Follow TV Tropes

Following

History VideoGame / TheIllogicalJourneyOfTheZambonis

Go To

OR

Is there an issue? Send a MessageReason:
None


''The Illogical Journey Of The Zambonis'' is a dark parody of the ''VideoGame/LogicalJourneyOfTheZoombinis'' released by Noyb in 2014.

to:

''The Illogical Journey Of The of the Zambonis'' is a dark parody of the ''VideoGame/LogicalJourneyOfTheZoombinis'' released by Noyb in 2014.

Added: 158

Removed: 57

Is there an issue? Send a MessageReason:
None


* EveryoneDiesEnding: The game ends with every single zamboni in the party dead, their "Illogical Journey" being meaningless. They were doomed from the start.



* KillEmAll: What ultimately happens to all the zambonis.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* KarmaHoudini: The Allergic Cliffs and the humans at the end. At least the pizza troll died.
Is there an issue? Send a MessageReason:
None


* EverythingTryingToKillYou: More like everything ''will'' kill the zambonis- even the ending!

to:

* EverythingTryingToKillYou: More like everything ''will'' kill the zambonis- even the ending!ending.
Is there an issue? Send a MessageReason:
None


* EverhtingTryingToKillYou: More like everything ''will'' kill the zambonis- even the ending!

to:

* EverhtingTryingToKillYou: EverythingTryingToKillYou: More like everything ''will'' kill the zambonis- even the ending!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EverhtingTryingToKillYou: More like everything ''will'' kill the zambonis- even the ending!
Is there an issue? Send a MessageReason:
None


* CruelTwistEnding: The end of the game, where the two zambonis who survive the four puzzles finally make it to what they assume is a home… except it's full of humans who shoot them dead, rendering them extinct.

to:

* CruelTwistEnding: The end of the game, where the two zambonis who survive the four puzzles finally make it to what they assume is a home… except it's full of racist humans who shoot them dead, rendering them extinct.

Added: 57

Changed: 74

Is there an issue? Send a MessageReason:
None


** This game's version of the Allergic Cliffs, as it seems as if they’re not holding back when they sneeze, unlike the original ones. The zambonis outright try to convince them to stop after they kill a few of them by sneezing and sending them into the abyss below, but they prove to be unreasonable.

to:

** This game's version of the Allergic Cliffs, as it seems as if they’re not holding back when they sneeze, unlike the original ones. The zambonis outright try to convince them to stop after they kill a few of them by sneezing and sending them into the abyss below, but they prove to be unreasonable.unreasonable, arguing that they’ve lived so long that they don’t care about if anyone dies.


Added DiffLines:

* KillEmAll: What ultimately happens to all the zambonis.

Added: 234

Changed: 64

Is there an issue? Send a MessageReason:
None


* DoesNotLikeSpam: The pizza troll has certain toppings that he hate. Problem is, he won't specify which when you overload the pizza content.

to:

* DoesNotLikeSpam: The pizza troll has certain toppings that he hate. Problem is, he won't specify which when you overload the pizza content.content- and, in fact, like all the other puzzles, there is no solution.


Added DiffLines:

* YouCantFightFate: Try to start the game again after completing it and the narrator tells you that trying again isn’t going to change anything- the zambonis will always die in the same way and there is nothing you can to change that.

Added: 701

Changed: 298

Is there an issue? Send a MessageReason:
None


* HalfTheManHeUsedToBe: One of the zambonis killed by the pizza trolls was described to be halved.
* {{Jerkass}}: This game's version of the Allergic Cliffs, as it seems as if they’re not holding back when they sneeze, unlike the original ones. The zambonis outright try to convince them to stop after they kill a few of them by sneezing and sending them into the abyss below, but they prove to be unreasonable.

to:

* HalfTheManHeUsedToBe: One of the zambonis killed by the pizza trolls troll was described to be halved.
* {{Jerkass}}: {{Jerkass}}:
**
This game's version of the Allergic Cliffs, as it seems as if they’re not holding back when they sneeze, unlike the original ones. The zambonis outright try to convince them to stop after they kill a few of them by sneezing and sending them into the abyss below, but they prove to be unreasonable.unreasonable.
** Also, compare this version's pizza troll to Arno and his friends from the original. While the originals do attack the Zoombinis if they get the combination wrong, they have a certain amount of times they would tolerate mistakes before they do it, and they never intend to kill them. This version, however, kills the zambonis for getting the combination wrong, and even kills two of them right away.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CruelTwistEnding: The end of the game, where the two zambonis who survive the four puzzles finally make it to what they assume is a home… except it's full of humans who shoot them dead, rendering them extinct.


