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Creating YMMV and Trivia pages. Expy is only for characters. The Unfought is zero-context.


Sonic Classic 2 is a Sonic the Hedgehog fan game made by Hez, which is known for being a fangame developed over the span of 10 years with many changes along the way.

the game showcases sonic and friends exploring 10 new zones, with unique designs and impressive bosses to fight.

to:

Sonic Classic 2 is a Sonic the Hedgehog ''Franchise/SonicTheHedgehog'' fan game made by Hez, which is known for being a fangame developed over the span of 10 years with many changes along the way.

the The game showcases sonic Sonic and friends exploring 10 new zones, with unique designs and impressive bosses to fight.
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* {{Expy}}: A lot of the Zone's designs are similar to Sonic The Hedgehog 2's Zones, such as:
Crystal Cove Zone is similar to Emerald Hill Zone
Factory Frenzy Zone is comparable to Chemical Plant Zone
Murky Mines Zone is conceived from Mystic Cave Zone
Flying Fortress Zone seems to be copied from Wing Fortress Zone



* {{Obvious Beta}}: There are music files meant to be included in the remade versions of Sonic Classic and Sonic the Hedgehog 1, which aren't included in the most recent build.



* {{Robot Me}}: The [[spoiler:final boss]] is this for Dr Robotnik, as on par to most Sonic games.

to:

* {{Robot Me}}: The [[spoiler:final boss]] is this for Dr Dr. Robotnik, as on par to most Sonic games.



* {{The Unfought}}: [[spoiler:Emperor Metallix]] makes his appearance at the end credits scene.

* {{What Could Have Been}}: Tons of features have been changed over the course of it's development, with the game's OST, originally by Karl Brueggermann,being changed and the zone designs as well, some being outright replaced, such as Drill Base Zone being removed and replaced with Factory Frenzy Zone.

to:

%% * {{The Unfought}}: [[spoiler:Emperor Metallix]] makes his appearance at the end credits scene.

* {{What Could Have Been}}: Tons of features have been changed over the course of it's development, with the game's OST, originally by Karl Brueggermann,being changed and the zone designs as well, some being outright replaced, such as Drill Base Zone being removed and replaced with Factory Frenzy Zone.
scene.
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Added: 92

Changed: 581

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None


{{Alliterative Name}}: All of the Zone's names, except for Space Chase Zone, which is a rhyming name.

{{Bonus Level}}: The special stages from Sonic The Hedgehog 1 return in an expanded format, with teleporters and 1-ups placed within.

{{Expy}}: A lot of the Zone's designs are similar to Sonic The Hedgehog 2's Zones, such as:

to:

{{Alliterative !Tropes featured include:
*{{Alliterative
Name}}: All of the Zone's names, except for Space Chase Zone, which is a rhyming name.

{{Bonus *{{Bonus Level}}: The special stages from Sonic The Hedgehog 1 return in an expanded format, with teleporters and 1-ups placed within.

{{Expy}}: *{{Expy}}: A lot of the Zone's designs are similar to Sonic The Hedgehog 2's Zones, such as:



{{Taking You with Me}}: [[spoiler:After seeming defeating Robotnik once again, the escape cutscene is cut short by Robotnik's Mech's arm grabbing sonic before he can escape, back for another round on the crashing fortress.]]

{{Heads I Win, Tails You Lose}}: Dr Robotnik awaits you at the end of the credits, juggling the chaos emeralds, regardless if you collected all of them or not from the special stage.

{{Humongous Mecha}}: Most of the game's boss fights impressively conceive this, being ambitious in the process.

{{Meaningful Background Event}}: In Flying Fortress Zone, the background slowly goes into the sky until it goes into the atmosphere, which fits the transition into Space Chase Zone.

{{Obvious Beta}}: There are music files meant to be included in the remade versions of Sonic Classic and Sonic the Hedgehog 1, which aren't included in the most recent build.

{{Rhyming Name}}: Space Chase Zone is guilty of this, as all the others have Alliterative names.

