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1[[foldercontrol]]
2
3!Broforce
4
5[[folder:Tropes That Apply to the Broforce in General]]
6%%* TheBigGuy / TheBigGirl: They're all '''MASSIVE'''.
7* CelebrityParadox: We've got three [[Creator/ArnoldSchwarzenegger Schwarzeneggers]], two [[Creator/ChuckNorris Norrises]], two [[Creator/ChristopherLambert Lamberts]], two [[Creator/MelGibson Gibsons]] and two [[Creator/JeanClaudeVanDamme Van Dammes]]. Possibly two [[Creator/SylvesterStallone Stallones]] if you assume Bro Dredd is him and not Creator/KarlUrban.
8* FriendlyFireproof: Explosions from a Bro's weapon will never hurt them (other explosions ''caused'' by that explosion are another story, though).
9* GagNose: They all have red noses for some reason. So does everyone else, including the President and [[spoiler:Jesus]].
10* HeroicBuild: Most of them sport arms that are nearly as thick as their torsos. [[AmazonianBeauty Including the women]].
11* IAmNotShazam: Some of them, like Brommando, Bro Hard, and Broheart, are named after the movie instead of the character. [[invoked]]
12* LanternJawOfJustice: ALL of them. Yes, including the women.
13* LawyerFriendlyCameo: An entire army of them.
14* OneHitPointWonder: With the exception of the Boondock Bros and Brolander, one hit from anything is death.
15* OneManArmy: Every single one of them is able to slaughter hundreds of terrorists in any given map.
16[[/folder]]
17----
18
19[[folder:Rambro]]
20[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/01_43.jpg]]
21[[caption-width-right:350:"Don't push it or I'll give a war you won't believe."]]
22
23The default character. Armed with an M60 machine gun, frag grenades, and a knife. {{Mooks}} are going to need a good supply of body bags. Based on John Rambo from ''Franchise/{{Rambo}}''.
24----
25* AsskickingLeadsToLeadership: [[spoiler:He's dubbed the Emperor of Earth in the Hard Mode ending.]]
26* BadassesWearBandanas: No Rambo {{Expy}} would be complete without one.
27* BoringYetPractical: Unlike the rest of the bros, he doesn't have any gimmicky abilities, just a machine gun and grenades.
28* GrenadeSpam: Has a total of 6 grenades, and given his relatively poor crowd control, they'll be used quite often.
29* JackOfAllStats: Out of every bro in the game, he is the simplest one to play as.
30* LongRangeFighter: Long-ranged, accurate, but relatively low damage.
31* MoreDakka: His main weapon is a machine gun, after all.
32* ShoutOut: He plays almost exactly as the [[PlayerCharacter player characters]] from ''VideoGame/MetalSlug''. This is no coincidence.
33* WhatTheHellHero: [[spoiler:It is possible for him to murder the president in the PlayableEpilogue, triggering the BadEnding.]]
34[[/folder]]
35
36[[folder:Brommando]]
37[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/02_0.jpg]]
38[[caption-width-right:350:"Let off some steam, Bennett!"]]
39
40The second bro unlocked. Armed with an M202 FLASH rocket launcher and a knife. He may promise to kill you last, but it's a lie. Based on John Matrix from ''{{Film/Commando}}''.
41----
42* TheAhnold: He's based on a character played by [[Creator/ArnoldSchwarzenegger Arnie]] himself.
43* TheLancer: He's this to Rambro in the cutscenes.
44* LongRangeFighter: Like Rambro, Brommando has a noticeably longer range than later bros.
45* MacrossMissileMassacre: His special consists of simply firing a volley of rockets.
46* ShoutOut: Throwing the devil at the end of the level off a cliff while playing as him unlocks an achievement, as a nod to one of the [[https://youtu.be/vd1kzNBt4f4 most iconic scenes]] from ''Film/{{Commando}}''.
47* StuffBlowingUp: When your only weapon is a rocket launcher, this is bound to happen.
48* ThisMeansWarpaint: He wears camouflage stripes across his face.
49[[/folder]]
50
51[[folder:B. A. Broracus]]
52[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/03_0.jpg]]
53[[caption-width-right:350:"I ain't gettin' on no helicopter!"]]
54
55The third bro unlocked. Armed with a flamethrower, incendiary grenades, and his own head. He pities the fools [[ManOnFire he sets on fire]]. Based on B. A. Baracus from ''Series/TheATeam''.
56----
57* BlingOfWar: {{Downplayed}}, but he ''does'' kick terrorist ass while wearing a bunch of huge gold necklaces. Again, he's based on Creator/MrT, so it should be expected.
58* DungeonBypass: His flamethrower is one of the fastest tunneling weapons in the game.
59* FireBreathingWeapon: His flamethrower, of course. It's extremely effective against aliens.
60* GrievousHarmWithABody: The Forever update gave him a stronger version of the usual throw attack as a nod to the original character's fighting style in ''Series/TheATeam''. He can fling mooks across the room hard enough to gib enemies and break through walls
61* PlayingWithFire: His overall arsenal. It lets him cause panic to anything he hits (excluding certain larger enemies).
62* ScaryBlackMan: Being able to [[ManOnFire set people on fire]] helps.
63* TrickBomb: His special is incendiary grenades that release a wave of flames after exploding.
64* UseYourHead: His melee attack.
65* VideogameFlamethrowersSuck: [[AvertedTrope Averted.]] His flamethrower, despite having short range, does a lot of damage and scares enemies, preventing them from retaliating.
66[[/folder]]
67
68[[folder:Brodell Walker]]
69[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/04_86.jpg]]
70[[caption-width-right:350:"When you're in Texas look behind you, 'cos that's where the Ranger's gonna be."]]
71
72The fourth bro unlocked. Armed with a pump-action shotgun, airstrike flares, and roundhouse kicks. Based on Cordell Walker from ''Series/WalkerTexasRanger''.
73----
74* DeathFromAbove: His special calls in an airstrike.
75* {{Eagleland}}: His airstrike's trails are colored red, white, and blue. Singing the Star-Spangled Banner while the bombs fall is entirely optional.
76* FriendlyFireproof: His special is an aversion. Try not to kill yourself or your co-op buddies with it!
77* RoundhouseKick: Being based on Chuck Norris, he uses these for melee attacks. They do more damage and have a variety of angled variations in comparison to the standard punches and knives.
78* ShortRangeShotgun: Like all shotgun bros, his range is rather lacking, but he makes up for it in firepower.
79* ShoutOut: His airstrike special is very reminiscent of the Air Strike item from ''VideoGame/{{Worms}}''.
80[[/folder]]
81
82[[folder:Bro Hard]]
83[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/05_3.jpg]]
84[[caption-width-right:350:"Yippie-ki-yay, motherfucker!"]]
85
86Bro number five. Has two machine guns, [[Film/DieHard ho ho ho]], and flash bangs. Based on John [=McClane=].
87----
88* BlindedByTheLight: His special is a flash bang that confuses enemies.
89* CherryTapping: His stun grenade deals a minute amount of damage to the person it hits. Enough to kill a mook with a direct hit to the head.
90* GunsAkimbo: Uses two machine guns instead of the normal one.
91* MoreDakka: Another prominent example in this game.
92* PistolWhipping: His melee attack.
93* SacrificialLion: Falls victim to a facehugger in the game's trailer, and is then torn to shreds from the inside out by the newly hatched Alien. [[spoiler: This is exactly what can happen to the player if they're not careful in Alien-infested levels]].
94* SetAMookToKillAMook: Enemies affected by his flash bang will ignore him and any other bros and fight among themselves.
95[[/folder]]
96
97[[folder:[=MacBrover=]]]
98[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/06_50.jpg]]
99[[caption-width-right:350:"If I had some duct tape, I could fix that."]]
100
101The Sixth Bro. Carries lots of dynamite, and turkeys to hide it in. Based on Angus [=MacGyver=] of ''Series/{{MacGyver|1985}}''.
102----
103* AdaptationalBadass: [[Series/MacGyver1985 The character he's based on]] is pretty much a TechnicalPacifist, despite his penchant for improvised explosives. [=MacBrover=], however, blows up {{Mooks}} by the dozens in any given level.
104* ADayInTheLimelight: He's the playable character in the Covert Operations mission that unlocks the RC Car explosive.
105* BigBulkyBomb: Those turkeys stuffed with explosives are ''huge''. Their explosions are as big as you'd expect, as well.
106* CoolShades: In his unlock art and cutscenes, though not in his portrait.
107* EightiesHair: Being based on ''Series/{{MacGyver|1985}}'', this shouldn't come as a surprise.
108* GrenadeTag: He can stick dynamite to enemies and terrain if he's close enough.
109* MacGyvering: If you pay attention when climbing walls, he seems to have fashioned some climbing tool out of what looks like ''chewing gum''.
110* StuffBlowingUp: His ''entire fighting style'' is based on this. His default attack has him tossing dynamite around (which can stick to enemies if they're close enough), his Special is a booby-trapped turkey that will attract every {{Mook}} in the vicinity for an easy mass-kill, and even his ''melee throw'' will have him stick explosives to his opponent's face. Out of all the Bros, [=MacBrover=] is the most explosion-happy one, ''and that's saying something''.
111* SchmuckBait: His special is a turkey. [[MadeOfExplodium With a bomb in it.]] Any nearby enemies will stop paying attention to you and head towards the turkey, [[TooDumbToLive despite it being an]] IncrediblyObviousBomb.
112* TheSmartGuy: He's portrayed as this in cutscenes. And he's heavily implied to be [[GadgeteerGenius the inventor of the unlockable RC car bombs]].
113* ThrowDownTheBomblet: His primary ''and'' secondary attacks.
114[[/folder]]
115
116[[folder:Brade]]
117[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/07_7.jpg]]
118[[caption-width-right:350:"Some motherfuckers are always trying to ice-skate uphill."]]
119
120The Seventh Bro. A {{Dhampyr}} with a taste for bladed weapons, as befits his [[Film/{{Blade}} namesake]].
121----
122* AirDashing: His special allows him to dash in air.
123* AttackReflector: Like most melee Bros, his sword can reflect bullets (and certain other projectiles) if he times a swing correctly. His entire body does this during his special.
124* BadassLongcoat: It even looks like a cloak.
