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1'''Beware of unmarked spoilers up to the end of season 3.'''
2
3[[foldercontrol]]
4
5!The Rangers, We're Still Working on the Name, later the London and Other London Outstanding Mercenary Group (L.O.L.O.M.G.)
6
7[[folder: Azubuike "Azu"]]
8->'''Race:''' Orc
9->'''Class:''' Paladin
10->''"It’s about healing, healing all parts of the body and soul and doing good in the world."''
11
12----
13
14A Paladin of Aphrodite hailing from the mountains of Kenya, Azu's greatest dream is to one day become the [[HighPriest High Priestess]]. She is a loving, caring soul who will do everything in her power to make the world a better place, provided the methods of doing so do not cost innocent lives. As well as being a formidable warrior, Azu is very cuddly, ready to provide hugs and comfort to all who should need or ask for them. Alongside Topaz T. Camel, the camel she can summon at will from the Celestial Plane, she makes sure everyone in the L.O.L.O.M.G. is well looked after and able to get to wherever they may need to go. Played by Helen Gould.
15
16----
17%%* AllLovingHero
18* TheBigGuy: At 6'6", Azu is easily the tallest person in the party.
19* BreakTheCutie: Azu starts off very hopeful, sure that she can enact justice in the world and save her friends. After having her brother kidnapped, failing to save two of her best friends, and discovering herself in a post-apocalyptic world, Azu has become significantly more cynical, angry, and guilty.
20* {{Claustrophobia}}: Azu is uncomfortable in small, enclosed spaces.
21* CheeryPink: Wears glowing pink armour and is easily the cheeriest of the group.
22* TheConfidant: For Einstein; she's the only one who knows about him having lost so much knowledge.
23* CuddleBug: Extremely physically affectionate.
24* GentleGiant: Very large and muscly, and incredibly friendly and ready to hug.
25* HealingHands: Naturally, as a paladin.
26* TheHeart: Likely part of what drew her to the service of Aphrodite, Azu is the most likely to try to comfort someone when they're hurting, though Hamid isn't far behind.
27* IWillFindYou: To [[spoiler: Grizzop and Sasha after they fail to return from the planar shift.]]
28* MagicKnight: As a Paladin, she gets lots of armour and plenty of magic spells.
29* OnlyOneName: Her town was so small that no one needed second names.
30* TheMedic: Again, being a Paladin allows her to use magic to heal people, something she must make ample use of.
31* OurOrcsAreDifferent: Extremely friendly and as intelligent as all the other sapient races.
32* ThePaladin: Along with Grizzop of course. [[spoiler: At least until he's flung back through time to Ancient Rome.]]
33* PinkMeansFeminine: Zigzagged. Pink is the colour of Aphrodite, who's worshipped by people of any gender, not seemingly restricted by masculinity or femininity. On the other hand, Azu is very pink and the mosts feminine member of the group, especially in comparison to the other woman, Sasha.
34* PowerGlows: Due to her service to Aphrodite, all of her weapons and armour glows a bright pink. Unless she's trying to be stealthy, in which case it only glows a little bit.
35* ReligiousBruiser: To be expected of a paladin.
36* TinyGuyHugeGirl: Platonically, with both Hamid and Grizzop.
37[[/folder]]
38
39[[folder:Sir Bertrand "Bertie" [=McGuffingham=]]]
40->'''Race:''' Human
41->'''Class:''' Fighter
42->''"I want to be at home, coated in honey the whole time, being gently licked by nice young men! And here I am, haring all over the continent."''
43
44----
45An entitled noble who wears the flashiest armour money can buy. What Bertie lacks in diplomacy and pleasantness he more than makes up for with intimidation and ability to bellow, something that can cause issues for the rest of the Rangers, We’re Still Working on the Name. While he’s not the most intelligent or observant, he’s very good to have on your side if you get into a fight, being a hard-hitting damage absorbing tank, or if you need to buy your way out of a sticky situation, since he has loads of money and is rarely shy of spending it. Otherwise a truly terrible person who thinks poor people are awful and only other nobles have any worth. Played by James Ross.
46----
47* AssholeVictim: To Kafka.
48* BeneathTheMask: Is legally obliged to keep up the appearance of a noble knight, when in reality he's a KnightInSourArmour.
49* TheBigGuy: Towers over everyone else in the Rangers.
50* CatchPhrase: "Listen here, young man."
51* CharacterDeath: In episode 79, by Kafka.
52* ContemplatingYourHands: Is strangely fascinated by his own finger.
53* CruelAndUnusualDeath: Is suffocated to death while spinning in mid-air and sacrificing his best friend's sister to try and save himself.
54* CutHisHeartOutWithASpoon: Bertie is fond of this, whether threatening to "slice [Wilde] open and bathe in his blood" or "cut off his skin."
55* DeadManWriting: In his will, which James reads aloud as Bertie.
56* EatingTheEyeCandy: To several men, but notably Edward Keystone:
57-->'''Bertie:''' You are a source of irritation... with lovely eyes. Eyes a man could drown in, if he were foolish enough to think he could swim in eyes. You— cheekbones a man could juice a lemon on, little shell-like ears, if one wanted to stick one’s tongue in a shell for some reason... Skin like honey, in the sense that I would put it all in a jar...
58* EstablishingCharacterMoment: His introduction in episode 1: Bertie, in ornate plate armour, loudly barges into an interview room and declares himself a mercenary.
59* FailedASpotCheck: Constantly, to the point that "everybody but Bertie sees..." becomes a RunningGag.
60* TheFriendNobodyLikes: Zolf and Sasha openly dislike Bertie, particularly after he reveals his true motivations for adventuring. Even Hamid, with whom he's supposedly friends, considers him annoying and a danger to others.
61* GiverOfLameNames: Gives Mr Ceiling his name.
62* GlowingEyesOfDoom: The eyes on his falcon-headed helmet happen to glow, and they are a ''very'' bad sign for any enemies in the area.
63* HeroesLoveDogs: Until they throw them off a roof in Paris.
64* HesitantSacrifice: Kafka offers Bertie the choice between his life and that of Aziza; Bertie hesitates for a long time, then eventually chooses himself.
65* ItsAllAboutMe: Is almost incapable of caring about other people's worries.
66* JerkWithAHeartOfJerk: Not a particularly pleasant individual.
67* KnightInSourArmour: Is dressed in full plate armor, is classically educated and fights with a two-handed bastard sword but is a cowardly, selfish and greedy individual apart from that.
68* LackOfEmpathy: Except towards his dog, and barely even then.
69%%* LargeHam
70* LivingWeapon: Wields Sir Everard Macguffingham's sword, which talks to him.
71* MagicallyBindingContract: With Harkness, Harkness, Darkness & Sphinx.
72* ManlyGay: Complementing CampStraight Hamid.
73* MarkOfShame: Whenever Bertie breaks his contract with his lawyers, he gains one of these on his arm.
74* MightyGlacier: Has the highest Armour Class and HP of the party and can soak up damage without realizing it that other party members would be obliterated entirely by.
75* NeverMyFault: Good luck getting Bertie to own up to his many, many flaws.
76* SensitiveGuyAndManlyMan: With Hamid; they're friends despite Hamid's significantly more delicate sensibilities.
77* SoMuchForStealth: Because of his plate armour, it's extremely hard for him to stealth.
78* SpeakIllOfTheDead: After he dies, characters continue to speak openly of his faults; Hamid calls him a bully and Sasha only mourns that she no longer has anyone to flank.
79* TooManyHalves: In one character introduction, James describes Bertie as "half man, half man, half man."
80* UpperClassTwit: His defining character trait.
81[[/folder]]
82
83[[folder: Celiquillithon "Cel" Sidebottom]]
84->'''Race:''' Half-elf
85->'''Class:''' Alchemist
86->''"There are very few problems that explosions can not sort!"''
87
88----
89
90A boisterous, excitable inventor and alchemist, Cel loves potions, gratuitous electricity, and explosions. Although they appear to have traveled the world, Cel is set on protecting a small village in Japan, to which they feel deeply indebted. Played by Lydia Nicholas.
91----
92* AccentInterest: Cel's accent is "from everywhere" and draws the attention of Zolf; it's a sign that they're from lands outside of meritocratic control.
93* AdmiringTheAbomination: Towards the goo and mould in Shoin's lab.
94%%* AlchemyIsMagic
95* BadassLongcoat: In which they keep their many potions.
96* BerserkButton: Goes to town on some of Shoin's mooks after they misgender Cel, remarking that after enough times attacking Cel's village they should know how much the alchemist hates it.
97* {{BFG}}: Or rather, Big Fucking Crossbow.
98* BigStupidDoodooHead: Calls Shoin a "poopyhead."
