Follow TV Tropes

Following

History VideoGame / SolForge

Go To

OR

Added: 211

Changed: 901

Removed: 188

Is there an issue? Send a MessageReason:
None


* DeathOfAThousandCuts: A popular deck called "Kitfinity" (named by the deck creator "Kit") uses an infinite draw engine (along with Crypt Conjurer, a card that does damage when you play Nekrium spells) to whittle down an opponent's health as a means to gain victory.

to:

* DeathOfAThousandCuts: A popular deck called "Kitfinity" (named by the deck creator "Kit") uses an Several infinite draw engine (along with decks use this method, specifically using Crypt Conjurer, a card that does damage when you play Nekrium spells) to whittle down an opponent's health as a means to gain victory.Conjurer or Ice Torrent.



* GamingClan: Several (A1, Battlebranded, Team Hypershot, The B+ Players).

to:

* GamingClan: Several (A1, Battlebranded, Team Hypershot, The B+ Players).



**With the release of Zombie Dreadknight, cards with regeneration can be buffed to take further advantage of regaining health.



* {{Microtransactions}}: The planned model of the game is that all cards will be available without paying, but you'll be able to buy packs and starter decks with real money as well (at prices much lower than paper [=TCGs=]). ''VideoGame/LeagueOfLegends'' has been cited as an inspiration. [[AllegedlyFreeGame Take that as you will.]]

to:

* {{Microtransactions}}: The planned model of the game is that all You can obtain cards will be available without paying, but you'll be able to buy packs and starter decks with real money as well (at prices much lower than paper [=TCGs=]). ''VideoGame/LeagueOfLegends'' has been cited as an inspiration. [[AllegedlyFreeGame Take that as you will.]]though buying chests or packs.



* PlayEveryDay: The game gives rewards for players who login and play every day. There are three rewards which can be obtained by logging in, winning one game and winning three games of the day.

to:

* PlayEveryDay: The game gives rewards for players who login and play every day. There are three rewards which can be obtained by One for logging in, winning one game and winning another after you win three games of the day.games.



** Oxydon Spitter is a rather poor card unless the opponent uses armor (available only to Alloyin), in which case it can be very powerful.
** Oreian Justicar and Herald of Destruction are average cards unless your opponent runs a spam deck, in which case they can neuter those swarm.
** Chistlehearth Archer (and later Tangle) can shoot down a creature with Mobility as well as locking them in place if they survive that (no surviving Tangle). Of course, they can't do anything if your opponent doesn't play Mobility.

to:

** Oxydon Spitter is a rather poor card unless the opponent uses armor (available only to Alloyin), in which case it can be very powerful.
armor.
** Oreian Justicar and Herald of Destruction are average cards unless your opponent runs a spam deck, in which case they can neuter those swarm.
deck.
** Chistlehearth Archer (and later Tangle) and Tangle can shoot down a creature with Mobility as well as locking them in place if they survive that (no surviving Tangle). Of course, they can't Mobility, but do anything if your opponent doesn't play Mobility.nothing otherwise.



** Averted with Dragon Slayer; provides utility against Dragons, but has good attack.



** Averted by Team Hypershot, who recently announced they were going to focus exclusively on creating content and coverage for SolForge, and not actively participating in tournament play/

Added: 158

Changed: 266

Is there an issue? Send a MessageReason:
None


** The alternate art Thundersaur pays tribute to Godzilla.

to:

** The alternate art Thundersaur (''Thunderzilla'') pays tribute to Godzilla.



* TheNecrocracy: Varna, Immortal King rules over his kingdom in Tarsus, and it's full of zombies.

to:

* TheNecrocracy: Varna, Immortal King rules over his kingdom in Tarsus, and it's full of zombies.zombies and necromancers.



* SequenceBreaking: Leafkin Progenitor, Progeny of Xith and Iniog, Carrion Demon are the few very creatures who can show up as a level 2 or 3 even before you even rank up, making them harder to deal with using level-gated effects.
* SelfDuplication: Generally confined to the Uterra. Even Esperian Scarab and Esperian Sage, Alloyin creatures, can only self-duplicate if you also play Uterra.

to:

* SequenceBreaking: Leafkin Progenitor, Progeny of Xith and Iniog, Carrion Demon are the few very few creatures who can show up as a level 2 or 3 even before you even rank up, making them harder to deal with using level-gated effects.
** Also, level 3 Synapsis Oracle and level 3 or 4 Killion, Infinity Warden allow you to play your level 4 Forgeborns when you are still at rank 3.
* SelfDuplication: Generally confined to One of Uterra's specialty, even if not unique (as in, other factions have some self-duplication powers, but not as prolific as the Uterra. Even Esperian Scarab and Esperian Sage, Alloyin creatures, can only self-duplicate if you also play Uterra.Uterra).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Darkforge Uprising'' (mid-2015) introduced the Darkforged, creatures that become more powerful when played together.

Added: 327

Changed: 63

Is there an issue? Send a MessageReason:
None


* ArtificialStupidity: The AI can be very stupid at times. Among its worst plays: Not replacing a creature that has been debuffed to death thus letting those useless creatures clog up the board, replacing a useful creature with a token created from things like Roaming Warclaw, putting creatures at the wrong land thus unable to defend properly, and so on.

to:

* ArtificialStupidity: The AI can be very stupid at times. Among its worst plays: Not replacing a creature that has been debuffed to death thus letting those useless creatures clog up the board, replacing a useful strong creature with a token created from things like Roaming Warclaw, weaker one instead, putting creatures at the wrong land lane thus unable to defend properly, and so on.



* MultiArmedAndDangerous: Metaminds have four arms. Several other creatures also boasts extra arms, for example Cercee who, at her strongest, sports a few dozens of arms.

to:

* MultiArmedAndDangerous: Metaminds have four arms. Several other creatures also boasts boast extra arms, for example Cercee who, at her strongest, sports a few dozens of arms.


Added DiffLines:

* TheNecrocracy: Varna, Immortal King rules over his kingdom in Tarsus, and it's full of zombies.


Added DiffLines:

* SequenceBreaking: Leafkin Progenitor, Progeny of Xith and Iniog, Carrion Demon are the few very creatures who can show up as a level 2 or 3 even before you even rank up, making them harder to deal with using level-gated effects.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EldritchAbomination: The Abomination creatures, naturally, ranging from the [[HumanoidAbomination humanoids]], [[AnimalisticAbomination beastly]], to [[StarfishAlien the utterly bizarre]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ArtificialStupidity: The AI can be very stupid at times. Among its worst plays: Not replacing a creature that has been debuffed to death thus letting those useless creatures clog up the board, replacing a useful creature with a token created from things like Roaming Warclaw, putting creatures at the wrong land thus unable to defend properly, and so on.

Added: 558

Changed: 1842

Is there an issue? Send a MessageReason:
None


The game's Open Beta was released in August 2013, with a small expansion being released some months after. ''Rise of the Forgeborn'' was released some time in March 2014, accompanied by three mini-sets released between one or two months interval in between. ''Secrets of Solis'' was released in August 2014, bringing in new mechanics. ''Imprisoned Heralds'', released in November 2014, introduced Spell cards which evolve into creatures. ''Reign of Varna'' was released in February 2015, which introduced "Ambush" and spells that had continuous effects.

to:

The game's Open Beta was expansion sets are released every few months or so, and each set is often accompanied by additional mini-releases. The chronological list of expansions the game has after its Open Beta, launched in August 2013, with a small expansion being released some months after. is currently as follows:

*
''Rise of the Forgeborn'' was released some time in March 2014, accompanied by three mini-sets released between one or two months interval in between. Forgeborns'' (March 2014) introduced the Forgeborns, the first cards to cap at level 4 instead of the usual 3, as well as cards that directly reward players who play multiple factions.
*
''Secrets of Solis'' was released in August 2014, bringing in (August 2014) introduced multiple new mechanics. mechanics such as Consistent, Solbind and Overload.
*
''Imprisoned Heralds'', released in November 2014, introduced Heralds'' (November 2014) contains some Spell cards which evolve into creatures. creature plus a few new mechanics such as Assault and Upgrade.
*
''Reign of Varna'' was released in February 2015, which (February 2015) introduced "Ambush" Ambush mechanic and spells that had with continuous effects.
effects.



