Follow TV Tropes

Following

History VideoGame / SpongeBobsBoatingBash

Go To

OR

Is there an issue? Send a MessageReason:
None


''[=SpongeBob's=] Boating Bash'' is a video game developed by [=ImPulse=] Games and published by {{Creator/THQ}} for the UsefulNotes/NintendoWii in 2010. The game is a DrivingGame loosely based on the various Boating School episodes from the ''WesternAnimation/SpongeBobSquarePants'' animated series, but does not directly follow any of their specific plots. A second version was released for the UsefulNotes/NintendoDS at the same time, developed instead by Firebrand Games.

to:

''[=SpongeBob's=] Boating Bash'' is a video game developed by [=ImPulse=] Games and published by {{Creator/THQ}} for the UsefulNotes/NintendoWii Platform/NintendoWii in 2010. The game is a DrivingGame loosely based on the various Boating School episodes from the ''WesternAnimation/SpongeBobSquarePants'' animated series, but does not directly follow any of their specific plots. A second version was released for the UsefulNotes/NintendoDS Platform/NintendoDS at the same time, developed instead by Firebrand Games.
Is there an issue? Send a MessageReason:
None


-->'''[=SpongeBob=]: Come on! Lemme hit you again, you ''crook!''

to:

-->'''[=SpongeBob=]: -->'''[=SpongeBob=]:''' Come on! Lemme hit you again, you ''crook!''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BossBanter: [[spoiler:Seymour]] will deliver many quips towards [=SpongeBob=] during the FinalBoss fight. [=SpongeBob=] will fire back sometimes when you manage to hit them.
-->[[spoiler:'''Seymour:''']] This is the final part of your lessons, [=SpongeBob=]; ''avoidance!''
-->'''[=SpongeBob=]: Come on! Lemme hit you again, you ''crook!''
* BossOnlyLevel: The last level, aptly named Final Battle, after finishing the final exams.


Added DiffLines:

* DamageSpongeBoss: [[spoiler:[=SpongeBob=] has to ram into Seymour's boat enough times before the latter can get too far away.]]


Added DiffLines:

* HighSpeedBattle: [[spoiler:The final battle with Seymour Scales]].


Added DiffLines:

* UltimateFinalExam: After finishing the Escape lessons, [=SpongeBob=] will have to partake in one last challenge in each of the D.R.I.V.E. courses before his license can be acquired.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AccidentalInnuendo: The line that Patrick says to convince Squidward to join in the D.R.I.V.E. events.
-->'''Patrick: (singingly)''' You can ''smaaaash'' [[=SpongeBob=]]...!
-->'''Squidward: (almost immediately)''' Where do I sign?


Added DiffLines:

* BigBad: [[spoiler:Seymour Scales, the D.R.I.V.E. instructor]].
* BigDamnHeroes: Had it not been for Mrs. Puff, [=SpongeBob=] never would've realized that [[spoiler:his 'license' was a fake, and Seymour would've gotten away with scamming him and his friends out of their money]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AntiFrustrationFeature: If you fall into a pit too many times in one exam, Seymour will deactivate them so falling into one won’t end the exam.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/spongebobboating.png]]
[[caption-width-right:350:Demolish or be demolished!]]

->'''[=SpongeBob=]''': Are you saying I should destroy things and drive recklessly?
->'''Seymour''': Absolutely not. Why, D.R.I.V.E. will teach you what a poor driver is so that you can use that knowledge to help become a better driver!

''[=SpongeBob's=] Boating Bash'' is a video game developed by [=ImPulse=] Games and published by {{Creator/THQ}} for the UsefulNotes/NintendoWii in 2010. The game is a DrivingGame loosely based on the various Boating School episodes from the ''WesternAnimation/SpongeBobSquarePants'' animated series, but does not directly follow any of their specific plots. A second version was released for the UsefulNotes/NintendoDS at the same time, developed instead by Firebrand Games.

