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* RedemptionRejection: [[spoiler:Lionel's hidden message in Carla's game ''Beneath the Surface'' is essentially too little, too late: he confesses the truth about Rootbeer Tender, expresses affection for Reginald (who he based on his own grandfather), and ends with an apology. But the long process of finding this message practically require the player to have completed ''The Hex'' first, meaning Lionel is already dead.]]
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* DeadManWriting: Following a long trail of clues throughout the game reveals the victim's final words to the other characters. [[spoiler:Carla buried it in the files of ''Beneath the Surface'' after he died, per his request.]]


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* EasterEgg: One of the bottles you can fish up in ''Secrets of Legendaria'' has a line of code in it which, when entered into your save file, [[spoiler:launches a brief DatingSim parody called ''Fantasy Island''.]]
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* BeCarefulWhatYouWishFor: Rocky and Rust share a joke after beating the Vurm, with Rust saying that a bit of "clowning around" is exactly what they need for morale right now. [[spoiler:[[EnemyMime Sado]] shows up in the very next fight, curbstomping them both and deleting them both.]]

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* BeCarefulWhatYouWishFor: Rocky and Rust share a joke after beating the Vurm, with Rust saying that a bit of "clowning around" is exactly what they need for morale right now. [[spoiler:[[EnemyMime Sado]] shows up in the very next fight, curbstomping them both and deleting them both.Rocky from the game.]]

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* BeCarefulWhatYouWishFor: Rocky and Rust share a joke after beating the Vurm, with Rust saying that a bit of "clowning around" is exactly what they need for morale right now. [[spoiler:[[EnemyMime Sado]] shows up in the very next fight, curbstomping them both and deleting them both.]]



* CreatorKiller: An in-game example. [[spoiler:Lionel, the developer of all these characters and games, ended up losing most of his credibility upon releasing ''Secrets of Legendaria'' and ''Waste World'', the first because of a complete game breakdown during a live stream premier, and the second due to it being unfinished.]]

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* CreatorKiller: An in-game InUniverse example. [[spoiler:Lionel, the developer of all these characters and games, ended up losing most of his credibility upon releasing ''Secrets of Legendaria'' and ''Waste World'', the first because of a complete game breakdown during a live stream premier, and the second due to it being unfinished.]]



* EveryoneIsASuspect: Simply because the crime doesn't actually happen until a ways into the game, leaving everyone suspect early on.
** [[spoiler:EverybodyDidIt: Every character in the Six Pint Inn worked together by the end to open the hex and kill Lionel.]]

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* EveryoneIsASuspect: Simply because the crime doesn't actually happen until a ways into the game, leaving everyone suspect early on.
** [[spoiler:EverybodyDidIt: Every
on. [[spoiler: Becomes EverybodyDidIt, when every character in the Six Pint Inn worked works together by the end to open the hex and kill Lionel.]]



* GoodBadBugs: A few, like the glitched ankh in ''Secrets of Legendaria'' that grants infinite ankhs, allowing you to bypass an obnoxious fetch quest.

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* GoodBadBugs: A few, few InUniverse examples, like the glitched ankh in ''Secrets of Legendaria'' that grants infinite ankhs, allowing you to bypass an obnoxious fetch quest.



* NewJobAsThePlotDemands: NPCs you see throughout multiple games tend to have new jobs compared to their old roles. The mechanic from ''Secrets of Legendaria'' gets this most, later becoming the shop keeper in ''Waste World'', and the [[spoiler:new hero of the ''Secrets of Legendaria'' segment in ''Walk'']].

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* NewJobAsThePlotDemands: NPCs [=NPCs=] you see throughout multiple games tend to have new jobs compared to their old roles. The mechanic from ''Secrets of Legendaria'' gets this most, later becoming the shop keeper in ''Waste World'', and the [[spoiler:new hero of the ''Secrets of Legendaria'' segment in ''Walk'']].
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* InterfaceScrew: A few, like the option to subvert jumping and ducking controls in ''Combat Arena X''. Most notable example is during the [[''Rootbeer Reggie'' segment, as the graphics break down once Irving arrives and the gameplay is interrupted by conversation cutscenes and eroding music]].