* AntiFrustrationFeatures: In case you accidentally (or otherwise) try to use a harmful effect to your own creatures, the game will ask you if you are sure about doing it.

to:

* AntiFrustrationFeatures: In case you accidentally (or otherwise) try to use a harmful effect such as damage to your own creatures, the game will ask you if you are sure about doing it.



** A new mechanic called "consistent" was introduced in Secrets of Solis, which has cards with said keyword guaranteed to show up at some point in the next player level. This prevents some measurement of "level screw" frustration.

to:

** A new mechanic called "consistent" "Consistent" was introduced in Secrets of Solis, which has cards with said keyword guaranteed to show up at some point in the next player level.Rank. This prevents some measurement of "level screw" frustration.



** Dendrify transforms a target creature into a tree.

to:

** Dendrify also transforms a target creature into a tree.



* CannibalismSuperpower: Several Nekrium cards, mostly involving Grimgaunts or Abominations. The Shambler literally adds the attack/health of a creature adjacent to it to its own through destroying it.

to:

* CannibalismSuperpower: Several Nekrium cards, mostly involving Grimgaunts or Abominations. The Xithian Shambler literally adds the attack/health of a creature adjacent to it to its own through destroying it.



* CrutchCharacter: Some creatures have above average stats at Level 1, but doesn't grow significantly in later levels. However, these cards are not without use; Seeing that some of the strongest game-ending cards can only reach their potential at level 3, these crutches can be used to end the game before your opponent gets to play any Level 3 cards. There is even a deck called "Big Dumb Animals", which relies completely on powerful Level 1 monsters that scale terribly into the late game.
* DamageOverTime: The poison status, caused by cards like Toxic Spores and Cadaverous_Thicket, deals some number of damage per turn to the afflicted creature. And this poison damage stacks; A creature that gets hit with poison status multiple times may start taking tens of damage per turn without even battling.

to:

* CrutchCharacter: Some creatures have above average stats at Level 1, but doesn't grow significantly in later levels. However, these cards These creatures are not without use; Seeing that some of the strongest game-ending cards can only reach their potential at level 3, these crutches can be usually used to end finish the game as soon as possible before your opponent gets to play any Level overwhelms you with their superior level 3 cards. There is even a deck called "Big Dumb Animals", which relies completely on powerful Level 1 monsters that scale terribly into the late game.
* DamageOverTime: The poison status, caused by cards like Toxic Spores and Cadaverous_Thicket, Poison status deals some number of damage per turn to the afflicted creature. And this poison these damage stacks; A stack, meaning that a creature that gets getting hit with poison status by multiple times may start taking tens of Poison status can take heavy damage per turn without even battling.



* Death of a Thousand Cuts: A popular deck called "Kitfinity" (named by the deck creator "Kit") uses an infinite draw engine (along with Crypt Conjurer, a card that does damage when you play spells) to whittle down an opponent's health as a means to gain victory.

to:

* Death of a Thousand Cuts: DeathOfAThousandCuts: A popular deck called "Kitfinity" (named by the deck creator "Kit") uses an infinite draw engine (along with Crypt Conjurer, a card that does damage when you play Nekrium spells) to whittle down an opponent's health as a means to gain victory.



* MagikarpPower: Chrogias, Scorchmane_Dragon, and Iron Maiden. All are abysmal at Level 1 and are their respective factions' strongest creatures at Level 3.

to:

* MagikarpPower: Some cards such as Chrogias, Scorchmane_Dragon, Scorchmane Dragon, and Iron Maiden. All are abysmal Maiden; very pathetic at Level 1 and are their respective factions' strongest creatures level 1, nigh-unstoppable at Level level 3.



** Cards like Cultivate, which transforms your little Seedling and Saplings into monstrous Treefolks.

to:

** Cards like Cultivate, Cultivate and Nuada, which transforms your little Seedling and Saplings into monstrous Treefolks.



* MookMaker: Many Uterra creatures can bring more creatures to the field.

to:

* MookMaker: Many Uterra creatures can bring more creatures to the field. In contrast, Nekrium creatures usually bring forth additional creatures by first dying.



* PlayEveryDay: The game gives you some daily rewards in the form of Silvers and a booster pack for logging in and your third victory of the day. For your first victory of the day, you get a free event ticket. You also get a small amount of silver for each online win, up to 20 wins per day.

to:

* PlayEveryDay: The game gives you some daily rewards in the form of Silvers for players who login and a booster pack for play every day. There are three rewards which can be obtained by logging in in, winning one game and your third victory winning three games of the day. For your first victory of the day, you get a free event ticket. You also get a small amount of silver for each online win, up to 20 wins per day. day.



** Oreian Justicar is an average card unless your opponent runs a spam deck, in which case it's essential.
** Chistlehearth Archer (and later Tangle) can shoot down a creature with Mobility as well as locking them in place if they survive that (no surviving Tangle). There are two problems: Some decks that move creatures around the board don't always use only Mobility (Stormcaller Shaman is an example).

to:

** Oreian Justicar is an and Herald of Destruction are average card cards unless your opponent runs a spam deck, in which case it's essential.
they can neuter those swarm.
** Chistlehearth Archer (and later Tangle) can shoot down a creature with Mobility as well as locking them in place if they survive that (no surviving Tangle). There are two problems: Some decks that move creatures around the board don't always use only Mobility (Stormcaller Shaman is an example).Of course, they can't do anything if your opponent doesn't play Mobility.

Added: 195

Changed: 1186

Is there an issue? Send a MessageReason:
None


* CannibalismSuperpower: Several Nekrium cards, mostly involving Grimgaunts or Abominations. The Shambler literally adds the attack/health of a creature adjacent to it to its own.

to:

* CannibalismSuperpower: Several Nekrium cards, mostly involving Grimgaunts or Abominations. The Shambler literally adds the attack/health of a creature adjacent to it to its own.own through destroying it.



** Likewise there are cards which have very good level 2 stats but barely grow at level 3, which have similar pros and cons.
* DamageOverTime: The poison status, caused by cards like [[http://solforgewiki.forgewatch.com/wiki/Toxic_Spores Toxic Spores]] and [[http://solforgewiki.forgewatch.com/wiki/Cadaverous_Thicket Cadaverous Thicket]], deals some number of damage per turn to the afflicted creature. And this poison damage stacks; A creature that gets hit with poison status multiple times may start taking tens of damage per turn without even battling.
* Death of a Thousand Cuts: A popular deck called "Kitfinity" (named by the deck creator "Kit") uses an infinite draw engine (along with Crypt Conjurer, a card that does damage when you play spells) as a means to gain victory.

to:

** Likewise there are cards which have very good level 2 stats but barely grow at level 3, which have similar pros and cons.
* DamageOverTime: The poison status, caused by cards like [[http://solforgewiki.forgewatch.com/wiki/Toxic_Spores Toxic Spores]] Spores and [[http://solforgewiki.forgewatch.com/wiki/Cadaverous_Thicket Cadaverous Thicket]], Cadaverous_Thicket, deals some number of damage per turn to the afflicted creature. And this poison damage stacks; A creature that gets hit with poison status multiple times may start taking tens of damage per turn without even battling.
** Gradually becoming more than just a casual archtype, there are now cards that casts poison on the player themselves, plus other cards (Dissolve, Venomdrinker) that interact with creatures who have poison.
* Death of a Thousand Cuts: A popular deck called "Kitfinity" (named by the deck creator "Kit") uses an infinite draw engine (along with Crypt Conjurer, a card that does damage when you play spells) to whittle down an opponent's health as a means to gain victory.



** Thundersaur is a powerful DinoSaur that is a staple in many decks.

to:

** Thundersaur is a powerful DinoSaur Dinosaur that is a staple in many decks.



* MythologyGag: All of the SolForge expansions have acronyms that mirror the expansions from another Stone Blade Entertainment game '[[TabletopGame/AscensionChronicleOfTheGodslayer Ascension]]''



* SealedBadassInACan: Some legendaries in ''Imprisoned Heralds'' start off as spells. Play them until Level 3, and they become insanely powerful creatures ready to destroy your opponent.

to:

* SealedBadassInACan: Some legendaries in ''Imprisoned Heralds'' start off as spells. Play them until Level 3, and they become insanely powerful creatures ready to destroy your opponent.



