Follow TV Tropes

Following

History VideoGame / ToukenRanbu

Go To

OR

Is there an issue? Send a MessageReason:
None


''Touken Ranbu'' (刀剣乱舞, literally "Wild Swords Dance") is a free-to-play browser CollectibleCardGame developed by Creator/{{Nitroplus}}, featuring an RNG-controlled turn-based game revolving around the AnthropomorphicPersonification of historical Japanese objects. Wait, this is sounding [[VideoGame/KantaiCollection suspiciously familiar]]...

to:

''Touken Ranbu'' (刀剣乱舞, literally "Wild Swords Dance") is a free-to-play browser CollectibleCardGame developed by Kadokawa Games and Creator/{{Nitroplus}}, featuring an RNG-controlled turn-based game revolving around the AnthropomorphicPersonification of historical Japanese objects. Wait, this is sounding [[VideoGame/KantaiCollection suspiciously familiar]]...
Is there an issue? Send a MessageReason:
None


Players assume the role of a sage, referred to as ''Saniwa'', who travels back to the past to destroy an evil that wants to change the course of history. Being a sage, you have the ability to bring [[AnimateInanimateObject inanimate objects to life]]--in this case, historically famous Japanese swords, all of which take on the forms of [[{{Bishonen}} handsome]] [[{{Hunk}} young]] [[CastFullOfPrettyBoys men]] called ''Touken Danshi'' (刀剣男士, lit "sword warriors"). The object of the game is to bring the swords to life, create an army of them, and defeat the enemies. Battles are largely automated and manual actions by the player include smithing, repairing and creating troops.

to:

Players assume the role of a sage, referred to as ''Saniwa'', who travels back to the past to destroy an evil that wants to change the course of history. Being a sage, you have the ability to bring [[AnimateInanimateObject inanimate objects to life]]--in this case, historically famous Japanese swords, all of which take on the forms of [[{{Bishonen}} handsome]] [[{{Hunk}} young]] [[CastFullOfPrettyBoys men]] called ''Touken Danshi'' (刀剣男士, lit literally "sword warriors"). The object of the game is to bring the swords to life, create an army of them, and defeat the enemies. Battles are largely automated and manual actions by the player include smithing, repairing and creating troops.
Is there an issue? Send a MessageReason:
None


Players assume the role of a sage, referred to as ''Saniwa'', who travels back to the past to destroy an evil that wants to change the course of history. Being a sage, you have the ability to bring [[AnimateInanimateObject inanimate objects to life]]--in this case, historically famous Japanese swords, all of which take on the forms of [[{{Bishonen}} handsome]] [[{{Hunk}} young]] [[CastFullOfPrettyBoys men]] called ''Touken Danshi'' (刀剣男士). The object of the game is to bring the swords to life, create an army of them, and defeat the enemies. Battles are largely automated and manual actions by the player include smithing, repairing and creating troops.

to:

Players assume the role of a sage, referred to as ''Saniwa'', who travels back to the past to destroy an evil that wants to change the course of history. Being a sage, you have the ability to bring [[AnimateInanimateObject inanimate objects to life]]--in this case, historically famous Japanese swords, all of which take on the forms of [[{{Bishonen}} handsome]] [[{{Hunk}} young]] [[CastFullOfPrettyBoys men]] called ''Touken Danshi'' (刀剣男士).(刀剣男士, lit "sword warriors"). The object of the game is to bring the swords to life, create an army of them, and defeat the enemies. Battles are largely automated and manual actions by the player include smithing, repairing and creating troops.
Is there an issue? Send a MessageReason:
None


Players assume the role of a sage, referred to as ''Saniwa'', who travels back to the past to destroy an evil that wants to change the course of history. Being a sage, you have the ability to bring [[AnimateInanimateObject inanimate objects to life]]--in this case, historically famous Japanese swords, all of which take on the forms of [[{{Bishonen}} handsome]] [[{{Hunk}} young]] [[CastFullOfPrettyBoys men]] called "Touken Danshi" (刀剣男士, lit. ''Sword Warriors''). The object of the game is to bring the swords to life, create an army of them, and defeat the enemies. Battles are largely automated and manual actions by the player include smithing, repairing and creating troops.

to:

Players assume the role of a sage, referred to as ''Saniwa'', who travels back to the past to destroy an evil that wants to change the course of history. Being a sage, you have the ability to bring [[AnimateInanimateObject inanimate objects to life]]--in this case, historically famous Japanese swords, all of which take on the forms of [[{{Bishonen}} handsome]] [[{{Hunk}} young]] [[CastFullOfPrettyBoys men]] called "Touken Danshi" (刀剣男士, lit. ''Sword Warriors'').''Touken Danshi'' (刀剣男士). The object of the game is to bring the swords to life, create an army of them, and defeat the enemies. Battles are largely automated and manual actions by the player include smithing, repairing and creating troops.
Is there an issue? Send a MessageReason:
None


Players assume the role of a sage, referred to as ''Saniwa'', who travels back to the past to destroy an evil that wants to change the course of history. Being a sage, you have the ability to bring [[AnimateInanimateObject inanimate objects to life]]--in this case, historically famous Japanese swords, all of which take on the forms of [[{{Bishonen}} handsome]] [[{{Hunk}} young]] [[CastFullOfPrettyBoys men]]. The object of the game is to bring the swords to life, create an army of them, and defeat the enemies. Battles are largely automated and manual actions by the player include smithing, repairing and creating troops.

to:

Players assume the role of a sage, referred to as ''Saniwa'', who travels back to the past to destroy an evil that wants to change the course of history. Being a sage, you have the ability to bring [[AnimateInanimateObject inanimate objects to life]]--in this case, historically famous Japanese swords, all of which take on the forms of [[{{Bishonen}} handsome]] [[{{Hunk}} young]] [[CastFullOfPrettyBoys men]].men]] called "Touken Danshi" (刀剣男士, lit. ''Sword Warriors''). The object of the game is to bring the swords to life, create an army of them, and defeat the enemies. Battles are largely automated and manual actions by the player include smithing, repairing and creating troops.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DudeLooksLikeALady: Midare Toushirou.
Is there an issue? Send a MessageReason:
None


The game officially launched on January 14, 2015 and is hosted on DMM (the same home of said above-mentioned [[VideoGame/KantaiCollection suspiciously similar game]]). While being nearly identical to its predecessor save for a few key mechanics (something both fanbases quickly embraced, to the point where this game is considered [=KanColle=]'s SpearCounterpart), the playerbase exploded to the point where a full-on doujinshi event opened for it only ''two months'' after the game's initial opening. It has a [[Characters/ToukenRanbu character page]] that needs more love.

to:

The game officially launched on January 14, 2015 and is hosted on DMM (the same home of said above-mentioned [[VideoGame/KantaiCollection suspiciously similar game]]). While being nearly identical to its predecessor save for a few key mechanics (something both fanbases quickly embraced, to the point where this game is considered [=KanColle=]'s SpearCounterpart), the playerbase exploded to the point where a full-on doujinshi event opened for it only ''two months'' after the game's initial opening. It has a [[Characters/ToukenRanbu character page]] that needs more love.
for specific character-related tropes.
Is there an issue? Send a MessageReason:
None


The game officially launched on January 14, 2015 and is hosted on DMM (the same home of said above-mentioned [[VideoGame/KantaiCollection suspiciously similar game]]). While being nearly identical to its predecessor save for a few key mechanics (something both fanbases quickly embraced, to the point where this game is considered [=KanColle=]'s SpearCounterpart), the playerbase exploded to the point where a full-on doujinshi event opened for it only ''two months'' after the game's initial opening.

to:

The game officially launched on January 14, 2015 and is hosted on DMM (the same home of said above-mentioned [[VideoGame/KantaiCollection suspiciously similar game]]). While being nearly identical to its predecessor save for a few key mechanics (something both fanbases quickly embraced, to the point where this game is considered [=KanColle=]'s SpearCounterpart), the playerbase exploded to the point where a full-on doujinshi event opened for it only ''two months'' after the game's initial opening.
opening. It has a [[Characters/ToukenRanbu character page]] that needs more love.
Is there an issue? Send a MessageReason:
None


* MagikarpPower: '''Iwatooshi'''. He's the (as of this writing) only naginata-type sword with the ability to hit the ''entire opponent'' party at once...at the price of an aggravatingly slow damage to level-up ratio curve (to the point where even after his rank-up at level 25, he'll still regularly be doing only one point of damage per opponent).

to:

* MagikarpPower: '''Iwatooshi'''. He's the (as of this writing) only naginata-type sword with the ability to hit the ''entire opponent'' party at once...at the price of an aggravatingly slow damage to level-up ratio curve (to the point where even after his rank-up at level 25, he'll still regularly be doing only one point of damage per opponent). Once he's properly leveled up and maxed, he can clear high-level maps almost by himself.

