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* IWantMyBelovedToBeHappy: [[spoiler: As Crystal and the Hero get married, the Hero says that he'd be the happiest Denpa Man in the world. He soon repeals his statement, saying that he'd be the ''second'' happiest Denpa Man in the world, as Crystal would fill the first spot. If his statement is to be considered true, he'd still be the happiest Denpa ''Man'' in the world. Crystal's a Denpa ''Girl''!]]
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* MoralityChain: [[spoiler: The King of Evil does cause quite a bit of trouble, but he is usually ''trying'' to do good for Crystal. This includes when he tried to force her to marry him by kidnapping her, though it [[CaptainOblivious was quite obvious that she was not very appreciative of this]]. The only time the King of Evil does anything that isn't selfish is when he's doing something for Crystal. [[KickTheMoralityPet And then there's the time when he doesn't hesitate to try and pummel her in battle]].]]
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* IncorruptiblePurePureness: [[spoiler: Crystal goes through a '''lot''' throughout the three games, being kidnapped twice by people trying to get her to tell them where she hid the [[ArtifactOfDoom Dark Orb]], usually by using an AgonyBeam on her. This doesn't work, at least when it only involves her. [[SmugSnake Sleeky Serpent]] also comments that "she's got guts..." She even seems to be stronger willed than the hero, who gives Aflama the Dark Orb and Idols once he invokes ForcedToWatch, which ''coincidentally'' also involved her. The second incident, with the Evil Witch, instead has the hero respond by [[UnstoppableRage getting kind of angry]]. Also, the fact that the Dark Orb is given to her take care of, as opposed to someone else like Squelch/The King of Evil, or other Denpa Men suggests that the kind of thing that happened to Squelch may happen to anyone else who keeps it. This also explains why the hero doesn't hold on to it between the games. Why the hero wouldn't know that his wife it in some mysterious place, however, remains a mystery.]]

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* IncorruptiblePurePureness: [[spoiler: Crystal goes through a '''lot''' throughout the three games, being kidnapped twice by people trying to get her to tell them where she hid the [[ArtifactOfDoom Dark Orb]], usually by using an AgonyBeam on her. This doesn't work, at least when it only involves her. [[SmugSnake Sleeky Serpent]] also comments that "she's got guts..." She even seems to be stronger willed than the hero, who gives Aflama the Dark Orb and Idols once he invokes ForcedToWatch, which ''coincidentally'' also involved her. The second incident, with the Evil Witch, instead has the hero respond by [[UnstoppableRage getting kind of angry]]. Also, the fact that the Dark Orb is given to her take care of, as opposed to someone else like Squelch/The King of Evil, or other Denpa Men suggests that the kind of thing that happened to Squelch may happen to anyone else who keeps it. This also explains why the hero doesn't hold on to it between the games. Why the hero wouldn't know that his wife hid it in some mysterious place, however, remains a mystery.]]
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* {{AntiVillain}}: [[spoiler: The King of Evil only wants to be with Crystal, possibly because she was friendly towards him during her childhood, but he goes to the extent of kidnapping her to achieve his goals.]]


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* ArtifactOfDoom: Implied with the Dark Orb. [[spoiler: Squelch is turned into the King Of Evil when he used it, and it can be the catilyst of possibly world-ending events such as drowning the world in darkness and releasing the SealedEvilInACan.]]


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* BeatTheCurseOutOfHim: [[spoiler:When you fight the Pawn in the second game, he seems to be mysteriously controlled by a force that remains unnamed throughout the series. Once you defeat him, he returns to normal. Also, in the third game, the Phoenix is being controlled by Avid to cause a volcano to erupt, but this plan is foiled upon his defeat.]]


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* TheFarmerAndTheViper: [[spoiler: Crystal is friendly towards Squelch, a Mud Monster. He kidnaps her. [-----[[AndThatsTerrible And that's cruel. Crystal even says so.]]-----]This is explained in universe by the fact that he was ordered to do so by the minions of Aflama, but it only reduces his credibility to JustFollowingOrders.]]


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* IncorruptiblePurePureness: [[spoiler: Crystal goes through a '''lot''' throughout the three games, being kidnapped twice by people trying to get her to tell them where she hid the [[ArtifactOfDoom Dark Orb]], usually by using an AgonyBeam on her. This doesn't work, at least when it only involves her. [[SmugSnake Sleeky Serpent]] also comments that "she's got guts..." She even seems to be stronger willed than the hero, who gives Aflama the Dark Orb and Idols once he invokes ForcedToWatch, which ''coincidentally'' also involved her. The second incident, with the Evil Witch, instead has the hero respond by [[UnstoppableRage getting kind of angry]]. Also, the fact that the Dark Orb is given to her take care of, as opposed to someone else like Squelch/The King of Evil, or other Denpa Men suggests that the kind of thing that happened to Squelch may happen to anyone else who keeps it. This also explains why the hero doesn't hold on to it between the games. Why the hero wouldn't know that his wife it in some mysterious place, however, remains a mystery.]]
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'''This game series contains examples of:'''

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'''This !!'''This game series contains examples of:'''of:'''
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*SmugSnake: [[spoiler: The Sleeky Serpent/Serpent Neo manipulates the hero into obtaining the idols, then tries to trick him into handing them over to him with an illusion of Crystal. Once you use the Holy Orb to break this illusion, he can't believe that his illusion failed to trick you, and tries to take down the hero himself. Even after he is defeated, he still has confidence in Aflama's plans.]]
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* AndNowYouMustMarryMe: [[spoiler: The King Of Evil would have forced Crystal to ''marry'' him had the hero not come to save the day.]]
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*IWasJustPassingThrough: [[spoiler: After you save Crystal in the Denpa Men 2, she asks her husband, the hero, to go into The Inferno to save the King Of Evil, since he tried to help her when she was kidnapped by the Evil Witch, but was sent to the Inferno in the process. After the task is said and done, the hero admits that he only helped the King of Evil because Crystal asked him to.]]