* ThereIsNoKillLikeOverkill: Arboris, Grove Dragon becomes stronger if you can bring your LifePoints to over 100, a.k.a. above your starting life total. His level 1 and 2 stats are relatively ok, but at level 3, he becomes strong enough to ''[[OneHitKill one-shot]]'' an opponent. Thing is, if you somehow still manage to have 100+ life by the time you summon a level 3 Arboris, you should be winning already...

to:

* ThereIsNoKillLikeOverkill: Arboris, Grove Dragon becomes stronger if you can bring your LifePoints to over 100, a.k.a. above your starting life total. His level 1 and 2 stats are relatively ok, but at level 3, he becomes strong enough to ''[[OneHitKill one-shot]]'' an opponent. Thing is, if you somehow still manage to have 100+ life by the time you summon a level 3 Arboris, you should be winning already...



* TouchOfDeath: Several creatures have this ability, such as [[http://solforgewiki.forgewatch.com/wiki/Blight_Walker Blight Walker]]. Some spells such as [[http://solforgewiki.forgewatch.com/wiki/Touch_of_Blight Touch of Blight]], also grants this ability. There's also the Nekrium Forgeborn Cercee, who at level 4 can instant-kill a player with just a scratch.

to:

* TouchOfDeath: Several creatures have this ability, such as [[http://solforgewiki.forgewatch.com/wiki/Blight_Walker Blight Walker]]. Walker. Some spells such as [[http://solforgewiki.forgewatch.com/wiki/Touch_of_Blight Touch of Blight]], Blight, also grants this ability. There's also the Nekrium Forgeborn Cercee, who at level 4 can instant-kill a player with just a scratch.
Is there an issue? Send a MessageReason:
None


* UnstableEquilibrium: The better you do in tournaments, the better cards you win, the better you do in tournaments.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GamingClan: Several (A1, Battlebranded, Team Hypershot, The B+ Players).


Added DiffLines:

* TournamentPlay: Both within the in-game client for game rewards, and also on the Unofficial Solforge Ladder.
** Played straight by several teams, who test decks extensively with one another before a tournament.
** Averted by Team Hypershot, who recently announced they were going to focus exclusively on creating content and coverage for SolForge, and not actively participating in tournament play/
** Subverted by B+ Players, who enter tournaments regularly with rogue decks knowing they won't win. For them, the experience is in creative deckbuilding, and the desire to shine some light on cards and strategies that some may deem ineffective.

Added: 770

Changed: 2292

Is there an issue? Send a MessageReason:
None


The general rules of the game go like this: At the beginning of your turn, you draw five cards. You get to play two of them (except on the first turn of the game, where you can only play one). Each card has three levels. When you play a card, its leveled-up version is placed in your discard pile. There are five lanes into which creature cards can be played, and on each turn creatures will fight with either the opposing creature in the same lane, or attack the opponent directly if there isn't one. At the end of the turn, you discard the cards you haven't played, but those ones don't level up. Every four turns your discard pile is reshuffled into your deck, giving the possibility to draw some of those levelled-up cards. The first player to reduce their opponent from 100 to 0 LifePoints wins.

to:

The general rules of the game go like this: At the beginning of your turn, you draw five cards. You get to play two of them (except on the first turn of the game, where you can only play one). Each card has three levels. When you play a card, its leveled-up version is placed in your discard pile. There are five lanes into which creature cards can be played, and on each turn creatures will fight with either the opposing creature in the same lane, or attack the opponent directly if there isn't one. At the end of the turn, you discard the cards you haven't played, but those ones don't level up. Every four turns your discard pile is reshuffled into your deck, giving the possibility to draw some of those levelled-up leveled-up cards. The first player to reduce their opponent from 100 to 0 LifePoints wins.



The game is currently at Open Beta stage for PC, iPad, iPhone and Android, and is free-to-play. The PC version is available through Steam, while the iOS versions are available at the Mac App store and the Android version from Google Store. Players start with two starter decks, and can play daily for silvers (the in-game currency), cards, booster packs and also tournament tickets. Players can also spend real money for golds (the other in-game currency), and some items in the game can only be bought with gold.

The game's Open Beta was released in August 2013, with a small expansion being released some months after. ''Rise of the Forgeborn'' was released some time in March 2014, accompanied by three mini-sets released between one or two months interval in between. ''Secrets of Solis'' was released in August 2014, bringing in new mechanics. ''Imprisoned Heralds'', released in November 2014, introduced Spell cards which evolve into creatures. ''Reign of Varna'' was released in February 2015.

to:

The game is currently at Open Beta stage for PC, iPad, iPhone and Android, and is free-to-play. The PC version is available through Steam, while the iOS versions are available at the Mac App store and the Android version from Google Store. Players start with two starter decks, and can play daily for silvers (the in-game currency), cards, booster packs and also tournament tickets. Players can also spend real money for golds Gold (the other in-game currency), and some items in the game can only be bought which will let players buy alternate art cards, as well as allow anything purchased with gold.

said Gold to be shared with other players.

The game's Open Beta was released in August 2013, with a small expansion being released some months after. ''Rise of the Forgeborn'' was released some time in March 2014, accompanied by three mini-sets released between one or two months interval in between. ''Secrets of Solis'' was released in August 2014, bringing in new mechanics. ''Imprisoned Heralds'', released in November 2014, introduced Spell cards which evolve into creatures. ''Reign of Varna'' was released in February 2015.
2015, which introduced "Ambush" and spells that had continuous effects.



* AnimateDead: A Nekruim specialty.



* AwesomeButImpractical: Forge Guardian Omega boasts a ridiculous stat compared to all other creatures (To give you an idea, a level 1 FG Omega can go toe-to-toe with most ''level 3 creatures''). The catch is that to summon one, you must sacrifice ''five'' Guardian Pieces on board (that usually means at least three turns of placing the Pieces), one of which must be an active Forge Guardian Gamma, which, by itself, is quite fragile and can get killed easily before its ability can go off. That, and FG Omega is just as susceptible to all sort of kill spells such as Botanimate and Dreadbolt. ''Secrets of Solis'' brings a slightly easier method to bring out FG Omega in the form of FG Delta, which puts the FG Omega into your deck for you to play normally.

to:

* AwesomeButImpractical: Forge Guardian Omega boasts a ridiculous stat compared to all other creatures (To give you an idea, a level 1 FG Omega can go toe-to-toe with most ''level 3 creatures''). creatures. The catch is that to summon one, you must sacrifice ''five'' Guardian Pieces on board (that usually means at least three turns of placing the Pieces), one of which must be an active Forge Guardian Gamma, which, Gamma (which, by itself, is quite fragile and can get killed easily before its ability can go off. fragile). That, and FG Omega is just as susceptible to all sort sorts of kill "kill" spells such as Botanimate and Dreadbolt. Dreadbolt. ''Secrets of Solis'' brings a slightly easier method to bring out FG Omega in the form of FG Forge Guardian Delta, which puts the FG a copy of Omega into your deck discard pile for you to play normally.normally after the next re-shuffle.



** Subverted after card sharing was introduced, which allows you to send an unbound (ie; paid with real money) card to someone while keeping an unbound copy of it. Finding a partner to split on pre-constructed decks is now quite common.

to:

** Subverted after card sharing Card Sharing was introduced, which allows you to send an unbound (ie; paid with real money) card to someone while keeping an unbound copy of it. Finding a partner to split on pre-constructed decks is now quite common.



* CannibalismSuperpower: Several Nekrium cards, mostly involving Grimgaunts or Abominations. The Shambler literally adds the attack/health of a creature to its own.

to:

* CannibalismSuperpower: Several Nekrium cards, mostly involving Grimgaunts or Abominations. The Shambler literally adds the attack/health of a creature adjacent to it to its own.



