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''Thunder & Lightning'' is a BreakingOut videogame released on Seta's 1st generation arcade hardware and the UsefulNotes/NintendoEntertainmentSystem in 1990. The NES version was later released in Japan as Family Block (ファミリーブロック Famirī Burokku). An InNameOnly sequel ''Thunder & Lightning 2'' (''Block Carnival'') was released in 1992.

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''Thunder & Lightning'' is a BreakingOut videogame released on Seta's 1st generation arcade hardware and the UsefulNotes/NintendoEntertainmentSystem Platform/NintendoEntertainmentSystem in 1990. The NES version was later released in Japan as Family Block (ファミリーブロック Famirī Burokku). An InNameOnly sequel ''Thunder & Lightning 2'' (''Block Carnival'') was released in 1992.

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''Thunder & Lightning'' is a BreakingOut videogame released on Seta's 1st generation arcade hardware and the UsefulNotes/NintendoEntertainmentSystem in 1990. It was later released in Japan as Family Block (ファミリーブロック Famirī Burokku). An InNameOnly sequel ''Thunder & Lightning 2'' (''Block Carnival'') was released in 1992.

to:

''Thunder & Lightning'' is a BreakingOut videogame released on Seta's 1st generation arcade hardware and the UsefulNotes/NintendoEntertainmentSystem in 1990. It The NES version was later released in Japan as Family Block (ファミリーブロック Famirī Burokku). An InNameOnly sequel ''Thunder & Lightning 2'' (''Block Carnival'') was released in 1992.



* CoversAlwaysLie: The flyer for the NES version has been passed off as being the flyer for the arcade version, which has an entirely different plot and characters from the NES version (the only thing shared between them is Mr. Chin himself).

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* CoversAlwaysLie: The flyer for One of the NES version has been passed off as being the flyer flyers for the arcade version has screenshots from the NES version, which has an entirely different plot levels, plot, and characters from the NES version (the only thing shared between them is Mr. Chin himself).himself).
** [[https://i.ebayimg.com/images/g/HTsAAOSwRRheB6fP/s-l1600.jpg Another (presumably later) flyer actually has screenshots from the arcade version]].



* InNameOnly: The "sequel" (known in Japan as ''Block Carnival''), is massively different from the first game and it's NES counterpart, due to having no characters or settings from the original games (instead starring two generic Japanese men) and overall comes off as DenserAndWackier with more simple level design (all twelve of it's non-boss levels are a basic "wall of blocks" levels).

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* InNameOnly: The "sequel" (known in Japan as ''Block Carnival''), Carnival'') is massively different from the first game and it's NES counterpart, due to having no characters or settings from the original games (instead starring two generic Japanese men) and overall comes off as DenserAndWackier with more simple level design (all twelve of it's non-boss levels are a basic "wall of blocks" levels).levels).
* MinusWorld: In the American NES version of the game, after you beat all 30 levels [[NoEnding the game over screen is shown]]. However, in the Japanese version the game proceeds to load glitched levels after all 30 levels have been beaten. This is despite the fact that the Japanese version was released four months after the American one, which was more than enough time to remove the glitch.
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* NintendoHard: The original arcade version runs on a vertical screen[[note]]240×384px[[/note]] giving more vertical space, it also have continues (coins). The NES version has a normal normal horizontal screen[[note]]256x240px[[/note]] and no continues, just the 3 extra lifes (or 7 in the Japanese version) you start with. Like ''Videogame/{{Arkanoid}}'', It's also only possible to have one PowerUp at a time.

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* NintendoHard: The original arcade version runs on a vertical screen[[note]]240×384px[[/note]] giving more vertical space, it also have and has continues (coins). The NES version has a normal normal horizontal screen[[note]]256x240px[[/note]] and no continues, just the 3 extra lifes lives (or 7 in the Japanese version) you start with. Like ''Videogame/{{Arkanoid}}'', It's it's also only possible to have one PowerUp at a time.



* PinballScoring: In the arcade version, you can score amazingly high as early as the first level with at least 1,600,000 points.
* PowerUp: Acquired by hitting certain floating vehicles that pass by on-screen. The powerups they spawn include sticky paddle ("Glove"), longer paddle ("Long"), OneUp, a big ball that goes through indestructible blocks ("Big ball"), ("Slow") that slows down the ball and so on.

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* PinballScoring: In the arcade version, you can score amazingly high as early as the first level with at least level, reaching 1,600,000 points.
* PowerUp: Acquired by hitting certain floating vehicles that pass by on-screen. The powerups they spawn include sticky paddle ("Glove"), longer paddle ("Long"), a OneUp, a big ball that goes through indestructible blocks ("Big ball"), ("Slow") that slows down the ball and so on.
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WWSS is no longer a trope


* WhoWearsShortShorts: Mr. Chin's girlfriend wears short shorts.
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