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* [[spoiler:FrameUp]]: Phone Guy does this to Old Sport in the final day of the first game. It's [[spoiler:FramingTheGuiltyParty if you helped Purple Guy]].

to:

* [[spoiler:FalseConfession]]: From Phone Guy in the Crafty Ending for the first game, though it ultimately fails when [[spoiler:the cops just decide to arrest both Old Sport and Phone Guy.]]
* [[spoiler:FrameUp]]: Phone Guy does this to Old Sport in the final day of the first game. It's [[spoiler:FramingTheGuiltyParty [[spoiler:FramingTheGuiltyParty]] if you helped Purple Guy]].Guy.
* [[spoiler:FramingTheGuiltyParty]]: Can happen on the final day of the first game if you help Purple Guy all the way.
-->'''Phone Guy:'''[[spoiler:"Oh, you were actually in on it? Now I feel much less guilty about framing you for the murders!"]]
* PlotHole: A possible plot line for the Crafty Ending: [[spoiler:[[HeelFaceRevolvingDoor Phone Guy agrees to keep you out of jail for the murders, then tells the cops you're the killer anyway, and ''then'' proceeds to [[TakingTheHeat take the heat]] for you with a FalseConfession right as the cops are declaring you the killer.]] Understandably, the cops are pretty confused.
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* [[spoiler:FramedOut]]: Phone Guy does this in the final day of the first game. It's [[spoiler:FramingTheGuiltyParty if you helped Purple Guy]].

to:

* [[spoiler:FramedOut]]: [[spoiler:FrameUp]]: Phone Guy does this to Old Sport in the final day of the first game. It's [[spoiler:FramingTheGuiltyParty if you helped Purple Guy]].

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adding more tropes


* AndIMustScream: In the second game's Premature and Sealed Off endings, [[spoiler:either Dave or Old Sport will be trapped in the permanently sealed off safe room, impaled in a springlock suit, while still aware and conscious.]]

to:

* AndIMustScream: In the second game's Premature and Sealed Off endings, [[spoiler:either Dave or Old Sport ending, [[spoiler:Dave will be trapped in the permanently sealed off safe room, room permanently, impaled in a springlock suit, while still aware and conscious.]]]] In the Sealed Off ending, [[spoiler: [[MistakenForMurderer the same happens to Old Sport.]]]]


Added DiffLines:

* EasilyForgiven: In the second game, even when continuing from endings where the employees do things to hurt each other, they don't seem to be affected by it at all other than several passing mentions,though Dave does tell you you're ForgivenButNotForgotten for the Crafty Ending.
* [[spoiler:FramedOut]]: Phone Guy does this in the final day of the first game. It's [[spoiler:FramingTheGuiltyParty if you helped Purple Guy]].
* PornStash: Phone Guy has one on the company computer in the second game. It contains [[spoiler:300 identical pictures of Foxy's head photoshopped onto a statue of a naked man, with a rather long censor box between his legs. That's not all, but [[YouDoNotWantToKnow the game doesn't allow you to go any further.]]]]
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''Dayshift at Freddy's'' is a series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=], based on the ''Five Nights At Freddy's'' franchise. As the title suggests, you work the [[TitleDrop dayshift at Freddy's]]. The various activities you can do during the day include performing in a springlock suit, interacting with Freddy's employees from the original series, and yiffing the animatronics. Well, ''attempting'' to yiff the animatronics. Just try not to get killed, or worse, '''fired'''. Though the game is mostly pure comedy, your choices, however ridiculous, have consequences and lead to 11 different endings. The game can be downloaded on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s/141698 here]].

to:

''Dayshift at Freddy's'' is a series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=], based on the ''Five Nights At Freddy's'' franchise. As the title suggests, you work the [[TitleDrop dayshift at Freddy's]]. The various activities you can do during the day include performing in a springlock suit, interacting with Freddy's employees from the original series, and yiffing the animatronics. Well, ''attempting'' to yiff the animatronics. Just try not to get killed, or worse, '''fired'''. Though the game is mostly pure comedy, your choices, however ridiculous, choices do have consequences and lead to 11 different endings. The game can be downloaded on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s/141698 here]].



