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* CheeseStrategy: In the Utapau mission, General Grievous will spawn at the back of the hangar, right next to the cliff that the hangar is built into, when the objective for his BossBattle goes live. If you get there quickly enough as Obi-Wan (which isn't difficult with his sprint ability), you can Force Push Grievous off the cliff right as he spawns and end the fight in about three seconds. If you're playing as a trooper, you can just place a detpack or mines in the spot where Grievous will spawn and blow him up as he does.

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* CheeseStrategy: In the Utapau mission, General Grievous will spawn at the back of the hangar, right next to the cliff that the hangar is built into, when the objective for his BossBattle goes live. If you get there quickly enough as Obi-Wan (which isn't difficult with his sprint ability), you can Force Push Grievous off the cliff right as he spawns and end the fight in about three seconds. If you're playing as a trooper, you can just place a detpack or mines in on the spot where Grievous will spawn and blow him up as he does.
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* CheeseStrategy: In the Utapau mission, General Grievous will spawn at the back of the hangar, right next to the cliff that the hangar is built into, when the objective for his BossBattle goes live. If you get there quickly enough as Obi-Wan (which isn't difficult with his sprint ability), you can Force Push Grievous off the cliff right as he spawns and end the fight in about three seconds. Or, if you're playing as a trooper, you can just place a detpack or mines in the spot where Grievous will spawn and blow him up as he does.

to:

* CheeseStrategy: In the Utapau mission, General Grievous will spawn at the back of the hangar, right next to the cliff that the hangar is built into, when the objective for his BossBattle goes live. If you get there quickly enough as Obi-Wan (which isn't difficult with his sprint ability), you can Force Push Grievous off the cliff right as he spawns and end the fight in about three seconds. Or, if If you're playing as a trooper, you can just place a detpack or mines in the spot where Grievous will spawn and blow him up as he does.
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* AlternativeCharacterInterpretation: Is the campaign truly the recollections of a clone trooper from the 501st, or is it Imperial propaganda? The clones would have been biologically around 70 years old by the time of the original trilogy. Setting aside their apparent longevity, many of the Clone Wars battles the campaign has them partake in occurred near simultaneously in distant parts of the galaxy. And while the clones were in one sense [[DoAnythingSoldier Do Anything Soldiers]], being key parts of every facet of the Republic's war machine, a single trooper would not be trained as both a starfighter pilot and infantryman. And it seems notable that the game ends with a major victory for the Empire. So what does the campaign represent? The memories of a single clone? The collective war diary of the 501st? Or a propaganda piece commissioned by the Empire?

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* AlternativeCharacterInterpretation: Is the campaign truly the recollections of a clone trooper from the 501st, or is it Imperial propaganda? The clones would have been biologically around 70 years old by the time of the original trilogy.trilogy and most would have died in battle long before that point. Setting aside their apparent longevity, many of the Clone Wars battles the campaign has them partake in occurred near simultaneously in distant parts of the galaxy. And while the clones were in one sense [[DoAnythingSoldier Do Anything Soldiers]], being key parts of every facet of the Republic's war machine, a single trooper would not be trained as both a starfighter pilot and infantryman. And it seems notable that the game ends with a major victory for the Empire. So what does the campaign represent? The memories of a single clone? The collective war diary of the 501st? Or a propaganda piece commissioned by the Empire?
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* CheeseStrategy: In the Utapau mission, General Grievous will spawn at the back of the hangar, right next to the cliff that the hangar is built into, when the objective for his BossBattle goes live. If you get there quickly enough as Obi-Wan (which isn't difficult with his sprint ability), you can Force Push Grievous off the cliff right as he spawns and end the fight in about three seconds. Or, if you're playing as a trooper, you can just place a detpack or mines in the spot where Grievous will spawn and blow him up as he does, which requires even less effort, especially if you use the latter, which don't require any input to detonate.

to:

* CheeseStrategy: In the Utapau mission, General Grievous will spawn at the back of the hangar, right next to the cliff that the hangar is built into, when the objective for his BossBattle goes live. If you get there quickly enough as Obi-Wan (which isn't difficult with his sprint ability), you can Force Push Grievous off the cliff right as he spawns and end the fight in about three seconds. Or, if you're playing as a trooper, you can just place a detpack or mines in the spot where Grievous will spawn and blow him up as he does, which requires even less effort, especially if you use the latter, which don't require any input to detonate.does.
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* CheeseStrategy: In the Utapau mission, General Grievous will spawn at the back of the hangar, right next to the cliff that the hangar is built into, when the objective for his BossBattle goes live. If you get there quickly enough as Obi-Wan (which isn't difficult with his sprint ability), you can Force Push Grievous off the cliff right as he spawns and end the fight in about three seconds. Or, if you're playing as a trooper, you can just place a detpack or mines in the spot where Grievous will spawn and blow him up as he does, which requires even less effort.

to:

* CheeseStrategy: In the Utapau mission, General Grievous will spawn at the back of the hangar, right next to the cliff that the hangar is built into, when the objective for his BossBattle goes live. If you get there quickly enough as Obi-Wan (which isn't difficult with his sprint ability), you can Force Push Grievous off the cliff right as he spawns and end the fight in about three seconds. Or, if you're playing as a trooper, you can just place a detpack or mines in the spot where Grievous will spawn and blow him up as he does, which requires even less effort.effort, especially if you use the latter, which don't require any input to detonate.
Is there an issue? Send a MessageReason:
None


* CheeseStrategy: In the Utapau mission, General Grievous will spawn at the back of the hangar, right next to the cliff that the hangar is built into, when the objective for his BossBattle goes live. If you get there quickly enough as Obi-Wan (which isn't difficult with his sprint ability), you can Force Push Grievous off the cliff right as he spawns and end the fight in about three seconds. Or, if you're playing as a trooper, you can just place a detpack or mines in the spot where Grievous will spawn and blow him up as he does.

to:

* CheeseStrategy: In the Utapau mission, General Grievous will spawn at the back of the hangar, right next to the cliff that the hangar is built into, when the objective for his BossBattle goes live. If you get there quickly enough as Obi-Wan (which isn't difficult with his sprint ability), you can Force Push Grievous off the cliff right as he spawns and end the fight in about three seconds. Or, if you're playing as a trooper, you can just place a detpack or mines in the spot where Grievous will spawn and blow him up as he does.does, which requires even less effort.
Is there an issue? Send a MessageReason:
None


* CheeseStrategy: In the Utapau mission, General Grievous will spawn at the back of the hangar, right next to the cliff that the hangar is built into, when the objective for his BossBattle goes live. If you get there quickly enough as Obi-Wan (which isn't difficult with his sprint ability), you can Force Push Grievous off the cliff right as he spawns and end the fight in about three seconds.

to:

* CheeseStrategy: In the Utapau mission, General Grievous will spawn at the back of the hangar, right next to the cliff that the hangar is built into, when the objective for his BossBattle goes live. If you get there quickly enough as Obi-Wan (which isn't difficult with his sprint ability), you can Force Push Grievous off the cliff right as he spawns and end the fight in about three seconds. Or, if you're playing as a trooper, you can just place a detpack or mines in the spot where Grievous will spawn and blow him up as he does.
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Added DiffLines:

** Bothan Spies if you're playing as the Empire. They have [[DeathRay incinerator weapons]], can regenerate their health, transmit the ability to regenerate health to others, are equipped with {{time bomb}}s, and attack in numbers. And they can do ''all this'' without you seeing them once, because they can turn invisible. Which can make fighting one induce panic, and you will not stop until [[ThereIsNoKillLikeOverkill you fill them full of blaster fire]], since once they're shown, they're already about to fire at you, and kill you in a few seconds if you don't have full health. Thankfully, they have low range, and have low health that you can hand them their asses if you get in a fight with them while they're still visible.
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Added DiffLines:

* CheeseStrategy: In the Utapau mission, General Grievous will spawn at the back of the hangar, right next to the cliff that the hangar is built into, when the objective for his BossBattle goes live. If you get there quickly enough as Obi-Wan (which isn't difficult with his sprint ability), you can Force Push Grievous off the cliff right as he spawns and end the fight in about three seconds.