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* TheDragon: The Holy Dragon who stands in your way before you fight the [[spoiler:Evil Witch.]] He oddly serves little significance aside from that of the [[spoiler:penultimate boss before the first ending.]]

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* TheBeastmaster: Denpa Men with the 'Catch' antenna can capture monsters, then use them to either attack enemies, or cast other effects on the battle, depending on the caught monster.
* TheDragon: The Holy Dragon who stands in your way before you fight the [[spoiler:Evil Witch.]] He oddly serves little significance aside from that of the [[spoiler:penultimate boss before the first ending. He however is noted as being very fast, though mostly acts as a passive gaurd.]]
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** A more emphasized example of this appears in the third installment in the form of [[spoiler:Crystal's mother Mary, who was known in her adventuring days as the 'Monster Catcher'. This makes sense, due to her Catch antenna. She seems to be quite famous, too, as even the Gaurdians know who she is. If you bring her to the Gaurdian Tower for the cutscene introduction to the Gaurdians, the Queen comments on this, saying that the guardians would ''really'' fight with all of their strength in your trial against them because they had heard of Monster Catcher Mary before. Mary proceeds to call them "nïeve", noting that their statement indicated that the Gaurdians wouldn't have fought with all of their strength had she not come along.]]

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** A more emphasized example of this appears in the third installment in the form of [[spoiler:Crystal's mother Mary, who was known in her adventuring days as the 'Monster Catcher'. This makes sense, due to her Catch antenna. She seems to be quite famous, too, as even the Gaurdians know who she is. If you bring her to the Gaurdian Tower for the cutscene introduction to the Gaurdians, the Queen comments on this, saying that the guardians would ''really'' fight with all of their strength in your trial against them because they had heard of Monster Catcher Mary before. Mary proceeds to call them "nïeve", "naïve", noting that their statement indicated that the Gaurdians wouldn't have fought with all of their strength had she not come along.]]
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** A more emphasized example of this appears in the third installment in the form of [[spoiler:Crystal's mother Mary, who was known in her adventuring days as the 'Monster Catcher'. This makes sense, due to her Catch antenna. She seems to be quite famous, too, as even the Gaurdians know who she is. If you bring her to the Gaurdian Tower for the cutscene introduction to the Gaurdians, the Queen comments on this, saying that the guardians would ''really'' fight with all of their strength in your trial against them because they had heard of Monster Catcher Mary before. Mary proceeds to call them "nïeve", noting that their statement indicated that the Gaurdians wouldn't have fought with all of their strength had she not come along.]]
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* TheDragon: The Holy Dragon who stands in your way before you fight the [[spoiler:Evil Witch.]] He oddly serves little significance aside from that of the [[spoiler:penultimate boss before the first ending.]]
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* ChildhoodFriendRomance: The third game reveals that the hero and Crystal have this. [[spoiler:If you talk to the hero is his house, he will prove this by saying that Crystal is getting cuter, and asking if you think she likes him. This seems to be one sided in the third installment, since Crystal never makes any mention of a relationship with the hero, aside from the platonic one that came into being due to the fact that he saves her from Aflama. It is also a rather humorous note that if you enter the hero's house and talk to him with Crystal in your party and talk to him, he still asks the question of whether you think that Crystal likes him or not, along with insisting that you not to tell her about it. ''Well, I won't say a thing, but she's standing right behind you.'']]

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* ChildhoodFriendRomance: The third game reveals that the hero and Crystal have this. [[spoiler:If you talk to the hero is his house, he will prove this by saying that Crystal is getting cuter, and asking if you think she likes him. This seems to be one sided in the third installment, since Crystal never makes any mention of a relationship with the hero, aside from the platonic one that came into being due to the fact that he saves her from Aflama. It is also a rather humorous note that if you enter the hero's house and talk to him with Crystal in your party and talk to him, he still asks the question of whether you think that Crystal likes him or not, along with insisting that you not to tell her about it. ''Well, I won't say a thing, but she's standing right behind you.'']]
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* ChildhoodFriendRomance: The third game reveals that the hero and Crystal have this. [[spoiler:If you talk to the hero is his house, he will prove this by saying that Crystal is getting cuter, and asking if you think she likes him. This seems to be one sided in the third installment, since Crystal never makes any mention of a relationship with the hero, aside from the platonic one that came into being due to the fact that he saves her from Aflama. It is also a rather humorous note that if you enter the hero's house and talk to him with Crystal in your party and talk to him, he still asks the question of whether you think that Crystal likes him or not, along with insisting that you not to tell her about it. "Well, I won't say a thing, but she's standing right behind you."]]