Added: 120

Changed: 10

Removed: 122

Is there an issue? Send a MessageReason:
None


The game officially launched on January 14, 2015 and is hosted on DMM (the same home of said above-mentioned [[VideoGame/KantaiCollection suspiciously similar game]]). While being nearly identical to its predecessor save for a few key mechanics (something both fanbases quickly embraced, to the point where this game is considered [=KanColle=]'s DistaffCounterpart), the playerbase exploded to the point where a full-on doujinshi event opened for it only ''two months'' after the game's initial opening.

to:

The game officially launched on January 14, 2015 and is hosted on DMM (the same home of said above-mentioned [[VideoGame/KantaiCollection suspiciously similar game]]). While being nearly identical to its predecessor save for a few key mechanics (something both fanbases quickly embraced, to the point where this game is considered [=KanColle=]'s DistaffCounterpart), SpearCounterpart), the playerbase exploded to the point where a full-on doujinshi event opened for it only ''two months'' after the game's initial opening.



* DistaffCounterpart: The game is essentially this to ''VideoGame/KantaiCollection'', which is hosted on the same website.



* SlipknotPonytail: This can result for swords with longer hair if they take enough damage.

to:

* SlipknotPonytail: This can result for swords with longer hair if they take enough damage.damage.
* SpearCounterpart: The game is essentially this to ''VideoGame/KantaiCollection'', which is hosted on the same website.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheShinsengumi: Several of the characters are swords that belonged to members of the Shinsemgumi. Izumi-no-Kami Kanesada and Yamato-no-Kami Yasusada even wear the Shinsengumi's distinctive blue-and-white haori.
Is there an issue? Send a MessageReason:
None


''Touken Ranbu'' (刀剣乱舞, literally "Wild Swords Dance") is a free-to-play browser CollectibleCardGame developed by Creator/{{Nitroplus}}, featuring an RNG-controlled turn-based game revolving around the AnthropomorphicPersonification of historical Japanese objects. Wait, this is sounding [[KantaiCollection suspiciously familiar]]...

to:

''Touken Ranbu'' (刀剣乱舞, literally "Wild Swords Dance") is a free-to-play browser CollectibleCardGame developed by Creator/{{Nitroplus}}, featuring an RNG-controlled turn-based game revolving around the AnthropomorphicPersonification of historical Japanese objects. Wait, this is sounding [[KantaiCollection [[VideoGame/KantaiCollection suspiciously familiar]]...



The game officially launched on January 14, 2015 and is hosted on DMM (the same home of said above-mentioned [[KantaiCollection suspiciously similar game]]). While being nearly identical to its predecessor save for a few key mechanics (something both fanbases quickly embraced, to the point where this game is considered [=KanColle=]'s DistaffCounterpart), the playerbase exploded to the point where a full-on doujinshi event opened for it only ''two months'' after the game's initial opening.

to:

The game officially launched on January 14, 2015 and is hosted on DMM (the same home of said above-mentioned [[KantaiCollection [[VideoGame/KantaiCollection suspiciously similar game]]). While being nearly identical to its predecessor save for a few key mechanics (something both fanbases quickly embraced, to the point where this game is considered [=KanColle=]'s DistaffCounterpart), the playerbase exploded to the point where a full-on doujinshi event opened for it only ''two months'' after the game's initial opening.
Is there an issue? Send a MessageReason:
None


* DamnYouMuscleMemory: Despite being extremely similar to ''VideoGame/KantaiCollection'', players of both games are suspect to get thrown off by the minor differences, the most significant probably being that while in [=KanColle=] ships can only be LostForever if they're sent forward in critical damage, in this game - to the horror of some unsuspecting saniwa - swords can be destroyed at theoretically ''any degree of damage'' provided certain factors.