125* CoolShades: Much like the character he's based on, he never takes them off.
126* DashAttack: His special involves using his martial arts skills to dash across the screen, destroying anything in his path. He's invulnerable while doing this.
127* KatanasAreJustBetter: His can [[AttackReflector deflect bullets]].
128* LightningBruiser: Moves very fast, is very agile and slices through mooks like a hot knife through butter.
129* OurVampiresAreDifferent: Like the character he's based on, he's a [[{{Dhampyr}} half-vampire]]. You can actually see his fangs on his avatar portrait.
130* SuperSpeed: [[DownplayedTrope Downplayed]], although he moves faster and jumps higher than any other bro.
131* ThrowingYourSwordAlwaysWorks: Or knife, in this case. He does this as his "melee" attack.
132[[/folder]]
133
134[[folder:Bro Dredd]]
135[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/08_40.jpg]]
136[[caption-width-right:350:"Court's adjourned."]]
137
138Bro number Eight. [[Film/JudgeDredd He is the law.]] Carries his Lawgiver pistol, whose bullets will curve to meet the nearest target and a secondary fire that launches controllable rockets.
139----
140* CoolHelmet: Unlike [[Creator/SylvesterStallone Sly's]] portrayal, his is always there.
141* TheFaceless: His helmet is always on. No CanonDefilement here, thankfully.
142* HomingProjectile: His Lawgiver fires these.
143* NamesToRunAwayFromReallyFast: His name is ''Dredd''.
144* PerpetualFrowner: His portrait shows him grimacing at all times, especially when firing.
145* PlayerGuidedMissile: His secondary attack.
146* RoboTeching: Downplayed.
147** The Lawgiver's homing bullets will curve to hit enemies, but can't make sharp turns.
148** His special, a homing missile, can only turn 90 degrees and defaults to horizontal
149* ShockAndAwe: His melee is a stun gun. It's far more lethal than it sounds.
150* ShouldersOfDoom: Golden ones, at that.
151[[/folder]]
152
153[[folder:Bro in Black]]
154
155[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/09_77.jpg]]
156[[caption-width-right:350:"You know what the difference is between you and me? I make this look good!"]]
157
158If you could look over here, please... [[LaserGuidedAmnesia *FLASH*]]. He is not based on [[Film/MenInBlack Agent J]]. He does not carry a Noisy Cricket and Neuralyzer. [[JustForFun/TVTropesWillRuinYourLife You will now close this page and do something productive]].
159----
160* BadassInANiceSuit: The last suit he'll ever wear.
161* CoolShades: Wears them everywhere. Including inside a darkened alien hive.
162* HandCannon: The Noisy Cricket is so powerful the recoil launches Bro In Black backwards slightly with every shot. This can be used to supplement his jump distance.
163* LaserGuidedAmnesia: His secondary attack is the Neuralyzer.
164* TheMenInBlack: Based on the most popular one.
165* StuffBlowingUp: His Noisy Cricket often results in this.
166* SetAMookToKillAMook: Enemies affected by his Neuralyzer will ignore him and any other bros and fight among themselves.
167[[/folder]]
168
169[[folder:Dirty Brorry]]
170[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/33_3.jpg]]
171[[caption-width-right:350:"I know what you're thinking. You're thinking: did he fire six shots or only five...?"]]
172
173Go ahead. [[Film/DirtyHarry Make his day.]] Carries a .44 caliber Magnum (the most powerful handgun in the world) and Molotov Cocktails.
174----
175* BadassInANiceSuit: Well, somewhat. His suit may seem old-fashioned now, but it was all the rage in TheSeventies, when ''Film/DirtyHarry'' was made. The badass part [[OneManArmy isn't up for discussion]].
176* BoomHeadshot: Mooks he shoots will indeed have their [[Film/DirtyHarry heads blown clean off.]]
177* BottomlessMagazines: The most notable aversion.
178* CountingBullets: He must reload every six shots, forcing players to do this if they don't want to be caught firing on empty cylinders in the middle of a gun battle.
179* EyesAlwaysShut: His portrait attempts to imitate Creator/ClintEastwood's famous [[ClintSquint squint]]. And if he gets killed, you can even see that his skeleton is also squinting!
180* FascinatingEyebrow: Gives one in his portrait when he's firing his revolver.
181* LongRangeFighter: His Magnum has the longest range of all primary weapons in the game.
182* MolotovCocktail: His secondary weapon.
183* MovesetClone: Faster rate of fire and BottomlessMagazines aversion aside, he plays exactly like Snake Broskin before the update on July 7, 2016.
184* OneHitPolykill: His Magnum has a very long range and pierces through enemies, often resulting in this.
185* RevolversAreJustBetter: His Magnum has a extremely long range, packs a decent punch and can be fired as fast as you press the fire button, making it an all-around pretty solid weapon. Its only downside is that it has to reload every six shots.
186 [[/folder]]
187
188[[folder:The Brominator]]
189[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/11_4.jpg]]
190[[caption-width-right:350:"I'll be back."]]
191
192He cannot be reasoned with. He doesn't feel pity or remorse, or fear. And he absolutely will not stop, ever, until the enemy is dead, he is a [[Film/Terminator2JudgmentDay Cyberdyne series T-800 Model 101 Terminator]]. Wields a M134 Minigun, and the inhuman strength to heft it. Can temporarily shed his organic exterior, revealing the mechanical endoskeleton beneath it, becoming unaffected by recoil and totally invulnerable to damage.
193----
194* TheAhnold: Based on Schwarzenegger himself.
195* CoolShades: On his unlock screen only.
196* {{Determinator}}: Inevitable, given that he's based on the trope namer. His secondary fire allows him to wade through literally anything save for instant death pits, all while firing his minigun at full capacity.
197* GatlingGood: Hell yes.
198* HellBentForLeather: He wears his classic BadassBiker attire.
199* MegatonPunch: His melee attack is an uppercut, which originally sent enemies flying offscreen. A patch eventually lowered the knockback, making it Downplayed.
200* MightyGlacier: If you don't use his RecoilBoost, he plays as this.
201* MoreDakka: Comes with carrying a minigun. His damage output is the highest of any bullet user.
202* NoSell: His special reveals his endoskeleton to make him impervious to everything... except BottomlessPits.
203* RecoilBoost: The principle behind his speed. By using the recoil from the minigun as a thruster, he can launch himself around the map, making seemingly impossible jumps and moving faster than any character in the game, with the added bonus of killing everything he passes over.
204* RoboticReveal: Of sorts. His avatar portrait and in-game sprite have the living tissue of one side of his face damaged, revealing his robotic skull beneath. Using his special removes it completely, showing his full robotic endoskeleton.
205* ShoutOut:
206** According to WordOfGod, his minigun was inspired by that of ''VideoGame/SuperCrateBox''.
207** If you manage to get killed while he's on his endoskeleton mode[[note]]Nope, BottomlessPits don't count. The easiest way to do this is to get grabbed by a facehugger and then using your special, the alien will burst out while you're in endoskeleton mode and net you the achievement[[/note]], you get an achievment based on one of his most iconic lines: "I'll be back".
208** If he gets killed, his profile will not show a skeleton like with most others, but will instead show his thumbs up at the end of the second movie.
209[[/folder]]
210
211[[folder:Brobocop]]
212[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/12_9.jpg]]
213[[caption-width-right:350:"Dead or alive, you're coming with me!"]]
214
215Another cyborg Bro, this time based on Alex Murphy, the legendary Franchise/{{RoboCop}}. Carries his standard Auto-9 pistol, which he can fire in short bursts or charge for a very powerful attack. Your move, creep.
216----
217* BladeBelowTheShoulder: His melee attack has him stabbing enemies with his retractable data spike.
218* ChargeAttack: His Auto-9 has this, at full charge it can release an [[BulletHell abundance of bullets]].
219* CoolHelmet: It houses his secondary fire, which lets him lock onto enemies on the screen and then fire shots that will travel around obstacles to reach them.
220* CrosshairAware: A targeting reticle appears on-screen when using his special, letting you lock on any enemy.
221* {{Determinator}}: In a sense, his secondary fire allows him to be this. He can get you even if you're hiding down a mineshaft behind some boxes. If he can see you, his secondary fire will let him shoot you.
222* TheFaceless: Never seen without his face plate.
223* MoreDakka: His fully charged attack unleashes lots of dakka indeed.
224* RoboCam: His targeting [=HUD=] heavily implies this. Plus, it looks ''exactly'' like the one [[http://25.media.tumblr.com/tumblr_m57fde4p7Z1qbqvrdo1_500.png in the movies]].
225* RoboTeching: His Special allows him to target his next burst of shots, and they are unerringly accurate.
226[[/folder]]
227
228[[folder:Indiana Brones]]
229[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/13_0.jpg]]
230[[caption-width-right:350:"No ticket!"]]
231
232Named after [[Franchise/IndianaJones the family dog]]. Carries his trademark whip, hat, and gun. Also has a pickaxe to help him get through terrain and enemies alike.
233----
234* ADayInTheLimelight: He's the playable bro during the Muscle Temple missions added in the Broforce Forever update.
235* BuildingSwing: His whip allows him to grapple ledges and swing to them.
236* DungeonBypass: He can easily do this thanks to his whip.
237* GrapplingHookPistol: His whip serves this purpose. And some bonus levels are entirely built on him having to do this many times.
238* HandCannon: His revolver will destroy almost anything that isn't a boss in only one shot.
239* OneHitPolykill: Given their limited use, his bullets travel through multiple targets and kill in one shot, unlike most bullet using Bros.
240* PowerfulPick: His melee weapon. Very good at digging.
241* ShoutOut: Throwing an enemy from atop the Sky Fortress boss while playing as him unlocks an achievement, as an homage to [[https://www.youtube.com/watch?v=LEkhs6n37RI this scene]] from ''Film/IndianaJonesAndTheLastCrusade''.
242* WhyDontYouJustShootHim: The playstyle he inevitably requires, as his gun is his secondary fire and only has six shots.
243[[/folder]]
244
245[[folder:Ash Brolliams]]
246[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/14_4.jpg]]
247[[caption-width-right:350:"Good, bad, I'm the guy with the gun."]]
