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1%%Types are not to be listed under images.
2%%Species categories are not to be listed as headers.
3%%As box legends, Koraidon and Miraidon are not to be placed in the Paradox Pokémon section despite being technically part of the same group.
4
5[[center:[-[[Characters/{{Pokemon}} Main Character Index]] > [[Characters/PokemonGenerationIXFamilies Pokémon Generation IX Families]] > '''Sprigatito to Espathra (906-956)''' | [[Characters/PokemonGenerationIXTinkatinkToMiraidon Tinkatink to Miraidon (957-978, 996-1004, 1007-1008)]] | [[Characters/PokemonParadoxPokemon Paradox Pokémon (984-995, 1005-1006, 1009, 1010, 1020-1023)]] -]]]
6
7The [[Characters/PokemonGenerationIXFamilies character sheet for the ninth generation's Pokémon]] got so big that it had to be split. This page has the tropes for Pokémon numbered 906 to 956 in the National Pokédex. For the rest, go [[Characters/PokemonGenerationIXTinkatinkToMiraidon here]]. For the Paradox Pokémon, go [[Characters/PokemonParadoxPokemon here]].
8
9----
10
11[[foldercontrol]]
12
13[[folder:Sprigatito, Floragato, and Meowscarada ''[-(Nyahoja, Nyarote, and Masquernya)-]'']]
14!0906: Sprigatito / Nyahoja (ニャオハ ''nyaoha'')\
150907: Floragato / Nyarote (ニャローテ ''nyaroote'')\
160908: Meowscarada / Masquernya (マスカーニャ ''masukaanya'')
17[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/906sprigatito.png]]
18[[caption-width-right:240:Sprigatito]]
19[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/floragato_0.png]]
20[[caption-width-right:240:Floragato]]
21[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/meowscarada_9.png]]
22[[caption-width-right:240:Meowscarada]]
23
24Crafty Grass-type cat Pokémon that specialize in speed and seemingly magical levels of sleight of hand in order to bewilder opponents.
25----
26* AccessoryWearingCartoonAnimal: Once Floragato becomes Meowscarada, the leaves around its neck have become a flowing cape and collar, the markings on its face have grown out to form a mask, and the dark fur on its feet have expanded and now look like thigh-high boots. The rest of its body is covered by just its normal light green fur though, giving it this look.
27* AchillesHeel: Bug-type attacks spell Meowscarada's doom, especially First Impression.
28* AlwaysAccurateAttack: It can learn Magical Leaf naturally, which never misses, can be taught Aura Sphere by TM, and its signature move Flower Trick is also one.
29* ArmorPiercingAttack: Meowscarada's signature Flower Trick attack always lands a critical hit, so it rips right through the foe's defense boosts or Reflect.
30* AttentionWhore: Sprigatito seeks attention, to the point where it will become sulky if its Trainer pays attention to any Pokémon other than itself. Floragato especially will start pranking its Trainer by tying them up with its vines if it's ignored.
31* BadassAdorable: The entire line is practically this by default, Sprigatito goes from an insanely adorable CuteKitten, to the still cute flail-welding Floragato, before finally evolving into the magical stage magician kitty Meowscarada, whose just as adorable as its earlier stages, but is no less powerful.
32* BarrierChangeBoss: {{Downplayed|Trope}}. Its Hidden Ability is Protean, which allows it to change its type once depending on the type of the move it uses.
33* BilingualBonus:
34** Sprigatito has the Spanish word "gatito" (kitten) in its English name. Its Japanese name has the Spanish word "hoja" (leaf).
35** Floragato has the Spanish "gato" (cat) in its English name, while its Japanese name has the Spanish "brote" (bud or sprout).
36** Meowscarada has the Spanish "mascarada" (masquerade) in its English name.
37* BishonenLine: The evolution line goes from a quadrupedal CuteKitten, to a bipedal feline FunnyAnimal (though still cute), then settles on a humanoid CatFolk (a more feminine one if Meowscarada's animations are to go by).
38* CatsAreMagic: Meowscarada is specifically based off stage magicians and is capable of sleight of hand magic tricks to fool opponents. Ironically, it has a higher Attack than Special Attack stats.
39* ClimaxBoss: As is tradition, one of your rivals takes one of the starters you didn't take and uses it as their ace Pokémon throughout the game. Specifically, if you chose Fuecoco as your starter, then Nemona will use the Sprigatito line in her battles with you (including as the final opponent of the Victory Road storyline). If you chose Quaxly, then Clavell, taking a page from [[VideoGame/PokemonSunAndMoon Professor Kukui]] and [[VideoGame/PokemonSwordAndShield Leon]], will use Meowscarada as his ace Pokémon in his role as the penultimate opponent of the Starfall Street storyline while he gauges whether or not you're strong enough to take on Cassiopeia.
40* CombatPragmatist: Meowscarada is a Dark-type who uses sleight of hand to misdirect its opponents. Its SecretArt, while Grass-type, is basically a rigged bouquet of flowers.
41* ConfusionFu: Floragato and Meowscarada rely on trickery and misdirection as the core of their battle strategy. Meowscarada's signature move Flower Trick hits far harder than its unimpressive 70 base power should allow because Meowscarada itself is crafty enough to deceive the opponent so that they neglect to avoid or defend against the attack. This is especially true if they have their Protean hidden ability to make them even harder to predict.
42* CuteKitten: Sprigatito is a small, cute kitten with large eyes and CuteLittleFangs, its evolutions drop these traits, but retain most cute elements.
43* DarkIsNotEvil: Meowscarada is part Dark-type, but is portrayed as a deceptive stage magician using sleight-of-hand tricks to attack and is quite affectionate and lovable with its trainer, rather than being an actively malevolent jerk.
44* DiscardAndDraw: Meowscarada gains the Dark-Type after evolving, gaining resistances to Ghost and Dark and becoming immune to Psychic-Type moves. It also becomes vulnerable to Fighting- and Fairy-types, and Bug-Type moves become a real problem for it.
45* ADogNamedPerro: Sprigatito and Floragato contain the words "gatito" and "gato" meaning kitten and cat respectively in Spanish, which falls in line with Paldea being based on the Iberian Peninsula.
46* EpicFlail: Floragato attacks by swinging a hardened flower bud attached to a vine. Meowscarada also does this with its flower, but camouflages the vine so that its flower appears to be floating.
47* FighterMageThief: The thief of the starters. Meowscarada is rather lacking in the "supernatural powers" department and instead relies on speed, critical hits, and trickery to come out on top.
48* GlassCannon: Meowscarada is one of the fastest fully evolved starters and has good offensive stats (especially its physical Attack) and an attack that always inflicts critical hits, but it has rather low HP and defenses and has the most weaknesses [[note]](7 compared to the others' 5, with Bug in particular doing 4x damage to the poor kitty)[[/note]] of all 3 fully evolved Paldean starters. Their fragility is downplayed if they have their Protean ability, which lets them change type every time they enter battle.
49* GracefulLoser: Meowscarada's fainting animation appears to be it bowing out.
50* GreenEyedMonster: Meowscarada is noted to be very sensitive and prone to jealousy, and will get upset if its Trainer pays more attention to other Pokémon. GameplayAndStorySegregation then kicks in when Meowscarada acts the same as the rest of your party during picnics.
51* GreenThumb: A Grass-type starter evolutionary line based on felines whose fur has a similar composition to plants and (at least in the case of Sprigatito) can photosynthesize.
52* HiddenWeapons: Florogato and Meowscarada both hide their weapons as seemingly harmless flowers on their bodies.
53* KamehameHadoken: Meowscarada can be taught Aura Sphere outside of level up. While Aura Sphere is its strongest Fighting-type attack by power, it will run on its lower Special Attack if used, meaning one may be better off with Brick Break instead, unless you want to amp up its far weaker Special Attack to make good use of it.
54* KillerYoYo: Floragato uses the hard flower bud attached to its vine like a yo-yo to attack.
55* MagiciansAreWizards: Subverted. While Floragato and Meowscarada are based on stage magicians, the line as a whole is biased towards being physical attackers. Rather than using innate magical powers, they rely on trickery and showmanship to disguise relatively mundane attack methods. That said, they can learn Nasty Plot via TM to boost their average Special Attack and can also learn powerful Grass-type Special Attacks, such as Leaf Storm and Frenzy Plant, through [=TMs=], as well as the Fighting-type [[AlwaysAccurateAttack Aura Sphere]].
56* MeaningfulName:
57** Sprigatito's name is either a combination of "sprig" or "spring" and the Spanish word for "kitten" (gatito).
58** Floragato's name is a fusion of "flora", a Latin term referring to plant life, and "gato", the Spanish for cat.
59** Meowscarada is "meow" and the Spanish "mascarada", referring to masquerades.
60* RedEyesTakeWarning: The whole line has irises that are varying shades of red, but Meowscarada's really take the cake when combined with their DominoMask, giving them a sinister appearance (although they're really not bad Pokémon at all).
61* SecretArt: Flower Trick, Meowscarada's exclusive move, always lands and always results in a critical hit.
62* ShockAndAwe: The only Electric-type move that Floragato and Meowscarada can learn is Thunder Punch, which is quite helpful because not only does it work with their high Attack stat, but is useful against most Flying-types and Water-types as well.
63* ShownTheirWork: Meowscarada having a Mardi Gras theme may seem odd in an Iberian-based location, but Spain at one point did occupy New Orleans, and a part of Southern France is indeed part of the Iberian Peninsula.
64* StageMagician: Unlike the Pokémon that use actual magic, Floragato and especially Meowscarada prefer to use illusions and sleight-of-hand, in line with the performer theme of the other Paldea starters.
65* StarterMon: The Grass-type starter of ''Scarlet and Violet''.
66* TurnsRed: Has the standard Grass-type starter Ability Overgrow, which boosts the power of Grass-type attacks by 50% when it has less than or equal to 1/3rd of its maximum HP remaining.
67* WeaponizedStench: {{Inverted}}. The sweet scent Sprigatito releases when it kneads has therapeutic qualities, and can even make its opponents lose the will to fight. [[GameplayAndStorySegregation Ironically]], it can't learn Sweet Scent.
68[[/folder]]
69
70[[folder:Fuecoco, Crocalor, and Skeledirge ''[-(Hogator, Achigator, and Laudbon)-]'']]
71!0909: Fuecoco / Hogator (ホゲータ ''hogeeta'')\
720910: Crocalor / Achigator (アチゲータ ''achigeeta'')\
730911: Skeledirge / Laudbon (ラウドボーン ''raudoboon'')
74[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/909fuecoco.png]]
75[[caption-width-right:240:Fuecoco]]
76[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/crocalor_4.png]]
77[[caption-width-right:240:Crocalor]]
78[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/skeledirge_5.png]]
79[[caption-width-right:240:Skeledirge]]
80
81These slow but reliable crocodile Pokémon employ their well-developed vocal chords to help control their Fire-based powers. As they evolve, their increasing power causes more and more Fire energy to vent out from their skull.
82
83----
84* AchillesHeel: A Skeledirge relying on Torch Song boosts won't appreciate being sent against a Pokémon with the ability Soundproof, which [[NoSell nullifies sound-based moves]], or Flash Fire, [[FeedItWithFire which negates the damage and provides the opponent with a boost to their own Fire-type moves]]. It especially won't appreciate an opponent hitting it with Throat Chop, as not only will it disable its sound-based moves, being a high-damage Dark-type move means it's going to hurt a lot as well.
85* BewareTheNiceOnes: While Skeledirge is a gentle Pokémon who is more than happy to keep singing, it still breathes flames of over 5,400 degrees Fahrenheit and will use them to incinerate its enemies.
86* BigEater: It loves to eat, and it will gleefully run towards any food it can get its hands on.
87* BilingualBonus:
88** Fuecoco has the Spanish words "fuego" and "cocodrilo" in its name.
89** "Crocalor" has the Spanish/Portuguese word "calor" ("heat" or "warmth").
90* BishonenLine: Unlike the other two starters, this evolution line {{invert|edTrope}}s the "stronger form being more human-like" status, starting as a baby example of a LizardFolk, turning into a crocodilian FunnyAnimal that stands on its hind legs but runs on all fours, then settling on a quadrupedal and mostly physically-accurate crocodile.
91* {{Calacas}}: Skeledirge has white scales with spots of brighter colors on the upper part of its snout and head that evoke facepaint typically worn during Day of the Dead; Crocalor has it too, to a less pronounced extent. It doesn't make perfect sense for a Pokémon that resides in the {{Fantasy Counterpart|Culture}} of the Iberian Peninsula to [[{{Spexico}} be based on a Mexican holiday]], but hey, [[RuleOfCool it's still cool]].
92* ClimaxBoss: As is tradition, one of your rivals takes one of the starters you didn't take and uses it as their ace Pokémon throughout the game. Specifically, if you chose Quaxly as your starter, then Nemona will use the Fuecoco line in her battles with you (including as the final opponent of the Victory Road storyline). If you chose Sprigatito, then Clavell, taking a page from [[VideoGame/PokemonSunAndMoon Professor Kukui]] and [[VideoGame/PokemonSwordAndShield Leon]], will use Skeledirge as his ace Pokémon in his role as the penultimate opponent of the Starfall Street storyline while he gauges whether or not you're strong enough to take on Cassiopeia.
93* CuteLittleFangs: Fuecoco is an adorable little croc that only has three notable fangs — two lower canines and one upper buck-tooth — which do well to enhance its [[TheDitz adorably dumb and listless image]] compared to the teeth of bigger crocodile-based Pokémon.
94* DarkIsNotEvil: Skeledirge is part Ghost-type, and it has a friendly personality.
95* DiscardAndDraw: Crocalor becomes part-Ghost-type when evolving to Skeledirge, becoming immune to Normal and Fighting-type moves and adding a Poison resistance while also strengthening its resistance to Bug. On the other hand, it becomes vulnerable to Ghost and Dark-type moves.
96* TheDitz: Fuecoco is described as "self-paced and easy-going". Its Chinese Mandarin and Cantonese names (呆火鱷) mean "''dumb fire crocodile''". The line's Hidden Ability is Unaware to underscore their ditzy nature.