* CrutchCharacter: Some creatures have above average stat at level 1, but doesn't grow significantly enough that in some cases, their level 3 version can even be drawfed by some other cards' ''level 2''. However, these cards are not without use; Seeing that some of the strongest game-ending cards can only reach their potential at level 3, these crutches can be used to end the game before your opponent gets to play any level 3 cards.

to:

* CrutchCharacter: Some creatures have above average stat stats at level Level 1, but doesn't grow significantly enough that in some cases, their level 3 version can even be drawfed by some other cards' ''level 2''. later levels. However, these cards are not without use; Seeing that some of the strongest game-ending cards can only reach their potential at level 3, these crutches can be used to end the game before your opponent gets to play any level Level 3 cards.cards. There is even a deck called "Big Dumb Animals", which relies completely on powerful Level 1 monsters that scale terribly into the late game.



* EvolvingAttack: Almost every card basically is one. Most cards cap at level 3, the sparse Forgeborns cap at level 4, and some other cards don't actually gain level.

to:

* EverythingsBetterWithDinosaurs: Dinosaurs are a creature type, complete with a Dinosaur who buffs other Dinosaurs.
** Thundersaur is a powerful DinoSaur that is a staple in many decks.
** Bron, The Wild Tamer is a card that you can play by replacing an Dinosaur you control with it, transforming into Dino Rider. When the Dino Rider is destroyed, it reverts back to Bron, signalling that he has dismounted the Dinosaur.
** The addition of Bron, plus the spell Thunderstomp, has made Dinosaurs into a viable archtype.
* EvolvingAttack: Almost every card basically is one. Most one, with most of the cards cap capping at level 3, the sparse Level 3. The Forgeborns cap at level Level 4, and some other cards don't actually gain level.



* GradualRegeneration: The regenerate ability seen on cards like [[http://solforgewiki.forgewatch.com/wiki/Cavern_Hydra Cavern Hydra]] causes it to regain some amount of health per turn (varying by level), up to its maximum health.

to:

* GradualRegeneration: The regenerate ability seen on cards like [[http://solforgewiki.forgewatch.com/wiki/Cavern_Hydra Cavern Hydra]] Heart Tree causes it to regain some amount of health per turn (varying by level), up to its maximum health.



* LiterallyShatteredLives: [[http://solforgewiki.forgewatch.com/wiki/Frozen_Solid Frozen Solid]] temporarily freezes a creature, and if that creature takes damage before it thaws out, it will die. ''[=RotF=]'' adds in a few more cards that can smash frozen creatures.
* LuckManipulationMechanic: From ''Secrets of Solis'', cards with Consistency is guaranteed to be somewhere in the top twenty cards of your deck, ensuring that you will be able to draw them within 4 turns and thus allowing you to play/level them up.
* MagikarpPower: Chrogias, Scorchmane_Dragon, and Iron Maiden. All are abysmal at level 1 and are their respective factions' strongest creatures at level 3.

to:

** The alternate art Thundersaur pays tribute to Godzilla.
* LiterallyShatteredLives: [[http://solforgewiki.forgewatch.com/wiki/Frozen_Solid Frozen Solid]] Solid temporarily freezes a creature, and if that creature takes damage before it thaws out, it will die. ''[=RotF=]'' adds in a few more cards that can smash frozen creatures.
* LuckManipulationMechanic: From ''Secrets of Solis'', cards with Consistency is "Consistent" are guaranteed to be somewhere in the top twenty cards of your deck, ensuring that you will be able to draw them within 4 turns and thus allowing you to play/level them up.
* MagikarpPower: Chrogias, Scorchmane_Dragon, and Iron Maiden. All are abysmal at level Level 1 and are their respective factions' strongest creatures at level Level 3.



* SealedBadassInACan: Some legendaries in ''Imprisoned Heralds'' start off as spells. Play them until level 3, and they become insanely powerful creatures ready to destroy your opponent.
* SelfDuplication: Generally confined to the Uterra. Even Esperian Scarab, an Alloyin creature, can only self-duplicate if you also play Uterra.

to:

* SealedBadassInACan: Some legendaries in ''Imprisoned Heralds'' start off as spells. Play them until level Level 3, and they become insanely powerful creatures ready to destroy your opponent.
* SelfDuplication: Generally confined to the Uterra. Even Esperian Scarab, an Scarab and Esperian Sage, Alloyin creature, creatures, can only self-duplicate if you also play Uterra.



* ThereIsNoKillLikeOverkill: [[http://www.forgepost.com/card/376/arboris-grove-dragon Arboris, Grove Dragon]] becomes stronger if you can bring your LifePoints to over 100, a.k.a. above your starting life total. His level 1 and 2 stats are relatively ok, but at level 3, he becomes strong enough to ''[[OneHitKill one-shot]]'' an opponent. Thing is, if you somehow still manage to have 100+ life by the time you summon a level 3 Arboris, you should be winning already...
** Forge Guardian Omega can also be one at level 3; with Aggressive, Breakthrough, 40 Armor and a whopping ''80 Attack'', it can and will easily end the game with one swing. But seeing that you probably would be seeing Forge Guardian Omega level 1 and 2 first, those cards being insanely powerful in their own rights, you shouldn't really need FG Omega level 3 to win.

to:

* ThereIsNoKillLikeOverkill: [[http://www.forgepost.com/card/376/arboris-grove-dragon Arboris, Grove Dragon]] Dragon becomes stronger if you can bring your LifePoints to over 100, a.k.a. above your starting life total. His level 1 and 2 stats are relatively ok, but at level 3, he becomes strong enough to ''[[OneHitKill one-shot]]'' an opponent. Thing is, if you somehow still manage to have 100+ life by the time you summon a level 3 Arboris, you should be winning already...
** Forge Guardian Omega can also be one at level Level 3; with Aggressive, Breakthrough, 40 Armor and a whopping ''80 Attack'', it can Attack''. It can, and will will, easily end the game with one swing. But seeing that you probably would be seeing Forge Guardian Omega level 1 and 2 first, those cards being insanely powerful in their own rights, you shouldn't really need FG Omega level 3 to win.swing.



** Oreian Justicar is a mediocre card unless your opponent runs a spam deck, in which case it's essential.
** Chistlehearth Archer (and later Tangle) can shoot down a creature with Mobility as well as locking them in place if they survive that (no surviving Tangle). There are two problems: Some decks that move creatures around the board don't always use only Mobility (Stormcaller Shaman is an example), and Mobility is not a really common ability anyway.

to:

** Oreian Justicar is a mediocre an average card unless your opponent runs a spam deck, in which case it's essential.
** Chistlehearth Archer (and later Tangle) can shoot down a creature with Mobility as well as locking them in place if they survive that (no surviving Tangle). There are two problems: Some decks that move creatures around the board don't always use only Mobility (Stormcaller Shaman is an example), and Mobility is not a really common ability anyway.example).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AntiMagic: The "Fun Police" is a deck created by Foxhull, which specializes in countering several different strategies.

Added: 448

Changed: 800

Removed: 236

Is there an issue? Send a MessageReason:
None


* BigfootSasquatchAndYeti: The Uranti.
* BribingYourWayToVictory: The Legendary (and some Rare) cards are much more powerful than more common cards, and a deck full of them will be nigh-unbeatable without Legendaries of your own. Although it is possible to get Legendaries using only Silvers and thus not spend real money, it will take a lot of time, leaving you the ''[[AllegedlyFreeGame other]]'' option.

to:

* BigfootSasquatchAndYeti: The Uranti.
* BribingYourWayToVictory: The Legendary (and some Rare) cards are much more powerful than more common cards, and a deck full
Deliberately invoked with the Uranti. Apparently one of them will be nigh-unbeatable without Legendaries of the Uranti Yeti was actually called "Big Foot" during playtesting.
* BribingYourWayToVictory: Played straight in that you can obviously pay money to build up
your own. Although it is possible collection quickly, but subverted *and* averted in several key ways.
** Subverted in that you can craft any card in the game with silver.
** Subverted after card sharing was introduced, which allows you
to get Legendaries using only Silvers and thus not spend send an unbound (ie; paid with real money, it will take a lot money) card to someone while keeping an unbound copy of time, leaving you the ''[[AllegedlyFreeGame other]]'' option.it. Finding a partner to split on pre-constructed decks is now quite common.