99* ConfusionFu: They have so many different potions at their disposal that predicting their actions both in and out of combat is difficult.
100%%* DemolitionsExpert
101* DitzyGenius: To be expected of a high intelligence, low wisdom character.
102* EarAche: One of Cel's ears is partially blown off, presumably from an experiment gone wrong.
103* GadgeteerGenius: They're a prolific inventor.
104* GadgeteersHouse: Cel boasts one of these in their village.
105* GibberingGenius: Often, when they get very excited about a scientific project.
106* GogglesDoSomethingUnusual: Their large goggles can zoom in on things.
107* GlassCannon: Has the lowest hitpoints of the party, but can also chuck up to four bombs in a single round, among many other abilities.
108* HalfHumanHybrid: Half elf, half human.
109* HeroicNeutral: Self-characterized as one, with regards to Shoin:
110-->'''Cel:''' I spent years keeping my village safe, and not fighting back, and I mean, that’s something I told Mr. Smith is that, you know, I could, I could maybe have gone in there, I mean, I’d probably have died, but I could have followed them. I could have gone back, and I maybe, I could have ended this a long time ago if I’d gone in.
111* HiddenDepths: Although Cel appears constantly cheery, to the point of being naïve, they have alluded to having a darker past.
112* HiredGuns: They're a former mercenary.
113* HowDoYouSay: Because they've been speaking Japanese for so long, this comes up a few times when they're speaking English.
114* InnateNightVision: As a half-elf.
115* MagicKnight: In addition to their magic, Cel wields a huge crossbow.
116* {{Omniglot}}: Has rarely encountered a language they don't speak.
117* OverlyLongName: Celiquillithon.
118%%* SteampunkGadgeteers
119* TrollingTranslator: When Shoin is speaking Japanese to the party over the intercom, Cel tries this:
120-->'''Zolf:''' What’s he talking about?
121-->'''Cel:''' Oh, he was just saying ‘Did you enjoy the puzzle’ and ‘Well done’, and ‘That half-elf amongst you is devastatingly attractive and brilliant and everyone should listen to them more’.”
122* WalkingSpoiler: Mentioning that Cel is played by Lydia spoils Sasha's departure from the show.
123[[/folder]]
124
125[[folder:Grizzop drik acht Amsterdam]]
126->'''Race:''' Goblin
127->'''Class:''' Paladin
128-> ''"If you’re strong you lead, if you’re weak you get helped, if you’re a threat you get destroyed. That’s how it works."''
129----
130
131Grizzop is a paladin of Artemis, Goddess of the Hunt. He joins the Rangers after meeting them in Prague and demonstrating his capability in a fight against a horde of zombies. Played by Ben Meredith.
132----
133* AdultsDressedAsChildren: In [[spoiler: Ancient Rome]], to disguise his species.
134* AlienBlood: His blood is green.
135* ArrowsOnFire: Fires these.
136* BerserkerTears: "Angry cries" several times.
137* BountyHunter: The party first encounters him when he's on a bounty hunting job.
138* BowAndSwordInAccord: Has a goblin-sized long sword for close fighting, and a similarly sized longbow for ranged attacks.
139* CharacterDeath: [[spoiler: In Ancient Rome.]]
140* {{Determinator}}: Extremely dedicated to his hunt, and determined to get whatever job needs doing done.
141* EstablishingCharacterMoment: His introduction involves him loudly insisting to his leader that he's [[{{Determinator}} capable of doing the task assigned to him]], and then zooming away at top speed.
142* GoodIsNotSoft: While Grizzop always works towards justice, he's willing to take out kneecaps to do so.
143* GroinAttack: Delivers one of these to Wilde.
144* HappilyAdopted: By the Cult of Artemis.
145* HealingHands: Naturally, as a paladin.
146* HeroicSacrifice: [[spoiler: Takes one of the hits aimed for Sasha in Ancient Rome, leading to his death.]]
147* ImpaledWithExtremePrejudice: [[spoiler: Ultimately how he meets his fate in Ancient Rome.]]
148* ImpromptuTracheotomy: [[spoiler: The final blow against him is a spear through his throat.]]
149* InnateNightVision: Grizzop, since he's a goblin, has darkvision.
150* ItIsDehumanizing: Grizzop is called "it" by one of the Cult of Mars, and misremembers Wilde doing so, too.
151* {{Kneecapping}}: Regularly threatens to shoot people's kneecaps off, and at one point, actually does.
152* MagicKnight: Part of being a paladin.
153* NotAfraidToDie: Particularly in the [[spoiler: Ancient Rome arc — he explains that he's already bested a god and he knows that he'll have a good afterlife, so he doesn't if he dies.]]
154* TheMedic: As a paladin, he's the healer of the group.
155* PintsizedPowerhouse: Since he's a goblin, he's quite small. Don't let it fool you.
156* ThePaladin: Of Artemis.
157* PreciousPhoto: Of Vesseek.
158* ReligiousBruiser: To be expected of a paladin.
159* TechnicolorEyes: As a goblin, has red, pupil-less eyes.
160* TinyGuyHugeGirl: Platonically, with Azu.
161* UndyingLoyalty: Towards Artemis.
162* WalkingSpoiler: Mentioning that Grizzop is played by Ben spoils Zolf's departure from the show.
163* YourDaysAreNumbered: An unusual example. Grizzop is a goblin, which gives him a life expectancy of 30. He's already 10 years old, and he's very aware that he has only 20 more years to serve Artemis.
164[[/folder]]
165
166[[folder:Hamid Saleh Haroun al-Tahan]]
167->'''Race:''' Halfling
168->'''Class:''' Sorcerer
169->''"What matters is that we don’t give up, is that we keep trying to do good, is that we keep trying to help. That we make up for the mistakes. We don’t let the mistakes become all we are."''
170
171----
172
173Hamid is a well-to-do sorcerer hailing from a family of successful bankers in Cairo, Egypt, though he was sent to England when rather young for schooling reasons. He’s very fastidious about his appearance, and is apparently very tall for a halfling, perhaps thanks to his dragon ancestry. Very often will try to help others in need, even to his own detriment on occasion. [[spoiler: And, as of episode 127, the very last member of the original player characters who has been with the team the whole time.]] Played by Bryn Monroe.
174----
175* TheAtoner:
176** Was once a bully whose prank went wrong and killed several people; Hamid joined the mercenary group to be a hero and help people after what he did.
177** He gets an additional helping of this after the Shoin arc in season 4, after learning that [[spoiler:the kobolds he thoughtlessly murdered with a fireball spell were actually slaves under MindControl, and thus innocent]]. To make things even more awkward, [[spoiler:this show of violence made the surviving kobolds worship him out of terror, and they continue to follow him even after leaving the Institute]].
178* BadassInANiceSuit: Even when fireballing hordes of enemies, Hamid always wears an immaculate three-piece suit.
179* BewareTheNiceOnes: Is generally polite and soft-spoken, but very capable of burning his enemies to death.
180* BigEater: As a halfling, Hamid enjoys far more than three meals a day.
181* BlackMage: He's an evocation specialist, which makes him good at StuffBlowingUp. He does have a number of enchantment spells as well, though he uses less of them as time goes on.
182* CallingTheOldManOut: In Cairo; Hamid confronts his dad about his tendency to make his children's mistakes "disappear" and his lack of emotional support.
183* CampStraight: An aesthete who's very into makeup and fine clothes in addition to being very sensitive and emotionally open -- and also dates several women over the course of the story. By his own admission, he claims to be straight and to have no romantic interest in men.
184* CatchPhrase: "Oh dear."
185* CharacterDevelopment: Over the course of the show, works through a lot of his own guilt about what happened at university, becomes stronger as an adventurer, and learns how to lead.
186* CharacterizationMarchesOn: Bryn initially characterizes Hamid as "something of a playboy," but Hamid only flirts a handful of times in the first season, and Hamid's more notable as one of the few player characters that has spoken of a long-term relationship.
187* ChildProdigy: Was an extremely bright and promising child; this is the reason that he's sent off to study in England at such a young age. Ends up a {{deconstruction}}, however, as his natural spellcasting abilities let him coast through his academic courses, leading to him ignoring his teachers and studies in favor of falling in with a bad crowd -- a situation that happens to a lot of child prodigies in RealLife.
188-->"I couldn't do even the simplest spells. And then suddenly I could! Except it was easy, when they'd always said it would be hard, and... so I stopped listening to them altogether."
189* ComingOfAgeStory: Hamid's character arc involves his progression from a failed university student to the leader of a mercenary group.
190* CulturedBadass: Enjoys the opera and setting his enemies on fire.
191* DarkAndTroubledPast: Involves accidentally killing several people in a prank gone wrong.
192* DidNotGetTheGirl: About six months prior to the show, his long-time girlfriend Liliana broke up with him, and has since become engaged to his old friend, Gideon.