97* TheDividual: After growing a fiery nest with a flame egg on top when evolving into Crocalor, evolving into Skeledirge hatches the egg into a bird made of living flames that is believed to have its own soul, the duo perhaps being inspired by the mythical supposed symbiosis between Nile crocodiles and Egyptian plovers A.K.A. crocodile birds. Being born from the flames of the Pokémon, it acts as part of Skeledirge. Notably, it still "nests" in Skeledirge when it sleeps, retreating into the tresses of Fire energy that billows from the sides of Skeledirge's skull and emerging when it wakes up.
98* FaceOfAThug: Skeledirge has a strong SkeletonMotif combined with a biologically semi-realistic design, resulting in a strong NeverSmileAtACrocodile image, but it's just as self-paced and easy-going as when it was Fuecoco, and in fact has taken up gently singing to soothe the souls of those that hear it.
99* FighterMageThief: The mage of the starters. Skeledirge is the only one of the three that has a high Special Attack stat, and it relies on MagicMusic and other supernatural powers.
100* GatheringSteam: Upon evolving into Skeledirge, it learns its signature move Torch Song, a special attack-based fire move with an already respectable power of 80; however, Torch Song also raises Skeledirge's special attack by one stage every time you use it, which means it will get stronger with each subsequent use.
101* GentleGiant: Skeledirge is the heaviest starter yet, but retains the same gentle, laid-back personality it had as Fuecoco.
102* HeadPet: Upon evolving into Skeledirge, the fireball egg nursed by Crocalor will hatch into a cute little elemental bird that resembles Spritzee. It can also extend its legs to reach the height needed to assist in Skeledirge's SecretArt Torch Song, acting as an amplifier for its powers and looking somewhat like a microphone. The result is it transforming into a larger bird made of fire to strike at the opponent.
103* IdiotHair: "Fire energy" leaks out from Fuecoco's head in the form of two hair-like strands, and it's known to be laid-back in personality. When it becomes excited, [[ExpressiveHair Fuecoco's head spews out more fire]]. These strands grow in complexity and number, as well as changing location, as it evolves, ceasing to take after this trope.
104* LovableLizard: The Fuecoco line goes from a friendly little [[TheDitz goofball]] to a [[SkeletonMotif skeletal-themed]] flame-spewing GentleGiant with the same friendly disposition in contrast to [[FaceOfAThug its physical appearance]].
105* ManBitesMan: Given their crocodilian background, they are capable of learning several moves that involve biting. Ironically, their physical Attack is low compared to their Special Attack stat.
106* MagicMusic: Skeledirge loves singing gentle songs that produce mystical effects on those that hear it, represented in battle by Torch Song, where it sings to empower the firebird on its head before the bird attacks its opponent.
107* MeaningfulName:
108** Fuecoco's name is derived from the Spanish words for "fuego" (fire) and "cocodrilo" (crocodile).
109** Crocalor combines "crocodile" with the Spanish/Portuguese word "calor" ("heat" or "warmth").
110** Skeledirge is a simple combination of "skeleton" and "dirge" (a mournful song), referring to both its song-based abilities and its SkeletonMotif.
111* MightyGlacier: Skeledirge has low Speed, but high HP, Defense, and Special Attack — the latter of which can be further boosted by using Torch Song. Furthermore, its Hidden Ability, Unaware, keeps it from being effected by opposing Pokémon's boosts, preventing opponents from powering up to beat it while also giving itself the longevity needed to power up its own stats.
112* NeverSmileAtACrocodile: {{Subverted}}. It is officially referred to as the "Fire Croc Pokémon". Its fully evolved form as Skeledirge is a semi-realistic croc with a freaky SkeletonMotif, but based on the Dex entries, it actually has the FaceOfAThug, being more interested in singing over being a threat (though it ''can'' [[KillItWithFire breathe flames in excess of 5,400 degrees Fahrenheit]] at those who make it angry).
113* PlayingWithFire: A Fire-type starter evolutionary line based on crocodiles. Fuecoco's fire powers come from the square heat-absorbing scales on its stomach and back, and the hair-like strands atop its head are actually the result of leaking fire energy. Skeledirge has flames in excess of 5,400 degrees Fahrenheit, and its Fire energy strands have become masses of billowing heat spewing out of the sides of its face. It even commands a little bird made of living fire that typically perches on its snout.
114* PunnyName: Fuecoco's Japanese name is a combination of "alli'''gator'''" and "ho" (fire), while also including a pun on "hogē" (onomatopoeia for being dumbfounded), referencing its status as TheDitz.
115* RecurringElement: Skeledirge follows the same theme as Primarina, in which it is the final evolution of a starter Pokémon that has a theme of singing and music, a second dual-type associated with magical powers (Ghost/Fairy), a MightyGlacier stat spread with high Special Attack, and a sound-based SecretArt[=/=]SignatureMove.
116* RidiculouslyCuteCritter:
117** Fuecoco is a ditzy little crocodile with buckteeth that looks endearingly dopey.
118** Crocalor has an endearingly goofy, cartoonish design and happy-go-lucky demeanor. In-universe advertisements use one as a mascot for a brand of breakfast cereal.
119** While Skeledirge looks more badass than cute, its bird qualifies as this.
120* SecretArt: Skeledirge is the only Pokémon that can learn Torch Song, which functions like Volcarona's Fiery Dance, dealing special Fire-type damage while also boosting the user's Special Attack. The only differences are that Fiery Dance is a dance move, while Torch Song is sound-based, and the boosting effect of Torch Song happens 100% of the time instead of 50%.[[note]]Both moves have 80 Base Power and 10 PP.[[/note]]
121* SkeletonMotif: Skeledirge is partly Ghost-type covered in white markings that resemble bones. Most notably, the skull-like pattern on the top its head and snout.
122* SoulPower: Skeledirge is part Ghost-Type, but rather than being an actual ghost it's a living creature that possesses powers over spiritual energy much like Hisuian Typhlosion, Alolan Marowak, Sensu Style Oricorio, and Decidueye. The soul within the bird of flame it possesses is said to be the source of its Ghost type powers.
123* {{Spexico}}: For a Pokémon introduced in an Iberia-based FantasyCounterpartCulture, the line utilizes quite a few Mexican concepts, with the shape of the egg and nest atop Crocalor's head bringing to mind SombreroEqualsMexican, the SkeletonMotif of Skeledirge referencing {{Calacas}}, and the musical inclination of the line combined with the previous traits bringing to mind ''mariachi'' musicians.
124* SuperScream: It learns several sound-based moves by level-up, including (but not limited to) Hyper Voice, Snarl, Roar, and its SecretArt Torch Song.
125* StarterMon: The Fire-type starter of ''Scarlet and Violet''.
126* StealthPun:
127** Skeledirge's SecretArt is called Torch Song, and its singing soothes the souls of all that hear it. A torch song is a type of sentimental love song, specifically one where the singer laments an unrequited or lost love.
128** Skeledirge is the Singer Pokémon, who literally sings. It's a Fire-type, so it's a Singe-er, but since it's also part Ghost, it's also a soul music singer.
129* TurnsRed: Has the standard Fire-type starter Ability Blaze, which boosts the power of Fire-type attacks by 50% when it has less than or equal to 1/3rd of its maximum HP remaining.
130[[/folder]]
131
132[[folder:Quaxly, Quaxwell, and Quaquaval ''[-(Kuwassu, Welkamo, and Wanival)-]'']]
133!0912: Quaxly / Kuwassu (クワッス ''kuwassu'')\
1340913: Quaxwell / Welkamo (ウェルカモ ''werukamo'')\
1350914: Quaquaval / Wanival (ウェーニバル ''weenibaru'')
136[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/912quaxly_1.png]]
137[[caption-width-right:240:Quaxly]]
138[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/quaxwell_0.png]]
139[[caption-width-right:240:Quaxwell]]
140[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/quaquavel_2.png]]
141[[caption-width-right:240:Quaquaval]]
142
143These dance-loving waterfowl Pokémon migrated to Paldea from distant lands long ago and have since established themselves as one of the standard three StarterMon of the region.
144
145----
146* SixtiesHair: Its head feathers form a hairdo that resembles a pompadour, and it is officially described as a coif.
147* AgentPeacock: It has a flamboyant but very effective fighting style. Its tail feathers as Quaquaval even resemble that of a peacock's.
148* BareFistedMonk: More like bare-legged monk; Quaquaval is a Fighting type with long legs that are powerful enough to send a truck rolling.
149* BishonenLine: The evolution line goes from a mostly normal duckling with some MixAndMatchCritters traits, to a bipedal avian FunnyAnimal, then settles on a downplayed example of BirdPeople.
150* BlowYouAway: Despite not being part Flying-type, the Quaxly line can still learn plenty of Flying-type moves.
151* ClimaxBoss: As is tradition, one of your rivals takes one of the starters you didn't take and uses it as their ace Pokémon throughout the game. Specifically, if you chose Sprigatito as your starter, then Nemona will use the Quaxly line in her battles with you (including as the final opponent of the Victory Road storyline). If you chose Fuecoco, then Clavell, taking a page from [[VideoGame/PokemonSunAndMoon Professor Kukui]] and [[VideoGame/PokemonSwordAndShield Leon]], will use Quaquaval as his ace Pokémon in his role as the penultimate opponent of the Starfall Street storyline while he gauges whether or not you're strong enough to take on Cassiopeia.
152* DanceBattler: Quaquaval is part Fighting-type. Its Pokédex text describes them as the "Dancer Pokémon", and mentions how it "performs striking dances" from far away lands. Its signature move Aqua Step is it outright attacking while dancing with the water feathers it controls. It resembles samba dancers and uses battle animations reminiscent of capoeira kicks.
153* ExtremityExtremist: It kicks its enemies "strongly and repeatedly" with its strong swimming legs. [[GameplayAndStoryIntegration It cannot learn punching attacks, only kicks and attacks that don't specify]].
154* FeatherFingers: They're flightless birds that exclusively use their wings as arms.
155* FeatherFlechettes: Quaquaval's decorative feathers are made of water. When it wants to fight, it can launch them as bladed weapons to slice into foes.
156* FighterMageThief: The fighter of the starters. Quaquaval is part Fighting type and relies entirely on its high physical attack stat.
157* GatheringSteam: Much like its counterpart Skeledirge, Quaquaval can easily get out of hand with a combination of Aqua Step enhancing its Speed and Moxie enhancing its Attack when it knocks out an opponent.
158* GirlyRun: If you let it out of its ball in the overworld, Quaquaval will flamboyantly (and fabulously) prance around with its arms outstretched.
159* HairFlip: During a cutscene, Quaxly flips its hair for dramatic effect.
160* HartmanHips: Quaquaval's pretty plump in the rump, and its pre-evolution Quaxwell also has some fairly broad hips.
161* JackOfAllStats: Quaquaval's stats are all average save for its high Attack stat of 120.
162* KillStreak: The entire line has Moxie as a hidden ability, which increases their attack for every Pokémon they KO'd.
163* MakingASplash: A Water-type starter evolutionary line based on ducks. Quaquaval in particular is capable of slashing with feathers made of water.
164* MeaningfulName:
165** Quaxly's name is derived from the sound ducks make (quack) and probably the word "wax" due to its slicked-up crest.
166** Quaxwell's name evokes "quack" and "swell", the latter meaning ocean waves.
167** Quaquaval evokes both "quack"[[note]]And intentionally or not, it is also a BilingualBonus, as in Portuguese the sound ducks make is normally written as "quá quá".[[/note]] and "carnival", the festivals from which some of its features and dancing are inspired from. it also contains the Latin word "aqua", meaning water.
168* MickeyMousing: Quaquavel's dance steps are always in tune with whatever battle music is playing.
169* MixAndMatchCritters: It's mostly based on a duckling, but it also has blue legs like a blue-footed booby. Quaquaval has peacock-like tail feathers as well as feet and beak structured like a coot's rather than a duck's.
170* NeatFreak: Quaxly's feathers secrete a gel that repels water and grime. As a result, it hates getting dirty. Quaxwell are much the same, though their cleaning also has the dual purpose of keeping the shock-absorbing properties of their head feathers.
171* NobodyTouchesTheHair: Quaxly and its evolutions do not like having their "hair" touched when being cleaned during picnics. Quaxwell will fix theirs with their feather gel immediately after being attacked.
172* PlayfulCatSmile: The way Quaxly's beak curves at the front allows it to have a cute cat-like grin.
173* QuackingUp: Quaxly is a duckling with a teal pompadour-like crest and a [[PlayfulCatSmile cat-like grin]].
174* RecurringElement: Along with all the usual details from being a starter Pokémon, Quaquaval completes a trio with Blaziken and Hisuian Decidueye consisting of bird-based starter Pokémon that are part-Fighting, with a SignatureMove [[ExtremityExtremist that's a kick.]]
175* {{Samba}}: Quaquaval performs samba steps while in battle in between attacks, while its back feathers are reminiscent of those worn by dancers during the Rio de Janeiro carnival.
176* SecretArt: Quaxquaval is the only Pokémon that can learn Aqua Step, which deals physical Water-type damage while also boosting the user's Speed.[[note]]Like Torch Song, it has 80 base power and 10 PP.[[/note]]
177* ShakingTheRump: Quaquaval shakes its hips as part of its samba dance steps, also a reference to ducks shaking their tail feathers.
178* ShownTheirWork: Quaxly feathers are not inherently waterproof, they stay waterproof thanks to an external substance. This is also true of real-world ducks (albeit with oil produced by a specialized gland that the duck must regularly apply to its feathers, as opposed to the feathers themselves secreting waterproofing gel).
179* SkintoneSclerae: Quaxly's sclerae are the same shade of white as its feathers.
180* StarterMon: The Water-type starter of ''Scarlet and Violet''.
181* TheStoic: Quaxwell are very serious by nature and analytically observe humans and other Pokémon in order to incorporate their moves into its dancing.
182* TurnsRed: Has the standard Water-type starter Ability Torrent, which boosts the power of Water-type attacks by 50% when it has less than or equal to 1/3rd of its maximum HP remaining.
