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** Chapter 18 as a whole along with its [[spoiler:meta commentary on the concept of remakes with the Whispers, the major deviation from the original game's plot as compared to previous chapters and [[TheEndingChangesEverything the ending itself]] heavily implying that the series is actually a StealthSequel]]. Supporters are glad that [[spoiler:''Remake'' is becoming its own thing and resolving issues which they might have had with the original game, find the [[MetaFiction meta commentary]] to be a clever and interesting concept, including the DoubleMeaningTitle, and consider the battle against the Whisper Harbinger and Sephiroth an epic way to end Part 1. They also argue that the [[VideoGame/FinalFantasyVII the original game]] is still there for those who want a faithful retelling of the story]]. Detractors [[spoiler:believe that Square Enix promoting the first installment as a "remake" and then delivering an entirely different meaning of the word is effectively [[NeverTrustATrailer tricking them into buying something other than the straight remake they wanted]], that the [[SerialEscalation escalation of the threat was far too abrupt and early]] (going from Shinra's military to a godlike physical manifestation of destiny), that the meta commentary feels shoehorned in and [[LeaningOnTheFourthWall immersion-breaking]], turning the characters into mere mouthpieces for it, that the heroes lack a sufficient motivation to defy destiny, the Whispers' addition feeling unnecessary, inconsistent and reminiscent of [[Franchise/KingdomHearts the Heartless]], and having the heroes defeat the Whisper Harbinger and going toe-to-toe with Sephiroth this soon nullifies any future threats they might face]]. This group also fires back about the faithfulness of ''Remake'' by pointing out that those who want a completely different experience from the original can just play another game instead. Another group of fans who liked the changes, or at least are fine with them, feel the game may have shown its hand too early and are left wondering [[spoiler:how future installments can possibly top the finale of the first part wherein the characters destroy a physical manifestation of fate and even get an epic showdown with Sephiroth (complete with the iconic "One-Winged Angel" theme), during which a mirror-universe version of Midgar is blown up by the scale of the fight]].

to:

** Chapter 18 as a whole along with its [[spoiler:meta commentary on the concept of remakes with the Whispers, the major deviation from the original game's plot as compared to previous chapters and [[TheEndingChangesEverything the ending itself]] heavily implying that the series is actually a StealthSequel]]. Supporters are glad that [[spoiler:''Remake'' is becoming its own thing and resolving issues which they might have had with the original game, find the [[MetaFiction meta commentary]] to be a clever and interesting concept, including the DoubleMeaningTitle, and consider the battle against the Whisper Harbinger and Sephiroth an epic way to end Part 1. They also argue that the [[VideoGame/FinalFantasyVII the original game]] is still there for those who want a faithful retelling of the story]]. Detractors [[spoiler:believe that Square Enix promoting the first installment as a "remake" and then delivering an entirely different meaning of the word is effectively [[NeverTrustATrailer tricking them into buying something other than the straight remake they wanted]], that the [[SerialEscalation escalation of the threat was far too abrupt and early]] (going from Shinra's military to a godlike physical manifestation of destiny), that the meta commentary feels shoehorned in and [[LeaningOnTheFourthWall immersion-breaking]], turning the characters into mere mouthpieces for it, that the heroes lack a sufficient motivation to defy destiny, the Whispers' addition feeling unnecessary, inconsistent and reminiscent of [[Franchise/KingdomHearts the Heartless]], and having the heroes defeat the Whisper Harbinger and going toe-to-toe with Sephiroth this soon nullifies any future threats they might face]]. face. This group also fires back about the faithfulness of ''Remake'' by pointing out that those who want a completely different experience from the original can just play another game instead.instead]]. Another group of fans who liked the changes, or at least are fine with them, feel the game may have shown its hand too early and are left wondering [[spoiler:how future installments can possibly top the finale of the first part wherein the characters destroy a physical manifestation of fate and even get an epic showdown with Sephiroth (complete with the iconic "One-Winged Angel" theme), during which a mirror-universe version of Midgar is blown up by the scale of the fight]].
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** Chapter 18 as a whole along with its [[spoiler:meta commentary on the concept of remakes with the Whispers, the major deviation from the original game's plot as compared to previous chapters and [[TheEndingChangesEverything the ending itself]] heavily implying that the series is actually a StealthSequel]]. Supporters are glad that [[spoiler:Remake is becoming its own thing and resolving issues which they might have had with the original game, find the [[MetaFiction meta commentary]] to be a clever and interesting concept, including the DoubleMeaningTitle, and consider the battle against the Whisper Harbinger and Sephiroth an epic way to end Part 1. They also argue that the [[VideoGame/FinalFantasyVII the original game]] is still there for those who want a faithful retelling of the story]]. Detractors [[spoiler:believe that Square Enix promoting the first installment as a "remake" and then delivering an entirely different meaning of the word is effectively [[NeverTrustATrailer tricking them into buying something other than the straight remake they wanted]], that the [[SerialEscalation escalation of the threat was far too abrupt and early]] (going from Shinra's military to a godlike physical manifestation of destiny), that the meta commentary feels shoehorned and [[LeaningOnTheFourthWall immersion-breaking]], turning the characters into mere conduits for it, that the heroes lack a sufficient motivation to defy destiny, the Whispers' addition feeling unnecessary, inconsistent and reminiscent of [[Franchise/KingdomHearts the Heartless]], and having the heroes defeat the Whisper Harbinger and going toe-to-toe with Sephiroth this soon nullifies any future threats they might face]]. Another group of fans who liked the changes, or at least are fine with them, feel the game may have shown its hand too early and are left wondering [[spoiler:how future installments can possibly top the finale of the first part wherein the characters destroy a physical manifestation of fate and even get an epic showdown with Sephiroth (complete with the iconic "One-Winged Angel" theme), during which a mirror-universe version of Midgar is blown up by the scale of the fight]].

