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* HolyShitQuotient: The more you learn about ''Dark Souls''[='=]s lore, the grittier things get. This reaches an all-time high in ''[[DownloadableContent Artorias of the Abyss]]'', where the true antagonist of the series rears its ugly head and exposes some the darkest truths in the game.
** The first time you set foot into Ash Lake, ''especially'' if you're playing 100% blind. Unless you have an extremely detailed walkthrough at your disposal, you really have to go out of your way to find this area, making it seem much more majestic [[SceneryPorn than it already appears.]]


* CompleteMonster: [[OurDragonsAreDifferent Seath the Scaleless]] is an EvilSorcerer and MadScientist who betrayed the Everlasting Dragons and oversaw their extinction [[DrivenByEnvy for his own envy]]. Joining Gwyn, Lord of Sunlight, as a Duke who was hated and feared by almost everyone, Seath plunged into research and cruelty where he had countless innocents kidnapped to conduct torturous experiments on them with his crystals, mutating numerous people into lobotomized crystal zombies where many other died, all in his pursuit of his [[ImmortalityImmorality selfish immortality]].

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* CompleteMonster: [[OurDragonsAreDifferent Seath the Scaleless]] is an EvilSorcerer and MadScientist who betrayed the Everlasting Dragons and oversaw their extinction [[DrivenByEnvy for due to his own envy]]. Joining Gwyn, Lord of Sunlight, as a Duke who was hated and feared by almost everyone, Seath plunged into research and cruelty where he had countless innocents kidnapped to conduct torturous experiments on them with his crystals, mutating numerous people into lobotomized crystal zombies where many other died, while kidnapped women are turned into snake-like monsters called Pisacas, all in his pursuit of his [[ImmortalityImmorality selfish immortality]].


* SpiritualLicensee: This game, along with ''VideoGame/DemonsSouls'', may be the best 3D ''Franchise/{{Castlevania}}'' games ever made. ''Dark Souls'' even adds [[WhipItGood whips]] too, so now you can play it like a real Belmont. The variety of weapons, the requirement to pay attention and master patterns to survive, and the shocking ease of death also arguably makes it the modern successor to ''VideoGame/GhostsAndGoblins''. It also just may be the best ''VideoGame/{{Berserk}}'' game ever made. On top of that, WebVideo/SuperBunnyhop [[https://youtu.be/4_ZLoHl5UH8?t=23m57s argues]] that it's a spiritual remake of ''VideoGame/TheLegendOfZeldaMajorasMask''.

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* SpiritualLicensee: This game, along with ''VideoGame/DemonsSouls'', may be the best 3D ''Franchise/{{Castlevania}}'' games ever made. ''Dark Souls'' even adds [[WhipItGood whips]] too, so now you can play it like a real Belmont. The variety of weapons, the requirement to pay attention and master patterns to survive, and the shocking ease of death also arguably makes it the modern successor to ''VideoGame/GhostsAndGoblins''.''VideoGame/GhostsNGoblins''. It also just may be the best ''VideoGame/{{Berserk}}'' game ever made. On top of that, WebVideo/SuperBunnyhop [[https://youtu.be/4_ZLoHl5UH8?t=23m57s argues]] that it's a spiritual remake of ''VideoGame/TheLegendOfZeldaMajorasMask''.


** Goddamn attack dogs [[spoiler:in [[TheLastOfTheseIsNotLikeTheOthers Capra Demon's room]]!]] and other assortment of fast-moving, fast-attacking critters [[UpToEleven IN GROUPS]]. Funnily enough, you can find ''fire'' variants of these attack dogs in [[RuleOfThree Blighttown]]!

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** Goddamn attack dogs [[spoiler:in [[TheLastOfTheseIsNotLikeTheOthers Capra Demon's room]]!]] and other assortment of fast-moving, fast-attacking critters [[UpToEleven IN GROUPS]]. They're also low enough to the ground that certain weapons have tremendous difficulty even hitting them. Funnily enough, you can find ''fire'' variants of these attack dogs in [[RuleOfThree Blighttown]]!


** Lower Undead Burg is very short, but you'll quickly grow to hate every second that you're there. The only enemies are DemonicSpiders, and at the very end is ThatOneBoss the CapraDemon. What makes it especially frustrating is that unlike most other runs to aggravating bosses, you can't just run past everyone and ''have'' to stop and kill everything in front of you to avoid getting surrounded and killed, driving the time between refights ''way'' up.

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** Lower Undead Burg is very short, but you'll quickly grow to hate every second that you're there. The only enemies are DemonicSpiders, and at the very end is ThatOneBoss the CapraDemon.Capra Demon. What makes it especially frustrating is that unlike most other runs to aggravating bosses, you can't just run past everyone and ''have'' to stop and kill everything in front of you to avoid getting surrounded and killed, driving the time between refights ''way'' up.

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** Lower Undead Burg is very short, but you'll quickly grow to hate every second that you're there. The only enemies are DemonicSpiders, and at the very end is ThatOneBoss the CapraDemon. What makes it especially frustrating is that unlike most other runs to aggravating bosses, you can't just run past everyone and ''have'' to stop and kill everything in front of you to avoid getting surrounded and killed, driving the time between refights ''way'' up.

