!!!'''Species:''' Construct
85[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/paladins_bomb_king.png]]
86''[[caption-width-right:325:Give your king a big hug!]]''
87--> Voiced by Joshua Tomar
88--> A-bomb-inable skin voiced by ???
89--> Digitized skin voiced by Creator/AlejandroSaab
90--> Honey King skin voiced by ???
91--> Pumpking skin voiced by Joshua Tomar
92--> Twitch Prime skin voiced by Thom F. Badinger
93->''"No-no, boy! Explosions first, questions later."''
94
95A delusional walking bomb who believes the entire Realm is his kingdom.\
96\
97Bomb King's Abilities:
98* '''Sticky Bombs''' are his main weapons. They stick to surfaces and enemies and can be detonated with...
99* '''Detonate''' causes all active sticky bombs to explode.
100* '''Grumpy Bomb''' throws a big, angry bomb that damages and stuns all enemies around it when it explodes.
101* '''Poppy Bomb''' throw an unstable sticky bomb that causes extreme knockback to enemies and Bomb King when detonated.
102* '''King Bomb''', Bomb King's Ultimate, transforms him into a large, rolling bomb that deals massive damage and stuns enemies when he explodes.\
103\
104Bomb Kings's Talents:
105* '''Chain Reaction''', makes each bomb after the first deal 270 damage extra when hitting an enemy with multiple bombs.
106* '''Royal Subjects''' increases the explosion size of ''Sticky Bombs'' by 20%.
107* '''Accelerant''' makes ''Grumpy Bomb'' explode 40% faster (from 3 seconds to ~1.3 seconds).\
108\
109His champion teaser can be seen [[https://www.youtube.com/watch?v=4JkkDc6JKcw&index=12&list=PLfqXKYM_LlNxwc4oa3c-U-Qa8Xil6ONoG here]].
110------
111
112* ActionBomb: His ultimate turns him into this. Unlike other examples, however, he doesn't die upon detonation. The same can't be said for the various bombs he creates and throws though.
113* AdiposeRex: One of the more rotund champions, and a very proud monarch.
114* AffablyEvil: He thinks everyone around him is his servant or peasant. Either way, he's an IneffectualSympatheticVillain at heart.
115* AnimateInanimateObject: He's a walking bomb that was magically brought to life.
116* AscendedMeme: The statement "Bomb King is the king of bombs" has become a meme in the Paladins community, with it eventually being added into the game as a loading screen "tip".
117* BecomingTheCostume:
118** His ''A-bomb-inable'' skin turns Bomb King into a jovial snowman with a love of Christmas.
119** ''Pumpking'' turns him into a walking, talking [[PunnyName pumpking]].
120** ''Love Machine'', released during the [=OB69=] update [[https://twitter.com/PaladinsGame/status/984152388192821248 (yes...really!)]] is a womanizer that talks in a low, sultry voice, and speaks in [[HurricaneOfEuphemisms obvious euphemisms and innuendos]], as well as having very [[TheImmodestOrgasm ...unsettling]] sounding Grumpy Bombs.
121** ''Digitized'' turns him into a walking talking video game machine, one that believes himself to be on the cutting edge of video game technology.
122** ''Honey King'' and ''Polar Bear'' changes him into the King of the Honeycomb Kingdom. He hopes to find a bride and hold a royal wedding so the Realm will be forced to acknowledge his kingdom. Unfortunately, he doesn't appear to have the best luck in that regard.
123* BadassCape: A regal cape for his bombastic majesty.
124* BadassInANiceSuit: His Biz-King skin makes him wear a nice dapper pinstriped suit with a Red Tie, with a dollar sign placed on the front of his crown.
125* BewareTheSillyOnes:
126** For a goofy character, Bomb King has a few surprisingly dark lines.
127-->'''(upon killing Buck)''': "I shall make a bomb out of your head!"\
128'''(upon killing Cassie)''': "Oh look, she rolls even after death."
129** After being brought to life by a warlock that had been comissioned by Betty La Bomba, he [[OneManArmy single-handily]] eradicated her entire army before setting off on a delusional quest to visit every land under his rule... which just so happened to be all of them.
130* CartoonBomb: Bomb King and all his bombs look like this. They even have cute little faces!
131* CloudCuckoolander: He's pretty much your stereotypical abusive, dictatorial, power-mad monarch that wouldn't be out of place as an IneffectualSympatheticVillain in a Saturday morning cartoon. He assumes that everyone exists only to serve him, shouts a cheerful "Goodbye!" before making an enemy explode, and doesn't pass up any opportunity to mention how superior he is. None of this makes him any less dangerous in-game.
132* {{Combos}}: It should be pretty easy for players to avoid his '''Grumpy Bomb'''...but he can place a '''Poppy Bomb''' in your escape path to knock you back to it. '''Grumpy Bomb''' or '''King Bomb''''s stun will also make it simplistic for Bomb King to stick his somewhat-difficult main weapon onto you. The threat of '''Grumpy Bomb''' can also force enemies to cover while Bomb King uses up his ultimate, preventing them from killing him before he lands it.
133* DamageDiscrimination: If used on himself, his Poppy Bomb deals knockback but not self-damage, allowing him to harmlessly Rocket Jump to higher places or out of danger. His own sticky bomb doesn't damage him either.
134* DemolitionsExpert: He ''creates bombs'' from his arms, so Bomb King definitely qualifies.
135* FantasticSlurs: Being a robot, he'll sometimes call the other champions "meat bags".
136* GoldColoredSuperiority: His Golden Recolor turns him into a shiny '''[[https://gamepedia.cursecdn.com/paladins_gamepedia/thumb/e/e0/Bomb_King_Golden.png/1024px-Bomb_King_Golden.png blindingly bright gold bomb!]]''', with black trimmings on his head and bombs. It is unlocked at Character Mastery Level 50.
137* HairTriggerTemper: Though he acts regal, he supposedly has quite the short fuse and can fly into a rage at the drop of a hat... or at least, that's what his bio mentions, despite the fact [[InformedAttribute nothing whatsoever would suggest this in-game]].
138* HurricaneOfEuphemisms: His "Love Machine" skin, which drops quite a lot of Innuendo's, but not nearly as many as "Infernal Seris", and they're relatively subtle. That being said, Grumpy Bomb's...moan is not.
139* IncrediblyObviousBomb: ''Grumpy Bomb'' is a big, red bomb that grumbles before it explodes, making it hard to miss. There's even an indicator for when you're within its blast radius. The Accelerant Talent alleviates this somewhat by shortening Grumpy's fuse, giving enemies less time to get away.
140* InformedAttribute: Bomb King's in-game bio mentions that despite his general good nature, he can become explosively angry at the drop of a hat... despite the fact literally nothing that comes out of his mouth in-game would suggest it.
141* InformedObscenity: His line for "Curses" is "What the Devil?!"
142* KnockBack: The purpose of the Poppy Bomb is to let Bomb King Rocket Jump to higher places, or to travel faster, using Knckback to do it.
143* LaughablyEvil: He's quite a joyous character all-round, and it's quite easy to be very amused by playing as him.
144* LargeHam: His personality in a nutshell. One of his death quotes is him ChewingTheScenery to the extreme:
145--> ''[[https://gamepedia.cursecdn.com/paladins_gamepedia/5/5c/BombKing_SP_Death_2.ogg DuAAAaaAAAhhh! I die!]]''
146* LivingWeapon: His Bombs are sentient (though to what extent is unclear), and seem to enjoy being blown up. Except Grumpy Bomb that is...
147* MightyRoar:
148** Lets out a bellowing roar in the "Be More Than a Hero" trailer.
149** His Royal Wrath emote has him do the exact same roar, pose and all.
150* OneManArmy: His lore mentions that he singlehandedly destroyed Betty La Bomba's entire army before setting off on his delusional quest to visit all the lands he believed were under his rule.
151* OutOfFocus: Bomb King is a particularly notable example of being completely superfluous in the game's lore for just shy of '''six years''', which is even more noticeable due to him being one of the oldest characters in the game in terms of updates. Eventually, Bomb Kings' lore got fleshed out with information leading up to Betty La Bomba's release (Betty being the warlord who created him), and outside of card art depicting him, Bomb King himself hasn't made any new physical appearances since the cinematic trailer.
152* PumpkinPerson: The [[https://pbs.twimg.com/media/DK6G29fVAAEAn6l.jpg Pumpking skin]], natch.
153* RocketJump: His ''Poppy Bomb'' skill causes a strong knockback to any target in range, including himself. It shouldn't come as a surprise that he's the only character who can cartoonishly fling himself into the air without any way to hover (like Drogoz and Androxus can).
154* SharpDressedMan: His Biz King skin dresses him up in a pinstripe business suit with a cape shaped like a dollar bill.
155* {{Snowlems}}: The A-Bomb-Inable skin turns Bomb King into a jolly living snowman with colorful ornament bombs and a grumpy snowball bomb.
156* StickyBomb: His primary weapon. With his "Chain Reaction" Talent, they do bonus damage if more than one is stuck to an enemy.
157* ThrowDownTheBomblet: He can throw up to six ''Sticky Bombs'' and detonate them at will. He can also throw a larger ''Grumpy Bomb'' that will explode on its own and stun anyone in its blast radius.
158* TrickBomb: His ''Grumpy Bomb'' stuns people in a radius and his ''Poppy Bomb'' sends him or his enemies flying.
159* WhenAllYouHaveIsAHammer: Bomb King... throws bombs, explodes the thrown bombs, tosses a different bomb that explodes to stun enemies around it, throws another different bomb that knocks back enemies or Bomb King himself, and his ultimate... is just him rolling in to explode himself (fortunately, non-lethally to himself) as a bomb. "Bomb King uses bombs" is technically a correct description of him in a nutshell, one might even say that Bomb King is the king of bombs.
160[[/folder]]
161
162[[folder: Cassie]]
163!!!The Hunter's Daughter
164!!!'''Faction:''' The Resistance
165!!!'''Species:''' Human
166[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/paladins_cassie.png]]
167''[[caption-width-right:325:Go, Zigs!]]''
168--> Voiced by Creator/LindsaySeidel
169--> Dragoncaller skin voiced by Creator/MarissaLenti
170--> Dune Crawler skin voiced by ???
171--> Night Bane skin voiced by ???
172--> Sunkissed skin voiced by ???
173--> WHIPPED CREAM skin voiced by Caroline Cecil
174->''"Elbow out, shoulders back, wrists loose. Find your mark, and just breathe."''
175
176Daughter of a legendary huntsman, Cassie left her home in search of adventure alongside her hunting partner, Zigs.\
177\
178Cassie's Abilities:
179* '''Crossbow''' shoots bolts semi-automatically.
180* '''Disengage''' shoots a bolt that damages and knocks back enemies.
181* '''Blast Shot''' fires an explosive bolt that deals damage in an area.
182* '''Dodge Roll''' makes her dodge and roll in the direction she is moving.
183* '''Scout''', her Ultimate, sends Zigs into the sky to reveal all enemies to her allies while also increasing her movement speed and granting her crowd control immunity.\
184\
185Cassie's Talents:
186* '''Exaction''' makes her deal 30% more damage with her first shot after using ''Dodge Roll'' [[labelnote:damage stats]]''Crossbow'' goes from 680 damage to 884 damage, ''Disengage'' goes from 200 to 260, and ''Blast Shot'' goes from 400 to 520[[/labelnote]].
187* '''Impulse''' increases the damage of ''Blast Shot'' to 550, and reduces its cooldown to 10 seconds.
188* '''Big Game''' makes enemy hit with ''Disengage'' lose an additional 8% of their maximum Health when shot during the next 6 seconds.
189-------
190
191* ArtEvolution: Cassie underwent a re-design in Open Beta at the end of 2016, while Zigs remained largely unchanged. Her original, more revealing design and its recolor are available as alternative skins.
192* AnimalEyeSpy: Her ultimate uses Zigs to highlight all enemies for eight seconds. As ultimates go, it's pretty BoringButPractical, but it's also useful in most cases.
193* AnimalMotifs: Birds. Cassie has a bird, Zigs, that follows her everywhere. She's also a hunter, meaning Zigs comes in quite handy for tracking down prey. She also SpeaksFluentAnimal.
194* AutomaticCrossbow: Her main weapon, which uses magazines to load bolts.
195* BadassFamily: She's the daughter of a legendary huntsman and a crack shot with a crossbow.
196* BecomingTheCostume:
197** Her ''Nightbane'' and ''Blood Moon'' skins change Cassie into a vampire hunter.
198** ''Sun Kissed'' and ''Copacabana'' turn her into an over the top beachgoer, which has become infamous in the community, particularly due to one specific voice line...
199** ''Dune Crawler'' makes Cassie a planet explorer with ''just a bit'' of Star Wars inspiration.
200** ''Dragoncaller'' turns her into a warrior accompanied by a small dragon.
201** ''WHIPPED CREAM'' results in Cassie becoming a Monstercat themed skin of WHIPPED CREAM.
202* BoringButPractical: Her ultimate, ''Scout'' is pretty basic. All it does is reveal the location of all enemies on the map, but for a game like this, it's very useful, especially if there's more than one Flank champion running around. The ultimate also increases her movement speed by 30% while active, which is still pretty mundane, but useful nonetheless in-game.
203* BoomHeadshot: {{Averted}}. Her bolts can't headshot opponents, one of the few weapons in the game that cannot do so.
204* BraidsOfAction: Wears her red hair in one large braid, which flip around well with the whole Dodge Roll thing.
205* TheCameo: Cassie appears in two cards for Corvus; [[https://paladins.gamepedia.com/Magistrate%27s_Might Magistrate's Might]] and [[https://paladins.gamepedia.com/Priority_Targets Priority Targets]], and one card for Furia; [[https://paladins.gamepedia.com/Light_of_Dawn Light of Dawn]].
206* {{Combos}}: '''Disengage''''s knockback can cause an enemy to move along a predictable trajectory to allow her to land more shots against them. '''Blast Shot''' can freely be used in between crossbow shots, so with the '''Impulse''' talent she can quickly cause over a thousand damage to a target in less than a second. Shooting a target once, hitting them with '''Disengage''', and then hitting two more shots along with a '''Blast Shot''' against them as they fly around is a brutal combo that will kill non-frontline players by the time they hit the ground.
207* {{Curse}}: Some sort of curse prevented her from leaving her home until an oracle offered a way for her escape. She took it, despite an as-of-yet unspecified sacrifice required for her to take it.
208* DifficultButAwesome: The ''Exaction'' talent along with the relevant cards for its build, which is based around using Dodge Roll and then shooting an enemy with her next crossbow shot to activate the Incitement card to heavily reduce Dodge Roll's cooldown. Succeeding in doing this consistently is a bunch of free damage and mobility, failing to do so (and even just shields absorbing the shot prevents Incitement from occuring) means not having much of a talent and probably now your Dodge Roll is on cooldown for little cause which Cassie could ''really'' use to help keep her alive.
209* DivergentCharacterEvolution: Originally, Cassie used a bow as her weapon. When another archer was added in the form of Sha Lin, Cassie was later redesigned with a crossbow to differentiate the two. It helps that Cassie's bow acted more like a crossbow in the first place, lacking the ChargedAttack expected from bows.
210* {{Expy}}: Red hair, comparatively conservatively dressed, wields a crossbow, fights alongside a NobleBirdOfPrey that can scout for her. She's basically [[VideoGame/LeagueOfLegends Quinn]]. Her bird is also named Zigs, almost one of the characters from ''League'' too.
211* FanservicePack: Inverted. She originally showed [[https://hydra-media.cursecdn.com/paladins.gamepedia.com/thumb/4/47/Cassie.jpg/600px-Cassie.jpg quite a bit of skin]] and had a rather large chest, but was later redesigned with a [[https://hydra-media.cursecdn.com/paladins.gamepedia.com/9/93/Cassie_Default.png more covering outfit]] and a smaller chest. Her original clothes are available as an alternate skin, though.
212* GoldColoredSuperiority: Her Golden Recolor makes her clothing be black, but with golden trimmings. Zigs also has a gold and black makeover, while her crossbow has the same black and gold makeover, as well as purple crystals on either side. It is unlocked at Character Mastery Level 50.
213* HeroicLineage: Not much has been made of it, but [[https://www.youtube.com/watch?v=MfHK0i9opr4&t=6255s developers have revealed Cassie's lineage]] goes back to someone with connections the original Paladins.
214* InformedObscenity: Her Curses voice line is her saying "Oh splinters!"
215* JumpedAtTheCall: Her friends went off to fight against the Magistrate, and so did she... despite an unclear price being required for her to leave her home to do so in the first place.
216* MageMarksman: Uses a crossbow to kill enemies, with two [[TrickArrow TrickArrows]] on hand to help with that.
217* MsFanservice: Oddly enough, Cassie was largely shifted away from this. Originally having large breasts, a slim figure, and fiery orange hair, she was shockingly toned down in her redesign, though her old designs are still available as skins, which definitely qualify, as do several others.
218* NobleBirdOfPrey: Zigs is a bird who loyally flies beside Cassie into battle. He's used in her ultimate; '''Scout''', to reveal all enemies on the map for eight seconds. Every skin turns him into a different bird; Night Bane/ Blood Moon transforms him into a Raven, Sun Kissed/ Copacabana transforms him into a cockatoo (A Teal-Pink combo for the former, shades of green for the latter), Dune Crawler turns him into a Star-wars-esque droid, Dragon Caller turns him into a miniature dragon, and Golden turns him Gold and Black.
219* NoOntologicalInertia: Zigs dies when she's killed, which is lampshaded by Ying's kill taunt towards her.
220* OverlyLongGag: Her "Sun Kissed" voice pack has only one joke in it, but it's 31 seconds long. Spamming this line is a ''very'' easy way to annoy allies. If you're curious, [[https://gamepedia.cursecdn.com/paladins_gamepedia/4/40/Huntress_Skin04_SP_Joke_1.ogg here it is.]][[note]]"So I was just hanging out, right, when Buck jumped out of this bush to try and steal my bird, I barely dodge rolled out of the way in time, but like eh, what the hell, I mean doesn't he know that Zigs wouldn't even match his outfit? I mean don't get me wrong, I love my little Ziggie-poo, but he's the accessory that brings the whole outfit together and I just couldn't live without him! And can you believe he was using the standard shotgun? That weapon is so last year! Anyway, so then I shot Buck with the Disengage, and he went right off the edge of Frog Isle, haha, what a loser!"[[/note]]
221* OrphanedReference: Her joke ''[[https://static.wikia.nocookie.net/paladins_gamepedia/images/e/e9/AUD_VOX_Huntress_SP_Joke_3.ogg/revision/latest?cb=20161226162539 "The keep is under siege, we're fighting an army of goblins and robots, and I have a bow and arrow"]]'' (which itself is a ShoutOut to Avengers: Age of Ultron) references mutiple aspects of the game that are now removed:
222** The Keep being under siege is a reference to the closed beta's version of Siege (which had you push a payload, and knockdown a keep.)