183* VisualPun: Quaxly's teal-colored crest and feet are a play on the teal, a type of duck.
184* WorkHardPlayHard: This line is known for its flamboyant movements and fanciful battle style, but their Dex entries say that they train diligently to improve their conditioning and technique.
185[[/folder]]
186
187[[folder:Lechonk and Oinkologne ''[-(Gourton and Perfuton)-]'']]
188!0915: Lechonk / Gourton (グルトン ''guruton'')\
1890916: Oinkologne / Perfuton (パフュートン ''pafyuuton'')
190[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/lechonk.png]]
191[[caption-width-right:240:Lechonk]]
192[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/oinkolognemale_6.png]]
193[[caption-width-right:240:Oinkologne (Male)]]
194[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/oinkolognefemale_11.png]]
195[[caption-width-right:240:Oinkologne (Female)]]
196
197Normal-type pig Pokémon known for their good taste in food and have a pleasant odor. When it evolves into Oinkologne, its appearance, abilities and its stats differ between males and females. Both are fastidious about their appearances and give off alluring scents.
198
199----
200* ComMons: Very common in the first few routes of Paldea.
201* DishingOutDirt: As expected from a line of pig Pokémon, they can learn some Ground-type moves, particularly Mud-Slap and Mud Shot.
202* {{Gasshole}}: Oinkologne can learn Belch, with males learning it at Level 54 and females learning at Level 51, three levels earlier than the males.
203* GluttonousPig: It's a pig-like Pokémon with Gluttony as one of its Abilities, though this is actually {{subverted|Trope}} as the site also states it to be quite a PickyEater, only eating the richest and most fragrant of foods.
204* InASingleBound: Female Oinkologne are able to jump 16 feet into the air, as mentioned by their ''Scarlet'' entry.
205* {{Kevlard}}: Their hidden ability is Thick Fat, protecting them from Fire and Ice moves.
206* MessyPig: {{Inverted|Trope}} for Oinkologne, as both genders are noted to emit a calming, sweet scent, and the female in particular prefers to keep things tidy.
207* MightyGlacier: Good HP, Attack, and Special Defense, but low Speed.
208* NeatFreak: Female Oinkologne are noted to like to keep things tidy in their ''Violet'' entry.
209* NonElemental: A Normal-type evolutionary line that is based on pigs.
210* TheNoseKnows: Lechonk uses its nose to seek out fragrant wild grasses and flavorful Berries. Trainers even use it to find detached Crabominable arms, as mentioned in the latter's ''Scarlet'' Dex entry.
211* PaleFemalesDarkMales: The female Oinkologne has a brown body and pale hooves while her male counterpart has a black body and dark pink hooves.
212* APigNamedPorkchop: Lechonk is named after lechón, a Spanish dish made from roasted young pigs.
213* PunnyName:
214** Lechonk is derived from ''lechón'', Spanish for "piglet" (or a roasted dish made from a piglet), and ''chonk'', a slang term referencing its rotund build (as well as ''oink'', possibly). Its Japanese name, similarly, combines the words ''gourmet'' and ''ton'' (pig), but sounds like the English word "glutton".
215** Oinkologne is derived from ''oink'', the sound that pigs make, and ''cologne'', referring to the scent it emits. Its Japanese name combines the words ''perfume'' and ''ton'' (pig).
216* RecurringElement:
217** It fills the role of the early two-stage mammal in ''Scarlet and Violet'' — much like the Rattata, Zigzagoon, and Bibarel lines before it.
218** Oinkologne follows the lead of Meowstic and Indeedee from previous generations, being a Pokémon with noticeable gender dimorphism where the males and females have different stat spreads, abilities, and movepools.
219* SecretArt: Oinkologne, the male variation specifically, gets Lingering Aroma, which functions similarly to the Unovan Yamask line's Mummy Ability.
220* SecondarySexualCharacteristics: A male Oinkologne's body is entirely black while the female has a brown head. The ears of the male are droopier than the female's. Their tails also possess different structures on their ends, the males having a perfume atomizer-shape while the females have a perfume tassel-shape.
221* StoutStrength: What looks like fat is actually muscle that Lechonk has built up. However, both Lechonk and Oinkologne can have the Thick Fat ability.
222* WeaponizedStench: As a result of its diet, Lechonk radiates a powerful herbal smell that bug Pokémon dislike. Accordingly, Lechonk (all the way to Female Oinkologne) can have the Aroma Veil ability. Male Oinkologne trades this out for its SecretArt Lingering Aroma. Fittingly for such gluttonous Pokémon, they can also learn Belch, with females learning it at level 51 and males at level 54.
223[[/folder]]
224
225[[folder:Tarountula and Spidops ''[-(Tamantula and Wanaider)-]'']]
226!0917: Tarountula / Tamantula (タマンチュラ ''tamanchura'')\
2270918: Spidops / Wanaider (ワナイダー ''wanaidaa'')
228[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/tarountula_1.png]]
229[[caption-width-right:240:Tarountula]]
230[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/spidops_5.png]]
231[[caption-width-right:240:Spidops]]
232Tarountula is a spider wrapped in its own silk in a orb shape based on orb weaver spiders. Its threads are strong and very elastic, able to deflect Scyther blades easily. Its evolved form, Spidops, covers its home with its own silk to trap prey and protect it with traps.
233----
234* AnimalJingoism: According to their Dex entries, Spidops is a rival to Scyther in Paldea.
235* BareFistedMonk: For whatever reason, the line is able to learn multiple Fighting-type moves, between them Cross Chop, Circle Throw and Low Kick.
236* BigCreepyCrawlies: Pure Bug-type Pokémon that stand at 0.3 and 1 meters respectively.
237* CombatPragmatist: Spidops is a covert ambush predator that learns a variety of Dark-type moves like Assurance, Throat Chop and Sucker Punch.
238* ComMons: The line is very common in Paldea, but has unimpressive stats even when fully evolved.
239* CrutchCharacter: Tarountula evolves into Spidops fairly quickly, and its Bug type makes it good for some of the early bosses, like [[GreenThumb Brassius]] and [[CombatPragmatist Giacomo]]. However, its very low stats for a fully-evolved Pokémon will cause it to fall behind after that.
240* ElitesAreMoreGlamorous: Part of the inspiration behind Spidops appears to be a special forces unit. The markings on its chest resemble a ballistic vest, its eyes evoke night vision goggles, its normal palette has colors akin to military camouflage, and it uses stealth to win fights.
241* FourLeggedInsect: {{Averted}} with Tarountula, which has eight legs. Spidops plays with this trope — it seems to only have four legs, but it actually has eight — it holds its legs together in pairs.
242* GreenThumb: Learns a few Grass-type moves like Grass Knot, Bullet Seed and Giga Drain, possibly as a result of their association with trees.
243* NoSell: Their regular ability is Insomnia, which makes them immune to ForcedSleep.
244* PunnyName: Tarountula is a round tarantula, while Spidops is a covert-ops spider.
245* SecretArt: Spidops is the only Pokémon who can learn Silk Trap, a Protect variant that on successful activation also lowers the attacker's Speed.
246* ShownTheirWork: Spidops holds its legs together in pairs as a means of camouflage, has enlarged posterior median eyes, and spins sticky silk nets to trap prey, all of which are characteristics of Ogre-faced spiders.
247* SituationalDamageAttack: The line's Hidden Ability Stakeout deals doubled damage against opponents who switch in that turn.
248* StoneWall: Spidops has above average defenses, but its offensive stats are mediocre and its Speed is very low.
249* TrapMaster: Spidops covers its den with traps to protect itself and to catch prey. In battles, it has Silk Trap to protect itself and slow down unassuming attackers, and Spikes, Toxic Spikes, and Sticky Web to lay hazards for opponents who are attempting to switch in.
250[[/folder]]
251
252[[folder:Nymble and Lokix ''[-(Mamebatta and Exleg)-]'']]
253!0919: Nymble / Mamebatta (マメバッタ ''mamebatta'')\
2540920: Lokix / Exleg (エクスレッグ ''ekusureggu'')
255[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/nymble_4.png]]
256[[caption-width-right:240:Nymble]]
257[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/lokix_7.png]]
258[[caption-width-right:240:Lokix]]
259
260Bug-types based on locusts. Both have an extra set of legs with serrated edges; Nymble uses them to jump and dodge attacks, while Lokix folds them out to enter Showdown Mode to finish off opponents.
261----
262* ActionInitiative: The line naturally learns Sucker Punch and First Impression, two of the most powerful (in the latter case, ''most'' powerful) priority moves in the game, and Lokix gets STAB on both of them. Combined with its high Attack and Hidden Ability [[ScissorsCutsRock Tinted Lens]], it can pose a threat to just about any Pokémon the turn it enters the battle.
263* BareFistedMonk: Or rather Bare-Legged Monk as they learn primarily kick-based Fighting-type moves such as Low Kick, Double Kick, and Axe Kick.
264* BigCreepyCrawlies: Nymble and Lokix are giant locusts.
265* CombatPragmatist: Lokix is part Dark-type and can naturally learn moves such as Throat Chop and Sucker Punch.
266* DangerousForbiddenTechnique: According to Lokix's ''Violet'' dex entry, Showdown Mode is very powerful, but it places huge stress on its body, so it can't stay in it for long.
267* DeathOrGloryAttack: One of the only Pokémon (and the only non-Fighting-type) to learn Axe Kick, a slightly weaker version of High Jump Kick that adds in a chance to confuse, but still features heavy recoil damage if it misses.
268* GlassCannon: Lokix has great Attack and good Speed, bolstered with their Tinted Lens ability, but low defenses, especially on the special side.
269* MagicallyIneptFighter: Lokix's base Attack stat is decent, but its Special Attack is very poor and it learns next to no special moves.
270* PunnyName: "Nymble" probably refers to the nymph stage of a grasshopper's biological development, and to the adjective "nimble". As for the evolution, "Lokix", said out loud, sounds like "low kicks" as well as being similar to "locust".
271* ScissorsCutsRock: They can have the Tinted Lens ability that doubles the power of their moves when used on an opponent with a type resistance, meaning it'll almost always deal at least neutral damage.
272* ShoutOut: The entire line is a reference to the ''Franchise/KamenRider'' franchise, with emphasis on the grasshopper-based Riders like [[Series/KamenRider Rider #1]], [[Series/KamenRiderBlack BLACK]][=/=][[Series/KamenRiderBlackRX BLACK RX]], and [[Series/KamenRiderZeroOne Zero-One]] in particular.
273** The name Lokix/Exleg references the signature "rider kick" the franchise gives to its heroes. Its focus on strong kicks also adds to it.
274** Its Regional Dex number is 15. As in 1 and 5, or "ichi" and "go", a la [[Series/KamenRider Kamen Rider #1/Ichigo]].
275** A closer look to its eyes reveal that rather than having traditional bug eyes, it instead has tinted "visor eyes" found in Kamen Rider helmets meant for posing/close-up shots.
276** One of the biker helmet types are outright named as Lokix-themed, referencing Kamen Rider being related to bikes.
277** Its "Showdown Mode" is a reference to multiple Kamen Rider power-up forms, especially ones that are activated during dire situations. Its time limit before the state becomes dangerous to the Pokemon specifically bring to mind [[Series/KamenRiderStronger Stronger's Charge Up]]. Amusingly, using Terastallized Lokix brings to mind [[Series/KamenRiderWizard Wizard Infinity Style]].
278** Its shiny coloration is a massive telltale of ''Series/KamenRiderZeroOne''.
279** Its extra legs folded up against its back resemble the back mounted flags of Kamen Rider Gaim's Kachidoki Arms form. It even has the circled "joints" in the same place where Gaim's emblem is on its flags.
280* TurnsRed: Its standard ability is Swarm, which powers up Bug-type moves when its HP is low. It's also noted by the Pokédex to use its folded-up hind legs in Showdown Mode, which powers it up for a brief period of time.
281[[/folder]]
282
283[[folder:Pawmi, Pawmo, and Pawmot ''[-(Pamo, Pamot, and Parmot)-]'']]
284!0921: Pawmi / Pamo (パモ ''pamo'')\
2850922: Pawmo / Pamot (パモット ''pamotto'')\
2860923: Pawmot / Parmot (パーモット ''paamotto'')
287[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/pawmi.png]]
288[[caption-width-right:240:Pawmi]]
289[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/pawmo.png]]
290[[caption-width-right:240:Pawmo]]
291[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/pawmot.png]]
292[[caption-width-right:240:Pawmot]]
293
294Marmot-like Pokémon with well-developed forelimbs they utilize for their own special means of Electric attacks. As it evolves, it gains the Fighting type and even the ability to revive fainted team mates by using its paws as defibrillators.
295----
296* BareFistedMonk: Pawmo and Pawmot are part Fighting-type that have a preference for fist-based moves. They even get Iron Fist as their hidden ability.
297* BishonenLine: Almost nothing changes design-wise through the evolution line besides coat color, with the main differences being that Pawmi is mostly quadrupedal with limited ability to stand on its hind-legs, Pawmo is mostly bipedal with large arms that cause it to droop into a quadrupedal stance at times, and Pawmot slims down the arms and strengthens its legs to allow it to be completely bipedal. Pawmot's body structure in general is also stream-lined into a FunnyAnimal design that's much more humanoid than Pawmi and Pawmo.
298* BreakingOldTrends: Pawmi is the first Pikaclone after the Pikachu line to evolve.
299* CharlesAtlasSuperpower: Pawmo is one of three Pokémon that undergo evolution simply by walking. They will only evolve into Pawmot after walking alongside the player outside their Poké Ball for at least one-thousand steps.
300* CombatMedic: Pawmot is one of two Pokémon that can learn the move Revival Blessing, which is a 1-PP move that revives a fainted ally with half of their maximum HP.
301* ElementalAbsorption: Both Pawmo and Pawmot have the ability Volt Absorb which heals them when they're hit by electric attacks.
302* FireIceLightning: Pawmot can learn all three elemental punch moves (Fire Punch, Ice Punch, and Thunder Punch) via TM.