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* ChildhoodFriendRomance: The third game reveals that the hero and Crystal have this. [[spoiler:If you talk to the hero is his house, he will prove this by saying that Crystal is getting cuter, and asking if you think she likes him. This seems to be one sided in the third installment, since Crystal never makes any mention of a relationship with the hero, aside from the platonic one that came into being due to the fact that he saves her from Aflama. It is also a rather humorous note that if you enter the hero's house and talk to him with Crystal in your party and talk to him, he still asks the question of whether you think that Crystal likes him or not, along with insisting that you not to tell her about it. "Well, ''Well, I won't say a thing, but she's standing right behind you."]]'']]
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* ChildhoodFriendRomance: The third game reveals that the hero and Crystal have this. [[spoiler:If you talk to the hero is his house, he will prove this by saying that Crystal is getting cuter, and asking if you think she likes him. This seems to be one sided in the third installment, since Crystal never makes any mention of a relationship with the hero, aside from the platonic one that came into being due to the fact that he saves her from Aflama. It is also a rather humorous note that if you enter the hero's house and talk to him with Crystal in your party and talk to his, he still gives the question of wether you thought Crystal likes him or not, along with telling you not to tell her about it. Well, I won't say a thing, but she's standing right behind you.]]

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* ChildhoodFriendRomance: The third game reveals that the hero and Crystal have this. [[spoiler:If you talk to the hero is his house, he will prove this by saying that Crystal is getting cuter, and asking if you think she likes him. This seems to be one sided in the third installment, since Crystal never makes any mention of a relationship with the hero, aside from the platonic one that came into being due to the fact that he saves her from Aflama. It is also a rather humorous note that if you enter the hero's house and talk to him with Crystal in your party and talk to his, him, he still gives asks the question of wether whether you thought think that Crystal likes him or not, along with telling insisting that you not to tell her about it. Well, "Well, I won't say a thing, but she's standing right behind you.]]"]]
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* ChildhoodFriendRomance: The third game reveals that the hero and Crystal have this. [[spoiler:If you talk to the hero is his house, he will prove this by saying that Crystal is getting cuter, and asking if you think she likes him. This seems to be one sided in the third installment, since Crystal never makes any mention of a relationship with the hero, aside from the platonic one that came into being due to the fact that he saves her from Aflama. It is also a rather humorous note that if you enter the hero's house and talk to him with Crystal in your party and talk to his, he still gives the question of wether you thought Crystal likes him or not, along with telling you not to tell her about it. Well, I won't say a thing, but she's standing right behind you.

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* ChildhoodFriendRomance: The third game reveals that the hero and Crystal have this. [[spoiler:If you talk to the hero is his house, he will prove this by saying that Crystal is getting cuter, and asking if you think she likes him. This seems to be one sided in the third installment, since Crystal never makes any mention of a relationship with the hero, aside from the platonic one that came into being due to the fact that he saves her from Aflama. It is also a rather humorous note that if you enter the hero's house and talk to him with Crystal in your party and talk to his, he still gives the question of wether you thought Crystal likes him or not, along with telling you not to tell her about it. Well, I won't say a thing, but she's standing right behind you.]]
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* ChildhoodFriendRomance: The third game reveals that the hero and Crystal have this.

to:

* ChildhoodFriendRomance: The third game reveals that the hero and Crystal have this. [[spoiler:If you talk to the hero is his house, he will prove this by saying that Crystal is getting cuter, and asking if you think she likes him. This seems to be one sided in the third installment, since Crystal never makes any mention of a relationship with the hero, aside from the platonic one that came into being due to the fact that he saves her from Aflama. It is also a rather humorous note that if you enter the hero's house and talk to him with Crystal in your party and talk to his, he still gives the question of wether you thought Crystal likes him or not, along with telling you not to tell her about it. Well, I won't say a thing, but she's standing right behind you.

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* BossInMookClothing: Some of the enemies are ''very'' tough. Hydraplant enemies get multiple attacks each turn and can attack your whole party for merciless damage. Dragons have multiple damaging attacks. Ghosts are invincible to physical attacks. The list goes on..

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* BossInMookClothing: Some of the enemies are ''very'' tough. Hydraplant enemies get multiple attacks each turn and can attack your whole party for merciless damage. Dragons have multiple damaging attacks. Ghosts are invincible to physical attacks. The list goes on..on...
* BreakingTheFourthWall: In the first game, the [[spoiler:Grand King]] directly asks the player if they want to betray their party and join him. [[spoiler: This turns out to be a trap. If you accept his offer, your party will be wiped out and you will lose all of the Denpa Men in your party.]]
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** The sequel also has silver, gold, and [[RealMenWearPink pink]] Denpas, most of whom can only be found by using paint to change a Denpa's color (though Silver Denpas appear very rarely in the wild). Silver Denpas have a slate of resistances and weaknesses, in addition to [[MightyGlacier huge defensive stats]]. Gold Denpas resist every element [[KillItWithFire except Fire]], and boost the amount of gold you get from enemies. Pink Denpas are weak to all elements, but they naturally charm enemies, making it possible enemies will be "charmed and cannot move" for a whole turn.