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* InterfaceScrew: A few, like the option to subvert jumping and ducking controls in ''Combat Arena X''. Most notable example is during the [[''Rootbeer [[spoiler:''Rootbeer Reggie'' segment, as the graphics break down once Irving arrives and the gameplay is interrupted by conversation cutscenes and eroding music]].

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* [[https://tvtropes.org/pmwiki/pmwiki.php/Main/Absurdism Absurdism]]: A lot of the game's dark comedy comes from video game characters being aware of their lack of choice in their own identities and fates.

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* [[https://tvtropes.org/pmwiki/pmwiki.php/Main/Absurdism Absurdism]]: Main/{{Absurdism}}: A lot of the game's dark comedy comes from video game characters being aware of their lack of choice in their own identities and fates.



** [[spoiler: The Rootbeer Reggie segment is a reference to VideoGame/{{Tapper}}.]]

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** [[spoiler: The Rootbeer Reggie ''Rootbeer Reggie'' segment is a reference to VideoGame/{{Tapper}}.]]


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* Main/{{Gorn}}: There's a gore mod in the ''Waste World'' segment that makes enemies explode into gory chunks, much like in VideoGame/Fallout3 and on.


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* HopelessBossFight: [[spoiler:The Sado fight during ''Waste World''. Rocky will disappear, and Rust will lose his mind]].


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* InterfaceScrew: A few, like the option to subvert jumping and ducking controls in ''Combat Arena X''. Most notable example is during the [[''Rootbeer Reggie'' segment, as the graphics break down once Irving arrives and the gameplay is interrupted by conversation cutscenes and eroding music]].


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* OminousVisualGlitch: ''Super Weasel Kid '09'' is filled with them, as is any Sado encounter. [[spoiler:Used during the ''Rootbeer Reggie'' segment as well, as the computer screen ??? is using starts to graphically break apart]].


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* ProgrammingGame: The main gameplay of ''Walk''.


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* RecurringBoss: Sado.
* TheReveal: The first one [[spoiler:is a fake out where Lazarus kills Irving]]. [[spoiler:The second one reveals once and for all the bartender is Rootbeer Reggie and him and the other game characters are using the hex and you to kill Lionel]].


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* RoaringRampageOfRevenge: Rust goes on a very confused one [[spoiler:after Sado makes Rocky vanish]]. [[spoiler:Sado himself is this, a virus made by Carla to ruin all of Lionel's games]].


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* SellOut: Lionel was called this [[spoiler:when he sold Weasel Kid's rights to another company]].


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* SurrealHumor: What if video game characters were alive? Turns out they'd treat being in games as a job they hate that they desperately want to escape by any means necessary. Cue cynical jokes.
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* AlternateRealityGame: Many of the game's secrets can only be found by first getting hints in it, and then exploring the net outside it. [[spoiler:Finding the locket and getting it translated will eventually lead you to a completely different game with a hidden file, for example]].


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* ArcNumber: Six. The Six Pints Inn. Six guests. Six game segments. Six sides and six angles on a hexagon.


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* ButThouMust: You have to harm or kill a few characters to progress or you'll be stuck in an endless loop, like [[spoiler:making Bryce hit Cooking Granny by accident]] and [[spoiler:using Vallamir's tome to power up and kill the tutorial not-moogle as Chandelle]]. [[InvertedTrope Inverted]] in ''Vicious Galaxy'', as [[spoiler:Lazarus' not-moogle partner slaughters surrendering enemies if you refuse to]].


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* DeconstructionGame: Well, it was made by the people behind VideoGame/PonyIsland.


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* DualWorldGameplay: [[spoiler:Lazarus' segment has a part in an research lab where he has to switch between top down shooting and the RPG graphical style he had in ''Secrets of Legendaria'' in order to progress.]]


