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* DesignatedHero: Kirby might be trying to get his cake back and ends up saving the world from Dark Nebula, but with how much destruction he leaves behind and how he's ''solely'' motivated by his stolen cake, it's kinda hard to call him the hero in this game, especially since Meta Knight himself actively tries to keep Nebula trapped in the chest.
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Rewriting to remove Word Cruft


* ThatOneBoss: Mecha Kracko can be this for some, the fact he's an early boss with two bars of health is a little shocking (no pun intended) but the second phase has him decrease the amount of clouds you're on; if he electrifies you, it could lead to a OneHitKO off the stage.

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* ThatOneBoss: Mecha Kracko can be this for some, the fact he's is an early boss with two bars of health is a little shocking (no pun intended) but the health. The second phase has him decrease the amount of clouds you're on; if he electrifies you, it could on, so his electric attacks can lead to a OneHitKO by knocking you off the stage.
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* AntiClimaxBoss: Dark Nebula is a rather disappointing final boss in that it's easier than almost every boss before it, having extremely predictable and easily avoidable attacks and a low amount of HP. Even if you somehow manage to lose the Triple Star ability before you reach it, beating with no ability at all is a simple task.

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* AntiClimaxBoss: Dark Nebula is a rather disappointing final boss in that it's easier than almost every boss before it, having extremely predictable and easily avoidable attacks and a low amount of HP. Even if you somehow manage to lose the Triple Star ability before you reach it, beating with no ability at all is a simple task. It especially stands in stark contrast with the boss before it, [[DemonicPossession Dark Daroach]].
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* ContestedSequel: ''Squeak Squad'' provokes mixed responses from fans coming off the heels of ''Amazing Mirror''. Some see it as a return to form after the divisive {{Metroidvania}} direction of ''Amazing Mirror'' that reconciles that game's exploratory elements with the action-platformer style of the Creator/MasahiroSakurai games. Others, meanwhile, see it as being too similar to the Sakurai-directed games to adequately stand out, not helped by the comparatively tepid responses towards its story and final boss.

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* ContestedSequel: ''Squeak Squad'' provokes mixed responses from fans coming off the heels of ''Amazing Mirror''.''VideoGame/KirbyAndTheAmazingMirror''. Some see it as a return to form after the divisive {{Metroidvania}} direction of ''Amazing Mirror'' that reconciles that game's exploratory elements with the action-platformer style of the Creator/MasahiroSakurai games. Others, meanwhile, see it as being too similar to the Sakurai-directed games to adequately stand out, not helped by the comparatively tepid responses towards its story and final boss.



* ScrappyMechanic: ''Amazing Mirror'' and a majority of the games after this one grant certain abilities' attacks a rebound effect, which prevents Kirby from taking collision damage against bosses by pushing him away slightly. However, ''Squeak Squad'' lacks this feature, which makes several abilities, such as Fighter, fairly unwieldy or straight up unsafe to use against bosses. Meanwhile, one feature that was ''kept'' from ''Amazing Mirror'' (and ''Nightmare in Dream Land'' by extension) is how Kirby loses his ability any time he's hit, although this can be avoided by crouching.

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* ScrappyMechanic: ''Amazing Mirror'' ''VideoGame/KirbyAndTheAmazingMirror'' and a majority of the games after this one grant certain abilities' attacks a rebound effect, which prevents Kirby from taking collision damage against bosses by pushing him away slightly. However, ''Squeak Squad'' lacks this feature, which makes several abilities, such as Fighter, fairly unwieldy or straight up unsafe to use against bosses. Meanwhile, one feature that was ''kept'' from ''Amazing Mirror'' (and ''Nightmare in Dream Land'' by extension) is how Kirby loses his ability any time he's hit, although this can be avoided by crouching.
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This is Flame Bait now.


* IdiotPlot: The ExcusePlot gets more nonsensical later on in the game. Once Kirby confuses the chest with his cake in it for the one Meta Knight is guarding, does Meta Knight sit Kirby down and explain things? No! He makes off with it, and Kirby starts chasing after him! Five minutes of rational conversation would've completely shut down the last section of the game.