** The second game has a random encounter with the Crow from [[VideoGame/POPGOES]] where you can either feed it stale bread or tell it to fuck off.

to:

** The second game has a random encounter with the Crow from [[VideoGame/POPGOES]] [[Videogame/POPGOES]] where you can either feed it stale bread or tell it to fuck off.
Is there an issue? Send a MessageReason:
adding MORE stuff


''Dayshift at Freddy's'' is a series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=], based on the ''Five Nights At Freddy's'' franchise. As the title suggests, you work the dayshift at Freddy Fazbender's in 1987. The various activities you can do during the day include performing in a springlock suit, interacting with Freddy's employees from the original series, and yiffing the animatronics. Well, ''attempting'' to yiff the animatronics. Just try not to get killed, or worse, '''fired'''. Though the game is mostly pure comedy, your choices do have consequences and lead to 11 different endings. The game can be downloaded on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s/141698 here]].

''Dayshift at Freddy's 2'' is currently in development, and will be the final game in the series. The first two days are available on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s-2/157320 here]]. The next release is projected for early 2017.

to:

''Dayshift at Freddy's'' is a series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=], based on the ''Five Nights At Freddy's'' franchise. As the title suggests, you work the [[TitleDrop dayshift at Freddy Fazbender's in 1987.Freddy's]]. The various activities you can do during the day include performing in a springlock suit, interacting with Freddy's employees from the original series, and yiffing the animatronics. Well, ''attempting'' to yiff the animatronics. Just try not to get killed, or worse, '''fired'''. Though the game is mostly pure comedy, your choices do choices, however ridiculous, have consequences and lead to 11 different endings. The game can be downloaded on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s/141698 here]].

''Dayshift at Freddy's 2'' is currently in development, and will be the final game in the series. The first two days are available on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s-2/157320 here]]. The next full game's release is projected for early January/February 2017.



** Dayshift at Freddy's 3, 4, and Sister Location were planned out down to specific dialogue and jokes, but will never be made, as [=DirectDoggo=] is completely quitting game development after the second game.

to:

** Dayshift at Freddy's 3, 4, and Sister Location were planned out down to specific dialogue dialogue, and jokes, but they will never be made, as made due to [=DirectDoggo=] is completely quitting dealing with personal problems and getting tired of game development after the second game.development.
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** He fires you if you tell him you used to work at [[{{Videogame/FiveNightsAtCandys}} Candy's Whoppers and Chips]], or name yourself Candy, thinking you are trying to destroy the restaurant chain from the inside.

to:

** He fires you if you tell him you used to work at [[{{Videogame/FiveNightsAtCandys}} Candy's Whoppers and Chips]], Chips]] or name yourself Candy, thinking you are trying to destroy the restaurant chain from the inside.
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** The second game has a random encounter with the Crow from [[Videogame/POPGOES]] where you can either feed it stale bread or tell it to fuck off.

to:

** The second game has a random encounter with the Crow from [[Videogame/POPGOES]] [[VideoGame/POPGOES]] where you can either feed it stale bread or tell it to fuck off.

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editing/adding stuff


** The second game has a random encounter with the Crow from [[Videogame/Popgoes]] where you can either feed it stale bread or tell it to fuck off.
* StealthPun: Possibly unintentional, but at one point in the second game, Phone Guy calls Dave a "bad egg". Dave refers to himself as "Aubergine Man", and aubergine is another word for an "egg"plant.
* ThrowItIn: The "GRAND CANYON!" minigame ended up being made in one night. The developer was making content for the fourth in-game night, but had forgotten about their original detailed plan for the minigame, which was longer overall and included an entire map with multiple rooms. Instead, they decided to make only two rooms for the game and write the dialogue with the dumbest thing that came into their mind at the moment.

to:

** The second game has a random encounter with the Crow from [[Videogame/Popgoes]] [[Videogame/POPGOES]] where you can either feed it stale bread or tell it to fuck off.
* StealthPun: Possibly Most likely unintentional, but at one point in the second game, Phone Guy calls Dave a "bad egg". Dave refers to himself as "Aubergine Man", and aubergine is another word for an "egg"plant.
* ThrowItIn: The "GRAND CANYON!" minigame ended up being made in one night. The developer was making content for the fourth in-game night, but had forgotten about their original detailed plan for the minigame, which was longer overall and included an entire map with multiple rooms. Instead, they decided to make only two rooms for the game and write the dialogue with the "the dumbest thing that came into their mind at the moment.mind".



