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** Some other songs in the 2000 series are also unsettling, although not quite to the extent of "Joubutsu 2000": for example, "Taberuna 2000" is about a man dying after eating nonstop for three hours, and the "song" consists of noises like chewing food, heatbeats that eventually stop, and even worse, someone screaming in the background.

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** Some other songs in the 2000 series are also unsettling, although not quite to the extent of "Joubutsu 2000": for example, "Taberuna 2000" is about a man dying after eating nonstop for three hours, and the "song" consists of noises like chewing food, heatbeats heartbeats that eventually stop, and even worse, someone screaming in the background.

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** Some other songs in the 2000 series are also unsettling, although not quite to the extent of "Jobutsu 2000": for example, "Taberuna 2000" is about a man dying after eating nonstop for three hours, and the "song" consists of noises like chewing food, heatbeats that eventually stop, and someone screaming in the background; "Suuhaa 2000" is about a man hallucinating after taking drugs while going to a restaurant, with a voice of an angry man being louder and clearer especially near the end as if [[TheFourthWallWillNotProtectYou he is escaping the song to reach you]] and "Waraeru 2000" that is consist entirely of laughters and mocking voices.

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** Some other songs in the 2000 series are also unsettling, although not quite to the extent of "Jobutsu "Joubutsu 2000": for example, "Taberuna 2000" is about a man dying after eating nonstop for three hours, and the "song" consists of noises like chewing food, heatbeats that eventually stop, and even worse, someone screaming in the background; background.
** "Hataraku 2000" is about overstressed workers arguing. At some parts of the song, it suddenly becomes very loud, with people screaming.
**
"Suuhaa 2000" is about a man hallucinating after taking drugs while going to a restaurant, restaurant after breaking up with his girlfriend, with a voice of an angry man being louder and clearer especially near the end as if [[TheFourthWallWillNotProtectYou he is escaping the song to reach you]] and you]].
**
"Waraeru 2000" that is consist entirely of weird laughters and mocking voices.voices. During one part of it there's a morse code saying "Self-responsibility? Escape to survive!", so it can easily be interpreted as someone going insane from their overwhelming responsibility and/or the hostility from other people.
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** Some other songs in the 2000 series are also unsettling, although not quite to the extent of "Jobutsu 2000": for example, "Taberuna 2000" is about a man dying after eating nonstop for three hours, and the "song" consists of noises like chewing food, heatbeats that eventually stop, and someone screaming in the background; "Suuhaa 2000" is about a man hallucinating after taking drugs while going to a restaurant, with a voice of an angry man being louder and clearer especially near the end as if [[TheFourthWallWillNotProtectYou he is escaping the song to reach you]] and "Waraeru 2000" that is consist entirely of laughters and mocking voices.

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* HilariousInHindsight: [[https://www.youtube.com/watch?v=7pw0Ug-e6Os The Ura Oni chart for "Cirno's Perfect Math Class 9th Anniversary Edition'']] has a few parts with overspeed notes and/or notes of different speed that resemble "!!!Chaos Time!!!”; In late 2023, a song called [[https://youtu.be/_pfUSMEFK9c "!!!Cirno's Perfect Math Time!!!"]], that is a mash up of "Cirno's Perfect Math Class" and "!!!Chaos Time!!!", with all the latter's craziness, would be released.



** "Yuugen no Ran" also has a remix, [[https://www.youtube.com/watch?v=BQT8zBykbU4 "Infinite Rebellion"]], that is only harder and even more dense. It's ''the'' hardest song in the entire series.

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** "Yuugen no Ran" also has a remix, [[https://www.youtube.com/watch?v=BQT8zBykbU4 "Infinite Rebellion"]], that is only harder and even more dense. It's ''the'' hardest song in the entire series.
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forgot to specify it was the ura oni, lol


** [[https://www.youtube.com/watch?v=rZ0dhqZNE9g "11:54PM, Prelude for The Journey of Sunlight"]] sounds like some song being sped up to an insane speed. With its hard-to-understand rhythm, high speed and the large number of mixed 12th and 16th notes, it easily sets itself apart from the other two songs in the Niijiro 2023 Tatsujin test and becomes one of the hardest charts in the entire game.