to:

* DamnYouMuscleMemory: Despite this game being extremely similar to ''VideoGame/KantaiCollection'', players of both games are suspect to get thrown off by the minor differences, the most significant probably being that while in [=KanColle=] ships can only be LostForever if they're sent forward in critical damage, in this game - to the horror of some unsuspecting saniwa - swords can be destroyed at theoretically ''any degree of damage'' provided certain factors.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DamnYouMuscleMemory: Despite being extremely similar to ''VideoGame/KantaiCollection'', players of both games are suspect to get thrown off by the minor differences, the most significant probably being that while in [=KanColle=] ships can only be LostForever if they're sent forward in critical damage, in this game - to the horror of some unsuspecting saniwa - swords can be destroyed at theoretically ''any degree of damage'' provided certain factors.
Is there an issue? Send a MessageReason:
None


The game officially launched on January 14, 2015 and is hosted on DMM (the same home of said above-mentioned [[KantaiCollection suspiciously similar game]]). While being nearly identical to its predecessor save for a few key mechanics (something both fanbases quickly embraced, to the point where this game is considered [=KantaiCollection=]'s DistaffCounterpart), the playerbase exploded to the point where a full-on doujinshi event opened for it only ''two months'' after the game's initial opening.

to:

The game officially launched on January 14, 2015 and is hosted on DMM (the same home of said above-mentioned [[KantaiCollection suspiciously similar game]]). While being nearly identical to its predecessor save for a few key mechanics (something both fanbases quickly embraced, to the point where this game is considered [=KantaiCollection=]'s [=KanColle=]'s DistaffCounterpart), the playerbase exploded to the point where a full-on doujinshi event opened for it only ''two months'' after the game's initial opening.

Added: 849

Changed: 222

Is there an issue? Send a MessageReason:
None


''Touken Ranbu'' (刀剣乱舞, literally "Wild Swords Dance") is a free-to-play browser CollectibleCardGame developed by Creator/{{Nitroplus}} and hosted on DMM, also the home of ''VideoGame/KantaiCollection''. The game officially launched on January 14, 2015.

Players assume the role of a sage, referred to as ''Saniwa'', who travels back to the past to destroy an evil that wants to change the course of history. Being a sage, you have the ability to bring [[AnimateInanimateObject inanimate objects to life]]--in this case, historically famous Japanese swords, all of which take on the forms of [[{{Bishonen}} handsome]] [[{{Hunk}} young]] [[CastFullOfPrettyBoys men]]. The object of the game is to bring the swords to life, create an army of them, and defeat the enemies. Like in ''Kantai Collection'', battles are largely automated and manual actions by the player include smithing, repairing and creating troops.

to:

''Touken Ranbu'' (刀剣乱舞, literally "Wild Swords Dance") is a free-to-play browser CollectibleCardGame developed by Creator/{{Nitroplus}} and hosted on DMM, also the home of ''VideoGame/KantaiCollection''. The Creator/{{Nitroplus}}, featuring an RNG-controlled turn-based game officially launched on January 14, 2015.

revolving around the AnthropomorphicPersonification of historical Japanese objects. Wait, this is sounding [[KantaiCollection suspiciously familiar]]...

Players assume the role of a sage, referred to as ''Saniwa'', who travels back to the past to destroy an evil that wants to change the course of history. Being a sage, you have the ability to bring [[AnimateInanimateObject inanimate objects to life]]--in this case, historically famous Japanese swords, all of which take on the forms of [[{{Bishonen}} handsome]] [[{{Hunk}} young]] [[CastFullOfPrettyBoys men]]. The object of the game is to bring the swords to life, create an army of them, and defeat the enemies. Like in ''Kantai Collection'', battles Battles are largely automated and manual actions by the player include smithing, repairing and creating troops.
troops.

The game officially launched on January 14, 2015 and is hosted on DMM (the same home of said above-mentioned [[KantaiCollection suspiciously similar game]]). While being nearly identical to its predecessor save for a few key mechanics (something both fanbases quickly embraced, to the point where this game is considered [=KantaiCollection=]'s DistaffCounterpart), the playerbase exploded to the point where a full-on doujinshi event opened for it only ''two months'' after the game's initial opening.


