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1!![[center: [[Characters/TransformersGeneration1 G1 Character Index]]: [[Characters/TransformersGeneration1Autobots Autobots]] ([[Characters/TransformersGeneration1Autobots1984To1985 '84-'85]]) ([[Characters/TransformersGeneration1Autobots1986To1987 '86-'87]]) ('88-'90) | [[Characters/TransformersGeneration1Decepticons Decepticons]] ([[Characters/TransformersGeneration1Decepticons1984To1985 '84-'85]]) ([[Characters/TransformersGeneration1Decepticons1986To1987 '86-'87]]) ([[Characters/TransformersGeneration1Decepticons1988To1990 '88-'90]])]]
2
3This character sheet is for listing the tropes related to ''Franchise/TransformersGeneration1'' Autobots introduced between 1988 and 1990.
4----
5[[foldercontrol]]
6
7!!1988 Autobots
8[[folder:Cloudburst (クラウドバースト ''kuraudobāsuto'')]]
9!!!'''Function''': Space Defense
10!!!'''Alt Mode''': Cybertronian jet
11[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/cloudburst_4522.jpg]]
12->''"You can't tell a bot by his cover."''
13A Pretender who presents himself as charismatic and tough, but is actually insecure, dull and meek underneath his Pretender facade.
14----
15* BeneathTheMask: Quite literally. When wearing his Pretender shell he's charismatic and confident, but underneath it he's meek and insecure.
16* CharacterDeath: Another Unicron victim.
17** He was also killed by Sweeps in the IDW comics.
18* TheCharmer: A facade. He's actually really insecure about himself.
19* GodInHumanForm: His ''Power of the Primes'' toy is a disguised Micronus Prime.
20* DemotedToExtra: After being a major character in Budiansky's run, Cloudburst quickly fell into the background once Furman took over.
21* IDidntMeanToTurnYouOn: Cloudburst's diplomacy and abilities made the First One of Femax consider him as her mate.
22[[/folder]]
23
24[[folder:Getaway (ゲッタウェイ ''gettawei'')]]
25!!!'''Function''': Warrior
26!!!'''Alt Mode''': Mazda RX-7 [=FC3S=] Stock Car
27[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/getaway_5086.jpg]]
28->''"Run hot, but always keep your cool."''
29A smooth talking escape artist with mind like a steel trap, Getaway has a legendary reputation for figuring a way out of sticky situations. He's also not above using deceiving and manipulating his own allies to get what he wants. A Powermaster, he is frequently binary bonded to a Nebulan engineer named Rev.
30-----
31* TheAce: Described as such by his TF Universe profile. He's a genius strategist, capable of analysing situations on the fly, and has no known weakness.
32* AdaptationalVillainy: In the first IDW continuity, particularly in the latter half of ''[[ComicBook/TheTransformersMoreThanMeetsTheEye More Than Meets The Eye]].''
33* CharacterFocus: After being mainly used as a recurring gag character by Furman (due to Furman turning ''Getaway'' into an IronicName), ''More Than Meets The Eye'' gives him an expanded role as a main character.
34* {{Determinator}}: The Armornecking Incident had Getaway battered, broken and absent a working gun. He still managed to get his troops to safety.
35* EmbarrassingNickname: In the IDW comics, he was given the name "Getaway" after fleeing from his first battle.
36* EscapeArtist: Has a reputation for [[Creator/HarryHoudini Houdini-esque]] escapes.
37* InferioritySuperiorityComplex: His IDW self is convinced he's destined for greatness (to the point of believing he's going to be a Prime someday)... but deep down, it's really his way of trying to overcome the shame of fleeing from his first battle.
38* KilledOffForReal:
39** He was blown up by Dreadwing in the Marvel comics, although it's possible he was revived later by The Last Autobot.
40** In IDW's ''Lost Light'', he was EatenAlive by scraplets under Whirl's control while under an illusion that he was talking to Primus.
41* LosingYourHead: ''Titans Return'' has him as Titan Master.
42* RunningGag: Writer Simon Furman likes having Getaway injured as a play on his name.
43* ShotgunsAreJustBetter: His default weapon is a plasma shotgun.
44[[/folder]]
45
46[[folder:Groundbreaker]]
47!!!'''Function''': Ground Trooper
48!!!'''Alt Mode''': Cybertronian racing car
49[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/groundbreaker_269.jpg]]
50->''"The first one in is the first one to win!"''
51An Autobot who makes sure he's the first bot to throw the first punch or open fire.
52----
53* AnimalMotifs: His pretender shell's chest-plate is themed after a panther.
54* LandSeaSky: The Land to Splashdown's Sea and Sky High's Sky.
55* MauveShirt: He's had a supporting role in both IDW continuities; in the first one exploring the Dead Universe alongside other Pretenders, while the 2019 one makes him one of Pyra Magna's former subordinates.
56* TriggerHappy: Is the "shoot first, ask questions later" type of Autobot.
57[[/folder]]
58
59[[folder:Gunrunner]]
60!!!'''Function''': Squadron Leader
61!!!'''Alt Mode''': Hypersonic Jet
62[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/gunrunner_6748.jpg]]
63->''"The truth wrapped in a lie is still a lie."''
64A traumatised Autobot facing extreme stress and insecurity.
65----
66* GoodCounterpart: To Roadgrabber, another Transformer with a vehicular-shaped Pretender shell (and a fear of being out in the open).
67* FailureKnight: On one mission, his entire squad got killed to a mech, save Gunrunner, leaving him with a nasty case of survivor's guilt, and a phobia of being out in the open.
68* WhyDidItHaveToBeSnakes: Gunrunner gets incredibly nervous if he's outside his Pretender shell for too long.
69[[/folder]]
70
71[[folder:Hosehead]]
72!!!'''Function''': Emergency Rescue
73!!!'''Alt Mode''': Fire truck
74[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/hosehead_4533.jpg]]
75->''"If at first you don't succeed, keep trying."''
76A compassionate, courageous rescuer but is prone to be easily daunted by high pressure. Lug is his Headmaster companion.
77----
78* DemotedToExtra: Unlike his wave mates, who've gone on to have major roles (Nightbeat ascended to stardom ever since his Marvel appearance, and Siren gets a decent amount of exposure and often acts as TheLancer to Nightbeat), Hosehead's just faded away into the crowd-filler scenes. Even in ''Cheap Shots'', where his fellow Headmasters get into the spotlight with their partners...Hosehead's been dead since the start, so even his own head, Lug, got more character focus.
79* DesperatelyLookingForAPurposeInLife: The reason Hosehead joined the Autobots.
80* DroppedABridgeOnHim: He's seen fighting Unicron in the comics. The opening of the next issue shows that at some point during the fight, he got killed. During ''Regeneration One'', he's alive again, just long enough to get stabbed through the back by the Dark Matrix. ''Jeez''.
81* LosingYourHead: He's a headmaster binary bonded to a Nebulan named Lug. When Hosehead dies, Lug continues to function as himself in the ''Transformers Classics'' comics.
82* NervousWreck: Hosehead has a tendency to panic in high-stress situations, which is a very bad thing for someone who transforms into a fire truck and is expected to fight fires and rescue people in need. His Headmaster partner Lug was a superstar athlete who won amazing victories in several DownToTheLastPlay situations. Lug effectively serves as Hosehead's coach, helping him stay calm and keep a cool head. Hosehead's bio says that his performance has drastically improved since he bonded with Lug.
83* TheWatson: Serves double-duty with Siren as one for Nightbeat in the Marvel comics.
84[[/folder]]
85
86[[folder:Joyride]]
87!!!'''Function''': Warrior
88!!!'''Alt Mode''': Baja buggy
89[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/joyride_6911.jpg]]
90->''"Enjoy each moment like it's your last."''
91A wild driver who endangers everyone, even his own comrades while trying to fight Decepticons. He's partnered with Hotwire.
92----
93* DrivesLikeCrazy: He's a very reckless driver, endangering Autobots and humans alike.
94* KilledOffForReal:
95** In the Marvel comics he was killed alongside Waverider fighting Unicron.
96** He was also killed in the ''Generation 2'' comics, blown up by Decepticons from the Cybertronian Empire.
97** In Regeneration One he was summarily executed by Jhiaxus' forces.
98* LeeroyJenkins: His bio says he has a habit of getting into trouble due to not thinking things through.
99* MoralityPet: Hotwire does his best to keep his partner focused on the task at hand. As a reformed thief, he feels that if ''he'' could clean up his act, than so can Joyride.
100* ThrillSeeker: He joined the Autobots mostly for the thrill of battle.
101* WrongLineOfWork: While he's officially a metallurgist, Joyride's reckless antics mean he's rather troublesome for the job.
102[[/folder]]
103
104[[folder:Landfill (ランドフィル ''randofiru'')]]
105!!!'''Function''': Materials Transport
106!!!'''Alt Mode''': Nissan Diesel UD dump truck
107[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/landfill_8830.jpg]]
108->''"Adventure is found in unlikely places."''
109A nice 'bot who follows orders but is often shunned by his comrades. He's partnered with Flintlock and Silencer.
110----
111* BornInTheWrongCentury: Flintlock was always fascinated by warfare, meaning he didn't fit in with the then-peaceful Nebulos. When the Transformers' war came to the planet, he didn't hesitate to join up with the Autobots.
112* CynicismCatalyst: Silencer was once a peaceful pacifist. That is, until his farm was destroyed by bandits.
113* EquippableAlly: He's a Double Targetmaster, partnered with Flintlock and Silencer, who try very hard to get it through to Landfill why he's not popular.
114* OutOfFocus: When compared to other Targetmasters, Landfill has received very little focus, usually only serving as crowd filler.
115* ThePigPen: He's the Autobots' waste-disposal guy, and actually a very nice bot, but the other Autobots dislike him because he never cleans up after himself and smells really bad.