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** [[https://www.youtube.com/watch?v=rZ0dhqZNE9g "11:54PM, Prelude for The Journey of Sunlight"]] sounds like some song being sped up to an insane speed. With its hard-to-understand rhythm, high speed and the large number of mixed 12th and 16th notes, it the Ura Oni chart easily sets itself apart from the other two songs in the Niijiro 2023 Tatsujin test and becomes one of the hardest charts in the entire game.game. [[https://www.youtube.com/watch?v=zwa2OGN_1GE The regular Oni chart]] isn't much easier, either.
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I feel I was living under a rock. and many people have perfected this

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** [[https://www.youtube.com/watch?v=rZ0dhqZNE9g "11:54PM, Prelude for The Journey of Sunlight"]] sounds like some song being sped up to an insane speed. With its hard-to-understand rhythm, high speed and the large number of mixed 12th and 16th notes, it easily sets itself apart from the other two songs in the Niijiro 2023 Tatsujin test and becomes one of the hardest charts in the entire game.

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* GoddamnedBats: Large notes can become this on harder charts on console versions when they come in packs and/or in high speed since players will need to hit them with both hands to get full points (you still need to hit with both hands even with a drum controller, whereas you just have to hit the drum with a little more force on arcade). Some charts like [[https://youtu.be/VF-X2Hp2HO0?t=112 the Ura Oni chart of Dangan Notes]] are especially tricky with these notes.

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* GoddamnedBats: Large notes can become this on harder charts on console versions when they come in packs and/or in high speed since players will need to hit them with both hands to get full points (you still need to hit with both hands even with a drum controller, whereas you just have to hit the drum with a little more force on arcade). Their presence can also make it harder to read the chart than if they're small notes. Some charts like [[https://youtu.be/VF-X2Hp2HO0?t=112 the Ura Oni chart of Dangan Notes]] are especially tricky with these notes.



** [[https://www.youtube.com/watch?v=MVDHw564dC8 "Suuhaa 2000"]] can catch any first-timers off guard. The song itself starts off pretty calm, although if you look at the ''speed'' either Don or Katsu (Depends on which drum you play as; Left for Don and vice versa) is "dancing", you'll see how fast this song actually is. Up to the 301st note, it's pretty easy. The [[https://youtu.be/MVDHw564dC8?t=1m43s madness]] after that will prove that this ain't easy shit. The ''latter half'' of the notes left is '''crammed into a period of 30 seconds or so'''.

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** [[https://www.youtube.com/watch?v=MVDHw564dC8 "Suuhaa 2000"]] can catch any first-timers off guard. The song itself starts off pretty calm, although if you look at the ''speed'' either Don or Katsu (Depends on which drum you play as; Left for Don and vice versa) is "dancing", you'll see how fast this song actually is. Up to the 301st note, it's pretty easy.easy (well, besides some overspeed red notes a while after the song begins, and they're return later but they're not the hardest thing in this song). The [[https://youtu.be/MVDHw564dC8?t=1m43s madness]] after that will prove that this ain't easy shit. The ''latter half'' of the notes left is '''crammed into a period of 30 seconds or so'''.


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*** It's actually not the first song after Donkama 2000 to do so; "!!!Chaos Time!!!" is, but at least the rhythm of that one is clean, while this and Donkama 2000 has a lot of off-beat and random stuffs.

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* FanNickname: Taiko 0 for 2011 release of ''Taiko no Tatsujin''.
* GoddamnedBats: Large notes can become this on harder charts on console versions when they come in packs and/or in high speed since players will need to hit them with both hands to get full points (you still need to hit with both hands even with a drum controller, whereas you just have to hit the drum with a little more force on arcade).