303* GlassCannon: Pawmot has a great Attack of 115 and good Speed at 105, but its defenses are low.
304* HealThyself: Can have Natural Cure as an ability, which allows it to heal from status conditions upon being switched out.
305* LoopholeAbuse: A Pawmot with an Electric Tera Type will ''not'' lose its Electric-typing if it uses Double Shock while Terastallized[[note]]although the message that it "used up all its electricity" will still display[[/note]], so it can use it multiple times without having to switch out to regain its typing.
306* MagicalDefibrillator: Pawmot's electric sacs being placed in its palms plays into it being one of two Pokémon that can learn Revival Blessing.
307* MeaningfulName: ''Pawmi'' is derived from ''paw'' or ''palm'', referencing how it has electricity-generating organs on its forepaws, and ''nezumi'', Japanese for mouse. ''Pawmo'' is derived from ''paw'' and ''dynamo'', and ''Pawmot'' adds ''marmot'' as well.
308* TheParalyzer: One of Pawmi's standard abilities is Static, which paralyzes the opponent upon physical contact. It loses the ability after evolving into Pawmo.
309* ThePowerOfFriendship: The second evolution from Pawmo to Pawmot is triggered after it walks 1000 steps while out of its ball in the Let's Go! overworld mode.
310* PowerPalms: It discharges electricity through its paws, and uses its developed forepaws in combat after evolving.
311* RecurringElement: Fulfills the role of the Pikaclone of Gen IX, being an Electric-type mouse-like Pokémon with spots on its cheeks.
312* SecretArt: Pawmot is the only Pokémon to learn Double Shock, a powerful physical Electric attack that causes it to lose its Electric type after use.
313* ShockAndAwe: It's an Electric-type like the other Pikaclones, though notably it utilizes its specialized forelimbs to help generate electricity in its under-developed cheek electric organs.
314* ShownTheirWork: Just as marmots are the largest squirrels in real life, Pawmot is the largest of all the Pikaclones (it being around 90 pounds on average). It's also the only one to learn Dig by level-up, reflecting how real marmots usually live in burrows.
315[[/folder]]
316
317[[folder:Tandemaus and Maushold ''[-(Wakkanezumi and Ikkanezumi)-]'']]
318!0924: Tandemaus / Wakkanezumi (ワッカネズミ ''wakkanezumi'')\
3190925: Maushold / Ikkanezumi (イッカネズミ ''ikkanezumi'')
320[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/tandemaus.png]]
321[[caption-width-right:240:Tandemaus]]
322[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/maushold.png]]
323[[caption-width-right:240:Maushold (Family of Four)]]
324
325A line of Normal-type mouse-like Pokémon that live in groups of two to four. Tandemaus live in pairs that do everything together, while Maushold include one to two seemingly younger members amongst the adults. Starting at level 25, Tandemaus can evolve into Maushold, sometimes when you're not even looking.
326----
327* ActuallyFourMooks: {{Inverted|Trope}}, as what appears to be two, three, or four Pokémon is only considered as one.
328* AmbiguouslyRelated: Maushold's Dex entries mention that it's unclear whether or not the smaller members of the group are actually the biological children of the adults or not, or even if they are children at all, since in all cases the little ones simply "appear" with no indication of where they came from.
329* AttackBackfire: Population Bomb can completely backfire if the opponent is an effective wall equipped with a [[TheSpiny Rocky Helmet]], whose damaging effect will proc for every hit of Population Bomb. Arceus help you if you end up using Population Bomb on a Pokémon with Rough Skin or Iron Barbs, [[FromBadToWorse especially if they have a Rocky Helmet on top of that]]. Heck, even just hitting an opponent with Static, Flame Body or Poison Point will mess them up because of just how likely they are to trigger them.
330* BadassAdorable: They're cute little mouse Pokémon that can easily take on stronger Pokémon, especially as a Maushold.
331* BadassAndChildDuo: Multiplied with Maushold, with either two kids and adults or two adults and one kid fighting together.
332* BadassFamily: If an opponent is too strong for just the two adults in a Maushold unit to handle, the entire family jumps in to help.
333* BattleCouple: Tandemaus fight in groups of two.
334* BornAsAnAdult: In a similar manner to Kangaskhan, Tandemaus eggs hatch into an adult couple rather than the children that it'll get later on.
335* DeathOfAThousandCuts: Their SecretArt Population Bomb only has a base power of 20 and is based on their below-average Attack stat, but can hit up to '''10''' times if they’re lucky, potentially dealing huge damage.
336* TheDividual: They're a group that acts as a single entity.
337* DoubleMeaningTitle:
338** Population Bomb, the SecretArt of the species, is a reference to the ExplosiveBreeder quality of mice figuratively causing an "explosion" of population. It also can be interpreted as a population literally attacking its foe.
339** The Japanese name of Population Bomb is ''nezumizan'', which is named after [[https://en.wiktionary.org/wiki/ねずみ算 a common Japanese word problem based on geometric sequences]] related to mice being ExplosiveBreeders and literally means "mouse math". It can also be read as "mouse cut", since "zan" can be read as "to cut", hence why it is considered a cutting move and gets a damage boost from the Sharpness ability in the unlikely situation that it gets Skill Swapped onto them.
340* FragileSpeedster: Maushold has high Speed, but all of its other stats are below average.
341* GreenThumb: The line can learn a few Grass-type moves such as Bullet Seed and Seed Bomb.
342* HalfDressedCartoonAnimal: The body patterns on the adults make it look like one is wearing only pants while the other is wearing only a sleeveless shirt.
343* ItemCaddy: Tandemaus has Pickup as an Ability, allowing it to obtain items for the player.
344* LostInTranslation: Maushold's SecretArt, Population Bomb, suffers a double whammy of this. It's boosted by Sharpness because its Japanese name, Nezumizan, can be written to mean "Mouse Cut", and despite its English name said move is not affected by Bulletproof, which normally blocks bomb moves such as Seed Bomb and Syrup Bomb.
345* MeaningfulName: Maushold's Japanese name Ikkanezumi literally means "family of mice".
346* MiniMe: The babies that appear with Maushold are downsized versions of their parents, looking even more adorable and stubby.
347* NiceMice: Pokémon based on mice that work together for shared happiness.
348* NoBiologicalSex: The line is genderless, presumably because it's a group of Pokémon rather than an individual.
349* NoHoldsBarredBeatdown:
350** Population Bomb strikes the enemy from one to ten times. Unlike other multihit moves, Population Bomb's hit count is determined by ten accuracy checks rather than a random roll, with a failed check immediately deciding the hit count. If Maushold holds the Loaded Dice item, the minimum number of hits is increased to four. Holding the Wide Lens increases the move's accuracy to 99%, allowing a far greater chance for a higher number of hits to land.
351** Maushold can also learn Beat Up, which has the entire team attack an opponent at once.
352* NoMouth: Subverted. While it at first seems they have none, it becomes ''very'' apparent they have mouths after all when encountered or sent out into battle, it just isn't always seen.
353* NonElemental: The line is pure Normal-type based on the pack of mice.
354* NonStandardCharacterDesign: Their designs are much simpler than those of most other Pokémon, with very simple, rounded body shapes and BlackBeadEyes that cause them to resemble plush toys.
355* ParentalBonus: Leveling Tandemaus to level 25 when it's not your lead (via Exp. Share, etc.) causes it to evolve offscreen without you being notified of it whatsoever, leaving you the surprise of seeing the mouse couple with two (or very rarely, just one) adorable little extra critters standing by their side when you check on them again. Given mice's infamous reputation as ExplosiveBreeders, it becomes very easy to interpret the parents as having done some intense "gymnastics" while you and your other Pokémon [[SexyDiscretionShot were busy battling]].
356* PowerfulButInaccurate: Their SecretArt, Population Bomb, has 90% accuracy and hits 10 times, with a miss causing the attack to stop. A 10-hit Population Bomb is one of the strongest attacks in the game, especially if the Maushold using it has Technician, but getting all 10 hits to land is inconsistent if they don't have their accuracy boosted in some way, such as Gravity or a held Wide Lens.
357* PunnyName:
358** Tandemaus is a pair of mouse Pokémon that work in tandem.
359** Maushold is a group of mouse Pokémon based on the concept of the nuclear family, or household.
360** Their signature move is called Population Bomb. This takes on another meaning if you're aware that [[ExplosiveBreeders mice reproduce very quickly]].
361* RecurringElement: While seldom seen since Generation I, Maushold continues the tradition of evolution only causing the Pokémon to multiply rather than drastically change appearance, as Dugtrio and Magneton had before it. Although Maushold stands out by being TheDividual to begin with, just adding more to its family upon evolving.
362* RodentsOfUnusualSize: {{Downplayed|Trope}}, as they're still rather small, but a foot tall is still far above the average height for actual mice.
363* SecretArt:
364** The Tandemaus line are the only Pokémon who learn Population Bomb, a Normal-type multi-hit move that can hit up to ten times.
365** Prior to the ''Teal Mask'' [=DLC=], Maushold was the only Pokémon who learned Tidy Up, a Normal-type move that increases Attack and Speed while clearing away hazards and even Substitutes. In the two [=DLCs=] for ''Scarlet and Violet'', the Sentret and Minccino lines gain Tidy Up as an Egg Move.
366* SuperScream: Learns both Echoed Voice and Hyper Voice by level up.
367* SuspiciouslySimilarSubstitute: This line shares more than a few notable similarities to the Minccino line. Both families are Normal-type rodent Pokémon that are {{Fragile Speedster}}s who specialize in doing enormous amounts of damage through multi-hit attacks, and each line has a SignatureMove which reflects this playstyle. The main difference is that the Minccino line has a higher Attack stat while the Tandemaus line is weaker but can potentially attack twice as much.
368* SwarmOfRats: Population Bomb evokes this, having an entire family of mice attack the opponent for up to 10 times.
369* VolumetricMouth: Tandemaus and Maushold don't seem to have any mouths to speak of, but during certain occasions (such as encountering a wild one in battle), it's shown that they have ones that open up pretty wide.
370* WeakButSkilled: Maushold's offensive stats are below average at best, but Population Bomb has the potential to be one of the hardest-hitting attacks in the game, especially if it's paired up with Maushold's Hidden Ability, Technician and boosted via Tidy Up.
371[[/folder]]
372
373[[folder:Fidough and Dachsbun ''[-(Pupimocchi and Bowztel)-]'']]
374!0926: Fidough / Pupimocchi (パピモッチ ''papimocchi'')\
3750927: Dachsbun / Bowtzel (バウッツェル ''bauttseru'')
376[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/fidough_9.png]]
377[[caption-width-right:240:Fidough]]
378[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/dachsbun_0.png]]
379[[caption-width-right:240:Dachsbun]]
380
381Fairy-type dogs made of bread. While Fidough's breath makes food ferment quicker, Dachsbun's appetizing aroma helps wheat grow. For these reasons they've been cherished since ancient times.
382----
383* AnthropomorphicFood: Like several Pokémon (including fellow Fairy-type canines Swirlix and Slurpuff), Fidough looks a lot like a type of food, in this case looking like a pastry. Its body is moist and smooth to the touch, like dough, and its breath contains yeast. Its evolution Dachsbun resembles a larger, baked pastry of a brownish colour.
384* ArmoredButFrail: Dachsbun has a high base 115 Defense contrasted by a poor base 57 HP, meaning moves that bypass its defenses make short work of it.
385* BossBattle: Dachsbun is the SignatureMon of Ortega, the head of Team Star's Fairy-type Ruchbah Squad.
386* DishingOutDirt: The entire line can learn some Ground moves such as Mud Shot and Dig.
387* ElementalAbsorption: Dachsbun has the Well-Baked Body ability, which lets it absorb Fire-type moves to boost its Defense.
388* FireIceLightning: The entire line can learn all three elemental fang moves (Fire Fang, Ice Fang, and Thunder Fang) via TM.
389* MakeThemRot: Downplayed. Its breath contains yeast that allows it to ferment things. Since ancient times, humans have used this yeast [[MundaneUtility for cooking]].
390* NoSell:
391** One of Fidough's abilities is Own Tempo, which makes it immune to confusion.
392** As a Fairy-type, it's completely immune to Dragon-type moves.
393** Dachsbun's Well-Baked Body lets it ignore Fire-type moves (and boosts its Defense in the process).
394* OurFairiesAreDifferent: Like Swirlix, Slurpuff, Milcery, and Alcremie, Fidough and Dachsbun are Fairy-type Pokémon that look like confections.
395* PowerUpLetdown: Dachsbun gets Aroma Veil[[note]]Prevents this Pokémon's moves from being locked out[[/note]] as its Hidden Ability, which when compared to Well-Baked Body providing an immunity to Fire-type moves and boosting its Defense, just looks pitiful.
396* PunBasedCreature: Fidough and Dachsbun are dogs mixed with pastries. In other words, they are purebre(a)d dogs.
397** Although not the primary reference, Fidough is a few letters off from "Filo Dough", a type of dough used in Middle Eastern and Balkan pastries.
398* PreciousPuppy: Fidough's an absolutely adorable beady-eyed dog made of bread dough. Even after it evolves, it still looks precious.
399* PunnyName:
400** English: Fidough mixes "Fido", a [[StockAnimalName common name]] for a dog, and "dough", as it's based on a pastry. Dachsbun is a pun on the Dachshund canine breed and "bun" (a soft bread roll).
401** Japanese: Pupimocchi mixes "Puppy" and "mochi", a popular Japanese rice confection. Bowtzel combines "Bow wow," the English onomotopoeia for a dog's bark, with "Pretzel."
402* SecretArt: Dachsbun is the only Pokémon in the game to have the Well-Baked Body ability.
403* StoneWall: Dachsbun has rock-solid physical Defense (which can be further boosted with Fire-type moves) coupled with alright Special Defense, as well as unusually high Speed for a primarily defensive Pokémon. However, its physical Attack is as high as its Special Defense (which means it's still alright) and its Special Attack is nothing to write home about.