248
249[[ShotgunsAreJustBetter Boomstick]]? Check. [[ChainsawGood Chainsaw?]] Check. [[Franchise/EvilDead Groovy]].
250----
251* AmbidextrousSprite: His chainsaw switches hands depending on which way he's facing. It also swaps hands during his flexing animation.
252* ArtificialLimbs: Has a chainsaw instead of his right hand.
253* AttackReflector: During his special, his chainsaw will reflect bullets from the front.
254* TheBerserker: His special has him running around at top speed, swinging his chainsaw like a madman and turning his enemies into LudicrousGibs.
255* BloodSplatteredWarrior: His portrait gets splattered with blood after killing enemies using his special.
256* ChainsawGood: His defining feature. He makes good use of it in his melee attack and his special.
257* HandicappedBadass: One of his hands has been replaced with a chainsaw.
258* LudicrousGibs: The end result of either of his weapons. Amusingly enough, this makes him one of the best characters against undead (deadite?) mooks in the final Hell levels.
259* MookHorrorShow: Attacking an enemy with his melee attack causes other nearby enemies to [[OhCrap run away in fear]] rather than fight back, making it surprisingly viable despite being one of the slowest melee attacks.
260* [[ShortRangeShotgun Short Range Boomstick]]: Well, yes. But it's compensated by its sheer power.
261* ShoutOut: When you start later hell levels as him, he will emerge from portal along with his car, as in the end of the [[Film/EvilDead2 second film]].
262* SwordAndGun: More like Chainsaw And Boomstick, but the same principle applies.
263[[/folder]]
264
265[[folder:Mr. Anderbro]]
266
267[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/15_4.jpg]]
268[[caption-width-right:350:"I know Kung Fu."]]
269
270He is [[Film/TheMatrix the One]]. Unfortunately that doesn't come with his FlyingBrick superpowers nor his "lots of guns". Instead he gets...his fists. [[AttackReflector And the ability to stop bullets with a gesture]].
271----
272* AirDashing: His melee attack allows him to dash mid-air, 1 dash per direction per airtime.
273* AttackReflector: His special catches any bullets fired at him while it is active and returns them to sender.
274* BadassLongcoat: Given that it's part of his iconic attire in the movie, it was to be expected.
275* BareFistedMonk: Most Bros use weapons, he ''is'' a weapon.
276* CoolShades: Much like the previously mentioned longcoat.
277* FlashStep: Can perform one of these by hitting his melee key and a direction.
278* GroundPound: Using his downwards dash while in mid-air results in this when he lands.
279* PunchedAcrossTheRoom: He hits hard enough to send mooks flying backwards.
280* RapidFireFisticuffs: What his playstyle revolves around. Mash the fire button as fast as possible and rush at nearby enemies before they can get a shot off. It's surprisingly effective, especially when combined with his secondary fire.
281[[/folder]]
282
283[[folder:The Boondock Bros]]
284[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/16_3.jpg]]
285[[caption-width-right:350:"Never shall innocent blood be shed, yet the blood of the wicked shall flow like a river..."]]
286
287Based on Connor and Murphy [=McManus=] of ''Film/TheBoondockSaints'', they're a pair of vigilante brothers on a mission from God to rid the world from terrorists. Each one carries dual handguns, and they can summon their father to aid them in battle.
288----
289* AssistCharacter: Il (Bro) Duce, who is basically a third AI controlled Boondock Bro.
290* BadassFamily: If both brothers are alive, their special calls their father to join them in battle.
291* BackToBackBadasses: Part of their duo functionality. The non-player controlled brother will occasionally turn around and fire behind the pair.
292* BoringButPractical: Their entire moveset effectively only includes pistols, which are somewhat mundane compared to many other characters' fighting styles. Despite this, they are still an incredibly effective character, due to being several times more resilient than almost every other character.
293* TheDividual: They count as one single character for all intents and purposes.
294* GunsAkimbo: Both brothers dual wield their pistols.
295* MoreDakka: Pretty much the only other thing they bring to the table. Twice the guns of any other Bro gives them an abundance of conventional firepower to supplement their staying power.
296* PistolWhipping: Their melee attack is this.
297* ResurrectiveImmortality: As long as they can use their special after getting hit, the Boondock Bros will never die. Getting hit removes one bro, and their special brings him back.
298* RoaringRampageOfRevenge: If one of the brothers dies, the remaining one will get ''very pissed''. See TurnsRed below.
299* ShoutOut: According to WordOfGod, their gameplay style is based on the Ice Climbers from ''VideoGame/SuperSmashBros''.
300* SiblingTeam[=/=]BashBrothers: Yep.
301* TurnsRed: Literally happens upon getting hit. The hit causes one bro to die, and the other turns red and doubles movement speed and rate of fire briefly.
302[[/folder]]
303
304[[folder:Brochete]]
305[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/17_65.jpg]]
306[[caption-width-right:350:"You just ''fucked'' with the wrong Mexican."]]
307
308An ex-Federale who sometimes has to negotiate with [[MacheteMayhem a big machete]]. In addition to his aforementioned machete, he carries a plethora of knives. Fitting, considering [[Film/{{Machete}} who he's based on]].
309----
310* BlownAcrossTheRoom: His knives "carry" small enemies who are killed by them, allowing him to send explosive enemies flying into their allies.
311* DenialOfDiagonalAttack: His special can be rotated 360 degrees, making him an aversion.
312* DualWielding: His sprite wields a pair of machetes.
313* FlechetteStorm: His special involves him creating one from the machetes he carries on his person.
314* GuttedLikeAFish: His melee attack does this to terrorists. [[MookHorrorShow They will react]] [[OhCrap appropriately upon seeing it]]. Ironically, he actually does this with his bare hands, rather than a machete.
315-->'''Announcer:''' ORGAN PUNCHES!
316* HammerSpace: He keeps there an infinite supply of machetes.
317* JackOfAllStats: His primary fire has good damage, range, and firing speed, and carries enemies away from him. His special is one of the few directional attacks in the game, allowing him to strike from angles unavailable to most other Bros. Finally, his melee attack is the most powerful one in the game, can quickly chain from enemy to enemy, and inflicts the Fear status on surviving enemies. There are few situations he doesn't have a solution to.
318* MacheteMayhem: His weapon of choice, for [[Film/{{Machete}} obvious reasons]].
319* MookHorrorShow: Getting a kill with his melee attack causes any nearby enemies to drop what they're doing and run for their lives.
320%% * NamesToRunAwayFromReallyFast
321* ThrowingYourSwordAlwaysWorks: No matter how many machetes he throws, they never fail to stab ''something''.
322[[/folder]]
323
324[[folder:Bronan the Brobarian]]
325[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/274190_screenshots_20200524193019_1.jpg]]
326[[caption-width-right:350:"Crom laughs at your four winds!"]]
327
328[[Film/ConanTheBarbarian1982 He crushes his enemies, sees them driven before him, and hears the lamentations of their women]]. Carrying only a sword, it is his sheer strength that makes him such a force to be reckoned with. And if you do not listen to his prayers.... then to hell with you.
329----
330* TheAhnold: The third Arnie character in the game. His special even includes a very Arnie-ish "NYAAAGH!"
331* AttackReflector: Like the other melee Bros, his sword can reflect bullets if timed correctly. Though his slower swing speed makes reflecting individual shots more difficult than with other Bros, charging his attack allows him to reflect even a full burst from a Bruiser's minigun.
332* AudibleSharpness: After a fashion. When his swing is fully charged his sword emits the standard "Shing!" sound effect.
333* BarbarianHero: Well, duh.
334* ChargedAttack: He can charge up his sword to release short-ranged [[SwordBeam Sword Beams]]. A fully charged strike will release a short range shockwave that will destroy both terrain and enemies in front of him.
335* CharlesAtlasSuperpower: There's no magic or technology in his powers. He simply swings his sword so hard that it kills people thirty feet away from him.
336* CoolCrown: He wears the Crown of Aquilonia.
337* DeathFromAbove: His special involves launching himself into the air before [[GroundPound landing in an enormous shockwave]]. Using his melee attack in the air results in a [[SwordPlant falling stab]].
338* MegatonPunch: His melee attack is an uppercut, which originally sent enemies flying offscreen. A patch eventually lowered the knockback, making it Downplayed.
339* ScreamingWarrior: Upon performing his special, he'll let out Arnie's trademark scream.
340* ShockwaveStomp: Both his fully charged primary strikes and his special result in this. LudicrousGibs will ensue if an enemy is caught by them.
341* SwordBeam: His basic swings have a short shock wave that will take out enemies slightly beyond his reach. Charging his swing allows a maximum strike to take out all the terrain in front of him.
342[[/folder]]
343
344[[folder:Ellen Ripbro]]
345[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/19_2.jpg]]
346[[caption-width-right:350:"Get away from her, you BITCH!"]]
347
348Last surviving crew member of the Nostromo, [[Franchise/{{Alien}} xenomorph killer extraordinaire]], and all around badass, she is the first unlockable female character. She has her [[MixAndMatchWeapon pulse rifle/flamethrower combo]] from ''Film/{{Aliens}}''.
349----
350* ActionGirl: Of course.
351* AdaptationalBadass: Not her (she's badass enough already,) but her pulse rifle is upgraded to a PlasmaCannon from its origin as an assault rifle with explosive bullets.
352* ADayInTheLimelight: The last Covert Operation mission has the player going deep inside an Alien hive in order to unlock the Alien Pheromones item. Unsurprisingly, Ellen is the Bro the player will be playing as during said mission.
353* AmazonianBeauty: Considering the HeroicBuild given to basically every playable character, this is a given.
354* BigDamnHeroes: She's the one who saves Rambro, Brommando and B.A. Broracus from the xenomorphs in the [[https://youtu.be/8mOAQ7t9JjY game trailer]].
355* KillItWithFire: Her special fires a literal, long range ''firewall''.
356* MixAndMatchWeapon: Her pulse rifle + flamethrower combo. Her primary fire is the pulse rifle, while her special is the flamethrower.
357* OneOfTheBoys: May be female, but she's still a Bro through and through.
358* SlasherSmile: Look at her avatar portrait when firing. She seems to be having a jolly good time.
359* ShockAndAwe: Her pulse rifle does electric damage, making enemies explode. Other enemies affected by these explosions will explode as well, making her great at crowd control (especially against those pesky xenomorphs).