223** Cassie no longer has a Bow and Arrow, it being replaced by a more conventional crossbow when Sha Lin came along.
224* PaintedOnPants: Her Dragoncaller skin is [[{{Fanservice}} blatantly]] her only skin where she doesn't have something resembling a small skirt on her. [[RuleOfSexy In spite of the fact the material over her lower body and back looking like quilted wool]].
225* ScarfOfAsskicking: A small cloak-like covering around her neck connected to a scarf going down behind her as if it's a cape is a common visual element to nearly all of her skins (aside from her Sun Kissed / Copacabana and Dragoncaller skins, the last of which instead substitutes ridiculously-voluminous white hair.)
226* SheFu: One of her moves lets her do a roll forwards and sideways, or a backflip to go backwards, in order to dodge gunfire.
227* SpeaksFluentAnimal: Seems to understand Zigs:
228--> '''Cassie:''' "Zigs, what do you think of our chances?"
229--> ''(Zigs responds)''
230--> '''Cassie:''' "Oh, well... let's just keep that to ourselves."
231* TheStraightAndArrowPath: She uses a crossbow inherited from her father.
232* TrickArrow: She can fire bolts that explode or knock her enemies back. Or with the Megaton card, [[BreadEggsBreadedEggs both]].
233* UnnecessaryCombatRoll: Averted, as her roll is actually quite useful, hell ''very necessary'' for combat against the champions in the FantasyKitchenSink setting. It launches Cassie quite a good distance, and synergies well with the right card upgrades, and even makes her next shot do more damage with the right Talent. Enough cards (combined with accurately hitting some enemy) and the Chronos item and Cassie can nearly SpeedBlitz with all of the rolling she can do.
234** Though she would eventually live up to this trope by doing a completely unnecessary roll in Yagorath's teaser trailer, which served literally no purpose whatsoever.
235* ValleyGirl: Her Sun Kissed / Copacabana skins talk like one.
236[[/folder]]
237
238[[folder: Dredge]]
239!!!Admiral of the Abyss
240!!!'''Faction:''' The Abyss
241!!!'''Species:''' Abyssal Entity within Human Vessel
242[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/paladins_dredge.png]]
243''[[caption-width-right:325:Release the kraken!]]''
244--> Voiced by Bill Rogers
245--> Merrymaker Skin Voiced by: Bill Rogers
246--> Omega Skin Voiced by: Creator/JordanDashCruz
247->''"No crew ever mutinied on me. None that still be breathin'. Ahahahaha!"''
248
249Originally the most feared pirate of the Eight Oceans, no treasure eluded Judd Roberts, also known as Admiral Dredge. However, one treasure ended up being more than he bargained for. Attracted to the power of ancient gauntlets carried by the Resistance, Dredge stole the artifacts easily, before being attacked by a Warder dragon that deemed him unworthy of the gauntlets, sending him down to what should have been his watery grave. But the Abyss intervened, reviving him as Dredge, Admiral of the Abyss.\
250\
251Dredge's Abilities:
252* '''Cursed Howizter''', his primary weapon, fires explosive projectiles that bounce around and detonate when hitting an enemy or after a period of time. Reloading fires an energy ball that requires a direct hit.
253* '''Broadside''' fires three shots at once. These shots do not bounce off the ground and need time to arm before exploding, but deal more damage.
254* '''Harpoon''' is a piercing projectile that damages and slows enemies.
255* '''Shortcut''' creates a tear in reality. Once two are created, Dredge can enter one to teleport to the other.
256* '''Kraken''', his Ultimate, creates a spherical rift that, after a period of time, unleashes abyssal tentacles that deal mild (for an Ultimate) damage and knock enemies away.\
257\
258Dredge's Talents:
259* '''Scuttle''' makes his reload projectile explode in an AreaOfEffect.
260* '''Hurl''' removes ''Harpoon'''s cooldown, but makes it no longer slow down enemies.
261* '''Abyss Spike''' makes Harpoon stick into terrain, explode for 1000 damage, and also slightly knocks enemies back after 2 seconds.\
262\
263His character trailer can be seen [[https://www.youtube.com/watch?v=uFyAh69Dl30 here]].
264-------
265* AffectionateGestureToTheHead: His weapon inspect animation is Dredge initially attempting to touch his squid's tentacles, only for it to angrily lash out, but after a few seconds, Dredge pats it on the head, which it appears to tolerate.
266* TheAlcoholic: He's an undead pirate, it's a given he makes references to rum and booze in his voice lines.
267--> (After purchasing an item) ''"It's not rum, but it'll do."''
268* BadSanta: His ''Merrymaker'' skin, covered shortly, counts.
269* BecomingTheCostume:
270** His ''Merrymaker'' skin turns him into a piratical Santaclaus figure whose presents consist of explosions.
271** ''Omega'' turns Dredge into a far flung future version of himself obsessed with explosions.
272* BoisterousBruiser: Constantly shouts while attacking, while still bringing the hurt.
273* CallingYourAttacks: ''"Broadside"'' has him shout the ability verbatim in a joyous pirate manner.
274* TheCameo: He appears in one of Raums' cards; [[https://paladins.gamepedia.com/Sinister_Allies Sinister Allies]].
275* {{Combos}}: The lengthy 2 second delay on his '''Broadside''' charges exploding and 1.7 second delay on the '''Kraken''' getting released usually means people really shouldn't getting hit by them, aside from when they're really stuck in a corner with no where to go...unless Dredge also slows them with '''Harpoon''' so only dashes will be able to save them from getting exploded. '''Broadside''' and '''Kraken''' may also be used together (especially as '''Hurl''' users will need) to make an enemy stuck in a MortonsFork by placing the '''Kraken''' in front of the path of a player escaping '''Broadside''' charges, and neither possibilities of getting hit by the 2500 damage potential of '''Kraken''' or 950 each from '''Broadside''' are very appealing.
276* DealWithTheDevil: Dredge is one of the few cases of a creature from the Abyss mostly keeping its word during such an exchange. Sure, Judd himself doesn't really exist anymore, but his body was revived to continue his pirate ways.
277* DemonicPossession: The Kraken Dredge took over Judd's body following his defeat at the hands of the Warder dragon enabling the pirate's legacy to live on.
278* DepartmentOfRedundancyDepartment: The card "Hull Piercer" reduces the cooldown of Harpoon in 1.2 second increments, however, one of his talents; '''Hurl''', removes the cooldown entirely, meaning running these two in-game is a waste of card loadout points.
279* DifficultButAwesome: His ''Shortcut'' seems underwhelming compared to the movement options of his fellow Damage Champions and appears to be of dubious use in getting back into the battlefield quickly when you can just do so using horses. However, it's meant to compensate for Dredge's mediocre foot speed, giving him a backdoor should his current engagements go awry so he can regroup. Tweaking his deck can actually cause him to recover health from being around his shortcuts, boosting his survivability, or jump far higher to take the high ground.
280** His '''Abyss Spike''' talent takes very precise placement to maximize (being fired pretty much right into the bottom on an enemy's feet), but succeeding in doing so will cause 1800 damage to an enemy in quick succession.
281* DressedToPlunder: He's an undead pirate, this kind of comes with the territory. An alternate skin gives him a nautical-style cloth head wrap instead of a captain's hat.
282* EyepatchOfPower: As a pirate, he naturally has this. His recolor skin removes this, along with his pirate hat.
283* EvilLaugh: His default emote is letting out one jolly one while bending forward and straightening up as he laughs, ending with his undead bones noticeably cracking.
284* EvilWeapon: His main weapon is a bomb-lobbing howitzer, which has a small kraken perched on top, while his weapon shots come out of the ''permanently open Abyssal portal'' on the end.
285* FighterMageThief: The "thief" in the dark trinity of Abyss-loyal Champions alongside Raum (Fighter) and Seris (Mage).
286* {{Foil}}: To Bomb King. Bomb King uses Sticky Bombs, while Dredge uses Harpoons and Grenades. Either one can kill the other by just being close to one another.
287** To pretty much every Shield-toting champion. His kit '''''shreds''''' shields in a matter of a few seconds, especially when the Wrecker item is equipped.
288* GhostPirate: After he was drowned by the Warder Dragon, the Abyss reanimated him as a zombie pirate.
289* GoldColoredSuperiority: His Golden Recolor for him and his Howitzer are black and gold. It is unlocked at Character Mastery Level 50.
290* GlassCannon: He's slow, has decent health, and his ''Shortcut'' needs time to teleport him. However, he is a beast when it comes to area damage, and certain talents make him him able to heal himself quite a lot.
291* GoneHorriblyWrong: He plundered the Warder's relic from the Resistance and used it to summon a powerful dragon, but the dragon deemed him unworthy of its aid and sunk him and his ship. The Abyss, on the other hand...
292* GrenadeSpam: ''Broadside'', which fires three grenades that deal a lot of damage, but they have to take time to charge before exploding. They deal 1000 damage per grenade, and were nerfed a single patch later after his release to have Broadside's burst damage be performed in an [=AOE=], so you don't immediately die to a 3x1000 grenades lobbed at your direction. Instead, you have to be quite close to the bombs to be affected.
293* HealThyself: Dredge certainly isn't the only champion who has cards for doing this, but combining his Mortal Skewer, Dark Bargain, and Sea Dogs cards along with the Hurl talent can heal himself so much it's almost like he's got a healer dedicated just for him permanently.
294* IfIHadANickel: Wryly remarks "If I had a doubloon..." when he respawns... because, you know, he's an undead pirate who was already brought back to life.
295* InformedObscenity: His "Curses!" line is the rather odd "Bilge and blood!"
296* {{Irony}}:
297** Despite insisting that ThereCanOnlyBeOne, Dredge's kit benefits ''immensely'' from Seris' and Raum's ultimates.
298** He occasionally says "Dead men tell no tales..." despite being a dead man reanimated by the Abyss.
299* KrakenAndLeviathan: His ultimate summons the tentacles of the Abyssal kraken to destroy enemies. His ultimate callout for this? "RELEASE THE KRAKEN!"
300* LivingWeapon: Dredge's main weapon has been enhanced with an Abyssal squid. It hates being poked, as Dredge's weapon inspection shows. It'll also glance to see what the fuss is about in his first-person animation while using his ultimate.
301* NegatedMomentOfAwesome: Dredge stole the Warder's gauntlets from the Resistance, tried to fight off a dragon with nothing but a harpoon, was revived by the Abyss with incredible powers... only for Imani to defeat him within seconds ''without her gauntlets'', making the entire thing completely pointless.
302* NoArcInArchery: Grenades from his howitzer avert this, but his harpoon plays it straight. This makes the harpoon useful for when you have to be direct.
303* NoSell: When Dredge is entering his '''Shortcut''', the fact you can still see him until he comes out of the other side is incidental - he's completely invulnerable to anything enemies can do to him until he exits the other side and entering it removes any crowd-control on him.
304* OurZombiesAreDifferent: Technically a reanimated corpse brought on by the Abyss itself.
305* RealityWarper: His ability to open portals and to summon the Kraken is explicitly referred to as making tears in reality, putting him on the very low scale of this.
306* {{Retcon}}: Early on, Dredge's revival was framed as though Judd himself was revived as an agent of the Abyss, especially due to his incredibly strong pirate demeanor, only for it to later be stated Judd doesn't really exist anymore and that the one controlling his body is the kraken Dredge. While it puts him more in line with Seris lore wise, who's similarly being controlled by an Abyssal Lord, it makes the pirate personality incredibly weird.
307* {{Retool}}: His teleporter portals inherited a now-removed talent into his basekit in update 2.01, that lets allies use the teleporters without consuming the entrance (only the exit needs to be replaced).
308* SpamAttack: With the "Hurl" talent, Dredge becomes one of the few Champions who has an ability not beholden to cooldown, allowing him to attack with his Harpoon with reckless abandon.
309* UnorthodoxReload: Reloading his weapon has the squid attached to it swallow the empty magazine and fires it as a projectile. With the "Scuttle" talent, the reload projectile explodes.
310* TalkLikeAPirate: Of course he does. He never actually says "Arrrr!", but a line from him taking damage will have him exclaim "Yarrrrrgh!" with special emphasis, of course, on the [=Rs=].
311* ThereCanBeOnlyOne: Says this word-for-word if he kills Seris, a fellow agent of the Abyss.
312* ThinkingUpPortals: His ''Shortcut'' ability opens a hole through space and if Dredge has two open, he can teleport between them, consuming the entrance in the process.
313* ThisLooksLikeAJobForAquaman: In-universe, he managed to defeat and steal from the Resistance because in spite of their combined powers at the time, Dredge was just that good at naval combat.
314* ThrowDownTheBomblet: He may not be Bomb King, but Dredge is all about launching bouncing grenades which worked more similarly to [[VideoGame/{{Overwatch}} Junkrat]]. He can even alter his harpoon with a talent to turn it into a proximity mine.
315* VillainousValor: He originally perished trying to harpoon a ''dragon''.
316* WasOnceAMan: He used to be a ''human'' pirate by the name of Judd Roberts.
317* YoungerThanTheyLook: While he looks like an elderly (albeit ghoulish) buccaneer, Dredge was actually cut down in the prime of his life.
318[[/folder]]
319
320[[folder: Drogoz]]
321!!!The Greedy
322!!!'''Faction:''' Neutral
323!!!'''Species:''' Wyrin
324[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/paladins_drogoz.png]]
325''[[caption-width-right:325:Behold, the dragon's fury!]]''
326--> Voiced by Chris Rager
327--> Abyssal Lord skin voiced by Adin Rudd
328--> DZ-03 Draco skin voiced by Aaron Aryanpur
329--> Dreadhunter skin voiced by ???
330--> Freegle skin voiced by ???
331--> Pyre Warrior skin voiced by Creator/JamiesonPrice
332->''"All will turn to ash!"''
333
334A wyrin with an obsession for gold. Originally served a dragon master, but escaped using crystal-powered wings created by Barik.\
335\
336Drogoz's Abilities:
337* Drogoz can fly using his jetpack by holding down the jump button. He has limited fuel that recharges when he's on the ground.
338* '''Rocket Launcher''', his main weapon, bombards areas with explosive rockets.
339* '''Fire Spit''' spits out an unstable loogie that makes struck enemies take more damage from Drogoz's attacks, but can also be shot at with a rocket to make the loogie explode in a huge fireball that deals heavy area damage and knocks back foes.
340* '''Salvo''' sets all of his loaded rockets to fire at once, dealing less damage to enemies, but covering a much wider area and dealing more damage to shields.
341* '''Thrust''' launches him up into the air.
342* ''Dragon Punch'', his Ultimate, launches him forward at high speed to deliver a jet-powered punch that kills an enemy [[OneHitKill in one hit, regardless of health]].\
343\
344Drogoz's Talents:
345* '''Combustible''' makes ''Fire Spit'' knock back and deals an additional 195 damage to targets hit over a 2 second period.
346* '''Fusillade''' makes Direct Shots deal 25% more damage[[labelnote:damage stats]]325 damage per shot for ''Salvo'', 1105 damage per shot with your ''Rocket Launcher'', and 195 damage for ''Fire Spit''.[[/labelnote]].
347* '''W.Y.R.M Jets''' Increase your Movement Speed while using your Booster.[[labelnote:note]]Does not increase Booster regeneration rate but does give 25% more efficiency into base Booster consumption.[[/labelnote]].\
348\
349His champion teaser can be seen [[https://www.youtube.com/watch?v=lSsABauqAl0&index=14&list=PLfqXKYM_LlNxwc4oa3c-U-Qa8Xil6ONoG here]].
350-------
351
352* BecomingTheCostume:
353** His ''Dreadhunter'' and ''Terrormorph'' skins turn Drogoz into a vicious alien monster.
354** ''DZ-03 Draco'' changes him into a more emotionless robot killing machine.
355** ''Abyssal Lord'' replaces Drogoz with an Echo skin intended to represent Abyssal Lord Seris, the one that destroyed the village of Seris and played a part in Corvus, Furia, and of course, Seris' stories.
356** ''Pyre Warrior'' makes Drogoz a high ranking guardian of the Pyre.
357** ''Freegle'' turns him into a relaxed freedom loving eagle.
358* DeathFromAbove: His moveset his optimized by his ability to move relatively freely in the air, making up for his attack speed by being able to bombard enemies from above.
359* DifficultButAwesome: Drogoz's kit can be a bit complicated at first, with many players spending too much time exclusively on the ground or in the air, and can end up struggling to get kills and stay alive because of it. However, he has one of the hardest hitting basic fires in the game, and can give enemies a debuff to do more damage, not to mention an ultimate that instantly kills any enemy. Long story short, play him right and his damage output will be nothing to laugh at.
360* DraconicHumanoid: His design speaks for itself.
361* DracoLich: The [[https://pbs.twimg.com/media/Dei3re5X4AIVQUZ.jpg:large Abyssal Lord]] skin, which changes Drogoz's jetpack into a pair of skeletal wings held together with scraps of sinew.
362* EverythingsSparklyWithJewelry: He's decked out in a necklace and several bracelets made of gold.
363* FlyingFirepower: Uses a jet pack with mechanical wings to launch himself and rain down rockets. However, the wings are usually folded up when flying, preferring to rely on his boosters. He'll extend them when using ''Thrust'' or ''Dragon Punch''.
364* GoldColoredSuperiority: His Golden Recolor for his launcher gives it a black and gold makeover. It is unlocked at Character Mastery Level 50.
365* {{Jerkass}}: Drogoz isn't exactly the friendliest individual, even insulting Barik, who created the wings he uses to fly.
366* JumpJetPack: He can launch himself straight up and hover for a good amount of time, but his horizontal movement is rather slow. With the "W.Y.R.M. Jets" Talent, Drogoz's jetpack gets enhanced, allowing him to fly faster and stay in the air longer. With the proper loadout and fuel management, he can potentially stay in the air indefinitely.
367* LogicalWeakness: His jetpack lets him fly out of the reach of enemy projectiles, but champions with "hitscan" weapons, such as Viktor and Tyra, don't have to worry about that, since their weapons instantly calculate a line and hit whatever's at the end with zero travel time, making it much easier for them to shoot him out of the sky.
368* LovesOnlyGold: Drogoz has a bit of an obsession with gold to put it mildly.