193* DeathWail:
194** Gives one of these after being told that his sister, Aziza, has died.
195** Gives another one after discovering [[spoiler:Sasra and Mirk]]'s corpses in the wake of [[spoiler:the airship crash]].
196* DoomedHometown: [[spoiler: Post-timeskip, Cairo is mostly abandoned. It later gets overrun completely by the time the party returns to London.]]
197* DragonAncestry: The reason for his sorcerer powers.
198* EmotionalPowers: Tends to turn more dragon-y in times of high stress.
199* EstablishingCharacterMoment: In his introduction in episode 1, Hamid appears extremely distressed as he loses a significant amount of money at a casino, [[{{Foreshadowing}} hinting at his family's history of gambling addiction]] and indicating his lack of direction in life.
200* EverythingsBetterWithRainbows: Can cast Rainbow Pattern.
201* TheFace: Hamid's charm and social graces mean that he often plays this role in the group.
202* FamousAncestor: Apophis.
203* FishOutOfTemporalWater: [[spoiler: After exiting the rift, Azu and Hamid find themselves having lost 18 months, and the world is very, very different.]]
204* GlassCannon: Among the heaviest hitters in the group due to area-of-affect spells such as Fireball, but, prior to Cel's arrival in the party, had the lowest hitpoints.
205* {{Guyliner}}: Hamid wears this.
206* IconicOutfit: A [[ColorCodedForYourConvenience purple and green]] three-piece suit.
207* IdleRich: In the six months prior to the campaign's beginning, haven been kicked out of school, Hamid simply wasted time around London, living off the remains of the money he had from his parents.
208* IJustWantToHaveFriends: According to Hamid, this was his reason for becoming a bully with Gideon when he was younger; he was the only brown-skin person and the only halfling at his school, and didn't speak English well, so he joined the bullies in order to make friends.
209* INeedAFreakingDrink: After all of his party members jump out a high-speed limo for literally no reason, Hamid reaches for a bottle of wine and takes a swig.
210* InvoluntaryShapeshifter: At first, cannot control his hands shifting into dragon's claws, and is terrified when he does.
211* IWillFindYou: To [[spoiler: Grizzop and Sasha after they fail to return from the planar shift.]]
212* TheLeader: Of the Rangers after Zolf leaves.
213* MassiveNumberedSiblings: Has two sisters (Saira and Aziza) and three brothers (Saleh, Ishak, and Ismail).
214* MistakenForGay: Or rather, mistaken for MistakenForGay. When Grizzop suggests that Hamid might be a fairie, Hamid politely responds that no, he likes women.
215* MistakenForServant: Initially, at Edison's party.
216* NeatFreak: Strongly dislikes being dirty or appearing untidy, and is constantly using Prestidigitation to clean up his appearance.
217* NecktieHeadband: Sports one of these while leading a dance party in Damascus.
218* NerdyBully: Seems to have been this, back in school; was involved with pranks in which he had to write down alchemical formulas.
219* OOCIsSeriousBusiness: Whenever Hamid fails to Prestidigitate himself after the most minor rumpling of his clothing or smearing of makeup, you can tell that he's not coping well.
220* OverlyLongName: Several of the end-bloopers feature Bryn trying and failing to say his own character's name.
221* ParentsInDistress: During the Cairo arc, his dad confesses to a crime he didn't commit.
222* PhlebotinumInducedStupidity: Under Kafka's feeblemind spell.
223* PlayingWithFire: From Scorching Ray to Fireball, Hamid has a tendency towards fire spells, likely due to his draconic ancestry.
224* PrettyBoy: Hamid's known for being very attractive, and he has the Charisma stat to match.
225* RealMenHateAffection: Strongly [[AvertedTrope averted]]; Hamid is very physically and emotionally affectionate.
226* ReformedBully: Alongside Gideon, Hamid was a bully back in school, in order to prevent himself from being bullied. He's tried several times to distance himself from Gideon and his old ways, and his mercenary work seems to be the most successful he's been.
227* ScarsAreForever:
228** Has a scar on his back from being knocked unconscious from the cold fungus in the basement of Kew Gardens.
229** As of episode 42, also has a helical scar running down one arm from being crushed under a rock when the roof of a tunnel fell in.
230* SensitiveGuyAndManlyMan: With Bertie; they're friends despite Hamid's significantly more delicate sensibilities.
231* SharpDressedMan: Almost always wearing a three-piece suit.
232* SquishyWizard: It takes very little damage to make him unconscious. He also has a bit of a weak stomach.
233* SomedayThisWillComeInHandy: Hamid's fine taste in clothes gives him experience in tailoring, which he uses to [[spoiler: sew sails for the ship in season 4]].
234* StrangerInAFamiliarLand: Experiences this twice in Cairo: firstly, when he returns from Europe for the first time in almost a decade and finds that his family dynamic has changed, and later, when he returns from [[spoiler:an hour on a different plane and 18 months later finds that his home is now the Harlequins' base of operations.]]
235* StressVomit: Is rather prone to these.
236* {{Telepathy}}: Can cast Detect Thoughts.
237* TinyGuyHugeGirl: Platonically, with Azu.
238* TraumaButton: After the planar shift in the season 3 finale goes disastrously wrong, separating him from Sasha and Grizzop as well as displacing him a year in time to a world where NothingIsTheSameAnymore, he develops a fear of planar portals. He keeps a lid on it for most of season 4, but he has a panic attack after traveling through [[spoiler:the interplanar flower buds in the Garden of Yerlick]] and learning that a similar (though much less extreme) time displacement occurred. He even flies off the handle at [[spoiler:Zolf]] for taking them through the portal, even though the alternative was likely certain death.
239* TryingNotToCry: Bryn frequently notes that Hamid's holding back tears.
240* UncannyFamilyResemblance: Between many members of the al-Tahan family, mentioned particularly between Hamid and his siblings Aziza and Saleh.
241* YourMakeupIsRunning: Hamid's almost always wearing makeup, and given how prone he is to crying, it runs a fair bit. Thank goodness for Prestidigitation.
242[[/folder]]
243
244[[folder:Sasha Racket]]
245->'''Race:''' Human
246->'''Class:''' Rogue
247->''"I don’t really believe in good news."''
248
249----
250
251A slightly awkward, cheerful BladeEnthusiast and antiques appraiser who grew up in Other London. She doesn’t have much experience with anywhere outside of London, but her impressive abilities to pick up local knowledge more than make up for it. Not a big fan of the law or those who uphold it. Played by Lydia Nicholas.
252----
253* AbusiveParents: Or parental figures, in Barrett.
254* AttentionDeficitOohShiny: Easily distracted by shiny things, especially if they happen to be valuable.
255* BackStab: One of Sasha’s preferred fighting methods.
256* BadassNormal: Particularly after Bertie dies. She's the [[TokenHuman only human]] and the only non-caster, but is invaluable to the team.
257* BadassTeacher: [[spoiler: Starts a school in Ancient Rome and teaches kids to be rogues.]]
258* BadLiar: Due to her low charisma. Barrett even mentions it.
259* BladeEnthusiast: Sasha loves knives very very much. She’s always delighted to find and take new additions to her collection from the bodies of fallen foes.
260* CannotTellAJoke: Particularly puns, though she makes some effort around Wilde.
261* CatchPhrase: "Sasha Racket, who's askin'?"
262* CharacterDevelopment: Sasha's character arc involves learning to trust and rely on her friends.
263* ChoiceOfTwoWeapons: Wields both knives and bombs.
264* CoveredWithScars: While all the characters have several scars from falling under 0hp, Sasha has the most; see ScarsAreForever.
265* DarkAndTroubledPast: How she lost one of her fingers. Growing up in Other London wasn't particularly nice, but thanks to being related to certain powerful people in it, Sasha had an even worse time of it.
266* DeadManWriting: Her [[spoiler: letter to the party, hundreds of years in the future.]]
267* DeathWail: Gives one of these upon [[spoiler: finding Grizzop dead]].
268* DemolitionsExpert: Ends up saving the entire party in the battle of Kew Gardens.
269* DoomedHometown: Other London, [[spoiler: which was the starting place for the infection.]]
270* DrivesLikeCrazy: When given control of the limo to Damascus.
271* DualWielding: Favours two daggers in her fighting style.
272* EstablishingCharacterMoment: In the first episode. Sasha realizes she's being followed, tries to slip into a crowd and disguise herself, only to get powder all over a bunch of strangers. She proceeds to repeatedly [[BadLiar lie poorly]] about why she's being followed.
273* EvilUncle: Barrett Rackett, to Sasha, as well as an [[AbusiveParents abusive parental figure.]]
