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** An Equipment's color will give you a general idea of how powerful it is, and is divided into 4 (+1 for boosters only) tiers.
*** Green: Surplus. Your default equipment. You automatically have all surplus equipment unlocked from the start. Extremely cheap, and extremely outdated.
*** Blue: Military. Standard issue equipment. You'll need to explore a few outer rim systems to get the blueprints, but they're cheap to buy and are a large improvement over surplus equipment.
*** Yellow: Improved. Powerful equipment that usually has some sort of gimmick. You can find the blueprints in the core systems primarily, but if you're lucky, you can find a few scattered around the outer rim.
*** Red: Advanced. Experimental technology and equipment that can easily sway the outcome of battle. With the exception of the Particle Cannon, you can only find these blueprints in high level core systems.
*** Pink: Booster. All booster modules are colored pink. They can be found practically anywhere.
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* LeeroyJenkins: Your own ships's AI, with a "Charge at whatever I am targetting" setting and a "Charge at whatever you want" setting. They won't run halfway across the map, though, not unless you deliberately tell them to target an enemy. Enemy ships (particularly, the

to:

* LeeroyJenkins: Your own ships's AI, with a "Charge at whatever I am targetting" setting and a "Charge at whatever you want" setting. They won't run halfway across the map, though, not unless you deliberately tell them to target an enemy. Enemy ships (particularly, the Zombies' attack ships) also will blindly charge at you until they're in weapon's range.

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