* WhatCouldHaveBeen: The first game had parts where the player could beat up a child to get tokens and refer to Freddy as "Feddy Frazaspergers". Both were cut because they were too controversial and would probably wreck the game's reputation.

to:

* WhatCouldHaveBeen: The first game had parts where originally allowed the player could to beat up a child to get for tokens and refer to Freddy as "Feddy Frazaspergers". Both were cut because they were too controversial and would probably wreck the game's reputation.for being controversial.



** There was a cut ending in the first game where it was revealed that every single worker at Freddy's was a child murderer, and the restaurant was actually a Fredbear-worshipping cult that was obsessed with the child-possessed robots and harvested children's organs.

to:

** There was a cut ending in the first game where it was revealed that every single worker at Freddy's was a child murderer, and the restaurant was actually a Fredbear-worshipping cult that was obsessed with the child-possessed robots and harvested children's organs.organs.
** Dayshift at Freddy's 3, 4, and Sister Location were planned out down to specific dialogue and jokes, but will never be made, as [=DirectDoggo=] is completely quitting game development after the second game.

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''Dayshift at Freddy's 2'' is currently in development, and will be the final game in the series. The first two days are available on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s-2/157320 here]]. The next release is projected for December 2016/January 2017.

to:

''Dayshift at Freddy's 2'' is currently in development, and will be the final game in the series. The first two days are available on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s-2/157320 here]]. The next release is projected for December 2016/January early 2017.



* ShoutOut: Many of the animatronics' lines come from [[Videogame/FiveNightsAtFuckboys Five Nights at Fuckboy's]]. A certain quest in ''Fuckboy's'',[[spoiler: giving Bonnie his face back]], is one of the requirements for getting The End[?] in the first game, and the mentions of yiffing may also be inspired by it.

to:

* ShoutOut: Many of the animatronics' lines come from [[Videogame/FiveNightsAtFuckboys Five Nights at Fuckboy's]]. A certain quest in ''Fuckboy's'',[[spoiler: giving Bonnie his face back]], is one of the requirements for getting The End[?] in the first game, and game. Other things that may be inspired by it are the mentions of yiffing may also be inspired by it.and the option to perform songs with the robots in the second game. Not to mention one of the songs is "All Star".



** In the second game, Candy's from Five Nights at Candy's is one of Freddy's competitors from the Midwest, and has restaurants in the Eastern U.S., while Freddy's has locations in the West. However, Candy's seems to be moving west into "Freddy's territory" according to Phone Guy, opening more and more locations as Freddy's locations close down.

to:

** In the second game, Candy's from [[Videogame/FiveNightsAtCandys Five Nights at Candy's Candy's]] is one of Freddy's competitors from the Midwest, and has restaurants in the Eastern U.S., while Freddy's has locations in the West. However, Candy's seems to be moving west into "Freddy's territory" according to Phone Guy, opening more and more locations as who complains that Candy's is stealing Freddy's locations close down.distinct "possessed child murder robot" appeal.
** The second game has a random encounter with the Crow from [[Videogame/Popgoes]] where you can either feed it stale bread or tell it to fuck off.
Is there an issue? Send a MessageReason:
adding info


''Dayshift at Freddy's 2'' is currently in development, and will be the final game in the series. The first two days are available on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s-2/157320 here]]

to:

''Dayshift at Freddy's 2'' is currently in development, and will be the final game in the series. The first two days are available on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s-2/157320 here]]
here]]. The next release is projected for December 2016/January 2017.
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Minor change
Is there an issue? Send a MessageReason:
Minor change


* DevelopersForesight: In the second game, you can't talk to Phone Guy on the second day because he's busy with the grand re-opening.

to:

* DevelopersForesight: In the second game, you can't talk to summon Phone Guy to the office on the second day because he's busy with the grand re-opening.re-opening. He'll still come fire you for firable offenses, though.