274* ExtendedDisarming: Sasha gets one of these before meeting Apophis; she carries upwards of [[BladeEnthusiast 15 daggers]], three bombs, and a [[WalkingArmory tanglefoot bag]] on her person at all times.
275* {{Fingore}}: Cut off her own finger to remove Barrett's ring and escape from his watch.
276* GoodScarsEvilScars: [[AvertedTrope Averted.]] Sasha is CoveredWithScars, few of which are subtle.
277* GraveHumor: Alex jokes that Sasha's epitaph might be "We hardly knew ye. She preferred it that way," or else simply a question mark.
278* HatesBeingTouched: And will stab you if you try. Almost always refuses physical affection, even from friends.
279* HiddenWeapons: Sasha has a ''lot'' of daggers. Most of them are not readily visible.
280* LessonsInSophistication: Eldarion apparently tried to give these to Sasha
281* LockedIntoStrangeness: After a hit from a magical creature in Rome.
282* LoveableRogue: While not necessarily the nicest person, she comes across as awkwardly well meaning (for the most part), thrust into a life of stealing by her upbringing and familial relations. Doesn’t mean she doesn’t like thieving of course, but she doesn’t normally do it specifically to be unpleasant.
283* MundaneLuxury: Because of her lack of experience outside Other London, Sasha tends to have this, getting excited by sandwiches, large chairs, and train rides.
284* {{Nephewism}}: Was raised by her uncle.
285* NoSocialSkills: Her low charisma score really shows.
286* NotAfraidOfYouAnymore: Tells this to Barrett after he's delivered to her hogtied.
287-->'''Sasha:''' I don’t think you’re as important as you thought you were. You should be locked up and not know what’s gonna happen next and know that you are not important for what happens to the world or to — to me, cause you’re not. You’re not important. Just... a man on the floor.
288* NotUsedToFreedom: Still getting used to living outside Other London, and therefore somewhat agoraphobic. Her experiences with Barrett have also left her reticent to trusting others.
289* NotWorthKilling: Decides that Barrett is this.
290* TheOneWhoMadeItOut: Not only makes it out of Other London, but travels the world as part of a mercenary group working for the Meritocrats.
291* OOCIsSeriousBusiness: Sasha is repeatedly described as almost never shouting or screaming, even when in significant pain, and very rarely hugs anyone, making her reaction to [[spoiler: Grizzop's death]] particularly heartbreaking.
292* OurZombiesAreDifferent: Becomes undead after a botched resurrection; the result is something like a degenerative illness.
293* ProperlyParanoid: Of Barrett, and of things going too well; the latter serves her well for realizing that they're in Mr Ceiling's simulation.
294* PummelingTheCorpse: Sasha does this to one of Barrett's goons in episode 89, after she delivers the final blow to it before he can even take it turn:
295-->'''Sasha, as she stabs it repeatedly:''' Why! Why! Everywhere I go! This isn't about you! [[PunctuatedForEmphasis You! Tell him! How! Little! He! Matters!]]
296* RavenHairIvorySkin: How she's described.
297* TheReasonYouSuckSpeech: Delivers one of these to Barrett; see NotAfraidOfYouAnymore.
298* RecruitedFromTheGutter: Sasha joins the mercenary company after they save her from Barret's goons. Although she had had one previous legal job as an antique appraiser, mercenary work offers her more money, protection, and chances to see the world than she's ever had, and as such, she's incredibly loyal to the party.
299* RoofHopping: Is generally quite good at this.
300* ScarsAreForever: Gets a scar every time she's knocked unconscious from going into negative hitpoints. So far she has a scar on her neck from caught in an explosion, a falcon from Bertie's amour perfectly imprinted into her back from when he fell on her in Paris, an autopsy scar down her chest from having her organs taken out, and [[spoiler: blue lighting scars from her ice dagger exploding.]]
301* SkewedPriorities: While trying to escape a water trap under the factories in Damascus, Sasha is loathe to give up her adamantine dagger, even when it might save her life.
302* StealthExpert: Par for the course, as a rogue.
303* StealthHiBye: Enjoys sneaking up on people and talking to them before they realize she's there, and leaving just as stealthily.
304* StreetSmart: Even has a Knowledge (Local) to back it up.
305* TheSlowPath: [[spoiler: Sasha's ultimate fate. Due to being shunted back in time to just before the fall of Rome during a planar shift spell, she is unable to find a way back to the present and is left stranded thousands of years before anything she knows will even be a concept. Eventually though she lives out the rest of her life, founding a school for orphans to teach them what she knows of being a thief.]]
306* TheSneakyGuy: Easily the best at sneaking in the group.
307* SpellMyNameWithAnS: Official things have her listed as Sasha Racke''t'', but there's a lot of people who spell it Racke''tt'', to the extent where all the tags on [=AO3=] are for Sasha Rackett.
308* TeethFlying: During the fight outside the Temple of Aphrodite, Sasha loses a molar.
309* TokenHuman: After Bertie dies, Sasha is the only human in the team, alongside a halfling, a goblin, and an orc.
310* TrademarkFavoriteFood: After visiting Dover, has a strong love for lobster, and in particularly dire-lobster.
311* TrappedInThePast: [[spoiler: See TheLongRoadHome.]]
312* TheUndead: Before she gets healed by Fairhands.
313* UndeathlyPallor: When she's undead, she gets even paler than usual.
314* UnreliableExpositor: About her tutor, Eldarion. Although it's clear that Eldarion didn't treat her very well, it's clear that Sasha wasn't aware Eldarion and Barrett's actual relationship and didn't understand fully what was going on.
315* YouCantGoHomeAgain: [[spoiler: Even if Sasha weren't TrappedInThePast, London is completely off-limits due to the infection.]]
316* YourDaysAreNumbered: Progressively becomes more and more undead, and is given about a month until she turns into... something else. Fortunately, the party eventually manages to acquire the Heart of Aphrodite in time to reverse this.
317[[/folder]]
318
319[[folder:Zolf Smith]]
320->'''Race:''' Dwarf
321->'''Class:''' Cleric [[spoiler: formerly of Poseidon]]
322->''"I don’t want any of you dying. You are here because of me. I hired you. I’ve got you involved in this stuff, so I’m responsible for you."''
323
324----
325
326The dwarven leader of the Rangers, We're Still Working on the Name. Zolf is a cleric of Poseidon, who he took faith in after somehow surviving a nasty shipwreck. He’s generally good at looking after his team and making sure they’re not about to fall unconscious from damage, and doesn’t like rushing into potentially nasty situations without doing some planning first. Has been known to enjoy a vapid romance novel or two when he has the time. Played by Ben Meredith.
327----
328* AngerBornOfWorry: Zolf is prone to this. After their debacle in Kew Gardens, he's angry at Hamid for trying to "play the hero" — but ends his tirade by confessing that he feels responsible for them and is trying to keep them safe.
329* AnArmAndALeg: Begins the series with one peg leg and subsequently loses the other in the Paris catacombs.
330* ArtificialLimbs: [[spoiler: When he returns in season four, he has two prosthetic legs.]]
331* BrokenPedestal: Zolf doesn't want to meet Harrison Cambell for fear of being disappointed in his greatest hero. Unfortunately, he doesn't really get a choice in that matter.
332* BrutalHonesty: Zolf is fond of this:
333-->'''Hamid:''' We should stick together, I think. It won’t be too bad, Sasha.
334-->'''Zolf:''' It will be pretty bad.
335* TheBusCameBack
336* ClothingDamage: After getting struck by lightning multiple times, all his non-magical clothing burns away, much to the interest of several players.
337* CrisisOfFaith: Zolf gets one of these in Poseidon after meeting Mr Ceiling and accidentally ruining the world's systems.
338* DarkAndTroubledPast: Involves the death of his brother, deserting the navy, and the loss of one of his legs.
339* [[HandicappedBadass Disabled Badass]]: Is very capable of holding his own in a fight, whether with one leg or none.
340* DisabledSnarker: Particularly after losing his second leg, Zolf is quick to snark about his lack of abilities.
341* EstablishingCharacterMoment: Is introduced as exhausted at an absolutely incompetent young man who wants to be in his mercenary company.
342* FingerSnapLighter: Zolf is fond of doing this with Spark.
343* GoodScarsEvilScars: [[AvertedTrope Averted.]] Zolf has several scars and is [[AnArmAndALeg missing both legs]], but is a good person.
344* HateAtFirstSight: With Wilde, whom he headbutts within the first ten minutes of meeting. [[spoiler: After the timeskip, they seem to have worked out their differences.]]
345* HealingHands: Naturally, as a cleric.
346* HellBentForLeather: [[spoiler: After the timeskip,]] Zolf wears a good deal of leather.