116[[/folder]]
117
118[[folder:Landmine (ランドマイン ''randomain'')]]
119!!!'''Function''': Asteroid Miner
120!!!'''Alt Mode''': Cybertronic all terrain vehicle
121[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/landmine_4002.jpg]]
122->''"The greatest treasures are found in the darkest places."''
123An asteroid miner who makes sure he does his job right the first time.
124----
125* AdventurerArchaeologist: He sort of sees himself as one. He's not, but he ''really'' wants to be.
126* BeCarefulWhatYouWishFor: He always wanted to be part of an important, dramatic story. When he finally was part of said story, he ended up with a hole blown clear through his chest by Thunderwing using a corrupted artifact of Cybertron's own god. This killed him dead and probably hurt a lot.
127* CompositeCharacter: In ''Transformers (2019)'', Landmine appears to take elements from his ''Energon'' counterpart, including being colored orange instead of yellow.
128* GodInHumanForm: His ''Power of the Primes'' toy is a disguised Alpha Trion.
129* HotBlooded: Widely regarded as a hothead, and for good reason. Unlike most examples of the trope, he's also very interested in making sure the job is done right.
130* IJustWantToBeSpecial: He simply wants to be the hero of a story; he finds his usual excavation operations dull and lacking in interesting plots.
131[[/folder]]
132
133[[folder:Nightbeat (ナイトビート ''naitobīto'')]]
134!!!'''Function''': Detective
135!!!'''Alt Mode''': Porsche 959
136[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/nightbeat_8005.jpg]]
137->''"Truth is revealed in the smallest detail."''
138
139An Autobot who likes to solve mysteries.
140----
141* BadassLongcoat: On occasion, he has been seen wearing one. Yes, even over those shoulders.
142* CharacterFocus: Since Simon Furman likes Nightbeat, he tends to use him a lot.
143* CoolCar: His original toy turned into a Porsche 959, the precursor to the modern super-car.
144* CoolShades: Often drawn with a visor that resembles these.
145* HardboiledDetective: Frequently written as an homage to the genre, especially by Furman.
146* KilledOffForReal:
147** In the Marvel comics he was killed by the Decepticons during their invasion of the planet Klo (although it can be presumed he was revived by The Last Autobot).
148** He is shot in the head in IDW's Revelation miniseries only to be resurrected by the Dead Universe. Later he is euthanized after being trapped in a simulation.
149* LosingYourHead: He's a Headmaster (as shown in a single Marvel UK issue).
150* PrimaryColorChampion: He's a detective colored blue and yellow.
151* PrivateDetective: Especially in ''Classics''.
152* YouDontLookLikeYou: His head's design managed to get swapped with his wave-mate Siren at some point, giving Nightbeat Siren's "shades". Of course, after so many stories with Nightbeat using those shades, they've stuck as his "look".
153[[/folder]]
154
155[[folder:The Pretender Beasts]]
156!!!'''Function''': Surveillance (Catilla), Ground Trooper (Chainclaw)
157!!!'''Alt Mode''': Sabretooth Tiger (Catilla), Bear (Chainclaw)
158[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/catilla_1800.jpg]]
159[[caption-width-right:200:Catilla]]
160[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/chainclaw_2916.jpg]]
161[[caption-width-right:200:Chainclaw]]
162->'''Catilla:''' ''"Stalk before you strike."''\
163'''Chainclaw:''' ''"The only thing for certain is uncertainty."''
164
165They are the hunter Catilla and the worrywart Chainclaw.
166----
167* BearsAreBadNews: Chainclaw's Pretender form is a bear with a gun mounted on his back.
168* CharacterFocus: Catilla is a main character in the Marvel UK comics.
169* HeelFaceTurn: Before being an Autobot, Catilla was part of the Mayhem Attack Squad. In the Dreamwave comics, he also started on the Decepticon's side, before turning to the Autobots at some point.
170* HeroicCaninesVillainousFelines: Zig-zagged. Catilla (sabertooth tiger) is an Autobot and the Decepticon Pretender Beast Carnivac is a wolf, which would make this an inversion, except for the fact Carnivac is usually portrayed as an AntiVillain.
171* HuntingTheMostDangerousGame: Catilla treats his enemies like prey.
172* KilledOffForReal:
173** In a BadFuture of the Marvel continuity, Chainclaw gets killed by Galvatron.
174** In ''ComicBook/Transformers2019'' Chainclaw is killed in issue #25 during the opening days of the war. Clench shoots him with a rail-gun, impaling and then decapitating him.
175* NervousWreck: Chainclaw is a massive hypochondriac, and can on occasion be utterly paralyzed by worry. On the flipside, all that fear can be channeled into fury in a fight.
176* OutOfFocus: Chainclaw appeared once in the US comics, in "[[BadFuture Rhythms of Darkness]]", where he was killed by Galvatron.
177* PantheraAwesome: Catilla the sabertooth tiger is a cool and efficient hunter.
178* PunnyName: Catilla, as in ''the Hun''.
179* WeUsedToBeFriends: Dreamwave Catilla used to be buds with Carnivac.
180[[/folder]]
181
182[[folder:Quickmix]]
183!!!'''Function''': Chemist
184!!!'''Alt Mode''': Cement mixer truck
185[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/quickmix_3441.jpg]]
186->''"The faster it is, the better I like it."''
187An impatient, absent-minded chemist who is partnered with Boomer and Ricochet.
188----
189* AbsentMindedProfessor: He has a habit of losing interest in one project and starting another.
190* EquippableAlly: A Double Targetmaster, the Nebulans Boomer and Ricochet are stuck with this guy.
191* ForScience: Very accomplished in his trade but can be absent-minded and very short-tempered with a KnowNothingKnowItAll tendency. The fact that he's a chemist seems to keep his comrades away.
192* GoodCounterpart: As a chemist who transforms into a cement mixer, Quickmix is the Construction Mixmaster but with morals.
193* HairTriggerTemper: Even the slightest complication or delay can get him angry.
194* {{Hypocrite}}: Despite his own absent-minded tendancies, he's quick to jump on others for losing focus in their work.
195* KindheartedSimpleton: Boomer isn't very bright, but is boundlessly enthusiastic, and always ready to support his teammates.
196* KnowNothingKnowItAll: He'll lecture anyone about stuff. In the comics, his one scene is him trying to give Scoop pointers on how to fight in the middle of a pitched battle (Scoop just tells him to shut up and keep firing).
197* LoudOfWar: In Targetmaster mode, Boomer can produce powerful blasts of sound.
198* MoodSwinger: Ricochet, a temperamental former artist who switches moods as fast as Quickmix gets agitated. Sometimes he'll be eager to fight, other times he'll need to be dragged onto the battlefield.
199* OneSteveLimit: Ricochet has the same name as a Targetmaster introduced the previous year.
200[[/folder]]
201
202[[folder:Quickswitch]]
203!!!'''Function''': Assault Warrior
204!!!'''Alt Modes''': Drill Tank, Hovercraft, Suborbital Fighter, Laser Pistol, Puma
205[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/quickswitch_1325.jpg]]
206->''"A confused enemy is a defeated enemy."''
207The Autobots' chaotic and unpredictable counterpart to Sixshot.
208----
209* AdaptationalSuperpowerChange: His ''Titans Return'' figure is largely a straight redeco of that line's Sixshot, only having a new face (but not helmet). Not only does this make him a Titan Master, but he loses his DrillTank, Hovercraft, and Puma alt-modes in favor of a normal Tank, Off Road Vehicle, and Wolf.
210* CListFodder: His only major appearance in the IDW comics has him barreling through with his driller tank mode in order to save Cybertron's core from being poisoned by the Talisman, with the magical energies turning him to dust.
211* ConfusionFu: Like Sixshot, he uses his six modes to achieve this effect. It's not necessarily deliberate in Quickswitch's case; his erratic personality means he's prone to switch tactics on the fly.
212* DrillTank: One of his alternate modes.
213* GoodCounterpart: Introduced a year after Sixshot, Quickswitch is a heroic six-changer who is "determined to make good where his Decepticon father went bad".
214* HeroicCaninesVillainousFelines: Inverted. Instead of having a canine beast mode (a wolf) like Sixshot, he transforms into a feline (a puma).
215* ImmediateSelfContradiction: A result of his MoodSwinger tendencies. His fellow Autobots have recalled him urging them to show mercy on the battlefield, then start ruthlessly tearing through the Decepticons once they actually get out there.
216* MoodSwinger: Quickswitch can have all the various emotions in a very short time period, for no apparent reason. Its been hinted that [[WithGreatPowerComesGreatInsanity his six modes may be the cause]]...
217* OutOfFocus: In comparison to Sixshot, Quickswitch has received very little focus, [[AntagonistAbilities leaving Sixshot (and thus the Decepticons) the only one with the six-changer shtick]].
218* PantheraAwesome: One of his alt modes is a giant puma.
219* PersonalityPowers: His ability to change into many different modes coincides with his personality shifting into many different moods.
220* RoboFamily: In the commercial that introduces him, he's said to be Sixshot's son.
221[[/folder]]
222
223[[folder:Scoop]]
224!!!'''Function''': Field Infantry
225!!!'''Alt Mode''': Front payloader
226[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/scoop_7489.jpg]]
227->''"Generosity has its own rewards."''
228A cool-headed bot with a penchant for making battle-hardened tactics. He has two Targetmaster partners, Holepunch and Tracer.
229-----
230* TheAce: Smart, determined, strong, good tactician, no real major personality hang-ups to be noted. You get the feeling he's stuck with Holepunch and Tracer just to slow him down a little.
231* {{Determinator}}: One of his traits is that he's one to push onward, driven by his optimism.
232* DroppedABridgeOnHim: Devastator is destroyed in his final fight with Victorion. Scoop, being the Gestalt's leg, is simply a casualty of the whole affair and his death goes unremarked upon.
233* EquippableAlly: He has ''two'' Targetmaster buddies who transform into his guns, Holepunch and Tracer.
