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[[AC:Gungrave GORE]]
* AuthorsSavingThrow: Iggymob have been very receptive to player feedback and have rolled out patches that address a lot of the issues people had initially with the game. Such as rebalancing of enemies and bosses, altering or outright removing annoying aspects of some stages, adding a cel shading filter and even some additional content like the option to unlock [[spoiler: Bunji Kugashira]] as a playable character for every stage.
* BrokenBase: There are various things about this entry that can be divisive such as the different art-style, [[spoiler: Bunji appearing again despite dying off in Gungrave Overdose]], if the gameplay has aged well or if it's a relic of the [=PS2=] era, if the plot is better than the previous games or if the boss fights are any good.
* TheyChangedItNowItSucks: The more realistic artstyle used for the characters in this game akin to Devil May Cry 5 doesn't exactly gel well with Gungrave's character design, which seemed to be more suited for the cel-shaded artstyle used in the first two games. Somewhat alleviated with a post game patch that adds an optional cel shading filter for the game.
* TheyWastedAPerfectlyGoodCharacter: [[spoiler: The final boss Who Knows Who is effectively a non-entity ManBehindTheMan]] in contrast to Toronty, the villain who has been driving most of the plot until his death.
* UnexpectedCharacter: The Reunion Trailer of the upcoming Gungrave GORE shows the return of a character from both the first game and Over Dose that no one was expecting: [[spoiler:Bunji Kugashira]]. However, some people see their return as a PanderingToTheBase and received quite a bit of backlash, EnsembleDarkHorse status or no.

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[[AC:Gungrave GORE]]
G.O.R.E]]
* AuthorsSavingThrow: Iggymob have been very receptive to player feedback and have rolled out patches that address a lot of the issues people had initially with the game. Such as rebalancing of enemies and bosses, altering or outright removing annoying aspects of some stages, adding a cel shading cel-shading filter and even some additional content like the option to unlock [[spoiler: Bunji [[spoiler:Bunji Kugashira]] as a playable character for every stage.
* BrokenBase: There are various things about this entry that can be divisive such as the different art-style, [[spoiler: Bunji [[spoiler:Bunji appearing again despite dying off in Gungrave Overdose]], ''Gungrave Overdose'']], whether or not if the gameplay has aged well or if it's a relic of the [=PS2=] [=PlayStation=] 2 era, if the plot is better than the previous games games, or if the boss fights are any good.
* ObviousBeta: Despite being delayed from 2019 to 2022, the game initially shipped in a poor state, was prone to crashes, and was rife with balance issues and frustrating segments, which contributed to the game's poor reception at launch. Most of the issues were ironed out with post-launch patches.
* ThatOneLevel: The TraintopBattle portions of Stage 5, which has frustrated many players thanks to its huge difficulty spike compared to the earlier levels, especially in its initial version due to a combination of enemy hordes that assault you with a hailstorm of bullets, mines placed all over the place, and dealing with avoiding oncoming railroad signs that are a OneHitKill as well as the tunnel wall, if the player didn't accidentally fell off the train the process. Iggymob eventually addressed the difficulty spike of Stage 5 by removing the mines, nerfing the enemy placement, and getting rid of the mines, making the signs only deal damage instead of being an instant death trap, and in the Switch port, removing any chances of falling off the train.
* TheyChangedItNowItSucks: The more realistic artstyle used for the characters in this game akin to Devil May Cry 5 ''VideoGame/DevilMayCry5'' which doesn't exactly gel well with Gungrave's character design, which seemed to be more suited for the cel-shaded artstyle used in the first two games. Somewhat alleviated with a post game patch that adds an optional cel shading filter for the game.
* TheyWastedAPerfectlyGoodCharacter: [[spoiler: The [[spoiler:The final boss Who Knows Who is effectively a non-entity ManBehindTheMan]] in contrast to Toronty, the villain who has been driving most of the plot until his death.
* UnexpectedCharacter: The Reunion Trailer of the upcoming Gungrave GORE shows the return of a character from both the first game and Over Dose ''Overdose'' that no one was expecting: [[spoiler:Bunji Kugashira]]. However, some people see their return as a PanderingToTheBase and received quite a bit of backlash, EnsembleDarkHorse status or no.

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* ScrappyMechanic:
** The controls in the first game are like few other third-person-shooters out there, to the point that the game judiciously makes use of a vague auto-aim in front of you to hope to hit targets. When you need the L2 trigger to be able to turn faster than a turtle's crawl otherwise, Circle to run, and operate on tank controls with a hint of [[EventObscuringCamera the camera getting stuck on walls and objects]], it reeks of this. The second game at least streamlined some of the movement and actually shows you what the hell you're shooting at thanks to an AlwaysOverTheShoulder camera.
** With that said, the camera in ''Overdose'' does not improve that much and there are plenty of levels that put you in tight, narrow, corridors where the camera is at its worst.
** Platforming whenever it shows up in ''Overdose''. Especially in the final level where failing a jump respawns enemies to an absurd to degree, the platforming is very finnicky, and failing a jump spawns suicide bombers on the ground floor every single time.