to:

** Chapter 18 as a whole along with its [[spoiler:meta commentary on the concept of remakes with the Whispers, the major deviation from the original game's plot as compared to previous chapters and [[TheEndingChangesEverything the ending itself]] heavily implying that the series is actually a StealthSequel]]. Supporters are glad that [[spoiler:Remake [[spoiler:''Remake'' is becoming its own thing and resolving issues which they might have had with the original game, find the [[MetaFiction meta commentary]] to be a clever and interesting concept, including the DoubleMeaningTitle, and consider the battle against the Whisper Harbinger and Sephiroth an epic way to end Part 1. They also argue that the [[VideoGame/FinalFantasyVII the original game]] is still there for those who want a faithful retelling of the story]]. Detractors [[spoiler:believe that Square Enix promoting the first installment as a "remake" and then delivering an entirely different meaning of the word is effectively [[NeverTrustATrailer tricking them into buying something other than the straight remake they wanted]], that the [[SerialEscalation escalation of the threat was far too abrupt and early]] (going from Shinra's military to a godlike physical manifestation of destiny), that the meta commentary feels shoehorned in and [[LeaningOnTheFourthWall immersion-breaking]], turning the characters into mere conduits mouthpieces for it, that the heroes lack a sufficient motivation to defy destiny, the Whispers' addition feeling unnecessary, inconsistent and reminiscent of [[Franchise/KingdomHearts the Heartless]], and having the heroes defeat the Whisper Harbinger and going toe-to-toe with Sephiroth this soon nullifies any future threats they might face]].face]]. This group also fires back about the faithfulness of ''Remake'' by pointing out that those who want a completely different experience from the original can just play another game instead. Another group of fans who liked the changes, or at least are fine with them, feel the game may have shown its hand too early and are left wondering [[spoiler:how future installments can possibly top the finale of the first part wherein the characters destroy a physical manifestation of fate and even get an epic showdown with Sephiroth (complete with the iconic "One-Winged Angel" theme), during which a mirror-universe version of Midgar is blown up by the scale of the fight]].



** The fact that many characters now appear to have been SparedByAdaptation (including [[spoiler:Zack, AVALANCHE, and a larger number of Sector 7 citizens]]) has further deepened the divide, between supporters who are [[spoiler:happy for their survival, are interested in their roles in future games and hope they [[EarnYourHappyEnding get the happy outcome they didn't had in the original game]], or alternatively believe that the devs are planning to make Aerith's death a even bigger PlayerPunch by offering the player the illusion that they can save her via sparing multiple characters that died in the OG, only to still kill her off regardless]] and detractors who believe [[spoiler:these characters surviving is contradictory to a CentralTheme from the original game, that being living with tragedy and [[WeAllDieSomeday accepting loss as a fact of life]]]].

to:

** The fact that many characters now appear to have been SparedByAdaptation (including [[spoiler:Zack, AVALANCHE, and a larger number of Sector 7 citizens]]) has further deepened the divide, between supporters who are [[spoiler:happy for their survival, are interested in their roles in future games and hope they [[EarnYourHappyEnding get the happy outcome ending they didn't had in the original game]], or alternatively believe that the devs are planning to make Aerith's death a even bigger PlayerPunch by offering the player the illusion that they can save her via sparing multiple characters that died in the OG, only to still kill her off regardless]] and detractors who believe [[spoiler:these characters surviving is contradictory to a CentralTheme from the original game, that being living with tragedy and [[WeAllDieSomeday accepting loss as a fact of life]]]].

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