Added DiffLines:

* MagikarpPower: '''Iwatooshi'''. He's the (as of this writing) only naginata-type sword with the ability to hit the ''entire opponent'' party at once...at the price of an aggravatingly slow damage to level-up ratio curve (to the point where even after his rank-up at level 25, he'll still regularly be doing only one point of damage per opponent).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LoadsAndLoadsOfCharacters: The game introduced 42 characters after its official launch, and no doubt there's still more to come.
Is there an issue? Send a MessageReason:
None


[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/ac080607fe341a6ee24d6770bcfaecc2.jpg]]

to:

[[quoteright:300:http://static.[[quoteright:375:http://static.tvtropes.org/pmwiki/pub/images/ac080607fe341a6ee24d6770bcfaecc2.org/pmwiki/pub/images/f9f261cf1b6da7fdbfc875cac981884c.jpg]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AnimateInanimateObject: The swords are technically this, as the player has the power to bring them to life, though they appear completely human.
* AnthropomorphicPersonification: The characters are all personifications of famous Japanese swords. The younger-looking boys tend to veer into MoeAnthropomorphism.
Is there an issue? Send a MessageReason:
None


* LongHairedPrettyBoy: Since the game takes place in a country and time period where long hair on men was normal, plenty of the characters are this.

to:

* LongHairedPrettyBoy: Since the game takes place in a country and time period where long hair on men was normal, plenty of the characters are this.this.
* SlipknotPonytail: This can result for swords with longer hair if they take enough damage.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ClothingDamage: Like in ''Kantai Collection'', this is a visual representation of how much damage the swords take. Minor injuries will make their clothes dirty and slightly torn in places, but moderate to major damage will ruin their clothes even more, sometimes resulting in {{Shirtless Scene}}s.
Is there an issue? Send a MessageReason:
None


* LongHairedPrettyBoy: Since the game takes place in a country and time period where long hair on men was normal, plenty of the character are this.

to:

* LongHairedPrettyBoy: Since the game takes place in a country and time period where long hair on men was normal, plenty of the character characters are this.
Is there an issue? Send a MessageReason:
None


* BadassAdorable: The younger-looking sword boys, like Hotarumaru and Gokotai, are definitely this.



* {{Hunk}}: If the sword isn't a {{Bishonen}}, then they'll be this.

to:

* {{Hunk}}: If the sword isn't a {{Bishonen}}, then they'll be this.
* LongHairedPrettyBoy: Since the game takes place in a country and time period where long hair on men was normal, plenty of the character are
this.
Is there an issue? Send a MessageReason:
None


Players assume the role of a sage, referred to as ''Saniwa'', who travels back to the past to destroy an evil that wants to change the course of history. Being a sage, you have the ability to bring [[AnimateInanimateObject inanimate objects to life]]--in this case, historically famous Japanese swords, all of which take on the forms of [[{{Bishonen}} handsome]] [[{{Hunk}} young]] [[CastFullOfPrettyBoys men]]. The object of the game is to bring the swords to life, create an army of them, and defeat the enemies.

to:

Players assume the role of a sage, referred to as ''Saniwa'', who travels back to the past to destroy an evil that wants to change the course of history. Being a sage, you have the ability to bring [[AnimateInanimateObject inanimate objects to life]]--in this case, historically famous Japanese swords, all of which take on the forms of [[{{Bishonen}} handsome]] [[{{Hunk}} young]] [[CastFullOfPrettyBoys men]]. The object of the game is to bring the swords to life, create an army of them, and defeat the enemies.
enemies. Like in ''Kantai Collection'', battles are largely automated and manual actions by the player include smithing, repairing and creating troops.
Is there an issue? Send a MessageReason:
None


''Touken Ranbu'' (刀剣乱舞, literally "Wild Swords Dance") is a free-to-play browser game developed by Creator/{{Nitroplus}} and hosted on DMM, also the home of ''VideoGame/KantaiCollection''. The game officially launched on January 14, 2015.

to:

''Touken Ranbu'' (刀剣乱舞, literally "Wild Swords Dance") is a free-to-play browser game CollectibleCardGame developed by Creator/{{Nitroplus}} and hosted on DMM, also the home of ''VideoGame/KantaiCollection''. The game officially launched on January 14, 2015.