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* FirstPersonShooter: [[spoiler:A small segment during ''Walk'']].
* Main/{{Foreshadowing}}: There are some pretty big ones if you unlock the soda machines and do the side quests for the cat woman during ''Super Weasel Kid'', but there's also some of Weasel Kid's dialog. [[spoiler:He recognizes Lazarus, and he seems to recognize a crashed ship in the basement as belonging to someone named Jeremiah we haven't met yet. It makes far more sense during ''Vicious Galaxy'']].


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* GloryDays: Weasel Kid's segment shows him at his most popular, and then the decline after. Lionel is also pretty obsessed with his old fame and power.
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derp, forgot to fix the tapper link issue


** [[spoiler: The Rootbeer Reggie segment is a reference to VideoGame/Tapper.]]

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** [[spoiler: The Rootbeer Reggie segment is a reference to VideoGame/Tapper.VideoGame/{{Tapper}}.]]
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* RageAgainstTheAuthor: Chandrella [[spoiler:chooses to destroy her own game to go against the desires of The Gameworks]]. [[spoiler:Everyone ends up doing this against Lionel]].

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* RageAgainstTheAuthor: Chandrella Chandrelle [[spoiler:chooses to destroy her own game to go against the desires of The Gameworks]]. [[spoiler:Everyone ends up doing this against Lionel]].
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* TheDragon: [[spoiler:Jeremiah, Rootbeer Reggie's old janitor. He handles all the field work and appears as a cloaked figure to every character throughout the game.]] A slight [[InvertedTrope inversion]] as [[spoiler:Lionel ends up being the villain of the story everyone is trying to kill, and you're central to opening the hex to allow that to happen. Thus, Jeremiah is working with the good guys, in a sense.]]


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* ItSucksToBeTheChosenOne: Chandelle feels like this in ''Secrets of Legendaria'', because being the chosen hero in this case just means constantly going through the same events over and over for the entertainment of an audience who doesn't even realize she's a sentient being.


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* MyGodWhatHaveIDone: Bryce has this reaction [[spoiler:when Irving goats him into accidentally striking Cooking Granny.]] Lazarus also has a mild version [[spoiler:after he's sent to ''Vicious Galaxy'' as punishment for his role in destroying ''Secrets of Legendaria'']].
* NewJobAsThePlotDemands: NPCs you see throughout multiple games tend to have new jobs compared to their old roles. The mechanic from ''Secrets of Legendaria'' gets this most, later becoming the shop keeper in ''Waste World'', and the [[spoiler:new hero of the ''Secrets of Legendaria'' segment in ''Walk'']].


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* TotallyRadical: Weasel Kid's second game, ''Super Weasel Kid 2: Radical Road''.

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* DarkSecret: Lionel [[spoiler:made a game before ''Super Weasel Kid'' called ''Rootbeer Jerry'' and became ashamed of it after his second game became a huge hit]]. So, [[spoiler:Irving crippled Jerry and buried his game so nobody would find out about Lionel's earlier work]].

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* DarkSecret: Lionel [[spoiler:made a game before ''Super Weasel Kid'' called ''Rootbeer Jerry'' Reggie'' and became ashamed of it after his second game became a huge hit]]. So, [[spoiler:Irving crippled Jerry Reggie and buried his game so nobody would find out about Lionel's earlier work]].



* TheDogBitesBack: Bryce tries this against Irving...and it doesn't go well. [[spoiler:Lazarus succeeds]]. [[spoiler:Clara also succeeds in getting back at Lionel through Sado, her actions possibly creating the situation Rootbeer Jerry needed to make his plan succeed.]]

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* TheDogBitesBack: Bryce tries this against Irving...and it doesn't go well. [[spoiler:Lazarus succeeds]]. [[spoiler:Clara also succeeds in getting back at Lionel through Sado, her actions possibly creating the situation Rootbeer Jerry Reggie needed to make his plan succeed.]]