360* VideogameFlamethrowersSuck: [[AvertedTrope Averted]]. Her flamethrower not only deals massive damage, it also has a very long range. It's only limited by its number of uses, being her special attack and all.
361[[/folder]]
362
363[[folder:Time Bro]]
364[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/21_6.jpg]]
365[[caption-width-right:350:"Same matter can't occupy same space."]]
366
367[[Film/TimeCop He's still kicking. He must be in Broadway]]. He has the unique ability to control time, making him great at dealing with large groups of enemies or escaping from a dangerous spot.
368----
369* ADayInTheLimelight: He's the playable character in the Covert Operation level that unlocks the Time Stop powerup.
370* BulletTime: His special could be described as this.
371* ColourCodedTimestop: While his special ability is active, the screen will turn into a grey monochrome.
372* EightiesHair: Just like the character he's based on, he sports a mullet.
373* MoveInTheFrozenTime: The main reason his special is so damn effective.
374* RoundhouseKick: One of his melee attacks is this.
375* SlowLaser: His gun fires these in short bursts.
376* TimeMaster: The closest this game has to one. While all characters can stop time if they find special Time Slow ammo crates, Time Bro has this as his innate ability, can do it twice without collecting ammo, and every single use of his ability lasts longer than the one provided by the Time Slow ammo.
377* TimeStandsStill: Not totally still, but slowed down to a crawl when using his special. He can still move and attack at normal speed, though.
378[[/folder]]
379
380[[folder:Broniversal Soldier]]
381[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/20160818024309_1.jpg]]
382[[caption-width-right:350:"You're discharged, Sarge!"]]
383
384Based on Luc Deveraux, AKA [=GR44=] from ''Film/UniversalSoldier'', he is able to resurrect both enemies and allies to fight at his side.
385----
386* BackFromTheDead: He can bring back any killed (human) enemies and bros in his special's area of effect.
387* BlownAcrossTheRoom: His primary weapon will often do this to {{Mooks}}.
388* ChunkySalsaRule: His special will not work if bodies are turned into LudicrousGibs.
389* CombatMedic: He can resurrect other players in co-op, and he is more than able to stand his ground in a fight.
390* EyepatchOfPower: His camera/comm device resembles one.
391* TheMinionMaster: Resurrected terrorists will mimic his movements and fire at his command (that is, whenever he fires).
392* ResurrectiveImmortality: As of the Forever update, he will automatically revive from death if killed during his special, though this ends the effect. He can immediately use another dose of serum, of course, giving him as many extra lives as he has ammunition.
393* RoundhouseKick: One of his melee attacks.
394* SuperSerum: His special was buffed in the ''Broforce Forever'' update. Besides resurrecting fallen enemies and allies, it also grants him a number of temporary buffs (such as increased speed and throwing capabilities), similar to the Vitamins powerup.
395* ShouldersOfDoom: His combat armor has these.
396[[/folder]]
397
398[[folder:Col. James Broddock]]
399[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/20160818024536_1.jpg]]
400[[caption-width-right:350:"I don't step on toes, Littlejohn. I step on ''necks''."]]
401
402After spending some time looking for [=POWs=] in 'Nam in ''Film/MissingInAction'', he now rescues them from the {{Mooks}} here in ''Broforce''. He specializes in indirect fighting, blowing enemies from behind cover with his trusty GrenadeLauncher.
403----
404* BadassesWearBandanas: Less prominent than Rambro's, but he also wears one.
405* ClusterBomb: His special. It's one of the most destructive attacks in the game and used to avert FriendlyFireproof before it was patched.
406* ChargedAttack: As of the Broforce Forever update, you can charge his primary attack to "cook" the grenades before firing so they detonate earlier.
407* CherryTapping: His grenades deal a small amount of contact damage on a direct hit, enough to kill a lowly mook if it hits him in the head.
408* ColonelBadass: ''Col''. James Broddock.
409* GlitchEntity: Due to a bug, he was actually playable ''before'' he was properly added in the Death From Above update on July 2014.
410* GrenadeLauncher: His main attack. [[DifficultButAwesome It's a bit unwieldy, but its destructive power can't be denied]].
411* OhCrap: Enemies will try to run away from his grenades shortly before they detonate. Emphasis on ''try''.
412* RoundhouseKick: You can't give Chuck Norris anythinge else.
413* StuffBlowingUp: His entire arsenal consists of grenades.
414[[/folder]]
415
416[[folder:Cherry Broling]]
417[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/24_1.jpg]]
418[[caption-width-right:350:"It's go-go, not cry-cry."]]
419
420Based on Cherry Darling from ''Film/PlanetTerror'', her main "useless talent" is to use her machinegun leg to rain death upon her enemies from above with impunity. She has a harder time on the ground, so try to stay in the air as long as possible!
421----
422* ActionGirl: Yup. The second one in this game.
423* AmbidextrousSprite: Her machine gun leg is subject to this.
424* ArtificialLimbs: She has a LegCannon instead of, you know, a leg.
425* DeathFromAbove: Her playstyle revolves around this.
426* DungeonBypass: Another possible use of her RocketJump skills.
427* HandicappedBadass: Due to having a gun for a leg, she walks/runs with a noticeable limp, and cannot fire left or right unless she crouches, rendering her unable to move. Despite this, she's as much of a [[OneManArmy One Woman Army]] as any other bro.
428* GoombaSpringboard: A variation with her melee attack, which is a flip kick that sends her skyward if she hits an enemy. The Forever update buffed this attack to make it easier to hit enemies with it from the air, making it a full-on GoombaStomp.
429* OneOfTheBoys: Arguably the most "feminine" character in Broforce, she still mows down crowds of terrorists with her gun.
430* RecoilBoost: Firing her machine gun while airborne will allow her to stay in the air for a bit longer.
431* RocketJump: She specializes in this. In fact, according to [[WordOfGod Free Lives]], they decided to add her to the game because she does this in ''the movie''!
432* UnnecessaryCombatRoll: She does this when crouching in order to get ready to fire.
433[[/folder]]
434
435[[folder:Bro Max]]
436[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/25_7.jpg]]
437[[caption-width-right:350:"I remember a time of chaos, ruined dreams, this wasted land. But most of all, I remember The Road Warrior. The man we called Max."]]
438
439The mythical [[Film/MadMax2TheRoadWarrior Road Warrior]]. Although he doesn't have access to his CoolCar in this game, he's still able to kick serious amounts of ass with his trusty sawed-off and the boomerang he borrowed from the Feral Kid.
440----
441* AttackDeflector: His boomerang deflects enemy bullets. Timing it well may save your life.
442* BattleBoomerang: His special is the metal boomerang used by the Feral Kid in the second movie.
443* EyeScream: A mild example. Both his avatar portrait and his unlock screen feature him with a bruised left eye. Exactly as it happens to him in the second film.
444* HellBentForLeather: Wears his iconic black leather outfit.
445* KillItWithFire: His shotgun fires incendiary shells. ShotgunsAreJustBetter indeed.
446* OffWithHisHead: Killing a mook with the boomerang results in this.
447* ShortRangeShotgun: As is the norm. But at least his can [[ManOnFire set mooks on fire]].
448* ShouldersOfDoom: He wears a noticeable shoulder pad.
449* ShoutOut: His boomerangs are quite similar to the cross subweapon of the Franchise/{{Castlevania}} franchise.
450[[/folder]]
451
452[[folder:The Brode]]
453[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/26.jpg]]
454[[caption-width-right:350:"You and I have unfinished business."]]
455
456[[Film/KillBill The world's deadliest assassin]], embarked on a quest for revenge. Armed with her katana and her deadly martial techniques, she is a fearsome foe to the terrorists.
457----
458* ActionGirl: The third one in the game.
459* AttackReflector: Like other melee Bros, her katana can reflect bullets if timed correctly.
460* DoubleJump: Sort of. Using her upwards primary attack while in mid-air will propel her slightly up.
461* KatanasAreJustBetter: Her katana is one of the only primary weapons that can be aimed in directions other than left or right.
462* LudicrousGibs: Her special is an exaggerated version of the Five Point Palm Exploding Heart Technique. Emphasis on ''exploding''.
463* SelfDamagingAttackBackfire: Failing to hit any enemy with her special will result in a massive movement speed decrease for a few seconds. This doesn't consume one of her special's uses, however, and using it immediately after an upward or downward attack results in a massive leap.
464* ThrowingYourSwordAlwaysWorks: She uses throwing knives as her "melee" attack.
465* TouchOfDeath: Her special, based on the (in)famous [[DangerousForbiddenTechnique Five Point Palm Exploding Heart Technique]].
466* YouAreAlreadyDead: Any enemy hit by her special will ''[[StuffBlowingUp explode]]'' in a matter of seconds.
467[[/folder]]
468
469[[folder:Double Bro Seven]]
470[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/27_06.jpg]]
471[[caption-width-right:350:"Vodka Martini. Shaken, not stirred."]]
472
473His name is [[Franchise/JamesBond Brond. James Brond]]. He has a wide array of gadgets and his trusty Walther PPK in order to put a stop to terrorism.
474----
475* TheAlcoholic: Sipping three martinis in a single life will result in Double Bro Seven swaggling drunkenly while idle. Fortunately, this is just a cosmetic effect.
476* AsideGlance: The portrait of Creator/SeanConnery appears to be smirking at the player.
477* BadassInANiceSuit: Complete with bowtie and a flower on the lap, as in ''Film/DiamondsAreForever''.
478* EnergyWeapon: His third special fires a laser from his GadgetWatch that sweeps across half of the screen, dealing massive damage to terrain and setting mooks on fire.
479* TheFaceless: A variation. His avatar portrait depicts either Creator/SeanConnery, Creator/RogerMoore or Creator/PierceBrosnan. Which one of those is Double Bro Seven's true face is anyone's guess.
480* HollywoodSilencer: His Walther PPK makes the trademark "fwip" sound and doesn't alert enemies when fired.
481* {{Jetpack}}: His second special is this. WeaponizedExhaust is in effect here. It can also be used as a DoubleJump.
482* JokeWeapon: His first special is a Martini glass. It serves no real purpose, but it ''is'' capable of killing a mook [[CherryTapping if the glass hits him in the head]].