Despite the best efforts of both himself and his boating instructor Mrs. Puff, [=SpongeBob=] has failed his driving test for the umpteenth time. As he mopes around in the aftermath, he is approached by Seymour Scales, a self-proclaimed driving instructor who introduces him to his patented "Learn To D.R.I.V.E." course, offering students a chance to get a drivers' license by learning how ''not'' to drive in just five easy classes. [=SpongeBob=], ever the expert in crashing boats, decides to take this class in hopes of finally obtaining his license.

The D.R.I.V.E. course consists of five different classes, with each correlating to a different game mode, all with the same recurring theme of driving around and smashing other boats.

* '''D'''estruction: Drivers ram into each other's boats until pieces start to break off, and collect pieces from their rivals to score points. The event ends when all but one of the driver's boats stops running, and whoever has the most points wins.
* '''R'''ecklessness: Drivers score points by damaging the boats of their opponents. In Group Play, the player with the most points when time expires is the winner, while the events that appear in story mode challenge the player to reach a specific score threshold in order to pass.
* '''I'''mpairment: One player is tasked with defeating all of the other drivers by pushing their boats out of the arena. When they bump one of their opponents, stars temporarily appear over their heads, during which they are unable to move, leaving their opponent an opportunity to push them around. In group play, players take turns being the solo player across a series of rounds.
* '''V'''elocity: Drivers race around a short track to be the first to complete a prerequisite number of laps. Along the way, racers can still damage each other by ramming into their boats, and if a racer's boat breaks down before they complete the race, they are disqualified.
* '''E'''scape: One player must survive a series of rounds in which their opponents are all chasing after them to destroy their boat. The solo player must defeat all of their opponents while making sure their own boat doesn't break down. The player's boat will be repaired after each round they complete, but they have to finish quickly in order to get the most complete repairs. In Group Play, players take turns being the solo player between rounds.
* There's an additional mode called Reckless Velocity, which combines the rules of the Recklessness and Velocity modes. Players race laps around a track while scoring points by ramming into their rivals and damaging the terrain.

D.R.I.V.E. school acts as the game's story mode, in which players control [=SpongeBob=] through a series of lessons based on each of the five main components of D.R.I.V.E. with different conditions. The game also include quick play and multiplayer modes, which allow the player to select any mode and stage they wish, and gives them a choice from the game's other playable characters. As the player progresses through D.R.I.V.E. school, they can unlock more features, including characters, boat types, and stages.

----
!!''[=SpongeBob's=] Boating Bash'' contains examples of:

* AllTheWorldsAreAStage: The final exams of the D.R.I.V.E. course consists of one stage dedicated to each of the five main components of D.R.I.V.E.
* AmusementPark: Certain stages take place at Glove World. While none of the amusement park features appear within the arenas themselves, you can see various carnival rides and stalls in the backgrounds.
* BitchInSheepsClothing: [[spoiler: Seymour initially appears to be a kindly old boating instructor, but he's actually tricking [=SpongeBob=] into taking phony classes so he can con him out of his money]].
* BittersweetEnding: [[spoiler: After Seymour is exposed as a fraud, [=SpongeBob=] stops him from escaping and gets him sent to jail, but this unfortunately means his new license is completely worthless. He's at least thrilled that he can keep taking classes with Mrs. Puff, but she isn't exactly looking forward to it]].
* BreadEggsBreadedEggs: Two of the event types are Recklessness, where the player scores points by damaging their opponent's boats, and Velocity, where they race laps around a track. There is also a mode called Reckless Velocity, where players score points by damaging the other boats while racing around a track.
* CanonForeigner: Seymour Scales is a new character introduced in this game, who has never appeared in the ''[=SpongeBob SquarePants=]'' cartoon proper.
* CutsceneIncompetence: Before [=SpongeBob's=] driving test at the beginning, Mrs. Puff guides both him and the player through a short practice session in which she explains the basics of the game's driving mechanics. Unfortunately, no matter how well the player does during this part, the test itself takes place in a cutscene where [=SpongeBob=], as is tradition, immediately floors it and crashes into the lighthouse, failing the test.
* DefeatMeansPlayable: [[spoiler: Seymour is the final unlockable character, and is unlocked after defeating him in the final boss fight of story mode]].
* ElectricJellyfish: Jellyfish appear as enemies in later rounds of Escape events. Any drivers that run into them will be hit with an electric shock that damages their boat.
* FragileSpeedster: Boatmobiles in the Dinghies class have among the highest speed and handling stats of the selectable boats, along with the smallest bodies on average, but they suffer from having among the worst durability.
* GameplayGrading: Each test in the D.R.I.V.E. courses awards the player with an A, B, or C, grade if they achieve a great enough score. In order to move on to the next course, the player must achieve high enough grades across each of the tests.
* GetBackHereBoss: [[spoiler: The final battle with Seymour]] has him driving away in his boat, and [=SpongeBob=] has to damage him by chasing him down a linear track, but if [[spoiler: Seymour]] gets too far ahead, [=SpongeBob=] instantly loses the fight. Complicating matters, [[spoiler: Seymour]] throws various attacks behind him to slow [=SpongeBob=] down, such as random junk [=SpongeBob=] can crash into, or bubbles that mess with his controls.
* GoKartingWithBowser:
** Series main antagonist Plankton is an unlockable driver, and can take part in destruction derbies alongside the heroes.
** [[spoiler: After being revealed to be the game's villain at the end, Seymour can be unlocked as a driver after defeating him]].
* InterfaceSpoiler: Whenever the player makes enough progress in the D.R.I.V.E. classes to unlock a new character, the game shows an unlock prompt showing who the new character is before the subsequent cutscene, which shows them joining the story, is played.
* IveHeardOfThatWhatIsIt: When Patrick is introduced to the D.R.I.V.E. classes, Seymour tells him that the classes will be just like bumper cars. Patrick is initially excited, only to state that he doesn't know what bumper cars are.
* JackOfAllStats: The Cruiser boats have the most balanced stats of all the boat classes, with middling speed, handling, and durability.
* MightyGlacier: The Cabin Cruiser and Tug Boat class boats are the most durable and have the largest bodies, but have poor movement and handling stats.
* RacingGame: The Velocity events challenge drivers to be the first to complete a prerequisite number of laps around a short track. These events are straightforward races with no weapons or items, but racers can still decommission their opponents if they damage their boats enough over the course of the race.
* RecycledSoundtrack: Many of the music tracks that play during events are reused from ''VideoGame/SpongebobSquarepantsCreatureFromTheKrustyKrab'', such as the tracks for the Starfishman to the Rescue and Super-Sized Patty levels.
* ReformulatedGame: The DS version of the game forgoes the behind-the-driver view of the Wii version in favor of a top-down perspective racer, where you touch the DS touch screen to guide your driver in the direction you want to go.
* RingOut: Certain arenas have pits that the drivers can fall into due to the lack of any barriers on the edges. Falling into one instantly removes that driver from the event. Pushing opponents out of the arena is the most effective way to eliminate opponents in the Impairment events.
* ShowsDamage: As the boats take damage throughout each event, pieces of them will break off and reveal the body underneath. This is actually a gameplay mechanic, as attacking the sections of boat where the outside has already been broken off will damage the center of the boat, which is how the drivers can decommission their opponents.
* TimedMission: The Escape missions have a timer for how long the solo player can take to eliminate all of the opposing drivers. They do not instantly fail if they run out of time, but the amount their boat will be repaired before the next round will be diminished.
* TheUnfought: While the other playable characters join the D.R.I.V.E. events after they are unlocked, Mermaid Man and Barnacle Boy never take part, even after they are unlocked for the Free Play modes.
----

Top