347* HeroicBSOD: After destroying Mr Ceiling and stopping its influence, thereby also destroying most of the world's computing power and the networks the automatons were on, making them functionally useless, Zolf is hit very hard by the aftermath, leading him to question whether he and the party really did the right thing what with the immense level of destruction of world technology. Of course, losing both his peg leg and his functional leg both does not help.
348* InnateNightVision: As a dwarf, he naturally has darkvision, letting him see in places with no light whatsoever.
349* ItsAllMyFault: Has a tendency to blame himself for the harm that comes on the Rangers.
350* IWillOnlySlowYouDown: In the Paris catacombs, Hamid, Sasha, and Zolf are running from a huge unseen monster, and Zolf no longer has any legs; Zolf tells Sasha and Hamid to leave him behind, but they refuse.
351* [[KeepingTheHandicap Keeping the Disability]]: Rejects Poseidon's water legs.
352* TheLeader: Of the Rangers. Once he leaves, the Rangers have a much harder time staying on task and not getting sidetracked by petty arguments.
353%%* TheKnightsWhoSaySquee: About Harisson Cambell.
354* LeaveMeAlone: After defeating Mr Ceiling, Zolf shuts himself in his room for several days, rebuking Hamid's attempts to talk; he later leaves the party altogether to deal with his own issues.
355* MeaningfulName: The fact that his last name is "Smith" despite being a dwarf is an early clue that Zolf's family is more than they seem.
356* TheMedic: As a cleric among a fighter, a rogue, and a sorcerer, he's the only one in the group with any actual healing capabilities.
357* MementoMacGuffin: Wears a ring from his dead brother, which turns out to connect him the Harlequins, an anti-meritocratic group.
358* NayTheist: [[spoiler: After the timeskip: to him, gods are very powerful but not necessarily moral.]]
359* ProngsOfPoseidon: As a cleric of Poseidon, this is his favoured weapon.
360%%* ProstheticLimbReveal: [[spoiler: After the timeskip.]]
361%%* PutOnABus
362* ReligiousBruiser: Is, according to Ben, a "beefy boy," and a cleric.
363* TheRunaway: [[spoiler: Ran away from home after he accidentally killed his older brother.]]
364* SiblingMurder: [[spoiler: According to himself, he killed his brother, Feryn, by causing a cave-in.]]
365* SignificantWardrobeShift: [[spoiler: Post timeskip. He now wears armour and lacks any symbols of Poseidon.]]
366* TakeMeInstead: Says almost these exact words to Poseidon after Sasha starts drowning while crossing the Channel, before jumping in himself.
367%%* TalkingInYourDreams: To Poseidon.
368* TeamChef: [[spoiler: After the timeskip]]; co-opts the kitchen of the inn they're staying at to cook for the group.
369* TeamDad: Is protective and caring of the group, despite his gruff exterior, and is the group's leader.
370* RageAgainstTheHeavens: Doesn't always have the best relationship with Poseidon.
371* TeethClenchedTeamwork: With Bertie, eventually leading to Zolf's departure from the show.
372[[/folder]]
373
374!Bertie's sidequest
375
376[[folder: Edward Keystone]]
377->'''Race:''' Human
378->'''Class:''' Paladin
379----
380Played by Alexander Newell.
381----
382* BrainlessBeauty: Looks like Chris Hemsworth, but is very, very dumb.
383* BreakoutCharacter: Began as a guest player character in Bertie's sidequest but later became a non-player character in the main quest.
384* DitchTheBodyguards: Runs away from his cleric handler, Friedrich, multiple times.
385* DumbButDiligent: May be dumb as a box of rocks, but will taken down every single evil thing he sees.
386* DumbIsGood: In Ed's case, particularly when contrasted to his teammates in Bertie's quest.
387%%* DumbJock
388* DumbMuscle: Not the sharpest tool on the shed, but incredibly strong.
389* GuestStarPartyMember: In Rome.
390* HealingHands: Naturally, as a paladin.
391%%* KindheartedSimpleton
392* LeeroyJenkins: Resulting in Ed getting trapped with hostages in the Gate spell.
393* LethallyStupid: Runs into Rome, and later, directly into a failed Gate spell.
394* TheMedic: Being a Paladin allows him to use magic to heal people.
395* NaiveAnimalLover: To the point of healing the snow leopard that was attacking his party.
396* ThePaladin: Of Apollo.
397* ReligiousBruiser: To be expected of a paladin.
398* RichInDollarsPoorInSense: Is a Plantagenet.
399* TextualCelebrityResemblance: To Chris Hemsworth.
400* UndyingLoyalty: Towards Apollo.
401[[/folder]]
402
403[[folder: Tjelvar Stornsnasson]]
404->'''Race:''' Orc
405->'''Class:''' Bard
406----
407Played by Ben Meredith.
408----
409%%* AdventurerArchaeologist
410%%* BadassBookworm
411* OnlySaneMan: With Edward and Bertie.
412* OurOrcsAreDifferent: An academic who fulfills none of the common stereotypes about orcs.
413* PutOnABus: Was last seen taking the Circlet of Command to Trinity College, and hasn't been mentioned since.
414[[/folder]]
415
416!Roman Rogues
417
418[[folder: Tropes applying to all the Roman Rogues]]
419* FamilyThemeNaming: All are named after Sasha's old friends.
420* HappilyAdopted: By Sasha.
421* LoveableRogue: Annoying, but lovable, and all rogues.
422* MassiveNumberedSiblings: Including Bertus and Sagax, there are at least six of them.
423* SiblingRivalry: They're almost always arguing.
424%%* SiblingTeam
425* WalkingSpoiler: It's impossible to talk about them without spoiling Sasha's fate.
426[[/folder]]
427
428[[folder: Amidus]]
429->'''Race:''' Human
430->'''Class:''' Rogue
431----
432Played by James Ross.
433----
434* AllIssuesArePoliticalIssues: Has recently discovered radicalism and applies it to everything.
435-->'''Amidus:''' Lunch is a bourgeois lie!
436* EstablishingCharacterMoment: We first meet him arguing with his siblings about whether he understands Cicero better than anyone else (despite them all living with Cicero.)
437* {{Hipster}}: You've probably never heard of him.
438[[/folder]]
439
440[[folder: Azus]]
441->'''Race:''' Human
442->'''Class:''' Rogue
443----
444Played by Alexander Newell.
445----
446* AnnoyingYoungerSibling: To the other rogues.
447%%* TheBabyOfTheBunch
448* BlatantLies: Repeatedly states that he "never stole nothing" even when bragging about how good a thief he is.
449* EstablishingCharacterMoment: Arguing with his siblings about whether he's stolen their stuff.
450* TheSneakyGuy: At least according to him; although all of the party has the same stats, he claims he's the sneakiest because he's the smallest.
451[[/folder]]
452
453[[folder: Grizz "Riz"]]
454->'''Race:''' Human
455->'''Class:''' Rogue
456----
457Played by Bryn Monroe.
458----
459* TheChewToy: Both older and younger siblings take his stuff, even now that he's the tallest.
460* DeadGuyJunior: Unlike all his siblings, who are named after Sasha's not-yet-born friends, Riz is named after Grizzop, who is dead.
461* EstablishingCharacterMoment: Arguing with his siblings about whether they've stolen his love letter.
462* HeightAngst: Riz recently went through a growth-spurt that makes him awkward and self-conscious.
463* TheLeader: Designated by Sasha as such.
464* OnlySaneMan: In the Roman Rogues.
465[[/folder]]
466
467[[folder: Wilde]]
468->'''Race:''' Human
469->'''Class:''' Rogue
470----
471Played by Helen Gould.
472----
473* AnnoyingYoungerSibling: To Amidus and Riz.
474* BigBrotherBully: To Azus.
475* TheSneakyGuy: Like Azus, claims to be the sneakiest party member (in a party of identical rogues.)
476[[/folder]]
477
478!Major Non-Player Characters
479
480[[folder: Albert Einstein]]
481%%* AbsentMindedProfessor
482* BeneathTheMask: Einstein tries very hard to keep up the appearance of a knowledgeable, if very strange high-level magic user. In reality, his experience in Newton's study left him unable to cast many very basic spells, and he doesn't understand why he's been promoted so high within the university.
483* CharacterizationMarchesOn: In the 7th metacast, Alex reveals that while Einstein was initially fairly nonplussed about the party, their reactions to him led to Einstein becoming much kinder.
484%%* {{Cloudcuckoolander}}
485* CopeByPretending: Shows signs of this.
486-->'''Einstein:''' That’s fine, that’s fine.
487-->'''Azu:''' It’s not fine.
488-->'''Einstein:''' No, no, but sometimes you say that’s fine, you feel better, you know?
489* GuestStarPartyMember: In Rome.
