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** A particularly fun one: in every version of ''VideoGame/FireEmblemShadowDragon'', there's a chapter where you have to rescue Maria, a princess whose sister is willing to join the army if she's rescued. However, since ''Shadow Dragon'' came before they learned to code neutral units, Maria is still treated as an enemy unit; just one programmed to not move. Hence, despite being a defenseless healer and a prepubescent girl, it's possible for the player to attack and kill her. Notably, this is something the game [[DevelopersForesight actually acknowledges as a possibility]]; Minerva goes hostile if Maria is killed by the player, and in one version of the game, she even has special dialogue where she's simultaneously confused and outraged that [[WhatTheHellPlayer you murdered her sister for no reason.]]

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** A particularly fun one: in every version of ''VideoGame/FireEmblemShadowDragon'', there's a chapter where you have to rescue Maria, a princess whose sister is willing to join the army if she's rescued. However, since ''Shadow Dragon'' came before they learned to code neutral units, Maria is still treated as an enemy unit; just one with no equipment who's programmed to not move. Hence, despite being a defenseless healer and a prepubescent girl, it's possible for the player to attack and kill her. Notably, this is something the game [[DevelopersForesight actually acknowledges as a possibility]]; Minerva goes hostile if Maria is killed by the player, and in one version of the game, she even has special dialogue where she's simultaneously confused and outraged that [[WhatTheHellPlayer you murdered her sister for no reason.]]
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Character Alignment and its related tropes are Flame Bait, and are not allowed to be linked anywhere except on work pages as examples where they are cannonical


* ''Franchise/StarTrek: VideoGame/BirthOfTheFederation'' can implement this trope. Though you're usually given a diplomatic option (an option you're [[VideoGameCrueltyPunishment encouraged]] to use if you play as the [[LawfulGood Federation]]), you can simply choose to subjugate or destroy other races. In fact, your people will actually be happier with you for choosing these options if you're playing as the [[ANaziByAnyOtherName Cardassians]] (in the case of the former) or the [[ProudWarriorRaceGuy Klingons]] (in the case of the latter).

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* ''Franchise/StarTrek: VideoGame/BirthOfTheFederation'' can implement this trope. Though you're usually given a diplomatic option (an option you're [[VideoGameCrueltyPunishment encouraged]] to use if you play as the [[LawfulGood Federation]]), Federation), you can simply choose to subjugate or destroy other races. In fact, your people will actually be happier with you for choosing these options if you're playing as the [[ANaziByAnyOtherName Cardassians]] (in the case of the former) or the [[ProudWarriorRaceGuy Klingons]] (in the case of the latter).
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Final Death is a disambig


** It doesn't stop there. You can attack your fellow party members for experience and/or job points, invite people into your party just to take their gear and kick them out, or murder your own teammates, wait for their FinalDeath, and eat their soul absorb their crystal to instantly learn the skills they did. You can also raise monsters only to kill them permanently for their "skins" (which can then be traded for rare items in certain shops).

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** It doesn't stop there. You can attack your fellow party members for experience and/or job points, invite people into your party just to take their gear and kick them out, or murder your own teammates, wait for their FinalDeath, {{Permadeath}}, and eat their soul absorb their crystal to instantly learn the skills they did. You can also raise monsters only to kill them permanently for their "skins" (which can then be traded for rare items in certain shops).



** And then there's the common occurrence of having said friend/mentor figure/family member/lover/etc. being on the same team as said player's characters. With the game's concept of FinalDeath and even having a few plotline deaths, you can pretty much ruin someone's day by killing off their partner.

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** And then there's the common occurrence of having said friend/mentor figure/family member/lover/etc. being on the same team as said player's characters. With the game's concept of FinalDeath {{Permadeath}} and even having a few plotline deaths, you can pretty much ruin someone's day by killing off their partner.
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*** As of a recent Crimson Flower DLC, if you ''[[KickTheDog really]]'' want feel like a [[{{Jerkass}} complete dickhead]], you can have Jeritza ([[spoiler:aka the Death Knight]]) fight and even kill '''''Mercedes'''''! Y'know, his ''half-sister he protected from her abusive father who intended to marry her and is like a MoralityPet to him?'' Worse still this is the ''only route in the '''entire game''''' that Jeritza and Mercedes can survive peacefully in the end and you ''just ruined it'', YouBastard