234* FaceHeelTurn: In the IDW comics, he sided with Starscream, and even became a new leg for Devastator.
235* KidWithTheLeash: Scoop's partnership with Holepunch and Tracer is less because he needs them, and more to keep an eye on ''them'', since Holepunch is a {{jerkass}} with a SmallNameBigEgo, and Tracer is technically a convicted criminal stuck on community service. Scoop being just that genuinely nice a bot is what allows him to keep them in line and bring out their best attributes.
236* OneSteveLimit: Tracer has the same name as a Decepticon Micromaster introduced a few years later.
237* ThePollyanna: Possesses the kind of relentless optimism that deeply annoys anyone with even slightly realistic tendencies.
238* ReligiousBruiser: Faithful believer in the buried legends of Primus, reads Primus' Covenant...and a Wrecker.
239* TheSlacker: Tracer is the kind of guy who prefers to relax and go with the flow.
240* SmallNameBigEgo: Holepunch, a former BadBoss office manager who thinks he's more important than he actually is.
241* WrongLineOfWork: Holepunch became an office manager despite not having received any managerial training, and possessing poor people skills coupled with an overly-bossy manner. He brings all this and ''less'' to the Autobot cause, often distracting his teammates with self-important requests.
242[[/folder]]
243
244[[folder:Siren (サイレン ''sairen'')]]
245!!!'''Function''': Incendiary Damage Control
246!!!'''Alt Mode''': Mazda RX-7
247[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/sirenart_319.jpg]]
248->''"Act first, ask questions later."''
249A loudmouth partnered with Quig.
250----
251* CoolShades: His visored look, presumably to imitate a police officer's shades. But then it got mixed up with Nightbeat's and... well.
252* KillItWithIce: One of his weapons is a [=Co2=] shotgun.
253* LosingYourHead: He's a Headmaster, even if it's never shown in the comics.
254* NoIndoorVoice: A natural result of growing up in the Sonic Canyons, where everyone is like this. [[CharacterExaggeration Exaggerated]] in ''Transformers Classics''.
255* OddCouple: Siren is as loud as can be, while his Headmaster partner, Quig, is an extremely soft-spoken former librarian. Quig is ''slowly'' starting to teach Siren not to be so loud, but he still jumps every time Siren starts talking.
256* TheWatson: To Nightbeat.
257[[/folder]]
258
259[[folder:Sky High (スカイハイ ''sukai hai'')]]
260!!!'''Function''': Scout
261!!!'''Alt Mode''': Cybertronian helicopter
262[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/sky_high_art_8737.jpg]]
263->''"Imagination is the key that unlocks the chains of reality."''
264An Autobot Pretender who is fast, strong and brave.
265----
266* AnimalMotifs: His shell's chest-plate is themed after a bird.
267* ChuckCunninghamSyndrome: A fate of many 'bots in the comics, and Sky High was no exception.
268* CListFodder: In ''Regeneration One'' he was summarily executed alongside Joyride, Brainstorm and Crosshairs by Jhiaxus' forces.
269* {{Cloudcuckoolander}}: Sky High exists in his own fantasy world. He is at least able to keep one foot in reality, modifying any developments to fit with his daydreams.
270* IRejectYourReality: The reason he crafts a fantasy world for himself is so he can escape from the harsh reality of the Autobot/Decepticon war.
271* LandSeaSky: The Sky to Groundbreaker's Land and Splashdown's Sea.
272* MrImagination: His imagination is so strong that he's completely immersed in it and adapts whatever's really happening into his fantasies.
273* {{Retcon}}: Sky High's personality got a little overhaul in Dreamwave's profile books. His original bio described him purely as DumbMuscle, but gave him the above motto and a high intelligence rating. So in ''More Than Meet The Eye'', he was re-written as a daydreamer who just comes across as an idiot.
274[[/folder]]
275
276[[folder:Slamdance (スラムダンス ''suramudansu'')]]
277!!!'''Function''': Audio Correspondant (Grand Slam), Video Correspondant (Raindance)
278!!!'''Alt Mode''': Cybertronian Tank (Grand Slam), Cybertronian hover plane (Raindance)
279[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/grand_slam_2855.jpg]]
280[[caption-width-right:200:Grand Slam]]
281[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/raindanceart_5514.jpg]]
282[[caption-width-right:200:Raindance]]
283[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/slamdance_6296.jpg]]
284[[caption-width-right:200:Slamdance]]
285->'''Grand Slam:''' ''"The sounds of war are history speaking."''\
286'''Raindance''': ''"Every picture tells a story."''
287
288An Autobot composed of the cassettes Grand Slam and Raindance.
289----
290* CombiningMecha: Raindance forms Slamdance's legs, and Grand Slam forms his upper body.
291* GloryHound: Raindance sees his role in the war as being a vehicle to stardom. Unfortunately, Slamdance inherits this trait.
292* GoodCounterpart: Slamdance is this to the Decepticon Squawkbox; another Transformer made from the Mini-Cassettes Beastbox and Squawktalk.
293* IntrepidReporter: All three of them make reports on the war for Cybertron and they also get involved in it first-hand.
294* ItsAllAboutMe: Slamdance has a habit of standing up during briefings to ensure the information he gathered is delivered "correctly" (i.e. - by him).
295* NonStandardCharacterDesign: Grand Slam and Raindance are very unusual among Transformers -- how often do non-drones have vehicles as their ''robot'' modes?
296* OutOfFocus: Slamdance tends to appear a great deal more than Grand Slam and Raindance ever do on their own, probably since it's easer to give emotions to a robot than a tank and a jet.
297* TankGoodness: Grand Slam's other alt-mode is a tank.
298* WhatHappenedToTheMouse: In the Marvel comics, Grand Slam and Raindance were little more than [[LivingMacGuffin a plot device the Decepticons were after]]. Once they got them, the two were never mentioned again.
299[[/folder]]
300
301[[folder:Slapdash]]
302!!!'''Function''': Interceptor
303!!!'''Alt Mode''': Formula-1 Race Car
304[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/slapdash_2586.jpg]]
305->''"Sometimes, if you wait long enough, problems solve themselves."''
306
307A likeable ditz who more often than not doesn't pay attention to nearly everything. He's partnered with Lube.
308----
309* TheDitz: ''Severely''. Slapdash is kind of a dunce; he forgets things like missions, orders, his gun, ''his engine,'' or even having fuel. Not because he's an amnesiac, but because he's disorganized and chronically bad at paying attention.
310* DrivesLikeCrazy: His inability to pay attention extends to his driving, making him a road hazard at 600 mph.
311* ForgetsToEat: He forgets to refuel, not for {{Workaholic}} reasons or such, but because he's just generally disorganized and ends up neglecting his own well-being out of incompetence rather than temperament.
312* HairTriggerTemper: His Powermaster partner, Lube. It takes very little to set off the meticulous former mechanic, but nothing makes him angry quite like Slapdash's unprofessional nature.
313* KindheartedSimpleton: Fortunately for him, he's really pleasant to have around, so the Autobots are willing to suffer his bumbling.
314* MeaningfulName: "Slapdash" is a good word to describe his general carelessness and incompetence.
315* PowerIncontinence: Has been known to forget his Powermaster engine, leaving him stuck in vehicle mode at... inopportune times.
316* TheyKilledKennyAgain: For whatever reason, Slapdash dies ''a lot'' in the comics. He was blown up at Bludgeon's ambush in ''ComicBook/TheTransformersMarvel'', blown up by Jhiaxus' troops during a minor battle in ''ComicBook/TransformersGeneration2'', and was transformed into a Sparkeater and later [[RunningGag blown up]] in ''ComicBook/TheTransformersMoreThanMeetsTheEye''. He fared little better in other comics, having been assimilated by Junkion drones in ''Franchise/TransformersTimelines'' and very nearly executed by a rogue drone in ''ComicBook/TransformersGenerationOne''. He also got shot in the face by his (brainwashed) friends in ''ComicBook/TheTransformersRegenerationOne'', but at least survived that.
317[[/folder]]
318
319[[folder:The Sparkabots]]
320!!!'''Function''': Military Strategist (Fizzle), Interceptor (Sizzle), Ground Assault (Guzzle)
321!!!'''Alt Modes''': Baja Buggy (Fizzle), Car (Sizzle), ROF Challenger 1 tank (Guzzle)
322[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/fizzle_1512.jpg]]
323[[caption-width-right:200:Fizzle]]
324[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/sizzle_7585.jpg]]
325[[caption-width-right:200:Sizzle]]
326[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/guzzle_6878.jpg]]
327[[caption-width-right:200:Guzzle]]
328->'''Fizzle:''' ''"Planning a battle is ten times more important than fighting it."''\
329'''Sizzle:''' ''"Life in the fast lane is the only life worth living."''\
330'''Guzzle:''' ''"It is better to have fought and lost than never to have fought at all."''
331
332Composed of the talkative Fizzle, the reckless Sizzle, and the gruff veteran Guzzle.
333----
334* AdaptationNameChange: For some reason, the Marvel UK comics dubbed the group "Sparklers".
335* AxCrazy: '''GUZZLE'''. By the time of ''Sins of the Wreckers,'' Guzzle has become so kill-crazy that even the ''Wreckers'' think he's gone too far, literally getting drunk as he chugs the fuel of his defeated enemies by this point... so he's violent, psychotic, ''and'' heavily intoxicated.
336* TheBerserker: Guzzle has become this after the events of ''ComicBook/TheTransformersLastStandOfTheWreckers,'' to the point that he has become so terrifyingly batshit cuckoo that ''Impactor'' of all people thinks the Wreckers have no choice but to lock Guzzle in a tiny, windowless cell most of the time.
337* BloodKnight: Guzzle's experiences in ''Last Stand of the Wreckers'' have turned him into one. When escaping from the Decepticons, Impactor notes that Guzzle doesn't want to fight his way out, he wants to murder his way out. Eventually, Guzzle ends up killing everyone he faces just as a general rule.