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* FanNickname: FanNickname:
**
Taiko 0 for 2011 release of ''Taiko no Tatsujin''.
** "Kechadon 2000" was called "[[GatlingGood Gatling]] 2000" by fans due to it being very fast by the standard of that time.
* GoddamnedBats: Large notes can become this on harder charts on console versions when they come in packs and/or in high speed since players will need to hit them with both hands to get full points (you still need to hit with both hands even with a drum controller, whereas you just have to hit the drum with a little more force on arcade). Some charts like [[https://youtu.be/VF-X2Hp2HO0?t=112 the Ura Oni chart of Dangan Notes]] are especially tricky with these notes.
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Spelling/grammar fix(es)


** "[[https://www.youtube.com/watch?v=MdRsjVI_zg4 Sacred Ruin]]", an original song from "Don and Katsu's Time and Space Adventure", is the second song to be crossed over to other rhythm games like ''VideoGame/{{CHUNITHM}}'', ''VideoGame/{{maimai}}'', ''VideoGame/{{SoundVoltex}}'' and ''VideoGame/GrooveCoaster'' after "Kita Saitama 2000". And unlike "Kita Saitama 2000", it's a legitimate and catchy song.

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** "[[https://www.youtube.com/watch?v=MdRsjVI_zg4 Sacred Ruin]]", an original song from "Don ''Don and Katsu's Time and Space Adventure", Adventure'', is the second song to be crossed over to other rhythm games like ''VideoGame/{{CHUNITHM}}'', ''VideoGame/{{maimai}}'', ''VideoGame/{{SoundVoltex}}'' and ''VideoGame/GrooveCoaster'' after "Kita Saitama 2000". And unlike "Kita Saitama 2000", it's a legitimate and catchy epic song.
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None

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** "[[https://www.youtube.com/watch?v=MdRsjVI_zg4 Sacred Ruin]]", an original song from "Don and Katsu's Time and Space Adventure", is the second song to be crossed over to other rhythm games like ''VideoGame/{{CHUNITHM}}'', ''VideoGame/{{maimai}}'', ''VideoGame/{{SoundVoltex}}'' and ''VideoGame/GrooveCoaster'' after "Kita Saitama 2000". And unlike "Kita Saitama 2000", it's a legitimate and catchy song.

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* FandomEnragingMisconception: Taiko fans won't like it when people say that this game is easier than other hardcore rhythm games. Sure, with only a few types of notes, it's more simple in control; however, Taiko can be just as difficult if not harder than other rhythm games, from requiring you to hit the drum for about '''10 times per second''' for a long time to having the notes on the charts move at different speed.



* GoddamnedBats: Large notes can become this on harder charts on console versions when they come in packs and/or in high speed since players will need to hit them with both hands to get full points (you still need to hit with both hands even with a drum controller, whereas you just have to hit the drum with a little more force on arcade).



** "Yuugen no Ran" is another candidate for the hardest song in the entire series. After the brief intro, notes begin scrolling at an insane speed (the BPM of this part is a whopping '''300'''), and there are a ''lot'' of them. Even on Easy, this song is comparable to Natsu Matsuri's Extreme difficulty, containing a lot of [=8th=] notes. On Extreme, there are so many notes that you'll be hitting ''10.5 notes per second'' on average. You'll need to be really good at hitting notes quickly for a long time as well as memorizing the patterns well to stand a chance against this song.
** "Yuugen no Ran" also has a remix, "Infinite Rebellion", that is only harder and even more dense. It's ''the'' hardest song in the entire series.
** "Dairokuten Maou", like its name, is ''absolute hell'' on all difficulties. Like "Yuugen no Ran", it's extremely fast (also having a BPM of 300) and dense (the density is only shy of "Yuugen no Ran" and "Infinite Rebellion", which, along with this song, are generally agreed to be the hardest songs of the entire series).
** [=LeaF=], the composer of "Mopemope" and "MARENOL", composed "Ka" (彁) for the game for 2021's April Fool's Day. It's already difficult on Oni due to the weirdness of the notes, but in 2022, this song gets an Ura Oni chart. To simply put, it's a successor of Donkama 2000: notes of different speeds, including really fast and dense ones, appear at the same time for most part of the song.