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changed main quote, added more to Shout Out, and added more tropes


->"''Hello! Welcome to the NEW and IMPROVED Freddy's! Well...actually, it's not new. Or improved. Leave me alone, there's like 50 locations! They can't '''''ALL''''' be new and improved!''"
-->--Phone Guy

''Dayshift at Freddy's'' is a series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=], based on the ''Franchise/FiveNightsAtFreddys'' franchise. As the title suggests, you work the dayshift at Freddy Fazbender's in 1987. The various activities you can do during the day include performing in a springlock suit, interacting with workers from the original series, and yiffing the animatronics. Well, ''attempting'' to yiff the animatronics. Just try not to get killed, or worse, '''fired'''. Though the game is mostly pure comedy, your choices do have consequences and lead to 11 different endings. The game can be downloaded on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s/141698 here]].

to:

->"''Hello! Welcome to ->"''This is a satirical take on the NEW and IMPROVED Freddy's! Well...actually, it's not new. Or improved. Leave me alone, there's [[{{Franchise/FiveNightsAtFreddys}} FNaF]] series where instead of hanging around during the night like 50 locations! They can't '''''ALL''''' be new and improved!''"
-->--Phone Guy

a nightguard or a hooligan, you're there at an even scarier time. '''''DURING THE DAYSHIFT.'''''''"
-->--Game Jolt page

''Dayshift at Freddy's'' is a series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=], based on the ''Franchise/FiveNightsAtFreddys'' ''Five Nights At Freddy's'' franchise. As the title suggests, you work the dayshift at Freddy Fazbender's in 1987. The various activities you can do during the day include performing in a springlock suit, interacting with workers Freddy's employees from the original series, and yiffing the animatronics. Well, ''attempting'' to yiff the animatronics. Just try not to get killed, or worse, '''fired'''. Though the game is mostly pure comedy, your choices do have consequences and lead to 11 different endings. The game can be downloaded on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s/141698 here]].



* AndIMustScream: In the second game's Premature and Sealed Off endings, [[spoiler:either Dave or Old Sport will be stuck in the permanently sealed off safe room, impaled in a springlock suit, and still aware and conscious.]]

to:

* AndIMustScream: In the second game's Premature and Sealed Off endings, [[spoiler:either Dave or Old Sport will be stuck trapped in the permanently sealed off safe room, impaled in a springlock suit, and while still aware and conscious.]]



**He fires you if you tell him you used to work at [[{{Videogame/FiveNightsAtCandys}} Candy's Whoppers and Chips]], or name yourself Candy, thinking you are trying to destroy the restaurant chain from the inside.



* ShoutOut: Many of the animatronics' lines come from [[Videogame/FiveNightsAtFuckboys Five Nights at Fuckboy's]].
* StealthPun: Possibly unintentional, but at one point in the second game, Phone Guy calls Dave a "bad egg". Dave refers to himself as "Aubergine Man", and aubergine is another word for eggplant.
* ThrowItIn: The "GRAND CANYON!" minigame ended up being made in one night when the developer was making content for the fourth in-game night, but had forgotten about their original detailed plan for the minigame, which was longer overall and included an entire map with multiple rooms. Instead, they decided to make only two rooms for the game and write the dialogue with the dumbest thing that came into their mind at the moment.
* UnusualEuphemism: If you say you're sexually attracted to robots, Phone Guy tells you to keep your "schmeckinwhepper" in your briefs.
* WhatCouldHaveBeen: The first game had parts where the player could beat up a child to get tokens and refer to Freddy as "Feddy Frazaspergers". Both were cut because the creator thought it was too controversial and would probably wreck the game's reputation.

to:

* DevelopersForesight: In the second game, you can't talk to Phone Guy on the second day because he's busy with the grand re-opening.
* ShoutOut: Many of the animatronics' lines come from [[Videogame/FiveNightsAtFuckboys Five Nights at Fuckboy's]].
Fuckboy's]]. A certain quest in ''Fuckboy's'',[[spoiler: giving Bonnie his face back]], is one of the requirements for getting The End[?] in the first game, and the mentions of yiffing may also be inspired by it.
-->'''Bonnie''': Employee, my fucking head is gone.
-->'''Bonnie''': Thank.
-->'''Freddy''': Inhale.
-->'''Chica''': Devour my hot bird ass, Old Sport/Cool Cat.
-->'''Foxy''': Can't a pirate masturbate in this fucking house?
**In the second game, Candy's from Five Nights at Candy's is one of Freddy's competitors from the Midwest, and has restaurants in the Eastern U.S., while Freddy's has locations in the West. However, Candy's seems to be moving west into "Freddy's territory" according to Phone Guy, opening more and more locations as Freddy's locations close down.
* StealthPun: Possibly unintentional, but at one point in the second game, Phone Guy calls Dave a "bad egg". Dave refers to himself as "Aubergine Man", and aubergine is another word for eggplant.
an "egg"plant.
* ThrowItIn: The "GRAND CANYON!" minigame ended up being made in one night when the night. The developer was making content for the fourth in-game night, but had forgotten about their original detailed plan for the minigame, which was longer overall and included an entire map with multiple rooms. Instead, they decided to make only two rooms for the game and write the dialogue with the dumbest thing that came into their mind at the moment.
* UnusualEuphemism: If you say you're sexually attracted to robots, Phone Guy tells you to keep your "schmeckinwhepper" "shmeckinwhepper" in your briefs.
* WhatCouldHaveBeen: The first game had parts where the player could beat up a child to get tokens and refer to Freddy as "Feddy Frazaspergers". Both were cut because the creator thought it was they were too controversial and would probably wreck the game's reputation.



** There was a cut ending in the first game where it was revealed that every single worker at Freddy's was a child murderer, and the restaurant was actually a cult that harvested children's organs and worshipped Fredbear.

to:

** There was a cut ending in the first game where it was revealed that every single worker at Freddy's was a child murderer, and the restaurant was actually a Fredbear-worshipping cult that was obsessed with the child-possessed robots and harvested children's organs and worshipped Fredbear.organs.
Is there an issue? Send a MessageReason:
Italicized the quote at top


->"Hello! Welcome to the NEW and IMPROVED Freddy's! Well...actually, it's not new. Or improved. Leave me alone, there's like 50 locations! They can't '''''ALL''''' be new and improved!"

to:

->"Hello! ->"''Hello! Welcome to the NEW and IMPROVED Freddy's! Well...actually, it's not new. Or improved. Leave me alone, there's like 50 locations! They can't '''''ALL''''' be new and improved!"improved!''"
Is there an issue? Send a MessageReason:
Tried to make writing less awkward


* AndIMustScream: In the second game's Premature and Sealed Off endings, [[spoiler:either Dave or Old Sport will be stuck in the permanently sealed off safe room, impaled in a springlock suit, still aware and conscious.]]

to:

* AndIMustScream: In the second game's Premature and Sealed Off endings, [[spoiler:either Dave or Old Sport will be stuck in the permanently sealed off safe room, impaled in a springlock suit, and still aware and conscious.]]



* ThrowItIn: The "GRAND CANYON!" minigame ended up being added in one night when the developer had nothing to put between nights 3 and 4, and had forgotten the original detailed plan with multiple rooms, resulting in them writing the dumbest thing that came into their mind at the moment.

to:

* ThrowItIn: The "GRAND CANYON!" minigame ended up being added made in one night when the developer had nothing to put between nights 3 and 4, and was making content for the fourth in-game night, but had forgotten the about their original detailed plan for the minigame, which was longer overall and included an entire map with multiple rooms, resulting in them writing rooms. Instead, they decided to make only two rooms for the game and write the dialogue with the dumbest thing that came into their mind at the moment.



* WhatCouldHaveBeen: The first game had parts where the player could beat up a child to get tokens and refer to Freddy as "Feddy Frazaspergers", but both were cut because the creator thought it was too much.
** The first game was originally a free-roam game working the nightshift where the player was transferred to the dayshift on the final day. [=DirectDoggo=] realized the final day was better than the night portions and remade it to be fully based on the dayshift.
** There was a cut ending in the first game where it was revealed that every single worker at Freddy's was a child murderer and the restaurant was actually a cult that harvested children's organs and worshipped Fredbear.

to:

* WhatCouldHaveBeen: The first game had parts where the player could beat up a child to get tokens and refer to Freddy as "Feddy Frazaspergers", but both Frazaspergers". Both were cut because the creator thought it was too much.
controversial and would probably wreck the game's reputation.
** The first game was originally a free-roam game working the nightshift where the player was transferred to the dayshift on the final day. [=DirectDoggo=] realized the final day was better much more interesting than the night portions and remade it to be fully based on the dayshift.
** There was a cut ending in the first game where it was revealed that every single worker at Freddy's was a child murderer murderer, and the restaurant was actually a cult that harvested children's organs and worshipped Fredbear.