369* MacrossMissileMassacre: His ''Salvo'' ability is this, loading all the rockets in your clip into a single, area-enveloping barrage. The rockets deal around a third of their normal damage to players, but get a damage bonus against the Front Line heroes shield abilities.
370* MightyRoar:
371** His "Woohoo" voice line has him roar with vigor.
372** His Raging Beast emote has him hunch over, claw the ground with his foot, and then release a primal roar.
373* OneHitKill: His ultimate, ''Dragon Punch'', unleashes a jet-powered punch to the poor man/woman/animal/elf/plant that gets in his way, one-shotting them as soon as it connects and deals 100% of their health as damage. During the charge, you pass through and ignore any and all shielding and damage resistance effects. Some champions can counter this, though it's not that common, and often still requires some skill to pull off.
374* OurDragonsAreDifferent: He's not a true dragon, but a wingless wyrin. However, his mechanical wings give him the flight of a true dragon with tenacity to match.
375* {{Pride}}: Although greed is his most prominent trait, Drogoz is also incredibly egotistical. He loves to boast and belittles anyone who crosses him. His ultimate callout sums it up pretty well.
376-->''"BEHOLD, THE '''DRAGON'S FURY'''!"''
377* ReptilesAreAbhorrent: Downplayed. He's a greedy, threatening dragon who loves gold more than people, but is more morally grey and self-centered than truly villainous.
378* {{Retcon}}: Drogoz was originally said to be a dragon, but was later changed into a wyrin.
379* SuperSpit: His alt-fire fires an explosive loogie, which you can either hit an enemy directly with it to deal 150 damage and [[DamageIncreasingDebuff deal 30% more damage for a short while]], or ([[DifficultButAwesome which is slightly harder, but usually more effective]]) shoot the loogie with a rocket in midair, which causes the loogie to explode, dealing 1000 damage to everyone in range. [[note]]Which is why this is more effective, as the damage boost from a direct hit only lasts long enough to deal 1000 extra damage to one person with 3 rockets.[[/note]] The Talent ''Combustible'' adds knockback to the attack and adds some afterburn to the explosion.
380* XenomorphXerox Two unlockable skins; Dreadhunter and Terrormorph, take a lot of inspiration from the [[Franchise/{{Alien}} xenomorphs]].
381[[/folder]]
382
383[[folder: Imani]]
384!!!The Last Warder
385!!!'''Faction:''' Neutral
386!!!'''Species:''' Human
387[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/paladins_imani.png]]
388''[[caption-width-right:325:Igmore-Vonte Dracon!]]''
389--> Voiced by Christine Sanders
390--> E-Mani skin voiced by Keena Ferguson
391--> Omega skin voiced by ???
392--> Steel Forged skin voiced by ???
393--> Stellar Sorceress skin voiced by Je Nie Fleming
394--> Yang Xiao Long skin voiced by ???
395-> ''"I am Imani, last of the Warders and guardian of the realm. I swear, those who would seek to harm you shall suffer a dragon's judgment."''
396
397Long ago when the Realm was in chaos, a wise mage discovered the secrets of the dragons, allowing her to control them and resulting in the creation of the Warders, a group that helped pave the way for the Golden Age of peace by dealing with the dragons that ravaged the Realm. At some point, the group would disappear, with everyone thinking they were completely gone; that is, until Imani appeared.
398\
399 Imani's Abilities:
400* '''Mana''' gives mana when attacking enemies with her primary ability. When her meter is full, she consumes it to instantly fire a second shot of her current spell.
401* Imani has two elements that she can switch between to use different abilities.
402* Her main attack changes depending on elemental stance:
403** '''Pyreball''' is a projectile that deals more damage if it's charged up.
404** '''Frost Shard''' slows the target, but deals less damage than ''Pyreball''.
405* Her alt fire also changes depending on stance:
406** '''Inferno Cannon''' channels a long, piercing beam of fire wherever Imani is aiming.
407** '''Frost Bomb''' is an AOE that damages and roots enemies hit by it.
408* '''Elemental Shift''' changes between the two stances.
409* '''Frostfire Glide''' creates an ice snowboard that Imani uses to fly through the air.
410* '''Dragon's Call''', her Ultimate, summons a dragon that uses a frostfire breath to damage and slow enemies. While controlling the dragon, Imani is immobile and vulnerable to surprise attacks. The dragon can be killed, but is immune to Crowd Control.\
411\
412Imani's Talents:
413* '''Splitting Ice''' makes ''Frost Bolt'' bounce to an additional enemy, dealing 350 damage.
414* '''Pyromania''' makes all fireballs explode in an AreaOfEffect.
415* '''Mana Rift''' creates a Mana Rift after standing for 1 second, generating Mana and healing Imani for 25 health per second.\
416\
417Her champion teaser can be seen [[https://youtu.be/oU3GW8LbPl8 here]]
418-------
419
420* AchillesHeel: The Bulldozer item affects her dragon, as it does more damage to deployables, which is what Imani's Dragon is classed as (the following patch after her release rectified the previous wording to make this more obvious). Even if the enemy only buys the first tier of Bulldozer, it's enough to take the dragon down fairly quickly. She's also incredibly vulnerable when using her dragon, as it leaves her defenseless, which flanks tend to be fond of.
421* BecomingTheCostume:
422** Her ''Omega'' skin turns Imani into a haughtier cyborg version of herself.
423** ''Steel Forged'' and ''Dragon Forged'' largely keep Imani the same, but replace her design with one more closely resembling one of her previous concepts.
424** The various ''Stellar Sorceress'' skins turn her into a veteran magical girl who's incredibly familiar with the various tropes of said genre, something she brings up ''constantly.''
425** ''E-Mani'' and ''Genesis'' change Imani into a gamer girl that constantly makes gaming references.
426* CallToAdventure: When the beacon was lit in the "Dragon's Call" event, Imani arrived to help protect the Realm from chaos... though she arrived late.
427* TheCameo:
428** [[https://twitter.com/basicnoir/status/1312427499670966275 As revealed by Casey Edwards]] (one of the artists for the game), a small drawing of Atlas is in the card art for [[https://paladins.gamepedia.com/Ancient_Duty Ancient Duty]].
429** Imani appears in the [[https://static.wikia.nocookie.net/paladins_gamepedia/images/6/6d/Big_Out_of_Time.jpg/revision/latest?cb=20210108115128 larger version]] of the card art for [[https://paladins.gamepedia.com/Out_Of_Time Out Of Time]].
430* ChargedAttack: ''Pyreball'' is at its strongest when fully charged up.
431* CleavageWindow: Not so much a window as it is Imani's top struggling to keep her cleavage from bursting out.
432* ComboPlatterPowers: She possesses [[PlayingWithFire fire]] and [[AnIcePerson ice]] powers. Her fire powers are more damaging, but her ice powers are able to inflict crowd control effects, such as slows and rooting.
433* DeathOfAThousandCuts:
434** Patch 3.05 made her frost bolts fire out of her gauntlet ''much'' faster (from 0.8 to 0.5 seconds), which means they can be spammed pretty easily. This, of course, means that the damage of each frost bolt was also lowered to compensate for this (650 -> 410 damage).
435** Ruckus and Bolt can take down the dragon with their raw firepower, due to the miniguns Bolt has attached to him have the single most DPS of any champion in the game, along with a shield emitter to give him and Ruckus extra shielding from the frost fire, despite the damage of each shot being a relatively low 40 damage per bullet...when you have 200 bullets (40 x 200 = 8000 damage). With this knowledge, the miniguns don't outright shred the dragons' health, and ''you will come close to dying'', but Ruckus and Bolt can kill the dragon if you keep moving about, never stop shooting, and are crazy enough to try it in the first place.
436* TheDreaded: It is almost guaranteed that once Imani deploys her Ultimate, the enemy team is going to be either running away or focusing on killing it/Imani as soon as possible due to both its high firepower and health.
437* DragonTamer: Her ultimate lets Imani control a dragon on the playable space for up to 12 seconds, which can be absolutely devastating for the enemy team. Said dragon has '''7500HP''', so either you'd better run and hide from the it, or be sure you and your team can take it down.
438* DoesntLikeGuns: She scoffs at guns, calling them "primitive".
439* KamehameHadoken: Her ''Inferno Cannon'' unleashes a sustained two-handed fire blast so strong, [[OneHitPolykill it goes right through enemies]].
440* GoldColoredSuperiority: Her Golden Recolors have her Dragon have a black, red and gold makeover. It also makes her clothes silver trimmings golden. It is unlocked at Character Mastery Level 50.
441* AnIcePerson: One of the elements she uses is ice. While in ice stance, her gauntlets can create an ice bomb to freeze opponents and shoot out ice shards.
442* InformedObscenity: Her "Curses!" line is the rather odd "Ahchalla!"
443* LastOfHerKind: As her title implies, she's supposedly the last Warder, a mage who can command dragons using special gauntlets.
444* MadeOfIron: Not her, but her dragon has a whopping ''7500'' HP, meaning that not only will it hit hard, it's going to take quite a bit of punishment before going down.
445* MechanicallyUnusualFighter: Is the only champion to use mana as a mechanic, but not as a perishable resource. It works similarly to Koga's energy meter, where it's constantly regenerating.
446* NoOntologicalInertia: When using her ultimate, Imani is exposed and stationary, leaving her wide open for attack. If she's killed while controlling the dragon, the dragon will die as well.
447* NotQuiteFlight: ''Frostfire Glide'' has Imani ride on a snowboard made of ice that she propels through the air using her fire powers. While speedy, its turning is lousy.
448* NotInThisForYourRevolution: While she did answer the call to assist the Resistance, she's not allied with them, her main goal being quelling bigger threats such as the Abyss and Darkness.
449* PaintedOnPants: Imani's pants are noticeably form fitting.
450* PlayingWithFire: One of the two elements she can use is fire. She can create a fire beam and shoot fireballs.
451* PowerUpLetDown: Dragon's Call can be one of the most devastating ultimates in the game. However, if the enemy team is working together, and have all bought even a single tier of the Bulldozer item, the dragon will be taken down pretty quickly.
452* RemoteYetVulnerable: She is extremely vulnerable while controlling her dragon, as Imani can't see anything happening around her body (unless she flies the dragon there, but that's a waste of time), and a common strategy is to flank the team to kill Imani to stop the dragon.
453* StanceSystem: She can switch between using fire and ice. There is a six second cooldown for switching between the two however, so you cannot spam the ability, and a 0.25 second cast time.
454* StrongAndSkilled: '''Dragon's Call''' summons a Dragon with not only an astounding amount of health, but the firepower and maneuverability to hunt down an entire team. For that reason, it's usually very vital to take down the dragon or Imani as soon as possible when it's activated.
455* SummonMagic: Her ultimate '''''unleashes a dragon''''' onto the battlefield, which she can control. If Imani gets killed while she's controlling the dragon, both the dragon and Imani are killed.
456* SummonBiggerFish: Her ultimate summons a mighty frostfire dragon that the player can control to lay waste to the battlefield.
457* TrickedOutGloves: Her gauntlets allow her to summon and command dragons.
458[[/folder]]
459
460[[folder: Kinessa]]
461!!!The Bounty Hunter
462!!!'''Faction:''' Neutral
463!!!'''Species:''' Human
464[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/paladins_kinessa.png]]
465''[[caption-width-right:325:Try and run!]]''
466--> Voiced by Creator/MarthaHarms
467--> Battlesuit Eagle Eye skin voiced by Creator/AmberLeeConnors
468--> Nova Strike skin voiced by ???
469--> Shore Patrol skin voiced by ???
470--> Valentina skin voiced by ???
471--> Dunestrider skin voiced by ???
472->''"Out here, I'm JudgeJuryAndExecutioner."''
473
474Formerly a member of the elite Magistrate unit known as the Sentinels, Kinessa left the group to become a bounty hunter, believing it to be more fruitful.\
475\
476Kinessa's Abilities:
477* '''Sniper Rifle''', her main weapon, fires long-range shots, but also doubles as an assault rifle for close combat.
478* '''Sniper Mode''' extends her weapon into a sniper rifle for long range combat and charges her shots to deal more damage.
479* '''Oppressor Mine''' deploys up to two mines that damage enemies who pass by.
480* '''Transporter''' deploys a drone a short distance that teleports her to its location.
481* '''Head Hunter''', her Ultimate, makes her deal 50% more to enemies when she shoots their upper body and does not use ammo for the duration.\
482\
483Kinessa's Talents:
484* '''Steady Aim''' increases her next fully charged shot's damage by 20% for 4 seconds after hitting with another fully charged shot.
485* '''Reposition''' changes her ''Transporter'' to be instant.
486* '''Oppression''' gives Kinessa two additional mines that she can throw out at a time instead of one with extended lifetime once set, but increases the cooldown by two seconds.\
487\
488Her champion teaser can be seen [[https://www.youtube.com/watch?v=-3_dEI7bU9A&index=20&list=PLfqXKYM_LlNxwc4oa3c-U-Qa8Xil6ONoG here]].
489-------
490
491* AchillesHeel: Unlike Strix, she is absolutely useless at short-range combat, her morph weapons' rifle mode has pretty middling damage (180 damage on bodyshots, 270 for headshots, both about seven times less damage than what you can do in sniper mode) but it's fairly powerful at long range (1200 for bodyshots, 1800 for headshots), especially when you place down her trip-mines, which deals damage to the enemy and reveals them to your teammates and yourself. She will, however, have a hard time escaping flankers, unless you take the ''Reposition'' talent, and damaging them essentially boils down to DeathOfAThousandCuts in most cases.
492* AmbiguouslyBrown: Has a brown complexion, but her ethnicity is unclear. However, she is put on extended free rotations for the Black History Month events, alongside Atlas, Imani, and Lex.
493* ArchEnemy: She ''really'' doesn't like Skye, as evidenced by her kill taunts towards the twilight assassin.
494-->"Remember ''me''?"
495-->"That bounty is mine!"
496* ArtEvolution: Her weapon was updated to look less sci-fi in February 2018 to better fit with the setting. Not that it stopped the weapon from appearing in one of Saati's cards out of absolutely nowhere.
497* BadassBoast: ''"Try and run!"'' is her ultimate callout, though she has other lines in her voice pack that are just chock-full of boasts, such as insulting the enemy about running away from her, and them dying tired.
498* BecomingTheCostume:
499** Her ''Nova Strike'' and ''Star Silver'' skins turn Kinessa into a more sci-fi bounty hunter.
500** ''Battlesuit Eagle Eye'' changes her into a mecha-anime protagonist inspired battlesuit pilot, one determined to do good and save the world.
501** ''Shore Patrol'' and ''Beach Bash'' turns Kinessa into a life guard, one that's not particularly invested in her job.
502** ''Valentina'' replaces Kinessa with Valentina Romanyszyn from gen:LOCK.
503** ''Dunestrider'' changes Kinessa into an ancient Egyptian bounty hunter.
504* BloodKnight: Is a tad too obsessed with taking bounties. Man or woman, young or old, it doesn't matter to her and she loves it when they run.
505* BoomHeadshot: Quotes the trope verbatim as one of her "dealing damage" voicelines (even if it wasn't a headshot).
506** Encouraged with her ultimate, as it puts targets on enemies' heads and makes shots to their upper body deal more damage than normal.
507** Also encouraged with her Eagle Eye Talent, which grants her 25% bonus damage to headshots (from 1800 to 2200).
508* BottomlessMagazines: While her ultimate is active, that is.
509* BountyHunter: She's explicitly neutral, though she does bring in bounties.
510* ChargedAttack: Her rifle deals more damage the longer it's zoomed in.
511* CripplingOverspecialization: Her playstyle is mostly designed for long-range battles, so players who try to use her morph-weapon as a sub-machine gun will be sorely disappointed that it doesn't deal all that much damage.
512* DiminishingReturnsForBalance:
513** Kinessa isn't hugely popular in ranked settings because she lacks mobility on most maps, the sightlines are not great, and while a skilled Kinessa is a true force to be reckoned with, pretty much any other damage dealer is considered a better pick (even Strix, a fellow Sniper, can do adequate damage at close range), as they are not limited by standing in one spot, making Kinessa a bit of a sitting duck, and outclassed in comparison.
514** As with Strix, having one sniper on a team is enough due to the limitations of the sniping playstyle; having two snipers is just asking for trouble.
515* DifficultButAwesome: Comes with territory of being a sniper, but place her mines down in strategic locations, as well have a good loadout for long-range damage, and she can be very rewarding to play.
516* DumpStat: A very odd case. One of her cards; [[https://paladins.gamepedia.com/Octoppressor "Octoppressor"]] locks onto an additional one person per level, up to six people at max, which is pointless to do, as no more than 5 enemies can be in a match at any given time.
517* EasterEgg: If you look closely, Kinessa's old weapon, the Buster Rifle, has the phrase "[[https://i.redd.it/ag0g8lggr2iz.png Read Pwner's manual before operating]]" written on it.
518* EmergencyWeapon: Her carbine has one of the lowest damage outputs for an automatic weapon, has low damage fall off, and its accuracy gets worse the longer it fires with no real way to adjust beyond reloading the clip. Needless to say, Kinessa likely won't be using it unless she has to.
519* EveryBulletIsATracer: Every shot fired has Kinessa leave a short burst of energy behind it to make sure that enemies know her location. If her bullets didn't do this, then enemies would have a hard time pinning her exact location down on the more grandiose of maps.
520* {{Foil}}: To Strix. Personality-wise, Kinessa is [[FriendlySniper a lot more chatty and bullish]], whereas Strix is [[ColdSniper cold, honorable in how he speaks, yet distant from most emotions, as well as being a man of few words.]] Gameplay-wise, Strix does more damage per second with their sniper rifle, and can even be a viable flank with their pistol, but Kinessa really excels at sniping with her mines revealing enemies to her, allowing her to get picks more frequently.
521* FriendlySniper: Despite her BloodKnight personality, she can come off as fairly affable and social, even if what she says is far from the most comforting thing in the world.
522* GoldColoredSuperiority: Her golden recolor for her sniper rifle is given a black and gold makeover. It is unlocked at Character Mastery Level 50.
523* InformedObscenity: Her "Curses!" line is "Frr-aaag!"
524* MorphWeapon: Her weapon needs less than a second to transform from assault rifle to sniper rifle or vice versa.
525* NotTheIntendedUse: '''Head Hunter''' is mainly supposed to give Kinessa increased sniper damage without worry of reloading, but there's nothing stopping her from using the assault rifle mode to make use of the upper body damage due to the rapid fire.
526* OnlyInItForTheMoney: Kinessa fits the definition of a mercenary, she doesn't play for any faction in the realm, taking bounties from both sides.
