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* CaptainObviousReveal: Ash turning out to have been GoodAllAlong was this for many, due to the fact that, despite his actions, he had been marketed as the '''[[ExactWords hero]]''' of the saga for four games straight.

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* CaptainObviousReveal: Ash turning out to have been GoodAllAlong was this for many, due to the fact that, despite his actions, he had been marketed as the '''[[ExactWords hero]]''' of the saga for four games straight.straight by this point.
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* CaptainObviousReveal: Ash turning out to have been GoodAllAlong was this for many, due to the fact that, despite his actions, he had been marketed as the '''[[ExactWords hero]]''' of the saga for four games straight.
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Moved from LowTierLetdown.The King Of Fighters because it's too short (reported on thread)

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* LowTierLetdown:
** Elisabeth. In the original arcade version, she was considered to be the best battery in the game thanks to her being able to build meter with Etincelles and do solid damage for one bar. In the console version, they nerfed her meter building potential and her damage output. Additionally, she couldn't take advantage of the HD combo system like other characters, leaving her nearly absent from tournament play.
** Mai. Her zoning game leaves a lot to be desired, and many characters can freely rush her down or zone her out without much retaliation from Mai. She also had a difficult time using meter effectively, limiting her potential as an anchor. Mai had her fans in ''XIII'', but she was almost always fighting an uphill battle.
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* HilariousInHindsight: This game having a feature called Drive Cancels would be somewhat amusing since Capcom would have a similar concept come ''VideoGame/StreetFighter6''.
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''[[YMMV/TheKingOfFighters94 The King of Fighters '94]]'' | ''YMMV/TheKingOfFighters95'' | ''[[YMMV/TheKingOfFighters96 The King of Fighters '96]]'' | ''[[YMMV/TheKingOfFighters97 The King of Fighters '97]]'' | ''[[YMMV/TheKingOfFighters98 The King of Fighters '98]]''\\

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''[[YMMV/TheKingOfFighters94 The King of Fighters '94]]'' ''YMMV/TheKingOfFighters94'' | ''YMMV/TheKingOfFighters95'' | ''[[YMMV/TheKingOfFighters96 The King of Fighters '96]]'' ''YMMV/TheKingOfFighters96'' | ''[[YMMV/TheKingOfFighters97 The King of Fighters '97]]'' ''YMMV/TheKingOfFighters97'' | ''[[YMMV/TheKingOfFighters98 The King of Fighters '98]]''\\''YMMV/TheKingOfFighters98''\\



''YMMV/TheKingOfFighters99'' | ''[[YMMV/TheKingOfFighters2000 The King of Fighters 2000]]'' | ''[[YMMV/TheKingOfFighters2001 The King of Fighters 2001]]'' | ''[[YMMV/TheKingOfFighters2002 The King of Fighters 2002]]''\\

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''YMMV/TheKingOfFighters99'' | ''[[YMMV/TheKingOfFighters2000 The King of Fighters 2000]]'' ''YMMV/TheKingOfFighters2000'' | ''[[YMMV/TheKingOfFighters2001 The King of Fighters 2001]]'' ''YMMV/TheKingOfFighters2001'' | ''[[YMMV/TheKingOfFighters2002 The King of Fighters 2002]]''\\''YMMV/TheKingOfFighters2002''\\



''[[YMMV/TheKingOfFighters2003 The King of Fighters 2003]]'' | ''[[YMMV/TheKingOfFightersXI The King of Fighters XI]]'' | ''YMMV/TheKingOfFightersXII'' | '''''The King of Fighters XIII'''''\\

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''[[YMMV/TheKingOfFighters2003 The King of Fighters 2003]]'' ''YMMV/TheKingOfFighters2003'' | ''[[YMMV/TheKingOfFightersXI The King of Fighters XI]]'' ''YMMV/TheKingOfFightersXI'' | ''YMMV/TheKingOfFightersXII'' | '''''The King of Fighters XIII'''''\\



''[[YMMV/TheKingOfFightersXIV The King of Fighters XIV]]'' | ''[[YMMV/TheKingOfFightersXV The King of Fighters XV]]'']]-]]]