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** [[https://www.youtube.com/watch?v=9_aQLglj8hA "Yuugen no Ran" Ran"]] is another candidate for also one of the hardest song in the entire series.hardest. After the brief intro, notes begin scrolling at an insane speed (the BPM of this part is a whopping '''300'''), and there are a ''lot'' of them. Even on Easy, this song is comparable to Natsu Matsuri's Extreme difficulty, containing a lot of [=8th=] notes. On Extreme, there are so many notes that you'll be hitting ''10.5 notes per second'' on average. You'll need to be really good at hitting notes quickly for a long time as well as memorizing the patterns well to stand a chance against this song.
song.
** "Yuugen no Ran" also has a remix, "Infinite Rebellion", that is only harder and even more dense. It's ''the'' hardest song in the entire series.
**
[[https://www.youtube.com/watch?v=tLSt7WBFHwc "Dairokuten Maou", Maou" or "Demon King of the Sixth Heaven"]], like its name, is ''absolute hell'' on all difficulties. Like "Yuugen no Ran", it's extremely fast (also having a BPM of 300) and dense (the density is only shy of "Yuugen no Ran" and "Infinite Rebellion", which, along with this song, are generally agreed to be the hardest songs of the entire series).
** "Yuugen no Ran" also has a remix, [[https://www.youtube.com/watch?v=BQT8zBykbU4 "Infinite Rebellion"]], that is only harder and even more dense. It's ''the'' hardest song in the entire series.
** [=LeaF=], the composer of "Mopemope" and "MARENOL", "Calamity Fortune", composed "Ka" [[https://www.youtube.com/watch?v=4a6gOZFqraY "Ka"]] (彁) for the game for 2021's April Fool's Day. It's already difficult on Oni due to the weirdness of the notes, but in 2022, this song gets [[https://www.youtube.com/watch?v=AwAUULg6VtE an Ura Oni chart.chart]]. To simply put, it's a successor of Donkama 2000: notes of different speeds, including really fast and dense ones, appear at the same time for most part of the song.

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* FandomEnragingMisconception: Taiko fans won't like it when people say that this game is easier than other hardcore rhythm games. Sure, with only a few types of notes, it's more simple in control; however, Taiko can be just as difficult if not harder than other rhythm games, from requiring you to hit the drum for about '''10 times per second''' for a long time to having the notes on the charts move at different speed.



* NightmareFuel: [[https://www.youtube.com/watch?v=CGAzBm8_QZ8 Joubutsu2000]]. The lyrics itself are about a man giving up and gaining peace before his death. Hear a woman speaking 'Trois', 'Sept', 'Cinq', 'Six', 'Quatr'? "3,7,5,6,4" in Japanese sounds like 皆殺し, which means "kill everyone". That crackling noise near the end? It's the sound of an incinerator, like those you see in a mortuary. And the final notes of the chart on Oni difficulty? A sequence of 3 reds-blue-7 reds-blue-5 reds-blue-6 reds-blue-4 reds-4 blues.

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* NightmareFuel: [[https://www.youtube.com/watch?v=CGAzBm8_QZ8 Joubutsu2000]]. The lyrics itself are about a man giving up and gaining peace before his death. Hear a woman speaking 'Trois', 'Sept', 'Cinq', 'Six', 'Quatr'? "3,7,5,6,4" in Japanese sounds like 皆殺し, which means "kill everyone". There is also a very faint voice saying "I'm hungry" in Chinese that is very unnerving. That crackling noise near the end? It's the sound of an incinerator, like those you see in a mortuary. And the final notes of the chart on Oni difficulty? A sequence of 3 reds-blue-7 reds-blue-5 reds-blue-6 reds-blue-4 reds-4 blues.blues.
* NintendoHard: Easy and Normal tend to be fairly easy, and Hard is challenging yet not insane. [[HarderThanHard Oni/Extreme]], however...''hoo boy''. (To be fair, most Oni charts under 8 stars are still fair, but the things after that will be much harder, until some of the 10* charts that send out notes like a gatling gun) There's also the matter of having to learn how to hold the sticks properly, as an improper technique can make charts harder than they're supposed to be and blister your fingers.
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Spelling/grammar fix(es)