404[[/folder]]
405
406[[folder:Smoliv, Dolliv, and Arboliva ''[-(Minive, Olinyo, and Oliva)-]'']]
407!0928: Smoliv / Minive (ミニーブ ''miniibu'')\
4080929: Dolliv / Olinyo (オリーニョ ''oriinyo'')\
4090930: Arboliva / Oliva (オリーヴァ ''oriiba'')
410[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/smoliv.png]]
411[[caption-width-right:240:Smoliv]]
412[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/dolliv.png]]
413[[caption-width-right:240:Dolliv]]
414[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/arboliva.png]]
415[[caption-width-right:240:Arboliva]]
416
417A line of Normal/Grass, olive-themed Pokémon that share a long history with the people of Paldea. While Smoliv's oil is very bitter, Dolliv and Arboliva's oil is rich and aromatic.
418----
419* BarelyChangedDubName: Arboliva's English name is very similar to its Japanese (Oliva).
420* BishonenLine: Smoliv is a olive-shaped WaddlingHead, then evolves into the more humanoid Dolliv which resembles a little girl, and Arbolivia looks like a refined woman wearing an elegant PimpedOutDress.
421* CharacterDevelopment: Implied via its facial expressions as it evolves. Smoliv starts off looking nervous and like it's ready to cry at any moment. Dolliv has a more neutral stare. And finally, Arboliva has its eyes closed, looking serene and at ease.
422* GeoEffects: Arboliva's ability, Seed Sower, sets Grassy Terrain after it's hit by an attack. The Smoliv line is also the only Pokémon to learn Terrain Pulse by level-up.
423* GreenThumb: A Grass-type evolutionary line based on olives. The entire line can produce oil from their olive-shaped appendages.
424* HealThyself: Arboliva recovers HP slowly thanks to its ability to set Grassy Terrain once hit. It also has access to Leech Seed, and learns Synthesis and Strength Sap as Egg moves.
425* HomeFieldAdvantage: Arboliva summons Grassy Terrain once hit by any attack thanks to its Seed Sower ability.
426* MagikarpPower: Smoliv and Dolliv both have fairly low stats for their evolutionary stage, and their abilities aren't very helpful. Arboliva, however, has a high Special Attack stat with good defenses, and gains access to Seed Sower, letting it set Grassy Terrain to amp up its Grass-type moves even further.
427* MeaningfulName:
428** "Arboliva" is a compound of either Latin "arbor" or Spanish "árbol" (both meaning "tree") and "oliva". Fitting, since this stage resembles a large tree with black olives hanging from its branch-like "arms".
429** Arboliva's German name, Olithena, is a compound of "olive" and "Athena", referencing the Greek goddess of wisdom who is also associated with olives.
430* MightyGlacier: Arboliva has high Special Attack and Special Defense, and great Defense, but it is very slow.
431* NonElemental: They're part Normal-type.
432* OilSlick: A different kind of oil than is usual for the trope, but Smoliv will slow its opponents down by shooting out what’s meant to emulate olive oil before fleeing. Despite its similarity, Smoliv oil is inedible.
433* PerpetualFrowner: Smoliv always looks worried or scared.
434* PunnyName:
435** Smoliv comes from ''small'' or ''[[LeetLingo smol]]'' and ''olive'', the plant it's based on. In Japanese, the pun is based on ''mini'' and ''olive'' (オリーブ) instead.
436** Dolliv is a doll of an olive, both literally (it looks like a plush doll) and metaphorically (it's a small and huggably cute Pokémon).
437* RecurringElement: A three-stage Grass line that starts as a WaddlingHead and evolves into a feminine PlantPerson introduced in an odd-numbered generation, like Oddish, Budew, and Bounsweet before it.
438* SecretArt: Arboliva is the only Pokémon to have the Seed Sower ability.
439* ShownTheirWork: Smoliv is noted to prefer dry and sunny climates. Real life olive trees do best in a Mediterranean climate, and are intolerant of cold, wet soil.
440* SuspiciouslySimilarSubstitute: Their designs appear to be based off of the Budew line, which are entirely absent in ''Scarlet and Violet''.
441* UniquenessDecay: This evolution line has the Grass/Normal type combination, which was previously exclusive to the Deerling family.
442* WaddlingHead: Like many other unevolved Grass-types, Smoliv's main body consists of a bulb with tiny feet.
443[[/folder]]
444
445[[folder:Squawkabilly ''[-(Ikirinko)-]'']]
446!0931: Squawkabilly / Ikirinko (イキリンコ ''ikirinko'')
447%%[[caption-width-right:240:Blue Plumage]]
448%%[[caption-width-right:240:Yellow Plumage]]
449[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/squawkabillygreen_0.png]]
450[[caption-width-right:240:Squawkabilly (Green Plumage)]]
451%%[[caption-width-right:240:White Plumage]]
452
453A Normal/Flying parakeet-like Pokémon that forms flocks based on the color of their feathers. They are also the main method of Flying Taxi use in Paldea, as the presence of Tinkaton and their habit of rock-throwing makes using Corviknight too dangerous.
454----
455* BlowYouAway: Flying-type Pokémon based on parakeets that learn moves like Air Slash, Hurricane and Tailwind.
456* CrutchCharacter: Squawkabilly's decent Attack and great offensive abilities make it easy to slot in early in the game, but once battles start needing more than just that, its low base stats and limited movepool make it just as easy to bench in favor of better Flying-types. Hustle Squawkabilly counts in particular: its ability lets it spam super-powered Aerial Aces with no drawbacks, but hampers it from hitting anything with its other moves when the damage tapers off later on.
457* DelinquentHair: Squawkabilly has a pompadour and they're known for viciously fighting amongst themselves if they have different-colored plumage.
458* {{Determinator}}: Has the ability Guts, which increases its physical strength when affected by most status conditions.
459* GlassCannon: Decent Attack and Speed, but very poor defenses.
460* HairTriggerTemper: While all of them are territorial, Yellow Plumage Squawkabilly are noted to be especially vicious and aggressive.
461* NonElemental: Normal-type Pokémon based on parakeets, probably referencing their popularity as pets.
462* PaletteSwap: Comes in four different colorations: green, blue, yellow, and white, with the only gameplay difference between them being what their Hidden Ability could be[[note]]''Guts'' for green and blue, or ''Sheer Force'' for yellow and white[[/note]].
463* PowerUpLetdown: The Hidden Ability of the White and Yellow Plumage variants is Sheer Force[[note]]Attacks with secondary effects deal 30% more damage, but those effects are removed[[/note]]. Unfortunately, Squawkabilly doesn't have the moveset or stats to take advantage of this, as most of the affected moves run off its poor Special Attack.
464* PunnyName: "Squawkabilly" is a pun on [[https://en.wikipedia.org/wiki/Rockabilly "rockabilly"]], befitting its Elvis-like hairstyle and plumage, and the onomatopoeic "squawk", referring to a bird's noise.
465* ShownTheirWork:
466** Unlike Chatot before it, Squawkabilly has zygodactyl feet (two toes in front, two toes in back) like a real parrot would.
467** Squawkabilly is based on monk parakeets, who originally come from South America, but have established feral communities in Spanish cities like Barcelona after they were brought to Europe as pets that escaped or were released. They're originally green, but can be bred to be blue, lutino (yellow), or white, which are exactly the colors Squawkabilly can come in.
468* UnskilledButStrong: Two of its abilities, Hustle[[note]]50% extra Attack at the cost of 20% accuracy[[/note]] and Sheer Force, cause moves to deal more damage with a downside, likely referencing their hot-headed, combative nature.
469[[/folder]]
470
471[[folder:Nacli, Naclstack, and Garganacl ''[-(Kojio, Jiodumu, and Kyojiohn)-]'']]
472!0932: Nacli / Kojio (コジオ ''kojio'')\
4730933: Naclstack / Jiodumu (ジオヅム ''jiodzumu'')\
4740934: Garganacl / Kyojiohn (キョジオーン ''kyojioon'')
475[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/nacli_9.png]]
476[[caption-width-right:240:Nacli]]
477[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/naclstack_0.png]]
478[[caption-width-right:240:Naclstack]]
479[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/garganacl_2.png]]
480[[caption-width-right:240:Garganacl]]
481
482A line of pure Rock-types based on salt deposits. Due to being made out of salt, they're sought after by both people and Pokémon who want that salt. Luckily its salt is constantly being replenished so there's enough to go around.
483----
484* BishonenLine: As it grows, it develops from just a hunk of salt with a face to a humanoid creature resembling bricks and blocks of salt fashioned together to form a body.
485* DishingOutDirt: Rock-type Pokémon made of sedimentary rock and salt. In addition to their Rock-type moves, they also learn a variety of Ground moves like Earthquake and Fissure.
486* GentleGiant: Garganacl stands at 2.3m tall, yet willingly heals injured Pokémon.
487* HealingHands: Garganacl can heal even severe wounds by rubbing its fingertips and sprinkling injured Pokémon with its salt.
488* MagicallyIneptFighter: Garganacl has a decent base 100 Attack, but a very low base 45 Special Attack, and it learns next to no special moves.
489* MeaningfulName: The line is named after [=NaCl=], or sodium chloride, the chemical name for table salt, with "stack" and "gargantuan" added with each evolution. Likewise, in Japanese, it's named "Jio" after the Japanese term for salt.
490* MightyGlacier: Garganacl has a great HP pool, 130/90 defense stats, and high physical Attack. However, it moves at a snail's pace.
491* RecurringElement: A three-tier line of rock monsters similar to the Geodude, Roggenrola, and Rolycoly lines.
492* RedEyesTakeWarning: Similarly to the Rolycoly line, their eyes glow red when they're attacking.
493* RockMonster: Its final evolution, Garganacl, is a bipedal mineral creature made of rock salt.
494* SaltSolution:
495** One of their abilities is Purifying Salt, which protects them from status conditions and also reduces the damage taken from Ghost-type moves by half.
496** Their SecretArt Salt Cure is a Rock-type move that deals damage and inflicts damage at the end of each turn, the latter of which is doubled if the target is a Steel- or Water- type.
497* ScissorsCutsRock: Played with. The line's SecretArt in Salt Cure is a Rock-type move, and therefore not very effective against Steel-types, but its DamageOverTime effect is doubled against Steel-types, dealing 1/4 HP instead of 1/8.
498* SecretArt: The evolution line's signature move is [[SaltSolution Salt Cure]], a Rock-type move which inflicts 1/8 HP damage every turn and inflicts double damage when used on [[ScissorsCutsRock Water and Steel-type Pokémon.]] They are also the only Pokémon that can have the Purifying Salt ability, which prevents them from suffering status conditions and halves the damage they take from Ghost-type moves.
499* ShouldersOfDoom: Garganacl has some monstrously large brick structures on its shoulders. It's almost like the thing took a bunch of bricks and fashioned half-pyramids then stuck them onto its shoulders.
500* ShoutOut: Nacli resembles the Super Mushrooms found in the ''Franchise/{{Mario}}'' franchise. Garganacl's design and original name, meanwhile, resemble the Neo Zeong from ''Anime/MobileSuitGundamUnicorn''.
501* ShownTheirWork:
502** The ability Purifying Salt is a reference to Halotherapy, which is using salt to heal certain ailments. Indeed, the salty air in the Wieliczka Salt Mine in Poland has been known to make people with asthma breathe better, and gargling salt water is a common home remedy for many maladies. Its reduction of damage from Ghost-type moves is also a reference to salt's status in various religions and myths as SupernaturalRepellent.
503** Salt Cure's double damage on Steel-types make sense, as saltwater can corrode metals far faster than rust and freshwater can. Likewise, Salt absorbs water, thus also dealing double damage on Water-types.
504** Nacli and its evolutions are cuboid in shape because that's the natural structure of table salt.
505* StealthPun: They use salt in order to protect them from damage or inflict damage onto others. They're putting ''salt on the wound''. It also puts a different spin on ''salt curing'' - as in, using salt to mend injuries rather than preserving food.
506* ViolationOfCommonSense: Usually putting straight salt in open wounds is a horribly bad idea, as it can not only intensify the pain, but even cause further damage. Yet Garganacl's salt can fix up injuries just fine with no indication of potential issues.
507[[/folder]]
508
509[[folder:Charcadet, Armarouge, and Ceruledge ''[-(Carbou, Gurenarma, and Soublades)-]'']]
510!0935: Charcadet / Carbou (カルボウ ''karubou'')\
5110936: Armarouge / Gurenarma (グレンアルマ ''guren'aruma'')\
5120937: Ceruledge / Soublades (ソウブレイズ ''soubureizu'')
513[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/charcadet_2.png]]
514[[caption-width-right:240:Charcadet]]
515[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/armarouge_9.png]]
516[[caption-width-right:240:Armarouge]]
517[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/ceruledge_4.png]]
518[[caption-width-right:240:Ceruledge]]
519
520Said to be charcoal that came to life, the Fire-type Charcadet resembles a tiny knight and is willing to fight opponents stronger than itself. When exposed to the Auspicious Armor, it evolves into the Fire/Psychic type Armarouge, which is incredibly loyal and shoots fireballs out of its ArmCannon. When exposed to the Malicious Armor, it evolves into the Fire/Ghost type Ceruledge, which cuts its enemies to pieces without mercy.
521----
522* ArmCannon: Armarouge can convert its pauldrons into a cannon by moving them down its arms and putting its hands together.
523* BlackKnight: Ceruledge evokes this with its aesthetic, being a flaming knight that fights dirty.
524* BladeBelowTheShoulder: Ceruledge has two blades made of fire and ghost energy for arms.
525* BreakoutCharacter: Ceruledge became the clear favorite out of the line, scoring very high in a Japanese popularity poll and being a prominent rival's Pokémon in ''Anime/PokemonHorizonsTheSeries''. It often gets the spotlight over Armarouge in marketing and merchandise.
526* CombatPragmatist: Ceruledge isn't above using tactics like sneaking and surprise attacks to get the advantage.
527* DarkIsEvil: Ceruledge has a dark blue/purple color palette, it drains energy from wounds it inflicts on others, and prefers sneaky, underhanded battle tactics. Also, Charcadet evolves into Ceruledge with "'''Malicious''' Armor".