483* PaperThinDisguise: His fourth special has him donning a mask to fool enemies and prevent them from attacking. Even if he starts murdering them in front of their allies. It even works on the alien enemies, who not only hate terrorists, but [[BeyondTheImpossible have no eyes to see the ski mask.]]
484* ShoutOut: Killing an enemy with the martini glass nets you the achievment "Shaken, not stirred".
485[[/folder]]
486
487[[folder:The Brodator]]
488[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/28_6.jpg]]
489[[caption-width-right:350:"You're one... ''ugly''... motherfucker!"]]
490
491[[Franchise/{{Predator}} An intergalactic alien hunter]] seeking worthy prey for honor and glory. Unfortunately, he will have to do with the {{Mooks}}. Using his skills as well as his advanced hunting weapons, he is a formidable foe to the terrorists.
492----
493* AdaptationalHeroism: In ''Broforce'', he's one of the good guys. In his source material, however, he's the one ''hunting'' the good guys. WordOfGod says he was added as a playable character exclusively because of the RuleOfCool.
494* AlienBlood: He has green blood.
495* BladeBelowTheShoulder: His wristblades are his melee attack. He can [[FlayedAlive skin and hang enemies]] with them, which will make enemies that see the body [[MookHorrorShow flee in terror]].
496* ChargedAttack: Can charge his combi-sticks for increased range and damage.
497* TheFaceless: His face is perpetually covered by his mask. Knowing what is [[NightmareFace behind that mask]], it's perhaps for the better.
498* ImpaledWithExtremePrejudice: His main weapon does this to enemies.
499%%* ImprovisedPlatform[=/=]SteppingStoneSword: His combi-sticks stick to terrain, and can be used as platforms.
500* InvisibilityCloak: His special renders him invisible for a few seconds.
501* JavelinThrower: As his primary attack, he uses the combi-sticks from ''Film/Predator2'' as throwing spears.
502* RedEyesTakeWarning: His mask's eyes glow red when he's charging his primary attack.
503* ShoulderCannon: His special attack also has him automatically targeting and blasting enemies with his Plasma Caster.
504* ShoutOut: His combi-sticks work in the exact same way than the spears used by the main character from ''VideoGame/VolgarrTheViking''.
505* SuddenNameChange: Was originally going to be named "Predabro," but the announcer's voice line had already been recorded, so Brodator stuck.
506* TakingYouWithMe: Upon dying, he will self-destruct in a massive explosion. If he was your last life, it won't do much good, but otherwise it can soften things up for your next bro (or your coop allies).
507* TokenNonHuman: Though not technically the first or only example, he is the most obvious. He's visibly the most alien of the cast, bleeds green blood, and occasionally emits an ominous hissing sound in place of the humanoid grunts of the other Bros.
508[[/folder]]
509
510[[folder:The Brocketeer]]
511[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/20_7.jpg]]
512[[caption-width-right:350:"Peevy, you'd pay to see a man fly, wouldn't you?"]]
513
514Based on [[Film/TheRocketeer the film adaptation]] of the Rocketeer comics, The Brocketeer's main feature is his jetpack, which he uses both for offense and mobility.
515----
516* DeathFromAbove: His special has him propelling himself into the air and then dive bombing towards the ground, performing a GroundShatteringLanding on impact.
517* TheFaceless: He's never seen without his CoolMask.
518* {{Jetpack}}: This is what this character is all about. Unlike most depictions, it doesn't allow flight, but it greatly increases his jumping abilities.
519* JumpJetpack: As mentioned, his jetpack actually works like this.
520* LittleUselessGun: His primary weapon is the weakest in the game, useful only for utility and common mooks.
521* RocketPunch: His melee attack uses his jetpack to add momentum (and damage) to his punch.
522* WeaponizedExhaust: Every time he jumps, his jetpack emits gouts of flame to burn nearby enemies.
523[[/folder]]
524
525[[folder:Bro Heart]]
526[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/29_6.jpg]]
527[[caption-width-right:350:"They may take our lives, but they'll never take OUR FREEDOM!"]]
528
529[[Film/{{Braveheart}} A Scottish warrior that in a time past led a rebellion against tyranny]], he is once again fighting for freedom. His mighty warcry strikes fear even in the most ruthless terrorist's heart.
530----
531* AttackAttackAttack: This is what you should be doing whenever his special is active.
532* AttackReflector: More difficult than the other melee Bros, given his claymore's slow swing speed. Throwing it, however, is a reliable way to reflect incoming fire...[[DeflectorShield even after it's landed in the ground]].
533* AdaptationalNationality: Probably the most notable example, given that William Wallace was an actual Scottish soldier. Broheart, on the other hand, is so dedicated to the United States that screaming about it gives him a StatusBuff.
534* BarbarianHero: He certainly looks the part.
535* TheBerserker: His special makes him run faster, hit harder, and causes a MassOhCrap to all nearby enemies. This allows him to charge with reckless abandon while it lasts.
536* {{BFS}}: His sword is big enough to have a range of ''two blocks''.
537* GoodOldFisticuffs: If he loses his Claymore, he resorts to punching his enemies to death. His fists have a faster firing speed than his claymore, and are surprisingly powerful, however they have a shorter reach and cannot [[AttackReflector reflect bullets]]. You're still better off not losing your claymore, though.
538* ScreamingWarrior: "FREEEEEEEEEEEEEEEEEEEEEEEDOOOOOOOOOOOOOOOOOOOOOOOM!"
539* StatusBuff: His special warcry not only makes enemies run for their lives, it also greatly increases his movement and attack speed.
540* SuddenNameChange: Was originally going to be named "Broveheart," but the announcer's voice line had already been recorded, so Broheart stuck.
541* ThisMeansWarpaint: The warpaint on his face, unlike in the movie, is [[{{Eagleland}} red, white and blue]].
542* ThrowingYourSwordAlwaysWorks: His melee attack throws his sword. It not only [[OffWithHisHead decapitates]] mooks it hits, [[TheBladeAlwaysLandsPointyEndIn it sticks to the ground]] and serves as a DeflectorShield.
543[[/folder]]
544
545[[folder:The Brofessional]]
546[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_brofessional_1.jpg]]
547[[caption-width-right:350:"No women, no kids. That's the rules."]]
548
549Based on Léon from ''Film/TheProfessional'', he is a supremely skilled hitman who counts on little Brotilda as an AssistCharacter. His silenced weapon, fire-and-forget special and [[TeleportSpam ability to teleport in and out of sight]] makes him the closest thing to a stealth character in the game.
550----
551* ActionGirl: Downplayed with Brotilda, who is an AssistCharacter.
552* AssistCharacter: As mentioned, Brotilda. The Brofessional's special marks enemies in front of him; enemies marked are shot from offscreen by Brotilda.
553* BackStab: His melee is centered around this: He teleports behind the nearest mook and stabs him in the back.
554* BadassLongcoat: He wears one of these.
555* CoolShades: He wears his trademark vintage round shades.
556* ColdSniper: Brotilda. Her expression when she appears in the avatar portrait is completely neutral.
557* HollywoodSilencer: Same as Double Bro Seven, "fwip" sound and all.
558* NoSell: He is briefly immune to damage while teleporting.
559* OffscreenTeleportation: His teleporting ability is a slightly exaggerated take on how the original character moves around (i.e he appears to teleport whenever people take their eyes off him).
560* StealthExpert: His weapon is silenced and his melee attack automatically teleports you to the back of a unsuspecting enemy, so his primary skillset is about being stealthy.
561* WeaponizedTeleportation: Upon using his melee attack, he teleports to the nearest enemy and stabs them before they can react. If enemies are present, it has decent range and can go through thin (1-2 blocks) layers of terrain.
562[[/folder]]
563
564[[folder:Broden]]
565[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/31_8.jpg]]
566[[caption-width-right:350:"The fate of billions will depend upon you...heh heh heh..."]]
567
568[[PhysicalGod The god of lightning and thunder]] and protector of Earthrealm, Broden has come to perform a fatality on terrorism. He is based on the [[Film/MortalKombatTheMovie movie adaptation of a certain well-known game franchise]].
569----
570* AdaptationalBadass: In [[Film/MortalKombatTheMovie the movie]] Raiden is actually a mentor figure to the protagonists, and doesn't actually take part in any fight (mainly because Creator/ChristopherLambert isn't trained in martial arts). His ''Broforce'' counterpart, however, [[OneManArmy does indeed fight a lot]].
571* AttackReflector: His special attack is a variation on Brade's, and similarly reflects projectiles while he's flying.
572* CallingYourAttacks: According to [[WordOfGod Free Lives]], his special attack is called "Shalibabayee", which is what he yells when performing it.
573* ChainLightning: His lightning bolts make enemies explode upon death. These explosions also deal electric damage to nearby enemies, who will in turn explode if they are killed, further spreading the lightning love.
574* CompositeCharacter: Combines traits from both the Mortal Kombat movies and videogames.
575* FoeTossingCharge: His special can be described as this.
576* GlowingEyesOfDoom: He even has lightning shooting out of them whenever he attacks.
577* MegatonPunch: His melee uppercuts send [[OffWithHisHead enemies' heads]] flying.
578* MightyGlacier: Since he deals massive damage and can't move while summoning lightning, he plays pretty much as this.
579** It's possible, however, to maintain the momentum of his special attack after it's completed. This allows him to temporarily move at ridiculous speeds (albeit only in a single direction, and only until he stops moving) comparable to other Bros leaping off a propane tank or zipline. Consequently, he can become a literal LightningBruiser.
580* MysticalWhiteHair: He's a PhysicalGod of [[ShockAndAwe lightning and thunder]], and he has a mane of white hair, as in Christopher Lambert's portrayal of the character.
581* ScreamingWarrior: "SHALIBABAYEEEEEE!"
582* ShockAndAwe: His primary attack consists on frying enemies with bolts of lightning. He isn't the god of lighting and thunder for nothing.
583* ShoutOut: His looks are taken from Christopher Lambert's character in the movie, but at least part of his moveset comes from the games (to be more precise, his special is Raiden's SignatureMove and his melee attack is Johnny Cage's MKI fatality).
584* TeleportSpam: The Forever update gives him the ability to teleport a short distance by crouching twice. It has no cooldown, and the noticeable invincibility frames on it can be abused to great effect.