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''[[YMMV/TheKingOfFightersXIV The King of Fighters XIV]]'' ''YMMV/TheKingOfFightersXIV'' | ''[[YMMV/TheKingOfFightersXV The King of Fighters XV]]'']]-]]]''YMMV/TheKingOfFightersXV'']]-]]]
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''[[YMMV/TheKingOfFighters94 The King of Fighters '94]]'' | ''The King of Fighters [='=]95'' | ''[[YMMV/TheKingOfFighters96 The King of Fighters '96]]'' | ''[[YMMV/TheKingOfFighters97 The King of Fighters '97]]'' | ''[[YMMV/TheKingOfFighters98 The King of Fighters '98]]''\\

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''[[YMMV/TheKingOfFighters94 The King of Fighters '94]]'' | ''The King of Fighters [='=]95'' ''YMMV/TheKingOfFighters95'' | ''[[YMMV/TheKingOfFighters96 The King of Fighters '96]]'' | ''[[YMMV/TheKingOfFighters97 The King of Fighters '97]]'' | ''[[YMMV/TheKingOfFighters98 The King of Fighters '98]]''\\
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''The King of Fighters [='=]99'' | ''[[YMMV/TheKingOfFighters2000 The King of Fighters 2000]]'' | ''[[YMMV/TheKingOfFighters2001 The King of Fighters 2001]]'' | ''[[YMMV/TheKingOfFighters2002 The King of Fighters 2002]]''\\

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''The King of Fighters [='=]99'' ''YMMV/TheKingOfFighters99'' | ''[[YMMV/TheKingOfFighters2000 The King of Fighters 2000]]'' | ''[[YMMV/TheKingOfFighters2001 The King of Fighters 2001]]'' | ''[[YMMV/TheKingOfFighters2002 The King of Fighters 2002]]''\\

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* SugarWiki/AwesomeMusic: Just a few select examples are shown here. If you want some more great tunes, hit up the [[AwesomeMusic/TheKingOfFighters main page]].
** [[https://youtu.be/3pC3TAd39ng "The Second Joker"]], Ash's solo theme. A very bombastic and almost triumphant tune that ''very much'' suits Ash's current state of mind and place at this point in the series' canon. In fact, it's so good it even made it into ''VideoGame/SuperSmashBrosUltimate''!
** Meanwhile, Elisabeth's team theme is the equally triumphant and elegant [[https://youtu.be/LcBHAAyiGos "Each Promise"]], a theme that's mysterious like Duo Lon, hard-hitting like Shen, and of course classy enough to suit someone like Elisabeth.
** Odd as his teammates might be, Kim isn't one without a good banger. And such is the case with the aptly named [[https://youtu.be/8Jsdn0wHgQM "Tame a Bad Boy"]], a hard-hitting rock piece with some synths towards the middle that ''really'' make you want to kick some ass in the name of Justice! Like Ash's theme, this too also made the cut for ''Smash Ultimate''.
** Being the FinalBoss of the Ash Saga as a whole, it's only fitting that Saiki comes in strong with two solo themes. The first of which being [[https://youtu.be/97G5Qnb1P9o "Fate"]], where he's fought in his OneWingedAngel form. It's a very foreboding and intimidating piece that does a great job of highlighting the threat that Saiki poses to possibly all of existence. The second one, [[https://youtu.be/KE41IrTKJdw "The One Who Rules Time"]], is also just as foreboding, but also placing more emphasis on just how ''evil'' Saiki is. So much that Ash [[spoiler:sacrifices ''[[RetGone his entire existence]]'' to be rid of him]].
** Befitting for the situation, [[spoiler:Evil Ash]] gets the very somber and frantic [[https://youtu.be/SnZbtzg-klk "Diabolosis"]]. A theme that isn't complete without a battle for the fate of existence itself. Especially considering the WhamEpisode that ''XIII'' is to the entire series.
* ContestedSequel: ''KOF XIII'' is considered a good game, but opinions split on how good it is. Most of the discussion centers around that this game's system is similar to ''KOF 2002 UM'' released a year earlier and gets compared a lot to it by fans of that game (in addition to earning some resentment for removing ''XI''[='s=] TagTeam mechanics).

to:

* SugarWiki/AwesomeMusic: Just a few select examples are shown here. If you want some more great tunes, hit up the [[AwesomeMusic/TheKingOfFighters main page]].
** [[https://youtu.be/3pC3TAd39ng "The Second Joker"]], Ash's solo theme. A very bombastic and almost triumphant tune that ''very much'' suits Ash's current state of mind and place at this point in the series' canon. In fact, it's so good it even made it into ''VideoGame/SuperSmashBrosUltimate''!
** Meanwhile, Elisabeth's team theme is the equally triumphant and elegant [[https://youtu.be/LcBHAAyiGos "Each Promise"]], a theme that's mysterious like Duo Lon, hard-hitting like Shen, and of course classy enough to suit someone like Elisabeth.
** Odd as his teammates might be, Kim isn't one without a good banger. And such is the case with the aptly named [[https://youtu.be/8Jsdn0wHgQM "Tame a Bad Boy"]], a hard-hitting rock piece with some synths towards the middle that ''really'' make you want to kick some ass in the name of Justice! Like Ash's theme, this too also made the cut for ''Smash Ultimate''.
** Being the FinalBoss of the Ash Saga as a whole, it's only fitting that Saiki comes in strong with two solo themes. The first of which being [[https://youtu.be/97G5Qnb1P9o "Fate"]], where he's fought in his OneWingedAngel form. It's a very foreboding and intimidating piece that does a great job of highlighting the threat that Saiki poses to possibly all of existence. The second one, [[https://youtu.be/KE41IrTKJdw "The One Who Rules Time"]], is also just as foreboding, but also placing more emphasis on just how ''evil'' Saiki is. So much that Ash [[spoiler:sacrifices ''[[RetGone his entire existence]]'' to be rid of him]].
** Befitting for the situation, [[spoiler:Evil Ash]] gets the very somber and frantic [[https://youtu.be/SnZbtzg-klk "Diabolosis"]]. A theme that isn't complete without a battle for the fate of existence itself. Especially considering the WhamEpisode that ''XIII'' is to the entire series.
Has its own page]].
* ContestedSequel: ''KOF XIII'' is considered a good game, but opinions are split on how good it is. Most of the discussion centers around that this game's system is similar to ''KOF 2002 UM'' released a year earlier and gets compared a lot to it by fans of that game (in addition to earning some resentment for removing ''XI''[='s=] TagTeam mechanics).



* SurprisinglyImprovedSequel: For general SNK fanbase, the release of ''XII'' seemed like a death blow to the developer's career, widely criticized for its tiny roster, bizarre gameplay choices and lack of features. Many fans were surprised to find out ''XIII'' has improved upon these issues to wide acclaim, now featuring complete teams just like the rest of the series and having gameplay more akin to ''2002''. ''KOF XIII'' is still subject to some criticism (see ContestedSequel), but it still restored the faith that SNK is still got it.

to:

* SurprisinglyImprovedSequel: For the general SNK fanbase, the release of ''XII'' seemed like a death blow to the developer's career, widely criticized for its tiny roster, bizarre gameplay choices choices, and lack of features. Many fans were surprised to find out ''XIII'' has improved upon these issues to wide acclaim, now featuring complete teams just like the rest of the series and having gameplay more akin to ''2002''. ''KOF XIII'' is still subject to some criticism (see ContestedSequel), but it still restored the faith that SNK is still got has it.

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* SurprisinglyImprovedSequel: While ''XII'' was widely criticized for its tiny roster, bizarre gameplay choices and lack of features, ''XIII'' has improved upon these issues to wide acclaim. The game now features complete teams just like the rest of the series, has gameplay more akin to ''2002'' and has many other unique features such as the ability to create custom colors, and the first true story mode of the series.

to:

* ContestedSequel: ''KOF XIII'' is considered a good game, but opinions split on how good it is. Most of the discussion centers around that this game's system is similar to ''KOF 2002 UM'' released a year earlier and gets compared a lot to it by fans of that game (in addition to earning some resentment for removing ''XI''[='s=] TagTeam mechanics).
** On one hand, because this is based on the series' familiar MAX Mode, this is one of the more accessible ''KOF'' entries for both returning players and newbies, with great HD graphics (which is far more realized in this game than barebone ''XII'') and system additions like Hyper Drive Mode to differentiate itself from the other games. Many unique features new to the series, such as the ability to create custom colors and the first true story mode, were also well received.
** On the other hand, some fans (particularly those of ''2002 UM'') do not take a liking to this game as, while not as evidently barebone as ''XII'', ''KOF XIII'' is still missing a lot from its predecessors. Normal Attacks' "close/far" variation is almost gone (so they come out the same no matter how far your opponent is), a lot of fan-favorites are not in this game (with every ''XI'' newcomer removed except Elisabeth), some characters still don't have their Special and/or Super Moves (like Maxima not knowing Bunker Buster and Maxima Revenger), and the BattleIntro animation is reduced to text dialogue. Detractors argue these changes hurt the game and its meta too much to consider ''XIII'' a worthy sequel.
* SurprisinglyImprovedSequel: While For general SNK fanbase, the release of ''XII'' was seemed like a death blow to the developer's career, widely criticized for its tiny roster, bizarre gameplay choices and lack of features, features. Many fans were surprised to find out ''XIII'' has improved upon these issues to wide acclaim. The game acclaim, now features featuring complete teams just like the rest of the series, has series and having gameplay more akin to ''2002'' and has many other unique features such as ''2002''. ''KOF XIII'' is still subject to some criticism (see ContestedSequel), but it still restored the ability to create custom colors, and the first true story mode of the series.faith that SNK is still got it.
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''The King of Fighters [='=]99'' | ''[[YMMV/TheKingOfFighters2000 The King of Fighters 2000]]'' | ''[[YMMV/TheKingOfFighters2001 The King of Fighters 2001]]'' | ''[[YMMV/TheKingOfFighters The King of Fighters 2002]]''\\

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''The King of Fighters [='=]99'' | ''[[YMMV/TheKingOfFighters2000 The King of Fighters 2000]]'' | ''[[YMMV/TheKingOfFighters2001 The King of Fighters 2001]]'' | ''[[YMMV/TheKingOfFighters ''[[YMMV/TheKingOfFighters2002 The King of Fighters 2002]]''\\



''[[YMMV/TheKingOfFighters2003 The King of Fighters 2003]]'' | ''[[YMMV/TheKingOfFightersXI The King of Fighters XI]]'' | ''The King of Fighters XII'' | '''''The King of Fighters XIII'''''\\

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''[[YMMV/TheKingOfFighters2003 The King of Fighters 2003]]'' | ''[[YMMV/TheKingOfFightersXI The King of Fighters XI]]'' | ''The King of Fighters XII'' ''YMMV/TheKingOfFightersXII'' | '''''The King of Fighters XIII'''''\\



''[[VideoGame/TheKingOfFightersXIV The King of Fighters XIV]]'' | ''[[YMMV/TheKingOfFightersXV The King of Fighters XV]]'']]-]]]

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''[[VideoGame/TheKingOfFightersXIV ''[[YMMV/TheKingOfFightersXIV The King of Fighters XIV]]'' | ''[[YMMV/TheKingOfFightersXV The King of Fighters XV]]'']]-]]]
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[[WMG:[[center:[-''Franchise/TheKingOfFighters'' | '''[[YMMV/TheKingOfFighters Main Index]]'''\\

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[[WMG:[[center:[-''Franchise/TheKingOfFighters'' | '''[[YMMV/TheKingOfFighters Main Index]]'''\\Page]]'''\\



''The King of Fighters XIV'' | ''[[YMMV/TheKingOfFightersXV The King of Fighters XV]]'']]-]]]

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''The ''[[VideoGame/TheKingOfFightersXIV The King of Fighters XIV'' XIV]]'' | ''[[YMMV/TheKingOfFightersXV The King of Fighters XV]]'']]-]]]
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* SugarWiki/AwesomeMusic: Just a few select examples are shown here. If you want some more great tunes, hit up the [[AwesomeMusic/TheKingOfFighters main page]].
** [[https://youtu.be/3pC3TAd39ng "The Second Joker"]], Ash's solo theme. A very bombastic and almost triumphant tune that ''very much'' suits Ash's current state of mind and place at this point in the series' canon. In fact, it's so good it even made it into ''VideoGame/SuperSmashBrosUltimate''!
** Meanwhile, Elisabeth's team theme is the equally triumphant and elegant [[https://youtu.be/LcBHAAyiGos "Each Promise"]], a theme that's mysterious like Duo Lon, hard-hitting like Shen, and of course classy enough to suit someone like Elisabeth.
** Odd as his teammates might be, Kim isn't one without a good banger. And such is the case with the aptly named [[https://youtu.be/8Jsdn0wHgQM "Tame a Bad Boy"]], a hard-hitting rock piece with some synths towards the middle that ''really'' make you want to kick some ass in the name of Justice! Like Ash's theme, this too also made the cut for ''Smash Ultimate''.
** Being the FinalBoss of the Ash Saga as a whole, it's only fitting that Saiki comes in strong with two solo themes. The first of which being [[https://youtu.be/97G5Qnb1P9o "Fate"]], where he's fought in his OneWingedAngel form. It's a very foreboding and intimidating piece that does a great job of highlighting the threat that Saiki poses to possibly all of existence. The second one, [[https://youtu.be/KE41IrTKJdw "The One Who Rules Time"]], is also just as foreboding, but also placing more emphasis on just how ''evil'' Saiki is. So much that Ash [[spoiler:sacrifices ''[[RetGone his entire existence]]'' to be rid of him]].
** Befitting for the situation, [[spoiler:Evil Ash]] gets the very somber and frantic [[https://youtu.be/SnZbtzg-klk "Diabolosis"]]. A theme that isn't complete without a battle for the fate of existence itself. Especially considering the WhamEpisode that ''XIII'' is to the entire series.