528* FellAsleepStandingUp: Ceruledge sleeps while standing in the overworld, unlike its counterpart and pre-evolution, who both sit down to sleep.
529* GoodColorsEvilColors: Armarouge abides by RedIsHeroic while Ceruledge goes towards DarkIsEvil, so fittingly Characadet's color scheme is an equal mix of fiery red and charcoal black, showing it to have the potential for both good and evil.
530* HonorBeforeReason: Armarouge believes in and will engage in a fair fight no matter how much stronger its opponent is.
531* HuMons: The Charcadet line consists of bipedal knights, along with being exclusive to the Human-Like Egg group.
532* JackOfAllStats: Both Armarouge and Ceruledge have stats that range from above-average to slightly below-average across the board save for a really good attack stat (special for Armarouge, physical for Ceruledge), but their stat spreads have some key differences; Armarouge has better physical Defense and HP stats, while Ceruledge is slightly faster and has better Special Defense.
533* KnightInShiningArmor: Armarouge in particular embodies this trope in contrast to Ceruledge's BlackKnight with its insistence on fair play no matter how powerful the opponent.
534* LifeDrain: Ceruledge drains life energy from the wounds it inflicts with its swords. This is reflected in its exclusive move Bitter Blade, which damages the opponent and heals it.
535* MagicallyIneptFighter: Ceruledge's Special Attack is its lowest stat at a subpar base 60.
536* MagikarpPower: Charcadet's very low stat total of 255 more than doubles to 525 as soon as it evolves, going from [[MasterOfNone having poor stats all around even for an unevolved Pokémon]] to a powerful attacker with either physical or special moves depending on its evolution.
537* MeaningfulName:
538** Charcadet's English name is a combination of char or charcoal and cadet.
539** Armarouge's name is a combination of ''arma'' (Spanish and Portuguese for weapon), ''armadura'' (Spanish and Portuguese for armor), and either ''rouge'' (French for red) or 紅蓮 ''guren'' (crimson-colored lotus).
540** Ceruledge's English name is a combination of ''cerulean'' and ''edge'', while its Japanese name combines "soul" with "blades/blaze"
541* NonStandardCharacterDesign: Armarouge and Ceruledge look decidedly at odds with the rest of the dex, like they'd feel more at home in ''VideoGame/MegaManBattleNetwork'' as [=NetNavis=] than in ''Pokémon''.
542* PaletteSwap: Heavily downplayed; the shiny coloration for the entire line only changes the color of their eyes. Both Charcadet and Armarouge's shiny forms possess [[OccultBlueEyes blue eyes]] instead of red, while Ceruledge's shiny form has [[RedEyesTakeWarning red eyes]] instead of purple.
543* PlayingWithFire: It's a line of humanoid figures made out of flames, so naturally it's Fire-type.
544* ThePowerOfTheSun: Armarouge can learn Solar Beam and Ceruledge can learn Solar Blade by leveling up.
545* PsychicPowers: Armarouge is part Psychic-type. The energy for the species' psychic powers is stated to come from the armor they don that originally came from distinguished warriors. It uses the psychic capabilities of the armor to help control the Fire type energy within its body.
546* PunnyName: Ceruledge's Japanese name can be read as either "Soublades" or "Sou''blaze''", referencing either its [[BladeBelowTheShoulder sword arms]] or its [[PlayingWithFire part-Fire typing]].
547* RecurringElement:
548** They take inspiration from Tyrogue, Hitmonlee, and Hitmonchan, being humanoid Pokémon with a baby Pokémon first stage and a branched evolution path where the final forms are based on fighters and act as {{foil}}s to each other.
549** They also take after Throh and Sawk, themselves expies of the original Hitmon duo, by following a red/blue color scheme and being version exclusive for the most part.
550** They use the same evolutionary method as Applin, Flapple and Appletun; both lines have a shared first stage with the evolution based on [[VersionExclusiveContent version-exclusive items]].
551* RedIsHeroic: In contrast to the DarkIsEvil Ceruledge, the bright red Armarouge is a fair-play fighter.
552* SoulPower: Ceruledge is part Ghost-type. The species dons old armor steeped in grudges of the fallen, using those lingering grudges to fuel its attacks.
553* SecretArt: For both final forms:
554** Armarouge gets the exclusive move Armor Cannon, a powerful Fire-type move that lowers Armarouge's Defense and Special Defense upon use. It's also the only Pokémon able to learn Expanding Force in Generation IX.
555** Ceruledge gets the exclusive move Bitter Blade, a Fire-type move that heals it for half the damage dealt to the opponent.
556* TechnicolorFire: Ceruledge's flames are a lavender-bluish color.
557* VersionExclusiveContent: While Charcadet is available in both games, the items needed to evolve it are version-exclusive. The item for Armarouge is only in ''Scarlet'' while the item for Ceruledge is only in ''Violet''. (This is quite similar to Applin from the previous generation.)
558[[/folder]]
559
560[[folder:Tadbulb and Bellibolt ''[-(Zupika and Harabarie)-]'']]
561!0938: Tadbulb / Zupika (ズピカ ''zupika'')\
5620939: Bellibolt / Harabarie (ハラバリー ''harabarii'')
563[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/tadbulb_8.png]]
564[[caption-width-right:240:Tadbulb]]
565[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/bellibolt.png]]
566[[caption-width-right:240:Bellibolt]]
567
568An Electric-type tadpole and frog. They generate electricity using kinetic energy like dynamos; Tadbulb shakes its tail, while Bellibolt stretches its belly. Levincia, one of Paldea's largest cities, gets its electricity from these Pokémon.
569----
570* BigEyesLittleEyes: Played with — what initially ''look'' like big bulging eyes on Bellibolt's head are actually bumps that discharge electricity. Its real eyes are tiny and closer to its mouth, which, as Iono lampshades, makes it look cuter.
571* BigFun: Bellibolt are very rotund and so easygoing that it's hard to train them to initiate a battle because they tend not to notice an opponent until they get attacked.
572* CallASmeerpARabbit: Bellibolt is called the [=EleFrog=] Pokémon, but its resemblance to frogs is… ''tenuous'', to say the least. While its eye-like organs give it a vaguely frog-like face, this is more a case of mimicry, as its real eyes are what would be seen as its "nostrils". Add to that its stubby limbs and shoe-like feet, and it looks more like a ''Franchise/{{Kirby}}'' character than anything.
573* CartoonCreature: Averted for Tadbulb, which does look like a heavily stylized tadpole. Played straight for Bellibolt, which just looks like a chunky, cartoony blob with nubby arms and feet.
574* DishingOutDirt: The whole line can learn Mud Shot and Mud-Slap.
575* FasterThanTheyLook: Bellibolt is quite rotund, usually rather sedate, but can be quite fast when it wants to be, as demonstrated by Iono getting bowled over by her excited Bellibolt in its reveal trailer. [[GameplayAndStorySegregation It doesn't get to take advantage of this trait during battles, however, as it only has a below average 45 Speed.]]
576* FlyingSeafoodSpecial: Tadbulb is a tadpole-based Pokémon that floats above the ground.
577* GrowlingGut: Bellibolt's stomachs make strange noises when they're hungry, which have been mistaken for their cries.
578* HealThyself: Naturally learns Slack Off, which heals up to half of its maximum HP.
579* InformedSpecies: Bellibolt is called the "[=EleFrog=]" Pokémon, but only very loosely resembles frogs because of the eye-like organs on its head. When looking at its real eyes, it more closely resembles a CartoonCreature straight out of ''Franchise/{{Kirby}}''. Averted with Tadbulb, though, which looks like a very stylised tadpole.
580* MakingASplash: While not Water-types themselves, both of them can learn Water-type moves like Water Pulse and Muddy Water, making for a nasty surprise for any Ground-types which try taking them on.
581* MeaningfulName: Its English name combines the words ''belly'' and ''bolt'' (as in lightning bolt), referencing how its stomach bears a resemblance to an electricity-generating plasma ball.
582* MightyGlacier: Has good Defense and Special Defense, plus a high HP stat to tank hits and a high Special Attack to fight, but has low Speed.
583* PerpetualSmiler: In keeping with the "cute cartoony creature" aesthetic, both Tadbulb and Bellibolt's Pokédex images show them with a large smile.
584* PowerFloats: Tadbulb uses its electrical powers to float, and floats even higher when there's a thunderstorm happening.
585* PowerUpLetdown: Its Hidden Ability is Damp[[note]]Prevents self-destruction moves from having an effect while this Pokémon is active[[/note]], which, suffice to say, is a very situational ability compared to Static and especially Electromorphosis.
586* PunnyName: Tadbulb's name is a combination of "tadpole" and "bulb" due to its lightbulb-shaped body.
587* RecurringElement: The line is comparable to the Bewear family as both are two-stage evolutions with abilities related to damage calculation whose final stages resemble living mascot costumes.
588* RidiculouslyCuteCritter: Both Tadbulb and Bellibolt are constantly smiling and have cute, cartoony faces that make them look endearing.
589* RubberMan: Bellibolt's body is highly elastic, letting it stretch and squash when struck. This malleability allows them to convert the energy of attacks hitting them into more electricity for them to use, as represented by their unique Electromorphosis ability.
590* SecretArt: Has the exclusive ability Electromorphosis, which powers up its Electric-type moves when it gets hit by an attack.
591* ShockAndAwe: The line is comprised of pure Electric-types. Tadbulb generates electricity by shaking its tail, while Bellibolt is capable of generating electricity by contracting and stretching itself.
592* ShownTheirWork: The eye-like organs on Bellibolt's head bring to mind mimicry - specifically, eye mimicry (eye spots - or in this case, eye bulbs - making it look bigger than it actually is, distorting perception of its size) and self-mimicry (having a body part mimic another body part, drawing attention away from vulnerable body parts). In a hilariously meta twist, this also fooled many fans.
593* SignatureMon: Paldea's Electric-type Gym Leader Iono has a Bellibolt as her partner Pokémon.
594[[/folder]]
595
596[[folder:Wattrel and Kilowattrel ''[-(Kaiden and Taikaiden)-]'']]
597!0940: Wattrel / Kaiden (カイデン ''kaiden'') \
5980941: Kilowattrel / Taikaiden (タイカイデン ''taikaiden'')
599[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/wattrel_4.png]]
600[[caption-width-right:240:Wattrel]]
601[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kilowattrel_6.png]]
602[[caption-width-right:240:Kilowattrel]]
603
604A line of Electric/Flying types based on storm petrels and frigatebirds. They are common in coastal areas.
605----
606* AnimalGenderBender: A rare justified example -- in real life, only male frigatebirds have inflatable throat pouches, but Kilowattrel of both genders have it. This is because for Kilowattrel, the throat pouch serves a different purpose, namely storing its electric power.
607* BlowYouAway: Wattrel and Kilowattrel are part Flying-type Pokémon capable of learning Hurricane, Air Slash and Tailwind. They even get a boost to their next Electric-type attack when hit by any wind-based move (Whether Flying-type or not) or when Tailwind starts on the user's side thanks to their Wind Power ability.
608* FragileSpeedster: Kilowattrel has a high base 125 Speed but poor defenses.
609* GiantFlyer: Kilowattrel is 4'7" on average, and in the overworld you can see how its low-slung body and short legs mean that it is a good deal larger than its height alone would indicate. Larger ones will even tower over the player!
610* MeaningfulName: "Wattrel" and "Kilowattrel" refer to the units of measure "watt" and "kilowatt", since they are part Electric-type, and petrel, the type of birds they are.
611* MixAndMatchCritters: Kilowattrel gains frigatebird traits such as its tail and beak shape as well as the inflatable throat sac, but retains petrel-like wings. That Wattrel nests are eaten as a delicacy also borrows from the edible nests produced by the saliva of certain swiftlets for the famous bird's nest soup. Wattrel's short, pointed beak likewise looks more like that of a swiftlet than the distinctively long and tube-nosed beak of a petrel.
612* PoorPredictableRock: Kilowattrel doesn't learn many types of moves outside of STAB and Normal-type attacks.
613* PowerNullifier: The line has access to Volt Absorb, which renders them immune to Electric-type moves, or if injured, allows them to restore HP with them.
614* SecretArt: The Wattrel line is the only line that gets the Wind Power Ability, which charges up subsequent Electric-type attacks if the holder is affected by a wind-based move such as Tailwind, Gust, or Hurricane.
615* ShockAndAwe: Part Electric-types that generate electricity through their wings (Wattrel) and throat sac (Kilowattrel).
616* ShownTheirWork: Kilowattrel is partially based on a frigatebird, and like one, it is a poor swimmer for a seabird due to its plumage's lack of waterproofing oils. And also like real frigatebirds, Kilowattrel has a very large wingspan in comparison to its overall body size.
617* SquishyWizard: Kilowattrel has a high Special Attack and Speed stats, but poor defenses.
618[[/folder]]
619
620[[folder:Maschiff and Mabosstiff ''[-(Orachifu and Mafitiff)-]'']]
621!0942: Maschiff / Orachifu (オラチフ ''orachifu'')\
6220943: Mabosstiff / Mafitiff (マフィティフ ''mafitifu'')
623[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/maschiff_6.png]]
624[[caption-width-right:240:Maschiff]]
625[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mabosstiff_2.png]]
626[[caption-width-right:240:Mabosstiff]]
627
628A line of Dark-types based on mastiffs. Maschiff tries to look intimidating, but its goofy scowl makes children laugh instead. Mabosstiff may look intimidating, but it's intensely loyal to its family.
629----
630* BigFriendlyDog: Mabosstiff stands at 1.1m tall, but has a gentle disposition and loves playing with children.
631* ClimaxBoss: Mabosstiff is Arven's [[SignatureMon ace Pokémon]] when he battles you to test your mettle [[spoiler:(and how well prepared you are to enter Area Zero)]] at the end of the Path of Legends storyline.
632* DarkIsNotEvil: Mabosstiff lacks any malicious or violent characteristics commonly seen in Dark-types, instead being very protective of its family and loves the adoration it receives from children. That being said, it can quickly turn scary when defending others.