585* UnexpectedCharacter: It's a safe bet no one expected the movie version of a Mortal Kombat character to show up.
586[[/folder]]
587
588[[folder:The Brolander]]
589[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/32.jpg]]
590[[caption-width-right:350:"There can be only one!"]]
591
592Based on Connor [=MacLeod=] from ''Film/{{Highlander}}'', he is an immortal swordsman who gains power by claiming the heads of his enemies. He can either store said power to increase his movement and combat abilities, or he can unleash it in a deadly Quickening attack.
593----
594* AttackReflector: Can reflect bullets with a well-timed swing of his sword. Difficult at first, though becomes much easier when he's gathered a few heads, as it boosts his attack speed.
595* ElementalPunch: His melee attack is a punch charged with [[ShockAndAwe electricity]]. Due to an apparent bug, however, it deals little to no damage if he has no charges of his special. If he has at least one charge, however, his punch deals enough damage to [[OneHitKill instantly defeat]] even the first two forms of the final boss.
596* LightningBruiser: When fully charged, he becomes a [[ShockAndAwe literal]] one.
597* MagikarpPower: He starts with no specials and almost no movement speed. However, for every 5 mooks he kills he gains a special charge. [[GiantMook Big enemies like Bruisers]] or ammo crates will also give him one special, and attacking bosses will grant charge proportional to how much damage he deals (so the speed at which he builds power against bosses rises exponentially as he fights). For every one of these special charges he collects, he gradually becomes faster and more powerful. By the time he's fully charged (at 5 specials), he [[LightningBruiser not only moves extremely fast, but he's also able to kill almost anything in only one swing]].
598* MasterOfNone: When he has no special charges, he's slow and has little mobility. Being a melee character, it makes him very vulnerable, so prioritize weaker enemies and ammo crates to quickly build up your specials.
599* OffWithHisHead: His sword almost invariably decapitates enemies able to lose their heads. And when he dies, his profile will show a skull-less skeleton instead of a normal one like most others.
600* PowerGlows: His body will start glowing when he's got all five special charges.
601* ResurrectiveImmortality: If he has ''at least'' two special charges, he will get back up moments after being killed, provided [[ChunkySalsaRule his body hasn't been turned into]] LudicrousGibs. This will consume ''all'' his special charges, so don't rely on it too much.
602* ShockAndAwe: His Quickening special releases a storm of lightning bolts around him. It's ''extremely'' powerful and he's [[NoSell invincible]] while performing it.
603* SpeedEchoes: He will project afterimages while moving after collecting enough charges.
604[[/folder]]
605
606[[folder:Snake Broskin]]
607[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/10_959.jpg]]
608[[caption-width-right:350:"Call me Snake."]]
609
610A former war hero turned criminal, [[Film/EscapeFromNewYork Snake]] [[Film/EscapeFromLA Brosken]] now has to [[RunningGag escape from]] whatever terrorist infested hellhole he has been sent to. He carries a pair of silenced [=SMGs=], hologram devices and a hang glider.
611----
612* BatterUp: There was a brief period of time where he had a baseball bat melee attack, but it was removed during his rework. The Forever update finally brought it back, and gave it huge knockback to boot.
613* DivergentCharacterEvolution: When Dirty Brorry was added to the roster in the 7th July 2016, Snake was given new weapons, special and a hang glider to avoid MovesetClone issues.
614* DungeonBypass: His hang glider allows to skip large sections of the map if used right. The most notable example is the Covert Operation that teaches the player how to sprint. Most Bros with advanced mobility cannot spawn on this map, forcing the player to master sprint-jumping. Snake is the exception, as he was never removed from the level when he received the hang glider.
615* EyepatchOfPower: Look at the trope page's picture.
616* FlippingTheBird: He gives the finger when activating his teleport.
617* GunsAkimbo: He dual wields [[HollywoodSilencer silenced MAC-10's.]]
618* HammerSpace: Where he keeps his hang glider.
619* HellBentForLeather: Wears his leather outfit from ''Film/EscapeFromLA''.
620* {{Hologram}}: His special. Also doubles as a teleport device.
621* KiteRiding: He pulls out a hang glider if the jump key is being held while in mid-air.
622* MoreDakka: Dual submachineguns tend to invoke this.
623* NoSell: Whenever his hologram is active, he will teleport back to it when he receives a potentially lethal hit.
624* TeleFrag: Any enemy unfortunate enough to stand on the same space as his hologram will be gibbed when he teleports there.
625[[/folder]]
626
627[[folder:Tank Bro]]
628[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/34.jpg]]
629[[caption-width-right:350:"I'm gonna hit you so hard, your children will be born bruised!"]]
630
631Based on the [[Film/TankGirl obscure movie adaptation of the Tank Girl comic]], she is a wacky post-apocalyptic wasteland warrior whose pet is a sentient tank and whose boyfriend is a mutant kangaroo. MakesAsMuchSenseInContext. Her main ability is to summon her tank into the battlefield, and she's armed with a huge custom rocket launcher to cause untold mayhem even on foot.
632----
633* ActionGirl: The fourth playable female character.
634* AttackReflector: The tank is so bulletproof that bullets will generally just bounce off, making them more dangerous to the Mooks firing them than to Tank Bro.
635* {{BFG}}: Her rocket launcher. It is very slow but destroys half of the screen in one shot.
636* CoolHelmet: Complete with goggles and all.
637* DynamicEntry: The tank arrives either by [[DeathFromAbove falling from the sky]], causing a gigantic shockwave that will liquefy anything in the area, or by charging in from the left side of the screen, causing a similar degree of destruction.
638* FoeTossingCharge: Using the tank's special (by sprinting), will make the tank run at full throttle and trample enemies and terrain alike.
639* GirlyBruiser: Judging by the expression on her portrait, she's the girlest of the female Bros, but can still obliterate terrorists with the best of them.
640* TheJuggernaut: Her tank is very resistant to bullets, and deals damage to enemies and terrain alike simply by moving forward. Thus, a viable strategy against ranged enemies is to simply plow through them without fear. [[WeaksauceWeakness Melee attacks]] and explosives will make quick work of the tank, however, making this technique less useful against the aliens and kamikaze enemies.
641* PistolWhip: Exaggerated. Pressing the melee button in the air will cause her to slam to the ground with her rocket launcher of all things, dealing heavy damage to enemies below her.
642* RocketJump: She is able to do this by running into her rocket's explosion.
643* SecondaryFire: Her tank has it. Press special while driving it to change from lobbed artillery shells to straight firing howitzers (and the other way around).
644* ShoutOut: Her tank is very similar to the titular vehicle from the ''VideoGame/MetalSlug'' series.
645* SlasherSmile: She seems to enjoy blasting things into bits, judging by her avatar portrait.
646* StuffBlowingUp: She is a mistress of this trope.
647* TakingYouWithMe: Her tank will explode upon taking enough damage, destroying anything nearby. [[ViolationOfCommonSense If you stay in the tank while this happens, you will survive unscathed]].
648* TankGoodness: Her special calls in her tank. Any player can control it.
649* UnexpectedCharacter: When one thinks of 80's and 90's action movies, most people won't have the Tank Girl movie as the first thing that pops up in their head.
650[[/folder]]
651
652[[folder:Bro Lee]]
653[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/35_0.jpg]]
654[[caption-width-right:350:"Don't think, FEEL!"]]
655
656[[Creator/BruceLee The man. The legend. The Dragon]]. After years of requests (and a DrinkingGame that, according to [[WordOfGod Free Lives]], almost turned them into alcoholics), the martial arts master finally is here to kick some terrorist ass. WordOfGod says he's based on Lee from ''Film/EnterTheDragon''.
657----
658* AirDashing: His melee allows him to dash mid-air.
659* AllAsiansKnowMartialArts: Subverted. While he's the only Asian character, and he certainly knows his martial arts, he's not the only character that uses them, at least in their respective source material.
660* AttackReflector: The only melee Bro who reflects bullets with his bare hands, rather than a blade.
661* BareFistedMonk: Much like [[Film/TheMatrix Mr. Anderbro]] he doesn't need weapons to kill stuff.
662%%* BruceLeeClone: He is unambiguously based off of Bruce Lee.
663* BulletTime: When using his special, the game's speed slows down considerably, so you can easily chain your combo.
664* CompositeCharacter: Downplayed. He combines Mr. Anderbro's dashes with The Brode's directional standard attacks, but he has some features, such as his special, that are entirely his.
665* DoubleJump: He has similar directional attacks to those of The Brode, so the same principle applies. He can even triple jump if he also uses his upwards dash.
666* FlashStep: Just like Mr. Anderbro, he can dash in any direction by pressing the melee key and a direction. His special attack is able to chain a combo of up to ''fifteen'' hits by dashing in all directions, provided he doesn't miss a hit.
667* {{Kiai}} / FunnyBruceLeeNoises: Well, of course, being based on Creator/BruceLee himself.
668* PunchedAcrossTheRoom: Or kicked, as the case may be.
669* RuggedScar: His unlock screen shows him with claw-like scars on his chest. Very similar, in fact, to the ones the BigBad from ''Film/EnterTheDragon'' inflicts Lee in their final fight.
670[[/folder]]
671
672[[folder:Desperabro]]
673[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/20230808175134_1.jpg]]
674 [[caption-width-right:350:"Bless me Father, for I have just killed quite a few men."]]
675
676[[Film/ElMariachi A wandering musician who]] [[Film/{{Desperado}} has lost the]] [[Film/OnceUponATimeInMexico love of his life.]] No longer the man of peace resigned to simply play his guitar, he joins the Bros as a hardened, vengeance-driven gunslinger. Armed with his guitar case - [[MoreDakka and more weapons than you can count]] - he strikes the fear of the Lord into the cartel, petty criminals, and the Devil himself. Based on the Creator/AntonioBanderas portrayal.
677
678Added in the ''Broforce Forever'' update.
679----
680* AssistCharacter: His special summons his bandmates for an impromptu concert, making all enemies stop whatever they're doing and dance to the tune. After a while, said bandmates will start wreaking havoc with machineguns and rocket launchers.
681* AttackReflector: He performs a guitar slide when sprinting or landing from a jump, which can reflect bullets if timed correctly.
