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* AssholeVictim: All of them, possibly, depending on how you play and your interactions with others. It's also shown several of them took part in a humiliating prank on their friend the year before, right before she disappeared.



* CreepyDoll: The dollhouse in the demo, with several blank-eyed dolls arranged the same way that the protagonists were earlier in the game.

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* CreepyDoll: The dollhouse in the demo, with several blank-eyed dolls arranged the same way that the protagonists were earlier the year before, when they played a cruel prank on one of their friends, who vanished in the game.woods.
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A group of eight young friends, Sam, Josh, Jessica, Mike, Emily, Matt, Ashley, and Chris, head up to the Blackwood Hotel deep in the mountains, spending the night in a log cabin on the anniversary of the death of one of their friends, unaware that they are being hunted by a crazed serial killer. Who will survive? The answer to that question depends on the player's decisions; there will be hundreds of different story paths with changes both major and minor, including deaths. [[EverybodyLives Everybody may make it to the end]], or [[KillEmAll none of them may]].

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A group of eight young friends, Sam, Josh, Jessica, Mike, Emily, Matt, Ashley, and Chris, head up to the Blackwood Hotel deep in the mountains, spending the night in a log cabin on the anniversary of the death of one disappearances of their friends, friends Hannah and Beth, who are also twin sisters, unaware that they are being hunted by a crazed serial killer. Who will survive? The answer to that question depends on the player's decisions; there will be hundreds of different story paths with changes both major and minor, including deaths. [[EverybodyLives Everybody may make it to the end]], or [[KillEmAll none of them may]].
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* ShoutOut: The film posters in the private theater that the killer traps Sam in are all for real indie horror films -- namely, ''Film/TheHouseOfTheDevil'', ''Film/StakeLand'', ''Film/TheInnkeepers'', ''[[https://en.wikipedia.org/wiki/Bitter_Feast Bitter Feast]]'', ''[[https://en.wikipedia.org/wiki/Automatons Automatons]]'', and ''[[https://en.wikipedia.org/wiki/Hypothermia_(film) Hypothermia]]''.

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A group of eight young friends: Sam, Josh, Jessica, Mike, Emily, Matt, Ashley and Chris head up to the Blackwood Hotel deep in the mountains, spending the night in a log cabin on the anniversary of the death of one of their friends, unaware that they are being hunted by a crazed serial killer. Who will survive? The answer to that question depends on the player's decisions; there will be hundreds of different story paths with changes both major and minor, including deaths. [[EverybodyLives Everybody may make it to the end]], or [[KillEmAll none of them may]].

The game was originally announced for the PlayStation3 in 2012, intended as a showcase of Sony's new [=PlayStation=] Move system, but little was heard from it afterwards and many people suspected that it had become {{vaporware}}. It finally resurfaced two years later with a heavily overhauled story, production values, and gameplay. The trailer can be viewed [[https://www.youtube.com/watch?v=NdWelbl9B9w here]]; a gameplay demo from Gamescom 2014 can be viewed [[https://www.youtube.com/watch?v=WCpES5O5pvo here]].

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A group of eight young friends: friends, Sam, Josh, Jessica, Mike, Emily, Matt, Ashley Ashley, and Chris Chris, head up to the Blackwood Hotel deep in the mountains, spending the night in a log cabin on the anniversary of the death of one of their friends, unaware that they are being hunted by a crazed serial killer. Who will survive? The answer to that question depends on the player's decisions; there will be hundreds of different story paths with changes both major and minor, including deaths. [[EverybodyLives Everybody may make it to the end]], or [[KillEmAll none of them may]].

The game was originally announced for the PlayStation3 in 2012, intended as a showcase of Sony's new [=PlayStation=] Move system, but little was heard from it afterwards and many people suspected that it had become {{vaporware}}. It finally resurfaced two years later with a heavily overhauled story, production values, and gameplay. The trailer can be viewed [[https://www.youtube.com/watch?v=NdWelbl9B9w here]]; here]], a gameplay demo from Gamescom 2014 can be viewed [[https://www.youtube.com/watch?v=WCpES5O5pvo here]], and a demo from E3 2015 can be viewed [[http://www.ign.com/videos/2015/06/18/until-dawn-gameplay-demo-ign-live-e3-2015 here]].



* CanadaEh: While it hasn't been confirmed, various hints from the trailers and demos seem to indicate that the game takes place in the Canadian Rockies. The missing persons poster indicates that the Blackwood Lodge is in Alberta, a box of fake newspapers has an Edmonton mailing address, and Ashley's outfit includes that stereotypically Canadian piece of headwear, a toque.

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* CanadaEh: While it hasn't been confirmed, various hints from the trailers and demos seem to indicate that the game takes place in the Canadian Rockies. The missing persons poster indicates that the Blackwood Lodge is in Alberta, a box of fake newspapers has an Edmonton mailing address, address, and Ashley's outfit includes that stereotypically Canadian piece of headwear, a toque.


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* EvilDetectingDog: Or deer, as the case may be. The E3 2015 demo starts with Matt and Emily cornered on a cliff's edge by a herd of moose who look like they want to kill the two of them.


