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* GameBreaker: The Catch Plasma [[MagikarpPower isn't terribly powerful at first]], but at the highest levels this weapon easily becomes a MasterOfAll and one of the strongest weapons in the entire series. Its orbs lock on to enemies instantly, allowing you to easily rack up that x6.0 multiplier on [[OneHitPointWonder popcorn]] enemies, expand out in a wide angle allowing you to zap anything in front of you, and multiple orbs can target the same enemy at once, making it more than powerful enough to take on bosses.

to:

* GameBreaker: The Catch Plasma [[MagikarpPower isn't terribly powerful at first]], but at the highest levels this weapon easily becomes a MasterOfAll and one of the strongest weapons in the entire series. Its orbs lock on to enemies instantly, allowing you to easily rack up that x6.0 multiplier on [[OneHitPointWonder popcorn]] enemies, expand out in a wide angle allowing you to zap anything in front of you, and multiple orbs can target the same enemy at once, making it more than powerful enough to take on bosses. Once you upgrade it to level 10, the only real reason to use any of the other weapons is to get them to level 10 as well for the TrueFinalBoss.
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* SpiritualAdaptation: Has a lot of elements from entire ''VideoGame/RaidenFighters'' series, if you're a seasoned player.
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** On the whole, this game manages to make ''crystals'' terrifying. Large batches of them can be seen in stages 2 and 8, and their key schtick is using a given planet's military technology against the inhabitants of the planet. They're also capable of instantly transmitting information from one crystal to the rest, allowing the collective to adapt to any strategies tried against them.

to:

** On the whole, this game manages to make ''crystals'' terrifying. Large batches of them can be seen in stages 2 and 8, and their key schtick is using a given planet's military technology against the inhabitants of the planet. They're also capable of instantly transmitting information from one crystal to the rest, allowing the collective to adapt to any strategies tried against even just one of them.
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Non-example


* HilariousInHindsight: ''Raiden V'' was released in 2016, which was the same year for the 25th anniversary of ''Raiden Trad'', the first ''Raiden'' consumer port, as well as 20th anniversary of ''VideoGame/RaidenFighters'' spinoff, which the SeriesMascot Raiden ship was featured in.
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* StrawmanHasAPoint: Lt. Campbell and the rest of SHIFT get on the VCD's radar because of their illegal research on crystals, not to mention that he [[spoiler:hired a pirate to steal crystals from the ''Bellwether'']]. While Max is right in reminding him that [[EvilIsNotAToy crystals shouldn't be taken so lightly]], Campbell also points out that [[spoiler:the ''Bellwether'' and the Raiden fighters exist due to SHIFT's crystal research, and that the Montevideo agreement was in the way]]. Max and Eshiria never address this point.

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* StrawmanHasAPoint: Lt. Campbell and the rest of SHIFT get on the VCD's radar because of their illegal research on crystals, not to mention that he [[spoiler:hired a pirate to steal crystals from the ''Bellwether'']]. While Max is right in reminding him that [[EvilIsNotAToy crystals shouldn't be taken so lightly]], Campbell also points out that [[spoiler:the ''Bellwether'' and the Raiden fighters exist due to SHIFT's crystal research, and that the Montevideo agreement was in the way]]. Max and Eshiria never doesn't bother to address this point.point and continues to have the SHIFT facility assaulted, making him look like an UngratefulBastard.
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I'm not so sure why the stage branching in this game is compared to RFJ's. RDV's stage branching has relatively little impact on the gameplay whereas RFJ actually changes stages.