682* BadassInANiceSuit: Dressed in his signature mariachi outfit.
683* TheBard: Complete with using music to inflict a variety of debuffs on his enemies.
684* DashingHispanic: Obviously, since he's based on a character played by Creator/AntonioBanderas.
685* GunsAkimbo: He dual wields a couple of sawed-off shotguns.
686* IdleAnimation: If you stay idle for a couple of seconds, he'll start playing his guitar. Nearby enemies will be distracted enough to dance, though the radius is much smaller than during his special.
687* MusicalAssassin: His melee attack has him hitting enemies with his guitar. In the teaser trailer, he ''decapitates'' a couple of mooks with it. And when summoning his fellow musicians, he can make nearby enemies dance before he blasts them apart.
688* ShortRangeShotgun: His dual shotties have so little range they're almost melee weapons. This is compensated by their firepower and faster firing rate.
689[[/folder]]
690
691[[folder:Xebro Warrior Princess]]
692[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/20230808180756_1.jpg]]
693 [[caption-width-right:350:"Where I come from, you fight for what you believe in."]]
694
695[[Series/XenaWarriorPrincess A former warlord who left her past life behind to become a wandering hero.]] But even that got stale after a while, as she has now taken up the mantle of a fellow Bro.
696
697Added in the ''Broforce Forever'' update.
698----
699* ActionGirl: Quite possibly ''the original'' action girl, alongside Ellen Ripley.
700* BarbarianHero: A female example, based on possibly the most well known example in fiction.
701* AsskickingLeadsToLeadership: Comes with the territory of once leading an army.
702* ChoiceOfTwoWeapons: Like in her original series, she goes into battle with a sword and chakram.
703* InvulnerableAttack: Her screaming flip attack has noticeable invincibility frames at the beginning, allowing her to power through bullets and explosions to reach her enemies.
704* PrecisionGuidedBoomerang: Her chakram. If it flies offscreen, after a few seconds it will return from a random angle.
705* ScreamingWarrior: She'll emit her trademark ululating scream while slicing and dicing enemies with her sword.
706[[/folder]]
707
708[[folder:Demolition Bro]]
709[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/20230808182616_1.jpg]]
710 [[caption-width-right:350:"Send a maniac to catch one."]]
711
712When dealing with old fashioned evil, [[Film/DemolitionMan you need an old fashioned cop]]. A loose cannon who specializes in total mayhem and destruction, which is exactly the kind of man the Broforce is looking for.
713
714Added in the ''Broforce Forever'' update.
715----
716* CowboyCop: It wouldn't be John Spartan if he wasn't this.
717* DynamicEntry: How he makes his grand entrance in the animated teaser trailer.
718* KillItWithIce: His special are cryogrenades that freeze solid any enemies within its radius.
719* LiterallyShatteredLives: What happens to frozen enemies when they recieve damage.
720* ShoutOut: His bombs explode [[VideoGame/{{Bomberman}} in a very familiar cross pattern]].
721* ThrowDownTheBomblet: His primary attack are remotely detonated bombs.
722[[/folder]]
723
724[[folder:Broffy Vampire Slayer]]
725[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/20230808184347_1.jpg]]
726 [[caption-width-right:350:"If the apocalypse comes, beep me."]]
727
728[[Series/BuffyTheVampireSlayer Into every generation a Slayer is born: one girl in all the world, a Chosen One. She alone will wield the strength and skill to fight the vampires, demons, and the forces of darkness; to stop the spread of their evil and the swell of their numbers. She is the Slayer.]] And now, one of the Bros and fellow expert vampire-killer alongside Brade.
729
730Added in the ''Broforce Forever'' update.
731----
732* ActionGirl: The final playable female character.
733* BadassLongcoat: Sports a decidedly awesome red trench coat.
734* DeadpanSnarker: While she obviously has no dialogue in the teaser (or main game for that matter), her expression basically confirms this has carried over fully. She is, after all, ''the'' modern DeadpanSnarker all other snarkers ''aspire'' to be.
735* HolyBurnsEvil: While run of the mill Mooks and aliens won't be affected by the flames created by her holy water, it will damage undead Mooks found in Hell.
736* ResurrectiveImmortality: As long as she's inside the area of effect of her holy water, she'll get back up right after being killed. ChunkySalsaRule still applies, though.
737* ImprobableWeaponUser: She goes into battle with wooden stakes. ''It's more than enough.''
738* ThrowingYourSwordAlwaysWorks: Or wooden stakes. She does this as her primary attack.
739* WoodenStake: She wields one in her unlock art, uses them as her primary attack and in one of her two possible melee attacks.
740[[/folder]]
741
742[[folder:Seth Brondle]]
743[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/20230808190731_1.jpg]]
744 [[caption-width-right:350:"I'm saying I'll hurt you if you stay."]]
745
746[[Film/TheFly1986 A scientist who wanted to change the world, and human life as we know it]]. Unfortunately, his experiments also turned him into a horrifying monster-fly-man: Brondlefly! But luckily for him, the Bros' fight against EVIL could use a deadly HumanoidAbomination.
747
748Added in the ''Broforce Forever'' update.
749----
750* AdaptationalAttractiveness: While he is still a mutant and some BodyHorror is involved, Seth Brondle doesn't look nearly as hideous as his movie counterpart.
751* AdaptationalBadass: A given, since ''Film/TheFly1986'' isn't even an action movie.
752* AdaptationalHeroism: In the movie, Brundlefly is a tragic monster that slowly loses his sanity and humanity and ends up trying to murder his former love. In ''Broforce'', he's one of the Bros.
753* HollywoodAcid: His primary attack consists in melting mooks with acid vomit.
754* HumanoidAbomination: A given, seeing as he's based on Brundlefly. But all things considered, still not ''quite'' that horrifying.
755* NotQuiteFlight: This version of the character gives him a tiny pair of wings, allowing him to hover slowly through the air. While its total distance isn't very far, it does allow him to [[DeathFromAbove drop acid on enemies]] as he glides over them.
756* TeleFrag: His special is a short range teleport that can bypass obstacles. This is what happens to any mook that happens to be in the destination.
757* UnexpectedCharacter: It's safe to say few people would expect [[TragicVillain Seth Brundle]] to star alongside a collection of action movie badasses.
758* WallCrawl: While all bros can climb walls, Seth Brondle can also climb and move across ceilings.
759[[/folder]]
760
761[[folder:Burt Brommer]]
762[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/20230808193612_1.jpg]]
763 [[caption-width-right:350:"Broke into the wrong goddamn rec room, didn't you, you bastard!"]]
764
765A paranoid CrazySurvivalist and ''devoted'' artillery enthusiast [[Film/{{Tremors}} who is also the single most experienced Graboid killer alive.]] {{Eagleland}} personified, he fits right in as the Bros' newest sharpshooter.
766
767Added in the ''Broforce Forever'' update.
768----
769* {{BFG}}: His weapon is based on the [[https://en.wikipedia.org/wiki/Grizzly_Big_Boar LAR Grizzly Big Boar .50 caliber rifle]] he uses in the second movie.
770* BadassMustache: Just look at the screenshot above.
771* CollateralDamage: His rifle pierces through targets and his melee attack is explosive, meaning Burt has to be more careful than most bros about accidentally setting off chain reactions.
772* ColdSniper: His weapon of choice is a [[{{BFG}} modified anti-material rifle]] that he uses in both his primary and special attacks.
773* GrenadeTag: His "melee" attack sticks pipe bombs on terrain and enemies alike.
774* HomingProjectile: His special attack is a variation on Brobocop's, marking enemies with a crosshair before firing a single giant bullet that blasts through them all.
775* LongRangeFighter: Both his primary and special attacks are meant to take benefit of his extreme range.
776* OneHitPolykill: His special is an oversized bullet that goes through multiple enemies.
777[[/folder]]
778
779----
780!The Expendabros
781''The Expendabros'' is a ''Broforce'' spinoff released in August 2014. When Lionsgate, the producers of ''Film/TheExpendables'', found out about the success of ''Broforce'' (by then still in Early Access) they contacted Free Lives to make ''The Expendabros'' in order to promote the then upcoming ''Film/TheExpendables3'' movie. All characters in ''The Expendabros'' are based on their counterparts from ''Film/TheExpendables3''. ''The Expendabros'' is available in Steam for free, as a demo of sorts of ''Broforce''.
782----
783
784[[folder:Broney Ross]]
785[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/broneyross.png]]
786
787Based on Barney Ross, the leader of the Expendables, played by Creator/SylvesterStallone.
788----
789* GunsAkimbo: He dual wields what look like Desert Eagles. In practice, his primary is very similar to that of [[Film/DieHard Bro Hard]].
790* StickyBomb: His special throws three of these.
791[[/folder]]
792
793[[folder:Lee Broxmas]]
794[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/leebroxmas.png]]
795
796Based on Lee Christmas, the knife expert of the team, played by Creator/JasonStatham.
797----
798* SuddenNameChange: Referred to as "Bro Christmas" in the Expendabros trailer.
799* ThrowingYourSwordAlwaysWorks: Attacks by throwing knives.
800[[/folder]]
801
802[[folder:Bro Caesar]]
803[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/brocaesar.png]]
804
805Based on Hale Caesar, the huge ScaryBlackMan of the Expendables. Played by Creator/TerryCrews.
806----
807* DeathFromAbove: His special consists in launching himself upwards using his minigun's recoil and landing with a huge shockwave. This attack was taken from [[Film/ConanTheBarbarian1982 Bronan the Brobarian]] in the main game.
808* GatlingGood: His primary attack was imported from [[Franchise/TheTerminator The Brominator]] in the main game.
809* MoreDakka: He has a freaking minigun, so it's to be expected.
810[[/folder]]
811
812[[folder:Bronnar Jenson]]
813[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bronnarjenson.png]]
814
815Based on Gunnar Jensen, the AxCrazy, mentally unstable Swedish mercenary. Played by Creator/DolphLundgren.
816----
817* GrenadeLauncher: His main weapon.
818* GrenadeTag: His grenades stick to enemies and terrain, causing [[OhCrap the appropiate reaction]] in the former.
819* PlayerGuidedMissile: Played with. His special is the controllable RC car bomb that was later added as a power-up of sorts in ''Broforce''.