Added: 514

Changed: 505

Is there an issue? Send a MessageReason:
None


''Touken Ranbu'' (刀剣乱舞, literally "Wild Swords Dance") is a free-to-play browser game developed by Creator/{{Nitroplus}} and hosted on DMM, also the home of ''VideoGame/KantaiCollection''. Players assume the role of a sage, referred to as ''Saniwa'', who travels back to the past to destroy an evil that wants to change the course of history. Being a sage, you have the ability to bring [[AnimateInanimateObject inanimate objects to life]]--in this case, historically famous Japanese swords, all of which take on the forms of [[{{Bishonen}} handsome]] [[{{Hunk}} young]] [[CastFullOfPrettyBoys men]]. The object of the game is to bring the swords to life, create an army of them, and defeat the enemies.

to:

''Touken Ranbu'' (刀剣乱舞, literally "Wild Swords Dance") is a free-to-play browser game developed by Creator/{{Nitroplus}} and hosted on DMM, also the home of ''VideoGame/KantaiCollection''. The game officially launched on January 14, 2015.

Players assume the role of a sage, referred to as ''Saniwa'', who travels back to the past to destroy an evil that wants to change the course of history. Being a sage, you have the ability to bring [[AnimateInanimateObject inanimate objects to life]]--in this case, historically famous Japanese swords, all of which take on the forms of [[{{Bishonen}} handsome]] [[{{Hunk}} young]] [[CastFullOfPrettyBoys men]]. The object of the game is to bring the swords to life, create an army of them, and defeat the enemies.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/ac080607fe341a6ee24d6770bcfaecc2.jpg]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DistaffCounterpart: The game is essentially this to ''VideoGame/KantaiCollection'', which is hosted on the same website.
Is there an issue? Send a MessageReason:
None


''Touken Ranbu'' (刀剣乱舞, literally "Wild Swords Dance") is a free-to-play browser game developed by Creator/Nitroplus and hosted on DMM, also the home of ''VideoGame/KantaiCollection''. Players assume the role of a sage, referred to as ''Saniwa'', who travels back to the past to destroy an evil that wants to change the course of history. Being a sage, you have the ability to bring [[AnimateInanimateObject inanimate objects to life]]--in this case, historically famous Japanese swords, all of which take on the forms of [[{{Bishonen}} handsome]] [[{{Hunk}} young]] [[CastFullOfPrettyBoys men]]. The object of the game is to bring the swords to life, create an army of them, and defeat the enemies.

to:

''Touken Ranbu'' (刀剣乱舞, literally "Wild Swords Dance") is a free-to-play browser game developed by Creator/Nitroplus Creator/{{Nitroplus}} and hosted on DMM, also the home of ''VideoGame/KantaiCollection''. Players assume the role of a sage, referred to as ''Saniwa'', who travels back to the past to destroy an evil that wants to change the course of history. Being a sage, you have the ability to bring [[AnimateInanimateObject inanimate objects to life]]--in this case, historically famous Japanese swords, all of which take on the forms of [[{{Bishonen}} handsome]] [[{{Hunk}} young]] [[CastFullOfPrettyBoys men]]. The object of the game is to bring the swords to life, create an army of them, and defeat the enemies.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Touken Ranbu'' (刀剣乱舞, literally "Wild Swords Dance") is a free-to-play browser game developed by Creator/Nitroplus and hosted on DMM, also the home of ''VideoGame/KantaiCollection''. Players assume the role of a sage, referred to as ''Saniwa'', who travels back to the past to destroy an evil that wants to change the course of history. Being a sage, you have the ability to bring [[AnimateInanimateObject inanimate objects to life]]--in this case, historically famous Japanese swords, all of which take on the forms of [[{{Bishonen}} handsome]] [[{{Hunk}} young]] [[CastFullOfPrettyBoys men]]. The object of the game is to bring the swords to life, create an army of them, and defeat the enemies.

----
!!Touken Ranbu features the following tropes:

* {{Bishonen}}: Most of the swords are this.
* CastFullOfPrettyBoys: You bring swords to life, and they all take the forms of good-looking men or cute boys.
* {{Hunk}}: If the sword isn't a {{Bishonen}}, then they'll be this.

Top