* ThatOneBoss: In ''Dokodon! Mystery Adventure'', Deborah is the PreFinalBoss of the game, using Ryuumyaku King's power to become younger and betrays her comrades to take over the world, before the king shows up and fights the heroes itself. However, her battle is ''much'' harder: First of all, her song, "Crazy Beauty" is more difficult than "Ryuumyaku no Ou". Her ability is to disable ''the entirety of your bar' and throw notes right into your circle from ''up to three different directions'', making it almost impossible to read the chart while she's attacking. Compare this to Ryuumyaku King, who slams your bar into the lower [=3DS=] screen (this is replaced by cracking it and put each half of the bar on the side of your screen on the Switch UpdatedReRelease, but is nowhere as insane as Deborah's note barrage) or flip it.

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* ThatOneBoss: In ''Dokodon! Mystery Adventure'', Deborah is the PreFinalBoss of the game, using Ryuumyaku King's power to become younger and betrays her comrades to take over the world, before the king shows up and fights the heroes itself. However, her battle is ''much'' harder: First of all, her song, "Crazy Beauty" is more difficult than "Ryuumyaku no Ou". Her ability is to disable ''the the entirety of your bar' bar and throw notes right into your circle from ''up to three different directions'', making it almost impossible to read the chart while she's attacking. Compare this to Ryuumyaku King, who slams your bar into the lower [=3DS=] screen (this is replaced by cracking it and put each half of the bar on the side of your screen on the Switch UpdatedReRelease, but is nowhere as insane as Deborah's note barrage) or flip it.

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Added example(s)


* ThatOneBoss: In ''Dokodon! Mystery Adventure'', Deborah is the PreFinalBoss of the game, using Ryuumyaku King's power to become younger and betrays her comrades to take over the world, before the king shows up and fights the heroes itself. However, her battle is ''much'' harder: First of all, her song, "Crazy Beauty" is more difficult than "Ryuumyaku no Ou". Her ability is to disable ''the entirety of your bar' and throw notes right into your circle from ''up to three different directions'', making it almost impossible to read the chart while she's attacking. Compare this to Ryuumyaku King, who slams your bar into the lower [=3DS=] screen (this is replaced by cracking it and put each half of the bar on the side of your screen on the Switch UpdatedReRelease, but is nowhere as insane as Deborah's note barrage) or flip it.



** "Yuugen no Ran" is another candidate for the hardest song in the entire series. After the brief intro, notes begin scrolling at an insane speed (the BPM of this part is a whopping '''300'''), and there are a ''lot'' of them. Even on Easy, this song is comparable to Natsu Matsuri's Extreme difficulty, containing a lot of [=8th=] notes. On Extreme, there are no [=24th=] notes or [=32nd=] notes or unpredictable or weird mapping like Donkama 2000, but there are so many notes that you'll be hitting ''10.5 notes per second'' on average. You'll need to be really good at hitting notes quickly for a long time as well as memorizing the patterns well to stand a chance against this song. It also has a remix, "Infinite Rebellion", that is only harder and even more dense.

to:

** "Yuugen no Ran" is another candidate for the hardest song in the entire series. After the brief intro, notes begin scrolling at an insane speed (the BPM of this part is a whopping '''300'''), and there are a ''lot'' of them. Even on Easy, this song is comparable to Natsu Matsuri's Extreme difficulty, containing a lot of [=8th=] notes. On Extreme, there are no [=24th=] notes or [=32nd=] notes or unpredictable or weird mapping like Donkama 2000, but there are so many notes that you'll be hitting ''10.5 notes per second'' on average. You'll need to be really good at hitting notes quickly for a long time as well as memorizing the patterns well to stand a chance against this song. It
** "Yuugen no Ran"
also has a remix, "Infinite Rebellion", that is only harder and even more dense.dense. It's ''the'' hardest song in the entire series.
Is there an issue? Send a MessageReason:
None


