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* SpiritualAdaptation: the game was obviously loosely based on the ''Film/CrocodileDundee'' movies and even the Japanese version, ''Mad City'', had Billy looking [[NoCelebritiesWereHarmed way too much like Creator/PaulHogan]] on the cover.

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* SpiritualAdaptation: the game was obviously loosely based on the ''Film/CrocodileDundee'' movies and even the Japanese version, ''Mad City'', had Billy looking [[NoCelebritiesWereHarmed way too much like Creator/PaulHogan]] Paul Hogan]] on the cover.


* SuspiciouslySimilarSong: [[https://www.youtube.com/watch?v=2DDQpKNBU_s The first stage theme]] sounds a bit like Creator/MichaelJackson's "Working Day and Night".

to:

* SuspiciouslySimilarSong: [[https://www.youtube.com/watch?v=2DDQpKNBU_s The first stage theme]] sounds a bit like Creator/MichaelJackson's Music/MichaelJackson's "Working Day and Night".


* SpiritualAdaptation: the game was obviously loosely based on the ''Film/CrocodileDundee'' movies and even the Japanese version, ''Mad City'', had Billy looking [[NoCelebritiesWereHarmed way too much like Paul Hogan]] on the cover.
* SuspiciouslySimilarSong: [[https://www.youtube.com/watch?v=2DDQpKNBU_s The first stage theme]] sounds a bit like Michael Jackson's "Working Day and Night".

to:

* SpiritualAdaptation: the game was obviously loosely based on the ''Film/CrocodileDundee'' movies and even the Japanese version, ''Mad City'', had Billy looking [[NoCelebritiesWereHarmed way too much like Paul Hogan]] Creator/PaulHogan]] on the cover.
* SuspiciouslySimilarSong: [[https://www.youtube.com/watch?v=2DDQpKNBU_s The first stage theme]] sounds a bit like Michael Jackson's Creator/MichaelJackson's "Working Day and Night".



** [[FinalBoss Gordon's body guards, Rocky and Rocco.]] By far the hardest obstacle to seeing the ending. You know, unless you have a whip. These two fellows are roughly the size of the Stage 3 boss, and their range is just as long. They're so tall, they can grab Billy and hold him up in the air while the other one pummels him if he [[ButtonMashing doesn't break free.]] And that's not even the worst part...The worst part is: '''if you have ANY items with you (Even BODY ARMOR, which doesn't even help you at all), they will have ''twice as much health as they normally do!'''''

to:

** [[FinalBoss Gordon's body guards, Rocky and Rocco.]] By far the hardest obstacle to seeing the ending. You know, unless you have a whip. These two fellows are roughly the size of the Stage 3 boss, and their range is just as long. They're so tall, they can grab Billy and hold him up in the air while the other one pummels him if he [[ButtonMashing doesn't break free.]] And that's not even the worst part... The worst part is: '''if you have ANY items with you (Even BODY ARMOR, which doesn't even help you at all), they will have ''twice as much health as they normally do!'''''


* DemonicSpiders: Damned alligators, man...

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* DemonicSpiders: Damned alligators, man...man. Of course, those that are mandatory to dispose of can be dispatched with minimal chance of retaliation by standing on the ground where they can't quite reach and beating them with a stick, or kicking them if you don't have one, until they stop being a problem, and the rest can be outrun.



* ThatOneBoss: [[NamesToRunAwayFromReallyFast Lewis Torture,]] the boss of the third level. He's massive (roughly twice the size of Billy), and has a very long range for his attacks, making it dangerous to even ''approach'' him. And if you do get close enough to him, there's a very high chance he will just [[UnblockableAttack toss you over his shoulders.]] Hope you have a lot of health left!
** [[FinalBoss Gordon's body guards, Rocky and Rocco.]] By far the hardest obstacle to seeing the ending. You know, unless you have a whip. These two fellows are roughly the size of the Stage 3 boss, and their range is just as long. They're so tall, they can grab Billy and hold him up in the air while the other one pummels him if he [[ButtonMashing doesn't break free.]] And that's not even the worst part...The worst part is: '''if you have ANY items with you (Even BODY ARMOR, which doesn't even help you at all), they will have ''twice as much health as they normally do!''''' [[spoiler: One way to lay them out is to jump at them with a jump kick, do a stationary jump kick, then jump kick forward so that you go past him as you hit him. This is reasonably successful at laying on the hurt while keeping him from being able to do much in return, if you get it right.]]

to:

* ThatOneBoss: [[NamesToRunAwayFromReallyFast Lewis Torture,]] the boss of the third level. He's massive (roughly twice the size of Billy), and has a very long range for his attacks, making it dangerous to even ''approach'' him. And if you do get close enough to him, there's a very high chance he will just [[UnblockableAttack toss you over his shoulders.]] Hope you have a lot of health left!
left! [[spoiler: One way to lay him out is to jump at him with a jump kick, do a stationary jump kick, then jump kick forward so that you go past him as you hit him. This is reasonably successful at laying on the hurt while keeping him from being able to do much in return, if you get it right.]]
** [[FinalBoss Gordon's body guards, Rocky and Rocco.]] By far the hardest obstacle to seeing the ending. You know, unless you have a whip. These two fellows are roughly the size of the Stage 3 boss, and their range is just as long. They're so tall, they can grab Billy and hold him up in the air while the other one pummels him if he [[ButtonMashing doesn't break free.]] And that's not even the worst part...The worst part is: '''if you have ANY items with you (Even BODY ARMOR, which doesn't even help you at all), they will have ''twice as much health as they normally do!''''' [[spoiler: One way to lay them out is to jump at them with a jump kick, do a stationary jump kick, then jump kick forward so that you go past him as you hit him. This is reasonably successful at laying on the hurt while keeping him from being able to do much in return, if you get it right.]]do!'''''


** [[FinalBoss Gordon's body guards, Rocky and Rocco.]] By far the hardest obstacle to seeing the ending. You know, unless you have a whip. These two fellows are roughly the size of the Stage 3 boss, and their range is just as long. They're so tall, they can grab Billy and hold him up in the air while the other one pummels him if he [[ButtonMashing doesn't break free.]] And that's not even the worst part...The worst part is: '''if you have ANY items with you (Even BODY ARMOR), they will have ''twice as much health as they normally do!''''' [[spoiler: One way to lay them out is to jump at them with a jump kick, do a stationary jump kick, then jump kick forward so that you go past him as you hit him. This is reasonably successful at laying on the hurt while keeping him from being able to do much in return, if you get it right.]]

to:

** [[FinalBoss Gordon's body guards, Rocky and Rocco.]] By far the hardest obstacle to seeing the ending. You know, unless you have a whip. These two fellows are roughly the size of the Stage 3 boss, and their range is just as long. They're so tall, they can grab Billy and hold him up in the air while the other one pummels him if he [[ButtonMashing doesn't break free.]] And that's not even the worst part...The worst part is: '''if you have ANY items with you (Even BODY ARMOR), ARMOR, which doesn't even help you at all), they will have ''twice as much health as they normally do!''''' [[spoiler: One way to lay them out is to jump at them with a jump kick, do a stationary jump kick, then jump kick forward so that you go past him as you hit him. This is reasonably successful at laying on the hurt while keeping him from being able to do much in return, if you get it right.]]


** However, if you DON'T have items, he becomes a GoddamnedBoss due to constantly dodging your attacks. He also has an [[UnavoidableAttack unavoidable grab move]] which he likes to use when you get too close.

to:

** However, if you DON'T have items, he becomes a GoddamnedBoss due to constantly dodging your attacks. He also has an [[UnavoidableAttack [[UnblockableAttack unavoidable grab move]] which he likes to use when you get too close.



* ThatOneBoss: [[NamesToRunAwayFromReallyFast Lewis Torture,]] the boss of the third level. He's massive (roughly twice the size of Billy), and has a very long range for his attacks, making it dangerous to even ''approach'' him. And if you do get close enough to him, there's a very high chance he will just [[UnavoidableAttack toss you over his shoulders.]] Hope you have a lot of health left!
** [[FinalBoss Gordon's body guards, Rocky and Rocco.]] By far the hardest obstacle to seeing the ending. You know, unless you have a whip. Other than that, the first Beat 'Em Up boss is a hassle because his range seems to slightly exceed yours and the best weapon you're taking to him is a stick. Nobody on the way uses a gun, let alone a whip. [[spoiler: One way to lay him out is to jump at him with a jump kick, do a stationary jump kick, then jump kick forward so that you go past him as you hit him. This is reasonably successful at laying on the hurt while keeping him from being able to do much in return, if you get it right,]]

to:

* ThatOneBoss: [[NamesToRunAwayFromReallyFast Lewis Torture,]] the boss of the third level. He's massive (roughly twice the size of Billy), and has a very long range for his attacks, making it dangerous to even ''approach'' him. And if you do get close enough to him, there's a very high chance he will just [[UnavoidableAttack [[UnblockableAttack toss you over his shoulders.]] Hope you have a lot of health left!
** [[FinalBoss Gordon's body guards, Rocky and Rocco.]] By far the hardest obstacle to seeing the ending. You know, unless you have a whip. Other than that, These two fellows are roughly the first Beat 'Em Up boss is a hassle because his size of the Stage 3 boss, and their range seems to slightly exceed yours is just as long. They're so tall, they can grab Billy and hold him up in the best weapon you're taking to air while the other one pummels him is a stick. Nobody on if he [[ButtonMashing doesn't break free.]] And that's not even the way uses a gun, let alone a whip. worst part...The worst part is: '''if you have ANY items with you (Even BODY ARMOR), they will have ''twice as much health as they normally do!''''' [[spoiler: One way to lay him them out is to jump at him them with a jump kick, do a stationary jump kick, then jump kick forward so that you go past him as you hit him. This is reasonably successful at laying on the hurt while keeping him from being able to do much in return, if you get it right,]]right.]]