490%%* HistoricalDomainCharacter
491* LoonWithAHeartOfGold: While he's extremely eccentric, Einstein grow to care for the party, [[spoiler: to the point of breaking Curie's quarantine rules for them and sneaking them mobile stones.]]
492* TeleporterAccident: Einstein suffered one of these when trying to teleport in Newton's office. He hasn't quite been the same ever since.
493[[/folder]]
494
495[[folder: Amelia Earhart]]
496An airship captain working for [[LaResistance the Harlequins]]. In this world, she's a gnome.
497
498* AcePilot: Naturally.
499* BerserkButton: The Meritocrats; she threatens to shoot Wilde if he so much as steps on her ship just because he ''works'' for them. This gets cranked up to eleven after the events of season 4, where [[spoiler:her entire crew is killed by Guivre]].
500* CoolAirship: Her skyship is a repurposed sailing vessel.
501* DespairEventHorizon: When the party finds her in season 4, we learn [[spoiler:her entire crew was killed during a run-in with Guivre]], consuming her with guilt and despair at her failure. It takes a concerted effort to pull her out of it, and she's never the same again.
502* TheGunslinger: One of the few characters who wields a gun.
503%%* HistoricalDomainCharacter
504* MyGreatestFailure: During the TimeSkip between seasons 3 and 4, [[spoiler:her entire crew was killed by during a run-in with Guivre]]. She blames herself for failing to save them, falling past the DespairEventHorizon.
505[[/folder]]
506
507[[folder: Amelie Rose]]
508* DeadManWriting: To her mother, via a dead-hand policy.
509* DeathOfPersonality: By Mr Ceiling, after she finds him.
510* HeKnowsTooMuch: Has her memory replaced by Mr Ceiling so that she won't tell the world about him.
511* IntrepidReporter: An investigative reporter willing to go to any length to learn the truth about the Ordinateurs.
512* PosthumousCharacter: The Paris arc involves retracing her steps to Mr Ceiling after she's died or [[DeathOfPersonality had her personality wiped.]]
513[[/folder]]
514
515[[folder: Apophis]]
516* AsskickingLeadsToLeadership: As a Meritocrat, he gained his power by being the greatest power in the land.
517* CivilizationDestroyer: [[spoiler: To Ancient Rome.]]
518* HiddenDepths: In the Ancient Rome sidequest, [[spoiler: Grizzop and Sasha learn that Apophis and the other Meritocrats were once imprisoned by the Romans, and destroyed Ancient Rome when they broke out.]]
519* InterspeciesRomance: At one point, must have had one of these with a halfling.
520* LargeRunt: [[spoiler: Compared to the other Meritocrats, as revealed in Ancient Rome.]]
521* ReasonableAuthorityFigure: Genuinely listens to and respects the party, and refuses most of the ceremony that the other Meritocrats demand.
522%%* SupernaturalGoldEyes
523* PersonOfMassDestruction: Reduced a huge factory complex to glass and [[spoiler: helped destroy all of Ancient Rome.]]
524* PlayingWithFire: Standard, as a brass dragon.
525[[/folder]]
526
527[[folder: Aziza Hawaa al-Tahan]]
528%%* CharacterDeath
529* CoolBigSis: To Hamid; he clearly admires her greatly.
530* DueToTheDead: The party attends her funeral.
531* FriendlyTarget: Is Hamid's beloved sibling, so of course she dies.
532%%* PosthumousSibling
533* WeHardlyKnewYe: We only get to see her perform one aria before she's killed by Kafka.
534[[/folder]]
535
536[[folder: Barrett Racket]]
537* AssholeVictim: When he gets beaten up and hogtied by the Cult of Hades, absolutely no one feels sorry for him.
538* AbusiveParents: Or parental figure, to Sasha.
539* AnOfferYouCantRefuse: Barrett makes one of these to the party so that Hamid takes his ring.
540* BoundAndGagged: Barrett is delivered to Sasha in this manner.
541* ButForMeItWasTuesday: Can't even remember the name of the children he provided as brain fuel for Mr Ceiling — including Brock, one of Sasha's only friends. Sasha later highlights this in her TheReasonYouSuckSpeech:
542-->'''Sasha:''' You didn’t care about Brock, it wasn’t to punish me you took him away, you just... didn’t care.
543%%* EvilUncle: To Sasha.
544* TheFagin: Appears to have been this to the children of Other London.
545* FauxAffablyEvil: Barrett offers the party alcohol and prevents them from being physically harmed... only to threaten their loved ones.
546* ImpliedDeathThreat: Seems to enjoy these, to the point where Hamid prods Barrett to explicitly say what he'll do to them if he doesn't give over his ring.
547* TheManBehindTheMan: Many of his actions were actually influenced by the Cult of Hades.
548%%* ManipulativeBastard
549* MeaningfulName: A "racket" is an illegal scheme — seems appropriate for a crime lord.
550* SoftSpokenSadist: Even when discussing child murder, Barrett has a fairly gentle voice.
551* StarterVillain: When he shows up later, he has far less leverage over Hamid.
552* WouldHurtAChild: Among other things, orchestrated many children from Other London to be "disappeared" as fuel for Mr Ceiling.
553[[/folder]]
554
555[[folder: Bi Ming Gusset]]
556* BigBrotherInstinct: Has one of these towards Sasha.
557* DeclarationOfProtection: Threatens the rest of the party when he suspects that they're hurting Sasha.
558* GoodSamaritan: To Sasha and other kids looking to escape crime lords.
559* TheMentor: In Antiques Appraising, to Sasha.
560* MentorOccupationalHazard: He doesn't die, but does get [[IHaveYourWife kidnapped by the Cult of Hades]] in order to threaten Sasha. According to Sasha, this happens a fair bit.
561* MrFixit: Extremely competent with machinery.
562[[/folder]]
563
564[[folder: Brock]]
565* AndIMustScream: Brain trapped in a jar, melded with hundreds of other consciousnesses, only vaguely aware of how many people they miss? Yeah.
566* BrainInAJar: As part of Mr Ceiling, he's one of these.
567* ChildhoodFriends: With Sasha.
568* DeadManWriting: After the party destroys Mr Ceiling, Brock manages to send one last note to Sasha, warning her about "the one that got away."
569* WalkingSpoiler: It's very hard to mention anything about Brock beyond his childhood friendship with Sasha without spoiling everything about Mr Ceiling.
570[[/folder]]
571
572[[folder: Brutor]]
573* AnthropomorphicTransformation: Appears to have happened to him for his knighting.
574* {{Dogfaces}}: Has Brutor's face but Bertie's build.
575* {{Knighting}}: Because Bertie bequeathed everything to Brutor, the dog also gets his title and sword.
576* FormallyNamedPet: Unlike many examples of this trope, Brutor legally has the title of "sir."
577* GooGooGetup: Bertie dresses him up as his "hideous daughter."
578* IncompetentGuardAnimal: Before Bertie adopts him.
579* LessonsInSophistication: Bertie gives these to Brutor.
580* PutOnABus: Is given away after the party escapes Mr Ceiling, and makes only a brief return for his knighting.
581* TeamPet: For a while, until Bertie throws him off a building.
582* UnexpectedSuccessor: Bertie gives everything to a dog that he knew for a couple of weeks.
583[[/folder]]
584
585[[folder: Eldarion]]
586* AmbiguouslyEvil: Sasha is convinced that Eldarion was working with Barrett and was deliberately cruel to her, but Eldarion seems to indicate that the situation was much more complicated, and genuinely cares about Sasha.
587* AmbiguouslyGay: It's not clear whether she and [[spoiler: Curie]] had a romantic relationship.
588* BadassTeacher: The Head of Illusion at the University of Prague, and despite her unreadiness to fight in heels, earns the title of badass with her [[spoiler: HeroicSacrifice]].
589* EarlyBirdCameo: First mentioned on the list of professors that work in Kafka's building; the party doesn't meet her until late into the following season.
590* GuestStarPartyMember: In Rome.
591* HeroicSacrifice: [[spoiler: Sacrifices herself in the Hades dimension so that the rest of the party can get home safely.]]
592* HighHeelPower: Went to Rome [[DidntThinkThisThrough in heels]].
593* LessonsInSophistication: Eldarion apparently tried to give these to Sasha, with minimal success.
594%%* OnlyOneName
595* SternTeacher: Eldarion is implied to have been this towards Sasha.
596* TeethClenchedTeamwork: With Einstein, in rescuing the party's loved ones.
597[[/folder]]
598
599[[folder: Franz Kafka]]
600* AmbiguouslyEvil: It's not clear whether Kafka himself was evil, or just his book.
601* ArcVillain: For the Prague arc.
602* EvilGloating: Very fond of this.
603* HeroKiller: Successfully kills Bertie.