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*** As of a recent Crimson Flower DLC, if you ''[[KickTheDog really]]'' want feel like a [[{{Jerkass}} complete dickhead]], you can have Jeritza ([[spoiler:aka the Death Knight]]) fight and even kill '''''Mercedes'''''! Y'know, his ''half-sister he protected from her abusive father who intended to marry her and is like a MoralityPet to him?'' Worse still still, this is the ''only route in the '''entire game''''' that Jeritza and Mercedes can survive peacefully in the end and you ''just ruined it'', YouBastard
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*** As of a recent Crimson Flower DLC, if you ''[[KickTheDog really]]'' want feel like a [[{{Jerkass}} complete dickhead]], you can have Jeritza ([[spoiler:aka the Death Knight]]) fight and even kill '''''Mercedes'''''! Y'know, his ''half-sister he protected from her abusive father who intended to marry her and is like a MoralityPet to him?''

to:

*** As of a recent Crimson Flower DLC, if you ''[[KickTheDog really]]'' want feel like a [[{{Jerkass}} complete dickhead]], you can have Jeritza ([[spoiler:aka the Death Knight]]) fight and even kill '''''Mercedes'''''! Y'know, his ''half-sister he protected from her abusive father who intended to marry her and is like a MoralityPet to him?''him?'' Worse still this is the ''only route in the '''entire game''''' that Jeritza and Mercedes can survive peacefully in the end and you ''just ruined it'', YouBastard
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Seriously?


** ''Slightly'' less cruel is the ability to LevelGrind yourself retarded so that every story battle is a demonstration of NoKillLikeOverkill, or going for a TotalPartyKill in the [[InstantWinCondition "Kill X"]] scenarios. The downside to this is that [[DynamicDifficulty random encounters scale with Ramza's level]], making certain areas {{Beef Gate}}s.

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** ''Slightly'' less cruel is the ability to LevelGrind yourself retarded so to the point that every story battle is a demonstration of NoKillLikeOverkill, or going for a TotalPartyKill in the [[InstantWinCondition "Kill X"]] scenarios. The downside to this is that [[DynamicDifficulty random encounters scale with Ramza's level]], making certain areas {{Beef Gate}}s.
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*** As of a recent Crimson Flower DLC, if you ''[[KickTheDog really]]'' want feel like a [[{{Jerkass}} complete dickhead]], you can have Jeritza ([[spoiler:aka the Death Knight]]) fight and even kill '''''Mercedes''''', y'know his ''half-sister he protected from her abusive father who intended to marry her and is like a MoralityPet to him?''

to:

*** As of a recent Crimson Flower DLC, if you ''[[KickTheDog really]]'' want feel like a [[{{Jerkass}} complete dickhead]], you can have Jeritza ([[spoiler:aka the Death Knight]]) fight and even kill '''''Mercedes''''', y'know '''''Mercedes'''''! Y'know, his ''half-sister he protected from her abusive father who intended to marry her and is like a MoralityPet to him?''
Is there an issue? Send a MessageReason:
None


*** As of a recent Crimson Flower DLC, if you ''[[KickTheDog really]]'' want feel like a [[{{Jerkass}} complete dickhead]], you can have Jeritza ([[spoiler: aka the Death Knight]]) fight and even kill '''''Mercedes''''', y'know his ''half-sister he protected from her abusive father who intended to marry her and is like a MoralityPet to him?''

to:

*** As of a recent Crimson Flower DLC, if you ''[[KickTheDog really]]'' want feel like a [[{{Jerkass}} complete dickhead]], you can have Jeritza ([[spoiler: aka ([[spoiler:aka the Death Knight]]) fight and even kill '''''Mercedes''''', y'know his ''half-sister he protected from her abusive father who intended to marry her and is like a MoralityPet to him?''
Is there an issue? Send a MessageReason:
None

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*** As of a recent Crimson Flower DLC, if you ''[[KickTheDog really]]'' want feel like a [[{{Jerkass}} complete dickhead]], you can have Jeritza ([[spoiler: aka the Death Knight]]) fight and even kill '''''Mercedes''''', y'know his ''half-sister he protected from her abusive father who intended to marry her and is like a MoralityPet to him?''