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* ScrappyMechanic:
** The controls in the first game are like few other third-person-shooters out there, to the point that the game judiciously makes use of a vague auto-aim in front of you to hope to hit targets. When you need the L2 trigger to be able to turn faster than a turtle's crawl otherwise, Circle to run, and operate on tank controls with a hint of [[EventObscuringCamera the camera getting stuck on walls and objects]], it reeks of this. The second game at least streamlined some of the movement and actually shows you what the hell you're shooting at thanks to an AlwaysOverTheShoulder camera.
** With that said, the camera in ''Overdose'' does not improve that much and there are plenty of levels that put you in tight, narrow, corridors where the camera is at its worst.
** Platforming whenever it shows up in ''Overdose''. Especially in the final level where failing a jump respawns enemies to an absurd to degree, the platforming is very finnicky, and failing a jump spawns suicide bombers on the ground floor every single time.


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* ScrappyMechanic:
** Though it does streamline the movement from the first game, the camera in ''Overdose'' does not improve that much and there are plenty of levels that put you in tight, narrow, corridors where the camera is at its worst.
** Platforming whenever it shows up in ''Overdose''. Especially in the final level where failing a jump respawns enemies to an absurd to degree, the platforming is very finnicky, and failing a jump spawns suicide bombers on the ground floor every single time.
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* TheOneLevel: Stage 4 is a DifficultySpike where the enemies can tear you to shreds and overwhelm you in numbers, and ends with a fight against one then [[DualBoss two drones]], which are considered to be one of the hardest fights in the entire game.

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* TheOneLevel: ThatOneLevel: Stage 4 is a DifficultySpike where the enemies can tear you to shreds and overwhelm you in numbers, and ends with a fight against one then [[DualBoss two drones]], which are considered to be one of the hardest fights in the entire game.

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* [[TheyWastedAPerfectlyGoodCharacter They Wasted A Perfectly Good Cast]]: More than a few fans have said that the characters introduced in ''Gungrave: Overdose'' would have been better off in their own series'.
* ThatOneBoss:
** Bunji in the first game due to being able to heal and because he can deal large amounts of damage with his own Demolition Shot; the Stage 4 drones in the second game due to their high HP count and their attacks being able to tear through your HP really quickly.
** [[ClimaxBoss Fangoram]] will absolutely make your day miserable if you try to fight him as Gungrave. His attacks hurt like hell and also restrict your movements immensely by creating metallic pillars whenever he uses certain attacks. If he successfully boxes you in with his pillars and you don't have Gungrave's stronger Demolition Shots to destroy them, then ''god help you'' because it's ensured that he'll tear through your HP very, ''very quickly''.

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* [[TheyWastedAPerfectlyGoodCharacter They Wasted A Perfectly Good Cast]]: More than a few fans have said that the characters introduced in ''Gungrave: Overdose'' would have been better off in their own series'.
* ThatOneBoss:
** Bunji in the first game due to being able to heal and because he can deal large amounts of damage with his own Demolition Shot; the Stage 4 drones in the second game due to their high HP count and their attacks being able to tear through your HP really quickly.
** [[ClimaxBoss Fangoram]] will absolutely make your day miserable if you try to fight him as Gungrave. His attacks hurt like hell and also restrict your movements immensely by creating metallic pillars whenever he uses certain attacks. If he successfully boxes you in with his pillars and you don't have Gungrave's stronger Demolition Shots to destroy them, then ''god help you'' because it's ensured that he'll tear through your HP very, ''very quickly''.



* ThatOneBoss: [[ClimaxBoss Fangoram]] will absolutely make your day miserable if you try to fight him as Gungrave. His attacks hurt like hell and also restrict your movements immensely by creating metallic pillars whenever he uses certain attacks. If he successfully boxes you in with his pillars and you don't have Gungrave's stronger Demolition Shots to destroy them, then ''god help you'' because it's ensured that he'll tear through your HP very, ''very quickly''.




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* [[TheyWastedAPerfectlyGoodCharacter They Wasted A Perfectly Good Cast]]: More than a few fans have said that the characters introduced in ''Gungrave: Overdose'' would have been better off in their own series'.

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* ThatOneLevel:
** The final level in the first game forces you to engage with platforming in a game that clearly wasn't designed for it due to Gungrave's physics. Additionally, it also has powerful enemies that can take a lot of punishment and in some cases can fly out of reach. If anything, it's a DisappointingLastLevel due to it being very simplistic yet at the same time tedious to go through.
** Stage 4 in "Overdose" is a DifficultySpike where the enemies can tear you to shreds and overwhelm you in numbers, and ends with a fight against one then [[DualBoss two drones]], which are considered to be one of the hardest fights in the entire game.