527* PointlessBandAid: Has one on her cheek. it's unknown why it's there.
528* {{Teleportation}}: She can deploy a transporter that takes her to the place it was deployed after a few seconds.
529* {{Sentai}}: Her Battlesuit Eagle Eye skin is inspired by Sentai TV shows.
530* WeakButSkilled: Weak at short range endeavors, but really good at long range sniping.
531[[/folder]]
532
533[[folder: Lian]]
534!!!Scion of House Aico
535!!!'''Faction:''' The Magistrate / House Aico
536!!!'''Species:''' Human
537[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/paladins_lian.png]]
538''[[caption-width-right:325:Kneel!]]''
539--> Voiced by Creator/CaitlinGlass
540--> Dark Monarch skin voiced by ???
541--> Eternal Conflict skin voiced by ???
542--> Galactic Scion skin voiced by ???
543--> Goddess skin voiced by Creator/MarissaLenti
544--> High Elf skin voiced by Creator/TerriDoty
545--> Merrymaker skin voiced by Creator/KiraBuckland
546--> Shore Patrol skin voiced by Creator/LindsaySeidel
547--> Soulweaver skin voiced by Alice Himora
548->''"I was born a warrior, you want to test me?"''
549
550Though she may have ployed her way onto the Ruby Throne, her dedication to her family's legacy and skill with the rifle earned her respect. Now she sits at the top of the Ruby Throne, closely backed by her Primus and bodyguard Khan, as well as her Scholar and friend Rei.\
551\
552Lian's Abilities:
553* Most of Lian's abilities count as weapon attacks, meaning that items like Life Rip also affect them.
554* '''Heirloom Rifle''', her main weapon, is a semi-automatic, mid-long range rifle.
555* '''Valor''' is a charged shot that automatically hits all enemies in range.
556* '''Presence''' is a long-range, piercing shot that deals high damage.
557* '''Grace''' has Lian quickly flourish into any ground-based direction, firing off a single auto-aimed shot that's equal to a normal shot at the nearest enemy.
558* '''Enlightenment''', her Ultimate, has her float in the air, becoming immune to CC and gaining 50% damage reduction during the charge-up before firing a single, piercing shot for massive damage. If this ability lands the killing blow on an enemy, she instantly regains 50% of her ult charge.\
559\
560Lian's Talents:
561* '''Alacrity''' reduces the cooldown of ''Grace'' by 1 second and makes it hit all enemies in front of her instead of just one.
562* '''Eminence''' makes ''Presence'' deal up to 400 more damage based on range (base damage is 800) and reduces its cooldown by 4 seconds.
563* '''Precision''' increases the damage of ''Heirloom Rifle'' by 7% for each successive shot on the same target, stacking up to 4 times.\
564\
565Her champion teaser can be seen [[https://youtu.be/ZuUX6cakDT0 here]].
566-------
567
568* AllThereInTheManual: According to her official Twitter account, her full name is Lian Amarasi-Marila.
569* AlwaysAccurateAttack: ''Grace'' and ''Valor'' are always going to go toward some enemy in front of Lian. Their shots might having their damage falloff due to distance or end up impacting shields in front of the enemy instead, but they're always going to go in the right direction.
570* AscendedMeme: The ''"Neil!"'' meme, a mondegreen of Lian's ''"Kneel!"'' ultimate line, where the community questions who Neil is, and why Lian is shouting at him mid-match. Well, the community now has an answer, as the meme gets referenced in Shore Patrol Lian's skin:
571-->'''Getting into a match''' ''"Ugh, I can't believe Neil talked me into this community service gig."''
572->'''Winning a match''' ''"Just wait til' Neil gets here. Then you'll be even more sorry you stepped foot on my beach."''
573* BecomingTheCostume:
574** Her ''Goddess'' skin transforms Lian into... well, a goddess, one somewhat based on the interpretation of Hera from Hi-Rez's other game, Smite.
575** ''High Elf'' similarly also changes her into a haughty individual, only this time a stereotypical elf rather than a goddess, and she's not shy about how great she believes elves are.
576** ''Galactic Scion'' turns Lian into a galactic leader that makes more than a few obvious references to Star Wars.
577** ''Merrymaker'' completely flips her personality and makes Lian a friendly Christmas loving girl, one designed with the intent of fitting the SexySantaDress.
578** ''Shore Patrol'' and ''Beach Bash'' turns Lian into a lifeguard, though similarly to most of the Shore Patrol skins, Lian doesn't care much for her actual job.
579** ''Dark Monarch'' and ''Death-Goddess'' makes her a dark elf queen.
580** ''Eternal Conflict'' and ''Dark Conflict'' changes Lian into a battle obssessed Pyre Lord.
581** ''Soulweaver'' and ''Death Mage'' transform her into a demon ordering witch.
582* BlueBlood: Lian is the heiress of House Aico, a once powerful family that's lost much of its power and reach. Therefore, she's [[RoyalsWhoActuallyDoSomething taken it upon herself]] to restore her house to its former glory. Her cards similarly make heavy use of this theme with names like Heraldry, Highborn, Signet Ring, and more...
583* BoringButPractical: In a vein similar to [[VideoGame/{{Smite}} Rama]], all of her abilities are just varying ways to shoot you. As a result, she has an answer to practically every situation when it comes to enemy placement and makes heavy use of items that affect weapon shots.
584* CantArgueWithElves: Her High Elf skin's personality in a nutshell. She even mocks Skye and Torvald for lacking the classiness [[NoTrueScotsman needed to truly be an elf like her]], and may compliment Tyra for killing her as she hunts [[YouAreACreditToYourRace "like an elf"]].
585* CharacterBlog: She's one of the few ''Paladins'' characters who [[https://twitter.com/aicoscion?lang=en owns an official Twitter account]], where it also gives out one detail never seen in-game or anywhere else: Her full name is 'Lian Amarasi-Marila'.
586* CleavageWindow: Instead of being placed closer to the top, Lian's cleavage window is right inbetween her breasts.
587* ColdSniper: Subverted. She has the aloof, unfriendly and arrogant personality of the trope, but her regular rifle is a semi-automatic one with damage falloff and it doesn't have the traditional scope used by snipers, like Kinessa and Strix use. She can get a bit closer toward this with the ''Eminence'' talent however and can output pretty close to sniper-level damage at long-range with it (though she will certainly not be killing anyone by herself at such a distance unless someone decides to completely stand there without regard for their own life).
588* CombatStilettos: Walks around the battlefield with high heels, though she's not kicking with them.
589* CooldownManipulation: Killing an enemy with Enlightenment refunds 50% of the ultimate's charge. While this doesn't stack with additional kills (e.g. killing two players with her ultimate will not cause the ultimate to be immediately available again), killing an enemy currently on a ten killstreak will immediately make the ultimate available again.
590* {{Foil}}: To Viktor. She is a young heir of a noble family commanding her armies to regain her house's glory, he's an old and experienced soldier that believes being a champion is about doing what's right.
591* DashAttack: ''Grace'' has her dash in a direction and then fire a shot toward the enemy closest to the Lian player's reticle.
592* GoldColoredSuperiority: Her golden recolor for her rifle is given a black and gold makeover. It is unlocked at Character Mastery Level 50.
593* IceQueen: She displays a cold and no-nonsense personality with a very sharp tongue, and her BlueBlood certainly gives her a royal vibe.
594* ImpoverishedPatrician: Downplayed in the old lore. While House Aico had lost a lot of power that Lian is trying to reclaim, she still manages to avoid being reduced to wear rags. In the new lore, House Aico's influence is still enormous and Lian's 'lost glory' was just that one time she failed to get Jenos to the Magistrate's side, behind Karne's back (but even then, she made it up by sending Rei during Yagorath's rampage, and her efforts succeeded).
595* {{Jerkass}}: Lian is rude to pretty much everyone, even the extremely dedicated Khan.
596* LadyOfWar: Lian carries herself with an arrogant grace and her fighting style requires a combination of speed and precision, she doesn't slow herself down with a sniper scope but her shots travel very quickly and will damage someone in the line of fire the moment they're shot, allowing her to get closer to battle, jumping around while shooting precisely, or slide around gracefully and delivering an AlwaysAccurateAttack.
597* TheLeader: Leader of House Aico and likes to think herself as a leader who gives out orders to her men. After the Darkness Arc, Karne decided to give her control of the Magistrate ''despite it making absolutely zero sense why he would trust her after she already went behind his back before to try and recruit Jenos into House Aico.''
598* KneelBeforeZod: Her ultimate callout basically commands her enemies to '''KNEEL'''.
599* MsFanservice: Lian's outfit really speaks for itself; the [[NavelDeepNeckline open top that barely hides her cleavage]], on top of the [[SexySlitDress huge slit in her skirt]] leaves little to the imagination.
600* NavelDeepNeckline: Her outfit noticeably features a plunging neckline that reaches her stomach.
601* NoScope: Her default rifle, as well as other rifles from her other skins, don't have a scope attached to the side of her gun due to the rifle's semi-automatic nature, so it makes it all the more jarring when her Merrymaker skin ''has'' a scope attached to side of the rifle. Like with Furia and the community "Pants vs No Pants" debacle, Merrymaker Lian got the community up in arms in a "Pro Scope vs No Scope" debacle, and like last time, Evil Mojo compromised, and kept both designs, and [[https://www.reddit.com/r/Paladins/comments/a3f58p/merrymaker_lian_gun_comparison_sidebyside_full/ made a variant without a scope that also comes with the skin.]]
602* NoblewomansLaugh: One of her laughs gives this vibe, being the scion of House Aico and all.
603* OneHitPolyKill: ''Presence'' and ''Enlightenment'' can pierce through enemies, hitting any enemies in their way. ''Valor'' literally hits every visible enemy on a Lian player's screen. Her ''Alacrity'' talent can add on to make ''Grace'' hit all enemies in front of her instead of just firing one shot, making every one of her abilities able to hit multiple enemies at once. The icons of ''Presence'' and ''Valor'' even lampshade it by showing the respective abilities hit three targets at once.
604* OurElvesAreDifferent: Her High Elf skin, which fits her haughty attitude.
605* PhysicalGod: Her Goddess skin dresses her like a Greek goddess who speaks in a haughty tone. She looks down on [[PhysicalGod Jenos]] and has special dialogue if slain by Androxus the Godslayer.
606* PrettyPrincessPowerhouse: Technically a princess, and also rather skilled with her rifle and being perfectly capable of joining the battle herself if she wishes.
607* PunchClockVillain: Despite being aligned with the Magistrate, Lian treats the whole deal as 'mercenary work', she doesn't have UndyingLoyalty to them and can be a bit rebellious, but the Magistrate has the best chance to restore their former glory.
608* {{Retcon}}: Originally, it was mentioned that Lian inherited the Ruby Throne from her father, only for it to later be stated she had to scheme her way into being the legitimate heir, while her father was never mentioned again.
609* RewardingInactivity: Despite doing little to help in the effort against Yagorath, Karne still decided to give Lian control of the Magistrate when he stepped down, despite her going against him in the past prior to this.
610* RoyalsWhoActuallyDoSomething: She technically counts as a princess, one who joins the battle herself, though how often she canonically does so is unclear.
611* SideBoob: Unlike regular sideboob, Lian's are the side in the middle of her breasts.
612* {{Stripperiffic}}: Lian may be a noble, but that doesn't mean she's going to dress like one, instead opting for a huge slit in her skirt and opening in her top that does little to hide her assets.
613* WinsByDoingAbsolutelyNothing: Unseating Karne had always been one of her goals, which ended up happening following the Darkness Arc due to Karne believing he'd failed for unclear reasons and deciding to give control of the Magistrate to House Aico, despite the fact they did little to help against Yagorath, and have also gone against Karne in the past prior to this.
614[[/folder]]
615
616[[folder: Octavia]]
617!!!The Indomitable
618!!!'''Faction:''' The Magistrate
619!!!'''Species:''' Human
620[[quoteright:336:https://static.tvtropes.org/pmwiki/pub/images/octavia_5.png]]
621 [[caption-width-right:336:''This, is our battlefield!'']]
622--> Voiced by: Jeanie Brown
623--> Beachside skin voiced by Jacklyn Uweh
624
625A veteran Magistrate commander, Octavia joined the Magistrate at a young age, only to lose her leg in a mission, but coming rushing back as soon as she got a prosthetic. She lead a major resistance against Yagorath when the beast began rampaging throughout the Realm, determined to prevent the monster from destroying everyone once more.\
626\
627Octavia's Abilities:
628* Octavia can choose one of four passives at the start of a match. These passives benefit her entire team.
629** '''Commander's Cooldown:''' Reduces cooldowns by 10%.
630** '''Commander's Credit:''' Grants 150 credits for each 5 enemies eliminated.
631** '''Commander's Shield:''' Grants a 500-health shield upon respawning.
632** '''Commander's Ultimate:''' Increases Ultimate charge rate by 15%.
633* '''Marksman's Rifle''', her primary fire, is a semi-automatic rifle.
634* '''Designated Sights''' lets Octavia aim her rifle more precisely, reducing fire rate but increasing damage.
635* '''Commander's Leap''' is a superpowered jump. Using ''Designated Sights'' after this ability will let Octavia hover for a few seconds.
636* '''Distortion Field''' creates a bubble that is opaque to the enemy team and slows down enemies within it. In a MirrorMatch, Octavia can see through the enemy Octavia's ''Distortion Field'' with ''Designated Sights''.
637* '''Creeping Barrage''', her Ultimate, fires several laser beam clusters from the sky in a line. Each beam cluster consists of a small targeting beam that destroys shields, and several large beams that deal more damage. \
638\
639Octavia's Talents:
640* '''Hell or High Water''' creates a zone near Octavia when she lands from ''Commander's Leap'' that heals allies within it and allows her to fire without consuming ammo.
641* '''Asymmetric Warfare''' heals allies and damages enemies while they are inside of a ''Distortion Field''.
642* '''Display of Force''' roots enemies hit by ''Creeping Barrage'''s Targeting Beam, and increases the damage of the large beams.
643\
644Her champion teaser can be seen [[https://youtu.be/lGb-Le3mMfE here]].
645----
646* ArtificialLimbs: The art for her "Determined Defense" shows that she lost her right leg in combat. [[https://static.wikia.nocookie.net/paladins_gamepedia/images/0/01/OctaviaPatent2.jpg/revision/latest?cb=20210303131612 Teaser material]] reveals that her replacement was made by Torvald, and discussion during the Indomitable Update Show revealed she has multiple prosthetics she can switch between when out of combat.
647* AwesomeButImpractical: Octavia's ultimate involves raining down a barrage of laser beams on the enemy, the problem is that in addition to it being fired not far from where she is, it moves in such a set pattern that the enemy is guaranteed to avoid being killed by it if they stand still or move forward.
648* BecomingTheCostume:
649** Her ''Beachside'' and ''Freedom Fighter'' skin puts Octavia into a swimming outfit and gives her a personality somewhat along the lines of Cassie's beach skins, though without the infamy those skins gained... at least at the moment of writing.
650* BoringButPractical: Essentially what her passives come down to. During her PTS cycle, many players feared her passives would be too strong, and she would be an insta-ban in ranked games because of this. When she was put into the game proper...this didn't happen. While her passives aren't inherently bad, they were clearly designed in such a way so as to not be overwhelm the enemy, and thus, they are used as utility, not for dominating the enemy team. That and the stats on them are no better than the items in the store any player can purchase to get the desired effect.
651* BitchInSheepsClothing: A less extreme example. While Octavia appears to be a respected commander that cares deeply for her troops, which she does indeed to some extent, having saved a soldier from Yagorath and fighting the monster on the front lines, her poor relationship with other formerly high ranking Magistrate troops such as Viktor, Strix, and Kinessa, with Viktor especially being highly respected in the Magistrate, as well as not empathizing with Atlas' struggles suggest Octavia's not as caring as she makes herself out to be.
652* TheCameo: Quite a few cameos by other champs:
653** Yagorath appears in quite a lot of her artwork and lore material. She's the main threat of Octavia's teaser trailer, in Octavia's [[https://webcdn.hirezstudios.com/paladins/wp-content/uploads/2021/03/Octavia_Default_SA.jpg scope reflection in her splash art]], and also appearing in various card art as well. Those being [[https://static.wikia.nocookie.net/paladins_gamepedia/images/f/f0/Card_Fire_and_Maneuver.png/revision/latest?cb=20210306193753 "Fire and Maneuver"]], [[https://static.wikia.nocookie.net/paladins_gamepedia/images/7/75/Card_Getting_Jumpy.png/revision/latest?cb=20210306193802 "Getting Jumpy"]], [[https://static.wikia.nocookie.net/paladins_gamepedia/images/d/d2/Card_Vantage_Point.png/revision/latest?cb=20210306194001 "Vantage Point"]], and [[https://static.wikia.nocookie.net/paladins_gamepedia/images/4/4d/Card_Vicious_Circle.png/revision/latest?cb=20210306193911 "Vicious Circle"]].
654** Viktor appears in the card art of [[https://static.wikia.nocookie.net/paladins_gamepedia/images/2/2b/Card_Dominant_Dome.png/revision/latest?cb=20210306193656 "Dominant Dome"]] and [[https://static.wikia.nocookie.net/paladins_gamepedia/images/7/7e/Card_Clean_Shots.png/revision/latest?cb=20210306193721 "Clean Shots"]], alongside Old Viktor in the former.
655** Ash and Fernando appear in the card art of [[https://static.wikia.nocookie.net/paladins_gamepedia/images/3/37/Card_Air_Supremacy.png/revision/latest?cb=20210306193705 "Air Supremacy"]].
656** Cassie appears in the card art of [[https://static.wikia.nocookie.net/paladins_gamepedia/images/d/d2/Card_Vantage_Point.png/revision/latest?cb=20210306194001 "Vantage Point"]].
657** Torvald appears in the card art of [[https://static.wikia.nocookie.net/paladins_gamepedia/images/9/99/Card_Priority_Requisition.png/revision/latest?cb=20210306193843 "Priority Requisition"]].
658* CombatStilettos: Her prosthetic leg has a high heel built into it. It doesn't affect her movement at all.
659* {{Determinator}}: She's described as having fierce determination to get the job done.
660* EarlyBirdCameo: She appears in the card art of [[https://paladins.gamepedia.com/Last_Efforts "Last Efforts"]], a card for Yagorath.
661* FingerGun: Her ultimate and her emote both involve her using finger guns.
662* MechanicallyUnusualFighter: Downplayed. She's unique in that she grants a permanent buff to her entire team, which is chosen before the match begins in a manner similar to choosing talents and loadouts.