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* GameBreaker: Tornado is the most overpowered ability in the game. It transforms Kirby into a miniature tornado, making him invincible, greatly improving his air mobility, and doing absurd contact damage to enemies. Even though the transformation only lasts a few seconds, players can repeatedly trigger it by spamming the attack button.

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* GameBreaker: GameBreaker:
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Tornado is the most overpowered ability in the game. It transforms Kirby into a miniature tornado, making him invincible, greatly improving his air mobility, and doing absurd contact damage to enemies. Even though the transformation only lasts a few seconds, players can repeatedly trigger it by spamming the attack button.button.
** The rare UFO ability is no slouch either, giving Kirby great air mobility, four powerful attacks, and an OrbitingParticleShield if you have the ability scroll for it. While it was balanced out in its initial appearance by [[AwesomeButTemporary only lasting for one level]], here, you can keep it for as many levels as you'd like. UFO Kirby's only AchillesHeel is that [[WeaksauceWeakness he can't climb ladders]], so in some levels, you'll be forced to drop it anyway.


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* ThatOneAttack: In his first appearance, Daroach has an attack where he'll use the Triple Star Cane to fire a SpreadShot of three bouncing star projectiles. They move around the room unpredictably, and last long enough that Daroach might be able to use another attack while they're still present, making them even harder to dodge.

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* ShipsThatPassInTheNight: Daroach is often paired up with [[VideoGame/KirbyCanvasCurse Drawcia]] as a choice for those that don't use [[VideoGame/KirbysDreamland2 Dark Matter Blade]] as her partner. Yet, nowhere in canon shows any chance of the two ever encountering each other, as Drawcia was turned back into a painting and [[DeaderThanDead subsequently destroyed]]. Fans ship them regardless as the main reason for the ship is that they are both original Kirby villains introduced in the DS era. If people want to go even further, some go the route by shipping [[OneTrueThreesome all three together.]]

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* ShipsThatPassInTheNight: ShipsThatPassInTheNight:
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Daroach is often paired up with [[VideoGame/KirbyCanvasCurse Drawcia]] as a choice for those that don't use [[VideoGame/KirbysDreamland2 Dark Matter Blade]] as her partner. Yet, nowhere in canon shows any chance of the two ever encountering each other, as Drawcia was turned back into a painting and [[DeaderThanDead subsequently destroyed]]. Fans ship them regardless as the main reason for the ship is that they are both original Kirby villains introduced in the DS era. If people want to go even further, some go the route by shipping [[OneTrueThreesome all three together.]]


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** Another semi-popular ship is Daroach and Dark Meta Knight, primarily thanks to a piece of official artwork pairing the two in ''VideoGame/KirbyStarAllies'' titled "Shadowy Partners". The two have never interacted in a substantial way outside of said artwork, but fans like to interpret the two of them as being morally grey troublemakers, with Dark Meta Knight being [[BlackKnight more ruthless]] but kept in check by Daroach's [[GentlemanThief sense of honor]].
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Another DS Kirby Villain that often gets shipped. It's getting a bit exeggerated.

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* ShipsThatPassInTheNight: Daroach is often paired up with [[VideoGame/KirbyCanvasCurse Drawcia]] as a choice for those that don't use [[VideoGame/KirbysDreamland2 Dark Matter Blade]] as her partner. Yet, nowhere in canon shows any chance of the two ever encountering each other, as Drawcia was turned back into a painting and [[DeaderThanDead subsequently destroyed]]. Fans ship them regardless as the main reason for the ship is that they are both original Kirby villains introduced in the DS era. If people want to go even further, some go the route by shipping [[OneTrueThreesome all three together.]]
** There are also cases where the rest of the [[VideoGame/KirbyTripleDeluxe "ia"]] [[VideoGame/KirbyStarAllies sisters]] + [[VideoGame/KirbyAndTheRainbowCurse Claycia]] gets paired up with the rest of the main Squeaks as a case of [[GottaShipEmAll shipping them all]]. One ship that often stays constant is treating Spinni and Paintra as a [[ToyShip younger ship]].
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* UnderusedGameMechanic: The mixing system can create unique abilities that can't be gotten by any other means. Too bad there's only five abilities that can be gotten this way, the items needed to make them are located in the last third of the game, and they're nothing more than elemental versions of Sword and Bomb, providing little extra combat advantage. It's basically a watered-down version of ''VideoGame/Kirby64TheCrystalShards''' ability combination system. It is expanded on in '''VideoGame/KirbyStarAllies''' however.

