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Kuon is supposed to be female (as noted in the story narration).


* ActionCommands: If Kuon's Anima Revive activates and his soul risks losing itself, a button prompt will appear telling you to mash the Cancel button. Doing so will expend collected Hope Points; if enough Points are paid, Kuon will retain his feline soul and he will instead gain a different power in its place. However, if not enough Hope Points are available, Kuon will be forced to transform.

to:

* ActionCommands: If Kuon's Anima Revive activates and his her soul risks losing itself, a button prompt will appear telling you to mash the Cancel button. Doing so will expend collected Hope Points; if enough Points are paid, Kuon will retain his her feline soul and he will instead gain a different power in its place. However, if not enough Hope Points are available, Kuon will be forced to transform.



* AnthropomorphicTransformation: If Kuon dies enough times and allows his soul to become corrupted by the sins of humanity, he will transform into a humanoid feline. In this state, Kuon has the mobility of a human and can run, jump and attack with much greater efficiency and power than he could as a normal cat, but in exchange he loses the ability to fit through tight spaces and use Shadowpass and Fatal Stomp.
* BulletCatch: As seen on the official website, the Elephant can block projectiles by catching them with the trunk. If Kuon evolves into his humanoid form, projectiles absorbed by the Elephant will also recharge the Soul Gauge.

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* AnthropomorphicTransformation: If Kuon dies enough times and allows his her soul to become corrupted by the sins of humanity, he she will transform into a humanoid feline. In this state, Kuon has the mobility of a human and can run, jump and attack with much greater efficiency and power than he she could as a normal cat, but in exchange he she loses the ability to fit through tight spaces and use Shadowpass and Fatal Stomp.
* BulletCatch: As seen on the official website, the Elephant can block projectiles by catching them with the trunk. If Kuon evolves into his her humanoid form, projectiles absorbed by the Elephant will also recharge the Soul Gauge.



* DeathActivatedSuperpower: The main gimmick of the game is Anima Revive, an ability that allows Kuon to absorb the souls of other creatures upon his death and resurrect with new abilities based on what killed him. While he gains more power with Anima Revive, the more souls he absorbs the more he risks losing his feline soul.

to:

* DeathActivatedSuperpower: The main gimmick of the game is Anima Revive, an ability that allows Kuon to absorb the souls of other creatures upon his her death and resurrect with new abilities based on what killed him. her. While he she gains more power with Anima Revive, the more souls he she absorbs the more he she risks losing his her feline soul.



* FlashStep: Kuon's Shadowpass is a dash that allows him to phase through enemies and their attacks, as long as he has enough SprintMeter. Notably, she loses this power once she transforms into humanoid form.

to:

* FlashStep: Kuon's Shadowpass is a dash that allows him her to phase through enemies and their attacks, as long as he she has enough SprintMeter. Notably, she loses this power once she transforms into humanoid form.



* OneHitPointWonder: Kuon's normal form dies from any damage, as repeatably emphasized in trailers. Averted by the combat-oriented humanoid form.

to:

* OneHitPointWonder: Kuon's normal form dies from any damage, as repeatably repeatedly emphasized in trailers. Averted by the combat-oriented humanoid form.



* TimeStandsStill: When the Soul Gauge fills to maximum during a boss battle, Kuon can activate the Fatal Stomp technique. Upon doing so, time will freeze for everything else except Kuon, allowing him to get close enough to the target to execute the attack. Frozen time will not last forever, however, as it is limited by the amount of Soul Gauge available and will wear off if it runs out.
* VoiceGrunting: Kuon normally just meows like a cat, but if he transforms into his humanoid state his meowing evolves into human-like grunts and shouts.