* TheFourthWallWillNotProtectYou: [[spoiler:Lionel, as his characters and the player open the hex and allow Jeremiah to kill him.]]

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* TheFourthWallWillNotProtectYou: [[spoiler:Lionel, as his characters and the player open the hex and allow Jeremiah Reginold to kill him.]]



** [[spoiler: The Rootbeer Reggie segment is a reference to VideoGame/Tapper.]]



* HiddenInPlainSight: [[spoiler:The bartender is Jeremiah, aka Rootbeer Jerry, the first character Lionel ever made, and the mastermind behind everything. This also counts for Lazarus and Weasel Kid, who were both in on it before the game started, and possibly the entire cast as they could all be lying to the player.]]

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* HiddenInPlainSight: [[spoiler:The bartender is Jeremiah, Reginald, aka Rootbeer Jerry, Reggie, the first character Lionel ever made, and the mastermind behind everything. This also counts for Lazarus and Weasel Kid, who were both in on it before the game started, and possibly the entire cast as they could all be lying to the player.]]



* Main/{{Revenge}}: [[spoiler:Rootbeer Jerry against Lionel, his creator.]]

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* Main/{{Revenge}}: [[spoiler:Rootbeer Jerry Reggie against Lionel, his creator.]]
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* FeaturelessProtagonist: ???, who only has defined feet and arms. [[JustifiedTrope Justified]] as he's the player character of an Main/EnvironmentalNarrativeGame.


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* SpaceMarine: Lazarus.

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* AfterTheEnd: The ''Waste World'' setting.
* ApocalypseHow: [[spoiler:Planetary when Vallamir wins in ''Secrets of Legendaria''. Multiversial if you free him in the Six Pint Inn.]]



** ''Super Weasel Kid'' is a 2D Main/Platformer, complete with hopping on enemies to defeat them, spike pits, and secrets in the clouds.

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** ''Super Weasel Kid'' is a 2D Main/Platformer, PlatformGame, complete with hopping on enemies to defeat them, spike pits, and secrets in the clouds.



** ''Waste World'' is set in a VideoGame/Fallout or VideoGame/Wasteland style setting, though it's not a normal Main/WesternRPG and instead a turn based Main/StrategyGame.

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** ''Waste World'' is set in a VideoGame/Fallout VideoGame/{{Fallout}} or VideoGame/Wasteland VideoGame/{{Wasteland}} style setting, though it's not a normal Main/WesternRPG WesternRPG and instead a turn based Main/StrategyGame.StrategyGame.


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* ScavengerWorld: ''Waste World''.


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* StealthSequel: [[spoiler:Satan from VideoGame/PonyIsland may be involved, as Carla had a pentagram on her wall as she was designing Sado.]]
* SugarBowl: The first ''Super Weasel Kid''.
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* GameBreakingBug: Each segment has a glitch in it you can exploit to crash the game and get an achievement.


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* GoodBadBugs: A few, like the glitched ankh in ''Secrets of Legendaria'' that grants infinite ankhs, allowing you to bypass an obnoxious fetch quest.


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* TheMissingno: [[spoiler:You can actually find the real deal in ''Secret of Legendaria'' if you go up and down near the first bit of lava you find.]]


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* PopQuiz: The fight with the Spynix in ''Secrets of Legendaria'' is a series of riddles. Amusingly, the stream chat sometimes give you answers, and those who do get banned by the chat mods.