338* CompositeCharacter: Generation 2 and Fun Publications claim that Fizzle is the same guy as Blaze with the latter stating that Blaze is Fizzle's loose-cannon alter ego. The [=TFWiki=] ran with this...but [=IDW=]'s comics show Fizzle as just going by that name instead of Blaze.
339* DrivesLikeCrazy: Sizzle, who tends to treat traffic laws as optional suggestions rather than anything more concrete.
340* DrowningMySorrows: Fizzle, who gets even worse in regards to bragging and blaming when he puts away enough cheap energon.
341* DubNameChange: In Japan Fizzle was known as Wildspark, Sizzle as Hotspark, and Guzzle as Hardspark.
342* HyperactiveMetabolism: Guzzle is extremely fuel inefficient and has to consume large amounts of fuel to function. In the IDW continuity, this is a side effect of his body and alt mode upgrades.
343* InHarmsWay: Sizzle, who "only enjoys life when he's in danger." Problem is, he's also a relatively mediocre fighter. It's a wonder he hasn't actually died in any of the comics.
344* NeverMyFault: Fizzle does not take responsibility for his screw-ups well... or at all, actually.
345* SmallNameBigEgo: Fizzle, as a result of his overinflated sense of importance versus the actual modest results he gets.
346* TankGoodness: Guzzle transforms into a tank.
347* ThemeNaming: Their names all end in 'zzle'.
348* TheResenter: IDW Guzzle is this towards Kup as many of his friends were killed by the old bot while trying to rescue him from himself.
349[[/folder]]
350
351[[folder:Splashdown (スプラッシュダウン ''suprurasshudaun'')]]
352!!!'''Function''': Naval Commander
353!!!'''Alt Mode''': Cybertronian Hovercraft
354[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/splashdown_9118.jpg]]
355->''"Outflank your enemy and you won't have to outgun him."''
356An Autobot Pretender who's jovial, efficient and dedicated to the Autobot cause.
357----
358* AnimalMotifs: His shell's chest-plate is themed after a shark.
359* GeniusBruiser: A powerful and skilled naval tactician.
360* LandSeaSky: The Sea to Groundbreaker's Land and Sky High's Sky.
361* LeaderWannabe: He has a bad habit of trying to take charge on non-aquatic missions.
362* OutOfFocus: He's never been very prominent, even by Pretender standards.
363[[/folder]]
364
365[[folder:The Triggerbots]]
366!!!'''Function''': Lookout (Backstreet), Aerial Combat (Dogfight), Scout (Override)
367!!!'''Alt Modes''': Porsche 962-based Le Mans racing car (Backstreet), Grumman X-29 fighter jet (Dogfight), 1980s Suzuki touring motorcycle (Override)
368[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/backstreet_2200.jpg]]
369[[caption-width-right:200:Backstreet]]
370[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/dogfightart_9555.jpg]]
371[[caption-width-right:200:Dogfight]]
372[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/override_254.jpg]]
373[[caption-width-right:200:Override]]
374->'''Backstreet:''' ''"A moment of indecision can be your last."''\
375'''Dogfight:''' ''"Don't fire 'til you see the lights of their eyes."''\
376'''Override:''' ''"Let your actions do the talking and no one will misunderstand you."''
377
378Composed of the nervous Backstreet, the homicidal Dogfight, and the brash Override.
379----
380* AcePilot: Dogfight, much like Powerglide. Perhaps even moreso--he doesn't let his ego get in the way of his assessment of his skills.
381* AxCrazy: Dogfight toward Decepticons.
382* CoolBike: Override spends time as a heavily souped-up Suzuki touring cycle.
383* CoolCar: Backstreet's alternate mode is a slick, futuristic Le Mans racer.
384* CoolPlane: Dogfight, who turns into a Grumman X-29 experimental fighter craft.
385* CryingWolf: Backstreet, not out of malice, but because at heart he's half lightning-fast reflexes and half near-crippling anxiety.
386* TheDandy: Override, who obsesses over his looks and sinks into an inconsolable funk if his finish gets scratched.
387* GoodIsNotNice: The comic issue "Kings of the Wild Frontier" has them brainwashed by a group of psychic vampires. When they snap out of it, Dogfight kills their patriarch by grabbing his gun, while Backstreet and Override deal with the others (who are shown to include women and children). The vampire taunts Dogfight that he doesn't know how about the horrors of war.
388-->'''Dogfight:''' We live and breathe warfare day in and day out. It's the only life some of us have known. We know ''exactly'' how to fight - we just don't like doing it.
389* HairTriggerTemper: Dogfight, who needs ''several'' chill pills and a few decades of anger management therapy. Fittingly, he's part of the Triggerbot subgroup.
390* HeroWorshipper: IDW comics makes Dogfight a great admirer of Optimus Prime.
391* HiddenWeapons: Their shared gimmick with the Triggercons--each can quickly flick out a pair of guns hidden in their bodies to bring to bear on enemies.
392* HoldYourHippogriffs: Dogfight's motto, replacing "whites" with "lights" to make the phrase more applicable to the optics of Transformers.
393* KilledOffForReal: In the ''Generation 2'' comics, Override gets torn to pieces by a revived Megatron.
394* MauveShirt: While Dogfight at least gets some lines, Backstreet and Override are only used as crowd filler in the IDW comics.
395* NervousWreck: Backstreet, a jittery and anxious lookout who jumps to conclusions.
396* NonStandardCharacterDesign: Dogfight's guns are black instead of chrome like his allies.
397* PrimaryColorChampion: Dogfight has a blue body with a red face and yellow eyes. Override is also mostly red and blue with a yellow visor.
398* RefugeInAudacity: Override's ''modus operandi'': they can't really put up that much of a fight if they're too stunned by your sheer gall and chutzpah beforehand.
399* SuperSenses: Backstreet has extremely keen senses. Too bad that he's so twitchy and nervous that he constantly arrives at the wrong conclusions from the right information.
400* WrongLineOfWork: Backstreet, a lookout with SuperSenses. Sounds great, right? Not when he's also a skittish, anxiety-riddled mess who jumps to conclusions. It's heavily implied that Backstreet would be better in the role of a field trooper where he wouldn't have the opportunity to overthink anything, as all of his stats are actually quite decent and he's unusually resilient.
401[[/folder]]
402
403[[folder:Waverider (ウェーブライダー ''wēburaidā'')]]
404!!!'''Function''': Naval Warfare
405!!!'''Alt Mode''': Cybertronian submarine
406[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/waverider_3176.jpg]]
407->''"Freedom for all starts with freedom of navigation."''
408A peaceful Autobot who is also a very formidable warrior.
409----
410* GentleGiant: A caring and peaceful Autobot.
411* KilledOffForReal: In the Marvel UK comics he was destroyed by one of Unicron's eye blasts.
412* UnwantedAssistance: He has a bad habit of offering to talk to his fellow Autobots about their problems, even when they clearly don't want to. In the G1 Marvel comics, this almost earned him an Energon sword in the face, courtesy of Grimlock.
413[[/folder]]
414
415!!1989 Autobots
416[[folder:The Battle Patrol]]
417!!!'''Function''': Rapid Deployment Strike Force
418!!!'''Alt Modes''': TOS-1 Buratino (Flak), Denel G-6 self-propelled gun (Big Shot), Roland anti-aircraft missile launcher (Sidetrack), E-2C Hawkeye AEW plane (Sunrunner)
419[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/big_shot_9077.jpg]]
420[[caption-width-right:200:Big Shot]]
421[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/sidetrack_6268.jpg]]
422[[caption-width-right:200:Sidetrack]]
423[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/flak_1314.jpg]]
424[[caption-width-right:200:Flak]]
425[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/sunrunner_8463.jpg]]
426[[caption-width-right:200:Sunrunner]]
427->''"It is better to strike first, than to not strike at all."''
428
429Composed of Flak, Sidetrack, Sun-Runner, and Big Shot.
430----
431* AttackAttackAttack: Big Shot and Sidetrack prefer to simply blast a target until it's reduced to scrap, then move on to the next.
432* BlackAndWhiteMorality: Sidetrack: He fights for the Autobots because they're the "good guys" and hates the Decepticons because they're the "bad guys". That's about the limit of his understanding of the reasons for their conflict.
433* CharacterDeath: Sidetrack gets killed in the ''Micromaster'' comics. And partly because of his own jerkassery delaying the Hot Rod Patrol from warning the Autobots about Skystalker's plans.
434* DubNameChange: Big Shot is known as Topshot in Japan.
435* {{Jerkass}}: Most of them have their heads up their afts.
436* NonIndicativeName: Think Sidetrack's name comes from low attention problems? Wrong. He doesn't have the processing power for that. His name actually comes from the fact his vehicle mode tracks... fall off.
437* StealingTheCredit: Sunrunner has a habit of placing more importance on his own contributions in battle rather than on Flak's planning.
438* SmugSuper: Like most Autobots with flying vehicle modes, Sunrunner feels more than a little superior to his ground-bound comrades.
439* TheSmartGuy: Flak is the one who comes up with the team's plans.
440* TankGoodness: Big Shot's alternate mode.
441* TokenFlyer: Sunrunner, which goes to his head.
442[[/folder]]
443
444[[folder:Countdown (カウントダウン ''kauntodaun'')]]
445!!!'''Function''': Aerospace Commander
446!!!'''Alt Mode''': Lunar Rover
447[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/countdown_2299.jpg]]
448->''"For a world without evil, you need a universe without evil."''
449
450A Micromaster, he runs the Autobots' Rocket Base.
451----
452* BigGood: Tried to be this for the Micromasters. Whether it worked is another matter.
453* HeroOfAnotherStory: According to the Dreamwave comics, at least.
454* KilledOffForReal: Gets killed by personality ticks during IDW's ''More than Meets the Eye''.