* TheyChangedItNowItSucks: This game receives considerable criticism from [[NostalgiaFilter players who were first exposed to]] ''Raiden II'' and ''Raiden DX'' as their entry point into the series (and given they have not played ''VideoGame/RaidenFighters''). The main points of contention in ''Raiden V'' by these players include [[LifeMeter a shield mechanic replacing lives,]] [[SuddenlyVoiced voice acting,]] Yoshimi Kudo composing the soundtrack instead of long-time series composer Go Sato, the non-linear stage progression that is more akin to ''VideoGame/RaidenFighters Jet'' than any main-series ''Raiden'' game, and a story that is more than an ExcusePlot like earlier in the series to flesh out many mainstay narratives in the series that had gone unexplained until this game.

to:

* TheyChangedItNowItSucks: This game receives considerable criticism from [[NostalgiaFilter players who were first exposed to]] ''Raiden II'' and ''Raiden DX'' as their entry point into the series (and given they have not played ''VideoGame/RaidenFighters''). The main points of contention in ''Raiden V'' by these players include [[LifeMeter a shield mechanic replacing lives,]] [[SuddenlyVoiced voice acting,]] Yoshimi Kudo composing the soundtrack instead of long-time series composer Go Sato, the non-linear stage progression that is more akin to ''VideoGame/RaidenFighters Jet'' than any main-series ''Raiden'' game, and a story that is more than an ExcusePlot like earlier in the series to flesh out many mainstay narratives in the series that had gone unexplained until this game.
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* StrawmanHasAPoint: Lt. Campbell and the rest of SHIFT get on the VCD's radar because of their illegal research on crystals, not to mention that he [[spoiler:hired a pirate to steal crystals from the ''Bellwether'']]. While Max is right in reminding him that [[EvilIsNotAToy crystals shouldn't be taken so lightly]], Campbell also points out that [[spoiler:the ''Bellwether'' and the Raiden fighters exist due to SHIFT's crystal research, and that obeying the treaty that bans crystal research would've prevented VCD's premier defense against the crystals from being made]]. Max and Eshiria never address this point.

to:

* StrawmanHasAPoint: Lt. Campbell and the rest of SHIFT get on the VCD's radar because of their illegal research on crystals, not to mention that he [[spoiler:hired a pirate to steal crystals from the ''Bellwether'']]. While Max is right in reminding him that [[EvilIsNotAToy crystals shouldn't be taken so lightly]], Campbell also points out that [[spoiler:the ''Bellwether'' and the Raiden fighters exist due to SHIFT's crystal research, and that obeying the treaty that bans crystal research would've prevented VCD's premier defense against Montevideo agreement was in the crystals from being made]].way]]. Max and Eshiria never address this point.
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* StrawmanHasAPoint: Lt. Campbell and the rest of SHIFT gets on the VCD's radar because of their illegal research on crystals, not to mention that he [[spoiler:hired a pirate to steal crystals from the ''Bellwether'']]. While Max is right in reminding him that [[EvilIsNotAToy crystals shouldn't be taken so lightly]], Campbell also points out that [[spoiler:the ''Bellwether'' and the Raiden fighters exist due to SHIFT's crystal research, and that obeying the treaty that bans crystal research would've prevented VCD's premier defense against the crystals from being made]]. Max and Eshiria never address this point.

to:

* StrawmanHasAPoint: Lt. Campbell and the rest of SHIFT gets get on the VCD's radar because of their illegal research on crystals, not to mention that he [[spoiler:hired a pirate to steal crystals from the ''Bellwether'']]. While Max is right in reminding him that [[EvilIsNotAToy crystals shouldn't be taken so lightly]], Campbell also points out that [[spoiler:the ''Bellwether'' and the Raiden fighters exist due to SHIFT's crystal research, and that obeying the treaty that bans crystal research would've prevented VCD's premier defense against the crystals from being made]]. Max and Eshiria never address this point.
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None

Added DiffLines:

* StrawmanHasAPoint: Lt. Campbell and the rest of SHIFT gets on the VCD's radar because of their illegal research on crystals, not to mention that he [[spoiler:hired a pirate to steal crystals from the ''Bellwether'']]. While Max is right in reminding him that [[EvilIsNotAToy crystals shouldn't be taken so lightly]], Campbell also points out that [[spoiler:the ''Bellwether'' and the Raiden fighters exist due to SHIFT's crystal research, and that obeying the treaty that bans crystal research would've prevented VCD's premier defense against the crystals from being made]]. Max and Eshiria never address this point.
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** On the whole, this game manages to make ''crystals'' terrifying. Large batches of them can be seen in stages 2 and 8, and their key schtick is using a given planet's military technology against the inhabitants of the planet.

to:

** On the whole, this game manages to make ''crystals'' terrifying. Large batches of them can be seen in stages 2 and 8, and their key schtick is using a given planet's military technology against the inhabitants of the planet. They're also capable of instantly transmitting information from one crystal to the rest, allowing the collective to adapt to any strategies tried against them.