663* AMotherToHerMen: Octavia tries to be encouraging and reliable towards her soldiers, pushing one out of harm's way when Yagorath was rampaging, with her voice lines also having her constantly present her leadership.
664* OrnamentalWeapon: She has a sword on her hip and a knife on her left leg that she never uses.
665* SleepDeprivation: [[https://static.wikia.nocookie.net/paladins_gamepedia/images/4/4e/Octavia_TR_Idle_1.ogg Two]] [[https://static.wikia.nocookie.net/paladins_gamepedia/images/8/8b/Octavia_SP_Mount_1.ogg of]] her voice lines suggest that Octavia gets sleep when she can, which is in stark contrast to her other voicelines that make her sound fully awake.
666* SuspiciouslySimilarSubstitute: For two characters in this case.
667** Atlas was the original driving force in uniting the Realm and fighting Yagorath on the front lines... until Octavia appeared out of nowhere and more or less took his role, with Atlas himself completely vanishing from the story.
668** Viktor was originally a respected high ranking Magistrate soldier that cared deeply for his team, but after a past failure that severely hurt his reputation, Viktor puts his all into regaining his former glory. However, Viktor has largely been reduced to minor cameos in recent years, though not to worry, as a similarly respected high ranking Magistrate soldier that also had a past failure that damaged them (only this time physically) has appeared to take his role.
669* TeethClenchedTeamwork: [[LampshadedTrope Lampshaded]] by one of [[https://static.wikia.nocookie.net/paladins_gamepedia/images/7/7a/Octavia_SP_SpawnChatter_Yagorath.ogg her unused spawn chatter voice lines]].
670* UtilityPartyMember: Her passives functionally add small, but useful benefits to her teammates: A boost to credits for every 5 enemies killed, a 10% reduction on cooldowns, a 15% charge rate for ultimates, or a 500 health shield upon spawn.
671* XMarksTheHero: Octavia has an "X-shaped" scar on her right cheek, similar to how Kinessa has a PointlessBandaid in the same place.
672[[/folder]]
673
674[[folder: Omen]]
675!!!Disciple of the Abyss
676!!!'''Faction:''' Abyss
677!!!'''Species:''' Unknown
678[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/paladins_omen.png]]
679 ''[[caption-width-right:325:Step into the Dark...and DIE!]]''
680 --> Voiced by ???
681->''"...Push it back. PUSH. IT. BACK. I'm not him anymore!..."''
682
683An Abyssal entity using the power of the Abyss to accomplish what the gods he once looked up to couldn't. He serves as Nyx's loyal servant, helping his new unholy patron spread chaos and death to the Realm as she reshapes it in her image.\
684\
685Omen's Abilities:
686* '''Ominous Brand''' brands enemies and causes them to receive additional effects from '''Deadly Domain''' and '''Gravity Vice'' for three seconds.
687* '''Aphotic Reaver''' is his primary, a hybrid shotgun with two firing modes depending if the trigger is tapped or held respectively: '''Penumbra Mode''' fires in a wide spread while '''Antumbra Mode''' fires in a narrow spread.
688* '''Deadly Domain''' places a pool of poison grows in size and that damages enemies that are stuck within it. Additionally slows enemies that have '''Ominous Brand''' applied to them.
689* ''' Gravity Vice''' lifts the enemy in the air before throwing them away, '''Aphotic Reaver''' is automatically set to '''Antumbra Mode''' after throwing the target. Additionally, enemies that have '''Ominous Brand''' applied to them are also Marked and Ignited, and take bonus damage from '''Aphotic Reaver'''.
690* '''Dark Stride'' allows Omen to move in any direction laterally while leaving spikes along the way, while bumping into a Champion stops Omen and knows the enemy back. Can be used during ''' Gravity Vice'''. Also '''Ominous Brand'' to any enemy hit by the spikes or Omen himself.
691* '''Heavens Asunder''' makes Omen immune to Crowd Control and slower while he places a Blinding Abyssal Rift. After the Blind status effect dissipate, the rift fires a beam that does damage. Also applies '''Ominous Brand'''.
692\
693Omen's Talents:
694* '''Everyone Dies''' makes hitting an enemy with '''Dark Stride''' reduces the cooldown '''Gravity Vice''' by half while also increasing the strength of the former.
695* '''Umbral Lance''' causes '''Aphotic Reaver''' to not longer ramp down, but its spread and fire rate are reduced.
696* '''Binary Void''' gives '''Deadly Domain''' two charges but increases its cooldown by three seconds.
697\
698His champion teaser can be seen [[https://youtu.be/JtS7bQA9Uog here]].
699-------
700* BreakingOldTrends: Every other entity that served the Abyss was very vocal that ThereCanOnlyBeOne to the point they'd kill each other despite having very similar or ''exactly'' the same goals. Omen is instead quite loyal and submissive to Nyx, fellow entity of the Abyss. Though this seems to be due to the fact Nyx brought him back to life as her servant, rather than being the subject of possession by another entity.
701* TheCameo: His teaser features Azaan, Nyx (who gave him his power), and Jenos.
702* CardCarryingVillain: Omen is unabashedly and unquestionably evil, and is a LargeHam in just about most of the voice lines he has, purposely being overblown in his villainy and servitude to Nyx.
703* DemBones: Well, ''mostly'' bones, but since his head, neck, and part of his upper shoulders are the only things that have any dead flesh left, he still counts.
704* {{Foil}}: To Jenos. Both wanted to serve the universe in different ways, Jenos by using the power of stars to harm and heal, while Omen uses his power for destruction and revenge. A comparison of how they got imbued with their powers is even noted in his lore bio. Not only that, but all the card art Omen has are corrupted "Abyssal" takes on Jenos's card art (A meteor changing into a flaming skull, Jenos's hand turning into a FingerGun etc.), ands his ultimate quote is a darker version of Jenos's.
705* NotSoAboveItAll: In death, Omen generally tries to act liket his, saying "I don't fear death and more importantly, I don't fear any of you." In practice, however, he still grunts in pain, yells in panic and confusion when he get hit with stuns, and his "Need healing." VGS are very demanding and outright annoyed that he's not getting any. He may no longer be mortal, but dying and being gravely injured are still as unpleasant as ever.
706* ResurrectiveImmortality: Omen can never permanently die, as Nyx's powers keep letting his body reconstruct itself until his consciousness can inhabit it again. Omen often brags about this to his enemies, emphasizing how he and Nyx's campaign against the Realm can only be ''slowed down,'' never ''stopped.''
707[[/folder]]
708
709
710[[folder: Saati]]
711!!!The Trickshot
712!!!'''Faction:''' Neutral
713!!!'''Species:''' Dark Elf
714[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/saati_default_8.png]]
715''[[caption-width-right:325:Leaving so soon?]]''
716--> Voiced by Creator/LailaBerzins
717--> Sea Queen skin voiced by Tara Langella
718--> Blake Belladonna skin voiced by ???
719-> ''"I'm about to ruin our enemies' entire day."''
720
721A Dark Elf bounty hunter.
722\
723Saati's Abilities:
724* All of Saati's Abilities have no cooldowns. Instead, she has 8 Pips of energy that are consumed and slowly regenerate over time. While she has less than 5 Pips, her movement speed is slightly increased. While at 5 or more, her firing rate is faster.
725* '''Hand Cannon''', Saati's primary fire, is a powerful semi-automatic pistol.
726* '''Ricochet''' throws a coin in an arc through the air. The coin deals a small amount of damage if it hits an enemy. If Saati shoots the coin with ''Hand Cannon'' while it's in the air, it will stop in its tracks and redirect the shot towards the nearest enemy. After bouncing four shots, the coin explodes, dealing area damage. This ability costs 2 Pips to use.
727* '''Blast Back''' is a backflip kick that moves Saati backwards and pushes enemies away, igniting them. This costs 4 Pips to use.
728* '''Dead Ringer''' deploys a cardboard cutout of Saati that shoots straight ahead, while granting her Stealth for a short time. Enemies who shoot the decoy are revealed to Saati, and those who destroy are revealed longer.
729* '''Wall Bang''', Saati's Ultimate, empowers her next 3 ''Hand Cannon'' shots, letting her shoot through walls and dealing increased damage per shot.
730\
731Saati's Talents:
732* '''Improvised''' makes ''Dead Ringer'' decoy explode when enemies get too close.
733* '''Window of Opportunity''' makes enemies hit by ''Back Blast'' launch into the air and increases the damage they take from Saati.
734* '''Heads or Tails''' empowers shots that bounce off ''Ricochet'''s coin, making them deal extra damage to shields and can hit two enemies in a single shot.
735Her champion teaser can be seen [[https://www.youtube.com/watch?v=WyUSH5KnS64 here]].
736----
737* AffectionateNickname: Repeatedly calls Skye "Babe" whenever referring to her.
738* AKA47: Her weapon is named the [[HandCannon Hand Cannon]], and is modelled after the Desert Eagle, with a triangle-y aesthetic skin over the weapon, and an ultimate lighting indicator in the side. It sounds very similar to the gun too, and has the recoil and ammo count to match.
739* AllWomenAreLustful: Saati blatantly hits on with every female champion she interacts with except Io and Imani, and occasionally hints she wishes to go further than just flirting.
740* AndYourLittleDogToo: For some reason, Saati doesn't seem to like Io or Luna, [[https://static.wikia.nocookie.net/paladins_gamepedia/images/2/27/Saati_SP_SpawnChatter_Champion_Io.ogg and quotes the trope in spawn chatter.]]
741* BecomingTheCostume:
742** Her ''Sea Queen'' and ''Crimson Tide'' skins turn Saati into a similarly haughty supposed royalty of the ocean.
743** ''Blake Belladonna'' replaces Saati with, well, Blake Belladonna from RWBY.
744* BreakingTheFourthWall: Saati becomes aware of the game in one of her voice lines:
745--> ''[[https://paladins.fandom.com/wiki/File:Saati_TR_EnemyCapturingPoint_1.ogg "Wow, the enemy is actually playing the game. Woo."]]''
746* TheCameo: Several champions cameo in her various pieces of card art:
747** Kinessa appears in [[https://paladins.fandom.com/wiki/Steady_Predictions Steady Predictions]] and [[https://paladins.fandom.com/wiki/Reinforced_Standee Reinforced Standee]].
748** Octavia appears in [[https://paladins.fandom.com/wiki/Seek Seek]].
749** Lian appears in [[https://paladins.fandom.com/wiki/Closing_Time Closing Time]].
750** Skye appears in [[https://paladins.fandom.com/wiki/Step_Off Step Off]], as well as in her [[https://www.youtube.com/watch?v=lC6xaJlrukU teaser trailer]].
751* CoinTargetingTrickshot: One of her Abilities, "Ricochet", tosses a coin into the air that she can shoot with her HandCannon. Successfully hitting the coin causes the shot to home in nearby enemies; the initial hit targets the nearest enemy, while subsequent hits target the enemy with the lowest health in its range. Successfully shooting the coin four times in succession causes the coin to [[StuffBlowingUp explode]], damaging nearby enemies even more.
752* DeadpanSnarker: A good third of her voice lines are basically this, making snide remarks toward the enemys' skill, or just in general goofing off on the job. One of her lines implies she thinks the match is a waste of time.
753* EarlyBirdCameo: She appears in the [[https://webcdn.hirezstudios.com/paladins/wp-content/uploads/2021/06/SA_Rei_Battlepass.png uncropped version of Rei's "Beach Bash" splash art]], albeit from behind.
754* ExtremeLibido: Nearly every single one of Saati's interactions with other characters is her flirting with them, while implying she wants more.
755* CantArgueWithElves: Saati is very prideful about herself and insults both allies and enemies.
756* {{Jerkass}}: Downplayed. Saati is somewhat sharp tongued and will not hesitate to voice her disapproval of others, but she's hardly as nasty as many other Champions in the game.
757* HandCannon: Her weapon is named as such, clearly being based off of the Desert Eagle.
758* HitboxDissonance: While Saati's coin has a pretty generous hitbox (it counts the coin, plus the shimmering circle it creates), it can be hard to shoot the coin when the servers are a factor. This makes a character whose main gimmick is ''steady aim and tracking shots on an otherwise-small coin'' a chore, and can be painfully hard. So if you can't track shots to save your life, the servers are playing up, or you happen to have over 100 ping, it renders you with an ability that's impossible to use consistently. Thankfully, this has been fixed since her release, with the hitbox growing to be significantly more generous than before.
759* HurricaneOfEuphemisms: ''Many'' of Saati's lines fall into this, be it euphemisms or a questionable tone of voice.
760* {{Hypocrite}}:
761** In her trailer, she taunts Skye after {{Kill Steal}}ing five of her bounties. In-game, if she gets an elimination instead of a kill, she complains about it.
762** Saati also sometimes claims a match should be harder when doing well, but will then proceed to complain about it and insult her allies if the match actually does become harder.
763* ImprobableAimingSkills: One of her abilities throws a coin which she can bounce her shots off of. Any shots that hit the coin automatically bounce towards the nearest enemy.
764* MechanicallyUnusualFighter: Instead of cooldowns, her abilities consume some of her 8 "pips" ([[Characters/PaladinsSupport no relation]]), which slowly regenerate over time, very much like Koga and his energy meter.
765* MoneyMauling: {{Downplayed}} with her ''Ricochet'' ability. While its main use is to give her shots auto-aim, she can deal some damage to enemies by hitting them with the coin. Also, after redirecting four shots, the coin [[StuffBlowingUp explodes]], which deals more damage depending to nearby enemies, which is then increased by how many times Saati shot it.
766* MsFanservice: Only wearing a short open jacket, a bra, and PaintedOnPants, it's not hard to see how.
767* NonstandardCharacterDesign: Her character design and lore are at odds to the Realm's aesthetic. For some reason, in a fantasy world that's largely DungeonPunk-inspired, Saati wears a fairly modern looking outfit, wields a relatively modern looking gun, and worst of all, rides around on a ''[[https://paladins.fandom.com/wiki/Steel_Coin_Purse modern goddamn motorcycle]]'', something that completely breaks from the setting and its apparent technology level. Especially notable as many characters, most notably Ruckus, had [[https://static.wikia.nocookie.net/paladins_gamepedia/images/d/d8/Ruckus_B.E.T.A..png their designs changed]] to ones that [[https://static.wikia.nocookie.net/paladins_gamepedia/images/1/11/Ruckus_Default.png better fit the setting]], specifically to ''avoid'' this trope.
768* NotSoAboveItAll: Despite her attitude being somewhat rude to other people and acting above them, her death quote to Imani has her express blatant jealousy.
769* PaintedOnPants: Saying her pants are tight would be an understatement.
770* ReallyGetsAround: Saati is constantly going around having flings with people and flirting with the rest. Notably, Octavia, Kinessa, and Lian all appear in her card art, and about a third of her card art depicts her is different outfits and at high-class parties.
771* SoundEffectBleep: When taunting, Saati may say [[https://static.wikia.nocookie.net/paladins_gamepedia/images/7/78/Saati_SP_Taunt_1.ogg "Aw, you're so cute when you lose your s**t"]], marking the second time a default champion has sworn in-game (the other one being Ash, in her starting intro).
772* {{Stripperiffic}}: Much like Skye, she's not afraid to show some skin, wearing nothing but a bra and small open jacket and incredibly tight pants.
773* TheTease: Saati pretty much does nothing but try and flirt with several female characters in her various taunts and spawn chatter.
774* TwoHeadedCoin: Saati's coin has two heads on it; one side has Karne, the other side Valera.
775* YouMustBeThisTallToRide: {{Parodied}}. Her Dead Ringer Decoy may say [[https://static.wikia.nocookie.net/paladins_gamepedia/images/3/36/Saati_Dead_Ringer_Decoy_2.ogg "You must be this tall to die!"]].
776[[/folder]]
777
778[[folder: Sha Lin]]
779!!!The Desert Wind
780!!!'''Faction:''' The Resistance
781!!!'''Species:''' Human
782[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/paladins_sha_lin.png]]
783''[[caption-width-right:325:Winds, hide me!]]''
784--> Voiced by Creator/StephenFu
785--> Omega skin voiced by Andy Field
786--> Outlaw skin voiced by ???
787--> Vigilante skin voiced by ???
788-> ''"My arrows strike true, as they shall learn!"''
789
790A adventurer who's supposedly been on many adventures. Once joined the Thousand Hands, and now spends a lot of time with Ying.\
791\
792Sha Lin's Abilities:
793* '''Long Bow''', his primary fire, shoots arrows that get stronger when fully drawn back.
794* '''Crippling Arrow''' replaces his next regular arrow with one that cripples enemies, preventing them from using movement abilities.
795* '''Rapid Shot''' rapidly fires a volley of arrows.
796* '''Withdraw''' makes him leap backward and turn invisible.
797* '''Heat Haze''', his Ultimate, gives him prolonged invisibility and leaves a flickering image of him when he shoots his bow.\
798\
799Sha Lin's Talents:
800* '''Desert Silence''' makes ''Crippling Arrow'' inflict Silence and Slow instead of Cripple, preventing the use of ''all'' Abilities except primary fire and reducing enemy movement speed by 15%.
801* '''Recurve''' increases his draw speed by 25%.
802* '''Sand Trap''' makes ''Crippling Arrow'' explode in a 20-unit area on contact, dealing 300 additional damage, but the Cripple applied has its duration reduced by 1s and its cooldown increased by 1s.\
803\
804His champion teaser can be seen [[https://www.youtube.com/watch?v=WyUSH5KnS64 here]].
805-------
806
807* ArtEvolution: He got a [[https://s-media-cache-ak0.pinimg.com/564x/91/86/ab/9186ab19ca55561d38716b4335904fa0.jpg face]] [[https://s-media-cache-ak0.pinimg.com/564x/79/3b/fe/793bfe25da6f52ca6cecb2f729147490.jpg update]] in OB 50. Battle Pass 1 references this with the [[https://static.wikia.nocookie.net/paladins_gamepedia/images/8/8b/Sha_Lin_In_the_Bag.png "In the Bag" cosmetic]], which is literally just [[BrownBagMask a paper bag with a smiley face on it.]]
808* BecomingTheCostume:
809** His ''Vigilante'', ''Guardian'', and ''Crime Fighter'' skins all turn Sha Lin into a comic book styled superhero.
810** ''Outlaw'' changes him into a questionably canon older version of himself, one that's more experienced, yet also more arrogant.
811** ''Omega'' makes him into a robot from a far flung future version of the Realm with the goal of defending the leaders of a resistance group, presumambly a future variant of the same Resistance in the original lore.