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* In ''VideoGame/LaPucelle'', you are encouraged to take the monsters that you purified, [[http://www.penny-arcade.com/comic/2004/05/10 put into your party, and loved and nurtured to trust you...]] and sell them into eternal slavery to the Dark World. You are ''encouraged to do this'', as the Dark World will send you gifts for any accomplishments that monster does, such as working through the ranks to Demon Lord or Overlord. In addition, the process fuses any items they had together. Maybe there's a reason Prier is a Demon Overlord in the ''Franchise/{{Disgaea}}'' games...
** Granted, that "loving and nurturing" you did involved stuff ranging from making them break blocks and do push-ups to turning them into cyborgs and even ''shooting'' them (granted, you have to build up their trust a number of times before they wouldn't quit over that last one).

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* In ''VideoGame/LaPucelle'', ''Franchise/{{Disgaea}}'', you can pass bills in the Dark Assembly to improve at-base quality-of-life, recruit advanced-proficiency units, gain in-battle perks like boosted EXP, and so on. If a bill fails, you can force it to pass by [[BloodOnTheDebateFloor killing the Senators who voted Nay]]. ''Orrrrr'', noting that many bills are encouraged cheap and repeatable, most notably "I Need War Funds!", you can use the Dark Assembly as an excuse to beat up Senators over and over. Granted, [[VideoGameCrueltyPunishment this will make them like you less and more likely to vote Nay on future bills]], but hey, [[ViciousCycle all the more excuse to keep kicking their asses]]!
* ''VideoGame/{{Eador}}'' has random events with moral choices, so if traders are looking to buy some virgins, the player can refuse, accept, or have the traders killed and
take their gold. Among the monsters that you purified, [[http://www.penny-arcade.com/comic/2004/05/10 put into your party, more creative options, the player can have shipwreck survivors killed and loved and nurtured loot their wreck, force subjects to trust you...]] farm poisonous spiders and sell the silk, hire adventurers to clear out a dungeon and have them into eternal slavery to killed for the Dark World. You are ''encouraged to do this'', as loot, kill babies, eat a mermaid, or eat a unicorn and have the Dark World will send you gifts for any accomplishments that monster does, such as working through chef executed when it tastes disgusting. The ever-popular favorite: a band of hunters can bring in captive evil sorcerers. The player can have the ranks hunters flogged to Demon Lord or Overlord. In addition, the process fuses any items they had together. Maybe there's a reason Prier is a Demon Overlord in the ''Franchise/{{Disgaea}}'' games...
** Granted, that "loving and nurturing" you did involved stuff ranging
get an item from making the sorcerers, then have the sorcerers tortured to make them break blocks and do push-ups to turning them into cyborgs and even ''shooting'' them (granted, you have to build up spill their trust magic. The good and neutral choices are ''not'' deranged, and it's a number of times before they wouldn't quit over that last one).bit weird how good-aligned players can go along holding festivals and rewarding adventurers like normal people, while evil-aligned ones descend into madness.



* ''[[VideoGame/JaggedAlliance Jagged Alliance 2]]'' has [[DeadlyGas mustard gas.]] It is entirely possible with a mixture of launchers, mortars, and hand-thrown canisters to flood an area with sickly yellow clouds, and then serenely walk with your own (gas-masked) mercs wielding [[CherryTapping knives and punching weapons]].
** Tear gas and stun grenades let you do the same thing. You can also, in the 1.13 mod, throw molotov cocktails onto unconscious/stunned enemies.



* ''Franchise/StarTrek: VideoGame/BirthOfTheFederation'' can implement this trope. Though you're usually given a diplomatic option (an option you're [[VideoGameCrueltyPunishment encouraged]] to use if you play as the [[LawfulGood Federation]]), you can simply choose to subjugate or destroy other races. In fact, your people will actually be happier with you for choosing these options if you're playing as the [[ANaziByAnyOtherName Cardassians]] (in the case of the former) or the [[ProudWarriorRaceGuy Klingons]] (in the case of the latter).