820[[/folder]]
821
822[[folder:Toll Broad]]
823[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tollbroad.png]]
824
825Based on Toll Road, the Expendables' demolition expert. Played by Creator/RandyCouture.
826----
827* PlayingWithFire: Both his primary and his special involve setting things on fire.
828* ShortRangeShotgun: His primary is the same incendiary shotgun that was later given to [[Film/MadMax Bro Max]] in the main game.
829[[/folder]]
830
831[[folder:Broctor Death]]
832[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/broctordeath.png]]
833
834Based on Doc, the recently freed medical expert of the team, played by Creator/WesleySnipes.
835----
836* FoeTossingCharge: His special has him lunging forward and sending enemies upwards at the end of the move. This special was later given to [[Film/MortalKombatTheMovie Broden]] in the main game.
837[[/folder]]
838
839[[folder:Trent Broser]]
840[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/trentbroser.png]]
841
842Based on Trench Mauser, the RetiredBadass that joined the Expendables again in the third movie. Played by Creator/ArnoldSchwarzenegger.
843----
844* TheAhnold: Based on a character played by Arnie himself.
845* DeathFromAbove: He has the same airstike [[Series/WalkerTexasRanger Brodell Walker]] uses in ''Broforce'' as his special
846* FriendlyFireproof: His special averts this, so watch out!
847* LongRangeFighter: His primary has longe range than any other character's primary attack.
848* MoreDakka: His primary is an [=AA12=] automatic shotgun that fires long-range slugs.
849[[/folder]]
850
851!THE FORCES OF EVIL
852[[folder:Satan]]
853[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/satanintro.jpg]]
854[[caption-width-right:350:''"[[Music/TheRollingStonesBand Please allow me to introduce myself, I'm a man of wealth and taste!]]"'']]
855
856The Lord of Darkness. The Father of Lies, and the creature behind every single foe you meet. Meet the Devil.
857----
858* AchillesHeel: His final form goes down in ''seconds'' to [[spoiler: Broheart's special.]]
859* BadassInANiceSuit: As befitting of the Devil, he mostly wears a suit until he TurnsRed.
860* BigBad: The game's principal antagonist.
861* BigRedDevil: In all of his forms.
862* DeliciousDistraction: He'll fall for [=MacBrover=]'s "extra spicy" turkey like any other {{Mook}}. There's actually something ''hilarious'' about the ''Lord of Darkness Himself'' being baited by a roast turkey with an incredibly obvious stick of dynamite sticking out of its ass and eagerly inspecting it while making the same goofy sounds as his bodyguards.
863* FightingAShadow: The Devil you kill at the end of every level can be assumed to just be a projection.
864* FingerTenting: You meet him at the end of every level in this stance.
865* GigglingVillain: He's giggling at the end of every level.
866* {{Leitmotif}}: [[https://www.youtube.com/watch?v=evxEH0m_WZI No Sympathy For the Devil]], his boss tune and a joke on the classic Rolling Stones hit "Sympathy For the Devil".
867* ManOfWealthAndTaste: Satan's always dressed in a fine suit (barring his final form).
868* NotSoHarmlessVillain: He just stands at the end of the levels, doing nothing and waiting for you to kill him... Until you meet him [[{{Hell}} in his domain]], that is.
869* OneWingedAngel: He goes through several forms, each more hideous and monstrous than the last. [[https://i.ytimg.com/vi/d_8_FQQd5mM/maxresdefault.jpg His true form is something to behold.]]
870* RedBaron: "The Lord of Terror".
871* {{Satan}}: The very same.
872* SequentialBoss: Has [[RuleOfThree 3 forms in total]].
873* StoutStrength: Has a bit of a dad gut going on to match with what appears to be his second form, complete with muscles and veiny arms.
874* ZeroEffortBoss: He cannot harm you at ''all'' when you face him at the end of a level, and because he's a OneHitPointWonder like any standard {{Mook}} it's actually quite likely that you will kill him by ''complete accident'' on several occasions by causing explosions in his vicinity. [[spoiler: [[AvertedTrope Averted]] ''big'' time when you finally meet him in Hell for the final showdown, though]].
875[[/folder]]
876
877
878[[folder:Terrorists]]
879Satan's army of soldiers and the [[{{Mooks}} main foes]] the Bros fight against.
880----
881* AirborneMook: Some Terrorists fly around on jetpacks, which can make them harder to hit. Be careful when you knock one down, however; [[IncendiaryExponent that jetpack is explosive]]!
882* EliteMooks: Red-garbed Terrorists can carry rocket launchers with homing rockets or throw grenades, and they can survive more than a single hit of damage.
883* FacelessGoons: They wear balaclavas, which of course hide their faces.
884* TheGoomba: The first and most numerous foes the Bros face throughout their campaign. They're only a major threat in large numbers or if they're carrying suicide vests.
885* ScreamsLikeALittleGirl: Which they do if a grenade's nearby about to explode or a certain skill from a Bro is enough to give them fear, or if they're set on fire.
886* ShieldBearingMook: Some carry ballistic shields, which block all frontal attacks while allowing terrorists behind them to shoot at the Bros with impunity.
887* SuicideAttack: Terrorists clad in belts of red dynamite attack by charging at the Bros and blowing themselves up.
888[[/folder]]
889[[folder:Bruisers]]
890Huge terrorists carrying miniguns, and more durability.
891----
892* GiantMook: With more health compared to their smaller counterparts.
893* GatlingGood: Which they use to mow you down as soon they see you and don't get in the way in time.
894* SuicideAttack: ''Forever'' introduces Suicide Bruisers, who are basically standard Suicide Terrorists that take a fair bit of damage to bring down.
895[[/folder]]
896[[folder:Terrorkopter]]
897A helicopter that can drop bombs and has a gatling gun in the center, locked and loaded to fire.
898----
899* ThrowDowntheBomblet: One of their methods of attacking, dropping big shells.
900* HelicopterBlender: If you foolishly get close to the blades, your Bro will get sliced to bits instantly.
901[[/folder]]
902[[folder:Terrorkannon]]
903Tank that's loaded with their own army to fire upon you.
904----
905* DegradedBoss: You will encounter more of them, but they come loaded with either terrorists or cannon shells.
906[[/folder]]
907[[folder:Stealth Tank]]
908A massive tank that launches rockets and fires their gatling gun.
909----
910* IronicName: For a tank that's labeled as stealthy, their introduction shows that they've been hastily given leaves too small for it to be hidden.
911[[/folder]]
912
913[[folder:GR-666]]
914[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gr_666.jpg]]
915 [[caption-width-right:350:"That's the spirit, soldier!"]]
916
917The psychotic 'Nam vet. Based off Dolph Lundgren's GR-13 in ''Film/UniversalSoldier''.
918----
919* BloodKnight: To the point his explosive attacks can and will damage ''himself'' eventually, but he won' stop doing them.
920* CreepySouvenir: He carries around the severed ears of his foes in a necklace, just like his movie inspiration.
921* DeathFromAbove: He can summon air strikes similar to those of [[Series/WalkerTexasRanger Brodell Walker]].
922* DisneyVillainDeath: The only way to finish him is to drop him off a cliff.
923* EpicFail: It's entirely possible for him to accidentally ''throw himself off a cliff'' if the fight drags on for too long.
924* TheDragon: To {{Satan}}. He only is this, though, seeing as how all the other bosses are either machines or aliens. He’s also taken out pretty early in the game.
925* {{Expy}}: Of GR-13 from ''Film/UniversalSoldier''.
926* MacrossMissileMassacre: He fires volleys of rockets with that huge rocket launcher of his.
927* MadBomber: He chucks bombs and missiles everywhere.
928* NumberOfTheBeast: GR-'''666'''. Fitting, given he works for the Devil.
929* SlasherSmile: His character portrait has one.
930* SociopathicSoldier: Absolutely merciless.
931* ResurrectiveImmortality: He can return from the dead an unlimited number of times. The only way to finish him off for good is to throw him off the end of a cliff.
932* RingOutBoss: DisneyVillainDeath or bust.
933* TacticalSuicideBoss: Every time he revives himself, he jumps closer to the cliff.
934[[/folder]]
935
936[[folder:Megacockter]]
937An incredibly armored helicopter that's inpenetrable with your usual weaponry. You gotta use something else...
938----
939* CompensatingForSomething: The helicopter's gatling gun comes with a pair of balls attached to it, making it look... phallic.
940* PhallicWeapon: As mentioned, the Gatling gun attached resembles genetalia.
941* PuzzleBoss: Your arsenal will do not good to it. Using the gas tanks and having them rocket towards it will damage it.
942[[/folder]]
943
944[[folder:Sky Fortress]]
945----
946[[/folder]]
947[[folder:Rail Fortress]]
948----
949[[/folder]]
950[[folder:Terrorbot]]
951----
952[[/folder]]
953
954[[folder:The Aliens]]
955Vicious creatures from outer space with acidic blood that reproduce by impregnating unwitting humans.
956----
957* AcidAttack: Their blood is corrosive and eats through terrain (and flesh). The airborne variant attacks by flinging itself at enemies, exploding into a cloud of acid.
958* CaptainErsatz: They're [[Franchise/{{Alien}} Xenomorphs]] in all but name.
959* FaceFullOfAlienWingWong: Their larval forms can latch onto the faces of nearby Terrorists or even your own Bro, with an [[{{Chestburster}} adult Alien bursting out of their chest]] shortly afterwards.
960* GiantMook: One Alien type is a truck-sized beast that attacks by charging at high speeds.
961[[/folder]]
962[[folder:Acid Crawler]]
963----
964[[/folder]]
965[[folder:Humongokrawler]]
966----
967[[/folder]]
968[[folder:Terrorkrawler]]
969----
970[[/folder]]
971[[folder:Heart of the Hive]]
972----
973[[/folder]]
974[[folder:Undead Terrorists]]
975When Satan finally makes his move on Earth, he revives many terrorists as corpses.
976----
977* {{Hellhound}}: The terror dogs become these. When they eat a corpse, they breed into three other hellhounds.
978[[/folder]]
979[[folder:Boomer]]
980----
981[[/folder]]
982[[folder:Executioners]]
983----
984[[/folder]]
985[[folder:Bone Wurm]]
986----

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