604* HumanSacrifice: Attempted to sacrifice Bertie and Aziza for his ritual.
605* LivingForeverIsAwesome: Promises freedom from death for all.
606* MorallyAmbiguousDoctorate: Even before becoming corrupted by a book and trying to raise all of Prague's dead, was working on some pretty morally ambiguous research.
607%%* {{Necromancer}}
608* RiseFromYourGrave: Causes this to happen to corpses all over Prague.
609[[/folder]]
610
611[[folder: Gideon Langdon]]
612* TheBully
613* ChildhoodFriends: With Hamid, much to Hamid's regret.
614* NerdyBully: His pranks include complex alchemical formulas.
615* AWolfInSheepsClothing: According to Hamid, Gideon's a bully who's very good at making himself appear innocent.
616[[/folder]]
617
618[[folder: Harrison Cambell]]
619* BlatantLies: Tells Sasha that he's sleeping outdoors on an airship because he likes the fresh air.
620* TheChewToy: Specifically, by Bertie, who uses him as a HumanShield while crossing the Channel, and later, terrorizes him repeatedly on the skyship, including dangling him off the side.
621* {{Satire}}: InUniverse, writes one about Bertie.
622* TagalongChronicler: Initially wants to be this towards Bertie.
623[[/folder]]
624
625[[folder: Howard Carter]]
626* AssholeVictim: Carter was manipulated by Barrett and cursed to blame himself for a murder he didn't commit, but he's still incredibly annoying, selfish, and manipulative in his own right.
627* BackFromTheDead: [[spoiler:He is guided back to life by Azu after dying in the airship crash, using the Ursan druids' resurrection ritual.]] This ends up giving him a spiritual connection with the other resurrectees.
628* BlatantLies: Tries a bunch of these on Sasha after she finds him in a PitTrap.
629* CharacterDeath: [[spoiler:Dies in the airship crash in 174. He is almost immediately resurrected by the Ursan druids, however.]]
630* DiseaseBleach: [[spoiler:Post-resurrection]], his hair is bleached pure white.
631* EscapeArtist: Escapes from jail at least three times.
632%%* HistoricalDomainCharacter
633* TheSneakyGuy: Plays this role in [[spoiler: Wilde's cell, following the timeskip.]]
634* StupidCrooks: Of a sort. While he's [[EscapeArtist extremely competent at getting out of jail]], after breaking out, he goes right back to the bank that he was trying to rob and gets himself caught in a PitTrap.
635[[/folder]]
636
637[[folder: Liliana Beekos]]
638* BitchInSheepsClothing: While Hamid initially believes her to be sweet and well-meaning, she works with [[MorallyAmbiguousDoctorate Franz Kafka]] on some very questionable research, calls Hamid a coward, and refuses to listen to his explanations about Gideon's actions.
639* MorallyAmbiguousDoctorate: She's working on her [=PhD=] on a power source that is already being misused in the world, and isn't interested in hearing objections to this.
640[[/folder]]
641
642[[folder: Marie Curie]]
643* AmbiguouslyGay: It's not clear whether she and [[spoiler: Eldarion]] had a romantic relationship.
644* TheArchmage: Naturally, as the Dean of a magical university.
645* BadassTeacher: The Dean of the University of Prague, and both a competent fighter (as she proves against a feebleminded Hamid), and, in season 4, [[spoiler: a formidable leader of the resistance]].
646* CharacterDeath: [[spoiler:Is revealed to have died in the attack on Cairo in 192.]]
647* GoodScarsEvilScars: [[AvertedTrope Averted.]] In season 4, [[spoiler: Curie has a large scar across her face that partially paralyzes it.]]
648%%* HistoricalDomainCharacter
649* KilledOffscreen: [[spoiler:We only learn of her death via Wilde delivering the news that she died in Cairo's fall, which occurs while the party is in London.]]
650* NotSoStoic: Takes the news of Eldarion's death poorly, though she does compose herself.
651* ProperlyParanoid: in season 4, [[spoiler: of the infection. Although she's helpful to Hamid and Azu, she refuses to reveal many secrets to them, particularly as they haven't been quarantined. She reasonably explains that several people have seemed to return from the dead in the same way as Hamid and Azu, and been revealed as infected.]]
652* ReasonableAuthorityFigure: As the leader [[spoiler: of the Harlequins, she treats Azu and Hamid with respect and answers their questions about what's going on.]]
653%%* TheStoic
654* TextualCelebrityResemblance: To Helen Mirren from ''Film/Red2010''.
655[[/folder]]
656
657[[folder: Mr Ceiling]]
658* AffablyEvil: Although the party is divided about whether an entity such as him might be called evil.
659%%* AIIsACrapshoot
660* ArcVillain: For the Paris arc.
661* AssimilationPlot: Thinks the world would be easier if he could control everyone's minds.
662* BrainInAJar: Mr Ceiling is made up of hundreds of these.
663%%* CheerfulAI
664* DeathOfPersonality: Inflicts this on Francois Henri after altering his memory over and over again.
665* FakeMemories: Is capable of giving these.
666* AFormYouAreComfortableWith: When he initially talks to the party, he appears as a floating ball, telling them that they're not yet ready to see his full form.
667* HumanResources: Is made up of many, many brains harvested from living people.
668%%* LiteralMinded
669* MechanicalAbomination: Half-mechanical, half-magical, all horrifying brain monster.
670* MindHive: Contains memories and feelings from the brains that make him up.
671* ObliviouslyEvil: What's so wrong with reaching into the Astral Plane for souls?
672* WalkingSpoiler: For the Paris arc; the existence of Mr Ceiling is the central mystery of that arc.
673* WellIntentionedExtremist: Just want to make the world a better place! Unfortunately, his methods include implanting FakeMemories and are fuelled by hundreds of brains.
674[[/folder]]
675
676[[folder: Oscar Wilde]]
677* BackFromTheDead: [[spoiler:He is guided back to life by Zolf after dying in the airship crash, using the Ursan druids' resurrection ritual.]] This ends up giving him a strong personal bond with [[spoiler:Zolf]], and a spiritual connection with the other resurrectees. [[spoiler: Wilde clearly has some very bad luck as he gets killed again in episode 207 and gets resurrected by Zolf AGAIN.]] In universe both events happen within the space of a couple days.
678%%* BadassInANiceSuit
679* BadassInDistress: Several times. While escaping Paris, he is poisoned by La Gourmande's forces and unconscious for most of a fight. Later, in Cairo and Damascus, he suffers the effects of a curse that prevents him from sleeping, weakening him significantly.
680* BeneathTheMask: Wilde keeps up the appearance of being put-together — even while suffering from a curse that prevents him from sleeping. It takes Grizzop finding him bleeding from his face for Wilde to admit there's anything wrong.
681* BloodFromEveryOrifice: Grizzop finds Wilde bleeding from his ears and nose in Damascus.
682* CameBackStrong: Minor compared to most examples of the trope, but [[spoiler:the Ursans' resurrection ritual gives him a positive spiritual connection to the Garden of Yerlick and the other resurrectees]].
683* CharacterDeath: [[spoiler:Dies in the airship crash in 174. He is almost immediately resurrected by the Ursan druids, however.]]
684* CharacterDevelopment: Gradually becomes more serious over the course of the show; this is particularly noticeable [[spoiler: after the timeskip, during which he's become hardened and far less prone to joking around.]]
685* CynicismCatalyst: [[spoiler: Post-timeskip. According to Zolf, Wilde was at first unwilling to follow the Harlequins' quarantine rules — until an unspecified incident occurred. He now refuses to show any emotion to anyone who hasn't proved that they're not infected.]]
686* TheDandy: I mean, he's Creator/OscarWilde.
687* DiseaseBleach: [[spoiler:Post-resurrection]], his hair is bleached pure white.
688* EstablishingCharacterMoment: Wilde is introduced after he breaks into Hamid's flat and helps himself to their alcohol; he then flirts wildly with Bertie.
689* GoodScarsEvilScars: [[AvertedTrope Averted.]] In season 4, [[spoiler: Wilde has a large scar across his face that prevents him from smiling like he used to.]]
690* GroinAttack: Receives one of these from Grizzop.
691* GuestStarPartyMember: Briefly while the party is escaping Paris in season 2, and then once again throughout most of season 4.
692%%* HistoricalDomainCharacter
693%%* TheInsomniac: In season 3.
694* MagicMusic: Standard, as Wilde is a bard.
695* MasterOfIllusion: Among the world's most powerful illusionists; at one point, successfully diverts an entire army.
696* MrExposition: Often takes this role when he shows up.
697* NoTimeToExplain: Pulls one of these in Paris, insisting the party escape the city with him without any indication of what's going on.
698* OOCIsSeriousBusiness: When Wilde is too tired to crack puns, it shows that there's something seriously wrong with him.