812* BoringButPractical: Sha Lin's ultimate, even compared to the rest of his kit. It's one of the few ultimates that do absolutely no damage and doesn't even give a damage boost, but he can fire faster, move faster, and go invisible for a while unless shooting, which is pretty handy for a good escape or disorientation strategy.
813* BottomlessMagazines: He doesn't need to pick up his arrows once he's used them, as he has an infinite supply.
814* BrownBagMask: His "In the Bag" cosmetic from Battle Pass 1. [[https://static.wikia.nocookie.net/paladins_gamepedia/images/8/8b/Sha_Lin_In_the_Bag.png It's as silly as you think it looks]].
815* TheCameo:
816** Sha Lin appears in the card art for [[https://paladins.gamepedia.com/Magistrate%27s_Might Magistrate's Might]], a card for Corvus.
817** Sha Lin also appears in [[https://www.youtube.com/watch?v=SWd22fkhQlU Yagorath's teaser trailer]].
818* ChargedAttack: Has to pull back on his bow to get the most damage out of his arrows. His ''"Planted"'' ability allows him to fire off six arrows really quickly, all of which do a decent amount of damage to boot.
819* DamnYouMuscleMemory: Much like Furia and Io, ''Withdraw'' makes him jump backwards, not forwards. Although in Sha Lin's case, it a pretty small jump, and the point of it is to sidestep and escape to cover, not to be used as a true movement ability to flee, which is also why it turns you invisible.
820* DarkerAndEdgier: His "Outlaw" skin transforms Sha Lin into an older, grittier bandit, complete with an EyepatchOfPower, PermaStubble, menacing bow, and much lower voice.
821* DeathOrGloryAttack: His ''Planted'' ability has pretty good damage output (600 damage per arrow, 3200 if they all connect), which is comparable to most ultimates, but has a long cooldown and Sha Lin is stuck firing those arrows, and cannot cancel out of it.
822* DifficultButAwesome: Sha Lin is difficult to get used to as his arrows require draw time and are projectiles instead of being hitscan-based. The arrows also sharply avert NoArcInArchery, meaning hitting your target requires consistent aim and prediction of an enemies movement.
823* GoldColoredSuperiority: His golden recolor for his bow is given a black and gold makeover. It is unlocked at character mastery Level 50.
824* InvisibilityFlicker: His ultimate allows him to attack while invisible, but he'll flicker in and out invisibility when he shoots.
825* NoArcInArchery: Averted. His arrows require consistent aim and prediction of an enemy's movement if you want to get consistent damage or headshots on them.
826* StealthExpert: Has two abilities that allow him to turn invisible.
827* TrickArrow: His "Explosive Arrows" Talent makes his impaler arrows explode on contact, causing area damage and knockback, but can no longer stun.
828[[/folder]]
829
830[[folder: Strix]]
831!!!Ghost Feather
832!!!'''Faction:''' The Magistrate
833!!!'''Species:''' Human
834[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/paladins_strix.png]]
835''[[caption-width-right:325:Flash out!]]''
836--> Voiced by Creator/CrisGeorge
837--> Hustler skin voiced by Creator/ArmenTaylor
838--> Infiltrator skin voiced by ???
839--> Mercenary skin voiced by ???
840--> Remix skin voiced by Cyrus Rodas
841--> Scalebane skin voiced by ???
842-> ''"Many men wish death upon me."''
843
844An old sniper who mentored Kinessa and fought alongside Viktor back in the day.\
845\
846Strix's Abilities:
847* Strix has two main weapons, a bolt-action ''Talon Rifle'' and a semi-automatic ''Side Arm'' pistol.
848** '''Talon Rifle''', as to be expected from a sniper rifle, is extremely powerful and long-ranged, but is slow to fire and inaccurate if the scope is not used.
849** ''' Side Arm''' is inaccurate, but fires quickly and is surprisingly damaging.
850* Strix's alt fire also changes depending on his weapon:
851** '''Scope''' allows Strix to aim at distant enemies with his Talon Rifle.
852** '''Flare''' reveals enemies in an area, making them visible through walls.
853* '''Quick Switch''' swaps out his equipped weapon for his other weapon.
854* '''Stealth''' turns Strix invisible until he fires his next shot. Stealth can be toggled on and off at any time as long as he has enough energy.
855* '''Flash Bang''', his Ultimate, throws a Flash Bang grenade that detonates on contact, doing 150 damage and blinding nearby enemies with an after-image for 3 seconds.\
856\
857Strix's Talents:
858* '''Nocturnal''' makes his Stealth bar last 50% longer.
859* '''Unauthorized Use''' makes ''Flare'' deal 250% more damage, travel faster, and reduces its cooldown by 10 seconds, but no longer reveals enemies.
860* '''Elemental Bullet''' adds a damage over time effect to Strix's ''Talon Rifle'' shots, but prevents him from landing headshots.
861\
862His champion teaser can be seen [[https://youtu.be/QAxD1twlnHk here]].
863-------
864
865* TheAce: Is renowned in the Realm as the best of the best.
866* AKA47: His pistol's appearance is [[https://upload.wikimedia.org/wikipedia/commons/9/90/Luger_IMG_6768-retouched.jpg blatantly based off of the Luger]], most notably the distinctive toggle lock on the top of the gun and the chunky back of the receiver.
867* AnimalMotifs: Owls. Strix is named after a mythical owl, has an owl-shaped hood, and wears owl feathers as a cloak. His "Woohoo!" voiceline has him make hooting noises.
868* BecomingTheCostume:
869** His ''Infiltrator'' skin changes Strix into a more sci-fi soldier.
870** ''Mercenary'' similarly makes him into a sci-fi soldier, only this time more arrogant and taking ''just a bit'' of inspiration from Star Wars.
871** ''Remix'' and ''Redux'' turns him into a relaxed music lover.
872** ''Hustler'' and ''Swindler'' changes Strix into a wild west criminal wanted for various crimes.
873** ''Scalebane'' and ''Dragonsbane'' makes him into a dragon hunter.
874* BlindedByTheLight: His ultimate is a flashbang grenade, similar to that of a VideoGame/CounterStrike Flashbang grenade. It's not nearly as flashy as other ultimates, but it is useful in the right circumstances.
875* TheCameo: Strix appears in [[https://youtu.be/E7Y_995Hgf0?t=26 Corvus's teaser trailer]], as well as the card art for Yagorath's [[https://paladins.gamepedia.com/Collateral_Damage Collateral Damage]] card.
876* CaptainObvious: A lot of his voice lines come off as this, due [[TerseTalker how he speaks]]:
877--> '''Match Loss:''' [[https://static.wikia.nocookie.net/paladins_gamepedia/images/0/0e/Owl_TR_Defeat_2.ogg "I am less than happy"]]
878--> '''Idle near Maeve:''' [[https://static.wikia.nocookie.net/paladins_gamepedia/images/0/03/Owl_SP_SpawnChatter_maeve_1.ogg "You're small... like a cat"]]
879--> '''Saying "You Rock!"''' [[https://static.wikia.nocookie.net/paladins_gamepedia/images/3/3b/Owl_VGS_Emote_R.ogg "You have skill."]]
880* ColdSniper: Unlike his student, [[FriendlySniper Kinessa]], Strix is stern, distant, and doesn't speak unless he needs to.
881* CreepyCrows: His [[https://web2.hirez.com/paladins//wp-content/uploads/2017/09/PatchPreview-OB60-Strix-Raven-1920x1080-JT.jpg Raven skin]] gives him a spooky black and red ghillie suit with a beaked mask.
882* FaceDeathWithDignity: Similar to Viktor, one of his death lines is "''Not... afraid...''"
883* FightingYourFriend: He worked with several characters such as Viktor and Kinessa in the past. While he has no hard feelings when killed by them (he even congratulates Kinessa), there is a hint of remorse in his voice if he kills Viktor.
884* FlareGun: His pistol has this, and damages players. The Flare XL card increases the reveal range of the Flare by 10% - 50%, while the "Unauthorised Use" Talent removes the flare's properties and increased its damage and projectile speed three-fold, and reduces its cooldown significantly (15 seconds to 5 seconds).
885* {{Foil}}: To Kinessa. While Kinessa is a more upbeat sniper who uses advanced technology such as her MorphWeapon and teleporter, Strix is a more distant sniper who uses more primitive looking (albeit crystal empowered) weapons.
886* GoldColoredSuperiority: His golden recolor for both his sniper rifle and the Luger flare gun is given a black and gold makeover. It is unlocked at character mastery Level 50.
887* GlassCannon: He has average health, high damage potential, and invisibility, but lacks a mobility skill to quickly get out of trouble. It can be hard to find him, but once he's found, he's going to have a hard time escaping. He can also be forced out of invisibility when he takes at least 500 damage. For comparison, Skye has to take 1,200 damage to be forced out of stealth.
888* HighlyVisibleNinja: His ''Remix'' / '' Redux '' skins put him in flashy outfits that constantly glow in beat with music he constantly gives off.
889* InformedObscenity: His "Curses!" line is "This...is fragged".
890* InterfaceScrew: ''Flash Bang'' blinds enemies and leaves an after-image.
891* MeaningfulName: Strix is a genus of owls named "Strigidae", better known as "earless owls".
892* MechanicallyUnusualFighter: Is the first champion to have two main weapons that he can switch between. Unlike other stealth champions, his stealth can be toggled and has an energy resource instead of a cooldown.
893* MentorArchetype: Was Kinessa's mentor in the Sentinels.
894* MightyGlacier: He can deal a lot of damage, but lacks any mobility to help him escape danger.
895* NoScope: One of his emotes makes a reference to the "360 no-scope" meme, which is him spinning on the spot, and ''[[DidntSeeThatComing taking the scope off his rifle]]'', then replacing it with a spare a few seconds later.
896* OffhandBackhand: In his champion teaser, he shoots a bird out of the sky without even looking.
897* OminousOwl: He certainly looks the part.
898* OldSoldier: An old, seasoned sniper, Strix was part of the same unit as fellow old soldier, Viktor. In his champion teaser, the two work together to attack the enemy team.
899* PerpetualFrowner: He doesn't smile much while in a match or on the lobby screens.
900* PaletteSwap: His ''Phoenix'' and ''Switch'' skins fit.
901* TheQuietOne: He doesn't talk much and when he does, it's often short and to the point.
902* StanceSystem: Strix can switch between his rifle for long-range attacks and his pistol for short-range attacks and shooting flares.
903* StealthExpert: Can turn invisible, which relies on an energy resource to keep track of. While the stealth can be toggled, it requires a certain amount of energy to be active and firing while in stealth will drop the invisibility and use a chunk of energy. His default Talent, Nocturnal, slows the drain of energy while in stealth.
904* TheStoic: He always speaks in a gruff, low tone, hardly ever raising his voice.
905* TerseTalker: There are approximately seven voice lines that are longer than four words. Strix does not speak much.
906--> [[TheComicallySerious "The game... was good."]]
907[[/folder]]
908
909[[folder: Tiberius]]
910!!!'''Faction:''' Neutral
911!!!'''Species:''' Tigron
912[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/paladins_tiberius.png]]
913 [[caption-width-right:350:''En garde!'']]
914--> Voiced by Creator/ArmenTaylor
915--> Aka Oni skin voiced by ???
916--> Lifeguard skin voiced by ???
917--> Tomb Keeper skin voiced by Armen Taylor
918-> ''"Ah, none have mastered every blade in zhe tigron arsenal as I have, and NONE have such style, huh?."''
919A legendary tigron hero that travels the Realm searching for worthy challengers.\
920\
921Tiberius' Abilities:
922* '''Bladed Chakrams''', his main weapon, is a thrown projectile that can bounce off surfaces.
923* Tiberius' alt-fire has two parts to it:
924** '''Heavy Blade''' throws Tiberius' sword, piercing through shields and enemies and slowing them down. The blade lodges itself into the first surface it meets.
925** '''Recall''' well... recalls the Heavy Blade back to Tiberius' hand, damaging all enemies in the way.
926* '''Crouching Tigron''' is a mobility Ability. Tiberius charges up for half a second before leaping.
927* '''Combat Trance''' increases Tiberius' fire rate and movement speed for a brief period of time.
928* '''Blade Dance''', Tiberius' Ultimate, makes him draw his Heavy Blade. While his blade is out, Tiberius cannot use his regular Abilities and instead uses:
929** '''Striking Tigron''', a quick dash that deals damage to enemies in the way.
930** '''Whirling Blades''', a leaping strike that makes Tiberius invulnerable and deals area damage upon landing.
931** ''Blade Dance'' lasts 15 seconds or until 5 abilities have been used.
932\
933Tiberius' Talents:
934* '''Predatory Instincts''' makes ''Bladed Chakrams'' bounce 2 additional times.
935* '''Tigron's Fury''' replaces ''Recall'' with an explosion centered around the ''Heavy Blade'' for the cost of some damage on the initial throw being reduced.
936* '''Vicious Assault''' gives ''Crouching Tigron'' another charge and deals damage to nearby enemies after landing.\
937\
938His champion teaser can be seen [[https://www.youtube.com/watch?v=9BCCtWlsRXI here]].
939-------
940* AnimalMotif: Much like Maeve, cats, but to a ''far'' greater degree, since Tiberius is a fully-fledged tigron. [[https://www.youtube.com/watch?v=F-LwKJMnvLs One of his emotes]] is him swiping a cup off of a table, which cats in real life are prone to doing to satisfy their curious nature. His recolor skins continue this motif, as they all have different patterns; one features him sport orange fur and black panther spots, his golden skin is based on a [[https://en.wikipedia.org/wiki/Maltese_tiger Maltese tiger]]'s dark grey stripes and white-ish fur, and his Season Pass skin has his fur completely ash-grey.
941* ArmorPiercingAttack: His Heavy Blade goes through shields, both when it's first thrown and when it's recalled. When it's recalled in particular, the blade will go through any surface to return to its master.
942* BecomingTheCostume:
943** His ''Tomb Keeper'' and ''Sphinx Soldier'' skins turn Tiberius into an equally narcissistic Egyptian themed god.
944** ''Lifeguard'' changes him into a... well, lifeguard, which as is to be expected from these types of skins, doesn't care that much about his job... unless the person he's saving is good looking.
945** His ''Aka Oni'' and ''Aoi Oni'' skins turn him into a demon inspired by Japanese oni.
946* BigOlEyebrows: He has thick white eyebrows. They're easy to miss since it blends with the rest of his fur.
947* BreakingTheFourthWall: He has a few voice lines that do this:
948** His [[https://gamepedia.cursecdn.com/paladins_gamepedia/6/60/Tiberius_VGS_Other_G_H_2.ogg Hello voiceline]] ends with [[spoiler:the default announcer saying Hi!]], instead of [[GratuitousFrench "Bonjour!".]]
949** His ''Sphinx Soldier'' / ''Tomb Keeper'' skin [[https://old.reddit.com/r/Paladins/comments/fdfh4y/owo/ has one joke]] put a twist on Tiberius's default "[=OWO, what's this?=]" joke, except his VA completely breaks character, and [[ScrewThisImOuttaHere straight-up refuses to finish:]]
950--> ''[[https://gamepedia.cursecdn.com/paladins_gamepedia/2/22/Tiberius_Skin02_SP_Joke_3.ogg "[=OwO=], what's- uuuugh, *grumbles*.]]'' '''''[[https://gamepedia.cursecdn.com/paladins_gamepedia/2/22/Tiberius_Skin02_SP_Joke_3.ogg No! You know what? You! You're not paying me enough to say this sh(SoundEffectBleep)t!"]]'''''
951* TheCameo:
952** A Young Maeve can be seen in the card [[https://paladins.gamepedia.com/Alley-Cat Alley-Cat]].
953** Raum appears in two of his cards; [[https://paladins.gamepedia.com/The_Champion The Champion]] and [[https://paladins.gamepedia.com/Imbued_With_Purpose Imbued with Purpose]].
954* CatFolk: He's a Tigron, which looks like a humanoid tiger.
955* CavalierCompetitor: Strongly shows shades of it when he fights Raum, openly enjoying it like a game as the Abyssal lord attempts to kill him.
956* TheCharmer: Unusued voice lines have him openly flirt with [[https://paladins.fandom.com/wiki/Tiberius_voice_lines#Spawn_Chatter Imani and Skye]].
957* CrowdPleaser: To such an extent one of his in-game cards [[https://paladins.fandom.com/wiki/Crowd-Pleaser is literally called this]].
958* DashAttack: Can perform up to five while using his ultimate. ''En garde!''
959* DreamworksFace: Sports one in his champion trailer when facing Raum.
960* FantasticRacism: Towards Pip, calling him a rodent if killed by him, which Tiberius is not pleased about.
961* GoldColoredSuperiority: His golden recolor makes his fur grey with dark grey stripes, with his weapon having golden blades, and black straps. His hair is also changed from white to orange and black, to full-on black. It is unlocked at mastery level 50.
962* GratuitousFrench: His speech is peppered with French words. His ultimate notably has him yell the fencing term "En garde!"
963* InterspeciesRomance: His kill taunt towards Maeve has him question her half-breed nature. Unused spawn chatter has him elaborate and guess that TheOldestProfession may be the answer, though he claims to not be too surprised considering there are "tigrons like [him] on the market". Other unused spawn chatter and kill taunts imply he's downright open to the concept, with him flirting with a variety of the female human champions.
964--> ''[[https://gamepedia.cursecdn.com/paladins_gamepedia/6/6e/Tiberius_SP_SpawnChatter_Maeve_1.ogg "Uuuh, so, if you're half-tigron, zhat means zhat a human... Oh! Hrm, well. *laugh* I suppose with tigrons like me on zhe market, I can't blame zhem."]]''
965* JackOfAllTrades: He's got the abilities to do good damage, keep himself alive and keep himself moving around the battlefield pretty well.
966* {{Keet}}: Tiberius is a showman as well as a weapons expert, often leaning more towards the former in his voice lines, and the latter with his skill with his weapons.
967* MauriceChevalierAccent: He speaks with a distinctive French accent, much like Maeve does, though unlike Maeve, Tiberius does use quite a fair amount of actual French throughout his lines.
968* MeaningfulName: His name is of roman origin, however Website/TheOtherWiki 's [[https://en.wikipedia.org/wiki/Tiberius_(disambiguation) disambiguation page]] has many articles of Romans by that name; including Roman Emperor [[https://en.wikipedia.org/wiki/Tiberius Tiberius Caesar Augustus]] and Military Commander [[https://en.wikipedia.org/wiki/Tiberius_Coruncanius Tiberius Coruncanius]] (His battles with [[https://en.wikipedia.org/wiki/Pyrrhus_of_Epirus Pyrrhus of Epirus]] led to the term; PyrrhicVictory), among others, so it's not entirely clear what his name is in reference to, if it is indeed a reference at all.