** Subverted after card sharing was introduced, which allows you to send an unbound (ie; paid with real money) card to someone while keeping an unbound copy of it. Finding a partner to split on pre-constructed decks is now quite common.



* CannibalismSuperpower: Several Nekrium cards, mostly involving Grimgaunts or Abominations.

to:

* CannibalismSuperpower: Several Nekrium cards, mostly involving Grimgaunts or Abominations. The Shambler literally adds the attack/health of a creature to its own.



* MagikarpPower: [[http://solforgewiki.forgewatch.com/wiki/Chrogias Chrogias]], [[http://solforgewiki.forgewatch.com/wiki/Scorchmane_Dragon Scorchmane Dragon]], and [[http://solforgewiki.forgewatch.com/wiki/Scrapforge_Titan Scrapforge Titan]], all of which are abysmal at level 1 and are their respective factions' strongest creatures at level 3.

to:

* MagikarpPower: [[http://solforgewiki.forgewatch.com/wiki/Chrogias Chrogias]], [[http://solforgewiki.forgewatch.com/wiki/Scorchmane_Dragon Scorchmane Dragon]], Chrogias, Scorchmane_Dragon, and [[http://solforgewiki.forgewatch.com/wiki/Scrapforge_Titan Scrapforge Titan]], all of which Iron Maiden. All are abysmal at level 1 and are their respective factions' strongest creatures at level 3.


Added DiffLines:

** "Ambush" cards are amazing when your opponent triggers them from your hand, but you generally don't want to be playing them during your turn.

Added: 213

Changed: 672

Is there an issue? Send a MessageReason:
None


* MakeMyMonsterGrow: Most notably seen in Uterra faction such as [[http://solforgewiki.forgewatch.com/wiki/Enrage Enrage]], but probably the most literal example is [[http://solforgewiki.forgewatch.com/wiki/Cultivate Cultivate]], which transforms your little Seedling and Saplings into monstrous Treefolks. As for the latter, ''[=RotF=]'' introduces Nuada, who does the same thing, but potentially every single turn.

to:

* MakeMyMonsterGrow: Most notably seen in Uterra faction such as [[http://solforgewiki.forgewatch.com/wiki/Enrage Enrage]], but probably the most literal example is [[http://solforgewiki.forgewatch.com/wiki/Cultivate Cultivate]], faction.
** Several cards that buff your monsters, like Enrage.
** Cards like Cultivate,
which transforms your little Seedling and Saplings into monstrous Treefolks. As for the latter, ''[=RotF=]'' introduces Nuada, who does the same thing, but potentially every single turn.Treefolks.
** Leafkin Progenitor can grow a level each of your turns.



* PlayEveryDay: The game gives you some daily rewards in the form of Silvers (guaranteed), cards, booster packs or something else: One is when you log in, one when you score your first win of the day, one when you score your third win of the day, and another one when you win your first PvP match of the day where you are guaranteed to get an event ticket.

to:

* PlayEveryDay: The game gives you some daily rewards in the form of Silvers (guaranteed), cards, and a booster packs or something else: One is when you log in, one when you score pack for logging in and your third victory of the day. For your first win victory of the day, one when you score your third win of the day, and another one when you win your first PvP match of the day where you are guaranteed to get an a free event ticket.ticket. You also get a small amount of silver for each online win, up to 20 wins per day.
Is there an issue? Send a MessageReason:
None


* DeathofaThousandCuts: A popular deck called "Kitfinity" (named by the deck creator "Kit") uses an infinite draw engine (along with Crypt Conjurer, a card that does damage when you play spells) as a means to gain victory.

to:

* DeathofaThousandCuts: Death of a Thousand Cuts: A popular deck called "Kitfinity" (named by the deck creator "Kit") uses an infinite draw engine (along with Crypt Conjurer, a card that does damage when you play spells) as a means to gain victory.



* DifficultbutAwesome: Several archtypes are quite effective, but are very skill intensive.

to:

* DifficultbutAwesome: DifficultButAwesome: Several archtypes are quite effective, but are very skill intensive.

Added: 488

Changed: 7

Is there an issue? Send a MessageReason:
None


*DeathofaThousandCuts: A popular deck called "Kitfinity" (named by the deck creator "Kit") uses an infinite draw engine (along with Crypt Conjurer, a card that does damage when you play spells) as a means to gain victory.



* DifficultbutAwesome: Several archtypes are quite effective, but are very skill intensive.
* DiscardAndDraw: A trademark of Alloyin, they have several cards that allow you to draw from your deck. They also have cards that allow you to discard a card and level it.



** The Forge Guardians were suspected to be an obvious homage to Voltron by many. This was confirmed when lone-term player "Outrageous" leveraged used several Voltron references leading up to his spoiler article being published.

to:

** The Forge Guardians were suspected to be an obvious homage to Voltron by many. This was confirmed when lone-term long-term player "Outrageous" leveraged used several Voltron references leading up to his spoiler article being published.

Added: 1454

Changed: 116

Is there an issue? Send a MessageReason:
None


The general rules of the game go like this: At the beginning of your turn, you draw five cards. You get to play two of them (except on the first turn of the game, where you can only play one). Each card has three levels. When you play a card, its levelled-up version is placed in your discard pile. There are five lanes into which creature cards can be played, and on each turn creatures will fight with either the opposing creature in the same lane, or attack the opponent directly if there isn't one. At the end of the turn, you discard the cards you haven't played, but those ones don't level up. Every four turns your discard pile is reshuffled into your deck, giving the possibility to draw some of those levelled-up cards. The first player to reduce their opponent from 100 to 0 LifePoints wins.

to:

The general rules of the game go like this: At the beginning of your turn, you draw five cards. You get to play two of them (except on the first turn of the game, where you can only play one). Each card has three levels. When you play a card, its levelled-up leveled-up version is placed in your discard pile. There are five lanes into which creature cards can be played, and on each turn creatures will fight with either the opposing creature in the same lane, or attack the opponent directly if there isn't one. At the end of the turn, you discard the cards you haven't played, but those ones don't level up. Every four turns your discard pile is reshuffled into your deck, giving the possibility to draw some of those levelled-up cards. The first player to reduce their opponent from 100 to 0 LifePoints wins.



** A new mechanic called "consistent" was introduced in Secrets of Solis, which has cards with said keyword guaranteed to show up at some point in the next player level. This prevents some measurement of "level screw" frustration.



* BalefulPolymorph: Uterra spell Botanimate transforms an opposing creature into a little tree.

to:

* BalefulPolymorph: As of March 3rd, 2015, at least three Uterra spell Botanimate spells.
**Botanimate
transforms an opposing creature into a little tree.
** Metamorphosis transforms a target creature into an egg (that hatches into a a 9/9 Feywing when that player goes into the next player level).
** Dendrify transforms a target creature into a
tree.



**Averted in the sense that there are some powerful heroic cards (such as Broodqueen and Bramblewood Tracker) which are in several top tier decks. Heroic cards often form the backbone of a solid deck.
**Averted in some of the specialty Weekend Warrior queues. Also averted at the [[http://solforgeladder.com Unofficial SolForge Ladder]], which has Unheroic and Unlegendary queues.
**Subverted after card sharing was introduced, which allows you to send an unbound (ie; paid with real money) card to someone while keeping an unbound copy of it. Finding a partner to split on pre-constructed decks is now quite common.



* CannibalismSuperpower: Several Nekrium cards, mostly involving Grimgaunts.

to:

* CannibalismSuperpower: Several Nekrium cards, mostly involving Grimgaunts.Grimgaunts or Abominations.