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** The sequel also has silver, gold, and [[RealMenWearPink pink]] Denpas, most of whom can only be found by using paint to change a Denpa's color (though Silver Denpas appear very rarely in the wild). Silver Denpas have a slate of resistances and weaknesses, in addition to [[MightyGlacier [[SuperToughness huge defensive stats]]. Gold Denpas resist every element [[KillItWithFire except Fire]], and boost the amount of gold you get from enemies. Pink Denpas are weak to all elements, but they naturally charm enemies, making it possible enemies will be "charmed and cannot move" for a whole turn.
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** The third game takes it up a notch by bringing the level cap up to a whopping 199. However, this is balanced out by making level-ups happen faster and making enemies higher-leveled in the postgame: [[spoiler: Master Squelch/Self-made King is Level 100, the three Guardians are around Level 120, Best Malignus is Level 150, and the Havoc Dragon is level 180.]]
* ActionGirl: [[spoiler: After you rescue the Crystal, she can join your party just like anyone else and go exploring with you.]]

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** The third game takes it up a notch by bringing the level cap up to a whopping 199. However, this is balanced out by making level-ups happen faster and making enemies higher-leveled in the postgame: [[spoiler: Master [[spoiler:Master Squelch/Self-made King is Level 100, the three Guardians are around Level 120, Best Malignus is Level 150, and the Havoc Dragon is level 180.]]
* ActionGirl: [[spoiler: After [[spoiler:After you rescue the Crystal, she can join your party just like anyone else and go exploring with you.]]



* BarrierChangeBoss: [[spoiler: The Evil Witch/Demon Queen in ''Beyond the Waves''. When she takes a set amount of damage, she will change color and element, making it harder to pinpoint a single weakness. Thankfully, what element she changes to and when she does it is constant.]]

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* BarrierChangeBoss: [[spoiler: The [[spoiler:The Evil Witch/Demon Queen in ''Beyond the Waves''. When she takes a set amount of damage, she will change color and element, making it harder to pinpoint a single weakness. Thankfully, what element she changes to and when she does it is constant.]]



* BonusLevelOfHell: [[spoiler: The Inferno]] in the sequel.

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* BonusLevelOfHell: [[spoiler: The [[spoiler:The Inferno]] in the sequel.



* FormFittingWardrobe: Denpa clothes fit the Men perfectly--[[OneSizeFitsAll regardless of their size.]] However, the Denpas' original colors are an aversion--according to WordOfGod, the colorful "suits" the Denpas wear are, in actuality, soft, thin fur.

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* FormFittingWardrobe: Denpa clothes fit the Men perfectly--[[OneSizeFitsAll perfectly -- [[OneSizeFitsAll regardless of their size.]] However, the Denpas' original colors are an aversion--according aversion -- according to WordOfGod, the colorful "suits" the Denpas wear are, in actuality, soft, thin fur.



* FriendlyEnemy: The King of Evil in the second game. Not only did he [[NotMeThisTime not kidnap your wife]], he actually spends most of the game giving you hints on how to ''beat'' the true BigBad. [[spoiler: Just before the final battle, the true BigBad sends him to the Inferno, and the bonus dungeon consists of ''rescuing him.'' Even Crystal says he's become something of a family friend, bizarre as it sounds.]]

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* FriendlyEnemy: The King of Evil in the second game. Not only did he [[NotMeThisTime not kidnap your wife]], he actually spends most of the game giving you hints on how to ''beat'' the true BigBad. [[spoiler: Just [[spoiler:Just before the final battle, the true BigBad sends him to the Inferno, and the bonus dungeon consists of ''rescuing him.'' Even Crystal says he's become something of a family friend, bizarre as it sounds.]]



* GettingCrapPastTheRadar: In the sequel, you can [[FishingMinigame go fishing,]] but in order to catch fish you'll need Bait. Certain types of Bait can catch certain fish--Normal Bait catches normal fish, Goldfish Bait catches Goldfish, etc. As it happens, there are [[TheCatfish legendary fish called Masters,]] who can only be caught with... [[ADateWithRosiePalms Master Bait.]]

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* GettingCrapPastTheRadar: In the sequel, you can [[FishingMinigame go fishing,]] but in order to catch fish you'll need Bait. Certain types of Bait can catch certain fish--Normal fish -- Normal Bait catches normal fish, Goldfish Bait catches Goldfish, etc. As it happens, there are [[TheCatfish legendary fish called Masters,]] who can only be caught with... [[ADateWithRosiePalms Master Bait.]]



* InfinityPlusOneElement: Light type, in the first game. Light-type Denpas have no weaknesses, only a resistance to Dark type (which only enemies use). Very few enemies resist Light, and many are ''weak'' to the element. In ''Beyond the Waves'', Light-type Denpas [[{{Nerf}} gain a weakness to their own element]], but the only enemies to use Light attacks outside of the [[PlayerVersusPlayer Coliseum]] are the Knights (guardians of the Caves of Darkness) and [[spoiler: the Evil Witch]].

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* InfinityPlusOneElement: Light type, in the first game. Light-type Denpas have no weaknesses, only a resistance to Dark type (which only enemies use). Very few enemies resist Light, and many are ''weak'' to the element. In ''Beyond the Waves'', Light-type Denpas [[{{Nerf}} gain a weakness to their own element]], but the only enemies to use Light attacks outside of the [[PlayerVersusPlayer Coliseum]] are the Knights (guardians of the Caves of Darkness) and [[spoiler: the [[spoiler:the Evil Witch]].



* InformedEquipment: Done bizarrely in the first game--your Denpas' "accessory-type" equipment is invisible, but their "clothing-type" equipment ''isn't.'' So while you could equip them with a pair of Roller Skates and Bubble-pattern clothing, only the clothing will be visible. Averted in the second game, where all equipment is visible.

