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* SoOkayItsAverage: General consensus is that it is a forgettable B-list game.

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* SoOkayItsAverage: General consensus is that it is a forgettable B-list B-list/C-list game.



* UnderusedGameMechanic: Quite a few of them fall under this, due them violating common sense or not being a good viable source of income.
** The boxing minigame. A few hundred dollars ain't going to pay for ship repairs.
** When you capture a ship after looting its inventory, you have the option to 1) let it go, 2) burn it, 3) sell it or 4) have it replace your own ship before sell it. Not surprisingly, no one ever takes options one and two, as it gives no reward.

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* UnderusedGameMechanic: Quite a few of them fall under this, due them violating common sense or and/or not being a good viable source of income.
** The boxing minigame. A few hundred dollars ain't going to pay for ship repairs.
repairs by mid-game.
** When you capture a ship after looting its inventory, you have the option to 1) let it go, 2) burn it, 3) sell it or 4) have it replace your own ship before sell it.selling the old one. Not surprisingly, no one ever takes options one and two, as it gives no reward.



** The trading function is mostly unused as you earn more money capturing and selling ships.

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** The trading function mechanic is mostly unused as you earn more money capturing and selling ships.
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*GameBreaker: Some of the perks fall under this. The biggest would be the three perks that allow you to [[AfterCombatRecovery treat your men along with repairing your sails and hull after combat]], saving you a lot of money.
*SoOkayItsAverage: General consensus is that it is a forgettable B-list game.
*ShockingSwerve: [[spoiler:The FinalBoss having a prosthetic ripped right out of a science fiction work to fight you. He even lampshades it!]]
*UnderusedGameMechanic: Quite a few of them fall under this, due them violating common sense or not being a good viable source of income.
** The boxing minigame. A few hundred dollars ain't going to pay for ship repairs.
** When you capture a ship after looting its inventory, you have the option to 1) let it go, 2) burn it, 3) sell it or 4) have it replace your own ship before sell it. Not surprisingly, no one ever takes options one and two, as it gives no reward.
** The shipyard is only used to repair and upgrade your ship. Why bother buying when you can just seize a ship on the open sea for free and earn money selling your old one?
** The trading function is mostly unused as you earn more money capturing and selling ships.

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