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History VideoGame / TheBattleForMiddleEarth

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* CripplingOverspecialization: Rohan had this issue in the first game. Most of their heroes and units were focused on calvary units, making them good at running down enemies and charging the enemy, but really bad at anything else such as defense, and were highly suspicble to lance units. The only other units they had were weak peasants, archers, and the very strong, but expensive elf units. Between that and the lack of any siege equipment, Rohan largely had to rely on calvary charges to win, or else they'd likely die quickly. This likely was why the second game folded them in with Gondor, giving Gondor more powerful calvary in doing so.
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* RankScalesToAsskicking: All across the board, so much so that it's easier to list the exceptions. With the dwarves, Gimli is a stronger fighter than their highest rank hero King Dain, who is more of a support unit. In the Men of the West faction, Aragorn is the strongest melee fighter and has no official rank, his design being based on before he became king of Gondor.

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* RankScalesToAsskicking: RankScalesToAssKicking: All across the board, so much so that it's easier to list the exceptions. With the dwarves, Gimli is a stronger fighter than their highest rank hero King Dain, who is more of a support unit. In the Men of the West faction, Aragorn is the strongest melee fighter and has no official rank, his design being based on before he became king of Gondor.

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