455* NiceJobBreakingItHero: Countdown's tendency to get involved in other people's problems can get him into hot water.
456[[/folder]]
457
458[[folder:Crossblades]]
459!!!'''Function''': Ground Reinforcement
460!!!'''Alt Modes''': Helicopter, Cybertronian Racecar
461[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/crossblades_66.jpg]]
462->''"A warrior is only as good as his weapons."''
463
464A Mega Pretender with a transformable outer shell, Crossblades is a skilled flyer who annoys his comrades by bragging about his skills.
465----
466* CListFodder: The one time he appeared in the Marvel comics, it was to get shot out of the sky. Jeez.
467* MauveShirt: He plays a supporting role in ''Classics'' alongside the other Autobot Pretenders, getting injured by Thunder Mayhem in the process.
468[[/folder]]
469
470[[folder:Doubleheader (ダブルヘッダー ''daburuheddā'')]]
471!!!'''Function''': Surveillance
472!!!'''Alt Mode''': Twin-Cockpit Suborbital Fighter
473[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/doubleheader_2920.jpg]]
474->''"Burn, baby, burn!"''
475
476A Pretender whose outer shell resembles a two-headed humanoid space explorer.
477----
478* CoolStarship: He turns into a twin-cockpit suborbital fighter.
479* ExactlyWhatItSaysOnTheTin: Doubleheader does have two heads.
480* MultipleHeadCase: Each head actually has a different function.
481* OutOfFocus: Even by Pretender standards, Doubleheader has received very little focus in spite of his unusual design.
482* PaperThinDisguise: Having two heads means his shell isn't a very good disguise.
483[[/folder]]
484
485[[folder:Erector (Cragun (クレーガン ''kurēgan''))]]
486!!!'''Function''': Construction Engineer
487!!!'''Alt Mode''': Crane truck
488[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/erector_4970.jpg]]
489->''"Everyone loses if there's nothing to win."''
490A reserved Autobot who's not fond of collateral damage.
491----
492* DubNameChange: Known as Cragun in ''Zone''.
493* JokeCharacter: His name has propelled him into one, he even became a finalist for the Hall of Fame.
494* MauveShirt: He plays a minor role during ''Beast Wars: Uprising'', and he also makes a minor appearance in the 2019 IDW continuity as a crew member under Ultra Magnus.
495* OffscreenMomentOfAwesome: Went up against the Constructicons, and destroyed them (temporarily).
496* ThouShaltNotKill: Most of his battle strategies focus on non-lethally detaining the Decepticons.
497[[/folder]]
498
499[[folder:Groundshaker]]
500!!!'''Function''': Field Commander
501!!!'''Alt Mode''': Fighter Jet
502[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/groundshaker_8702.jpg]]
503->''"A life without risk is a life without reward."''
504A seasoned warrior who often charges into battle guns blazing.
505----
506* DestructiveSavior: While he geniunely believes in the Autobot ideal of protecting life, his go-to response to seeing a Decepticon is to fire every weapon he has, which often ends up demolishing the surrounding area.
507* LeeroyJenkins: He has a habit of rushing off into situations without thinking.
508* MightyGlacier: Despite turning into a jet, Groundershaker's pretty slow.
509* NumberTwo: Serves as this for Countdown in the Dreamwave comics.
510* OldSoldier: ''Dreamwave'' makes him an older Micromaster who willingly scaled down to his current size instead of being born that way.
511[[/folder]]
512
513[[folder:Hot House (ホットハウス ''hotto hausu'')]]
514!!!'''Function''': Long Range Defense
515!!!'''Alt Mode''': A-10 Thunderbolt ground-strike plane
516[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/hot_house_2702.jpg]]
517->''"Communication is the key that unlocks victory."''
518A thinker who is very attentive to detail. He also has a facility which shares his name.
519----
520* FiremenAreHot: Hot House's facility is basically a mobile fire station with repair equipment, guns and a ''[[{{BFG}} cannon that's bigger than the Micromaster himself]]''.
521* GeniusLoci: ''Generation Selects'' Hot House is actually a fire station that turns into a huge robot.
522* PaletteSwap: Of Tailwind.
523[[/folder]]
524
525[[folder:Ironworks (アイアンワークス ''aianwākusu'')]]
526!!!'''Function''': Communications Bay
527!!!'''Alt Mode''': Semi-truck cab
528[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/ironworks_7255.jpg]]
529->''"Strong support needs a good foundation."''
530An eccentric hermit who specialises artistically by building odd structures around him.
531----
532* GeniusLoci: ''Generation Selects'' Ironworks is actually a construction station who turns into a huge robot.
533* LonersAreFreaks: His isolation has made him a little odd. Mainly in the form of putting up sculptures around his base.
534* PaletteSwap: Of Powertrain.
535[[/folder]]
536
537[[folder:Longtooth (ロングトゥース ''rongutūsu'')]]
538!!!'''Function''': Undersea Defense
539!!!'''Alt Mode''': Amphibious transport vehicle
540[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/longtooth_9238.jpg]]
541->''"The greatest truths lie at the greatest depths."''
542A dedicated follower of the Autobots who believes that diligence and persistence will earn them victory.
543----
544* CharacterFocus: Of an issue of the comic's "Matrix Quest" storyline.
545* SanitySlippage: After losing his leg to a whale. [[Literature/MobyDick Which he then tried to hunt down and kill]].
546* ThoseTwoGuys: In the 2005 IDW continuity he's always seen with Circuit.
547* WarmHeartedWalrus: A heroic Autobot whose Pretender Shell looks like a humanoid walrus.
548[[/folder]]
549
550[[folder:The Off Road Patrol (Off Road Patrol Team (オフロードパトロールチーム ''ofu rōdo patorōru chīmu''))]]
551!!!'''Function''': Covert Activities
552!!!'''Alt Modes''': Pickup truck (Mudslinger), Truck (High Jump), Semi-trailer "sleeper cab" truck (Powertrain), Minivan (Tote)
553[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/powertrain_3095.jpg]]
554[[caption-width-right:200:Powertrain]]
555[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/high_jump_1838.jpg]]
556[[caption-width-right:200:High Jump]]
557[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/mudslinger_643.jpg]]
558[[caption-width-right:200:Mudslinger]]
559[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/tote_1159.jpg]]
560[[caption-width-right:200:Tote]]
561->''"Don't follow orders, follow instincts."''
562
563Composed of Mudslinger, High Jump, Powertrain, and Tote.
564----
565* CantTakeCriticism: Mudslinger doesn't handle criticism very well.
566* DidntThinkThisThrough: Mudslinger has a bad habit of acting before thinking.
567* DubNameChange: In Japan, Mudslinger is known as Footdemo, Powertrain as Freed, Highjump as Nutshell and Tote is known as [[OneSteveLimit Flak]].
568* IndyPloy: Tote has a special talent for improvisation, which comes in handy whenever Mudslinger needs to be bailed of trouble. Unfortunately, this means he doesn't stick to pre-planned strategies very well.
569* MauveShirt: In ''Transformers (2019)'', Mudslinger, Highjump and Tote are part of a group of Autobots protecting a caravan of organic refugees from a swarm of Insecticon clones.
570* OddFriendship: The cautious and by-the-book Powertrain gets along well with the somewhat insubordinate Highjump.
571* OrangeBlueContrast: Mudslinger and Powertrain are colored orange and blue, which serves as contrast for Highjump and Tote's red and grey color scheme.
572* PragmaticHero: While Powertrain is a ByTheBookCop, he's also a pragmatist who knows that at times following the rules isn't the answer.
573[[/folder]]
574
575[[folder:Overload (Roadjet (ロードジェット ''rōdojetto''))]]
576!!!'''Function''': Troop Transport
577!!!'''Alt Mode''': Semi cab
578[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/overload_1261.jpg]]
579->''"Know your enemy and he's yours."''
580A tactician who was assigned to troop transport with an obsessive interest on Decepticons' mental thought.
581----
582* AlmightyJanitor: His function is just cargo transport, but he's a tactical genius when placed on the battlefield.
583* DubNameChange: Known as Roadjet in ''Zone''.
584* OutOfFocus: Other than a minor appearance in ''Zone'', he's a borderline ToylineExclusiveCharacter.
585[[/folder]]
586
587[[folder:Pincher (ピンチャー ''pinchā'')]]
588!!!'''Function''': Chemical Engineer
589!!!'''Alt Mode''': Scorpion
590[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/pincher_1864.jpg]]
591->''"Be humble of word, but great in deed."''
592An over-achieving {{mad|Scientist}} chemist.
593-----
594* BewareMyStingerTail: A given as he transforms into a scorpion. His tail has the standard paralyzing venom but also functions as a drill that can drain fuel.
595* MadScientist: Described as such in his Tech-Specs; Pincher is an eccentric genius who creates various chemical concoctions in his lab.
596* ScaryScorpions: He is the very first Autobot who has this as his alternate mode.
597[[/folder]]
598
599[[folder:The Race Car Patrol (Race Car Patrol Team (レースカーパトロールチーム ''rēsu kā patorōru chīmu''))]]
600!!!'''Function''': Reconnaissance
601!!!'''Alt Modes''': Pontiac Firebird Trans Am Sportscar (Roadhandler), Lamborghini Countach Sportscar (Freewheeler), [=DeLorean=] DMC-12 Sportscar (Swindler), Porsche 962 Racecar (Tailspin)
602[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/roadhandler_2444.jpg]]
603[[caption-width-right:200:Roadhandler]]
604[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/freewheeler_8895.jpg]]
605[[caption-width-right:200:Freewheeler]]
606[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/swindler_5121.jpg]]
607[[caption-width-right:200:Swindler]]
608[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/tailspin_3404.jpg]]
609[[caption-width-right:200:Tailspin]]
610->'''Roadhandler:''' ''"Unwary warriors soon become wrecks."''\
611'''Freewheeler:''' ''"Avoid the potholes on the road of life."''\
612'''Swindler:''' ''"Burn rubber, not energon."''\
613'''Tailspin:''' ''"Put the pedal to the metal."''