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* TimeStandsStill: When the Soul Gauge fills to maximum during a boss battle, Kuon can activate the Fatal Stomp technique. Upon doing so, time will freeze for everything else except Kuon, allowing him her to get close enough to the target to execute the attack. Frozen time will not last forever, however, as it is limited by the amount of Soul Gauge available and will wear off if it runs out.
* VoiceGrunting: Kuon normally just meows like a cat, but if he she transforms into his her humanoid state his her meowing evolves into human-like grunts and shouts.
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[[quoteright:960:https://static.tvtropes.org/pmwiki/pub/images/title_607.png]]

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[[quoteright:960:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/title_607.org/pmwiki/pub/images/umbraclaw_promo.png]]
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Added DiffLines:

* VoiceGrunting: Kuon normally just meows like a cat, but if he transforms into his humanoid state his meowing evolves into human-like grunts and shouts.
Is there an issue? Send a MessageReason:
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''Umbraclaw'' is an upcoming original 2D RunAndGun platformer directed by Satoru Nishizawa, director of the ''VideoGame/BlasterMasterZero'' trilogy, and developed and published by Creator/IntiCreates. It is to be released on 30th May, 2024, for the Platform/NintendoSwitch, Platform/XboxOne, Platform/XboxSeriesXAndS, Platform/PlayStation4, Platform/PlayStation5, and PC via Platform/{{Steam}}. A demo was released through Steam during Steam Next Fest on February 7th, 2024.

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''Umbraclaw'' is an upcoming original 2D RunAndGun {{Metroidvania}} platformer directed by Satoru Nishizawa, director of the ''VideoGame/BlasterMasterZero'' trilogy, and developed and published by Creator/IntiCreates. It is to be released on 30th May, 2024, for the Platform/NintendoSwitch, Platform/XboxOne, Platform/XboxSeriesXAndS, Platform/PlayStation4, Platform/PlayStation5, and PC via Platform/{{Steam}}. A demo was released through Steam during Steam Next Fest on February 7th, 2024.
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* ActionCommands: If Kuon's Anima Revive activates and his soul risks losing itself, a button prompt will appear telling you to mash the Cancel button. Doing so will expend collected Hope Points; if enough Points are paid, Kuon will retain his feline soul and he will instead gain a different power in its place.

to:

* ActionCommands: If Kuon's Anima Revive activates and his soul risks losing itself, a button prompt will appear telling you to mash the Cancel button. Doing so will expend collected Hope Points; if enough Points are paid, Kuon will retain his feline soul and he will instead gain a different power in its place. However, if not enough Hope Points are available, Kuon will be forced to transform.
Is there an issue? Send a MessageReason:
None


* BulletCatch: As seen on the official website, the Elephant can block projectiles by catching them with the trunk.

to:

* BulletCatch: As seen on the official website, the Elephant can block projectiles by catching them with the trunk. If Kuon evolves into his humanoid form, projectiles absorbed by the Elephant will also recharge the Soul Gauge.



* SprintMeter: Kuon has a stamina gauge underneath her ManaMeter, which is consumed to perform certain actions, such as a dash that evades enemy attacks.

to:

* SprintMeter: Kuon has a stamina gauge underneath her ManaMeter, which is consumed to perform certain actions, such as a dash that evades enemy attacks.the Shadowpass.
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* DifficultyLevels: The demo introduces three: Anima Mode, Noima Mode, and Eternity Mode.

to:

* DifficultyLevels: The demo introduces three: Anima Mode, Noima Novem Mode, and Eternity Mode.
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* AnthropomorphicTransformation: If Kuon dies enough times and allows his soul to stray, he will transform into a humanoid feline. In this state, Kuon has the mobility of a human and can run, jump and attack with much greater efficiency and power than he could as a normal cat.

to:

* AnthropomorphicTransformation: If Kuon dies enough times and allows his soul to stray, become corrupted by the sins of humanity, he will transform into a humanoid feline. In this state, Kuon has the mobility of a human and can run, jump and attack with much greater efficiency and power than he could as a normal cat.cat, but in exchange he loses the ability to fit through tight spaces and use Shadowpass and Fatal Stomp.
Is there an issue? Send a MessageReason:
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** In Anima Mode, Kuon can die up to 9 times before returning to the previous checkpoint. Upon the 9th death, the player can also pay Hope Points to temporarily enter Eternity Mode.
** In Noima Mode, if Kuon dies 9 times, he will be forced to restart from the very beginning of the current chapter. The player also cannot pay to enter Eternity Mode.
** In Eternity Mode, Kuon can die as many times as he wants without limit, but Anima Revive abilities will only be granted for the first 8 deaths.