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* ''Franchise/StarTrek: VideoGame/BirthOfTheFederation'' ''[[VideoGame/JaggedAlliance Jagged Alliance 2]]'' has [[DeadlyGas mustard gas.]] It is entirely possible with a mixture of launchers, mortars, and hand-thrown canisters to flood an area with sickly yellow clouds, and then serenely walk with your own (gas-masked) mercs wielding [[CherryTapping knives and punching weapons]].
** Tear gas and stun grenades let you do the same thing. You
can implement this trope. Though you're usually given a diplomatic option (an option you're [[VideoGameCrueltyPunishment encouraged]] to use if also, in the 1.13 mod, throw molotov cocktails onto unconscious/stunned enemies.
* In ''VideoGame/LaPucelle'',
you play are encouraged to take the monsters that you purified, [[http://www.penny-arcade.com/comic/2004/05/10 put into your party, and loved and nurtured to trust you...]] and sell them into eternal slavery to the Dark World. You are ''encouraged to do this'', as the [[LawfulGood Federation]]), you can simply choose to subjugate or destroy other races. In fact, your people Dark World will actually be happier with send you gifts for choosing these options if you're playing any accomplishments that monster does, such as working through the [[ANaziByAnyOtherName Cardassians]] (in ranks to Demon Lord or Overlord. In addition, the case of process fuses any items they had together. Maybe there's a reason Prier is a Demon Overlord in the former) or ''Franchise/{{Disgaea}}'' games...
** Granted, that "loving and nurturing" you did involved stuff ranging from making them break blocks and do push-ups to turning them into cyborgs and even ''shooting'' them (granted, you have to build up their trust a number of times before they wouldn't quit over that last one).
* ''VideoGame/MutantYearZeroRoadToEden'' offers Achievements for
the [[ProudWarriorRaceGuy Klingons]] (in the case of the latter).following deeds:
** Taunt a mind-controlled team mate.
** Kill a team mate.
** Eat a dead team mate.



* A favorite late-game battlescape tactic in ''VideoGame/{{XCOM}}'' 1 and 2 is to mind-control the first enemy you see and use him as a ''very'' expendable scout to locate his nearest friends. Mind control them as well and repeat until the entire alien force is under your control. Then herd them all into a nice big group, and force them to drop a couple HE or stun grenades at their own feet. Sometimes it's so effective you can wrap up a ground assault or terror mission on one turn without any of your own troops so much as leaving the ship. And even if a few baddies escaped your notice, they're likely to be so terrified and demoralized that they'll throw down their weapons and run about aimlessly.
* [[VideoGame/XCOMEnemyUnknown The reboot]] offers its own method, overlapping with CombatPragmatist. There's a room ahead, and you can't see what's in it, but there doesn't seem to be much cover. Eh, send the NewMeat in to LeeroyJenkins his way in and get a line of sight into the room, with one of your precious high-leveled Heavy troopers near the door to lob a rocket in if there's a group of aliens clustered together.
** Mutons, with their low Will, make for very expedient suicide bombers. Just mind-control one and have him charge into a room with enemies, get next to the enemy you most want dead, and have him chuck a grenade at his feet.



* ''VideoGame/SuperRobotWarsUX'': In the chapter where Jin deploys with his first ever squad he leads. When you shoot them down, he casts Spirit Commands in anger and sorrow; Spirit, Strike, and Valor. When the last subordinate is shot down, a sad music begins to play. You can leave them alone so this doesn't happen, but they die anyways when the Island detonates with the Fenrir.



* ''VideoGame/{{Eador}}'' has random events with moral choices, so if traders are looking to buy some virgins, the player can refuse, accept, or have the traders killed and take their gold. Among the more creative options, the player can have shipwreck survivors killed and loot their wreck, force subjects to farm poisonous spiders and sell the silk, hire adventurers to clear out a dungeon and have them killed for the loot, kill babies, eat a mermaid, or eat a unicorn and have the chef executed when it tastes disgusting. The ever-popular favorite: a band of hunters can bring in captive evil sorcerers. The player can have the hunters flogged to get an item from the sorcerers, then have the sorcerers tortured to make them spill their magic. The good and neutral choices are ''not'' deranged, and it's a bit weird how good-aligned players can go along holding festivals and rewarding adventurers like normal people, while evil-aligned ones descend into madness.