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* UnderusedGameMechanic: The mixing system can create unique abilities that can't be gotten by any other means. Too bad there's only five abilities that can be gotten this way, the items needed to make them are located in the last third of the game, and they're nothing more than elemental versions of Sword and Bomb, providing little extra combat advantage. It's basically a watered-down version of ''VideoGame/Kirby64TheCrystalShards''' ''VideoGame/Kirby64TheCrystalShards'' ability combination system. It is expanded on in '''VideoGame/KirbyStarAllies''' ''VideoGame/KirbyStarAllies'' however.
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* UnderusedGameMechanic: The mixing system can create unique abilities that can't be gotten by any other means. Too bad there's only five abilities that can be gotten this way, the items needed to make them are located in the last third of the game, and they're nothing more than elemental versions of Sword and Bomb, providing little extra combat advantage. It's basically a watered-down version of ''VideoGame/Kirby64TheCrystalShards''' ability combination system. It is expanded on in ''VideoGame/KirbyStarAllies''' however.

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* UnderusedGameMechanic: The mixing system can create unique abilities that can't be gotten by any other means. Too bad there's only five abilities that can be gotten this way, the items needed to make them are located in the last third of the game, and they're nothing more than elemental versions of Sword and Bomb, providing little extra combat advantage. It's basically a watered-down version of ''VideoGame/Kirby64TheCrystalShards''' ability combination system. It is expanded on in ''VideoGame/KirbyStarAllies''' '''VideoGame/KirbyStarAllies''' however.
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None


* UnderusedGameMechanic: The mixing system can create unique abilities that can't be gotten by any other means. Too bad there's only five abilities that can be gotten this way, the items needed to make them are located in the last third of the game, and they're nothing more than elemental versions of Sword and Bomb, providing little extra combat advantage. It's basically a watered-down version of ''VideoGame/Kirby64TheCrystalShards''' ability combination system.

to:

* UnderusedGameMechanic: The mixing system can create unique abilities that can't be gotten by any other means. Too bad there's only five abilities that can be gotten this way, the items needed to make them are located in the last third of the game, and they're nothing more than elemental versions of Sword and Bomb, providing little extra combat advantage. It's basically a watered-down version of ''VideoGame/Kirby64TheCrystalShards''' ability combination system. It is expanded on in ''VideoGame/KirbyStarAllies''' however.
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None

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* SoOkayItsAverage: ''Squeak Squad'' isn't considered a ''bad'' game, but it plays things very safe, being a by-the-numbers platformer with a touch-screen gimmick as its primary new feature. It's also infamous for its contrived ExcusePlot, where Kirby goes on a rampage over his lost cake, and for having [[AntiClimaxBoss a weak and unremarkable final boss.]] As a result, it's usually thought of as one of the weaker ''Kirby'' games.
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This was pretty much a Zero Context Example. Rewording.


* HilariousInHindsight: There's an enemy called Uja that looks like a black [[VideoGame/SuperSmashBros Master Hand]] made out of a swarm of insects that can also turn into a sword. Then in ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'', we get the FinalBoss, Master Core...

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* HilariousInHindsight: There's The game introduces an enemy called Uja Uja, a swarm of black insects that looks like can morph either into a black [[VideoGame/SuperSmashBros Master Hand]] made out of a swarm of insects that can also turn into or a sword. Then When Master Hand is defeated in ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'', we get the FinalBoss, a cloud of black particles emanate from his body and originate a creature called Master Core...Core, which can transform into, among other things, a giant sword.
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* GameBreaker: Tornado is overpowered to the point of literal insanity. You are effectively invincible while using it, you fly with easy controls while using it, it lasts forever, does absurd contact damage, and the kicker? The '''frame''' it ends, you can start another tornado. Quite possibly the most definitively broken power in the history of ''Kirby''.