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** In Anima Mode, Kuon can die up to 9 times before returning to the previous checkpoint. main hub. Upon the 9th death, the player can also pay Hope Points to temporarily enter Eternity Mode.
Mode. In addition, you can pay Hope Points at certain checkpoints to reset your Anima counter.
** In Noima Novem Mode, if Kuon dies 9 times, he will be forced to restart from the very beginning of the current chapter. The player also cannot can still pay Hope Points to enter Eternity Mode.
** In Eternity Mode, Kuon can die as many times as he wants without limit, but Anima Revive abilities will only be granted for the first 8 deaths. You can still use checkpoints to reset the Anima counter.
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Added DiffLines:

* DifficultyLevels: The demo introduces three: Anima Mode, Noima Mode, and Eternity Mode.
** In Anima Mode, Kuon can die up to 9 times before returning to the previous checkpoint. Upon the 9th death, the player can also pay Hope Points to temporarily enter Eternity Mode.
** In Noima Mode, if Kuon dies 9 times, he will be forced to restart from the very beginning of the current chapter. The player also cannot pay to enter Eternity Mode.
** In Eternity Mode, Kuon can die as many times as he wants without limit, but Anima Revive abilities will only be granted for the first 8 deaths.
Is there an issue? Send a MessageReason:
None


* ActionCommands: If Kuon's Anima Revive activates and his soul risks losing itself, a button prompt will appear telling you to mash the O/A button. Doing so will expend collected Hope Points; if enough Points are paid, Kuon will retain his feline soul and he will instead gain a different power in its place.

to:

* ActionCommands: If Kuon's Anima Revive activates and his soul risks losing itself, a button prompt will appear telling you to mash the O/A Cancel button. Doing so will expend collected Hope Points; if enough Points are paid, Kuon will retain his feline soul and he will instead gain a different power in its place.

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Is there an issue? Send a MessageReason:
None


''Umbraclaw'' is an upcoming original 2D RunAndGun platformer directed by Satoru Nishizawa, director of the ''VideoGame/BlasterMasterZero'' trilogy, and developed and published by Creator/IntiCreates. It is to be released on 30th May, 2024, for the Platform/NintendoSwitch, Platform/XboxOne, Platform/XboxSeriesXAndS, Platform/PlayStation4, Platform/PlayStation5, and PC via Platform/{{Steam}}.

to:

''Umbraclaw'' is an upcoming original 2D RunAndGun platformer directed by Satoru Nishizawa, director of the ''VideoGame/BlasterMasterZero'' trilogy, and developed and published by Creator/IntiCreates. It is to be released on 30th May, 2024, for the Platform/NintendoSwitch, Platform/XboxOne, Platform/XboxSeriesXAndS, Platform/PlayStation4, Platform/PlayStation5, and PC via Platform/{{Steam}}.
Platform/{{Steam}}. A demo was released through Steam during Steam Next Fest on February 7th, 2024.



* ActionCommands: If Kuon's Anima Revive activates and his soul risks losing itself, a button prompt will appear telling you to mash the O/A button. Doing so will expend collected Hope Points; if enough Points are paid, Kuon will retain his feline soul and he will instead gain a different power in its place.



* AnthropomorphicTransformation: If Kuon dies enough times and allows his soul to stray, he will transform into a humanoid feline. In this state, Kuon has the mobility of a human and can run, jump and attack with much greater efficiency and power than he could as a normal cat.



* DeathActivatedSuperpower: According to the description of the gameplay trailer, Kuon's Anima Revive is triggered upon death and lets Kuon revive while gaining animal-themed powers.

to:

* DeathActivatedSuperpower: According to the description The main gimmick of the gameplay trailer, Kuon's game is Anima Revive is triggered Revive, an ability that allows Kuon to absorb the souls of other creatures upon his death and lets Kuon revive while gaining animal-themed powers.resurrect with new abilities based on what killed him. While he gains more power with Anima Revive, the more souls he absorbs the more he risks losing his feline soul.