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Changed: 374

Removed: 679

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Violates the No Recent Examplesplease for the Classic Collection.


%%Due to the Administrivia/NoRecentExamplesplease rule, only add Classic Collection's PortingDisaster example six months after the release (at least on September 14, 2024).



* PortingDisaster:
** In contrast, the PC port of the game suffers from an immensely downgraded pre-game UI that runs on a fixed resolution and lacks all of the graphical and thematic work done for the console UI. It's also notoriously unstable and prone to crashing, with the game being known to work poorly on [=DirectX=] 12 and giving black screens when the Discord in-game overlay is active.
** The ''Classic Collection'' seems just as bad off, if not worse. Such a basic issue as an option to flip the Y axis seems to be beyond Aspyr's ability; numerous posters on Reddit have said the game is unplayable for this alone, and it certainly adds frustration for players who are used to this style.

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* PortingDisaster:
**
PortingDisaster: In contrast, the PC port of the game suffers from an immensely downgraded pre-game UI that runs on a fixed resolution and lacks all of the graphical and thematic work done for the console UI. It's also notoriously unstable and prone to crashing, with the game being known to work poorly on [=DirectX=] 12 and giving black screens when the Discord in-game overlay is active.
** The ''Classic Collection'' seems just as bad off, if not worse. Such a basic issue as an option to flip the Y axis seems to be beyond Aspyr's ability; numerous posters on Reddit have said the game is unplayable for this alone, and it certainly adds frustration for players who are used to this style.
active.
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** The ''Classic Collection'' seems just as bad off, if not worse. Loud bursts of static, sometimes glitchy video, and Galactic Conquest mode may very well be unwinnable since a victory on Felucia causes the screen to go to black and locks up the game. Such a basic issue as an option to flip the Y axis seems to be beyond Aspyr's ability; numerous posters on Reddit have said the game is unplayable for this alone, and it certainly adds frustration for players who are used to this style.

to:

** The ''Classic Collection'' seems just as bad off, if not worse. Loud bursts of static, sometimes glitchy video, and Galactic Conquest mode may very well be unwinnable since a victory on Felucia causes the screen to go to black and locks up the game. Such a basic issue as an option to flip the Y axis seems to be beyond Aspyr's ability; numerous posters on Reddit have said the game is unplayable for this alone, and it certainly adds frustration for players who are used to this style.

Added: 865

Changed: 374

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* PortingDisaster: In contrast, the PC port of the game suffers from an immensely downgraded pre-game UI that runs on a fixed resolution and lacks all of the graphical and thematic work done for the console UI. It's also notoriously unstable and prone to crashing, with the game being known to work poorly on [=DirectX=] 12 and giving black screens when the Discord in-game overlay is active.

to:

* PortingDisaster: PortingDisaster:
**
In contrast, the PC port of the game suffers from an immensely downgraded pre-game UI that runs on a fixed resolution and lacks all of the graphical and thematic work done for the console UI. It's also notoriously unstable and prone to crashing, with the game being known to work poorly on [=DirectX=] 12 and giving black screens when the Discord in-game overlay is active.active.
** The ''Classic Collection'' seems just as bad off, if not worse. Loud bursts of static, sometimes glitchy video, and Galactic Conquest mode may very well be unwinnable since a victory on Felucia causes the screen to go to black and locks up the game. Such a basic issue as an option to flip the Y axis seems to be beyond Aspyr's ability; numerous posters on Reddit have said the game is unplayable for this alone, and it certainly adds frustration for players who are used to this style.

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