633* TheDon: Its name in nearly every language references TheMafia, and its protectiveness over its family, as well as its willingness to use fear and intimidation to defend them, are drawn from the image of the head of a mafia family.
634* GameFace: Between the big droopy eyebrows, beard, and markings that give the impression of perpetual puppy dog eyes, Mabosstiff doesn't exactly look intimidating. But when it's protecting others, it bares its teeth and takes on an intimidating look best seen in its Pokedex image.
635* JackOfAllStats: Aside from an excellent Attack and a mediocre Special Attack, Mabosstiff's stats are pretty evenly spread out.
636* {{Kevlard}}: Maschiff's ''Violet'' Dex entry states that it has thick fat that helps defend it against attacks. [[InformedAttribute However]], neither it or its evolution actually gets the ability Thick Fat, and Mabosstiff's defenses are just decent at best.
637* MagicallyIneptFighter: Mabosstiff has a high base 120 Attack, but a poor base 60 Special Attack, with an almost complete lack of special-based moves.
638* MeaningfulName: Maschiff is a mischievous mastiff, and Mabosstiff is a mastiff who's the boss of its fellow Maschiff.
639* PuppyDogEyes: Mabosstiff ''appears'' to have large, round eyes accentuated by its droopy brows, but in reality, the apparent irises and sclera are actually facial markings while its real eyes are as tiny as they were on Maschiff.
640* SecretArt: Mabosstiff is the only Pokémon that has the ability Guard Dog, which boosts Attack when it's intimidated and grants immunity to switch-out moves like Dragon Tail.
641* ShownTheirWork: Real Spanish mastiffs are also giant guard dogs with long fur who are fiercely protective over their families and can be seriously dangerous if not properly socialized as puppies. It's an ancient breed that had to be very aggressive and know how to stand its ground, because it was originally bred to protect sheep from wolves — it had to be strong and bold to get in fights with wolves, and protective and gentle towards the sheep under its care.
642* SituationalDamageAttack: The line's Hidden Ability Stakeout can deal doubled damage against opponents who switch in that turn.
643* UniquenessDecay: This Pokémon line, alongside Roaring Moon, gets access to [[YouWillNotEvadeMe Jaw Lock]], a move that was previously exclusive to the Chewtle line.
644* YouWillNotEvadeMe: Jaw Lock prevents both its user and its opponent from escaping until one of them faints.
645[[/folder]]
646
647[[folder:Shroodle and Grafaiai ''[-(Shirushrew and Taggingru)-]'']]
648!0944: Shroodle / Shirushrew (シルシュルー ''shirushuruu'')\
6490945: Grafaiai / Taggingru (タギングル ''taginguru'')
650[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/shroodle_0.png]]
651[[caption-width-right:240:Shroodle]]
652[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/grafaiai_9.png]]
653[[caption-width-right:240:Grafaiai]]
654
655A line of Poison/Normal types who use their colourful, poisonous saliva to mark their territories.
656----
657* ArtAttacker: It primarily uses its paint-like saliva to attack opponents or to lure and trap prey, in a similar fashion to graffiti.
658* ArtImitatesArt: Grafaiai's behavior of painting trees may reference the [[https://en.wikipedia.org/wiki/Oma_forest Oma forest]], a work of public art consisting of trees painted with elaborate colors and patterns, located in the Urdaibai natural reserve, Biscay, Basque Country, Spain.
659* AstonishinglyAppropriateAppearance: Grafaiai's face bears some resemblance to a gas mask and the coloration of its fur makes it look like it's wearing a hoodie, giving it the appearance of a street artist.
660* CreepyLongFingers: Similar to its animal inspiration, Grafaiai's middle fingers are spindly thin and several times longer then its other ones. Said fingers are always coated in its colorful, poisonous saliva and used to both attack and paint with.
661* FragileSpeedster: Grafaiai's highest stat is Speed, and is compounded by decent attack stats. However, its defenses are average at best and it doesn't have a great HP base stat at 63.
662* MeaningfulName: Shroodle is derived from ''shrew'' and ''doodle''. Grafaiai is derived from ''graffiti'' (referencing how it uses its paint-like saliva to mark its territory) and ''aye-aye''. Grafaiai's Japanese name is derived from the words "tagging" (a form of graffiti) and "saru" (Japanese for monkey).
663* MixAndMatchCritters:
664** Shroodle is likely based on an American short-tailed shrew, being a small mammal with a venomous bite, and also a treeshrew, a small mammal closely related to primates and hence related to its aye-aye evolution.
665** Though visually based on the aye-aye, Grafaiai shares similarities with the [[https://en.wikipedia.org/wiki/Ring-tailed_lemur ring-tailed lemur]], who marks its territories using special glands on its wrists. Also, its habit of licking itself with a poison is a trait inspired by a small nocturnal primate known as the [[https://en.wikipedia.org/wiki/Slow_loris slow loris.]]
666* NocturnalMooks: It's a nocturnal species.
667* NonElemental: They're part Normal-type.
668* PoisonousPerson: They're part Poison-type, and Grafaiai can have the ability Poison Touch. It has poisonous saliva which it uses to immobilize Bug-type Pokémon (such as the Scatterbug in the trailer) or to attack enemies with. It can spit out this substance directly, or coat its middle fingers in it to use for slashing or piercing attacks.
669* SecretArt: Grafaiai's signature move is Doodle, which gives it (and its ally Pokémon if in a double battle) the same ability as the target.
670* StatusBuff: Capable of having the ability Unburden, which boosts its Speed stat if it uses or loses a held item.
671* SuperSpit: Grafaiai's saliva is a paralytic poison. It can spit it out for attacks, but it more commonly uses the spit to coat its fingers with for drawing traps.
672* TechnicolorToxin: The crux of Grafaiai's design concept is that its poisonous saliva has variable, vivid colors it explicitly uses as paint. The color can be changed by what berries it eats, and their alluring appearance and scent is used to make traps for prey or enemies.
673[[/folder]]
674
675[[folder:Bramblin and Brambleghast ''[-(Anokusa and Anohoragusa)-]'']]
676!0946: Bramblin / Anokusa (アノクサ ''anokusa'')\
6770947: Brambleghast / Anohoragusa (アノホラグサ ''anohoragusa'')
678[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/bramblin_7.png]]
679[[caption-width-right:240:Bramblin]]
680[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/brambleghast_8.png]]
681[[caption-width-right:240:Brambleghast]]
682
683Bramblin is believed to be a soul that couldn't move on to the afterlife, and was blown across the desert until it became entangled with a tumbleweed and turned into a Pokémon. It evolves into Brambleghast, which uses its branches to absorb life energy from its prey. They're Grass/Ghost types.
684----
685* BizarreAlienLocomotion: Both Bramblin and Brambleghast traverse the world entirely by rolling, typically first flipping their body to its side, using their branches like the spokes of a wheel. Their floating eyes at the same time reorient to be horizontal as they proceed on their way.
686* EnnioMorriconePastiche: Bramblin's cry almost sounds like [[https://m.youtube.com/watch?v=AFa1-kciCb4 the iconic whistle]] from ''Film/TheGoodTheBadAndTheUgly''.
687* FloatingLimbs: Bramblin's eyes just float unattached in the center of the tumbleweed. While it does grow some branches into the shape of eye-sockets after evolving into Brambleghast, both these branches and the eyes themselves are still floating disconnected inside their branchy body.
688* GameplayAndStorySegregation: Bramblin is said to hate getting wet, but it's just as resistant to Water-type moves as most other Grass-types.
689* GlassCannon: Brambleghast has great Attack and good Speed, but poor HP and below average defenses.
690* GreenThumb: A line of Grass-types based on the tumbleweed. They're able to learn moves like Power Whip, Giga Drain and Bullet Seed.
691* LifeDrain: Brambleghast's Pokédex entries describe them as having a habit of enveloping its prey with its branches and sucking out their life energy, only expelling them when they have what they need. Also, the line can learn HP-draining moves such as Absorb and Strength Sap.
692* NoSell: Wind Rider makes them immune to wind-based attacks such as Gust, Twister, Icy Wind, Fairy Wind, Heat Wave, and Hurricane.
693* OurGhostsAreDifferent: A line of Ghost-type Pokémon that resembles a tumbleweed.
694* OurMonstersAreWeird: When was the last time you encountered a sentient tumbleweed?
695* PoorPredictableRock: Brambleghast has a very good Attack, and average stats all around aside from its HP. Plus it has an astounding ability and a none-too-shabby Hidden Ability. However, its type coverage is, aside from the fairly weak Thief and Pounce, limited to Grass, Normal, and Ghost-type moves.
696* PunnyName: Bramblin is a ramblin' bush with brambles. Brambleghast is a ghastly bush with brambles.
697* SecretArt: The Bramblin line are the only Pokémon to have access to the Wind Rider Ability, which boosts their Attack when they are affected by Tailwind or struck by a wind-based attack, while also allowing them to NoSell the latter.
698* ShownTheirWork:
699** Bramblin and Brambleghast are Ghost-types, in reference to the fact that tumbleweeds die in order to become tumbleweeds.
700** Their ability Wind Rider makes them stronger when in strong winds. Real-world tumbleweeds thrive because the wind picks them up at the end of their lifecycle and carries them around, allowing them to spread their seeds far and wide.
701** Brambleghast's ''Violet'' Dex entry states that Mass Outbreaks can bury entire towns. Tumbleweed-heavy areas can indeed be buried under hundreds of tumbleweeds during a windstorm.
702* WalkingTheEarth: The soul that forms Bramblin is said to be one that was unable to move on to the afterlife and ended up wandering aimlessly within a tumbleweed. Letting a Bramblin follow you for 1000 steps is actually the requirement for evolving it. Since they are often blown by the wind, wild Bramblin are noted to often have no idea where they are going.
703[[/folder]]
704
705[[folder:Toedscool and Toedscruel ''[-(Nonokurage and Rikukurage)-]'']]
706!0948: Toedscool / Nonokurage (ノノクラゲ ''nonokurage'')\
7070949: Toedscruel / Rikukurage (リククラゲ ''rikukurage'')
708[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/toedscool_7.png]]
709[[caption-width-right:240:Toedscool]]
710[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/toedscruel_0.png]]
711[[caption-width-right:240:Toedscruel]]
712
713Toedscool and Toedscruel resemble their aquatic counterparts Tentacool and Tentacruel, but like the Wiglett line, they are an example of convergent evolution. In their case, they are unrelated Grass/Ground-type mushroom Pokémon that can run around on mycelium legs.
714----
715* AchillesHeel: The entire line will be done in by Ice-type attacks.
716* BlessedWithSuck: Their Mycelium Might ability lets them ignore the opponent's ability with their status moves, letting them perform feats like putting a Pokémon with Vital Spirit to sleep, or setting Spikes against a foe with Magic Bounce. The catch? Not only do Pokemon with Vital Spirit or Insomnia ''not'' stay asleep due to their Ability's innate properties, it causes them to always go last when using these moves, [[ObviousRulePatch preventing Toedscruel from using its good base 100 speed to get the jump on foes with Spore]], and also hampering its role as a support Pokémon in general.
717* DishingOutDirt: Ground-types, though this is oddly downplayed. They can only learn four Ground-type moves, notably being the rare few Ground-types that cannot learn Earthquake, and they can't learn any Rock-type attacks either.
718* FungiArePlants: Just like other fungal-based Pokémon, the line is also classified as part Grass-type, which encompasses other plant-like Pokémon.
719* GreenThumb: Grass-type Pokémon that learn moves like Leaf Storm, Giga Drain and Leech Seed.
720* KillItWithIce: They have a 4x weakness to Ice due to their Grass/Ground typing.
721* LetsMeetTheMeat: The folds on Toedscool and Toedscrool's heads are said to be delicious and a popular delicacy in Paldea.
722* MythologyGag: Way back in the first season of the anime, during a crowd scene of the Pokémon League participants, a Tentacool can be spotted walking on its tentacles with its trainer. While Tentacool is consistently portrayed as [[FlyingSeafoodSpecial levitating over land]] in the 3D installments, Toedscool calls back to this initial depiction.
723* NecessaryDrawback: A guaranteed-sleep move like Spore on something with Toedscruel's high 100 speed would be an extremely dangerous trait, so their ability Mycelium Might makes status moves have lowered priority in exchange for bypassing opposing abilities.
724* PunBasedCreature: The line is based off [[https://en.wikipedia.org/wiki/Wood_ear wood-eared mushrooms]] (which are also known as "tree jellyfish" in Japan), and they resemble Tentacool and Tentacruel, which are jellyfish Pokémon. In other words, they're ''literal'' tree jellyfish.
725* PunnyName:
726** In keeping with its punny origin, Toedscool and Toedscruel's names are a pun on "toadstool", another name for mushroom.
727** For their Japanese names: Nonokurage is a portmanteau of 野 ''no'' (field) and メノクラゲ ''Menokurage'' (Tentacool), while Rikukurage combines 陸 ''riku'' (land) and ドククラゲ ''Dokukurage'' (Tentacruel).
728* RecurringElement: The Toedscool line serves as the "mushroom Pokémon introduced in an odd-numbered generation", following the Paras, Shroomish, Foongus, and Morelull lines.
729* ResistantToMagic: Toedscruel's physical Defense is quite mediocre, but its good Special Defense lets it shrug off most special moves... [[AchillesHeel so long as they're not Ice-type.]]
730* SecretArt: They are the only Pokémon with the Mycelium Might ability, which causes all status moves to have lowered priority but ignore the effect of any Abilities that might prevent them from applying.
731* ShoutOut: Toedscruel's tubular mouth and the way it props itself up on its tentacles resembles [[Literature/WarOfTheWorlds a Martian]].
732* ShownTheirWork:
733** Like Wiglett and Wugtrio, Toedscool and Toedscruel are another example of convergent evolution. Toedscool and Toedscruel developed the ability to walk on their mycelium, causing them to resemble the Tentacool line. {{Lampshaded}} by Toedscool's ''Violet'' dex entry.