* FlashStep: Kuon's Shadowpass is a dash that allows her to phase through enemies and their attacks, as long as she has enough SprintMeter. Notably, she loses this power once she transforms into humanoid form.

to:

* FlashStep: Kuon's Shadowpass is a dash that allows her him to phase through enemies and their attacks, as long as she he has enough SprintMeter. Notably, she loses this power once she transforms into humanoid form.



* ManaMeter: One of Kuon's gauges in the gameplay trailer is a cyan meter that is filled by using her dash ability to dodge through enemies. This gauge is consumed when performing certain powerful Anima Revive abilities.

to:

* ManaMeter: One of Kuon's gauges in is the gameplay trailer is a cyan meter that Soul Gauge, which is filled by using her dash ability to dodge through enemies. interacting with iridescent crystals found across the world as well as when dodging boss attacks. This gauge is consumed when performing certain powerful Anima Revive abilities.abilities, and if filled during a boss battle enables the powerful Fatal Stomp.



* SprintMeter: The gameplay trailer shows that Kuon has a stamina gauge underneath her ManaMeter, which is consumed to perform certain actions, such as a dash that evades enemy attacks.

to:

* SprintMeter: The gameplay trailer shows that Kuon has a stamina gauge underneath her ManaMeter, which is consumed to perform certain actions, such as a dash that evades enemy attacks.



* TimeStandsStill: One of Kuon's other Anima Revive powers shown in the gameplay trailer is a time stop ability that rapidly consumes ManaMeter.

to:

* TimeStandsStill: One of Kuon's other Anima Revive powers shown in When the gameplay trailer is Soul Gauge fills to maximum during a boss battle, Kuon can activate the Fatal Stomp technique. Upon doing so, time stop ability that rapidly consumes ManaMeter.will freeze for everything else except Kuon, allowing him to get close enough to the target to execute the attack. Frozen time will not last forever, however, as it is limited by the amount of Soul Gauge available and will wear off if it runs out.

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The game has an [[https://umbraclaw.com/en official site]]. Trailers: [[https://youtu.be/9ZClJSwicMo Reveal]], [[https://youtu.be/xhj8D7kTwrs Gameplay]] [[https://youtu.be/C-ri1gNZN0c Release Date]].

to:

The game has an [[https://umbraclaw.com/en official site]].website]]. Trailers: [[https://youtu.be/9ZClJSwicMo Reveal]], [[https://youtu.be/xhj8D7kTwrs Gameplay]] [[https://youtu.be/C-ri1gNZN0c Release Date]].
Date]].



!This game contains examples of:

to:

!This game !''Umbraclaw'' contains examples of:of:
* AdaptiveAbility: As noted on the official website, Anima Revive is more likely to grant you skills that would make it easier to get past obstacles that killed you the previous time.
* AnimalBattleAura: Using certain animal skills calls forth its spectral copy that follows Kuon's movements, as seen in the trailers.
* BulletCatch: As seen on the official website, the Elephant can block projectiles by catching them with the trunk.



* DoubleJump: The Crow's skill, as detailed on the website, grants Kuon a mid-air jump.



* KillerRabbit: Kuon's normal form may not be suited for combat, but when she charges her ManaMeter, she can unleash Fatal Stomp technique, dealing a large amount of damage.

to:

* KillerRabbit: Kuon's normal form may not be suited for combat, but when she charges her ManaMeter, she can unleash the Fatal Stomp technique, dealing a large amount of damage.



* OneHitPointWonder: Kuon's normal form dies to any damage, as repeatably emphasised by trailers. Averted by the combat-oriented humanoid form.
* SprintMeter: The gameplay trailer shows that Kuon has a stamina gauge underneath her ManaMeter, which is consumed to perform certain actions such as a dash that evades enemy attacks.
* SuperMode: The gameplay trailer reveals that one of Kuon's Anima Revive abilities lets him morph from her normal feline form into a bipedal humanoid form. Among other things, this grants Kuon the mobility of a humanoid and lets him perform rapid attacks using her claws.

to:

* OneHitPointWonder: Kuon's normal form dies to from any damage, as repeatably emphasised by emphasized in trailers. Averted by the combat-oriented humanoid form.
* OneToMillionToOne: The Mayfly skill allows Kuon to momentarily split into a swarm of mayflies, evading an attack that would have hit her otherwise.
* SpikeShooter: The Porcupine skill shoots several spines in a wide arc, referencing a misconception that real porcupines can do so.
* SprintMeter: The gameplay trailer shows that Kuon has a stamina gauge underneath her ManaMeter, which is consumed to perform certain actions actions, such as a dash that evades enemy attacks.
* SuperMode: The gameplay trailer reveals that one of Kuon's Anima Revive abilities lets him her morph from her normal feline form into a bipedal humanoid form. Among other things, this grants Kuon the mobility of a humanoid and lets him her perform rapid attacks using her claws.claws.
* SuperScream: Lion's and Tyrannosaurus' skills deal damage with their MightyRoar.

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''Umbraclaw'' is an upcoming original 2D RunAndGun platformer directed by Satoru Nishizawa, director of the ''VideoGame/BlasterMasterZero'' trilogy, and developed and published by Creator/IntiCreates. It is currently in development for the UsefulNotes/NintendoSwitch and PC via {{UsefulNotes/Steam}}.

to:

''Umbraclaw'' is an upcoming original 2D RunAndGun platformer directed by Satoru Nishizawa, director of the ''VideoGame/BlasterMasterZero'' trilogy, and developed and published by Creator/IntiCreates. It is currently in development to be released on 30th May, 2024, for the UsefulNotes/NintendoSwitch Platform/NintendoSwitch, Platform/XboxOne, Platform/XboxSeriesXAndS, Platform/PlayStation4, Platform/PlayStation5, and PC via {{UsefulNotes/Steam}}.
Platform/{{Steam}}.



The game has an [[https://umbraclaw.com/en wofficial site]]. Trailers: [[https://youtu.be/9ZClJSwicMo Reveal]], [[https://youtu.be/xhj8D7kTwrs Gameplay]] [[https://youtu.be/C-ri1gNZN0c Release Date]].

to:

The game has an [[https://umbraclaw.com/en wofficial official site]]. Trailers: [[https://youtu.be/9ZClJSwicMo Reveal]], [[https://youtu.be/xhj8D7kTwrs Gameplay]] [[https://youtu.be/C-ri1gNZN0c Release Date]].



* FlashStep: Kuon's Shadowpass is a dash that allows her to phase through enemiesw and their attacks, as long as she has enough SprintMeter. Notably, she loses this power once she transforms into humanoid form.

to:

* FlashStep: Kuon's Shadowpass is a dash that allows her to phase through enemiesw enemies and their attacks, as long as she has enough SprintMeter. Notably, she loses this power once she transforms into humanoid form.form.
* KillerRabbit: Kuon's normal form may not be suited for combat, but when she charges her ManaMeter, she can unleash Fatal Stomp technique, dealing a large amount of damage.

Added: 604

Changed: 1324

Removed: 51

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The game focuses on Kuon, a cat with nine lives trapped in an afterlife known as the Soulplane and must now escape from the depths of hell to return to his master. The game focuses on death and rebirth as a core theme; dying can trigger a special power within Kuon known as "Anima Revive", bestowing upon Kuon various abilities needed to surmount the challenges of the Soulplane.

[[AC:Trailers]]
* [[https://youtu.be/9ZClJSwicMo Reveal trailer]]
* [[https://youtu.be/xhj8D7kTwrs Gameplay trailer]]

to:

The game focuses on Kuon, a cat with nine lives trapped in an afterlife known as the Soulplane and must now escape from the depths of hell to return to his her master. The game focuses on death and rebirth as a core theme; dying can trigger a special power within Kuon known as "Anima Revive", bestowing upon Kuon various abilities needed to surmount the challenges of the Soulplane.

[[AC:Trailers]]
*
The game has an [[https://umbraclaw.com/en wofficial site]]. Trailers: [[https://youtu.be/9ZClJSwicMo Reveal trailer]]
*
Reveal]], [[https://youtu.be/xhj8D7kTwrs Gameplay trailer]]
Gameplay]] [[https://youtu.be/C-ri1gNZN0c Release Date]].




to:

* CatsHaveNineLives: While in the real world Kuon died for real, in the Soulplane she can revive up to nine times.