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--> [- To return to the main series' YMMV page, click [[YMMV/TheKingOfFighters here]]-].

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--> [- To return to the main series' YMMV page, click [[YMMV/TheKingOfFighters here]]-]. [[WMG:[[center:[-''Franchise/TheKingOfFighters'' | '''[[YMMV/TheKingOfFighters Main Index]]'''\\
'''Rugal/Orochi Saga'''\\
''[[YMMV/TheKingOfFighters94 The King of Fighters '94]]'' | ''The King of Fighters [='=]95'' | ''[[YMMV/TheKingOfFighters96 The King of Fighters '96]]'' | ''[[YMMV/TheKingOfFighters97 The King of Fighters '97]]'' | ''[[YMMV/TheKingOfFighters98 The King of Fighters '98]]''\\
'''NESTS Chronicles'''\\
''The King of Fighters [='=]99'' | ''[[YMMV/TheKingOfFighters2000 The King of Fighters 2000]]'' | ''[[YMMV/TheKingOfFighters2001 The King of Fighters 2001]]'' | ''[[YMMV/TheKingOfFighters The King of Fighters 2002]]''\\
'''Tales of Ash Saga'''\\
''[[YMMV/TheKingOfFighters2003 The King of Fighters 2003]]'' | ''[[YMMV/TheKingOfFightersXI The King of Fighters XI]]'' | ''The King of Fighters XII'' | '''''The King of Fighters XIII'''''\\
'''Shun'ei Saga'''\\
''The King of Fighters XIV'' | ''[[YMMV/TheKingOfFightersXV The King of Fighters XV]]'']]-]]]
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--> [- To return to the main series' YMMV page, click [[YMMV/TheKingOfFighters here]]-].
----
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* VisualEffectsOfAwesome: One of the game's defining features is its flashy visuals; while the character sprites first appeared in ''XII'' many of them have new animations, with lots of vibrant particle effects to sell the impact of the moves.

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* VisualEffectsOfAwesome: SugarWiki/VisualEffectsOfAwesome: One of the game's defining features is its flashy visuals; while the character sprites first appeared in ''XII'' many of them have new animations, with lots of vibrant particle effects to sell the impact of the moves.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SurprisinglyImprovedSequel: While ''XII'' was widely criticized for its tiny roster, bizarre gameplay choices and lack of features, ''XIII'' has improved upon these issues to wide acclaim. The game now features complete teams just like the rest of the series, has gameplay more akin to ''2002'' and has many other unique features such as the ability to create custom colors, and the first true story mode of the series.
* UnexpectedCharacter: While characters from the VideoGame/FatalFury series are not at all uncommon in ''KOF,'' not many were expecting an appearance from Hwa Jai, who made his one and only appearance as an unplayable boss character in the very first game.
* VisualEffectsOfAwesome: One of the game's defining features is its flashy visuals; while the character sprites first appeared in ''XII'' many of them have new animations, with lots of vibrant particle effects to sell the impact of the moves.
* WinBackTheCrowd: ''XII'' was mostly a tech demo created both to show off the new visuals and to make back the budget spent creating them. ''XIII'' on the other hand is a much more polished game, with a roster and mechanics much more in line with what fans expect from the series.

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