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* InformedEquipment: Done bizarrely in the first game--your game -- your Denpas' "accessory-type" equipment is invisible, but their "clothing-type" equipment ''isn't.'' So while you could equip them with a pair of Roller Skates and Bubble-pattern clothing, only the clothing will be visible. Averted in the second game, where all equipment is visible.



* KungFuProofMook: Ghosts and [[DemonicSpiders Mists]] almost literally so--they're invulnerable to physical attacks, unless your attacking Denpa has the "Ghostbuster" skill or is under the effects of Holy Water.

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* KungFuProofMook: Ghosts and [[DemonicSpiders Mists]] almost literally so--they're so -- they're invulnerable to physical attacks, unless your attacking Denpa has the "Ghostbuster" skill or is under the effects of Holy Water.



* {{Mon}}: An unconventional take on this, as you catch the Denpa Men in real life using the [=3DS=]'s AR camera around radio waves. Though due to the way the Denpa Men are generated, and the limited storage space, you are not encouraged to--and it is impossible to--[[GottaCatchThemAll catch 'em all]].

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* {{Mon}}: An unconventional take on this, as you catch the Denpa Men in real life using the [=3DS=]'s AR camera around radio waves. Though due to the way the Denpa Men are generated, and the limited storage space, you are not encouraged to--and to -- and it is impossible to--[[GottaCatchThemAll to -- [[GottaCatchThemAll catch 'em all]].



* {{Nerf}}: Two-tone Denpas in the first game had no weaknesses, just a pair of resistances, with the drawback being that they [[MasterOfNone weren't as good as the resistances of pure-colored Denpas]]. In the sequel, however, they have the associated weaknesses of their two elements--but [[JackOfAllStats aren't as weak to them as the pure-colors are.]]

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* {{Nerf}}: Two-tone Denpas in the first game had no weaknesses, just a pair of resistances, with the drawback being that they [[MasterOfNone weren't as good as the resistances of pure-colored Denpas]]. In the sequel, however, they have the associated weaknesses of their two elements--but elements -- but [[JackOfAllStats aren't as weak to them as the pure-colors are.]]



* PlanetHeck: [[spoiler: The Inferno]] in the sequel.

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* PlanetHeck: [[spoiler: The [[spoiler:The Inferno]] in the sequel.



* PuzzleBoss: [[spoiler: The [[BonusBoss True King]]]] is actually really easy if you know the right tactic.

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* PuzzleBoss: [[spoiler: The [[spoiler:The [[BonusBoss True King]]]] is actually really easy if you know the right tactic.



* StealthPun: The MetalSlime enemies are animate teeth with big round eyes and lacy wings. [[spoiler: They're tooth fairies.]]

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* StealthPun: The MetalSlime enemies are animate teeth with big round eyes and lacy wings. [[spoiler: They're [[spoiler:They're tooth fairies.]]



* StartOfDarkness: [[spoiler: In the third game, after he uses the Dark Orb to augment his power, Squelch starts metamorphosing into the familiar form of the King of Evil.]]

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* StartOfDarkness: [[spoiler: In [[spoiler:In the third game, after he uses the Dark Orb to augment his power, Squelch starts metamorphosing into the familiar form of the King of Evil.]]



* YourPrincessIsInAnotherCastle: When you beat the King of Evil the first time, he escapes with your girl, and after you beat him again, [[spoiler: your Hero wants to marry the girl and has to find the three Oaths to do so]].

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* YourPrincessIsInAnotherCastle: When you beat the King of Evil the first time, he escapes with your girl, and after you beat him again, [[spoiler: your [[spoiler:your Hero wants to marry the girl and has to find the three Oaths to do so]].
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* AmbiguouslyGay: Some of the Denpa Men will ask you to catch more "attractive" Denpas. The same personality type will also occasionally flirt with the player, [[BiTheWay regardless of their gender.]]

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* AmbiguouslyGay: Some of the Denpa Men will ask you to catch more "attractive" Denpas. The same personality type will also occasionally flirt with the player, [[BiTheWay regardless of their gender.]] gender]].



* [[HiddenElfVillage Hidden Fairy Village ]]: There is one at the end of the Road to Oasis.

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* [[HiddenElfVillage Hidden Fairy Village ]]: Village]]: There is one at the end of the Road to Oasis.



* MarathonLevel: The Guardian Tower in the original. With 10 floors, painfully difficult bosses every other floor, and [[CheckPointStarvation no checkpoints until the very top of the tower]], it fits this trope to a tee.

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* MarathonLevel: The Guardian Tower in the original. With 10 floors, painfully difficult bosses every other floor, and [[CheckPointStarvation [[CheckpointStarvation no checkpoints until the very top of the tower]], it fits this trope to a tee.



* {{Mons}}: An unconventional take on this, as you catch the Denpa Men in real life using the [=3DS=]'s AR camera around radio waves. Though due to the way the Denpa Men are generated, and the limited storage space, you are not encouraged to--and it is impossible to--[[GottaCatchThemAll catch 'em all]].

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* {{Mons}}: {{Mon}}: An unconventional take on this, as you catch the Denpa Men in real life using the [=3DS=]'s AR camera around radio waves. Though due to the way the Denpa Men are generated, and the limited storage space, you are not encouraged to--and it is impossible to--[[GottaCatchThemAll catch 'em all]].



* TheSmurfettePrinciple: Your party in the first game is made up entirely of Denpa ''Men'': the only female Denpa is the DistressedDamsel. Averted in later games, though.