* In ''Franchise/{{Disgaea}}'', you can pass bills in the Dark Assembly to improve at-base quality-of-life, recruit advanced-proficiency units, gain in-battle perks like boosted EXP, and so on. If a bill fails, you can force it to pass by [[BloodOnTheDebateFloor killing the Senators who voted Nay]]. ''Orrrrr'', noting that many bills are cheap and repeatable, most notably "I Need War Funds!", you can use the Dark Assembly as an excuse to beat up Senators over and over. Granted, [[VideoGameCrueltyPunishment this will make them like you less and more likely to vote Nay on future bills]], but hey, [[ViciousCycle all the more excuse to keep kicking their asses]]!
* ''VideoGame/MutantYearZeroRoadToEden'' offers Achievements for the following deeds:
** Taunt a mind-controlled team mate.
** Kill a team mate.
** Eat a dead team mate.

to:

* In ''Franchise/{{Disgaea}}'', you ''Franchise/StarTrek: VideoGame/BirthOfTheFederation'' can pass bills in the Dark Assembly to improve at-base quality-of-life, recruit advanced-proficiency units, gain in-battle perks like boosted EXP, and so on. If implement this trope. Though you're usually given a bill fails, you can force it to pass by [[BloodOnTheDebateFloor killing the Senators who voted Nay]]. ''Orrrrr'', noting that many bills are cheap and repeatable, most notably "I Need War Funds!", you can use the Dark Assembly as an excuse to beat up Senators over and over. Granted, diplomatic option (an option you're [[VideoGameCrueltyPunishment encouraged]] to use if you play as the [[LawfulGood Federation]]), you can simply choose to subjugate or destroy other races. In fact, your people will actually be happier with you for choosing these options if you're playing as the [[ANaziByAnyOtherName Cardassians]] (in the case of the former) or the [[ProudWarriorRaceGuy Klingons]] (in the case of the latter).
* ''VideoGame/SuperRobotWarsUX'': In the chapter where Jin deploys with his first ever squad he leads. When you shoot them down, he casts Spirit Commands in anger and sorrow; Spirit, Strike, and Valor. When the last subordinate is shot down, a sad music begins to play. You can leave them alone so
this will make doesn't happen, but they die anyways when the Island detonates with the Fenrir.
* A favorite late-game battlescape tactic in ''VideoGame/{{XCOM}}'' 1 and 2 is to mind-control the first enemy you see and use him as a ''very'' expendable scout to locate his nearest friends. Mind control
them like as well and repeat until the entire alien force is under your control. Then herd them all into a nice big group, and force them to drop a couple HE or stun grenades at their own feet. Sometimes it's so effective you less and more can wrap up a ground assault or terror mission on one turn without any of your own troops so much as leaving the ship. And even if a few baddies escaped your notice, they're likely to vote Nay on future bills]], but hey, [[ViciousCycle all the more excuse to keep kicking be so terrified and demoralized that they'll throw down their asses]]!
weapons and run about aimlessly.
* ''VideoGame/MutantYearZeroRoadToEden'' [[VideoGame/XCOMEnemyUnknown The reboot]] offers Achievements its own method, overlapping with CombatPragmatist. There's a room ahead, and you can't see what's in it, but there doesn't seem to be much cover. Eh, send the NewMeat in to LeeroyJenkins his way in and get a line of sight into the room, with one of your precious high-leveled Heavy troopers near the door to lob a rocket in if there's a group of aliens clustered together.
** Mutons, with their low Will, make
for very expedient suicide bombers. Just mind-control one and have him charge into a room with enemies, get next to the following deeds:
** Taunt
enemy you most want dead, and have him chuck a mind-controlled team mate.
** Kill a team mate.
** Eat a dead team mate.
grenade at his feet.

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** A particularly fun one: in every version of ''VideoGame/FireEmblemShadowDragon'', there's a chapter where you have to rescue Maria, a princess whose sister is willing to join the army if she's rescued. However, since ''Shadow Dragon'' came before they learned to code neutral units, Maria is still treated as an enemy unit; just one programmed to not move. Hence, despite being a defenseless healer and a prepubescent girl, it's possible for the player to attack and kill her. Notably, this is something the game [[DevelopersForesight actually acknowledges as a possibility]]; Minerva goes hostile if Maria is killed by the player, and in one version of the game, she even has special dialogue where she's simultaneously confused and outraged that [[YouBastard you murdered her sister for no reason.]]

to:

** A particularly fun one: in every version of ''VideoGame/FireEmblemShadowDragon'', there's a chapter where you have to rescue Maria, a princess whose sister is willing to join the army if she's rescued. However, since ''Shadow Dragon'' came before they learned to code neutral units, Maria is still treated as an enemy unit; just one programmed to not move. Hence, despite being a defenseless healer and a prepubescent girl, it's possible for the player to attack and kill her. Notably, this is something the game [[DevelopersForesight actually acknowledges as a possibility]]; Minerva goes hostile if Maria is killed by the player, and in one version of the game, she even has special dialogue where she's simultaneously confused and outraged that [[YouBastard [[WhatTheHellPlayer you murdered her sister for no reason.]]
Is there an issue? Send a MessageReason:
None


