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1[[AC:Medal of Honor (2010)]]
2* The attack on Bagram airbase has one in the end, in which you use the SOFLAM to designate targets to rain DeathFromAbove on infantries, technicals, APCs and tanks.
3** You will do so once again in OP Dorothy, guiding an AC-130 gunship to rain fire on AA emplacements, trucks filled with weapons and ammo, and more of their munition stockpiles. It goes to show why the AC-130 gunship is greatly feared in real life.
4--->''[[PreMortemOneLiner Game over.]]''\
5''*cue explosions from Reaper 31's 105 shells*''
6** Rabbit will then return the favor for Reaper 31's assistance by rescuing them from getting shot down at broad daylight, and the best way to do so is to fire an RPG at an AA's munitions. ''Boom.''
7* The AFO Wolfpack mission, in which you drive your ATV through a couple of villages in the first mission, and take out several targets with your 50 cal. sniper rifle.
8** Deuce saved the Apaches mentioned below from getting shot by an AA emplacement with a confirmed headshot at ''1050 meters'' with a 50 cal. Impressive.
9---> ''Dusty, this is Panther, tell Deuce nice shooting, textbook example on how to get ahead.''
10* In the first Ranger mission, Specialist Adams and his team HoldTheLine against a massive Taliban attack. For five minutes, you're forced to fight off endless attackers, who've got the high ground, as your cover gradually disappears and enemy flank you. As you are running out of ammo, [[BigDamnHeroes the Apaches come...]]
11* The Apache mission, in which you rain fire from above, and destroy several mortar emplacements and vehicles, especially as you get to lay waste on several of the Talibans' munition stockpile in the village and the mountain. Launching Hellfire missiles on mortar emplacements? Awesome.
12* The last Day One mission, in which AFO Neptune makes a mad dash towards a landing zone in order to be extracted out of the mountain, while killing several Talibans chasing after them. Topped off by Rabbit raining fire on the Talibans with the Chinook's tail gun, buying Voodoo and Preacher some time to escape.
13* Despite being stuck deep in enemy territory without any extraction for an entire night, Voodoo and Preacher manages to survive without getting captured or killed, despite the fact that one of them had a dislocated shoulder during extraction.
14** Think about it. Voodoo and Preacher are left behind in the mountain by evening, merely armed with two M4 carbine, as Voodoo's LMG is given to Rabbit after he had dislocated his shoulder. Of course, their ammunition is limited. And yet, by the time Adams and Patterson found them by daylight, they still had ammo for their M4, as the two didn't hear AK fire from both of them.
15** A notable scene is in which Mother and Rabbit entered a hut littered with dead Talibans, with one of them had Voodoo's hatchet embedded on their back. Handiwork of two Tier One operatives, no doubt.
16---> '''Mother''': ''Look at this place. These guys didn't know what hit them.''
17* The first Day Two mission, in which Mother and Rabbit decides goes back to the mountain in order to extract Voodoo and Preacher. Despite the orders of the Colonel to return to Bagram, and the warning that the area has a large amount of hostile, they tried to land anyway. Described perfectly in the quote below.
18-->'''Chinook Pilot''': Affirmative, sir. I have been ordered to reinsert our [[ElitesAreMoreGlamorous SEALs]].\
19'''Colonel''': Well, who gave the order?!\
20'''Mother''': I did, Colonel. [[NoOneGetsLeftBehind We don't leave without our guys.]]
21* Mother’s BigDamnHeroes moment when Rabbit is surrounded by Taliban. Mother slides down the embankment, knocks one bad guy out of his way, dispatches a half-dozen more with his sidearm, then smokes the last one (who hasn’t yet recovered from Mother’s initial hockey-check) via an OffhandBackhand point-blank headshot with the last round in his magazine, all in the space of about six seconds. Even Rabbit is stunned by the sheer badassery of it.
22* An [[CommunicationsOfficer un-named technician]] gets fed up with [[GeneralFailure General Flagg's]] bullcrap and [[FakeStatic disconnects his call]] before he can order them to risk getting their AC-130 gunship getting shot down. After he's out of the way, the Colonel directly orders the Quick Reaction Force to mobilize, despite knowing that their Chinook will be shot down in broad daylight.
23-->''[[BlatantLies We seem to have lost the VTC, Sir.]]''
24* The sheer fact that the 2010 game manages to use ''[[SugarWiki/GeniusProgramming two]]'' [[SugarWiki/GeniusProgramming different game engines within the same game]] is pretty damn impressive in itself.
25
26[[AC:Medal of Honor: Warfighter]]
27* The entire car chase mission, and the entirety of the second car chase mission in Dubai.
28* The penultimate level: Preacher pretty much singlehandedly takes down an entire ship of terrorists using nothing but a pistol and whatever weapons he ripped from the enemy's dead fingers. The purest combination of OneManArmy, RoaringRampageOfRevenge, and UnstoppableRage you can ask for.
29* For the reboot, EA worked with Tier 1 special forces, the elite of the elite. In discussion of the development of the game it was explained you couldn't just go to these guys and ask if they would like to be a part of it, you had to meet one person and build up a certain level of trust, then they will direct you to someone else and you build up trust with them, etc. Anyway they got these guys involved, and there was a scene where one of the soldiers is killed. EA could see they were uncomfortable with it and after being told something along the lines of, "There are only about five or six guys in the world who have the right to tell that story," the scene was removed.

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