614
615Composed of Swindler, Freewheeler, Roadhandler, and Tailspin.
616----
617* TheChainsOfCommanding: Road Handler is often so busy watching over his troops that he neglects his own needs.
618* ChuckCunninghamSyndrome: The Marvel US comics had them drive off into the night, never to be seen or heard from again.
619* CoolCar: As their team name suggests. Swindler turns into a [=DeLorean=] DMC 12, Tailspin turns into a Porsche 652, Freewheeler becomes a Lamborghini Countach, and Roadhandler is a Pontiac Firebird Trans Am.
620* LeeroyJenkins: Tailspin is pretty awful at reconnaissance, since his hot-blooded nature means if he sees a 'con, he's going to attack them.
621* PintsizedPowerhouse: Dreamwave Roadhandler once tore off a full-sized Decepticon's head.
622* TheSlacker: The aptly-named Freewheeler tends to coast aimlessly through life. If it weren't for Roadhandler constantly guiding him along, he'd be useless to the team.
623* TeethClenchedTeamwork: Swindler and Tailspin's polar opposite personalities make it difficult for them to work together.
624* VigilanteMan: In the Marvel US comics, they took up crimefighting in New York to mend Autobot-human relations. It actually worked.
625* WeakButSkilled: Swindler is smart and capable, but very weak (even for a Micromaster).
626[[/folder]]
627
628[[folder:The Rescue Patrol]]
629!!!'''Function''': Search & Rescue
630!!!'''Alt Modes''': Fire Engine Truck (Red Hot), Ambulance (Fixit), Hydrofoil (Seawatch), Ford Taurus Police Car (Stakeout)
631[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/fixit_1505.jpg]]
632[[caption-width-right:200:Fixit]]
633[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/redhot_7937.jpg]]
634[[caption-width-right:200:Red Hot]]
635[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/seawatch_3329.jpg]]
636[[caption-width-right:200:Seawatch]]
637[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/stakeout_9354.jpg]]
638[[caption-width-right:200:Stakeout]]
639->''"True victory can lie only in the ability to locate and mend the injured."''
640
641Composed of Red Hot, Seawatch, Fixit, and Stakeout.
642----
643* DidntThinkThisThrough: Stakeout has a habit of rushing into things without thinking them over.
644* TheMedic: Fixit is this for the team, and in the later comics, to the Autobots as a whole.
645* PrimaryColorChampion: All of them have red or blue somewhere in their bodies.
646* SoapboxSadie: Seawatch has a habit of lecturing others about keeping the oceans clean.
647* ThrillSeeker: Red Hot. He loves charging into burning buildings to save others.
648[[/folder]]
649
650[[folder:Skyhammer]]
651!!!'''Function''': Ground and Air Assault
652!!!'''Alt Modes''': Flying Fortress, Cybertronic Car
653[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/skyhammer_8628.jpg]]
654->''"There is no disgrace in not succeeding, only in not trying."''
655A clever, courageous fighter who can combat Decepticons on both land and air. However, he's rather grating to his comrades.
656----
657* TheFriendNobodyLikes: His overbearing attitude means few of his teammates can stand being around him.
658* InsufferableGenius: He's always eager to help his comrades. Unfortunately, he does so in the most condescending manner possible, always lecturing them on how ''he'' would handle the problem, to their constant annoyance.
659* {{Irony}}: If it wasn't for his insufferable attitude he would be considered an IdealHero.
660* KnightInShiningArmor: He's courageous, clever, optimistic and tenacious and very often helps out and defends his comrades.
661* ShockAndAwe: His shell wields two "lightning bolt" cannons in both modes.
662[[/folder]]
663
664[[folder:Vroom (ヴルーム ''vurūmu'')]]
665!!!'''Function''': Saboteur
666!!!'''Alt Modes''': Cybertronian Motorcycle, Cybertronian Car
667[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/vroomart_913.jpg]]
668->''"Don't take a chance if you don't stand a chance."''
669An adrenaline junkie who pushes his luck rather than working efficiently.
670----
671* MauveShirt: In ''Classics'' he plays a supporting role alongside the other Pretenders, taking an injured Crossblades to safety.
672* ThrillSeeker: Before the war, he was a stunt driver. As a saboteur, he likes to make as narrow an escape from an exploding building as he possibly can.
673[[/folder]]
674
675!!1990 Autobots
676[[folder:The Air Patrol (Sky Patrol Team (スカイパトロールチーム ''sukai patorōru chīmu''))]]
677!!!'''Function''': Air Defense
678!!!'''Alt Modes''': Sikorsky MH-53 Pave Low helicopter (Blaze Master), Concorde Super Sonic Transport jet (Sky High), Boeing-[=McDonnell=]-Douglas F/A-18C Hornet fighter jet (Eagle Eye), Stealth Bomber Jet (Treadbolt)
679[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/eagle_eye_8164.jpg]]
680[[caption-width-right:200:Eagle Eye]]
681[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/blaze_master_5006.jpg]]
682[[caption-width-right:200:Blaze Master]]
683[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/the_other_sky_high_2323.jpg]]
684[[caption-width-right:200:Sky High]]
685[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/tread_bolt_9185.jpg]]
686[[caption-width-right:200:Treadbolt]]
687-->''"Keep your eye to the sky!"''
688
689Composed of Blaze Master, Sky High (the other one), Eagle Eye, and Treadbolt.
690----
691* TheCynic: Blaze Master contrasts with his optimistic comrade Sky High, having very low standards of life.
692* ADoormatToHisMen: Eagle Eye does little to quell the in-fighting amongst the group, mostly due to not wanting to boss them around.
693* GenderFlip: Sky High is female in ''Beast Wars: Uprising''.
694* OneSteveLimit: Sky High has the same name as the Pretender introduced just two years earlier. Eagle Eye meanwhile has the same name as the Skyscorcher introduced two years later.
695* ThePollyanna: Sky High is relentlessly cheerful and positive (which ''really'' puts him at odds with Blaze Master).
696* TheSociopath: Blaze Master is another candidate for most morally-bankrupt Autobot; his favorite pastime is covering Decepticons in napalm, then laughing as they burn to death.
697* StealthExpert: Treadbolt. He prefers to hone his abilities by disappearing for long periods of time, then reappearing in a teammates' quarters (to their annoyance).
698* TeethClenchedTeamwork: The majority of the team ''do not'' get along with each other.
699[[/folder]]
700
701[[folder:The Astro Squad]]
702!!!'''Function''': Interstellar Defense
703!!!'''Alt Modes''': Lunar Exploration vehicle (Heave and Barrage), Space Shuttle (Blast Master and Phaser), Wheeled truck (Moonrock and Missile Master)
704[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/blast_master_1187.jpg]]
705[[caption-width-right:200:Blast Master]]
706[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/phaser_5525.jpg]]
707[[caption-width-right:200:Phaser]]
708[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/heave_7617.jpg]]
709[[caption-width-right:200:Heave]]
710[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/barrage_4180.jpg]]
711[[caption-width-right:200:Barrage]]
712[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/missile_master_5358.jpg]]
713[[caption-width-right:200:Missile Master]]
714[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/moonrock_9860.jpg]]
715[[caption-width-right:200:Moonrock]]
716-->''"There's no speed like light speed!"''
717
718Composed of Heave, Barrage, Blast Master, Moonrock, Phaser, and Missile Master.
719----
720* BoisterousBruiser: Blast Master loves engaging into battle with reckless enthusiasm.
721* ControlFreak: Missile Master. If he's not in charge of a situation, he'll sit in a corner and think about how he could ''totally'' do it so much better.
722* DumbMuscle: Barrage isn't much of a thinker. If dealing with anything non-combat related, his mind drifts.
723* LeeroyJenkins: Barrage loves to rush headfirst into battle, usually not noticing or caring that Heave isn't anywhere near as enthusiastic.
724* MellowFellow: Moonrock is described as laid-back, mellow, and completely lacking in ambition, with his primary goals seem to revolve around philosophy, and finding the Autobots' "place in the universe".
725* OddCouple: Each pairing is ridiculously mismatched, but the reluctant Heave and battle-loving Barrage are this most of all.
726* OnlySaneMan: Phaser, especially when compared to the boisterous Blast Master, the controlling Missile Master, the laid-back Moonrock, the reckless Barrage and the reluctant Heave. Unfortunately the burden can be too much for him.
727* OutOfFocus: The Astro Squad hasn't received much focus either individually or as a group.
728* ReluctantWarrior: Heave would rather not fight, so he's usually dragged into battle by Barrage.
729[[/folder]]
730
731[[folder:The Construction Patrol (Build Patrol Team (ビルドパトロールチーム ''birudo patorōru chīmu''))]]
732!!!'''Function''': Ground Reinforcement
733!!!'''Alt Modes''': Bulldozer (Neutro), Crane truck (Crumble), Cement Mixer truck (Takedown), Earth Mover (Groundpounder)
734[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/takedown_4254.jpg]]
735[[caption-width-right:200:Takedown]]
736[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/groundpounder_5663.jpg]]
737[[caption-width-right:200:Groundpounder]]
738[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/neutro_8296.jpg]]
739[[caption-width-right:200:Neutro]]
740[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/crumble_1460.jpg]]
741[[caption-width-right:200:Crumble]]
742-->''"The foundations of freedom are forged on solid ground."''
743
744Composed of Groundpounder, Neutro, Takedown, and Crumble.
745----
746* BitCharacter: The Construction Patrol has been limited to very minor appearances in both the 2005 IDW continuity and Regeneration One.
747* DidNotThinkThisThrough: Groundpounder's tendency to dig into buried power lines, gas mains, and sewage pipes has made him less-than-popular with his teammates.
748* DoesNotKnowHisOwnStrength: Crumble keeps accidentally breaking things.