Added DiffLines:

* DwindlingParty: As the game progresses, the zambonis lose more and more of their kind until there are none left.
Is there an issue? Send a MessageReason:
None


** Also, you get more narration if you try to restatt the game after reaching the end.

to:

** Also, you get more narration if you try to restatt restart the game after reaching the end.

Added: 445

Changed: 2

Is there an issue? Send a MessageReason:
None


** Also, you get more narration if you try to restart the game after reaching the end.

to:

** Also, you get more narration if you try to restart restatt the game after reaching the end.end.
-->'''Narrator:''' I see you wish to start anew? Well, I’m not going to stop you, but I will ask you to reconsider. If you feel unhappy with the way things transpired, please own those feelings. Do not dwell on "what ifs" and "if onlys", for no one can change the past. If you feel angry, let that anger inform your future actions. But for now: Accept that what happened happened, and that we can only move forward from this fixed point in time.

Added: 217

Changed: 128

Is there an issue? Send a MessageReason:
None


* DevelopersForesight: Once you reach the fork in the road, [[https://www.youtube.com/watch?v=SUz5PEPXT4w trying to go back]] yields another narration.

to:

* DevelopersForesight: DevelopersForesight:
**
Once you reach the fork in the road, [[https://www.youtube.com/watch?v=SUz5PEPXT4w trying to go back]] yields another narration.


Added DiffLines:

** Also, you get more narration if you try to restart the game after reaching the end.

Added: 1773

Changed: 780

Is there an issue? Send a MessageReason:
None


* AssholeVictim: The troll killed too many Zambonis for serving him pizza with wrong toppings, leading the rest of the group killing him.
* BottomlessPits: Three "puzzles" involve very high pits that the Zanbonis will fall into if they lose.

to:

* AssholeVictim: The troll killed too many Zambonis zambonis for serving him pizza with wrong toppings, leading the rest of the group killing him.
* BottomlessPits: Three "puzzles" involve very high pits that the Zanbonis zambonis who fail them will fall into if they lose.into.



* DevelopersForesight: Once you reach the fork in the road, [[https://www.youtube.com/watch?v=SUz5PEPXT4w trying to go back]] yields another narration.
-->'''Narrator:''' There is no turning back. Pizza is a finite resource. The vending machine cannot sustain a village in the long term, even if it weren't the site of many painful memories. Returning to the boat means passing once more by the stone faces, who will surely take the opportunity to kill more of their party. If some zambonis do reach the boat, where would they even go? Their homeland must be here, somewhere beyond this arterial bifurcation.



* DownerEnding: No matter what you do, all of the Zambonis are going to die.

to:

* DownerEnding: No matter what you do, all of the Zambonis zambonis are going to die.



* HalfTheManHeUsedToBe: One of the Zamboni killed by the pizza trolls was described to be halved.
* {{Jerkass}}: This game's version of the Allergic Cliffs, as it seems as if they’re not holding back when they sneeze, unlike the original ones. The Zambonis outright try to convince them to stop after they kill a few of them by sneezing and sending them into the abyss below, but they prove to be unreasonable.

to:

* HalfTheManHeUsedToBe: One of the Zamboni zambonis killed by the pizza trolls was described to be halved.
* {{Jerkass}}: This game's version of the Allergic Cliffs, as it seems as if they’re not holding back when they sneeze, unlike the original ones. The Zambonis zambonis outright try to convince them to stop after they kill a few of them by sneezing and sending them into the abyss below, but they prove to be unreasonable.



* ShootTheShaggyDog: The Zambonis' effort in finding a new place come to naught when all of them eventually die.

to:

* {{Railroading}}: Once you reach the fork in the road, the first path you pick will always lead to the Bubblewonder Abyss, regardless of which path you pick.
* ShootTheShaggyDog: The Zambonis' zambonis' effort in finding a new place come to naught when all of them eventually die.