{{Robot Me}}: The [[spoiler:final boss]] is this for Dr Robotnik, as on par to most Sonic games.

{{Space Zone}}: Space Chase is this, which also takes place on a facility built onto the moon.

{{The Stinger}}: The appearance of [[spoiler:Emperor Metallix]]

{{The Unfought}}: [[spoiler:Emperor Metallix]] makes his appearance at the end credits scene.

{{What Could Have Been}}: Tons of features have been changed over the course of it's development, with the game's OST, originally by Karl Brueggermann,being changed and the zone designs as well, some being outright replaced, such as Drill Base Zone being removed and replaced with Factory Frenzy Zone.

to:

{{Taking *{{Taking You with Me}}: [[spoiler:After seeming defeating Robotnik once again, the escape cutscene is cut short by Robotnik's Mech's arm grabbing sonic before he can escape, back for another round on the crashing fortress.]]

{{Heads *{{Heads I Win, Tails You Lose}}: Dr Robotnik awaits you at the end of the credits, juggling the chaos emeralds, regardless if you collected all of them or not from the special stage.

{{Humongous *{{Humongous Mecha}}: Most of the game's boss fights impressively conceive this, being ambitious in the process.

{{Meaningful *{{Meaningful Background Event}}: In Flying Fortress Zone, the background slowly goes into the sky until it goes into the atmosphere, which fits the transition into Space Chase Zone.

{{Obvious *{{Obvious Beta}}: There are music files meant to be included in the remade versions of Sonic Classic and Sonic the Hedgehog 1, which aren't included in the most recent build.

{{Rhyming *{{Rhyming Name}}: Space Chase Zone is guilty of this, as all the others have Alliterative names.

{{Robot *{{Robot Me}}: The [[spoiler:final boss]] is this for Dr Robotnik, as on par to most Sonic games.

{{Space *{{Space Zone}}: Space Chase is this, which also takes place on a facility built onto the moon.

{{The *{{The Stinger}}: The appearance of [[spoiler:Emperor Metallix]]

{{The *{{The Unfought}}: [[spoiler:Emperor Metallix]] makes his appearance at the end credits scene.

{{What *{{What Could Have Been}}: Tons of features have been changed over the course of it's development, with the game's OST, originally by Karl Brueggermann,being changed and the zone designs as well, some being outright replaced, such as Drill Base Zone being removed and replaced with Factory Frenzy Zone.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


{{Heads, I Win, Tails, You Lose}}: Dr Robotnik awaits you at the end of the credits, juggling the chaos emeralds, regardless if you collected all of them or not from the special stage.

to:

{{Heads, {{Heads I Win, Tails, Tails You Lose}}: Dr Robotnik awaits you at the end of the credits, juggling the chaos emeralds, regardless if you collected all of them or not from the special stage.
Is there an issue? Send a MessageReason:
None


{{Taking You with Me}}: [[After seeming defeating Robotnik once again, the escape cutscene is cut short by Robotnik's Mech's arm grabbing sonic before he can escape, back for another round on the crashing fortress.]]

to:

{{Taking You with Me}}: [[After [[spoiler:After seeming defeating Robotnik once again, the escape cutscene is cut short by Robotnik's Mech's arm grabbing sonic before he can escape, back for another round on the crashing fortress.]]



{{Robot Me}}: The [[final boss]] is this for Dr Robotnik, as on par to most Sonic games.

to:

{{Robot Me}}: The [[final [[spoiler:final boss]] is this for Dr Robotnik, as on par to most Sonic games.