969* NotTheIntendedUse: As tradition seems to dictate in this game, much like other sword-wielding champs, his ''Heavy Blade'' isn't used like an actual sword outside of his ultimate. Instead, Tiberius throws it at a wall, and recalls it whenever needed. '''Tigron's Fury''' upgrades this to create a fairly small explosion when recalled back. Even his ultimate, which has him perform up to five [[DashAttack Dash Attacks]] with the sword he carries, is generally better used for the purpose of ''mobility'' rather than, you know, ''trying to kill someone with a sword'' due to the fact that the [[DashAttack Dash Attacks]] in question do less damage than his actual weapon (which further means the ultimate is pretty often a lot more useful for [[ScrewThisImOuttaHere getting out of dodge]] rather than trying to slash people to death).
970* PinballProjectile: ''Bladed Chakrams'' can bounce up to 2 times off walls and floors, or 4 times with the ''Predatory Instincts'' talent. Chakrams deal less damage after bouncing.
971* PowerUpLetdown: ''Blade Dance'' is not as powerful as one might suspect, as both means of damage are actually less powerful than ''Heavy Blade'' and his primary, it is good for getting around however.
972* PoirotSpeak: Of course, he peppers plenty of phrases with GratuitousFrench.
973* SummonToHand: His sword works like this, allowing him to summon it back, dealing damage when thrown into a wall/ floor, and retrieved to his hand.
974* SpiritedCompetitor: Tiberius is the pinnacle of tigron achievements and loves nothing more than a good fight, with part of the reason he began traveling the Realm to search for worthy opponents. Even when up against an Abyssal Lord that's been causing chaos, Tiberius treats the battle as nothing more than a game. If he's killed, he gives an occasional {{Touche}} and when he respawns he's nothing if not excited to go back into the battle once again.
975* VocalDissonance: His voiceline for "Hi" has him initially start in French, saying ''"Bonjour!"'', in a really happy tone, then follows up with what "Humans" say when saying hello; [[spoiler:that being the Default announcer voice saying "Hi".]]
976* WhoWritesThisCrap: One of the jokes for his ''Sphinx Soldier'' / ''Tomb Keeper'' skins is his [=VA=]; Armen Taylor, stopping midway through the line read, exasperated, and refusing to finish the joke as he's "not paid enough to say this sh-[[SoundEffectBleep Bleep]]-t".
977* WorfEffect: His appearance marks the end of Raum's rampage in what appears to be a rather easy victory on Tiberius's part.
978[[/folder]]
979
980[[folder: Tyra]]
981!!!The Untamed
982!!!'''Faction:''' The Resistance (currently), The Magistrate (formerly)
983!!!'''Species:''' Human
984[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/paladins_tyra.png]]
985''[[caption-width-right:325:"Give them hell!"]]''
986--> Voiced by Creator/MorganGarrett
987--> Archangel skin voiced by ???
988--> Dire Wolf skin voiced by Creator/RachaelMesser
989--> Drakefire skin voiced by Creator/SarahNatochenny
990--> Firebrand skin voiced by Creator/DawnMBennett
991--> Gunslinger skin voiced by ???
992--> Heartbreaker skin voiced by ???
993--> Red Winter skin voiced by ???
994--> Marauder skin voiced by Creator/SharaKirby
995-> ''"The gods are watching, our blood is rushing, and the hunt... is on."''
996
997Once a member of the elite Sentinels in the Magistrate, Tyra left when the group fell apart, heading home to hunt, only to later return and join the Resistance during the war.\
998\
999Tyra's Abilities:
1000* '''Auto Rifle''', her main weapon, is most effective at medium range and heals her with each bullet that hits an enemy.
1001* '''Nade Launcher''' launches a grenade from her rifle that explodes on impact.
1002* '''Fire Bomb''' throws a drinking horn that lights the ground on fire, which spreads and deals damage over time.
1003* '''Hunter's Mark''' marks an enemy for a short duration, exposing the enemy to all allies and allowing Tyra to deal more damage to the marked enemy.
1004* '''Crossfire''', her Ultimate, replaces her rifle's magazine with a drum that grants her unlimited ammo and faster firing speed for a short time.\
1005\
1006Tyra's Talents:
1007* '''Mercy Kill''' makes ''Nade Launcher'' have 3 charges (instead of just one).
1008* '''Hunting Party''' improves ''Hunter's Mark''. The talent gives it 2 Charges, reduces its cooldown to 13 seconds (from 15), makes revealed enemies visible to your allies, and increases its bonus damage to 25%.
1009* '''Burn, Monster!''' makes ''Fire Bomb'' cripple enemies, deal 30% more damage, and reduce healing by 60%.
1010-------
1011
1012* AchillesHeel: Since she can't get out of a fight easily, she has to keep on shooting to be effective. Which can be abused by flanking and catching her by surprise.
1013* BackInTheSaddle: Was part of the Magistrate's elite unit the Sentinels, but after their final mission failed and the group fell apart, Tyra retired from the military life to hunt monsters, later joining the Resistance during the war.
1014* BecomingTheCostume:
1015** Her ''Dire Wolf'' skin turns Tyra into a... well, wolf themed huntress.
1016** ''Red Winter'' changes her into an operative of some unnamed organization.
1017** ''Drakefire'' makes Tyra into a dragon hunter.
1018** ''Archangel'' turns her into an angelic-themed hunter of demon, oddly making no reference to the Pyre or Abyss.
1019** ''Heartbreaker'' changes Tyra into a more flirtatious individual.
1020** ''Gunslinger'' and ''Bandit'' turns her into a criminal from the wild west wanted for such dastardly crimes like cursing on a Sunday.
1021** ''Firebrand'' and ''Frostbrand'' make Tyra ''just a tad'' bit obsessed with fire, and by that, ''she never stops talking about how much she loves fire.''
1022** ''Marauder'' and ''Royal Mark'' turn her into a gold obsessed pirate that was cursed by Seris into being a fish woman.
1023* BoringButPractical: With an assault rifle and grenades as her primary weapons, she's pretty similar to Viktor, but with a fire bomb and some abilities lifted from Cassie and Kinessa.
1024* BottomlessMagazines: Her ultimate, which makes her shoot faster and doesn't consume ammo for its duration. Technically speaking though, her ultimate is really just a different drum magazine being inserted into the rifle for its duration, so it could technically just be a magazine that happens to have as much ammo as she could use in that time.
1025* TheCameo: She appears in two separate cards, those being [[https://paladins.gamepedia.com/Plans_Within_Plans Plans Within Plans]] for Vivian, and [[https://paladins.gamepedia.com/Priority_Targets Priority Targets]] for Corvus.
1026* CleavageWindow: Many of Tyra's skins feature this to varying extents.
1027* FantasticRacism: Considers orcs and vulpin, like Grohk and Pip, to be nothing more than beasts for her to hunt.
1028* GoldColoredSuperiority: Her golden recolor for her gun is given a black and gold makeover. It is unlocked at character mastery level 50.
1029* GlassCannon: Unlike a lot of other champions, she has no mobility skill to quickly maneuver about, she has to rely on standing her ground and fighting it out, which is pretty much all she can do.
1030* HotterAndSexier: For some reason, the Chinese version of Paladins changes Tyra's outfit to what was basically a [[https://media.giphy.com/media/3og0IMWw9JV03SBBBu/giphy.gif battle bikini]] for no apparent reason.
1031* KillItWithFire: She can throw a fire bomb that engulfs the ground with flame, burning enemies in the area.
1032* MeaningfulName: Tyra is Greek for "untamed". This translates her title as [[DepartmentOfRedundancyDepartment "Untamed, the Untamed"]].
1033* MoreDakka: Her ultimate gives her rifle a [[BottomlessMagazines Bottomless Magazine]] and greatly increases her firing rate.
1034* MsFanservice: Her Chinese skin, which put her in what was pretty much a bikini, fits.
1035* NemeanSkinning:
1036** Has a bear skin draped over her shoulders, apparently slain by her. Averted in the Chinese version of Paladins, which replaces it with a mundane cloak.
1037** Her Dire Wolf skin replaces the bear with a wolf, natch. The Dragonslayer skin does the same with a dragon.
1038* OlderThanTheyLook: Was in the same unit as [[OldSoldier old soldiers]] Viktor and Strix. In an [[DummiedOut unimplemented]] spawn chatter line from Strix, he notes she "Hasn't aged a day".
1039* PercentDamageAttack: Her Fire Bomb. (Maximum HP variant).
1040* RuggedScar: Has three claw scars on her upper arm, presumably from one of her hunts.
1041* ScarilyCompetentTracker: She's a skilled huntress whose ''Hunter's Mark'' ability lets her highlight an enemy for her team to track down.
1042* SkillGateCharacters: Like Viktor, she plays very much like a traditional FPS character, albeit slower and more aggressive. Her easiness to play is why she became a free character when she was released.
1043* Stripperiffic: Her Chinese design definitely applies, pretty much putting her in a bikini for no apparent reason.
1044* ThisCannotBe: When killed, one of her death lines is "''But... how?''"
1045* YouHaveResearchedBreathing: Her ultimate, Crossfire, which is really just her inserting a drum magazine into her gun for its duration. Only game balance explains why doesn't she do this all the time. As well, after it ends, she'll quickly reload the rifle with a normal box magazine and is able to shoot again...at a far faster speed than she can ever reload at otherwise.
1046[[/folder]]
1047
1048[[folder: Viktor]]
1049!!!The Lone Wolf
1050!!!'''Faction:''' The Magistrate
1051!!!'''Species:''' Human
1052[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/paladins_viktor.png]]
1053''[[caption-width-right:325:Barrage incoming!]]''
1054--> Voiced by Creator/EdwardBosco
1055--> Chase skin voiced by Conrad Haynes
1056--> Code Green skin voiced by Creator/AaronRoberts
1057--> Draconic Fighter skin voiced by ???
1058--> Full Moon skin voiced by ???
1059--> Legionnaire skin voiced by ???
1060--> Rambo skin voiced by Jim Foronda
1061--> V1-KTOR skin voiced by ???
1062->''"The strength of the team is each member, and the strength of each member, is the team."''
1063
1064One the commander of the elite Sentinels unit, after taking blame for the failure of their final mission, he was demoted, leaving him to attempt and regain his reputation.\
1065\
1066Viktor's Abilities:
1067* '''Assault Rifle''', his main weapon, fires quickly.
1068* '''Iron Sights''' has him aim down his rifle's sights for better accuracy at the cost of slower movement.
1069* '''Frag Grenade''' throws a grenade that can be cooked to explode faster.
1070* '''Hustle''' makes him sprint for as long as the button is held down and has no cooldown.
1071* '''Barrage''', his Ultimate, lets him use his binoculars to call down three artillery strikes on his enemies.\
1072\
1073Viktor's Talents:
1074* '''Cardio''' heals Viktor for 300 health per second when using ''Hustle''.
1075* '''Burst Mode''' makes ''Assault Rifle'' do 3-shot bursts, increasing damage and improving effectiveness at range (200 damage per shot).
1076* '''Shrapnel''' increases the AreaOfEffect of ''Grenade'' by 40%.\
1077\
1078His champion teaser can be seen [[https://www.youtube.com/watch?v=nx-2MJFYNo0 here]]. His visual update can be seen [[https://www.youtube.com/watch?v=7XJl_1Vhr9M here]].
1079-------
1080
1081* AFatherToHisMen: He believes in teamwork and encouragement. When the Sentinels failed their final mission, he took the blame himself.
1082* AlmightyJanitor: Was once commander of the elite Sentinels, but was stripped of his rank after their final mission went awry. However, he still pushes himself and fights hard even in this lower-ranked position.
1083* AnimalMotif: Wolves. His title is The Lone Wolf and he has a wolf-shaped shoulder guard. Some of his alternate skins play this up, with the Full Moon skin turning Viktor into a werewolf, while the [[https://cms.paladins.com/wp-content/uploads/2018/12/image30-768x432.png Legionnaire]] skin gives him a wolf-themed armor set and rifle.
1084* ArtEvolution: In OB 70, he was redesigned from a grizzled old soldier with wrinkles and greying hair to a younger soldier with DungeonPunk clothing and a larger haircut. His arsenal was also updated, such as his assault rifle being less futuristic and given a (non-functional) bayonet.
1085* BadassNormal: The setting is DungeonPunk and most characters have magic-enhanced weapons or inborn powers. Viktor? Just a normal soldier with an ordinary gun.
1086* BayonetYa: Subverted. While his rifle is fitted with a bayonet, he's unable to fight with it in-game.
1087* BecomingTheCostume:
1088** His various ''Code Green'' skins turn Viktor into a stereotypical soldier, and a toy to boot.
1089** ''V1-KTOR'' and ''Reaver'' change him into a sci-fi soldier reminiscent of a certain other Doomguy.
1090** ''Full Moon'' morphs Viktor into an Abyssal werewolf.
1091** ''Legionnaire'' makes him an old veteran that's had more than enough action for his life and just wants to get the fighting over with.
1092** ''Draconic Fighter'' and ''Hunter's Bane'' turns Viktor into a draconic soldier.
1093** ''Chase'' replaces Viktor with Julian Chase from gen:LOCK.
1094** ''Rambo'' similarly replaces Viktor with another character, this time John Rambo from... well, the Rambo franchise.
1095* BoringButPractical: Of all the other champions in this game, Viktor stands out for having a kit that can be found in other FPS games; assault rifle, grenades, sights, and can sprint around. This doesn't, however, make him weaker than the other champions.
1096* ButtMonkey: "Viktor getting killed in trailers" is a running joke throughout the game's lifespan. Even after his remodel, he hasn't escaped this.
1097* TheCameo:
1098** Viktor has a habit of appearing in champion teasers and [[RussianGuySuffersMost dying in almost every single one]].
1099** Viktor appears in card art for Yagorath's [[https://paladins.gamepedia.com/Futile_Efforts Futile Efforts]] card. '''Both Viktors.'''
1100* DeathFromAbove: He calls down artillery shells for his ultimate.
1101* DeathMontage: [[https://www.youtube.com/watch?v=7XJl_1Vhr9M Hi-Rez made a montage of all the times Viktor's been on the receiving end of other champions' wrath]]. This includes being blown up, pinned to the wall with arrows, killed and stuffed into a chest by Vivian, and getting punched halfway across Ascension Peak by Khan.
1102* EyePatchOfPower: Has a few types of eyepatches as alternative skins.
1103* FaceDeathWithDignity: One of his death lines is "''I'm not afraid...''"
1104* GoldColoredSuperiority: Viktors golden recolor for his assault rifle is given a black and gold makeover. It's unlocked at character mastery level 50.
1105* GrenadeSpam: With the right cards, Viktor can lob grenade after grenade.
1106* HitAndRunTactics: The specialty of a Viktor using Cardio, who can sprint away from trouble and dart into cover while healing himself the entire time, and then attack you from another angle or waste your time chasing him. A careful Viktor with Cardio is nigh unkillable.
1107* JackOfAllStats: Has decent survivability, speed, and firepower.
1108* LegacyCharacter: An unusual variant. The Old Viktor design appears in the card art for Yagorath's [[https://paladins.gamepedia.com/Futile_Efforts Futile Efforts]]card... alongside his current design.
1109* MilitarySuperhero: A soldier part of the Magistrate's forces.
1110* NiceGuy: If you need proof that the Magistrate isn't evil, look no further than the supportive, father-like, jovial Viktor. A lot of his dialogue has him claiming he's got teammate's backs, compliments and expresses gratitude regularly, and reassures them if they lose. All-around one of the game's most pleasant characters.
1111* NonIndicativeName: His '''Barrage''' ultimate which is a military term that refers to continuous artillery fire at series of points along a line... his ultimate instead can only fire just three rounds toward a singular target which he can see, making it more evocative of concentration fire than a barrage.
1112* NoRespectGuy: Pretty much no one but his former Sentinel allies respect him. In-game, most characters insult or think little of him, while out of game, he's [[RunningGag constantly subjected]] to death in champion teasers.
1113* OldSoldier: His original design had prominent age lines on the face. He's not the oldest champion in the roster, but he easily looked like he could be in the neighbourhood of fifty years old. His current design averts this by making him appear 30-40 years old.
1114* OurWerewolvesAreDifferent: His [[https://cms.paladins.com/wp-content/uploads/2018/09/image27-768x432.png Full Moon]] skin turns him into a rifle-toting werewolf, making him a true Lone Wolf.
1115* RightMakesMight: He remarks that it's not powers, but doing what's right that makes someone a champion.
1116* Rule63: His V1-KTOR and Reaver skins make reference to the popular meme of Tyra being a female version of Viktor:
1117--> ''[[https://gamepedia.cursecdn.com/paladins_gamepedia/7/70/Viktor_Skin06_TR_Taunt_Directed_Tyra_2.ogg "Ever feel like you've seen a female version of yourself?"]]''
1118* RunningGag: Viktor commonly appeared in champion teasers early in the game's life, which unfortunetly for him, pretty much always ended in his death. Even in the modern day with his redesign, Viktor still sometimes ends up dead in champion teasers.
1119* RussianGuySuffersMost:
1120** Took the fall for his crew and lost his high rank. However, he still gives it 100% to restore his reputation.
1121** In champion teasers, he is the most likely champion to be killed or injured when he appears. His visual update trailer features a [[TheManyDeathsOfYou montage of nearly all the times he's suffered]].
1122* SkillGateCharacters: Much like [[VideoGame/{{Overwatch}} Soldier: 76]] or [[VideoGame/{{Battleborn}} Oscar Mike]], Viktor is something of a ''VideoGame/CallOfDuty'' guy, with a machine gun, grenades, and a running sprint. He's very good for beginners of the FPS genre, though his basic skills can remain potent as one advances further into the game.
1123* SpaceMarine: The V1-KTOR skin gives Viktor bulky futuristic armor fit for any sci-fi soldier.
1124* ThatRussianSquatDance: One of his taunts is the Cossack Dance.
1125* YouHaveResearchedBreathing: He's the only champion in the game who is able to sprint whenever he pleases (though other champions like Raum can sprint, it's often tied to an ability on cooldown).
1126[[/folder]]
1127
1128[[folder: Vivian]]
1129!!!The Cunning
1130!!!'''Faction:''' The Magistrate
1131!!!'''Species:''' Human
1132[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/paladins_vivian.png]]
1133''[[caption-width-right:325:"Have you met my friends?"]]''
1134--> Voiced by Creator/FrydaWolff
1135--> Day Walker skin voiced by ???