Added DiffLines:

**Nanoswarm performs the same feat *and* reduces the creatures attack, but has the disadvantage of being level-gated.


Added DiffLines:

**The Forge Guardians were suspected to be an obvious homage to Voltron by many. This was confirmed when lone-term player "Outrageous" leveraged used several Voltron references leading up to his spoiler article being published.
Is there an issue? Send a MessageReason:
None


The game's Open Beta was released in August 2013, with a small expansion being released some months after. ''Rise of the Forgeborn'' was released some time in March 2014, accompanied by three mini-sets released between one or two months interval in between. ''Secrets of Solis'' was released in August 2014, bringing in new mechanics. ''Imprisoned Heralds'', released in November 2014, introduced Spell cards which evolve into creatures.

to:

The game's Open Beta was released in August 2013, with a small expansion being released some months after. ''Rise of the Forgeborn'' was released some time in March 2014, accompanied by three mini-sets released between one or two months interval in between. ''Secrets of Solis'' was released in August 2014, bringing in new mechanics. ''Imprisoned Heralds'', released in November 2014, introduced Spell cards which evolve into creatures.
creatures. ''Reign of Varna'' was released in February 2015.
Is there an issue? Send a MessageReason:
None


* AntiFrustrationFeatures: Some card effects are classified as either harmful or beneficial. The game will alert you in case you accidentally (or otherwise) try to use a beneficial effect such as healing on your opponent's creature, or use a harmful effect such as damage on your own creatures.
** Because you can have a maximum of three copies of a card in a deck, the game disallows you to sell cards for silver if you only have three or fewer copies of that card in your collection. This is in addition to the game asking the usual "Are you sure" question before you convert cards into silvers.

to:

* AntiFrustrationFeatures: Some card effects are classified as either harmful or beneficial. The game will alert you in In case you accidentally (or otherwise) try to use a beneficial effect such as healing on your opponent's creature, or use a harmful effect such as damage on to your own creatures.
creatures, the game will ask you if you are sure about doing it.
** Because you can have a maximum of three copies of a card in a deck, the game disallows you to sell cards for silver if you only have three or fewer copies of that card in your collection. This is in addition to the game asking the usual "Are you sure" question before you convert cards into silvers.

Added: 186

Changed: 295

Is there an issue? Send a MessageReason:
None


The game's Open Beta was released in August 2013, with a small expansion being released some months after. ''Rise of the Forgeborn'' was released some time in March 2014, accompanied by three mini-sets released between one or two months interval in between. ''Secrets of Solis'' was released in August 2014, bringing in new mechanics.

to:

The game's Open Beta was released in August 2013, with a small expansion being released some months after. ''Rise of the Forgeborn'' was released some time in March 2014, accompanied by three mini-sets released between one or two months interval in between. ''Secrets of Solis'' was released in August 2014, bringing in new mechanics.
mechanics. ''Imprisoned Heralds'', released in November 2014, introduced Spell cards which evolve into creatures.



* EvolvingAttack: Every card basically is one. Almost all cards caps out at level 3, while ''Rise of the Forgeborn'' expansion introduces the Forgeborn creatures that go up to level 4.

to:

* EvolvingAttack: Every Almost every card basically is one. Almost all Most cards caps out cap at level 3, while ''Rise of the Forgeborn'' expansion introduces the Forgeborn creatures that go up to sparse Forgeborns cap at level 4.4, and some other cards don't actually gain level.



* MultiArmedAndDangerous: Metaminds, especially the more powerful ones, have four arms. Several other creatures also boasts extra arms, for example Cercee who, at her strongest, sports a few dozens of arms.

to:

* MultiArmedAndDangerous: Metaminds, especially the more powerful ones, Metaminds have four arms. Several other creatures also boasts extra arms, for example Cercee who, at her strongest, sports a few dozens of arms.



* SealedBadassInACan: Some legendaries in ''Imprisoned Heralds'' start off as spells. Play them until level 3, and they become insanely powerful creatures ready to destroy your opponent.



** Forge Guardian Omega is also one at level 3; with Aggressive, Breakthrough, 40 Armor and a whopping ''80 Attack'', it can and will easily end the game with one swing. But seeing that you probably would be seeing Forge Guardian Omega level 1 and 2 first, those cards being insanely powerful in their own rights, you shouldn't really need FG Omega level 3 to win.

to:

** Forge Guardian Omega is can also be one at level 3; with Aggressive, Breakthrough, 40 Armor and a whopping ''80 Attack'', it can and will easily end the game with one swing. But seeing that you probably would be seeing Forge Guardian Omega level 1 and 2 first, those cards being insanely powerful in their own rights, you shouldn't really need FG Omega level 3 to win.

Added: 206

Changed: 178

Is there an issue? Send a MessageReason:
None


The game is currently at Open Beta stage for PC, iPad and iPhone, and is free-to-play, with Android version recently released in Canada. The PC version is available through Steam, while the iOS versions are available at the Mac App store. Players start with two starter decks, and can play daily for silvers (the in-game currency), cards, booster packs and also tournament tickets. Players can also spend real money for golds (the other in-game currency), and some items in the game can only be bought with gold.

The game's Open Beta was released in August 2013, with a small expansion being released some months after. ''Rise of the Forgeborn'' was released some time in March 2014, accompanied by three mini-sets released between one or two months interval in between. ''Secrets of Solis'' has just been announced as the third major set (release date TBA), bringing new mechanics.

to:

The game is currently at Open Beta stage for PC, iPad iPad, iPhone and iPhone, Android, and is free-to-play, with Android version recently released in Canada. free-to-play. The PC version is available through Steam, while the iOS versions are available at the Mac App store.store and the Android version from Google Store. Players start with two starter decks, and can play daily for silvers (the in-game currency), cards, booster packs and also tournament tickets. Players can also spend real money for golds (the other in-game currency), and some items in the game can only be bought with gold.

The game's Open Beta was released in August 2013, with a small expansion being released some months after. ''Rise of the Forgeborn'' was released some time in March 2014, accompanied by three mini-sets released between one or two months interval in between. ''Secrets of Solis'' has just been announced as the third major set (release date TBA), was released in August 2014, bringing in new mechanics.


Added DiffLines:

* {{Cameo}}: [[PennyArcade Tyco and Gabe]] shows up in the alternate art for Alloyin Strategist. This probably ties in with Penny Arcade's blog post promoting Solforge some time before its Open Beta launch.

Added: 613

Changed: 340

Is there an issue? Send a MessageReason:
None


* AwesomeButImpractical: Forge Guardian Omega boasts a ridiculous stat compared to all other creatures (to the point that barely any creature can so much as ''scratch'' a level 3 FG Omega, much less take it down). The catch is that to summon one, you must sacrifice ''five'' Guardian Pieces on board (that usually means at least three turns of placing the Pieces), one of which must be an active Forge Guardian Gamma, which, by itself, is quite fragile and can get killed easily before its ability can go off. That, and FG Omega is just as susceptible to all sort of kill spells such as Botanimate and Dreadbolt. ''Secrets of Solis'' is about to bring a slightly easier method to bring out FG Omega in the form of FG Delta, which puts the FG Omega into your deck for you to play normally.

to:

* AwesomeButImpractical: Forge Guardian Omega boasts a ridiculous stat compared to all other creatures (to the point that barely any creature can so much as ''scratch'' (To give you an idea, a level 3 1 FG Omega, much less take it down).Omega can go toe-to-toe with most ''level 3 creatures''). The catch is that to summon one, you must sacrifice ''five'' Guardian Pieces on board (that usually means at least three turns of placing the Pieces), one of which must be an active Forge Guardian Gamma, which, by itself, is quite fragile and can get killed easily before its ability can go off. That, and FG Omega is just as susceptible to all sort of kill spells such as Botanimate and Dreadbolt. ''Secrets of Solis'' is about to bring brings a slightly easier method to bring out FG Omega in the form of FG Delta, which puts the FG Omega into your deck for you to play normally.



* LuckManipulationMechanic: From ''Secrets of Solis'', cards with Consistency is guaranteed to be somewhere in the top twenty cards of your deck, ensuring that you will be able to draw them within 4 turns and thus allowing you to play/level them up.



* MultiArmedAndDangerous: Metaminds, especially the more powerful ones, have four arms.

to:

* MultiArmedAndDangerous: Metaminds, especially the more powerful ones, have four arms. Several other creatures also boasts extra arms, for example Cercee who, at her strongest, sports a few dozens of arms.