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* HooksAndCrooks: The E3 2015 demo ends on a scene of Matt getting a meathook driven through the base of his jaw and out his mouth, after [[PressXToNotDie failing to line up a shot with a flare gun]].


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* YourCheatingHeart: A scene in the E3 2015 demo reveals that Emily had been cheating on her boyfriend Matt with Mike. When Matt learns about this, it informs his decision to save her or ditch her when she finds herself in peril.
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* CanadaEh: While it hasn't been confirmed, various hints seem to indicate that the game takes place in the Canadian Rockies. The box of fake newspapers from the demo has an Edmonton mailing address, for one, while Ashley's outfit includes that stereotypically Canadian piece of headwear, a toque.

to:

* CanadaEh: While it hasn't been confirmed, various hints from the trailers and demos seem to indicate that the game takes place in the Canadian Rockies. The missing persons poster indicates that the Blackwood Lodge is in Alberta, a box of fake newspapers from the demo has an Edmonton mailing address, for one, while address, and Ashley's outfit includes that stereotypically Canadian piece of headwear, a toque.

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* {{Fanservice}}: Sam has to run around (literally) while clad only in a towel. Bonus points for her being [[InkSuitActor modelled on]] (and voiced by) Creator/HaydenPanettiere.

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* {{Fanservice}}: Sam has to run around (literally) while clad only in a towel. Bonus points for her being [[InkSuitActor modelled on]] (and voiced by) Creator/HaydenPanettiere.Plus she's played by one of the two people mentioned in InkSuitActor below (you can probably guess which).


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* InkSuitActor: Particularly Creator/HaydenPanettiere and Creator/PeterStormare.
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* {{Gorn}}: Seeing someone killed with a rotating saw? Standard for the genre. Seeing someone get [[HalfTheManHeUsedToBe cut in half?]] Okay, it's going into the deeper end of the pool. Seeing someone's [[{{Squick}} organs]] fall out of their chest cavity? Call Jack Thompson!
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* PressXToDie or [[PressXToNotDie to Not]]

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* PressXToDie or [[PressXToNotDie to Not]]
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* PressXToDie or [[PressXToNotDie To Not]]

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* PressXToDie or [[PressXToNotDie To to Not]]

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* MultipleEndings: The “Butterfly Effect” system blurs the line between right and wrong decisions and it is possible for players to keep all eight characters alive or to have them all killed, allowing for many different paths and scenarios players can take and seemingly endless multiple endings.

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* MultipleEndings: The “Butterfly Effect” system blurs the line between right and wrong decisions and it is possible for players to keep all eight characters alive or to have them all killed, allowing for many different paths and scenarios players can take and seemingly endless multiple endings. endings.
* PressXToDie or [[PressXToNotDie To Not]]
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* MultipleEndings: The “Butterfly Effect” system blurs the line between right and wrong decisions and it is possible for players to keep all eight characters alive or to have them all killed, allowing for many different paths and scenarios players can take and seemingly endless multiple endings.
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* TheBadGuyWins
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* AnyoneCanDie
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A group of eight young friends head up to the Blackwood Hotel deep in the mountains for their annual winter vacation, whereupon bad things start happening. Who will survive? The answer to that question depends on the player's decisions; there will be hundreds of different story paths with changes both major and minor, including deaths. [[EverybodyLives Everybody may make it to the end]], or [[KillEmAll none of them may]].

to:

A group of eight young friends friends: Sam, Josh, Jessica, Mike, Emily, Matt, Ashley and Chris head up to the Blackwood Hotel deep in the mountains for mountains, spending the night in a log cabin on the anniversary of the death of one of their annual winter vacation, whereupon bad things start happening.friends, unaware that they are being hunted by a crazed serial killer. Who will survive? The answer to that question depends on the player's decisions; there will be hundreds of different story paths with changes both major and minor, including deaths. [[EverybodyLives Everybody may make it to the end]], or [[KillEmAll none of them may]].
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* AndNowForSomeoneCompletelyDifferent: The player will control eight characters along the story.

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* AndNowForSomeoneCompletelyDifferent: The player will control eight characters along the story.
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* AndNowForSomeoneCompletelyDifferent: The player will control multiple characters along the story.

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* AndNowForSomeoneCompletelyDifferent: The player will control multiple eight characters along the story.
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'''''Until Dawn''''' is an upcoming SurvivalHorror game made by Supermassive Games and published by Creator/{{Sony}}. It will be released in 2015 exclusively on the PlayStation4.

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'''''Until Dawn''''' is an upcoming SurvivalHorror game made by Supermassive Games and published by Creator/{{Sony}}. It will be released is set to release in August 25, 2015 exclusively on the PlayStation4.
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* SlasherMovie: In video game form.

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* SlasherMovie: In video game form.[[SlasherMovie Slasher Video Game]]
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* SadisticChoice: The demo ends with Chris and Ashley in a ''Film/{{Saw}}''-style trap, with Chris forced to kill either himself or Ashley to let the other one live.