1136--> Full Throttle skin voiced by Creator/TianaCamacho
1137--> Omega skin voiced by ???
1138--> Student of Magic skin voiced by Ashe Thurman
1139->''"In the end, I will reign supreme."''
1140
1141A cunning member of the Magistrate who hopes to one day take control through deceit.\
1142\
1143Vivian's Abilities:
1144* '''Light Machine Gun''', her main weapon, has a large ammo count to keep the heat on enemies at medium range.
1145* '''Precision Sights''' has her look down the barrel of her gun to improve accuracy, but significantly reduces her movement speed.
1146* '''Deflector Shield''' projects a small shield in front of her to block damage as she shoots. However, the shield leaves her lower body and back exposed.
1147* '''Sensor Drone''' throws out a deployable sensor that reveals enemies within its radius. The light on her gun will turn red if an enemy is detected by her sensor.
1148* '''Sentinels''', her Ultimate ability, summons two sentinel drones that fire energy blasts while she shoots, greatly increasing her attack power. These drones will persist indefinitely until they are destroyed or Vivian is killed.\
1149\
1150Vivian's Talents:
1151* '''Suspect Everyone''' increases her shield's health by 350, and halves its cooldown if it's destroyed.
1152* '''Booby Trap''' makes ''Sensor Drones'' explode, dealing 600 damage when an enemy is within 20ft.
1153* '''Opportunity In Chaos''' makes shots deal 20% more damage after firing continuously for 2 seconds (204 damage per shot, 14,280 damage is the maximum possible, assuming all shots hit) until you need to reload.\
1154\
1155Her champion teaser can be seen [[https://youtu.be/QzTHIF-IPuA here]].
1156-------
1157
1158* AttackDrone: Her ultimate summons two that fire explosive blasts in conjunction with her light machine gun.
1159* BecomingTheCostume:
1160** Her ''Full Throttle'' skin turns Vivian into a stereotypical biker.
1161** ''Day Walker'' and ''Contessa'' similarly turn Vivian into a stereotypical vampire.
1162** ''Omega'' and ''Sigma'' reimagine her from a far flung future version of the Realm, with this version of Vivian notably being into hacking.
1163** ''Student of Magic'' and ''Novice'' change Vivian into a magical student with an obsession for books and knowledge, not too dissimilar to another girl from a magical school with an endless desire to learn...
1164* BoobyTrap: Literally one of her talents. It makes her Sensor drones arm and explode when an enemy gets too close to them.
1165* BoringButPractical: Her kit is very straightforward, but effective.
1166* TheChessmaster: Boasts about knowing her enemies' every move and that she always has a fallback, though ironically this is largely an InformedAttribute.
1167* TheCameo:
1168** Vivian appears in two of Corvus' cards; [[https://paladins.gamepedia.com/Grand_Design Grand Design]] and [[https://paladins.gamepedia.com/Magistrate%27s_Might Magistrate's Might]].
1169** Meanwhile Tyra, Buck, and Barik all appear in the card [[https://paladins.gamepedia.com/Plans_Within_Plans Plans Within Plans]] as [[ConnectTheDeaths wanted posters on a planning board]].
1170* CleavageWindow: Vivian wears a jacket that covers her arms entirely... and none of her chest, over a top that exposes cleavage, thereby pretty much making her upper body's ensemble this. Her cards even show downplayed male examples of this trope in that they're wearing pretty much the exact same style of clothing as Vivian, but Vivian's neckline is a lot more daring for [[SexSells obvious reasons]].
1171* DeflectorShields: Her ''Deflector Shield'' ability, of course. It's a weak shield, but it can keep her alive during a fight.
1172* DoubleMeaning: One of Vivian's auto-callout voicelines for suggesting to teammates that they should assist the frontline is: ''"Our frontline is getting hammered!"''. For most players, the phrase means they're getting attacked, but [[SeparatedByACommonLanguage for Brits]], it has a secondary meaning, where Vivian's saying the frontline's getting ''extremely drunk.''
1173* DroneDeployer: She has two: Sensor drones and Sentinel Drones.
1174* FashionableAsymmetry: Wears a shoulderpad only over her left arm, and has a belt looped around the opposite side's leg.
1175* FighterMageThief: The thief to Corvus' mage and Terminus' fighter.
1176* {{Foil}}: While meta-wise she's similar to Viktor with a few differences (in general, they boil down to 'machine gun-totting soldiers with a zoom ability'), while their names start with 'Vi'. That's where the similarities end. Viktor is AFatherToHisMen and a NiceGuy who [[RussianGuySuffersMost suffers a lot]], and in general doesn't rank highly amongst the Magistrate despite being a team leader, and yet he believes in the good the Magistrate would bring. Vivian appears to be one of the higher ranking members of the Magistrate (being quite close to Corvus), but is more [[ItsAllAboutMe selfish and power-hungry]], and generally not concerned with the good promises of the Magistrate, she's only in it for herself, and the Magistrate just happens to have the best offerings.
1177* GoldColoredSuperiority: Her golden recolor for both herself and her [=SMG=] is given a black and gold makeover. Her normally red clothing is turned black, with golden trimmings. It's unlocked at character mastery level 50.
1178* GogglesDoNothing: Her Full Throttle skin's sunglasses have no gameplay use and only exist to make her look cool. She doesn't take them off on the champion menu either.
1179* HeKnowsTooMuch: What she ''actually'' cares about as to why she's taken to the battlefield - silencing the unidentified individual that knows about her schemes. Some kill taunts imply Barik may be that individual, though this hasn't ever been confirmed, leaving the witness to Vivian's plans a mystery.
1180* InformedAttribute: Despite many things about Vivian hinting as to her knowing darker secrets and capable of predicting others, she's not yet done anything in the lore that demonstrates her skill in this area.
1181* InfiniteSupplies: Taking ''Hidden Reserves'' (Every shot made in Precision Sights has a chance to not cost ammo) and ''Unchecked Ambition'' (Hitting a shot has a chance to not cost ammo) at level 5 each in a loadout makes it so that hitting shots in iron sights will mean that you never have to reload. The former card maxes out at a 40% chance, while the latter maxes out at a 60% chance, making for a 100% chance... in other words: No reloading required. Using this with the '''Opportunity In Chaos''' talent makes your damage output also gain 20% increase damage after 2 seconds of continuous shooting.
1182* ItsAllAboutMe: A more serious example - Vivian is only concerned with gaining power, and doesn't really care much about the whole "Magistrate vs Resistance" thing; the Magistrate just happens to be what she's gaining power from. Correspondingly, [[HeKnowsTooMuch she's fighting just to find the person who knows about her schemes]].
1183* {{Magitek}}: Her gun seems to fire normal bullets, but is powered by crystals. When her gun runs dry, the crystal dims and she replaces it with a new one.
1184* MechanicallyUnusualFighter: Her ultimate is the only ultimate in the game that lasts indefinitely, though it can be destroyed. She is also the only non-Frontline champion to have a shield ability, and the only shield ability in the game that doesn't protect its target's feet.
1185* MightyGlacier: Lacks a movement ability, but compensates with her shield, sensor drone, and damage capability.
1186* MoreDakka: Her main weapon holds 75 bullets, which is quite a lot for this game. The ''Unchecked Ambition'' card can even give her chance to not expend a bullet if it hits an enemy, and the ''Hidden Reserves'' gives a chance to make any shots made while not aiming down the sights to consume ammunition, and as they're loadout cards, they both stack with each other). Combine with the '''Opportunity in Chaos''' talent where you gain 20% more damage after continuously firing for 2 seconds, and you can use Vivian for all your [[SkillGateCharacters left-clicking needs!]]...that's assuming you can ''actually hit your enemies'' to make use of ''Unchecked Ambition'', however.
1187* PaintedOnPants: It's like she got fashion tips from Skye's old wardrobe.
1188* WhenAllYouHaveIsAHammer: With the exception of '''Booby Trap''' rigging her drones to explode, Vivian has only one real way to do damage: Shooting her gun. It's not flashy, but boy can it be effective.
1189[[/folder]]
1190
1191[[folder: Willo]]
1192!!!Of the Summer Court
1193!!!'''Faction:''' The Summer Court
1194!!!'''Species:''' Faerie
1195[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/paladins_willo.png]]
1196''[[caption-width-right:325:"Reach for the sky!"]]''
1197--> Voiced by Creator/XantheHuynh, Creator/KiraBuckland (During [=OB66-67=] only)
1198--> Hemlock skin voiced by ???
1199--> Sugar Plum skin voiced by Creator/JillHarris
1200--> Will.0 skin voiced by ???
1201->''"Mmm, time to stretch my wings!"''
1202
1203A angry faerie who despite her court's insistence they stay back and regroup, has decided to take up arms against the Magistrate and Resistance all by herself.\
1204\
1205Willo's Abilities:
1206* '''Wand of Overgrowth''', her main weapon, blasts explosive fae energy in an area with notable splash damage.
1207* '''Dead Zone''' fires out a toxic spore that completely negates all healing in an area for a few seconds, and very temporarily stops it even after they leave.
1208* '''Seedling''' tosses out a seed that explodes into four more seeds, that also explode.
1209* '''Flutter''' propels herself forward and upwards, and additionally gives a speed boost after use.
1210* '''Fae Flight''', Willo's Ultimate, allows her to fly for several seconds uninhibited by Crowd Control while also giving her wand unlimited ammo.\
1211\
1212Willo's Talents:
1213* '''Nightshade''' makes ''Dead Zone'' have a larger radius
1214* '''Blastflower''' makes targets hit by ''Wand of Overgrowth'' take 20% additional damage, stacking up to 4 times, with the effect lasting for 3 seconds.
1215* '''Scorn''' increases the damage of each ''Seedling'' to 750, and reduces the fuse time by 25%.\
1216\
1217Her champion teaser can be seen [[https://www.youtube.com/watch?v=VxDaGxX5AYw&t=0s here]].
1218-------
1219* AntiRegeneration: Her ''Dead Zone'' prevents healing in its radius. Willo is the only champion to have an anti-heal ability, with only Torvald coming close to it ability-wise (He silences all abilities except primary fire). The passive anti-heal in a match only reduces healing up to 90% (and it take sa good while to get there), making Willo's ''Dead Zone'' the best anti-heal in the game.
1220* BalanceBuff: It took until Patch 7.2 for Willo to be able to hover while jumping if Space is held down, an ability Androxus has had since the games' release into Open Beta. Furia has also been able to do this too since their release, albeit automatically and in a controlled-fall sort of way. This also means that the player can extend her flight-time post-Ultimate use too if the player is able to get some height first.
1221* BecomingTheCostume:
1222** Her ''Firecracker'' and ''Hemlock'' skins turn Willo into a more obviously sadistic fairy.
1223** ''Sugar Plum'' does the exact opposite and changes Willo into a friendly holiday lover.
1224** ''Will.0'' and ''Yellowjacket'' replaces her with a robotic variant built by Barik.
1225* BottomlessMagazines: During ''Fae Flight'', her wand doesn't need to reload.
1226* TheCameo: Until Yagorath came along, Willo held the record for most champions making a cameo in a single teaser (Drogoz, Evie, Fernando, Lex, Torvald, Tyra, and Pip are all fighting one another).
1227* ClapYourHandsIfYouBelieve: The name of one of her cards; [[https://paladins.gamepedia.com/Just_Believe! "Just Believe!"]], as well as one of her death quotes, is based on this.
1228* CripplingOverspecialization: She excels in wide area damage, but her low single target [=DPS=] makes her terrible at [=1v1=] fights. Her Blastflower Talent alleviates this by making her wand do more damage to enemies with each successful hit, stacking up to four times. In the games' meta, Willo is primarily used for her Ultimate (which grants her true flight) that is used as a distraction while enemies try to shoot her down, as well as for her ''Dead Zone'' ability (which negates all healing within its radius) which is very useful on capture points, but not so much in [=1v1's=] or when the payload starts moving.
1229* CuteButCacophonic: Her voice is high and squeaky, as if she's been perpetually inhaling helium. Spamming her voicelines is an easy way to annoy allies.
1230* CuteMonsterGirl: She looks rather inhuman compared to traditional fairies, but she's cute regardless.
1231* DisproportionateRetribution: In her teaser, she annihilates everyone on the battlefield because Fernando trampled a flower she was admiring.
1232* DyingRace: There aren't many faeries left because of their short lifespan and war against modern civilization.
1233* ExposedToTheElements: Willo has unused voice lines wondering if she's underdressed as she shivers on colder maps.
1234* TheFairFolk: Her ''Hemlock'' / ''Firecracker'' skins transform the cheery, playful Willo into a malicious, twisted villainess who enjoys making others suffer.
1235* FairySexy: Hugely downplayed due to her less human-like appearance, but she does wear rather revealing attire.
1236* FightingYourFriend: She's good friends with Grover and isn't happy when she kills him or vice versa.
1237* {{Flight}}: Those wings aren't for show, she can take to the air in two of her abilities.
1238* ForTheEvulz: Her ''Hemlock'' / ''Firecracker'' skins make her sound like an unhinged AxCrazy serial killer.
1239--> '''Good Luck:''' [[https://static.wikia.nocookie.net/paladins_gamepedia/images/c/c5/Fairy_Skin01_VGS_Other_G_L.ogg "Break a leg! Break all their legs!"]]''
1240--> '''Have Fun:''' [[https://static.wikia.nocookie.net/paladins_gamepedia/images/2/28/Fairy_Skin01_VGS_Emote_F.ogg "Heh, barbecue them!"]]
1241* GardenGarment: Wears clothes made out of petals.
1242* GaiasVengeance: She's waging a one-faerie war on modern civilization to preserve the forests.
1243* GenkiGirl: She's very playful, whimsical, and treats battles like a game.
1244* GlassCannon: Willo has some pretty devastating area of effect moves, and has the mobility to put her in the flank class, while still having the range of the usual damage class. To offset this, she has no real way to mitigate any oncoming damage, and will go down like a sack of bricks if focused.
1245* GoldColoredSuperiority: Her golden recolor for her wand is given a black and gold makeover. It's unlocked at character mastery level 50.
1246* GreenThumb: Two. Her ''Seedling'' ability, which, as the name suggests, makes her throw seedlings. They explode into four more seedlings, which then also explode. The second is her ''Deadzone'' ability, which has her throw toxic spores in an [=AOE=] that negates all healing.
1247* HorsebackHeroism: She doesn't ride her horse so much as grab its reins and float over it.
1248* HitboxDissonance: Don't bother trying to shoot at her wings to score damage, it wont work. Her capsule hitbox only covers her actual body (everything ''but'' the wings).
1249* JustJokingJustification: On death, she may say "''It's just a prank, bro...''"
1250* KillerRabbit: She's a cute little faerie who's weapon of choice is a ''flower of destruction''. She even jokes about how "harmless" she looks.
1251* LampshadeHanging: In unused voice lines, Willo comments she may be underdressed for the climate.
1252--> ''[[https://paladins.fandom.com/wiki/File:Fairy_SP_Climate_Ice_2.ogg "Brr, am I under-dressed?"]]''
1253* LandOfFaerie: Comes from the Summer Court, located in Greenwood.
1254* MeaningfulName:
1255** Her name is derived from "[[https://en.wikipedia.org/wiki/Will-o%27-the-wisp Will-o'-the-wisp]]", which are the mysterious balls of light associated with fairies in English and European folklore.
1256** The naming convention of her cards are based on either tropes related to fairies (AppliedPhlebotinum, which includes [[https://paladins.gamepedia.com/Pixie_Dust Pixie Dust]], the ClapYourHandsIfYouBelieve trope for [[https://paladins.gamepedia.com/Just_Believe! Just Believe!]]), flower/ nature terminology ([[https://paladins.gamepedia.com/Nectar Nectar]], [[https://paladins.gamepedia.com/Fauna Fauna]] and [[https://paladins.gamepedia.com/Photosynthesis Photosynthesis]] to name a few), or acting unpredictably (as with [[https://paladins.gamepedia.com/Antics Antics]], [[https://paladins.gamepedia.com/Shenanigans Shenanigans]] and [[https://paladins.gamepedia.com/Spritely Spritely]]). The outlier to this naming scheme is the [[https://paladins.gamepedia.com/Hummingbird "Hummingbird"]] card, which is named after the bird in question, but is only tangentially nature-themed.
1257* NoSell: '''Dead Zone''' prevents healing of any kind as long as enemies are in its area of effect. '''Fae Flight''' gives Willo immunity to any and all cc effects.
1258* OurFairiesAreDifferent: Other than not being literal tiny humans with wings, as well as their plant-based designs (which aren't that unique themselves), Paladins faeries are pretty much your stereotypical faeries.
1259* OutOfFocus:
1260** Outside of her initial release, Willo hasn't been seen much in the game's lore, only making one cameo appearance in [[https://youtu.be/QAxD1twlnHk?t=11 Strix's reveal trailer]] (which itself seems questionably canon due to Willo working with humans, as well as Pip fighting alongside Magistrate characters, despite him being opposed to them).
1261** Willo really doesn't get many balance adjustments outside of her ''Deadzone'' ability, which is fantastic for negating healing, and she can be quite powerful when attacking on capture points because of how much it helps her and her teammates. However, her damage isn't great in 1v1 matchups, and her Ultimate is comparatively mediocre (it simply allows her to have true flight and infinite ammo for about ten seconds so they can distract enemies) which further compounds the problem. This makes her BoringButPractical and utilitarian when put against the other damage champions, who simply outclass her in all the areas she fails at (Imani and Tiberius do more damage, have more flexible movement abilities, and are very good at 1v1 match-ups), with her only redeeming ability being the aforementioned ''Deadzone'', as supports can't do anything about it when allies step into it.
1262* PowerFloats: She flies pretty much everywhere, even on horseback.
1263* PowerNullifier: ''Dead Zone'' doesn't do any damage, but completely nullifies enemy healing within its radius. Even the passive match anti-heal at its highest level doesn't grant full anti-heal (a maximum of 90% for 1.5 seconds), which makes ''Dead Zone'' the '''ultimate''' anti-heal mechanic.
1264* TrickBomb: ''Seedling'' is essentially a cluster bomb that explodes into four additional grenades that each do the same damage as the first.
1265* VideoGameFlight: Her ultimate gives her true flight, allowing her to freely soar through the air while firing away.
1266* WeAreAsMayflies: Inverted. Faeries have very short lifespans. While Willo is an adult faerie, she's only around 3 or 4 in human years.
1267* WingsDoNothing: PlayedWith. Her flight is limited to being a few centimeters off the ground in most circumstances. The sole exception is her ultimate; '''Fae Flight''', which averts the trope, and allows her to reach the skybox if a player so wishes.

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