** "Dairokuten Maou", like its name, is ''absolute hell'' on all difficulties. Like "Yuugen no Ran", it's extremely fast (also having a BPM of 300) and dense (the density is only shy of "Yuugen no Ran" and "Infinite Rebellion", which, along with this song, are generally agreed to be the hardest songs of the entire series.

to:

** "Dairokuten Maou", like its name, is ''absolute hell'' on all difficulties. Like "Yuugen no Ran", it's extremely fast (also having a BPM of 300) and dense (the density is only shy of "Yuugen no Ran" and "Infinite Rebellion", which, along with this song, are generally agreed to be the hardest songs of the entire series.series).
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


** "Dairokuten Maou'', like its name, is ''absolute hell'' for all difficulties. Like "Yuugen no Ran", it's extremely fast (also having a BPM of 300) and dense (the density is only shy of "Yuugen no Ran" and "Infinite Rebellion", which, along with this song, are generally agreed to be the hardest songs of the entire series.

to:

** "Dairokuten Maou'', Maou", like its name, is ''absolute hell'' for on all difficulties. Like "Yuugen no Ran", it's extremely fast (also having a BPM of 300) and dense (the density is only shy of "Yuugen no Ran" and "Infinite Rebellion", which, along with this song, are generally agreed to be the hardest songs of the entire series.
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added more of the hardest songs

Added DiffLines:

** "Dairokuten Maou'', like its name, is ''absolute hell'' for all difficulties. Like "Yuugen no Ran", it's extremely fast (also having a BPM of 300) and dense (the density is only shy of "Yuugen no Ran" and "Infinite Rebellion", which, along with this song, are generally agreed to be the hardest songs of the entire series.
** [=LeaF=], the composer of "Mopemope" and "MARENOL", composed "Ka" (彁) for the game for 2021's April Fool's Day. It's already difficult on Oni due to the weirdness of the notes, but in 2022, this song gets an Ura Oni chart. To simply put, it's a successor of Donkama 2000: notes of different speeds, including really fast and dense ones, appear at the same time for most part of the song.
Is there an issue? Send a MessageReason:
None


** At launch, the ''Rhythmic Adventure'' games didn't support the official Hori Taiko Drum controller during the Story Modes, forcing you to use a regular controller instead. It can still be used in its intended way during the normal Taiko Mode, but the fact that it's unusable for the main selling point is awful. A later update lets you use the controller for gameplay, but you still need to use the regular controller for the overworld.

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** At launch, the ''Rhythmic Adventure'' games didn't support the official Hori Taiko Drum controller during the Story Modes, forcing you to use a regular controller instead. It can still be used in its intended way during the normal Taiko Mode, but the fact that it's unusable for the main selling point is awful. A later update lets you use the controller for gameplay, but you still need to use the regular controller for the overworld. The touch drum for the handheld mode is also not usable at all in this mode.
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None


** "Yuugen no Ran" is another candidate for the hardest song in the entire series. After the brief intro, notes begin scrolling at an insane speed (the BPM of this part is a whopping '''300'''), and there are a ''lot'' of them. Even on Easy, this song is comparable to Natsu Matsuri's Extreme difficulty, containing a lot of [=8th=] notes. On Extreme, there are no [=24th=] notes or [=32nd=] notes or unpredictable or weird mapping like Donkama 2000, but there are so many notes that you'll be hitting ''10.5 notes per second'' on average. You'll need to be really good at hitting notes quickly for a long time as well as memorizing the patterns well to stand a chance against this song.

to:

** "Yuugen no Ran" is another candidate for the hardest song in the entire series. After the brief intro, notes begin scrolling at an insane speed (the BPM of this part is a whopping '''300'''), and there are a ''lot'' of them. Even on Easy, this song is comparable to Natsu Matsuri's Extreme difficulty, containing a lot of [=8th=] notes. On Extreme, there are no [=24th=] notes or [=32nd=] notes or unpredictable or weird mapping like Donkama 2000, but there are so many notes that you'll be hitting ''10.5 notes per second'' on average. You'll need to be really good at hitting notes quickly for a long time as well as memorizing the patterns well to stand a chance against this song. It also has a remix, "Infinite Rebellion", that is only harder and even more dense.
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