** However, if you DON'T have items, he becomes a GoddamnedBoss due to constantly dodging your attacks. He also has an [[UnavoidableAttack unavoidable grab move]] which he likes to use when you get too close.



* ThatOneBoss: Gordon's body guards. By far the hardest obstacle to seeing the ending. You know, unless you have a whip. Other than that, the first Beat 'Em Up boss is a hassle because his range seems to slightly exceed yours and the best weapon you're taking to him is a stick. Nobody on the way uses a gun, let alone a whip. [[spoiler: One way to lay him out is to jump at him with a jump kick, do a stationary jump kick, then jump kick forward so that you go past him as you hit him. This is reasonably successful at laying on the hurt while keeping him from being able to do much in return, if you get it right,]]

to:

* ThatOneBoss: [[NamesToRunAwayFromReallyFast Lewis Torture,]] the boss of the third level. He's massive (roughly twice the size of Billy), and has a very long range for his attacks, making it dangerous to even ''approach'' him. And if you do get close enough to him, there's a very high chance he will just [[UnavoidableAttack toss you over his shoulders.]] Hope you have a lot of health left!
** [[FinalBoss
Gordon's body guards. guards, Rocky and Rocco.]] By far the hardest obstacle to seeing the ending. You know, unless you have a whip. Other than that, the first Beat 'Em Up boss is a hassle because his range seems to slightly exceed yours and the best weapon you're taking to him is a stick. Nobody on the way uses a gun, let alone a whip. [[spoiler: One way to lay him out is to jump at him with a jump kick, do a stationary jump kick, then jump kick forward so that you go past him as you hit him. This is reasonably successful at laying on the hurt while keeping him from being able to do much in return, if you get it right,]]


* MostAnnoyingSound: Billy's death groan followed by the [[https://www.youtube.com/watch?v=UfYQ8LJ6rWg "Life Lost" theme]]. [[NintendoHard Better get used to hearing that]].


* ThatOneLevel: The driving stages in the English versions. [[OneHitPointWonder You die in one hit.]]

to:

* ThatOneLevel: The driving stages in the English versions. [[OneHitPointWonder You die in one hit.]]hit]] and have to travel down some very long streets trying to avoid obstacles that tend to come right out of nowhere.


* SpiritualLicensee: the game was obviously loosely based on the ''Film/CrocodileDundee'' movies and even the Japanese version, ''Mad City'', had Billy looking [[NoCelebritiesWereHarmed way too much like Paul Hogan]] on the cover.

to:

* SpiritualLicensee: SpiritualAdaptation: the game was obviously loosely based on the ''Film/CrocodileDundee'' movies and even the Japanese version, ''Mad City'', had Billy looking [[NoCelebritiesWereHarmed way too much like Paul Hogan]] on the cover.


* AwesomeMusic: The whole soundtrack is very catchy, but the [[https://www.youtube.com/watch?v=cYuyWqp_4Dw first stage theme]] definitely takes the cake.

to:

* AwesomeMusic: SugarWiki/AwesomeMusic: The whole soundtrack is very catchy, but the [[https://www.youtube.com/watch?v=cYuyWqp_4Dw first stage theme]] definitely takes the cake.

Added DiffLines:

* MostAnnoyingSound: Billy's death groan followed by the [[https://www.youtube.com/watch?v=UfYQ8LJ6rWg "Life Lost" theme]]. [[NintendoHard Better get used to hearing that]].


* ThatOneBoss: Gordon's body guards. By far the hardest obstacle to seeing the ending. You know, unless you have a whip. Other than that, the first Beat 'Em Up boss is a hassle because his range seems to slightly exceed yours and the best weapon you're taking to him is a stick. Nobody on the way uses a gun, let alone a whip.

to:

* ThatOneBoss: Gordon's body guards. By far the hardest obstacle to seeing the ending. You know, unless you have a whip. Other than that, the first Beat 'Em Up boss is a hassle because his range seems to slightly exceed yours and the best weapon you're taking to him is a stick. Nobody on the way uses a gun, let alone a whip. [[spoiler: One way to lay him out is to jump at him with a jump kick, do a stationary jump kick, then jump kick forward so that you go past him as you hit him. This is reasonably successful at laying on the hurt while keeping him from being able to do much in return, if you get it right,]]


* SpiritualLicensee: the game was obviously loosely based on the ''CrocodileDundee'' movies and even the Japanese version, ''Mad City'', had Billy looking [[NoCelebritiesWereHarmed way too much like Paul Hogan]] on the cover.

to:

* SpiritualLicensee: the game was obviously loosely based on the ''CrocodileDundee'' ''Film/CrocodileDundee'' movies and even the Japanese version, ''Mad City'', had Billy looking [[NoCelebritiesWereHarmed way too much like Paul Hogan]] on the cover.

Added DiffLines:

* SuspiciouslySimilarSong: [[https://www.youtube.com/watch?v=2DDQpKNBU_s The first stage theme]] sounds a bit like Michael Jackson's "Working Day and Night".

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