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* RedHerring
** There appears to be blood on Bryce's bed. [[spoiler:It's just strawberry from when he was making pie, his job at the inn.]]
** Chandelle has a giant sword in her room, and a strange letter talking about a ritual. [[spoiler:The sword is Lazarus' old blade and a memento, while the letter details a deal to get rid of the demon inside her.]]
** Rust is clearly the most suspicious character, what with the knife he carries around. [[spoiler:He is definitely not in on the deal until after his segment.]]
** Lazarus might be on a wanted poster in the kitchen, suggesting he's been up to something. [[spoiler:[[SubvertedTrope Subverted]] as he is wanted for his part in a horrible crime and kills Irving later, BUT those killings weren't the planned murders mentioned at the start of the game.]]
** Unrelated to the main mystery, but the ''Super Weasel Kid'' segment suggests that Mr. Shrew was [[spoiler:killed by Mr. Squarrel]]. If you manage to get Mr. Shrew's glasses through a three segment process, it's revealed that [[spoiler:Mr. Shrew just died of old age, and Mr. Squarrel was his lover. He spiraled into depression because of this, resulting in his mean attitude in his other appearances.]] [[spoiler:It's implied that Mr. Shrew was killed off by Lionel when his pet shrew died in real life]].
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* DarkSecret: Lionel [[spoiler:made a game before ''Super Weasel Kid'' called ''Rootbeer Jerry'' and became ashamed of it after his second game became a huge hit]]. So, [[spoiler:Irving crippled Jerry and buried his game so nobody would find out about Lionel's earlier work]].
* DoesThisRemindYouOfAnything: All over the place during the [[spoiler:Sado]] boss fight in ''Vicious Galaxy''. The most notable occurs when you grab a frying pan and suddenly find yourself in the middle of a [[VideoGame/PlayerUnknownsBattlegrounds battle royale...]]


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* GameMod: The ''Waste World'' segment has modders changing and adding to the game as it goes. Mods even become a mechanical feature, as you gain six you can switch between, two active at a time, to win battles strategically.


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* ItsAllAboutMe: Lionel's commentary during ''Walk'' is almost nothing but him whining about everyone he perceives as an enemy and talking about how great he is or how misunderstood his genius is.


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* MissingChild: During the ''Waste World'' segment, [[spoiler:Sado makes Rocky disappear, which results in Rust losing his sanity as the mods get more ridiculous.]]


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* OutsideContextProblem: The aliens in ''Waste World'', all enemies added by modders that Rust nor his son Rocky recognize or understand.
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* Main/Absurdism: A lot of the game's dark comedy comes from video game characters being aware of their lack of choice in their own identities and fates.

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* Main/Absurdism: [[https://tvtropes.org/pmwiki/pmwiki.php/Main/Absurdism Absurdism]]: A lot of the game's dark comedy comes from video game characters being aware of their lack of choice in their own identities and fates.



* Main/MacGuffin: It's not clear for most of the game, but there is one in play: [[spoiler:the hex]].

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* Main/MacGuffin: MacGuffin: It's not clear for most of the game, but there is one in play: [[spoiler:the hex]].

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* Main/Absurdism: A lot of the game's dark comedy comes from video game characters being aware of their lack of choice in their own identities and fates.



* BlackComedy: Everywhere, often by paralleling the stories of the various characters with real world game franchises and putting in a dose of reality along the way (such as [[SonicTheHedgehog Weasel Kid]] burning out after his [[SonicTheHedgehog2006 terrible '09 reboot]]).



* ExistentialHorror: The ''Waste World'' segment ends up devolving into this.



* Main/MacGuffin: It's not clear for most of the game, but there is one in play: [[spoiler:the hex]].



* PunchClockVillain: Pretty much every bad guy is an employee for The Gameworks and just does their job as the bad guy in a given game.

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* PrisonEpisode: A brief part of the ''Vicious Galaxy'' segment, where [[spoiler:Lazarus has to break in to release Sado for a distraction]].
* PunchClockVillain: Pretty much every bad guy is an employee for The Gameworks and just does their job as the bad guy in a given game. [[SubvertedTrope Subverted]] with Vallamir and Sado, the first simply [[ForTheEvulz just evil for the heck of it]], and the other [[spoiler:is a sort of virus that sabotages Lionel's games]].
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* BlackMage: Chandrelle, who uses almost exclusively offensive magic.
* CorruptCorporateExecutive: Irving, the representative of The Gameworks.