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* TheSmurfettePrinciple: Your party in the first game is made up entirely of Denpa ''Men'': the only female Denpa is the DistressedDamsel.DamselInDistress. Averted in later games, though.



* TooLongDidntDub: The English version title notably calls them "Denpa Men," instead of "Radio People." Presumably because "Denpa Men" [[RuleOfCool sounds cooler if you speak English.]]

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* TooLongDidntDub: The English version title notably calls them "Denpa Men," instead of "Radio People." Presumably because "Denpa Men" [[RuleOfCool sounds cooler if you speak English.]]English]].



** Among the most notable examples is the skill Breath Plug in the second game. It prevents enemies from using [[BreathWeapon breath-based attacks.]] At first, that sounds extremely situational... until you realize that most breath attacks are a TotalPartyKill, and nearly every DemonicSpider in the game uses at least one if not more. It then sounds like an ''extremely'' powerful [[StandardStatusEffect silencing]] ability that can save you a lot of hassle and unnecessary deaths.

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** Among the most notable examples is the skill Breath Plug in the second game. It prevents enemies from using [[BreathWeapon breath-based attacks.]] attacks]]. At first, that sounds extremely situational... until you realize that most breath attacks are a TotalPartyKill, and nearly every DemonicSpider {{Demonic Spider|s}} in the game uses at least one if not more. It then sounds like an ''extremely'' powerful [[StandardStatusEffect silencing]] {{s|tandardStatusEffect}}ilencing ability that can save you a lot of hassle and unnecessary deaths.
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* ShoutOut: The Throne item which can be gotten as furniture in the third game has a description which says "[[Series/GameOfThrones Don't play games on this. They don't tend to end well.]]"

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* ActionGirl: [[spoiler: After you rescue the lone Denpa Girl, she can join your party just like anyone else and go exploring with you.]]

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* AbsurdlyHighLevelCap: Level 99. After the post-game, your Denpa Men will probably only be around Level 60.
** The third game takes it up a notch by bringing the level cap up to a whopping 199. However, this is balanced out by making level-ups happen faster and making enemies higher-leveled in the postgame: [[spoiler: Master Squelch/Self-made King is Level 100, the three Guardians are around Level 120, Best Malignus is Level 150, and the Havoc Dragon is level 180.]]
* ActionGirl: [[spoiler: After you rescue the lone Denpa Girl, Crystal, she can join your party just like anyone else and go exploring with you.]]



* ElementalPowers: The color of a Denpa Man indicates what element it resists/is weak too, while its antenna shows what powers it has. Some Denpa Men wear striped clothes that indicate multiple resistances.

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* ElementalPowers: The color of a Denpa Man indicates what element it resists/is weak too, to, while its antenna shows what powers it has. Some Denpa Men wear striped clothes that indicate multiple resistances.



** The sequel also has silver, gold, and [[RealMenWearPink pink]] Denpas, most of whom can only be found by using paint to change a Denpa's color (though they do rarely appear in the wild). Silver Denpas have a slate of resistances and weaknesses, in addition to [[MightyGlacier huge defensive stats]]. Gold Denpas resist almost every element [[KillItWithFire except Fire]], and boost the amount of gold you get from enemies. Pink Denpas are weak to all elements, but they naturally charm enemies, making it possible enemies will be "charmed and cannot move".

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** The sequel also has silver, gold, and [[RealMenWearPink pink]] Denpas, most of whom can only be found by using paint to change a Denpa's color (though they do Silver Denpas appear very rarely appear in the wild). Silver Denpas have a slate of resistances and weaknesses, in addition to [[MightyGlacier huge defensive stats]]. Gold Denpas resist almost every element [[KillItWithFire except Fire]], and boost the amount of gold you get from enemies. Pink Denpas are weak to all elements, but they naturally charm enemies, making it possible enemies will be "charmed and cannot move".move" for a whole turn.



* LostWoods: Path to Oasis

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* LostWoods: Path Road to Oasis



* TakesOneToKillOne: In the sequel, Light (white) Denpas are weak to their own element.

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* TakesOneToKillOne: In Starting in ''Beyond the sequel, Waves'', Light (white) Denpas are weak to their own element.



* UnusableEnemyEquipment: In the first game, not only were enemies the only users of the Dark type, the Reflect status attribute, which not only nullifies magical attacks, but ''reflects them back,'' were only used by enemies (and Reflect in particular only by one enemy type and bosses). In the second game, Dark Denpas (both in terms of color and in terms of having dark-type skills) became available, and the Reflect status attribute became its own skill.

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* UnusableEnemyEquipment: In the first game, not only were enemies were the only users of the Dark type, type and the Reflect status attribute, which attribute (which not only nullifies magical magic attacks, but ''reflects them back,'' were only used by enemies (and Reflect in particular only by one enemy type and bosses).back''). In the second game, Dark Denpas (both in terms of color and in terms of having dark-type skills) became available, and the Reflect status attribute became its own skill.
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* StalkerWithACrush: Squelch in the third game ''really'' likes Crystal, and is willing to follow her everywhere.
* StartOfDarkness: [[spoiler: In the third game, after he uses the Dark Orb to augment his power, Squelch starts metamorphosing into the familiar form of the King of Evil.]]
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* LostWoods: Path to Oasis

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* DisconnectedSideArea: In the first dungeon, there is a room filled with treasure chests that can only be reached through the Tower of Evil.