749* GoodCannotComprehendEvil: Takedown, who believes in growth and progress, just can't understand why the Decepticons are so keen on destruction.
750* ThePeterPrinciple: Takedown is described as a brilliant organizer, but his tactics are very weak.
751* SensitiveArtist: Neutro is not fond of warfare in general, and would much rather prefer to pursue a career in art.
752[[/folder]]
753
754[[folder:Full-Barrel and Overflow]]
755!!!'''Function''': Regional Ground/Air Defense
756!!!'''Alt Mode''': Trailer truck
757[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/battlefield_headquarters_8770.jpg]]
758[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/battlefield_headquarters-1_831.jpg]]
759-->''"Speed and power are the driving force for victory."''
760
761Two Micromasters who run the Autobots' Battlefield Headquarters.
762----
763* LeeroyJenkins: Full-Barrel's idea of strategy is charging headfirst into battle.
764* RedOniBlueOni: The two of them respectively. Overflow is a cool-headed bot who tries hard to rein in the impulsive Full-Barrel's LeeroyJenkins tendencies.
765[[/folder]]
766
767[[folder:The Hot Rod Patrol (Hot Rod Team (ホットロッドチーム ''hotto roddo chīmu''))]]
768!!!'''Function''': Highway Recon
769!!!'''Alt Modes''': 1957 Chevrolet Bel Air convertible (Big Daddy), 1934 Ford "Deuce Coupe" (Greaser), 1941 Willys Coupe (Hubs), 1966 Ford Mustang fastback (Trip-Up)
770[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/big_daddy_art_9876.jpg]]
771[[caption-width-right:200:Big Daddy]]
772[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/trip-up_9067.jpg]]
773[[caption-width-right:200:Trip-Up]]
774[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/hubs_7817.jpg]]
775[[caption-width-right:200:Hubs]]
776[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/greaser_4566.jpg]]
777[[caption-width-right:200:Greaser]]
778-->''"The essence of speed relies on our power to perform."''
779
780Composed of Trip-Up, Hubs, Greaser, and Big Daddy.
781----
782* AscendedExtra: They were the protagonists of the Dreamwave-era Micromasters series.
783* TheBabyOfTheBunch: By Cybertronian standards, they're all young punks, but Hubs is the young-est and punk-iest of them all.
784* DarkAndTroubledPast: Greaser used to take part in deadly underground races after being blacklisted from regular sports. He's quite sensitive about it.
785* DubNameChange: Big Daddy is known as Grease, Hubs is Lucas, Greaser is Legs, and Trip-Up is Vanishing.
786* HotBlooded: Trip-Up will jump into battle at the drop of a hat.
787* JerkWithAHeartOfGold: Off-duty, the whole team is so rebellious they could easily be mistaken for Decepticons.
788* OnlySaneByComparison: Big Daddy is the least irresponsible of the bunch. This isn't saying much.
789* ToxicFriendInfluence: Trip-Up is not a good influence on the young, impressionable and hot-blooded Hubs.
790[[/folder]]
791
792[[folder:Jackpot (ジャックポット ''jakkupotto'')]]
793!!!'''Function''': Strategist
794!!!'''Alt Mode''': Sports car
795[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/jackpot_transformers_3891.png]]
796-->''"You can't win if you don't play."''
797A very lucky Autobot who makes bets and emerges the winner. He's partnered with Sights.
798----
799* BornLucky: Whenever he places a bet, he ''always'' comes out on top.
800* CharacterFocus: His appearance in the Fan-club story "Gone Too Far" marked his first major starring role ever. He later became a semi-recurring character in MTMTE.
801%%* HandsomeLech: In [[ComicBook/TransformersTransTech TransTech]].
802* HeadSwap: He finally receives a transforming figure for ''War for Cybertron: Kingdom'' as a redeco and retool of Jazz.
803%%* {{Hustler}}: Ditto.
804* ThoseTwoGuys: With Hubcap.
805[[/folder]]
806
807[[folder:Kick-Off (キックオフ ''kikku ofu'')]]
808!!!'''Function''': Security Expert
809!!!'''Alt Mode''': Sports Car
810[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/kick-off_transformers_9322.png]]
811-->''"Draw courage from defeat and you gain more than you lose."''
812A warrior who was held captive in the hellish Decepticon prison on Polyhex, forced to partake in gladiatorial battles. He managed to learn of the prison security's inner workings, and after his rescue, he puts them in good use to ensure the perfect security in the Autobots' bases.
813----
814* DarkAndTroubledPast: He was captured by the Decepticons, held prisoner in Polyhex, and was forced to fight and kill other prisoners (including his own friends) for the sake of his captors' amusement. All of this made him a very bitter bot.
815* FantasticRacism: Hates the Decepticons even more than other Autobots do. While it's justified, given what they have put him through, the hatred extends to anyone who wears a Decepticon badge, even if that would be, say, a [[ComicBook/TransformersShatteredGlass heroic]] MirrorUniverse Decepticon.
816* GoodOldFisticuffs: Thanks to all the GladiatorGames he was forced to partake in, he became very experienced in hand-to-hand combat.
817* IWorkAlone: Prefers to work alone due to unpleasant memories of being forced to fight his fellow Autobots while in prison.
818* MySpeciesDothProtestTooMuch: One of the few Transformers who ''hates'' transforming.
819-->'''Kick-Off:''' Alt-modes are for ''wimps!''
820* {{Revenge}}: Really wants to enact one on the Decepticons for imprisoning him.
821* ShootTheDog: Was forced to kill one of his friends while in a Decepticon prison.
822[[/folder]]
823
824[[folder:Mainframe (メインフレーム ''meinfurēmu'')]]
825!!!'''Function''': Systems Analyst
826[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/mainframe_3425.png]]
827-->''"A program is only as good as its programmer."''
828A computer dork who's more eager to solve mathematical problems than participate in the war against the Decepticons. He's partnered with Push-Button.
829----
830* AdaptationalBadass: For the ''Kingdom'' toyline, Mainframe is given an alt-mode -- and it's none other than ''Teletraan 1,'' one of the Autobot's most important assets in the cartoon and a few other ''G1''-related media.
831* AbsentMindedProfessor: See TheSpock. He's not very interested in the war, opting to solve mathematical problems instead.
832* CompositeCharacter: Mainframe's toy released under the ''Kingdom'' toyline is made to transform into the bridge of the Ark. He transforms into Teletraan 1, the Autobots' main computer.
833* MauveShirt: He was a semi-recurring character through ''More Than Meets the Eye''.
834* TheSpock: Logical and intelligent. He's more eager to dig into mathematical problems than bashing 'cons. Of course, he won't hesitate to join the fight if need be.
835[[/folder]]
836
837[[folder:The Metro Squad]]
838!!!'''Function''': Urban Protection
839!!!'''Alt Modes''': Fire Engine Trailer (Road Burner and Wheel Blaze), Tanker Truck (Oiler and Slide), Hovercraft (Power Run and Strikedown)
840[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/road_burner_5099.jpg]]
841[[caption-width-right:200:Road Burner]]
842[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/wheel_blaze_526.jpg]]
843[[caption-width-right:200:Wheel Blaze]]
844[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/oiler_1751.jpg]]
845[[caption-width-right:200:Oiler]]
846[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/slide_5721.jpg]]
847[[caption-width-right:200:Slide]]
848[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/power_run_9467.jpg]]
849[[caption-width-right:200:Power Run]]
850[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/strikedown_6085.jpg]]
851[[caption-width-right:200:Strikedown]]
852
853-->''"Protecting life is the most unselfish act of all!"''
854
855Composed of Road Burner, Power Run, Slide, Oiler, Strikedown, and Wheel Blaze.
856----
857* BeneathTheMask: At first glance, Power Run would appear to be an egotist who only remembers his teammates' names as part of being TheCharmer. In truth, he cares about others just as much as the rest of the team does.
858* BrilliantButLazy: Slide is often mistaken for this, due to the ease in which he completes his tasks.
859* CharacterFocus: Slide was a major character at the end of IDW's first continuity.
860* TheCynic: Strikedown likes to shoot down the ideas of others - sometimes before they're even halfway through explaining.
861* DidntThinkThisThrough: Oiler often tries to help conserve the Autobots' energy reserves by under-fueling himself. This regularly leads to him grinding to a halt in the middle of a mission.
862* GenderFlip: In ''Beast Wars: Uprising'', Oiler's a gal. In IDW's continuity, it's Slide.
863* HeroicBSOD: Road Burner is prone to fall into these if there are any losses on a mission.
864* MilesGloriosus: Wheel Blaze likes to think he's cool, calm and competent in a crisis. He's anything but. The worst part is, he actually ''is'' smart, strong and capable of planning, it's just that in the field... this tends to evaporate, and the others oil themselves when they hear him cry "I'll handle this!"
865* OilSlick: Slide can exude a "frictionless gel", primarily through his feet.
866* OutOfFocus: With the exception of Oiler and Slide, the Metro Squad has received very little focus and would be considered lucky to get a minor cameo.
867* StepfordSmiler: Oiler hides his problems from the team.
868[[/folder]]
869
870[[folder:The Monster Trucks Patrol (Big Truck Team (ビッグトラックチーム ''biggu torakku chīmu''))]]
871!!!'''Function''': Ground Transport
872!!!'''Alt Modes''': Six-wheeled, double-engined, tractor-pull funny car (Heavy Tread), Semi Cab (Big Hauler), Ford Bronco (Hydraulic), REO Speed Wagon (Slow Poke)
873[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/hydraulic_920.jpg]]
874[[caption-width-right:200:Hydraulic]]
875[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/heavy_tread_4828.jpg]]
876[[caption-width-right:200:Heavy Tread]]
877[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/big_hauler_7715.jpg]]
878[[caption-width-right:200:Big Hauler]]
879[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/slow_poke_6690.jpg]]
880[[caption-width-right:200:Slow Poke]]
881-->''"We're a giant, mobile wall of Autobot might!"''