** [[https://youtu.be/_v0byXDgMXw Donkama 2000]]. There are notes that represent the metronome playing in the background, alongside others that represent other sounds in the song. The problem is that the metronome notes and the “everything else” notes move at ''different speeds.'' Even without the different speeds, there are a lot of notes you need to hit in quick succession (i.e. the aforementioned 32nd notes) that will drain your stamina quickly if you don't know what you're doing. Its difficulty is so infamous that not a single person was able to get a full combo during the first day of launch, and the rate of people who were able to clear it at all was a measly '''6.87%'''[[note]]and this was only among advanced players who were able to clear the rest of the 2000 series with comparative ease, since the song wasn't made available to the general public until later[[/note]].
** "Yuugen no Ran" is another candidate for the hardest song in the entire series. After the brief intro, notes begin scrolling at an insane speed (the BPM of this part is a whopping '''300'''), and there are a ''lot'' of them. Even on Easy, this song is comparable Natsu Matsuri's Extreme difficulty, containing a lot of [=8th=] notes. On Extreme, there are no [=24th=] notes or [=32nd=] notes or unpredictable or weird mapping like Donkama 2000, but there are so many notes that you'll be hitting ''10.5 notes per second'' on average. You'll need to be really good at hitting notes quickly for a long time as well as memorizing the patterns well to stand a chance against this song.

to:

** [[https://youtu.The songs in the "2000 series" in general are very difficult and many of them were the hardest song in their debut game, but "[[https://youtu.be/_v0byXDgMXw Donkama 2000]].2000]]" takes the cake for being the hardest of them all. There are notes that represent the metronome playing in the background, alongside others that represent other sounds in the song. The problem is that the metronome notes and the “everything else” notes move at ''different speeds.'' Even without the different speeds, there are a lot of notes you need to hit in quick succession (i.e. the aforementioned 32nd notes) that will drain your stamina quickly if you don't know what you're doing. Its difficulty is so infamous that not a single person was able to get a full combo during the first day of launch, and the rate of people who were able to clear it at all was a measly '''6.87%'''[[note]]and this was only among advanced players who were able to clear the rest of the 2000 series with comparative ease, since the song wasn't made available to the general public until later[[/note]].
** "Yuugen no Ran" is another candidate for the hardest song in the entire series. After the brief intro, notes begin scrolling at an insane speed (the BPM of this part is a whopping '''300'''), and there are a ''lot'' of them. Even on Easy, this song is comparable to Natsu Matsuri's Extreme difficulty, containing a lot of [=8th=] notes. On Extreme, there are no [=24th=] notes or [=32nd=] notes or unpredictable or weird mapping like Donkama 2000, but there are so many notes that you'll be hitting ''10.5 notes per second'' on average. You'll need to be really good at hitting notes quickly for a long time as well as memorizing the patterns well to stand a chance against this song.
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* ShockingMoments "Aleph-0" by [=LeaF=] getting added to the game (as well as to ''VideoGame/{{CHUNITHM}}'', another commercial rhythm game) shocked many rhythm game fans due to the song being previously only allowed to be used in non-profit games like ''VideoGame/{{Phigros}}'' and ''VideoGame/{{Orzmic}}''. [=LeaF=] explained on Twitter that she felt that "BMS and non-profit games only" was now an outdated stance for her.

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* ShockingMoments ShockingMoments: "Aleph-0" by [=LeaF=] getting added to the game (as well as to ''VideoGame/{{CHUNITHM}}'', another commercial rhythm game) shocked many rhythm game fans due to the song being previously only allowed to be used in non-profit games like ''VideoGame/{{Phigros}}'' and ''VideoGame/{{Orzmic}}''. [=LeaF=] explained on Twitter that she felt that "BMS and non-profit games only" was now an outdated stance for her.

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