* FaceHeelTurn: From the perspective of the player and streaming audience of ''Secrets of Legendaria'', [[spoiler:Chandrelle is this, having helped Vallamir succeed in his [[TheEndOfTheWorldAsWeKnowIt evil plans]].]]



* IJustWantToBeFree: Chandrelle wants nothing to do with The Gameworks deciding what role she has to exist in, so much so [[spoiler:that she helps the villain of her own game]].
* IJustWantToBeNormal: Bryce, who originally came from a cooking game, wants to stop being a character in a fighting game roster.



* PunchClockVillain: Pretty much every bad guy is an employee for The Gameworks and just does their job as the bad guy in a given game.
* RageAgainstTheAuthor: Chandrella [[spoiler:chooses to destroy her own game to go against the desires of The Gameworks]]. [[spoiler:Everyone ends up doing this against Lionel]].



* UnreliableNarrator: During the ''Vicious Galaxy'' segment, [[spoiler:it's revealed that Lazarus and his friends changed what the player was seeing so the player would help them break into The Gameworks.]]

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* UnexpectedGameplayChange: During ''Secrets of Legendaria'', during the boat ride, [[spoiler:Irving appears to stop Chandrelle, forcing her into fighting him like she used to in ''Combat Arena X'', while Lazarus continues to help through the turn based RPG combat you'd been using through the rest of this segment at the same time. These moments of genre mixing continue into each segment from here on]].
* UnreliableNarrator: During the ''Vicious Galaxy'' segment, [[spoiler:it's revealed that Lazarus and his friends changed what the player was seeing so the player would help them break into [[EvilInc The Gameworks.Gameworks]].]]
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* AddressingThePlayer: Happens several times.
* AudienceWhatAudience: [[spoiler:Rust doesn't realize he's a video game character, unlike everyone else. This may be due to his game being unfinished and all the tampering from modders he had to endure, not to mention [[MindScrew Sado]].]]



* MindScrew: Rust. Maybe.

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* MindScrew: Rust. [[AmbiguousSituation Maybe.]]



* ThePlayerIsTheMostImportantResource: A much darker example than usual. [[spoiler:Everyone needs the player to unlock the hex and kill Lionel.]]



* Main/Revenge: [[spoiler:Rootbeer Jerry against Lionel, his creator.]]

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* Main/Revenge: Main/{{Revenge}}: [[spoiler:Rootbeer Jerry against Lionel, his creator.]]
* ShoutOut: ''TONS''. Every single character, segment, and even piece of dialog is a reference to a different video game, including SonicTheHedgehog, [[Franchise/TheLegendOfZelda Zelda]], [[Franchise/FinalFantasy Final Fantasy]], [[VideoGame/CookingMama Cooking Mama]], [[VideoGame/HotlineMiami Hotline Miami]], [[VideoGame/TheBeginnersGuide The Beginner's Guide]], and so so much more.
* UnreliableNarrator: During the ''Vicious Galaxy'' segment, [[spoiler:it's revealed that Lazarus and his friends changed what the player was seeing so the player would help them break into The Gameworks.
]]
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* TheDogBitesBack: Bryce tries this against Irving...and it doesn't go well. [[spoiler:Lazarus succeeds]]. [[spoiler:Clara also succeeds in getting back at Lionel through Sado, her actions possibly creating the situation Rootbeer Jerry needed to make his plan succeed.]]
* EveryoneIsASuspect: Simply because the crime doesn't actually happen until a ways into the game, leaving everyone suspect early on.
** [[spoiler:EverybodyDidIt: Every character in the Six Pint Inn worked together by the end to open the hex and kill Lionel.]]