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* EvilIsSexy: Well, more "AntiVillain" than "evil" but, Quelaag has a lot of fans.


* {{Applicability}}: Thanks to the vague nature of the game's story and setting, pretty much every player is likely to have at least a slightly different interpretation of what everything means. One of the more common interpretations of the game's story is that the whole thing is a metaphor for overcoming depression.

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* {{Applicability}}: {{Applicability}}:
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Thanks to the vague nature of the game's story and setting, pretty much every player is likely to have at least a slightly different interpretation of what everything means. One of the more common interpretations of the game's story is that the whole thing is a metaphor for overcoming depression.
** [[https://www.youtube.com/watch?v=2HNQ7ysT4MA "The Political Agenda Of Dark Souls"]], a video by Creator/JimSterling, lays out his political interpretation of the story of the game, in which a normal person is pushed to sacrifice and fight for the sake of upholding a mal-functioning, poor status quo (The Age of Fire), which benefits nobody, but the elite (and even then, the elite isn't really benefiting much from it aside from the fact that they are the elite), due to the fear of a new age. Jim underlines that this is similar to real world politics, where the elite can appeal to the fact that certain things are how they've always been done to avoid a change that might benefit others, this including subjects like global warming.


* MisBlamed: When the remaster was announced, many fans complained that they would have preferred a ''VideoGame/DemonsSouls'' remaster instead, due to it being older and not playable on any modern platform. However, ''Demon's Souls'' and ''Dark Souls'' are handled by two different publishers, Creator/SonyInteractiveEntertainment and Creator/BandaiNamco respectively. Bandai-Namco's choice to remaster ''Dark Souls'' in no way affects the possibility of a ''Demon's Souls'' remaster, nor would they have the ability to do so at all, so fans complaining to them about it are wasting their breath.

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* MisBlamed: When the remaster was announced, many fans complained that they would have preferred a ''VideoGame/DemonsSouls'' remaster instead, due to it being older and not playable on any modern platform. However, ''Demon's Souls'' and ''Dark Souls'' are handled by two different publishers, Creator/SonyInteractiveEntertainment and Creator/BandaiNamco Creator/BandaiNamcoEntertainment respectively. Bandai-Namco's choice to remaster ''Dark Souls'' in no way affects the possibility of a ''Demon's Souls'' remaster, nor would they have the ability to do so at all, so fans complaining to them about it are wasting their breath.

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* GenreTurningPoint: Creator/FromSoftware [[GenreBusting created]] a new genre of Action RPG called "the Soulsborne-like" games, in the wake of its BreakthroughHit -- ''VideoGame/DarkSouls1''. The success of Dark Souls, its sequels and its SpiritualSuccessor ''VideoGame/{{Bloodborne}}'', pioneered the most influential combat system in the seventh and eighth generations of consoles, updating old arcade and 2D style techniques (namely hitboxes, high difficulty, stamina meter, attrition) to the modern console.
** They also pioneered high difficulty in mainstream gaming, showing that a game with "tough-but-fair" combat could be commercially successful despite a high barrier of entry for the casual gamer. The games likewise focused heavily on environmental storytelling over cutscenes (with the plot, WorldBuilding, and characterization communicated via flavor text, objects, clues, item descriptions) communicated interactively, putting heavy emphasis on telling stories in a way only video-games can.
** Within a few years after it came out, ''Soulsborne'' games have cropped up in multiple places such as ''VideoGame/LordsOfTheFallen'' and ''VideoGame/{{Nioh}}'', while the highly popular ''Franchise/AssassinsCreed'' series featured a combat system heavily inspired by it for ''VideoGame/AssassinsCreedOrigins'' and ''VideoGame/AssassinsCreedOdyssey''.

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** You can get Artorias's armour, which looks really badass...except that the legs and feet are ''incredibly tiny''.


* InternetBackdraft: Some points of contention in the community, often returning from ''VideoGame/DemonsSouls'', include:
** Disconnecting your game in order to prevent yourself from being invaded is a hot topic in the community. The people that do so are often called cheaters by the invaders for depriving them of their kill. DC's maintain they do it because they aren't interested in {{PvP}} and would like to experience the online features of the game or kindle bonfires without needing to return to hollow form (not that there's any penalty to being hollow other than being unable to summon helpers). Any type of middle ground on this issue is made with either annoyance or spite from all parties involved, so the only other option you can take on this matter besides agreeing with one side is not caring about it in the first place.
** The fact that the PC version uses Games for Windows Live, a service loathed by most every PC gamer, rather than a more intuitive service like UsefulNotes/{{Steam}}. [[http://www.change.org/petitions/namco-bandai-and-from-software-release-dark-souls-pc-edition-without-games-for-windows-live Petitions started almost immediately to remove it, to give you an idea.]] Fortunately this eventually did happen when GFWL was shut down and the game now plays much better.
** Modded save files. While some claim that they're useful for bringing character builds up to speed to a desired level (this is especially true for players who have finished the game repeatedly with different character files and often don't find the time to grind all the way to a viable [[PlayerVersusPlayer PvP]] level), there is an ''absurd'' amount of abuse with them, often in the form of massive health pool in the five digits (in a game where you can have at max 2600 or so without mods) and thus making them NighInvulnerable save for pushing them off a cliff, infinite stamina and infinite spellcasting, and it crops ''very'' frequently while playing online, almost to the point of invaders coming in prepared for countering such abuse or even [[PayEvilUntoEvil cheating themselves]].
*** Note that the contention here is mainly for the save files that have the aforementioned abuse that turns it into a GameBreaker. Otherwise there are a lot of likeable mods such as [[PaletteSwap armor recoloring]], [[HarderThanHard perma-Gravelording and hyper aggressive enemies]].