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* DisconnectedSideArea: In Traditionally, the first dungeon, there is a room filled with treasure chests dungeon of every game contains one of these that can only be reached through the Tower accessed later.
* EarlyGameHell: You can only carry a party
of Evil.four Men with you at once, and since you likely won't have been on any real Men hunting sprees yet, you may not even [[MedicJoinsFirst have a healer yet.]] Even if you have access to a few different skills, there's no room on your party for them.



* TheSmurfettePrinciple: Your party is made up entirely of Denpa ''Men'': the only female Denpa is the DistressedDamsel.
** Averted in the sequel--there are wild Denpa Women, too.

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* TheSmurfettePrinciple: Your party in the first game is made up entirely of Denpa ''Men'': the only female Denpa is the DistressedDamsel.
**
DistressedDamsel. Averted in the sequel--there are wild Denpa Women, too.later games, though.


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* SupportingProtagonist: Due to her being the only recurring playable character in the series, Crystal is seemingly considered the games' main character. This despite spending most of each game kidnapped.
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* HealerSignsOnEarly: Your hero Denpa always has the "revive" ability. In the third game, you also receive a guaranteed party member in the form of Crystal's dad, who joins as soon as you defeat Squelch. He's always a healer.

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* AnimateInanimateObject: The Corn Critter is a walking ear of corn.

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* AnimateInanimateObject: The Corn Critter is a walking ear of corn. corn.
* AnInteriorDesignerIsYou: In the third game, every single one of your Denpa Men has their own house, which you can decorate as you wish.
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* ChildhoodFriendRomance: The third game reveals that the hero and Crystal have this.


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* KidFromTheFuture: It's possible to summon Amber and Jasper from ''The Denpa Men 2'' into the third game, which is a prequel taking place when the hero and Crystal are still kids. The summoning process ''does'' explicitly reach across space-time.

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Page needs a serious revamp, especially the intro; some of the examples are partially or completely wrong. Figured I would help update it.


A third game was announced in the Japanese Nintendo Direct, coming summer 2013.

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In late September 2012, a sequel was released in Japan, titled ''Denpa Ningen no RPG 2''. It came to the West on May 30, 2013 as ''The Denpa Men 2: Beyond the Waves''. While the main objective isn't much different than it was before--"[[SaveThePrincess save]] [[DamselInDistress Crystal]] [[BabiesEverAfter and your children, Jasper and Amber]]" instead of just "save Crystal", but many cool new features were added, such as an expansive overworld, [[RainbowPimpGear all gear being visible]], and an interesting take on [[PlayerVersusPlayer Player-versus-Player]]. More on that later.

A third game was announced came to Japan on August 8, 2013, predictably titled ''Denpa Ningen no RPG 3''. It is released in North America and Europe on May 8, 2014. [[{{Prequel}} This game seems to take place before the Japanese Nintendo Direct, coming summer 2013.events of the first and second games]], as Digitoll is still bustling, and Crystal is referred to as the hero's "childhood friend" as opposed to his girlfriend or wife.



* BarrierChangeBoss: [[spoiler: The Evil Witch/Demon Queen in ''Beyond the Waves''. When she takes a set amount of damage, she will change color and element, making it harder to pinpoint a single weakness. Thankfully, what element she changes to and when she does it is constant.]]



* BonusLevelOfHell: The Inferno in the sequel.

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* BonusLevelOfHell: [[spoiler: The Inferno Inferno]] in the sequel.



* ColorCodedElements: Nine out of the total 12 Denpa colors are associated with an element (or lack of one): [[PlayingWithFire red is Fire]], [[MakingASplash blue is Water]], [[ShockAndAwe yellow is Electricity]], [[DishingOutDirt orange is Earth]], [[BlowYouAway green is Wind]], [[AnIcePerson light blue is Ice]], [[LightEmUp white is Light]], [[CastingAShadow purple is Darkness]], and [[NonElemental black is Non-Elemental]].



* DamselInDistress: Crystal.
** Also Amber and Jasper in ''Beyond the Waves'', although Jasper is male.



* EvilTowerOfOminousness: The Tower of Evil and the [[spoiler:Guardian Tower]].

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* EvilTowerOfOminousness: The Tower of Evil and the [[spoiler:Guardian Tower]].Guardian Tower.



* InfinityPlusOneElement: Light type, in the first game. Light-type Denpas have no weaknesses, only a resistance to Dark type (which only enemies use). Almost no enemies resist Light-type attacks as well, and many are outright weak to them. In the sequel, however, Light was {{nerf}}ed to being weak to... ''itself,'' with Dark becoming its own element for Denpas (that also happens to be rather rare and have many resistances, approaching this trope).
** The sequel also has silver, gold, and [[RealMenWearPink pink]] Denpas, most of whom can only be found by using paint to change a Denpa's color (though they do rarely appear in the wild). Silver Denpas have a slate of resistances and weaknesses, in addition to [[MightyGlacier huge defensive stats]]. Gold Denpas resist almost every element [[KillItWithFire except Fire]], and boost the amount of gold you get from enemies. Pink Denpas are slightly weak to all elements, but they naturally charm enemies, rendering most attacks against them utterly harmless.