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Adding a title quote, will move new example to YMMV when I feel like creating a YMMV page


[[caption-width-right:350:*music box version of "Never Gonna Give You Up" plays*]]

to:

[[caption-width-right:350:*music [[caption-width-right:350:''music box version of playing "Never Gonna Give You Up" plays*]]
Up"'']]
->"Hello! Welcome to the NEW and IMPROVED Freddy's! Well...actually, it's not new. Or improved. Leave me alone, there's like 50 locations! They can't '''''ALL''''' be new and improved!"
-->--Phone Guy



* UnusualEuphemism: If you say you're sexually attracted to robots, Phone Guy tells you to keep your "schmeckinwhepper" in your briefs.

to:

* ThrowItIn: The "GRAND CANYON!" minigame ended up being added in one night when the developer had nothing to put between nights 3 and 4, and had forgotten the original detailed plan with multiple rooms, resulting in them writing the dumbest thing that came into their mind at the moment.
* UnusualEuphemism: If you say you're sexually attracted to robots, Phone Guy tells you to keep your "schmeckinwhepper" in your briefs.briefs.
* WhatCouldHaveBeen: The first game had parts where the player could beat up a child to get tokens and refer to Freddy as "Feddy Frazaspergers", but both were cut because the creator thought it was too much.
**The first game was originally a free-roam game working the nightshift where the player was transferred to the dayshift on the final day. [=DirectDoggo=] realized the final day was better than the night portions and remade it to be fully based on the dayshift.
**There was a cut ending in the first game where it was revealed that every single worker at Freddy's was a child murderer and the restaurant was actually a cult that harvested children's organs and worshipped Fredbear.
Is there an issue? Send a MessageReason:
Fixing a link


* ShoutOut: Many of the animatronics' lines come from [[FiveNightsAtFuckboys Five Nights at Fuckboy's]].

to:

* ShoutOut: Many of the animatronics' lines come from [[FiveNightsAtFuckboys [[Videogame/FiveNightsAtFuckboys Five Nights at Fuckboy's]].
Is there an issue? Send a MessageReason:
A minor change to fix the previous edit


* AscendedExtra: Phone Guy is this for being a main character in DSaF compared to a relatively minor role in the original franchise.

to:

* AscendedExtra: Phone Guy is this for being a main character in DSaF [=DSaF=] compared to a relatively minor role in the original franchise.
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A minor change


* AscendedExtra: Phone Guy is this for being a main character in this series, compared to a relatively minor character in the original franchise.

to:

* AscendedExtra: Phone Guy is this for being a main character in this series, DSaF compared to a relatively minor character role in the original franchise.

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Changed: 148

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Adding tropes, will put more for Shout Out later


''Dayshift at Freddy's'' is a series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=], based on the ''Franchise/FiveNightsAtFreddys'' franchise. As the title suggests, you work the dayshift at Freddy Fazbender's in 1987. You can perform in a springlock suit, assist with a murder operation, attempt to yiff the animatronics, and more. Just try not to get killed, or worse, '''fired'''. Though the game is mostly pure comedy, your choices do have consequences and lead to 11 different endings. The game can be downloaded on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s/141698 here]].

to:

''Dayshift at Freddy's'' is a series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=], based on the ''Franchise/FiveNightsAtFreddys'' franchise. As the title suggests, you work the dayshift at Freddy Fazbender's in 1987. You The various activities you can perform do during the day include performing in a springlock suit, assist interacting with a murder operation, attempt workers from the original series, and yiffing the animatronics. Well, ''attempting'' to yiff the animatronics, and more.animatronics. Just try not to get killed, or worse, '''fired'''. Though the game is mostly pure comedy, your choices do have consequences and lead to 11 different endings. The game can be downloaded on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s/141698 here]].