* YankTheDogsChain: As lampshaded by the narrator, just as you thought you have guided a zamboni across the Bubblewonder Abyss successfully...
-->'''Narrator''': Poor zamboni. Poor, hopeful zamboni. This system was designed for zambonis to use, but not for their benefits. The moment freedom is in reach, this cruel machine changes its criteria, leaving its captive adrift. Stranded, but in motion, perpetually allowing for a sliver of hope, a hope rooted in an assumption that movement implies progress and that a zamboni needs only wait for the system to let him pass. It never will.

to:

* YankTheDogsChain: YankTheDogsChain:
**
As lampshaded by the narrator, just as you thought you have guided a zamboni across the Bubblewonder Abyss successfully...
-->'''Narrator''': -->'''Narrator:''' Poor zamboni. Poor, hopeful zamboni. This system was designed for zambonis to use, but not for their benefits. The moment freedom is in reach, this cruel machine changes its criteria, leaving its captive adrift. Stranded, but in motion, perpetually allowing for a sliver of hope, a hope rooted in an assumption that movement implies progress and that a zamboni needs only wait for the system to let him pass. It never will. This system ensnares zambonis, shunting them from checkpoint to capricious checkpoint until, finally, the zamboni either runs out of air or the waning surface tension of the bubble causes it to burst. The trapped zamboni cries for the others to join him, for it will surely not be long now before he makes landfall. But his friends have no way to reach him without entering the system themselves. There is nothing they can do for him now.
** And yet again at the end of the game, when the remaining zambonis arrive at Zamboniville, only to realize too late [[NonIndicativeName what kind of place it really is]].
Is there an issue? Send a MessageReason:
None


* NonIndicativeName: Zamboniville, as the survivors realized too late, is a place filled with humans who hate Zamboni.

to:

* NonIndicativeName: Zamboniville, as the survivors realized too late, is a place filled with humans who hate Zamboni.Zambonis.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* StylisticSuck: The game's artstyle is a very crude mishmash of assets.
Is there an issue? Send a MessageReason:
None


* {{Jerkass}}: This game's version of the Allergic Cliffs, as it seems as if they’re not holding back when they sneeze, unlike the original ones.

to:

* {{Jerkass}}: This game's version of the Allergic Cliffs, as it seems as if they’re not holding back when they sneeze, unlike the original ones. The Zambonis outright try to convince them to stop after they kill a few of them by sneezing and sending them into the abyss below, but they prove to be unreasonable.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Jerkass}}: This game's version of the Allergic Cliffs, as it seems as if they’re not holding back when they sneeze, unlike the original ones.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DownerEnding: No matter what you do, all of the Zambonis are going to die.

Added: 257

Changed: 1

Is there an issue? Send a MessageReason:
None


* BottomlessPits: Three "puzzles" involve very high pits that the Zanbonis will fall into if they loose.

to:

* BottomlessPits: Three "puzzles" involve very high pits that the Zanbonis will fall into if they loose.lose.
* DeconstructionGame: Of TrialAndErrorGameplay. The "puzzles" are rigged so you always fail a set amount of times before succeeding, no matter what you choose, and the narration illustrates the mental toll of being faced with completely unpredictable death.
Is there an issue? Send a MessageReason:
None





* BottomlessPits: Three "puzzles" involves very high pit that the Zanbonis would fall into if they loose.

to:

* BottomlessPits: Three "puzzles" involves involve very high pit pits that the Zanbonis would will fall into if they loose.
Is there an issue? Send a MessageReason:
None


-->'''Narrator''': Poor zamboni. Poor, hopeful zamboni. This system was designed for zambonis to use, but not for their benefits. The moment freedom is in reach, this cruel machine changes its criteria, leaving its captive adrift. Stranded, but in motion, perpetually allowing for a sliver of hope, a hope rooted in an assumption that movement implies progress and that a zamboni needs only wait for the system to let him pass. It never will.

to:

-->'''Narrator''': Poor zamboni. Poor, hopeful zamboni. This system was designed for zambonis to use, but not for their benefits. The moment freedom is in reach, this cruel machine changes its criteria, leaving its captive adrift. Stranded, but in motion, perpetually allowing for a sliver of hope, a hope rooted in an assumption that movement implies progress and that a zamboni needs only wait for the system to let him pass. It never will.will.
* ZergRush: How the remaining zambonis defeat the troll despite each being weaker than him.
Is there an issue? Send a MessageReason:
None


* UngratefulBastard: The thanks the zambonis get for bringing the troll pizza? He kills one of them for bring the wrong flavor combination.