** If it has one, though, it's Knight's Honour, which requires you to collect all the "rare weapons" in the game on one character. That includes all boss soul weapons. The problem isn't that a lot of bosses (Gwyndolin, Quelaag, the Iron Golem) have ''two'' weapons that can be made from their soul... it's that Sif has ''three,'' and you need ''all of them.'' This means that, unless a friendly summon or invader hands you a spare Soul of Sif, the achievement is physically impossible to complete until at least the half-way point of ''[[NewGamePlus NG++!]]''

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** If it has one, though, it's Knight's Honour, Honor, which requires you to collect all the "rare weapons" in the game on one character. That includes all boss soul weapons. The problem isn't that a lot of bosses (Gwyndolin, Quelaag, the Iron Golem) have ''two'' weapons that can be made from their soul... it's that Sif has ''three,'' and you need ''all of them.'' This means that, unless a friendly summon or invader hands you a spare Soul of Sif, the achievement is physically impossible to complete until at least the half-way point of ''[[NewGamePlus NG++!]]''NG++!]]'' As a small mercy, none of the content from the 'Artorias of the Abyss' DLC counts for collection achievements, so at least you don't have to collect the Obsidian Greatsword from [[ThatOneSidequest cutting Kalameet's tail off]].



*** Want to get the Obsidian Greatsword? Good luck, because you'll need to cut off [[BonusBoss Kalameet]]'s tail. You'll quickly discover that there are almost no openings to strike his tail, and the only two that are require you to prolong the fight for a painfully long time waiting for him to attack you in three very specific ways, two of which require you to get right next to him as he's doing extremely high-damaging attacks. You can't shoot at it with a bow because Kalameet is facing you nine times out of ten, and any magic you throw at it is nearly guaranteed to miss. The only solution is to summon phantoms, that way somebody is able to unload on the tail while the boss is paying attention to someone else. Oh, and if you want to '''use''' the Obsidian Greatsword, you probably already know that it has no stat scaling, so you haven't put any points into Str/Dex beyond the requirements, meaning that on the rare occasion you actually score a hit on the tail, it won't do much damage.

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*** Want to get the Obsidian Greatsword? Good luck, because you'll need to cut off [[BonusBoss Kalameet]]'s tail. You'll quickly discover that there are almost no openings to strike his tail, and the only two that are require you to prolong the fight for a painfully long time waiting for him to attack you in three very specific ways, two of which require you to get right next to him as he's doing extremely high-damaging attacks. You can't shoot at it with a bow because Kalameet is facing you nine times out of ten, and any magic you throw at it is nearly guaranteed to miss. The only solution is to summon phantoms, that way somebody is able to unload on the tail while the boss is paying attention to someone else. Oh, and if you want to '''use''' the Obsidian Greatsword, you probably already know that it has no stat scaling, so you haven't put any points into Str/Dex beyond the requirements, meaning that on the rare occasion you actually score a hit on the tail, it won't do much damage. It's a small mercy that this is all DLC content, so you don't need the Obsidian Greatsword for the [[ThatOneAchievement Knight's Honor achievement]].

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** More amusing than useful, but as you walk down the Great Hollow to Ash Lake, you can pinpoint the exact location the music for Ash Lake kicks in, and then cause it to turn on and off at will just by moving the camera up and down.


*** In addition, New Londo has the distinction of being the largest named area in the game that ''[[CheckpointStarvation lacks any bonfires whatsoever.]]'' The closest ones happens to be either the Firelink Shrine bonfire, where the only way to get back down is by riding an irritatingly-long elevator below the starting point, or through the Valley of Drakes, provided you already opened the floodgates and drained the water, which ''also'' requires you to ride a long elevator and battle several powerful, respawning lightning-spewing drakes to get there. Case in point, don't mess up.

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*** In addition, New Londo has the distinction of being the largest one of two named area areas in the game that ''[[CheckpointStarvation lacks any bonfires whatsoever.]]'' ]]''[[note]]The other being the final level, the Kiln of the First Flame, which is noticeably more straightforward[[/note]] The closest ones happens happen to be either the Firelink Shrine bonfire, where the only way to get back down is by riding an irritatingly-long elevator below the starting point, or through the Valley of Drakes, provided you already opened the floodgates and drained the water, which ''also'' requires you to ride a long elevator and battle several powerful, respawning lightning-spewing drakes to get there. Case in point, don't mess up.

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