Added DiffLines:

* AscendedExtra: Phone Guy is this for being a main character in this series, compared to a relatively minor character in the original franchise.
* BerserkButton: Phone Guy's is pretty much any mention of yiffing and Foxy at the same time.


Added DiffLines:

* ShoutOut: Many of the animatronics' lines come from [[FiveNightsAtFuckboys Five Nights at Fuckboy's]].
* StealthPun: Possibly unintentional, but at one point in the second game, Phone Guy calls Dave a "bad egg". Dave refers to himself as "Aubergine Man", and aubergine is another word for eggplant.
Is there an issue? Send a MessageReason:
Adding tropes


!! The ''Dayshift at Freddy's'' series contains examples of:

to:

!! The ''Dayshift at Freddy's'' series contains examples of:of:
*AndIMustScream: In the second game's Premature and Sealed Off endings, [[spoiler:either Dave or Old Sport will be stuck in the permanently sealed off safe room, impaled in a springlock suit, still aware and conscious.]]
*CruelAndUnusualDeath: Just like the original games, you can get impaled by metal springlocks if you move too hard and bump them, come into contact with liquid, or piss Phone Guy off while wearing a suit.
*UnusualEuphemism: If you say you're sexually attracted to robots, Phone Guy tells you to keep your "schmeckinwhepper" in your briefs.
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''Dayshift at Freddy's'' is a series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=], based on the ''Franchise/FiveNightsAtFreddys'' franchise. As the title suggests, you work the dayshift at Freddy Fazbender's in 1987. You can perform in a springlock suit, assist with a murder operation, attempt to yiff the animatronics...there's plenty to do. Just try not to get killed, or worse, '''fired'''. Though the game is mostly pure comedy, choices do have consequences and there are 11 different endings. The game can be downloaded on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s/141698 here]].

to:

''Dayshift at Freddy's'' is a series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=], based on the ''Franchise/FiveNightsAtFreddys'' franchise. As the title suggests, you work the dayshift at Freddy Fazbender's in 1987. You can perform in a springlock suit, assist with a murder operation, attempt to yiff the animatronics...there's plenty to do.animatronics, and more. Just try not to get killed, or worse, '''fired'''. Though the game is mostly pure comedy, your choices do have consequences and there are lead to 11 different endings. The game can be downloaded on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s/141698 here]].
Is there an issue? Send a MessageReason:
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''Dayshift at Freddy's'' is a series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=], based on the ''Franchise/FiveNightsAtFreddys'' franchise. As the title suggests, you work the dayshift at Freddy Fazbender's in 1987. You can perform in a springlock suit, assist with a murder operation, attempt to yiff the animatronics...just try not to get killed, or worse, '''fired'''. Though the game is mostly pure comedy, choices do have consequences and there are 11 different endings. The game can be downloaded on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s/141698 here]].

to:

''Dayshift at Freddy's'' is a series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=], based on the ''Franchise/FiveNightsAtFreddys'' franchise. As the title suggests, you work the dayshift at Freddy Fazbender's in 1987. You can perform in a springlock suit, assist with a murder operation, attempt to yiff the animatronics...just there's plenty to do. Just try not to get killed, or worse, '''fired'''. Though the game is mostly pure comedy, choices do have consequences and there are 11 different endings. The game can be downloaded on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s/141698 here]].

Added: 64

Changed: 736

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Another description change, and a trope header


A series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=], based on the ''Franchise/FiveNightsAtFreddys'' franchise. The first game released in parts, with the final update on May 18, 2016, and the remastered version with new content was published on August 23, 2016.

The sequel and confirmed finale ''Dayshift at Freddy's 2'' is currently in development, projected to release December 2016/January 2017.

NeedsWikiMagicLove.

to:

A ''Dayshift at Freddy's'' is a series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=], based on the ''Franchise/FiveNightsAtFreddys'' franchise. The first As the title suggests, you work the dayshift at Freddy Fazbender's in 1987. You can perform in a springlock suit, assist with a murder operation, attempt to yiff the animatronics...just try not to get killed, or worse, '''fired'''. Though the game released in parts, with the final update on May 18, 2016, is mostly pure comedy, choices do have consequences and the remastered version with new content was published on August 23, 2016.

there are 11 different endings. The sequel and confirmed finale game can be downloaded on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s/141698 here]].