* NoFourthWall

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* NoFourthWallHiddenInPlainSight: [[spoiler:The bartender is Jeremiah, aka Rootbeer Jerry, the first character Lionel ever made, and the mastermind behind everything. This also counts for Lazarus and Weasel Kid, who were both in on it before the game started, and possibly the entire cast as they could all be lying to the player.]]
* MindScrew: Rust. Maybe.
* NoFourthWall
* RealityWarper: Sado, the strange "performer" character from ''Combat Arena X''.
* Main/Revenge: [[spoiler:Rootbeer Jerry against Lionel, his creator.]]
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* CreatorKiller: An in-game example. [[spoiler:Lionel, the developer of all these characters and games, ended up losing most of his credibility upon releasing ''Secrets of Legendaria'' and ''Waste World'', the first because of a complete game breakdown during a live stream premier, and the second due to it being unfinished.]]
* TheFourthWallWillNotProtectYou: [[spoiler:Lionel, as his characters and the player open the hex and allow Jeremiah to kill him.]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/header_16.jpg]]
[[caption-width-right:350:In a dark, forgotten corner of the video game universe, a storm is raging...]]
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'''It is recommended that you play the game first, as there are major spoilers below, you've been warned.'''
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''The Hex'' is a 2018 PC game made by Daniel Mullins, the developer of ''Pony Island''. There is absolutely NoFourthWall like his last release, but it's a much more serious affair than ''Pony Island'', having characters go through identity and existential crises. The game changes genre the longer it goes on, with a central point-and-click structure for the Six Pint Inn segments, and each flashback switching to a different genre of game for each of the different characters, managing to use a unified WASD and left click control scheme for every different style of play.

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''The Hex'' is a 2018 PC game made by Daniel Mullins, the developer of ''Pony Island''.VideoGame/PonyIsland. There is absolutely NoFourthWall like his last release, but it's a much more serious affair than ''Pony Island'', having characters go through identity and existential crises. The game changes genre the longer it goes on, with a central point-and-click structure for the Six Pint Inn segments, and each flashback switching to a different genre of game for each of the different characters, managing to use a unified WASD and left click control scheme for every different style of play.


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* GenreRoulette: The game constantly switches game genre and play style, with everyone using a point-and-click set up during the Six Pint Inn sections, and switching to their game's style of play upon starting their given flashback.
** ''Super Weasel Kid'' is a 2D Main/Platformer, complete with hopping on enemies to defeat them, spike pits, and secrets in the clouds.
** ''Combat Arena X'' is a classic 2D Main/FightingGame that includes special hidden moves alongside basics like low, mid, and high attacks, blocks, and dodges.
** ''Secrets of Legendaria'' is a full blown Main/RolePlayingGame with a Franchise/TheLegendOfZelda set-up.
** ''Waste World'' is set in a VideoGame/Fallout or VideoGame/Wasteland style setting, though it's not a normal Main/WesternRPG and instead a turn based Main/StrategyGame.
** ''Vicious Galaxy'' is a top down Main/ShootEmUp, even working in a homage segment to VideoGame/HotlineMiami, complete with breaking down doors to topple enemies.
** ''Walk'' is an Main/EnvironmentalNarrativeGame that particularly parodies VideoGame/TheBeginnersGuide.
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Making page
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One dark and stormy night, the bartender at the Six Pints Inn gets a phone call that one of the patrons is planning a murder. He announces this discovery to his six guests, and then the mystery begins as we spend time with each of the six guests, learn more about them, and try to piece together who's planning to kill who and why. The six suspects also all happen to be video game characters, each from a different genre, including platforming, fighting, RPG, and others. This may be some sort of game world, but the truth behind it may be far more complicated than that would imply.

''The Hex'' is a 2018 PC game made by Daniel Mullins, the developer of ''Pony Island''. There is absolutely NoFourthWall like his last release, but it's a much more serious affair than ''Pony Island'', having characters go through identity and existential crises. The game changes genre the longer it goes on, with a central point-and-click structure for the Six Pint Inn segments, and each flashback switching to a different genre of game for each of the different characters, managing to use a unified WASD and left click control scheme for every different style of play.

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!!''The Hex'' gives examples of:

* NoFourthWall

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