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* GameBreaker: Tornado is the most overpowered to ability in the point of literal insanity. You are effectively invincible while using it, you fly with easy controls while using it, it lasts forever, does game. It transforms Kirby into a miniature tornado, making him invincible, greatly improving his air mobility, and doing absurd contact damage, and damage to enemies. Even though the kicker? The '''frame''' it ends, you transformation only lasts a few seconds, players can start another tornado. Quite possibly repeatedly trigger it by spamming the most definitively broken power in the history of ''Kirby''. attack button.
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Too major to fit this trope. The game is literally titled after them.


* EnsembleDarkhorse: While the game is a bit of a contention point for most ''Kirby'' fans, many admit to really liking Spinni, thanks to being a BadassAdorable [[GratuitousNinja ninja]] mouse.
** Daroach and the Squeaks in general are arguably the most popular element of the game. They even eclipse the true villain.
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* ContestedSequel: ''Squeak Squad'' provokes mixed responses from fans. Some see it as a return to form after the divisive {{Metroidvania}} direction of ''Amazing Mirror'' that reconciles that game's exploratory elements with the action-platformer style of the Creator/MasahiroSakurai games. Others, meanwhile, see it as being too similar to the Sakurai-directed games to adequately stand out, not helped by the comparatively tepid responses towards its story and final boss.

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* ContestedSequel: ''Squeak Squad'' provokes mixed responses from fans.fans coming off the heels of ''Amazing Mirror''. Some see it as a return to form after the divisive {{Metroidvania}} direction of ''Amazing Mirror'' that reconciles that game's exploratory elements with the action-platformer style of the Creator/MasahiroSakurai games. Others, meanwhile, see it as being too similar to the Sakurai-directed games to adequately stand out, not helped by the comparatively tepid responses towards its story and final boss.



* ScrappyMechanic: ''Amazing Mirror'' and a majority of the games after this one grant certain abilities' attacks a rebound effect, which prevents Kirby from taking collision damage against bosses by pushing him away slightly. However, ''Squeak Squad'' lacks this feature, which makes several abilities, such as Fighter, fairly unwieldy or straight up unsafe to use against bosses. Meanwhile, one feature that was ''kept'' from ''Amazing Mirror'' is how Kirby loses his ability any time he's hit.

to:

* ScrappyMechanic: ''Amazing Mirror'' and a majority of the games after this one grant certain abilities' attacks a rebound effect, which prevents Kirby from taking collision damage against bosses by pushing him away slightly. However, ''Squeak Squad'' lacks this feature, which makes several abilities, such as Fighter, fairly unwieldy or straight up unsafe to use against bosses. Meanwhile, one feature that was ''kept'' from ''Amazing Mirror'' (and ''Nightmare in Dream Land'' by extension) is how Kirby loses his ability any time he's hit.hit, although this can be avoided by crouching.
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I would not say Amazing Mirror received "mixed reception". It's one of the more popular Kirby games.


* ContestedSequel: Like its direct mainline predecessor, ''VideoGame/KirbyAndTheAmazingMirror'', ''Squeak Squad'' provokes mixed responses from fans. Some see it as a return to form after the divisive {{Metroidvania}} direction of ''Amazing Mirror'' that reconciles that game's exploratory elements with the action-platformer style of the Creator/MasahiroSakurai games. Others, meanwhile, see it as being too similar to the Sakurai-directed games to adequately stand out, not helped by the comparatively tepid responses towards its story and final boss.

to:

* ContestedSequel: Like its direct mainline predecessor, ''VideoGame/KirbyAndTheAmazingMirror'', ''Squeak Squad'' provokes mixed responses from fans. Some see it as a return to form after the divisive {{Metroidvania}} direction of ''Amazing Mirror'' that reconciles that game's exploratory elements with the action-platformer style of the Creator/MasahiroSakurai games. Others, meanwhile, see it as being too similar to the Sakurai-directed games to adequately stand out, not helped by the comparatively tepid responses towards its story and final boss.
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** Daroach and the Squeaks in general are arguably the most popular element of the game. They even eclipse the true villain.
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* BreatherBoss: Yadogaine is a significantly easier opponent than the bosses before and after it. Its attacks are relatively slow, easy to dodge, and constantly generate inhalable blocks, and its large size and relegation to the screen's left size makes it an easy target even after its claws and lower half break off. The result is the rough equivalent of fighting Whispy Woods (who only cameos in this game at most) halfway into the game.