Added DiffLines:

* TheOneLevel: Stage 4 is a DifficultySpike where the enemies can tear you to shreds and overwhelm you in numbers, and ends with a fight against one then [[DualBoss two drones]], which are considered to be one of the hardest fights in the entire game.
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[[AC:Tropes That Apply To Both Series]]

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[[AC:Tropes !!Tropes That Apply To Both Series]]Series



[[AC: Tropes That Apply To The Video Games]]
!! General

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[[AC: Tropes !!Tropes That Apply To The Video Games]]
!! General
Games
[[AC:General]]



!! Gungrave

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!! Gungrave[[AC:Gungrave]]



!! Gungrave Overdose

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!! Gungrave Overdose[[AC:Gungrave Overdose]]



!! Gungrave GORE

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!! Gungrave GORE[[AC:Gungrave GORE]]



[[AC: Tropes That Apply To The Anime]]

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[[AC: Tropes !!Tropes That Apply To The Anime]]Anime
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* Has [[it's own page]].

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* Has [[it's [[YMMV/Gungrave2002 it's own page]].

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Moved all examples from the first game to its own YMMV page.


* EpilepticTrees:
** What exactly is Alien Head? From what limited screentime it has, it's effectively a GiantSpaceFleaFromNowhere that shows up after Big Daddy dies and most players won't even know it has a name unless they went out of their way to unlock it's action figure. [[note]] You can only unlock it by completing the game on [[HarderThanHard Kickass Mode]].[[.note]] It's never even mentioned in the sequels.
** During the first game, there is a 26th cutscene that is exclusive to the cutscene menu, depicting a pink magical girl known as Who?. Up to this point, she has only made cameos in the form of posters found in Stage 4: Subway. [[https://www.youtube.com/watch?v=0chvzqtPzSo The cutscene]] [[MindScrew doesn't really explain anything about her]], and even the official artbook mentions that she wasn't supposed to be used in the game originally. As such, she's a strange mystery character who only appears in this game and hasn't been seen since.
* FirstInstallmentWins: There are plenty of fans that feel this way compared to the sequel, feeling its shorter length and sparse, but fully animated cutscenes complimented the simple, arcade-style gameplay
* ItsEasySoItSucks / ItsShortSoItSucks: A common complaint of the original game due to its short length, and how the player can simply heal off most injuries unless they're playing on [[HarderThanHard Kickass Mode]], though it was still praised for its aesthetics.

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* EpilepticTrees:
** What exactly is Alien Head? From what limited screentime it has, it's effectively a GiantSpaceFleaFromNowhere that shows up after Big Daddy dies and most players won't even know it has a name unless they went out of their way to unlock it's action figure. [[note]] You can only unlock it by completing the game on [[HarderThanHard Kickass Mode]].[[.note]] It's never even mentioned in the sequels.
** During the first game, there is a 26th cutscene that is exclusive to the cutscene menu, depicting a pink magical girl known as Who?. Up to this point, she has only made cameos in the form of posters found in Stage 4: Subway. [[https://www.youtube.com/watch?v=0chvzqtPzSo The cutscene]] [[MindScrew doesn't really explain anything about her]], and even the official artbook mentions that she wasn't supposed to be used in the game originally. As such, she's a strange mystery character who only appears in this game and hasn't been seen since.
* FirstInstallmentWins: There are plenty of fans that feel this way compared to the sequel, feeling its shorter length and sparse, but fully animated cutscenes complimented the simple, arcade-style gameplay
* ItsEasySoItSucks / ItsShortSoItSucks: A common complaint of the original game due to its short length, and how the player can simply heal off most injuries unless they're playing on [[HarderThanHard Kickass Mode]], though it was still praised for its aesthetics.
Has [[it's own page]].
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None


** During the first game, there is a secret cutscene that you can unlock by completing [[HarderThanHard Kickass Mode]]. It depicts a pink magical girl who has made cameos throughout the game in the form of posters found in the first 5 stages, and is known only as Who. [[https://www.youtube.com/watch?v=0chvzqtPzSo The cutscene]] doesn't really explain anything about her, and even the official artbook mentions that she wasn't supposed to be used in the game.

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** During the first game, there is a secret 26th cutscene that you can unlock by completing [[HarderThanHard Kickass Mode]]. It depicts is exclusive to the cutscene menu, depicting a pink magical girl who known as Who?. Up to this point, she has only made cameos throughout the game in the form of posters found in the first 5 stages, and is known only as Who.Stage 4: Subway. [[https://www.youtube.com/watch?v=0chvzqtPzSo The cutscene]] [[MindScrew doesn't really explain anything about her, her]], and even the official artbook mentions that she wasn't supposed to be used in the game.game originally. As such, she's a strange mystery character who only appears in this game and hasn't been seen since.
Is there an issue? Send a MessageReason:
None


** During the first game, there is a secret cutscene that you can unlock by completing Kickass Mode. It depicts an anim

to:

** During the first game, there is a secret cutscene that you can unlock by completing [[HarderThanHard Kickass Mode. Mode]]. It depicts an anima pink magical girl who has made cameos throughout the game in the form of posters found in the first 5 stages, and is known only as Who. [[https://www.youtube.com/watch?v=0chvzqtPzSo The cutscene]] doesn't really explain anything about her, and even the official artbook mentions that she wasn't supposed to be used in the game.

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