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* SadisticChoice: The demo ends with Chris and Ashley in a ''Film/{{Saw}}''-style ''Franchise/{{Saw}}''-style trap, with Chris forced to kill either himself or Ashley to let the other one live.
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* AloneWithThePsycho: Sam alone with the serial killer in the demo.
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* SerialKiller
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* AndNowForSomeoneCompletelyDifferent: The player will control multiple characters along the story.
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* {{Fanservice}}: Sam has to run around (literally) while clad only in a towel. Bonus points for her being [[InkSuitActor modelled on]] (and voiced by) HaydenPanettiere.

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* {{Fanservice}}: Sam has to run around (literally) while clad only in a towel. Bonus points for her being [[InkSuitActor modelled on]] (and voiced by) HaydenPanettiere.Creator/HaydenPanettiere.

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* ThoseTwoActors: The last game Hayden Panettiere and Meaghan Martin both lent their voices to was the very, [[{{Understatement}} very]] different ''VideoGame/KingdomHearts'' series.
* TooDumbToLive: Everyone who's ever yelled [[Franchise/{{Scream}} "look behind you, Jaime!"]] can now make those decisions themselves.

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* ThoseTwoActors: The last game Hayden Panettiere and Meaghan Martin both lent their voices to was the very, [[{{Understatement}} very]] different ''VideoGame/KingdomHearts'' series.
* TooDumbToLive: Everyone who's ever yelled [[Franchise/{{Scream}} "look "Look behind you, Jaime!"]] can now make those decisions themselves.
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* ThoseTwoActors: The last game Hayden Panettiere and Meaghan Martin both lent their voices to was the very, [[{{Understatement}} very]] different ''VideoGame/KingdomHearts'' series.
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* {{Fanservice}}: Sam has to run around (literally) while clad only in a towel. Bonus points for her being [[InkSuitActor modelled on]] (and voiced by) HaydenPanettiere.
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[[quoteright:344:http://static.tvtropes.org/pmwiki/pub/images/untildawn-background_3493.jpg]]
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* {{Waggle}}: The original incarnation of the game revolved heavily around the [=PlayStation=] Move motion control system. While that's been dropped, you still control where characters point their flashlights by moving the controller.
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* TooDumbToLive: Everyone who's ever yelled [[Franchise/{{Scream}} "turn around, Jaime!"]] can now make those decisions themselves.

to:

* TooDumbToLive: Everyone who's ever yelled [[Franchise/{{Scream}} "turn around, "look behind you, Jaime!"]] can now make those decisions themselves.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''''Until Dawn''''' is an upcoming SurvivalHorror game made by Supermassive Games and published by Creator/{{Sony}}. It will be released in 2015 exclusively on the PlayStation4.

A group of eight young friends head up to the Blackwood Hotel deep in the mountains for their annual winter vacation, whereupon bad things start happening. Who will survive? The answer to that question depends on the player's decisions; there will be hundreds of different story paths with changes both major and minor, including deaths. [[EverybodyLives Everybody may make it to the end]], or [[KillEmAll none of them may]].

The game was originally announced for the PlayStation3 in 2012, intended as a showcase of Sony's new [=PlayStation=] Move system, but little was heard from it afterwards and many people suspected that it had become {{vaporware}}. It finally resurfaced two years later with a heavily overhauled story, production values, and gameplay. The trailer can be viewed [[https://www.youtube.com/watch?v=NdWelbl9B9w here]]; a gameplay demo from Gamescom 2014 can be viewed [[https://www.youtube.com/watch?v=WCpES5O5pvo here]].

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!!Tropes:

* ButterflyOfDoom: The developers refer to the game's branching paths as the butterfly system, with a butterfly motif appearing in the trailers. And sure enough, some changes can end in doom.
* CanadaEh: While it hasn't been confirmed, various hints seem to indicate that the game takes place in the Canadian Rockies. The box of fake newspapers from the demo has an Edmonton mailing address, for one, while Ashley's outfit includes that stereotypically Canadian piece of headwear, a toque.
* CreepyDoll: The dollhouse in the demo, with several blank-eyed dolls arranged the same way that the protagonists were earlier in the game.
* DontGoInTheWoods
* EverybodyLives or KillEmAll: Both possible endings for the game.
* FixedCamera: A rare modern example of a survival horror game using this.
* OuijaBoard: Seen being used in the trailer, and possibly the source of the goings-on.
* SadisticChoice: The demo ends with Chris and Ashley in a ''Film/{{Saw}}''-style trap, with Chris forced to kill either himself or Ashley to let the other one live.
* SlasherMovie: In video game form.
* SnowMeansDeath: The cabin is bathed in snow, some of which will be painted red.
* SurvivalHorror
* TooDumbToLive: Everyone who's ever yelled [[Franchise/{{Scream}} "turn around, Jaime!"]] can now make those decisions themselves.
* {{Waggle}}: The original incarnation of the game revolved heavily around the [=PlayStation=] Move motion control system. While that's been dropped, you still control where characters point their flashlights by moving the controller.
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