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* NightmareFuel: The [[DownerEnding worst Stage 8 ending]] features [[spoiler:the VCD returning to Earth, thinking they returned to Mars by mistake due to encountering a big red lifeless planet, only to discover that they did return to Earth and it's already been [[ApocalypseHow conquered by the Crystals]], rendering their victory at the alien planet completely worthless.]]

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* NightmareFuel: NightmareFuel:
**
The [[DownerEnding worst Stage 8 ending]] features [[spoiler:the VCD returning to Earth, thinking they returned to Mars by mistake due to encountering a big red lifeless planet, only to discover that they did return to Earth and it's already been [[ApocalypseHow conquered by the Crystals]], rendering their victory at the alien planet completely worthless.]]]]
** Another bad ending has [[spoiler:the ''Bellwether'' receive a series of distress calls from Earth, detailing another horrifying discovery of crystals followed by the crystals [[HostileTerraforming changing the composition of the Earth's atmosphere]]. Max orders the Bellwether and all Raiden fighters to rush to Earth to help out, and it's not revealed whether they made it back in time...]]
** On the whole, this game manages to make ''crystals'' terrifying. Large batches of them can be seen in stages 2 and 8, and their key schtick is using a given planet's military technology against the inhabitants of the planet.
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* CaptainObviousReveal: The fact that Valbarossa is a woman is played up as [[SamusIsAGirl a surprise to the heroes]], however her feminine voice makes her gender clear well before she officially reveals the fact.

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* CaptainObviousReveal: The fact that Valbarossa is a woman is played up as [[SamusIsAGirl a surprise to the heroes]], however her feminine voice voice, which is not masked in any way, makes her gender clear well before she officially reveals the fact.fact. This is mostly an issue in the ''Director's Cut'' version if voices are enabled (which is the default), since the original version did not have any voice acting until an update introduced it.
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* CaptainObviousReveal: The fact that Valbarossa is a woman is played up as [[SamusIsAGirl a surprise to the heroes]], however her feminine voice makes her gender clear well before she officially reveals the fact.

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Removed: 1352

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* BrokenBase: ''Raiden V''[='=]s overseas release:
** The 50 USD price tag has some people complaining that it's too expensive for a shmup, and others justifying the price and feel that the genre's historically low game prices have not done wonders for the series' image. It didn't help that many considers the developers are like committing suicide because the Japanese developer made the game only available for Xbox One, which is performing very poorly in Japan. However as of 10th of October of 2017, it has since available for [=PS4=], Steam, and GOG with slightly reduced price.
** The non-Japanese release being digital-only; it's either a way to cheapen the game's value and make it [[KeepCirculatingTheTapes impossible to buy once the Xbox One's digital distro marketplace shuts down]], or justified due to the increasing popularity of digital distro in the west and the costs of producing physical copies (which are hard to turn into net income for significantly niche games) with the added point that one can just import the Japanese version and set it to English if they really want a physical copy.
** The voice acting when the game is running in English. A good quasi-RegionalBonus[[note]]The Japanese version had English added to it after a patch[[/note]], or a fountain of {{Narm}} and poorly-directed voice acting that shouldn't be there?