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* BreatherBoss: Yadogaine is a significantly easier opponent than the bosses before and after it. Its attacks are relatively slow, are easy to dodge, and constantly generate inhalable blocks, and its large size and relegation to the screen's left size makes it an easy target even after its claws and lower half break off. The result is the rough equivalent of fighting Whispy Woods (who only cameos in this game at most) halfway into the game.

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* BreatherBoss: Yadogaine is a significantly easier opponent than the bosses before and after it. Its attacks are relatively slow, easy to dodge, and constantly generate inhalable blocks, and its large size and relegation to the screen's left size makes it an easy target even after its claws and lower half break off. The result is the rough equivalent of fighting Whispy Woods (who only cameos in this game at most) halfway into the game.
* ContestedSequel: Like its direct mainline predecessor, ''VideoGame/KirbyAndTheAmazingMirror'', ''Squeak Squad'' provokes mixed responses from fans. Some see it as a return to form after the divisive {{Metroidvania}} direction of ''Amazing Mirror'' that reconciles that game's exploratory elements with the action-platformer style of the Creator/MasahiroSakurai games. Others, meanwhile, see it as being too similar to the Sakurai-directed games to adequately stand out, not helped by the comparatively tepid responses towards its story and final boss.



* MemeticLoser: After Dark Nebula’s fight, the game says he was an evil darkness sealed away a long time ago in the treasure chest Daroach and the Squeaks stole, believing it will give him ultimate power. However, Dark Nebula is regarded as a punchline in comparison to other Kirby bosses by quite a few fans, due to him being an AntiClimaxBoss (for extra {{irony}}, the preceding fight, Daroach being [[DemonicPossession possessed by it]], is often considered one of if not the best boss in the game).

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* MemeticLoser: After Dark Nebula’s Nebula's fight, the game says he was an evil darkness sealed away a long time ago in the treasure chest Daroach and the Squeaks stole, believing it will give him ultimate power. However, Dark Nebula is regarded as a punchline in comparison to other Kirby bosses by quite a few fans, due to him being an AntiClimaxBoss (for extra {{irony}}, the preceding fight, Daroach being [[DemonicPossession possessed by it]], is often considered one of if not the best boss in the game).



* ThatOneBoss: Mecha Kracko can be this for some, the fact he's an early boss with two bars of health is a little shocking (no pun intended) but the second phase has him decrease the amount of clouds you're on and if he electrifies you, it could lead to a {{one hit KO}} off the stage.

to:

* ThatOneBoss: Mecha Kracko can be this for some, the fact he's an early boss with two bars of health is a little shocking (no pun intended) but the second phase has him decrease the amount of clouds you're on and on; if he electrifies you, it could lead to a {{one hit KO}} OneHitKO off the stage.



* ViewerGenderConfusion: Spinni (the ninja mouse) is the most androgynous of the Squeaks, which lead to rumors [[ShesAManInJapan he's a she in Japan]].

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* ViewerGenderConfusion: Spinni (the ninja mouse) is the most androgynous of the Squeaks, which lead to rumors that [[ShesAManInJapan he's a she he was originally female in Japan]].the Japanese release]].
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Spinni being female in the Japanese manual has been proven false.


* ViewerGenderConfusion: Spinni (the ninja mouse) is the most androgynous of the Squeaks, and [[ShesAManInJapan he's a she in Japan]] according to the game's manual (but not mentioned in-game).
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* ViewerGenderConfusion: Spinni (the ninja mouse) is the most androgynous of the Squeaks, and which lead to rumors [[ShesAManInJapan he's a she in Japan]] according to the game's manual (but not mentioned in-game).
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Japan]].
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* SoOkayItsAverage: While the game is not bad and is definitely considered to be a solid entry all around, the game is often considered to be the weakest amongst the mainline entries, due to a plot that borders on IdiotPlot and the gameplay being rather bland due to it [[ItsTheSameNowItSucks not bringing much new to the table]].

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