* ThereIsNoKillLikeOverkill: [[http://www.forgepost.com/card/376/arboris-grove-dragon Arboris, Grove Dragon]] becomes stronger if you can bring your LifePoints to over 100, a.k.a. above your starting life total. His level 1 and 2 stats are pretty decent, but at level 3, he becomes strong enough to ''[[OneHitKill one-shot]]'' an opponent. Thing is, if you somehow still manage to have 100+ life by the time you summon a level 3 Arboris, you should be winning already...

to:

* ThereIsNoKillLikeOverkill: [[http://www.forgepost.com/card/376/arboris-grove-dragon Arboris, Grove Dragon]] becomes stronger if you can bring your LifePoints to over 100, a.k.a. above your starting life total. His level 1 and 2 stats are pretty decent, relatively ok, but at level 3, he becomes strong enough to ''[[OneHitKill one-shot]]'' an opponent. Thing is, if you somehow still manage to have 100+ life by the time you summon a level 3 Arboris, you should be winning already...already...
** Forge Guardian Omega is also one at level 3; with Aggressive, Breakthrough, 40 Armor and a whopping ''80 Attack'', it can and will easily end the game with one swing. But seeing that you probably would be seeing Forge Guardian Omega level 1 and 2 first, those cards being insanely powerful in their own rights, you shouldn't really need FG Omega level 3 to win.



** Chistlehearth Archer can shoot down a creature with Mobility as well as locking them in place if they survive that. There are two problems: Some decks that move creatures around the board don't always use only Mobility (Stormcaller Shaman is an example), and Mobility is not a really common ability anyway.

to:

** Chistlehearth Archer (and later Tangle) can shoot down a creature with Mobility as well as locking them in place if they survive that.that (no surviving Tangle). There are two problems: Some decks that move creatures around the board don't always use only Mobility (Stormcaller Shaman is an example), and Mobility is not a really common ability anyway.

Added: 1098

Changed: 652

Removed: 88

Is there an issue? Send a MessageReason:
None


The game's Open Beta was released in August 2013, with a small expansion being released some months after. ''Rise of the Forgeborn'' was released some time in March 2014, and several mini expansions to accompany it have been released (with the third mini-expansion having been online as the time of this writing).

to:

The game's Open Beta was released in August 2013, with a small expansion being released some months after. ''Rise of the Forgeborn'' was released some time in March 2014, and several mini expansions to accompany it have been accompanied by three mini-sets released (with between one or two months interval in between. ''Secrets of Solis'' has just been announced as the third mini-expansion having been online as the time of this writing).
major set (release date TBA), bringing new mechanics.



* AwesomeButImpractical: Forge Guardian Omega boasts a ridiculous stat compared to all other creatures (to the point that barely any creature can so much as ''scratch'' a level 3 FG Omega, much less take it down). The catch is that to summon one, you must sacrifice ''five'' Guardian Pieces on board (that usually means at least three turns of placing the Pieces), one of which must be an active Forge Guardian Gamma, which, by itself, is quite fragile and can get killed easily before its ability can go off. That, and FG Omega is just as susceptible to all sort of kill spells such as Botanimate and Dreadbolt. ''Secrets of Solis'' is about to bring a slightly easier method to bring out FG Omega in the form of FG Delta, which puts the FG Omega into your deck for you to play normally.



* BroughtDownToNormal: Alloyin's Metasculpt spell removes all abilities from a creature.



* CrutchCharacter: Some creatures have above average stat at level 1, but doesn't grow significantly enough that in some cases, their level 3 version may look pathetic to some other cards' ''level 2''. However, these cards are not without use; Seeing that some of the strongest game-ending cards can only reach their potential at level 3, these crutches can be used to end the game before your opponent gets to play any level 3 cards.

to:

* CrutchCharacter: Some creatures have above average stat at level 1, but doesn't grow significantly enough that in some cases, their level 3 version may look pathetic to can even be drawfed by some other cards' ''level 2''. However, these cards are not without use; Seeing that some of the strongest game-ending cards can only reach their potential at level 3, these crutches can be used to end the game before your opponent gets to play any level 3 cards.



* ExcusePlot: If you're the sort of person who needs a good reason why the dinosaurs are fighting the zombies, this probably isn't the game for you. The lack of flavor texts in-game doesn't help either.

to:

* ExcusePlot: If you're the sort of person who needs a good reason why the dinosaurs are fighting the zombies, this probably isn't the game for you. The Blame the lack of flavor texts in-game doesn't help either.for that.



* {{Homage}}: The comedic alternate art ''Super Chrogias'' is an homage to the old {{Superhero}} trope where the superhero goes into a phone booth to change costume.

to:

* {{Homage}}: The comedic alternate art ''Super Chrogias'' is an homage to the old {{Superhero}} trope where the superhero goes into a phone booth PhoneBooth to change costume.



* SelfDuplication: Ether Hounds, Echowisps and Esperian Scarab (if you play Alloyin-Uterra deck) exhibit this; when you summon them, they'll bring out a copy of themselves. Mimicleaf does the same but turn by turn, while Leafkin Progenitor is a mix of this, MakeMyMonsterGrow and MookMaker.

to:

* SelfDuplication: Ether Hounds, Echowisps and Generally confined to the Uterra. Even Esperian Scarab (if Scarab, an Alloyin creature, can only self-duplicate if you also play Alloyin-Uterra deck) exhibit this; when you summon them, they'll bring out a copy of themselves. Mimicleaf does the same but turn by turn, while Leafkin Progenitor is a mix of this, MakeMyMonsterGrow and MookMaker.Uterra.



** Oxydon Spitter is a rather poor card unless the opponent uses armor, in which case it can be very powerful.

to:

** Oxydon Spitter is a rather poor card unless the opponent uses armor, armor (available only to Alloyin), in which case it can be very powerful.


Added DiffLines:

** Chistlehearth Archer can shoot down a creature with Mobility as well as locking them in place if they survive that. There are two problems: Some decks that move creatures around the board don't always use only Mobility (Stormcaller Shaman is an example), and Mobility is not a really common ability anyway.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DePower: Metasculpt takes a creature's special abilities away. This usually makes the creature less powerful, but in rare cases may make it stronger.

Added: 361

Changed: 568

Removed: 739

Is there an issue? Send a MessageReason:
None


The game's chronological release is roughly as follows:
* August 2013: Open Beta was launched.
* November 2013: A mini-expansion for the base set was launched, adding 24 cards as well as Constructed and Draft tournaments.
* March 2014: The first large expansion, ''Rise of the Forgeborn'', was released, adding 100 new cards as well as forging mechanic similar to ''VideoGame/HearthstoneHeroesOfWarcraft''.
* May 2014 and June 2014: Two separate mini-expansions for ''[=RotF=]'', each adding 20 new cards.

to:

The game's chronological release is roughly as follows:
* August 2013:
Open Beta was launched.
* November 2013: A mini-expansion for the base set was launched, adding 24 cards as well as Constructed and Draft tournaments.
* March 2014: The first large expansion,
released in August 2013, with a small expansion being released some months after. ''Rise of the Forgeborn'', Forgeborn'' was released, adding 100 new cards as well as forging mechanic similar to ''VideoGame/HearthstoneHeroesOfWarcraft''.
* May 2014
released some time in March 2014, and June 2014: Two separate mini-expansions for ''[=RotF=]'', each adding 20 new cards.
several mini expansions to accompany it have been released (with the third mini-expansion having been online as the time of this writing).



* OneHitKill: Several creatures have this ability, such as [[http://solforgewiki.forgewatch.com/wiki/Blight_Walker Blight Walker]]. Some spells such as [[http://solforgewiki.forgewatch.com/wiki/Touch_of_Blight Touch of Blight]], also grants this ability.
** Nekrium Forgeborn Cercee can also one-shot a player once she hits level 4.



* TouchOfDeath: Several creatures have this ability, such as [[http://solforgewiki.forgewatch.com/wiki/Blight_Walker Blight Walker]]. Some spells such as [[http://solforgewiki.forgewatch.com/wiki/Touch_of_Blight Touch of Blight]], also grants this ability. There's also the Nekrium Forgeborn Cercee, who at level 4 can instant-kill a player with just a scratch.




to:

* ZergRush: Several Uterra cards are good at flooding the board with creatures (in particular low level Phytobomb, which floods both yours ''and'' your opponent's field), and this goes in handy with their other tactic: Mass-buffing.

