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** There's also [[https://www.youtube.com/watch?v=vWPZcBeOOjY Peace and Order by Force]], a low-key track that plays while in the main menu. It serves as a subtle EstablishingSeriesMoment, using steady beats and orchestral mixing to exemplify the conflict between the two sides of the story, alongside the narrative around the eponymous Titans and how they are a major force to be reckoned with.
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* KillerApp: {{Invoked|Trope}}; it's obvious Microsoft was gambling on this next-generation, highly-polished, not-run-of-the-mill FirstPersonShooter to kickstart sales of the UsefulNotes/XboxOne. In all fairness, the last time they took such a gamble, [[Franchise/{{Halo}} it worked]].
** Success appears to have been mixed. It sold [[http://www.engadget.com/2014/05/06/titanfall-sales-numbers/ close to a million copies in three weeks]], but that counts PC downloads, and the article points out that the UsefulNotes/{{PS4}} exclusive ''VideoGame/InfamousSecondSon'' did better in a shorter amount of time. Reviews were also ambivalent; the consensus is that it's [[ObviousBeta only about two-thirds of a game]], though that two-thirds is ''incredibly'' fun (even ''[[WebAnimation/ZeroPunctuation Yahtzee]]'' enjoyed himself).
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* KillerApp: {{Invoked}}; it's obvious Microsoft was gambling on this next-generation, highly-polished, not-run-of-the-mill FirstPersonShooter to kickstart sales of the UsefulNotes/XboxOne. In all fairness, the last time they took such a gamble, [[Franchise/{{Halo}} it worked]].

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* KillerApp: {{Invoked}}; {{Invoked|Trope}}; it's obvious Microsoft was gambling on this next-generation, highly-polished, not-run-of-the-mill FirstPersonShooter to kickstart sales of the UsefulNotes/XboxOne. In all fairness, the last time they took such a gamble, [[Franchise/{{Halo}} it worked]].

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