to:

* UngratefulBastard: The thanks the zambonis get for bringing the troll pizza? He kills one some of them for bring bringing the wrong flavor combination.
Is there an issue? Send a MessageReason:
None


* UngratefulBastard: The thanks the zambonis get for bringing the troll pizza? He kills one of them for bring the wrong flavor combination.

to:

* UngratefulBastard: The thanks the zambonis get for bringing the troll pizza? He kills one of them for bring the wrong flavor combination.combination.
* YankTheDogsChain: As lampshaded by the narrator, just as you thought you have guided a zamboni across the Bubblewonder Abyss successfully...
-->'''Narrator''': Poor zamboni. Poor, hopeful zamboni. This system was designed for zambonis to use, but not for their benefits. The moment freedom is in reach, this cruel machine changes its criteria, leaving its captive adrift. Stranded, but in motion, perpetually allowing for a sliver of hope, a hope rooted in an assumption that movement implies progress and that a zamboni needs only wait for the system to let him pass. It never will.
Is there an issue? Send a MessageReason:
None


* AllTrollsAreDifferent: The pizza troll appears in the game. Unlike the original game counterpart, he has a typical appearance of a troll (hairy, horns, big nose). Also unlike the original game counterpart, he has a violent tendency and will kill those who bring pizza in a wrong combination.

to:

* AllTrollsAreDifferent: The pizza troll appears in the game. Unlike the original game counterpart, he has a typical appearance of a troll (hairy, horns, big nose).inverted fangs). Also unlike the original game counterpart, he has a violent tendency and will kill those who bring pizza in a wrong combination.

Added: 341

Changed: 261

Is there an issue? Send a MessageReason:
None


* FloatingInABubble: This supposed to allow your zombonis to cross this version of Bubblewonder Abyss. Unfortunately for one of them who tried, it's a trap that causes him to go through an eternal loop.

to:

* DoesNotLikeSpam: The pizza troll has certain toppings that he hate. Problem is, he won't specify which when you overload the pizza content.
* FloatingInABubble: This supposed to allow your zombonis zambonis to cross this version of Bubblewonder Abyss. Unfortunately for one of them who tried, it's a trap that causes him to go through an eternal loop.



* ShootTheShaggyDog: The Zambonis' effort in finding a new place come to naught when all of them eventually die.

to:

* ShootTheShaggyDog: The Zambonis' effort in finding a new place come to naught when all of them eventually die.die.
* UngratefulBastard: The thanks the zambonis get for bringing the troll pizza? He kills one of them for bring the wrong flavor combination.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GridPuzzle: There is a puzzle based on Mudball Wall, except the results are already scripted regardless of what color and shape combination you enter.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Long ago, humans and zambonis co-exist peacefully. However, a political faction who hates the zambonis rise to power. Facing exile under the threat of death, the zambonis have to migrate away, hoping to find a new home just for them.


Added DiffLines:

* AllTrollsAreDifferent: The pizza troll appears in the game. Unlike the original game counterpart, he has a typical appearance of a troll (hairy, horns, big nose). Also unlike the original game counterpart, he has a violent tendency and will kill those who bring pizza in a wrong combination.


Added DiffLines:

* FloatingInABubble: This supposed to allow your zombonis to cross this version of Bubblewonder Abyss. Unfortunately for one of them who tried, it's a trap that causes him to go through an eternal loop.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''The Illogical Journey Of The Zambonis'' is a dark parody of the ''VideoGame/LogicalJourneyOfTheZoombinis'' released by Noyb in 2014.

Download the game to play [[http://gamejolt.com/games/the-illogical-journey-of-the-zambonis/37225 here]].

'''WARNING: Unmarked spoilers below!'''
----
!!Tropes in the Game:
* AssholeVictim: The troll killed too many Zambonis for serving him pizza with wrong toppings, leading the rest of the group killing him.
* BottomlessPits: Three "puzzles" involves very high pit that the Zanbonis would fall into if they loose.
* HalfTheManHeUsedToBe: One of the Zamboni killed by the pizza trolls was described to be halved.
* NonIndicativeName: Zamboniville, as the survivors realized too late, is a place filled with humans who hate Zamboni.
* ShootTheShaggyDog: The Zambonis' effort in finding a new place come to naught when all of them eventually die.

Top