* NightmareFuel: The [[DownerEnding worst Stage 8 ending]] features [[spoiler:the VCD returning to Earth, thinking they returned to Mars by mistake due to encountering a big red lifeless planet, only to discover that they did return to Earth and it's already been conquered by the Crystals, rendering their victory at the alien planet completely worthless.]]

to:

* NightmareFuel: The [[DownerEnding worst Stage 8 ending]] features [[spoiler:the VCD returning to Earth, thinking they returned to Mars by mistake due to encountering a big red lifeless planet, only to discover that they did return to Earth and it's already been [[ApocalypseHow conquered by the Crystals, Crystals]], rendering their victory at the alien planet completely worthless.]]
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None


* NightmareFuel: The worst Stage 8 ending features [[spoiler:the VCD returning to Earth, thinking they returned to Mars by mistake due to encountering a big red lifeless planet, only to discover that they did return to Earth and it's already been conquered by the Crystals, rendering their victory at the alien planet completely worthless.]]

to:

* NightmareFuel: The [[DownerEnding worst Stage 8 ending ending]] features [[spoiler:the VCD returning to Earth, thinking they returned to Mars by mistake due to encountering a big red lifeless planet, only to discover that they did return to Earth and it's already been conquered by the Crystals, rendering their victory at the alien planet completely worthless.]]
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None


* NightmareFuel: The worst Stage 8 ending features [[spoiler:the VCD returning to Earth, thinking they returned to Mars by mistake due to encountering a big red lifeless planet, only to discover that they did return to Earth and it's already been rendered lifeless much like Mars.]]

to:

* NightmareFuel: The worst Stage 8 ending features [[spoiler:the VCD returning to Earth, thinking they returned to Mars by mistake due to encountering a big red lifeless planet, only to discover that they did return to Earth and it's already been rendered lifeless much like Mars.conquered by the Crystals, rendering their victory at the alien planet completely worthless.]]
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None

Added DiffLines:

* NightmareFuel: The worst Stage 8 ending features [[spoiler:the VCD returning to Earth, thinking they returned to Mars by mistake due to encountering a big red lifeless planet, only to discover that they did return to Earth and it's already been rendered lifeless much like Mars.]]
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None


* GameBreaker: The Catch Plasma [[MagikarpPower isn't terribly powerful at first]], but at the highest levels this weapon easily becomes a MasterOfAll and one of the strongest weapons in the entire series. Its orbs lock on to enemies instantly, allowing you to easily rack up that x6.0 multiplier on [[OneHitPointWonder popcorn]] enemies, expand out in a wide angle allowing you to zap anything in front of you, and is more than powerful enough to take on bosses.

to:

* GameBreaker: The Catch Plasma [[MagikarpPower isn't terribly powerful at first]], but at the highest levels this weapon easily becomes a MasterOfAll and one of the strongest weapons in the entire series. Its orbs lock on to enemies instantly, allowing you to easily rack up that x6.0 multiplier on [[OneHitPointWonder popcorn]] enemies, expand out in a wide angle allowing you to zap anything in front of you, and is multiple orbs can target the same enemy at once, making it more than powerful enough to take on bosses.
Is there an issue? Send a MessageReason:
None


* GameBreaker: The Catch Plasma isn't terribly powerful at first, but at the highest levels this weapon easily becomes a MasterOfAll and one of the strongest weapons in the entire series. Its orbs lock on to enemies instantly, allowing you to easily rack up that x6.0 multiplier on [[OneHitPointWonder popcorn]] enemies, expand out in a wide angle allowing you to zap anything in front of you, and is more than powerful enough to take on bosses.

to:

* GameBreaker: The Catch Plasma [[MagikarpPower isn't terribly powerful at first, first]], but at the highest levels this weapon easily becomes a MasterOfAll and one of the strongest weapons in the entire series. Its orbs lock on to enemies instantly, allowing you to easily rack up that x6.0 multiplier on [[OneHitPointWonder popcorn]] enemies, expand out in a wide angle allowing you to zap anything in front of you, and is more than powerful enough to take on bosses.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GameBreaker: The Catch Plasma isn't terribly powerful at first, but at the highest levels this weapon easily becomes a MasterOfAll and one of the strongest weapons in the entire series. Its orbs lock on to enemies instantly, allowing you to easily rack up that x6.0 multiplier on [[OneHitPointWonder popcorn]] enemies, expand out in a wide angle allowing you to zap anything in front of you, and is more than powerful enough to take on bosses.
Is there an issue? Send a MessageReason:
None