** A particularly fun one: in every version of ''VideoGame/FireEmblemShadowDragon'', there's a chapter where you have to rescue Maria, a princess whose sister is willing to join the army if she's rescued. However, since ''Shadow Dragon'' came before they learned to code neutral units, Maria is still treated as an enemy unit; just one programmed to not move. Hence, despite being a defenseless healer and a prepubescent girl, it's possible for the player to attack and kill her. Notably, this is something the game [[DevelopersForesight actually acknowledges as a possibility]]; Minerva goes hostile if Maria is killed by the player, and in one version of the game, she even has special dialogue where she's simultaneously confused and outraged that [[YouBastard you murdered her sister for no reason.

to:

** A particularly fun one: in every version of ''VideoGame/FireEmblemShadowDragon'', there's a chapter where you have to rescue Maria, a princess whose sister is willing to join the army if she's rescued. However, since ''Shadow Dragon'' came before they learned to code neutral units, Maria is still treated as an enemy unit; just one programmed to not move. Hence, despite being a defenseless healer and a prepubescent girl, it's possible for the player to attack and kill her. Notably, this is something the game [[DevelopersForesight actually acknowledges as a possibility]]; Minerva goes hostile if Maria is killed by the player, and in one version of the game, she even has special dialogue where she's simultaneously confused and outraged that [[YouBastard you murdered her sister for no reason.]]

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* It is a common occurrence in ''Franchise/FireEmblem'' games for there to be a non-recruitable friend/mentor figure/family member/lover/etc. of one of the player's characters on the enemy side. If one so chooses, he can make them the one to do their loved ones in. Usually, they get a special battle conversation for that.

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* It is a common occurrence in ''Franchise/FireEmblem'' games for there to be a non-recruitable friend/mentor figure/family member/lover/etc. of one of the player's characters on the enemy side. If one so chooses, he they can make them the one to do their loved ones in. Usually, they get a special battle conversation for that.


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** A particularly fun one: in every version of ''VideoGame/FireEmblemShadowDragon'', there's a chapter where you have to rescue Maria, a princess whose sister is willing to join the army if she's rescued. However, since ''Shadow Dragon'' came before they learned to code neutral units, Maria is still treated as an enemy unit; just one programmed to not move. Hence, despite being a defenseless healer and a prepubescent girl, it's possible for the player to attack and kill her. Notably, this is something the game [[DevelopersForesight actually acknowledges as a possibility]]; Minerva goes hostile if Maria is killed by the player, and in one version of the game, she even has special dialogue where she's simultaneously confused and outraged that [[YouBastard you murdered her sister for no reason.
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** In ''VideoGame/FireEmblemThreeHouses'', one of the main draws of the game is after you pick a house to lead, you can recruit students from other houses to join you. Sounds fun, right? Well, after the TimeSkip, anyone you didn't recruit will likely show up as an enemy unit, and you can force the friends of those enemy units to kill them. And in special cases, you can have students kill ''their parents and relatives''. The game really twists the knife if the two combating units were really close by initiating a conversation between the two of them.
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** Enemies will always abide by the law, but there is a way to trick them into breaking them. If you have a Beastmaster in the party, you can manipulate a monster and control it when its turn comes up. If you force the monster to break a law, it will get penalized instead of you and it's possible to get them sent to jail as well, effectively removing them from the battle permanently.

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* In ''VideoGame/FinalFantasyTactics'', pretty much from the very beginning, you can pass over Mandalia Plains repeatedly until you get a random encounter. The enemies' party will invariably have a yellow chocobo in it and you can kill off everyone else in its party, then surround it and attack it virtually endlessly as its only healing action, Choco Cure, also heals characters on all four sides, thus giving you a way to level up and get a hell of a lot of jp to boot, and joy of all joys, all you have to do is torture a sad-faced chocobo forever.