''Dayshift at Freddy's 2'' is currently in development, projected to release December 2016/January 2017.

NeedsWikiMagicLove.
and will be the final game in the series. The first two days are available on Game Jolt [[http://gamejolt.com/games/dayshift-at-freddy-s-2/157320 here]]

NeedsWikiMagicLove.

----
!! The ''Dayshift at Freddy's'' series contains examples of:
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Another wording change


A series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=], based on the ''Franchise/FiveNightsAtFreddys'' franchise. The first game's demo released on April 23, 2016,and the full game was episodically release with the final update on May 18, 2016. A remastered version titled ''Dayshift at Freddy's:Remastered'' was published on August 23, 2016.

The sequel and confirmed finale ''Dayshift at Freddy's 2'' is currently in development. The first build contains two days and is available on Gamejolt.

to:

A series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=], based on the ''Franchise/FiveNightsAtFreddys'' franchise. The first game's demo game released on April 23, 2016,and the full game was episodically release in parts, with the final update on May 18, 2016. A 2016, and the remastered version titled ''Dayshift at Freddy's:Remastered'' with new content was published on August 23, 2016.

The sequel and confirmed finale ''Dayshift at Freddy's 2'' is currently in development. The first build contains two days and is available on Gamejolt.
development, projected to release December 2016/January 2017.
Is there an issue? Send a MessageReason:
None


A series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=], based on the ''Franchise/FiveNightsAtFreddys'' franchise. The first game, ''Dayshift at Freddy's'', had its demo released on April 23, 2016. The full game was episodically released, with the final update on May 18, 2016. A remastered version titled ''Dayshift at Freddy's:Remastered'' was published on August 23, 2016.

The sequel ''Dayshift at Freddy's 2'' is currently in development. The first build contains two days and is available on Gamejolt.

to:

A series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=], based on the ''Franchise/FiveNightsAtFreddys'' franchise. The first game, ''Dayshift at Freddy's'', had its game's demo released on April 23, 2016. The 2016,and the full game was episodically released, release with the final update on May 18, 2016. A remastered version titled ''Dayshift at Freddy's:Remastered'' was published on August 23, 2016.

The sequel and confirmed finale ''Dayshift at Freddy's 2'' is currently in development. The first build contains two days and is available on Gamejolt.
Is there an issue? Send a MessageReason:
Added picture and caption, feel free to change the caption

Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/mycomputertitle.png]]
[[caption-width-right:350:*music box version of "Never Gonna Give You Up" plays*]]
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minor change


A series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=] based on the ''Franchise/FiveNightsAtFreddys'' franchise. The first game, ''Dayshift at Freddy's'', had its demo released on April 23, 2016. The full game was episodically released, with the final update on May 18, 2016. A remastered version titled ''Dayshift at Freddy's:Remastered'' was published on August 23, 2016.

to:

A series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=] [=DirectDoggo=], based on the ''Franchise/FiveNightsAtFreddys'' franchise. The first game, ''Dayshift at Freddy's'', had its demo released on April 23, 2016. The full game was episodically released, with the final update on May 18, 2016. A remastered version titled ''Dayshift at Freddy's:Remastered'' was published on August 23, 2016.

Added: 130

Changed: 285

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adding a description


A series of [[StylisticSuck deliberately... weird]] Visual Novels based on the ''Franchise/FiveNightsAtFreddys'' franchise.

to:

A series of [[StylisticSuck deliberately... weird]] Visual Novels made by [=DirectDoggo=] based on the ''Franchise/FiveNightsAtFreddys'' franchise.
franchise. The first game, ''Dayshift at Freddy's'', had its demo released on April 23, 2016. The full game was episodically released, with the final update on May 18, 2016. A remastered version titled ''Dayshift at Freddy's:Remastered'' was published on August 23, 2016.

The sequel ''Dayshift at Freddy's 2'' is currently in development. The first build contains two days and is available on Gamejolt.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

A series of [[StylisticSuck deliberately... weird]] Visual Novels based on the ''Franchise/FiveNightsAtFreddys'' franchise.

NeedsWikiMagicLove.

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