734** The line is based off of a woodborne fungus and Toedscool can often be found standing at the base of trees.
735* SillyWalk: Toedscool's running animation has garnered some notoriety for its cartoonish floppiness. It's even a trait illustrated in its official art.
736* SpringySpores: In a way. Toedscruel moves about by bouncing with all its legs at once.
737* StoneWall: Toedscruel has excellent Special Defense and high Speed, but its Special Attack is average at best, and its physical stats are mediocre.
738* UniquenessDecay: They are both Grass and Ground typed; as such, Torterra is no longer the only Grass/Ground Pokémon.
739* UselessUsefulSpell: An innate property of Abilities that prevent sleep is that if they are somehow put to sleep even with the Ability, they will immediately wake up. Thus, Mycelium Might allowing Spore to bypass these Abilities is rendered useless. The exceptions are the Nacli line's "Purifying Salt" Ability, Gholdengo's "Gold as Gold" Ability, and Pokemon with Magic Bounce, as they don't prevent sleep specifically.
740[[/folder]]
741
742[[folder:Klawf ''[-(Gakegani)-]'']]
743!0950: Klawf / Gakegani (ガケガニ ''gakegani'')
744[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/klawf_4.png]]
745[[caption-width-right:240:Klawf]]
746
747Rock-type crab-based Pokémon that live on cliffsides where they ambush prey from above. Their claws are often harvested to be used in cooking. A certain gigantic Klawf serves as the Stony Cliff Titan.
748----
749* BossBattle: Klawf is one of the Titan Pokémon you have to fight to obtain a Herba Mystica in the Path of Legends storyline.
750* CallBack: To Minior. Both are Rock-type Pokémon which increase their attacking stats when down to one half of their HP, at the cost of their defenses.
751* CriticalStatusBuff: When Klawf is below half HP, its Anger Shell ability will boost its offensive stats and Speed at the cost of lowering its defenses.
752* DishingOutDirt: It's a pure Rock-type Pokémon based on a crab.
753* FourLeggedInsect: Or rather, Eight-Legged Decapod in this case, since it has three pairs of legs plus claws instead of four pairs.
754* GiantEnemyCrab: One individual Klawf, known as the Stony Cliff Titan, is much bigger than any other Klawf, standing taller than a person. It is encountered in the "Path of Legends" subplot. Even regular Klawf are roughly the size of a ten-year-old.
755* GlassCannon: Has a high Attack and Defense, but the rest of its stats are middling at best. One of its abilities is Anger Shell, which makes it faster and stronger, but reduces its defenses.
756* HealingFactor: With the Regenerator ability, it'll heal a third of its HP every time it switches out.
757* MeaningfulName: Its English name is a combination of the words "claw" and "cliff" (referencing its rock-typing and location).
758* RecurringElement:
759** Like Stunfisk, Crabrawler, and Clobbopus before it, it's a sea creature Pokémon that's not a Water-type.
760** The Titan Klawf follows in the footsteps of Brock, Roxanne, Roark, and Lord Kleavor before it, as a Rock-type WarmUpBoss.
761* SecretArt: It gets the exclusive Ability Anger Shell, essentially a less powerful ability version of Shell Smash (lowers defensive stats but boosts Attack, Special Attack, and Speed) that activates when Klawf [[TurnsRed is at half HP]].
762* StealthPun: Its appearance and typing make it a literal rock crab.
763* WallCrawl: They can cling to the walls of their canyon home, dropping to attack any intruders. The Titan Klawf requires a short hunt after it crawls up and away from where it's resting.
764[[/folder]]
765
766[[folder:Capsakid ''[-(Capsaiji)-]'' and Scovillain]]
767!0951: Capsakid / Capsaiji (カプサイジ ''kapusaiji'')\
7680952: Scovillain (スコヴィラン ''sukoviran'')
769[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/capsakid.png]]
770[[caption-width-right:240:Capsakid]]
771[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/scovillain_9.png]]
772[[caption-width-right:240:Scovillain]]
773
774Anthropomorphic chili peppers that are filled with spicy chemicals. Capsakid's teeth are often used as an ingredient in traditional Paldean dishes. When it evolves it gains a second head and a Fire typing. The red head can convert spicy chemicals into fire energy while the green head has turned vicious due to those same chemicals affecting its brain.
775----
776* AwesomeButImpractical: Its SecretArt, Spicy Extract, lowers the defense and increases the attack of its target by two stages. Turning another Pokémon into a physical GlassCannon is [[{{Pun}} a flavorful concept]], but the main game doesn't have many Double Battles where the Attack boost can be used, and the two-stage Defense drop is overshadowed by Screech, which reduces physical defense without having to worry about the victim being suddenly stronger.
777* BlazingInfernoHellfireSauce: The Pokédex notes that the extreme spice found in some Paldean dishes originate from Capsakid teeth.
778* CripplingOverspecialization: If it has the ability Chlorophyll, Scovillain counts. In the sun, it's able to move quickly and hit hard with boosted Fire moves and Solar Beam, and unlike other Grass-types, it won't take extra damage from enemy Fire-type attacks. Outside of the sun, it's slow and vulnerable to attack, and lacks the sleep immunity of Insomnia or the stat boosts of Moody.
779* FireBreathingDiner: PlayedWith; while they're not necessarily being consumed to produce fire, the pepper-like, Fire-type Scovillain plays on the concept of "spice equals heat". Scovillain is also capable of learning Flamethrower and Fire Blast.
780* GlassCannon: Scovillain's high attacking stats are belied by its poor defenses. Its SecretArt, Spicy Extract, can also turn the target Pokémon into one by sharply raising its Attack, but lowering its Defense.
781* GreenThumb: Grass-types based on spicy peppers.
782* {{Kappa}}: Capsakid's beak and the design of its cap make it resemble a kappa.
783* MagicKnight: Scovillain has equally high attacking stats.
784* MultipleHeadCase: Scovillain has two heads: a red head that spews spiciness-induced flames, and a green head with a vicious temperament due to the spicy chemicals stimulating its brain. [[GameplayAndStorySegregation Despite this description]], its in-game model uses the green head to spew flames and the red for shooting seeds.
785* NotCompletelyUseless: Spicy Extract is normally a relatively useless move, being a worse Screech if used on an enemy and being risky to use on allies. However, it can be used to freely boost the Attack of a teammate with Clear Body or Big Pecks.
786* OxymoronicBeing: Scovillain is Grass and Fire typed. Fire incinerates grass. Fittingly, it's based on a hot pepper.
787* ThePowerOfTheSun: Scovillain is tailor-made to be the peak sun abuser. Its unique Grass/Fire typing gives it STAB on Solar Beam, which requires sun to be effective, as well as Fire moves that receive a 50% power boost in the sun. Chlorophyll doubles its Speed in sun, it has access to the sun-empowered Growth to boost both attacking stats, and it has equally high attacking stats allowing it to run whatever kind of offensive set it wants in the sun. As a bonus, because of said Grass/Fire type, it can worry less about incoming sun-boosted Fire attacks since they deal neutral damage instead of being doubled.
788* PlayingWithFire: Scovillain is part Fire-type, with its red head being used to spread fire energy around.
789* PunnyName: Capsakid / Kapusaiji is a capsaicin (a chemical responsible for making peppers spicy) filled kid (''ji''), while Scovillain is a villainous plant that's full of fiery spice that ranks on the Scoville Heat Scale.
790* SecretArt: Scovillain learns the unique move Spicy Extract, where it sharply raises the Attack stat and sharply lowers the Defense of a target simultaneously.
791* {{Spexico}}: Much like the Fuecoco line, the Capsakid line is based on a concept that's more stereotypically Mexican than Iberian, this being the country's famed love for extremely spicy food and chili peppers.
792[[/folder]]
793
794[[folder:Rellor and Rabsca ''[-(Shigaroko and Beracas)-]'']]
795!0953: Rellor / Shigaroko (シガロコ ''shigaroko'')\
7960954: Rabsca / Beracas (ベラカス ''berakasu'')
797[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/rellor_5.png]]
798[[caption-width-right:240:Rellor]]
799[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/rabsca_0.png]]
800[[caption-width-right:240:Rabsca]]
801
802Bug-types based on dung beetles. Rellor carries around a mud ball made with psychic energy, while Rabsca carries around a ball seemingly made out of psychic energy that contains either its children or its true body.
803----
804* AnimalFacialHair: Rabsca has an impressive ‘stache for a beetle.
805* BigCreepyCrawlies: While a bit smaller than most of the Bug-type Pokédex, they stand at 0.2 and 0.3 meters tall respectively, while real life dung beetles average between 5 and 3 centimeters.
806* CharlesAtlasSuperpower: Rellor is one of three Pokémon that undergo evolution simply by walking. They will only evolve into Rabsca after walking alongside the player outside their Poké Ball for at least one-thousand steps.
807* CombatMedic: Rabsca is one of two Pokémon that can learn the move Revival Blessing, which is a 1 PP move that revives a fainted ally with half of their maximum HP. It also has a fairly high Special Attack stat to back up its supporting ability.
808* GoldMakesEverythingShiny: Their shiny palettes (literally) evoke this, with Rellor's pushing around a shiny, golden ball instead of a lumpy, brown one, and Rabsca's having golden armor instead of blue.
809* MightyGlacier: Rabsca has great Special Attack and Special Defense, and above average Defense, but it is quite slow.
810* PsychicPowers: Rellor rolls around a mud ball made with psychic energy, Rabsca gains a secondary Psychic-type and carries around a ball seemingly made out of psychic energy.
811* ScarabPower: The line is based on scarab beetles. Rabsca's Psychic-typing gives it an air of mysticism, and is one of only ''two'' Pokémon that can learn Revival Blessing to outright revive a fainted ally.
812* SdrawkcabName:
813** Rellor is "roller" backwards, though this is {{zigzagg|ingTrope}}ed for Rabsca — Rabsca is "scarab", but with the syllables transposed.
814** The Japanese names are both straight examples based on katakana, with Shigaroko being backwards for ''korogashi'' (rolling an object) and Berakasu being backwards for ''sukarabe'' (scarab).
815* {{Synchronization}}: Rabsca has the Synchronize Ability, which causes an opponent to suffer whatever status they've inflicted on Rabsca.
816* ShownTheirWork: Rabsca's ''Violet'' dex entry states that an infant sleeps inside the ball it carries — and if the camera is positioned just right, [[https://i.imgur.com/h0T531C_d.webp?maxwidth=1520&fidelity=grand you can indeed see something within the core]]. Some species of dung beetle make brooding balls out of dung, burying them underground and laying their eggs inside.
817* SupportPartyMember: Designed to be one, with multiple support moves like Trick Room, Revival Blessing, both screen moves, and multiple weather setting moves. It even gets the Hidden Ability Telepathy to aid in this role.
818[[/folder]]
819
820[[folder:Flittle and Espathra ''[-(Hirahina and Cuespatra)-]'']]
821!0955: Flittle / Hirahina (ヒラヒナ ''hirahina'')\
8220956: Espathra / Cuespatra (クエスパトラ ''kuesupatora'')
823[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/flittle_2.png]]
824[[caption-width-right:240:Flittle]]
825[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/espathra.png]]
826[[caption-width-right:240:Espathra]]
827
828Ostrich Pokémon known for their violent temperaments despite their seemingly harmless outer appearance.
829----
830* BerserkButton: Flittle will relentlessly chase anything that steals Berries from it.
831* CartoonCreature: Flittle doesn't look like much of anything outside of being a floating round thing in a "skirt". Espathra resembles a heavily stylized ostrich in comparison.
832* FeatheredFiend: Espathra is a large ostrich-like Pokémon. Its ''Scarlet'' Pokédex entry mentions its "vicious temperament". Its "feathers" though consist of strange, frilly structures that emit psychic power.
833* FortuneTeller: With its surreal, frilly-looking design and psychic powers, Espathra appears to have been designed with this concept in mind.
834* FragileSpeedster: Espathra is very fast, but its defenses are very lacking.
835* IncreasinglyLethalEnemy: Flittle and Espathra are the only Pokémon to boast the combination of Speed Boost and Stored Power, with STAB on the latter to boot. As Stored Power gets stronger with each stat boost its user has, Flittle and Espathra with this combination will gradually become faster and hit harder just by existing. They can also accelerate this process with other boosting moves like Calm Mind, and Espathra can further bring the hurt with Lumina Crash to make its opponent even more fragile against a constantly-powered-up Stored Power.
836* MagikarpPower: Flittle is weak even by early-game Pokémon standards; it has paper-thin defenses and mainly learns physical moves even though its Special Attack is much higher. When it evolves into Espathra, its HP, Special Attack, and Speed drastically increase.
837* MeaningfulName: Espathra's name in every language makes a reference to the Egyptian Queen UsefulNotes/CleopatraVII, and the ClothingAppendage of the Pokémon takes strong cues from royally clothed depictions of her.
838* PunnyName:
839** Flittle / Hirahina is a fluttering (''hirahira'') little chick (''hina'')
840** The English name Espathra comes from a combination of "ESP", "empath", and "Cleopatra", while the Japanese name Kuesopatora takes "esper" and inserts it into the Japanese spelling for "Cleopatra".
841* PsychicPowers: The Flittle line is pure Psychic-type, with Flittle using its powers to levitate, and Espathra using them to immobilize foes and increase its speed.
842* RidiculouslyCuteCritter: Flittle is a very tiny and cute bird-like thing. Espathra is more elegant than cute.
843* SecretArt:
844** Espathra is the only Pokémon that learns Lumina Crash, a Psychic-type move that does damage and harshly lowers the foe's Special Defense stat.
845** Espathra is the sole holder of the Opportunist Ability, which makes it increase a stat in response to an opponent doing so.
846* SquishyWizard: Espathra has a high base 101 Special Attack, but its defenses are poor.
847* SuperSpeed: According to its ''Violet'' Dex entry, Espathra can run at speeds greater than 120 mph. [[GameplayAndStoryIntegration This isn't just flavor text]], as its Hidden Ability is Speed Boost, which increases its Speed at the end of every turn.
848[[/folder]]

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