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** The tutorial battle at the start of the game ends after a few turns or if Mewt takes too much damage. Since the three boys on the opposing team are bullies, they'll always target Mewt. However, you can attack Mewt yourself to end the fight faster and you don't get called out for it.
* In ''VideoGame/FinalFantasyTactics'', pretty much from the very beginning, you can pass over Mandalia Plains repeatedly until you get a random encounter. The enemies' party will invariably have a yellow chocobo in it and you can kill off everyone else in its party, then surround it and attack it virtually endlessly as its only healing action, Choco Cure, also heals characters on all four sides, thus giving you a way to level up and get a hell of a lot of jp JP to boot, and joy of all joys, all you have to do is torture a sad-faced chocobo forever.
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** Since ''VideoGame/FireEmblemFates'' is about a protagonist who must decide between their adoptive and birth families[[note]]although they can TakeAThirdOption in Revelation[[/note]], the game naturally lends itself to this. In Chapter 6 of the Conquest route, in which the protagonist sides with Nohr, it's possible to have the protagonist fight against his younger sister Sakura, a WhiteMage who can't fight back, and who has some [[TearJerker heartwrenching]] lines to say to them when combat is initiated. The same thing happens in Chapter 22 of Conquest (and it's also possible for Sakura to fight Azura, whom she views as an older sister figure), although this time, Sakura [[TookALevelInBadass can actually fight back]], even though it's entirely possible to avoid Sakura, defeat Yukimura and seize the objective. Similarly, it's also possible to fight and defeat Elise, Sakura's counterpart in Nohr, in Birthright's Chapter 6.
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* In ''Franchise/{{Disgaea}}'', you can pass bills in the Dark Assembly to improve at-base quality-of-life, recruit advanced-proficiency units, gain in-battle perks like boosted EXP, and so on. If a bill fails, you can force it to pass by [[BloodOnTheDebateFloor killing the Senators who voted Nay]]. ''Orrrrr'', noting that many bills are cheap and repeatable, most notably "I Need War Funds!", you can use the Dark Assembly as an excuse to beat up Senators over and over. Granted, [[VideoGameCrueltyPunishment this will make them like you less and more likely to vote Nay on future bills]], but hey, [[ViciousCycle all the more excuse to keep kicking their asses]]!

to:

* In ''Franchise/{{Disgaea}}'', you can pass bills in the Dark Assembly to improve at-base quality-of-life, recruit advanced-proficiency units, gain in-battle perks like boosted EXP, and so on. If a bill fails, you can force it to pass by [[BloodOnTheDebateFloor killing the Senators who voted Nay]]. ''Orrrrr'', noting that many bills are cheap and repeatable, most notably "I Need War Funds!", you can use the Dark Assembly as an excuse to beat up Senators over and over. Granted, [[VideoGameCrueltyPunishment this will make them like you less and more likely to vote Nay on future bills]], but hey, [[ViciousCycle all the more excuse to keep kicking their asses]]!asses]]!
* ''VideoGame/MutantYearZeroRoadToEden'' offers Achievements for the following deeds:
** Taunt a mind-controlled team mate.
** Kill a team mate.
** Eat a dead team mate.
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* In ''Franchise/{{Disgaea}}'', you can pass bills in the Dark Assembly to improve at-base quality-of-life, recruit advanced-proficiency units, gain in-battle perks like boosted EXP, and so on. If a bill fails, you can force it to pass by [[BloodOnTheDebateFloor killing the Senators who voted Nay]]. ''Orrrrr'', noting that many bills are cheap and repeatable, most notably "I Need War Funds!", you can use the Dark Assembly as an excuse to beat up Senators over and over. Granted, [[ViciousCycle this will make them like you less and more likely to vote Nay on future bills, but hey, all the more excuse to keep kicking their asses]]!

to:

* In ''Franchise/{{Disgaea}}'', you can pass bills in the Dark Assembly to improve at-base quality-of-life, recruit advanced-proficiency units, gain in-battle perks like boosted EXP, and so on. If a bill fails, you can force it to pass by [[BloodOnTheDebateFloor killing the Senators who voted Nay]]. ''Orrrrr'', noting that many bills are cheap and repeatable, most notably "I Need War Funds!", you can use the Dark Assembly as an excuse to beat up Senators over and over. Granted, [[ViciousCycle [[VideoGameCrueltyPunishment this will make them like you less and more likely to vote Nay on future bills, bills]], but hey, [[ViciousCycle all the more excuse to keep kicking their asses]]!

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