882
883Composed of Heavy Tread, Big Hauler, Hydraulic, and Slow Poke.
884----
885* TheAllSolvingHammer: Hydraulic is by no means stupid. In fact, he's quite smart. He just feels his tactics have worked so far, so why change 'em? Never mind that this makes him easy for Decepticons to predict.
886* BeneathTheMask: Heavy Tread likes to paint himself as a prankster, but underneath he's got severe self-worth issues, feeling that his teammates won't like him if he can't amuse them. This impacts his work.
887* BrutalHonesty: Hydraulic feels that if there's a problem, it should be addressed immediately, subtlety be damned. This has been known to result in hurt feelings.
888* CListFodder: The only appearance of Heavy Tread in the first IDW comic continuity is getting his head blown off by an anti-person mine.
889* TheCynic:
890** Big Hauler. He believes that the "light at the end of the tunnel" amounts to the tunnel being on fire.
891** Slow Poke is just as negative as Big Hauler, but at the same time, he's the [[DeterminedDefeatist most stubborn]] member of the team.
892* TheEeyore: Big Hauler can find the negative in just about anything, and can be safely relied on to bring the mood down.
893* IWillFightSomeMoreForever: Slow Poke is so relentlessly stubborn he will keep fighting a hopeless battle, forcing his teammates to drag him out before he gets himself killed.
894* LightningBruiser: Big Hauler turns into a monster truck which can top out at ''Mach 2''.
895* OutOfFocus: When compared to other Micromaster teams, the Monster Truck Patrol have received very little focus in any media since their debut.
896[[/folder]]
897
898[[folder:Over-Run]]
899!!!'''Function''': Air Defense
900[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/over_run.jpg]]
901-->''"I rule the skies with a heavy hand!"''
902An arrogant perfectionist who is eager to beat up Decepticons.
903----
904* MauveShirt: He has a supporting role in the ''Wings of Honor'' Universe as part of the Elite Guard, until his death at the hands of Bruticus, getting crushed by his own Attack Copter.
905* TheNeidermeyer: He treats his comrades like dirt, especially if they get in his way of winning an air battle. Everyone unsurprisingly loathes him in return.
906* PrimaryColorChampion: He has a bright red and yellow color scheme.
907* SmallNameBigEgo: He treats any aerial battle with the 'Cons like it's his own responsibility.
908[[/folder]]
909
910[[folder:Pipeline and Gusher]]
911!!!'''Function''': Ground Defense and Counterattack
912!!!'''Alt Mode''': Backhoe Truck
913[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/tanker_truck-1_1823.jpg]]
914[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/tanker_truck_7302.jpg]]
915-->''"Leave the enemy spitting dust and bolts."''
916
917Two bickering Micromasters who command the Autobots' Tanker Trucks.
918----
919* OddCouple: Gusher's antics seem to get on Pipeline's wiring, angering the latter. It's a wonder how they were partnered.
920* PaletteSwap: Pipeline is a redeco of Grit and Gusher of Knockout.
921* TankGoodness: Well, it's less of a tank and more of a Backhoe Truck between the two of them, but combining each with another vehicle that's based on the military will make them look like a tank.
922* ToylineExclusiveCharacter: Neither of them have appeared in media outside the original toyline.
923[[/folder]]
924
925[[folder:Rad (ラッド ''raddo'')]]
926!!!'''Function''': Aerospace Engineer
927[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/rad_transformers_449.png]]
928-->''"Think before you shoot, but shoot before you're shot!"''
929A 'bot of science who is level-headed. He's partnered with Lionizer.
930-----
931* TheAce: A skilled warrior, a top scientist, and a rational problem solver.
932* TheBerserker: Lionizer. Rad often finds himself having to deal with conflicts Lionizer's temper drags him into.
933* DishingOutDirt: He wields a silicate particle blaster which erodes enemy armor.
934* MauveShirt: He has a minor supporting role in the IDW comics, including joing the ''Lost Light'' crew.
935* PrimaryColorChampion: He has a prominent red, blue and yellow color scheme.
936[[/folder]]
937
938[[folder:Retro and Surge]]
939!!!'''Function''': Long Range Defense
940!!!'''Alt Mode''': Crane truck
941[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/missile_launcher_6132.jpg]]
942[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/missile_launcher-1_2458.jpg]]
943-->''"Perseverance leads to triumph."''
944
945Two battle-hardened Micromasters who pilot the Autobots' Missile Launchers.
946-----
947* DesperatelyNeedsOrders: Surge is extremely eager to follow the examples of veteran Autobots (like his partner, Retro). This often leaves him too reliant on orders and advice to function effectively.
948* PaletteSwap: Retro is a redeco of Stonecruncher and Surge of Excavator.
949* ShellShockedVeteran: Retro has seen countless Autobot cities and defenses fall over the years, and is haunted by every one of those memories.
950* StudentAndMasterTeam: Surge is eager to listen to and learn from Retro's stories of the past, forging a strong bond between them.
951* ToylineExclusiveCharacter: Neither Retro nor Surge have appeared in any media that has adapted the G1 Micromasters, not even Dreamwave or IDW comics.
952[[/folder]]
953
954[[folder:Rollout (ロールアウト ''rōruauto'')]]
955!!!'''Function''': Covert Operations
956[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/rollout_664.png]]
957-->''"The greater the weapon, the greater the power!"''
958A brash, violent Autobot Action-Master spy who surprisingly gets his job done well. He's partnered with Glitch.
959----
960* BeleagueredAssistant: His partner Glitch is the real reason for all his successes, but Rollout keeps getting all the credit.
961* FakeUltimateHero: Claims to be a great covert operative, but it's really Glitch who does all the work.
962* TheFriendNobodyLikes: His comrades are annoyed by his habit of responding to friendly questions by saying the answer is "classified" or "on a need-to-know basis".
963* WrongLineOfWork: He's loud, brash, and prefers weapons that make the biggest explosions. The only reason he's gotten anywhere as a covert operative is because of his partner Glitch constantly telling him what to do and fixing his near-fatal blunders.
964[[/folder]]
965
966[[folder:Skyfall (スカイフォール ''sukaifōru'')]]
967!!!'''Function''': Weapons Engineer
968[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/skyfall_transformers_3825.png]]
969-->''"Flying is the ultimate freedom."''
970An effusive weapons engineer of the Autobots partnered with Top-Heavy.
971----
972* AdaptationalJerkass: His IDW counterpart [[StealingTheCredit stole the credit]] for the creation of Optimus Prime's ion blaster from his co-worker Ironfist, unfairly attaining a high-ranking position because of this.
973* ADayInTheLimelight: "Bullets" is the only story he's had a major role.
974* FalseFriend: In ''[[ComicBook/TheTransformersLastStandOfTheWreckers Last Stand of the Wreckers]]'', to Ironfist. And even "friend" is pushing it, since Skyfall spends all his time trying to steal credit, frame his BFF and makes passive-aggresive digs at him constantly. And that's ''before'' he steps up to attempted murder.
975* GadgeteerGenius: His LSOTW depiction is a weapons inventor. Problem is, most of his inventions don't work properly. An attempt at improving Glass Gas resulted in guns that shattered the minute someone tried to fire them.
976* IJustWantToBeFree: Skyfall would like nothing more than to be able to fly through the sky to his spark's content.
977* LaserGuidedKarma: After the Glass Gas incident, Skyfall was demoted to being a prison guard.
978* MightyGlacier: His partner, Topheavy, is extremely slow and plodding. Skyfall often has to slow down so he can catch up.
979* TheResenter: Again, in LSOTW, towards Ironfist.
980* RhinoRampage: Topheavy is a robot rhino.
981* SmallNameBigEgo: IDW Skyfall. Even after he gets his coveted position at Kimia, he manages to scupper it by refusing to follow the rules, apparently figuring he can get away with just ignoring them. He promptly ends up in serious hot water.
982* StealingTheCredit: IDW Skyfall was mistakenly credited for designing Optimus's famous rifle, rather than Ironfist. Skyfall just never corrected anyone because he didn't want to ''embarass'' Optimus. Honest.
983* StolenCreditBackfire: After taking credit for designing Optimus' ion blaster from Ironfist, Skyfall was assigned to the Kimia Facility, the key Autobot research and development facility. When Ironfist developed cold phosphex (better known as the glass gas famously used by Cliffjumper), Skyfall developed an even more potent version called black phosphex. It was so potent, in fact, that a group of Autobots field testing it were almost killed when their weapons crumbled to dust in their hands, leaving them defenseless. The debacle resulted in Skyfall being demoted to prison guard.
984[[/folder]]
985
986[[folder:Sprocket]]
987!!!'''Function''': Surface Surveillance
988[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/sprocket_transformers_4050.png]]
989-->''"Know your enemy and victory is yours!"''
990A brutal Autobot who often goes into the frontlines, executing quick and decisive violence to the 'Cons.
991----
992* BloodKnight: He never takes prisoners.
993* {{Cloudcuckoolander}}: In ''[[ComicBook/TransformersWingsOfHonor Wings of Honor]]''.
994* PolarOppositeTwins: With Rumbler in ''[[ComicBook/TransformersWingsOfHonor Wings of Honor]]'', being focused and dilligent to Sprocket's spacey personality.
995* ShapeshifterModeLock: In ''Wings of Honor'', Sprocket, Rumbler, Powerflash, Gutcruncher, Charger and Take-Off were all exposed to a crystal monolith whose energy gave them greater strength at the cost of their ability to transform.
996* WrongLineOfWork: Sprocket loves to fight to the finish, and never takes prisoners... yet, due to poor resource allocation management, he has been placed in a surveillance position. This often results in a loss of valuable intel, since he simply can't observe Decepticon activity without attacking. To his credit, he always reports back on what was happening up until that point.
997[[/folder]]

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