{{The Stinger}}: The appearance of [[Emperor Metallix]]

{{The Unfought}}: [[Emperor Metallix]] makes his appearance at the end credits scene.

to:

{{The Stinger}}: The appearance of [[Emperor [[spoiler:Emperor Metallix]]

{{The Unfought}}: [[Emperor [[spoiler:Emperor Metallix]] makes his appearance at the end credits scene.
Is there an issue? Send a MessageReason:
None


{{Taking You with Me}}: ||After seeming defeating Robotnik once again, the escape cutscene is cut short by Robotnik's Mech's arm grabbing sonic before he can escape, back for another round on the crashing fortress.||

to:

{{Taking You with Me}}: ||After [[After seeming defeating Robotnik once again, the escape cutscene is cut short by Robotnik's Mech's arm grabbing sonic before he can escape, back for another round on the crashing fortress.||
]]



{{Robot Me}}: The ||final boss|| is this for Dr Robotnik, as on par to most Sonic games.

to:

{{Robot Me}}: The ||final boss|| [[final boss]] is this for Dr Robotnik, as on par to most Sonic games.



{{The Stinger}}: The appearance of ||Emperor Metallix||

{{The Unfought}}: ||Emperor Metallix|| makes his appearance at the end credits scene.

{{What Could Have Been}}: Tons of features have been changed over the course of it's development, with the game's OST, originally by Karl Bruggermann,being changed and the zone designs as well, some being outright replaced, such as Drill Base Zone being removed and replaced with Factory Frenzy Zone.

to:

{{The Stinger}}: The appearance of ||Emperor Metallix||

[[Emperor Metallix]]

{{The Unfought}}: ||Emperor Metallix|| [[Emperor Metallix]] makes his appearance at the end credits scene.

{{What Could Have Been}}: Tons of features have been changed over the course of it's development, with the game's OST, originally by Karl Bruggermann,being Brueggermann,being changed and the zone designs as well, some being outright replaced, such as Drill Base Zone being removed and replaced with Factory Frenzy Zone.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Sonic Classic 2 is a Sonic the Hedgehog fan game made by Hez, which is known for being a fangame developed over the span of 10 years with many changes along the way.

the game showcases sonic and friends exploring 10 new zones, with unique designs and impressive bosses to fight.

{{Alliterative Name}}: All of the Zone's names, except for Space Chase Zone, which is a rhyming name.

{{Bonus Level}}: The special stages from Sonic The Hedgehog 1 return in an expanded format, with teleporters and 1-ups placed within.

{{Expy}}: A lot of the Zone's designs are similar to Sonic The Hedgehog 2's Zones, such as:
Crystal Cove Zone is similar to Emerald Hill Zone
Factory Frenzy Zone is comparable to Chemical Plant Zone
Murky Mines Zone is conceived from Mystic Cave Zone
Flying Fortress Zone seems to be copied from Wing Fortress Zone

{{Taking You with Me}}: ||After seeming defeating Robotnik once again, the escape cutscene is cut short by Robotnik's Mech's arm grabbing sonic before he can escape, back for another round on the crashing fortress.||

{{Heads, I Win, Tails, You Lose}}: Dr Robotnik awaits you at the end of the credits, juggling the chaos emeralds, regardless if you collected all of them or not from the special stage.

{{Humongous Mecha}}: Most of the game's boss fights impressively conceive this, being ambitious in the process.

{{Meaningful Background Event}}: In Flying Fortress Zone, the background slowly goes into the sky until it goes into the atmosphere, which fits the transition into Space Chase Zone.

{{Obvious Beta}}: There are music files meant to be included in the remade versions of Sonic Classic and Sonic the Hedgehog 1, which aren't included in the most recent build.

{{Rhyming Name}}: Space Chase Zone is guilty of this, as all the others have Alliterative names.

{{Robot Me}}: The ||final boss|| is this for Dr Robotnik, as on par to most Sonic games.

{{Space Zone}}: Space Chase is this, which also takes place on a facility built onto the moon.

{{The Stinger}}: The appearance of ||Emperor Metallix||

{{The Unfought}}: ||Emperor Metallix|| makes his appearance at the end credits scene.

{{What Could Have Been}}: Tons of features have been changed over the course of it's development, with the game's OST, originally by Karl Bruggermann,being changed and the zone designs as well, some being outright replaced, such as Drill Base Zone being removed and replaced with Factory Frenzy Zone.

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