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* InfinityPlusOneElement: Light type, in the first game. Light-type Denpas have no weaknesses, only a resistance to Dark type (which only enemies use). Almost no Very few enemies resist Light-type attacks as well, Light, and many are outright weak ''weak'' to them. In the sequel, however, Light was {{nerf}}ed to being weak to... ''itself,'' with Dark becoming its own element for element. In ''Beyond the Waves'', Light-type Denpas (that also happens [[{{Nerf}} gain a weakness to be rather rare their own element]], but the only enemies to use Light attacks outside of the [[PlayerVersusPlayer Coliseum]] are the Knights (guardians of the Caves of Darkness) and have many resistances, approaching this trope).
[[spoiler: the Evil Witch]].
** The sequel also has silver, gold, and [[RealMenWearPink pink]] Denpas, most of whom can only be found by using paint to change a Denpa's color (though they do rarely appear in the wild). Silver Denpas have a slate of resistances and weaknesses, in addition to [[MightyGlacier huge defensive stats]]. Gold Denpas resist almost every element [[KillItWithFire except Fire]], and boost the amount of gold you get from enemies. Pink Denpas are slightly weak to all elements, but they naturally charm enemies, rendering most attacks against them utterly harmless.making it possible enemies will be "charmed and cannot move".



* KungFuProofMook: Ghosts almost literally so--they're invulnerable to physical attacks, unless you have a Holy Talisman equipped or use Holy Water.

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* KungFuProofMook: Ghosts and [[DemonicSpiders Mists]] almost literally so--they're invulnerable to physical attacks, unless you have a Holy Talisman equipped your attacking Denpa has the "Ghostbuster" skill or use is under the effects of Holy Water.



* MarathonLevel:In the second game, the Evil Cave is essentially this; ironically, the much shorter Palace Tower is the final dungeon and not the dungeon before.

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* MarathonLevel:In MarathonLevel: The Guardian Tower in the original. With 10 floors, painfully difficult bosses every other floor, and [[CheckPointStarvation no checkpoints until the very top of the tower]], it fits this trope to a tee.
** In
the second game, the Evil Cave is essentially this; ironically, the much shorter Palace Tower is the final dungeon and not the dungeon before.



* MixAndMatchCritters: The Oink Rabbit is a rabbit mixed with a pig, the Wolfbear is a wolf mixed with a bear the Octopider is an octopus mixed with a spider.

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* MixAndMatchCritters: The Oink Rabbit is a rabbit mixed with a pig, the Wolfbear is a wolf mixed with a bear bear, and the Octopider is an octopus mixed with a spider.spider, to name a few.



* MonsterCompendium: The second game's museum keeps track of all the monsters you've fought, and lists their descriptions alongside a record of which of their [[RandomlyDrops drops]] you've managed to collect.

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* MonsterCompendium: The second game's museum keeps track of all Starting from ''Beyond the Waves'', the Museum now allows you to see what monsters you've fought, you have defeated, complete with a list of item drops, location, and lists their descriptions alongside a record short description of which of their [[RandomlyDrops drops]] you've managed to collect.each.



* NostalgiaLevel: Digitoll Cave and Ice Island reappear as dungeons in the sequel. Digitol Cave is very similar to the first game's version, right down to its DisconnectedSideArea, but Ice Island is ''very'' [[RemixedLevel different.]]

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* NostalgiaLevel: Many of the levels from the first game reappear in the second: Digitoll Cave, Tower of Evil, Scorch Volcano, Ice Island, and Guardian Tower. Of those five, only Digitoll Cave and Ice Island reappear as dungeons in the sequel. Digitol Cave is very similar to Tower of Evil are remotely the first game's version, right down to its DisconnectedSideArea, but Ice Island is ''very'' [[RemixedLevel different.]] same; the other three are completely different.



* OurGoblinsAreDifferent: They are [[PaletteSwap PaletteSwaps]] of the Oink Rabbits.
* PaletteSwap: Most of the enemies in the later dungeons. However, enemies with similar bases tend to have similar strategies, so you can know what you're in for by looking at their "species." Some bosses such as the [[spoiler:True King]], Ice Demon, and any boss after Road to Oasis.

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* OurGoblinsAreDifferent: They are [[PaletteSwap PaletteSwaps]] Palette Swaps]] of the Oink Rabbits.
Rabbits. [[AnIcePerson They also have Ice powers.]]
* PaletteSwap: Most of the enemies in the later dungeons. However, enemies with similar bases tend to have similar strategies, so you can know what you're in for by looking at their "species." Some bosses such as the [[spoiler:True King]], Ice Demon, and any boss after Road to Oasis."



* PlayerVersusPlayer: An interesting take in the form of the Coliseum. Introduced in ''Beyond the Waves'', it registers players and their teams on a database, assigns them a ranking based on how many medals they have, and gives them a choice of three similarly-ranked players to fight should they wish. No player directly faces off against another, and you can take as long as you like in each match without worrying about anything.



* PuzzleBoss: The [[BonusBoss True King]] is actually really easy if you know the right tactic.

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* PuzzleBoss: [[spoiler: The [[BonusBoss True King]] King]]]] is actually really easy if you know the right tactic.



* RandomlyGeneratedLevels: And party members, for that matter.
* ShoutOut: It's possible to find a Denpa Man named [[WesternAnimation/TheSimpsons Bort]].



* TakesOneToKillOne: In the sequel, Light and Dark type Denpas are weak to their own element, but resist the opposing element.

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* TakesOneToKillOne: In the sequel, Light and Dark type (white) Denpas are weak to their own element, but resist the opposing element.

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