* ManaMeter: One of Kuon's gauges in the gameplay trailer is a cyan meter that is filled by using his dash ability to dodge through enemies. This gauge is consumed when performing certain powerful Anima Revive abilities.
* SprintMeter: The gameplay trailer shows that Kuon has a stamina gauge underneath his ManaMeter, which is consumed to perform certain actions such as a dash that evades enemy attacks.
* SuperMode: The gameplay trailer reveals that one of Kuon's Anima Revive abilities lets him morph from his normal feline form into a bipedal humanoid form. Among other things, this grants Kuon the mobility of a humanoid and lets him perform rapid attacks using his claws.
* TimeStandsStill: One of Kuon's other Anima Revive powers shown in the gameplay trailer is a time stop ability that rapidly consumes ManaMeter.

to:

* FlashStep: Kuon's Shadowpass is a dash that allows her to phase through enemiesw and their attacks, as long as she has enough SprintMeter. Notably, she loses this power once she transforms into humanoid form.
* ManaMeter: One of Kuon's gauges in the gameplay trailer is a cyan meter that is filled by using his her dash ability to dodge through enemies. This gauge is consumed when performing certain powerful Anima Revive abilities.
* MultipleEndings: The release date trailer claims that the game features a "multitude of endings".
* OneHitPointWonder: Kuon's normal form dies to any damage, as repeatably emphasised by trailers. Averted by the combat-oriented humanoid form.
* SprintMeter: The gameplay trailer shows that Kuon has a stamina gauge underneath his her ManaMeter, which is consumed to perform certain actions such as a dash that evades enemy attacks.
* SuperMode: The gameplay trailer reveals that one of Kuon's Anima Revive abilities lets him morph from his her normal feline form into a bipedal humanoid form. Among other things, this grants Kuon the mobility of a humanoid and lets him perform rapid attacks using his her claws.
* TimeStandsStill: One of Kuon's other Anima Revive powers shown in the gameplay trailer is a time stop ability that rapidly consumes ManaMeter.ManaMeter.
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Added DiffLines:

[[quoteright:960:https://static.tvtropes.org/pmwiki/pub/images/title_607.png]]
[[caption-width-right:960:''[[{{Tagline}} Find hope in death.]]'']]

''Umbraclaw'' is an upcoming original 2D RunAndGun platformer directed by Satoru Nishizawa, director of the ''VideoGame/BlasterMasterZero'' trilogy, and developed and published by Creator/IntiCreates. It is currently in development for the UsefulNotes/NintendoSwitch and PC via {{UsefulNotes/Steam}}.

The game focuses on Kuon, a cat with nine lives trapped in an afterlife known as the Soulplane and must now escape from the depths of hell to return to his master. The game focuses on death and rebirth as a core theme; dying can trigger a special power within Kuon known as "Anima Revive", bestowing upon Kuon various abilities needed to surmount the challenges of the Soulplane.

[[AC:Trailers]]
* [[https://youtu.be/9ZClJSwicMo Reveal trailer]]
* [[https://youtu.be/xhj8D7kTwrs Gameplay trailer]]

----
!This game contains examples of:

* DeathActivatedSuperpower: According to the description of the gameplay trailer, Kuon's Anima Revive is triggered upon death and lets Kuon revive while gaining animal-themed powers.
* ManaMeter: One of Kuon's gauges in the gameplay trailer is a cyan meter that is filled by using his dash ability to dodge through enemies. This gauge is consumed when performing certain powerful Anima Revive abilities.
* SprintMeter: The gameplay trailer shows that Kuon has a stamina gauge underneath his ManaMeter, which is consumed to perform certain actions such as a dash that evades enemy attacks.
* SuperMode: The gameplay trailer reveals that one of Kuon's Anima Revive abilities lets him morph from his normal feline form into a bipedal humanoid form. Among other things, this grants Kuon the mobility of a humanoid and lets him perform rapid attacks using his claws.
* TimeStandsStill: One of Kuon's other Anima Revive powers shown in the gameplay trailer is a time stop ability that rapidly consumes ManaMeter.

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