699* PowerNullifier:
700** The gnomes put one of these on Wilde in Paris — specifically, a spiked gag that poisons him, preventing him from casting spells and eventually knocking him out.
701** Wilde willingly goes into an anti-magic cell and anti-magic cuffs that prevent him from casting spells, but also prevent anyone from casting spells on him, negating the curse that has been preventing him from sleeping.
702* PrettyBoy: Outrageously attractive.
703* ProperlyParanoid: In season 4, he [[spoiler: locks Azu and Hamid in a cell for seven days and refuses to interact with them because he needs to prove that they're not infected. Zolf reveals that Wilde used to be more lax about the infection protocol, and suffered the consequences of not being paranoid.]]
704* PungeonMaster: Can never resist an opportunity for word-play.
705* QuestGiver: As their official handler, is usually the one pointing the party in the right direction.
706* SharpDressedMan: Again, he's Creator/OscarWilde.
707* SleepDeprivation: Wilde is subjected to this.
708* SmugSmiler: It takes a lot to faze Wilde's generally smug expression.
709* SugarAndIcePersonality: [[spoiler: Post timeskip]], Alex notes that Wilde has this: he's cold to anyone he suspects [[spoiler:might be infected]], and warm when [[spoiler:they can prove they're not]].
710* TraumaCongaLine: Let's see... drugged in Paris while trying to escape an army, and eventually forced to find his way out of the city entirely by himself, then subjected to weeks of insomnia to the point of bleeding from his face while realizing that his organization has been infiltrated, then loses his team, the L.O.L.O.M.G., to mysterious circumstances, then [[spoiler: survives an apocalypse, earning himself a disfiguring facial scar]], then [[spoiler:straight-up ''dies in an airship crash'']]. Guy really can't catch a break. It gets to the point where [[spoiler:he nearly refuses to be resurrected, just because he's so exhausted]].
711* {{Workaholic}}: Constantly working himself to the point of exhaustion. Often, if the party stops talking to him for a couple of minutes, he'll start doing paperwork.
712[[/folder]]
713
714[[folder: Saira Hawaa Layla al-Tahan]]
715* TheDutifulSon: Or rather, daughter; she takes on the family business after both Saleh Sr. and Jr. are sent to jail, Aziza dies, and Hamid goes off adventuring.
716* MassiveNumberedSiblings: Has one sisters (Aziza) and three brothers (Saleh, Hamid, Ishak, and Ismail).
717* SoProudOfYou: Says this to Hamid when he returns from Prague, telling him that he tried his best to save their sister.
718[[/folder]]
719
720[[folder: Saleh Amoun al-Tahan]]
721* FamilyBusiness: The al-Tahan banks.
722* KnightTemplarParent: Of Saleh Jr and Hamid, in particular; he's willing to go to any length to keep them safe from their own mistakes.
723* MoneyIsNotPower: All the money in the world isn't enough to avoid prison for either himself or his son (and in the end, both.)
724* MorallyBankruptBanker: [[ZigZaggingTrope Zigzagged.]] Saleh Sr isn't completely morally corrupt and genuinely cares about his children to the point of [[ZeroApprovalGambit taking the blame for Saleh Jr.'s crimes]], but his first instinct in any situation is to try to cover up crimes such as murder with money.
725* OutlivingOnesOffspring: Outlives Aziza.
726* ParentsAsPeople: When Hamid manages to talk to his father, he discovers that Saleh Sr is scared and trying — and failing — to do his best for his family.
727* ParentsInDistress: He confesses to a crime he didn't commit to save his eldest son; it's his second son who saves him from a long prison sentence.
728* ThePatriarch: Of the al-Tahan family.
729* ScrewTheRulesIHaveMoney: His general go-to solution for his sons' misdeeds.
730* TheStoic: To Hamid's frustration.
731* ZeroApprovalGambit: Attempts to take the blame for Saleh Jr's crimes, ruining his reputation and freedom to save his son.
732[[/folder]]
733
734[[folder: Saleh Ibrahim al-Tahan]]
735* TheAlcoholic: Particularly while under the curse.
736* AlcoholInducedIdiocy: Zigzagged. Saleh does indeed act in very poor sense while drinking heavily, but his actions turn out to be just as much the effect of the curse as the alcohol itself.
737%%* DisappointingOlderSibling
738* TheFace: Played this role in the bank robbery.
739* TheGamblingAddict: The reason that he's wracked up so many debts.
740* IdleRich: Seems to have spent most of his time gambling.
741* MassiveNumberedSiblings: Has two sisters (Saira and Aziza) and three brothers (Hamid, Ishak, and Ismail).
742* NervousWreck: Particularly under the curse.
743[[/folder]]
744
745[[folder: Skraak]]
746* GuestStarPartyMember: For the Shoin arc. Afterwards, he becomes a more permanent tagalong, as he's an extension of Hamid's Leadership feat.
747* TheLeader: Of the kobolds.
748* NotAfraidOfYouAnymore: Flips off Shoin, of whom he was formerly terrified.
749%%* OnlyOneName
750* PhlebotinumInducedStupidity: Via Shoin's drugs.
751* PintsizedPowerhouse: Despite his size, Skraak is terrifyingly competent with a knife.
752* PummelingTheCorpse: Does this to one of Shoin's mooks.
753* SignificantWardrobeShift: After freeing himself from Shoin, dresses in proper adventuring gear.
754* TeethClenchedTeamwork: With Hamid; he doesn't like him, but the other kobolds insist on following him.
755* UnreliableExpositor: His descriptions of Shoin while drugged.
756[[/folder]]
757
758[[folder: Yoshida Shoin]]
759%%* AlchemyIsMagic
760* ArcVillain: For the [[spoiler: beginning of season 4.]]
761* BrainInAJar: [[spoiler: Puts his own brain in a jar when he becomes infected with the blue veins.]]
762* EarlyBirdCameo: [[spoiler: One of his instruments,]] a metal tentacled monster, appears fairly early in the series.
763%%* HistoricalDomainCharacter
764* InsufferableGenius: [[spoiler: A skilled alchemist, and boast about it.]]
765%%* MadScientist
766* NoOneSeesTheBoss: [[spoiler: None of the people working for him seem to know what he actually looks like.]]
767* SinisterSurveillance: [[spoiler: Seem to be watching the party through a series of camera-esque devices around the lighthouse.]]
768* {{Troll}}: [[spoiler: Greets the party with a banner reading "Welcome Intruders!" and ugly suits tailored to each of them.]]
769* SlaveryIsASpecialKindOfEvil: [[spoiler: His enslavement of the kobolds is (justifiably) presented in a much more serious tone than much of the rest of the series.]]
770* WeatherManipulation: According to Wilde, [[spoiler: he's behind the coastal storms that have been keeping many people landlocked.]]
771[[/folder]]
772
773[[folder: Sumutnyerl]]
774A druid of the Ursans, a group of people living in the Northern Wastes. She joins the party to help them stop the Simulacrum.
775----
776* BackFromTheDead: Presumably experienced this, as she has pure white hair, which is noted to be a side-effect of the Ursans' resurrection ritual. [[CameBackStrong This has given her a strong connection with the Garden of Yerlick]], allowing her to act as the party's guide.
777* DiseaseBleach: Has pure white hair, presumably as a result of coming BackFromTheDead.
778* HeroicBSOD: She is stunned into mute horror at seeing the source of the blight in the Garden of Yerlick. Alex's narration describes it as "someone witnessing a blasphemy so profound it has overturned everything they thought they knew".
779* NotSoStoic: While normally calm and collected, she is visibly shaking with rage when she sees [[spoiler:Tesla]].
780-->"I'm not going to kill him. If he was dead, he wouldn't know how angry I was with him."
781* ReasonableAuthorityFigure: Like the other Ursans, she is extremely polite and helpful towards the party, and provides everything they need with little expectation of anything in return.
782* VoluntaryShapeshifting: Like all druids, she can shapeshift into an animal form -- a bear, in her case.
783[[/folder]]
784
785[[folder: Thomas Edison]]
786%%* HistoricalDomainCharacter
787* PosthumousCharacter: Dies in episode 3; most of the series involves trying to figure out what exactly he did.
788* StealingTheCredit: For the Simulacrum, from Tesla.
789* WeHardlyKnewYe: Gets one speech before being killed in a bombing.
790[[/folder]]
791
792[[folder: Nikola Tesla]]
793%%* HistoricalDomainCharacter
794* MyGodWhatHaveIDone: Went to extremely dubious lengths to create the Simulacrum, but after realizing what it would be capable of, [[spoiler:he turned against his employers, sabotaged Edison's attempts to recreate it, and worked tirelessly to undo the apocalypse]].
795%%* WalkingSpoiler

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