Added: 217

Changed: 181

Is there an issue? Send a MessageReason:
None


* {{Necromancer}}: Some creatures are necromancers [[PiratesWhoDontDoAnything in name only]], but some really do raise the dead.

to:

* MultiArmedAndDangerous: Metaminds, especially the more powerful ones, have four arms.
* {{Necromancer}}: Some creatures are necromancers [[PiratesWhoDontDoAnything in name only]], but some really do raise the dead. Perhaps because of this discrepancy, Necromancer as a creature type has been phased out.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Likewise there are cards which have very good level 2 stats but barely grow at level 3, which have similar pros and cons.

Added: 619

Changed: 433

Is there an issue? Send a MessageReason:
None


The game is currently at Open Beta stage for PC, iPad and iPhone, and is free-to-play. The PC version is available through Steam, while the iOS versions are available at the Mac App store. Players start with two starter decks, and can play daily for silvers (the in-game currency), cards, booster packs and also tournament tickets. Players can also spend real money for golds (the other in-game currency), and some items in the game can only be bought with gold.

to:

The game is currently at Open Beta stage for PC, iPad and iPhone, and is free-to-play.free-to-play, with Android version recently released in Canada. The PC version is available through Steam, while the iOS versions are available at the Mac App store. Players start with two starter decks, and can play daily for silvers (the in-game currency), cards, booster packs and also tournament tickets. Players can also spend real money for golds (the other in-game currency), and some items in the game can only be bought with gold.



* May 2014: A mini-expansion for [=RotF=] was launched, adding 20 new cards.

to:

* May 2014 and June 2014: A mini-expansion Two separate mini-expansions for [=RotF=] was launched, ''[=RotF=]'', each adding 20 new cards.cards.



* BigfootSasquatchAndYeti: The Uranti.
* BribingYourWayToVictory: The Legendary (and some Rare) cards are much more powerful than more common cards, and a deck full of them will be nigh-unbeatable without Legendaries of your own. [[AllegedlyFreeGame Guess how you get those.]]

to:

* BalefulPolymorph: Uterra spell Botanimate transforms an opposing creature into a little tree.
* BigfootSasquatchAndYeti: The Uranti.
Uranti.
* BribingYourWayToVictory: The Legendary (and some Rare) cards are much more powerful than more common cards, and a deck full of them will be nigh-unbeatable without Legendaries of your own. [[AllegedlyFreeGame Guess how Although it is possible to get Legendaries using only Silvers and thus not spend real money, it will take a lot of time, leaving you get those.]]the ''[[AllegedlyFreeGame other]]'' option.
* BroughtDownToNormal: Alloyin's Metasculpt spell removes all abilities from a creature.


Added DiffLines:

* DynamicEntry: Aggressive creatures don't have to wait a full turn before they start charging into battle. As a trade off, however, they are often physically weak.
Is there an issue? Send a MessageReason:
None


* {{Homage}}: The comedic alternate art ''Super Chrogias'' is an homage to the old {{Superheero}} trope where the superhero goes into a phone booth to change costume.

to:

* {{Homage}}: The comedic alternate art ''Super Chrogias'' is an homage to the old {{Superheero}} {{Superhero}} trope where the superhero goes into a phone booth to change costume.

Added: 1283

Changed: 1463

Is there an issue? Send a MessageReason:
None


The game's first mini-expansion was released in November 2013, adding 24 new cards. A large expansion called ''Rise of the Forgeborn'' is released in March 2014, adding about 100 new cards as well as card-forging mechanic similar to HearthstoneHeroesOfWarcraft.

to:

The game's first chronological release is roughly as follows:
* August 2013: Open Beta was launched.
* November 2013: A
mini-expansion for the base set was released in November 2013, launched, adding 24 new cards. A cards as well as Constructed and Draft tournaments.
* March 2014: The first
large expansion called expansion, ''Rise of the Forgeborn'' is released in March 2014, Forgeborn'', was released, adding about 100 new cards as well as card-forging forging mechanic similar to HearthstoneHeroesOfWarcraft.''VideoGame/HearthstoneHeroesOfWarcraft''.
* May 2014: A mini-expansion for [=RotF=] was launched, adding 20 new cards.



** Because you can have a maximum of three copies of a card in a deck, the game disallows you to sell cards for silver if you only have three or fewer copies of that card in your collection. This is in addition to the game asking the usual "Are you sure" question before you convert cards into silvers.



* CrutchCharacter: Some creatures are powerful at level 1 but miserable at level 3. The egregious example is [[http://solforgewiki.forgewatch.com/wiki/Deepbranch_Prowler Deepbranch Prowler]], which far above average at level 1, but far below average at level 3.

to:

* CrutchCharacter: Some creatures are powerful at level 1 but miserable at level 3. The egregious example is [[http://solforgewiki.forgewatch.com/wiki/Deepbranch_Prowler Deepbranch Prowler]], which far have above average stat at level 1, but far below average doesn't grow significantly enough that in some cases, their level 3 version may look pathetic to some other cards' ''level 2''. However, these cards are not without use; Seeing that some of the strongest game-ending cards can only reach their potential at level 3.3, these crutches can be used to end the game before your opponent gets to play any level 3 cards.



* ExcusePlot: If you're the sort of person who needs a good reason why the dinosaurs are fighting the zombies, this probably isn't the game for you.

to:

* ExcusePlot: If you're the sort of person who needs a good reason why the dinosaurs are fighting the zombies, this probably isn't the game for you. The lack of flavor texts in-game doesn't help either.



* LiterallyShatteredLives: [[http://solforgewiki.forgewatch.com/wiki/Frozen_Solid Frozen Solid]] temporarily freezes a creature, and if that creature takes damage before it thaws out, it will die.

to:

* {{Homage}}: The comedic alternate art ''Super Chrogias'' is an homage to the old {{Superheero}} trope where the superhero goes into a phone booth to change costume.
* LiterallyShatteredLives: [[http://solforgewiki.forgewatch.com/wiki/Frozen_Solid Frozen Solid]] temporarily freezes a creature, and if that creature takes damage before it thaws out, it will die. ''[=RotF=]'' adds in a few more cards that can smash frozen creatures.



* MakeMyMonsterGrow: Most notably seen in Uterra faction such as [[http://solforgewiki.forgewatch.com/wiki/Enrage Enrage]], but probably the most literal example is [[http://solforgewiki.forgewatch.com/wiki/Cultivate Cultivate]], which transforms your little Seedling and Saplings into monstrous Treefolks.

to:

* MakeMyMonsterGrow: Most notably seen in Uterra faction such as [[http://solforgewiki.forgewatch.com/wiki/Enrage Enrage]], but probably the most literal example is [[http://solforgewiki.forgewatch.com/wiki/Cultivate Cultivate]], which transforms your little Seedling and Saplings into monstrous Treefolks. As for the latter, ''[=RotF=]'' introduces Nuada, who does the same thing, but potentially every single turn.



* MookMaker: [[http://solforgewiki.forgewatch.com/wiki/Wildwood_Sower Wildwood Sower]] summons sapient plants every time you use a spell, and cards like [[http://solforgewiki.forgewatch.com/wiki/Grove_Matriarch Grove Matriarch]] will summon other creatures when they die.

to:

* MookMaker: [[http://solforgewiki.forgewatch.com/wiki/Wildwood_Sower Wildwood Sower]] summons sapient plants every time you use a spell, and cards like [[http://solforgewiki.forgewatch.com/wiki/Grove_Matriarch Grove Matriarch]] will summon other Many Uterra creatures when they die.can bring more creatures to the field.


Added DiffLines:

* SelfDuplication: Ether Hounds, Echowisps and Esperian Scarab (if you play Alloyin-Uterra deck) exhibit this; when you summon them, they'll bring out a copy of themselves. Mimicleaf does the same but turn by turn, while Leafkin Progenitor is a mix of this, MakeMyMonsterGrow and MookMaker.

Top