* TearJerker: The GameOver theme, [[https://www.youtube.com/watch?v=dInuSMs3Cns Catastrophe]]. It's less mind-screwing than [[https://www.youtube.com/watch?v=_0YvV9vtXOo this music]] in ''RF Jet'', but it's still sad to hear this. Also doubles as NightmareFuel.

to:

* TearJerker: The GameOver theme, [[https://www.youtube.com/watch?v=dInuSMs3Cns Catastrophe]].Catastrophe]], the GameOver theme. It's less mind-screwing than [[https://www.youtube.com/watch?v=_0YvV9vtXOo this music]] in ''RF Jet'', but it's still sad to hear this. Also doubles as NightmareFuel.
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Grammar fix


** The 50 USD price tag has some people complaining that it's too expensive for a shmup, and others justifying the price and feel that the genre's historically low game prices have not done wonders for the series' image. It didn't help that many considers the developers are like committing suicide because the Japanese developer made the game only available for Xbox One, which is beyond underperforming in Japan. However as of 10th of October of 2017, it has since available for [=PS4=], Steam, and GOG with slightly reduced price.

to:

** The 50 USD price tag has some people complaining that it's too expensive for a shmup, and others justifying the price and feel that the genre's historically low game prices have not done wonders for the series' image. It didn't help that many considers the developers are like committing suicide because the Japanese developer made the game only available for Xbox One, which is beyond underperforming performing very poorly in Japan. However as of 10th of October of 2017, it has since available for [=PS4=], Steam, and GOG with slightly reduced price.



* TheyChangedItNowItSucks: This game receives considerable criticism from [[NostalgiaFilter players who were first exposed to]] ''Raiden II'' and ''Raiden DX'' as their entry point into the series (and given they didn't have played ''VideoGame/RaidenFighters''). The main points of contention in ''Raiden V'' by these players include [[LifeMeter a shield mechanic replacing lives,]] [[SuddenlyVoiced voice acting,]] Yoshimi Kudo composing the soundtrack instead of long-time series composer Go Sato, the non-linear stage progression that is more akin to ''VideoGame/RaidenFighters Jet'' than any main-series ''Raiden'' game, and a story that is more than an ExcusePlot like earlier in the series to flesh out many mainstay narratives in the series that had gone unexplained until this game.
* PlayTheGameSkipTheStory: The game is noticably more story-heavy than past entries in the series (even more so than ''RF Jet''), but all it ends up doing for many players (especially main-series players) is have them shut off voices and top-of-screen subtitles.

to:

* TheyChangedItNowItSucks: This game receives considerable criticism from [[NostalgiaFilter players who were first exposed to]] ''Raiden II'' and ''Raiden DX'' as their entry point into the series (and given they didn't have not played ''VideoGame/RaidenFighters''). The main points of contention in ''Raiden V'' by these players include [[LifeMeter a shield mechanic replacing lives,]] [[SuddenlyVoiced voice acting,]] Yoshimi Kudo composing the soundtrack instead of long-time series composer Go Sato, the non-linear stage progression that is more akin to ''VideoGame/RaidenFighters Jet'' than any main-series ''Raiden'' game, and a story that is more than an ExcusePlot like earlier in the series to flesh out many mainstay narratives in the series that had gone unexplained until this game.
* PlayTheGameSkipTheStory: The game is noticably noticeably more story-heavy than past entries in the series (even more so than ''RF Jet''), but all it ends up doing for many players (especially main-series players) is have them shut off voices and top-of-screen subtitles.
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Trivia


* FanNickname: Even though this game has formally identified the BigBad of the series as "the Crystals," fans continue to refer to them as "The Cranassians," which is a nickname given to the Crystals by a fan of the series way back during ''Raiden II.''
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* TearJerker: [[https://www.youtube.com/watch?v=dInuSMs3Cns Catastrophe]], the GameOver theme. It's less mind-screwing than [[https://www.youtube.com/watch?v=_0YvV9vtXOo this music]] in ''RF Jet'', but it's still sad to hear this. Also doubles as NightmareFuel.

to:

* TearJerker: The GameOver theme, [[https://www.youtube.com/watch?v=dInuSMs3Cns Catastrophe]], the GameOver theme.Catastrophe]]. It's less mind-screwing than [[https://www.youtube.com/watch?v=_0YvV9vtXOo this music]] in ''RF Jet'', but it's still sad to hear this. Also doubles as NightmareFuel.
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* AwesomeMusic: The music is simply fantastic, almost as similar to the ''VideoGame/{{Darius}}'' series, ''VideoGame/RadiantSilvergun'', or ''[[VideoGame/{{Gradius}} Gradius V]]''. Examples include:

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* AwesomeMusic: SugarWiki/AwesomeMusic: The music is simply fantastic, almost as similar to the ''VideoGame/{{Darius}}'' series, ''VideoGame/RadiantSilvergun'', or ''[[VideoGame/{{Gradius}} Gradius V]]''. Examples include:
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* TearJerker: [[https://www.youtube.com/watch?v=dInuSMs3Cns "Catastrophe"]], the GameOver theme. It's less mind-screwing than [[https://www.youtube.com/watch?v=_0YvV9vtXOo this music]] in ''RF Jet'', but it's still sad to hear this. Also doubles as NightmareFuel.

to:

* TearJerker: [[https://www.youtube.com/watch?v=dInuSMs3Cns "Catastrophe"]], Catastrophe]], the GameOver theme. It's less mind-screwing than [[https://www.youtube.com/watch?v=_0YvV9vtXOo this music]] in ''RF Jet'', but it's still sad to hear this. Also doubles as NightmareFuel.
Is there an issue? Send a MessageReason:
None


* TearJerker: [[https://www.youtube.com/watch?v=dInuSMs3Cns "Catastrophe"]], the GameOver theme. It's less mind-screwing than [[https://www.youtube.com/watch?v=_0YvV9vtXOo this music]] in ''RF Jet'', but it's still sad to hear this.

to:

* TearJerker: [[https://www.youtube.com/watch?v=dInuSMs3Cns "Catastrophe"]], the GameOver theme. It's less mind-screwing than [[https://www.youtube.com/watch?v=_0YvV9vtXOo this music]] in ''RF Jet'', but it's still sad to hear this. Also doubles as NightmareFuel.
Is there an issue? Send a MessageReason:
None


* TearJerker: [["Catastrophe" https://www.youtube.com/watch?v=dInuSMs3Cns]], the GameOver theme. It's less mind-screwing than [[https://www.youtube.com/watch?v=_0YvV9vtXOo this music]] in ''RF Jet'', but it's still sad to hear this.

to:

* TearJerker: [["Catastrophe" https://www.[[https://www.youtube.com/watch?v=dInuSMs3Cns]], com/watch?v=dInuSMs3Cns "Catastrophe"]], the GameOver theme. It's less mind-screwing than [[https://www.youtube.com/watch?v=_0YvV9vtXOo this music]] in ''RF Jet'', but it's still sad to hear this.
Is there an issue? Send a MessageReason:
None


* TearJerker: The GameOver [[https://www.youtube.com/watch?v=dInuSMs3Cns theme]]. It's less mind-screwing than [[https://www.youtube.com/watch?v=_0YvV9vtXOo this music]] in ''RF Jet'', but it's still sad to hear this.

to:

* TearJerker: The GameOver [[https://www.[["Catastrophe" https://www.youtube.com/watch?v=dInuSMs3Cns theme]].com/watch?v=dInuSMs3Cns]], the GameOver theme. It's less mind-screwing than [[https://www.youtube.com/watch?v=_0YvV9vtXOo this music]] in ''RF Jet'', but it's still sad to hear this.
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None


** The voice acting when the game is running in English. A good quasi-RegionalBonus[[note]]The Japanese version had English added to it after a patch[[/note]], or a fountain of {{Narm}} and poor voice acting that shouldn't be there?

to:

** The voice acting when the game is running in English. A good quasi-RegionalBonus[[note]]The Japanese version had English added to it after a patch[[/note]], or a fountain of {{Narm}} and poor poorly-directed voice acting that shouldn't be there?

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