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''Skull & Crossbones'' is a 1987 {{Pirate}}-themed BeatEmUp arcade game developed by Creator/{{Atari}}.

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''Skull & Crossbones'' is a 1987 1989 {{Pirate}}-themed BeatEmUp arcade game developed by Creator/{{Atari}}.
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Fixed broken English.


* AntiHero: Goes without saying given that you're assuming the role of a pirate. The first stage have you raiding a Spanish castle, killing the conquistadores around it, and making off with its loot. You are still far more noble than most of the folk you are robbing which include actually bad pirates, an evil wizard, and Medusa herself.

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* AntiHero: Goes without saying given that you're assuming the role of a pirate. The first stage have has you raiding a Spanish castle, killing the conquistadores around it, and making off with its loot. You are still far more noble than most of the folk you are robbing which include actually bad pirates, an evil wizard, and Medusa herself.



* BossRush: Before facing the EvilWizard, you will need to face resurrected copies of the three previous bosses, the Executioner, the Ninja Master and Medusa, one at a time, outside the Wizard's quarters.

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* BossRush: Before facing the EvilWizard, you will need to face resurrected copies of the three previous bosses, the bosses (the Executioner, the Ninja Master and Medusa, Medusa), one at a time, outside the Wizard's quarters.



* DefeatEqualsExplosion: Enemies which ''really'' have no reasons for exploding, like pirate mooks, conquistadores, skeletons, will all explode in a harmless "POP" after they're killed. Most likely because of graphic limitation

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* DefeatEqualsExplosion: Enemies which ''really'' have no reasons for exploding, like pirate mooks, conquistadores, skeletons, will all explode in a harmless "POP" after they're killed. Most likely because of graphic limitationlimitation.



* GratuitousNinja: For most of the game, you're battling pirates and undead in an otherwise European setting. Except for the third stage, which have you raiding a ninja castle (at no point did your character take a detour halfway across the world to Japan), somehow, and you then spend one whole level facing enemy ninjas.
* GrievousBottleyHarm: Occasionally, you'll be assaulted by pirate enemies who hurls empty bottles at a distance. Getting hit by those bottles result in as much health loss as being hit by a sword.

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* GratuitousNinja: For most of the game, you're battling pirates and undead in an otherwise European setting. Except for the third stage, which have stage that has you raiding a ninja castle (at no point did your character take a detour halfway across the world to Japan), somehow, and you then spend one whole level facing enemy ninjas.
* GrievousBottleyHarm: Occasionally, you'll be assaulted by pirate enemies who hurls hurl empty bottles at a distance. Getting hit by those bottles result results in as much health loss as being hit by a sword.



* NoNameGiven: While the player characters does have names ([[AllThereinTheManual in the manual]]), none of the major characters are named onscreen. There's the EvilWizard, the wench, the executioner, the Ninja Master...

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* NoNameGiven: While the player characters does do have names ([[AllThereinTheManual in the manual]]), none of the major characters are named onscreen. There's the EvilWizard, the wench, the executioner, the Ninja Master...



* PirateBooty: There are areas in-game marked with crosses, where treasure and booty is buried. After clearing an area of enemies, you can stand on the cross and press the "attack" button to dig up those treasure, gaining yourself a higher score in the process, but be warned that you'll need to stay on the spot even as more enemies comes at you.
* PirateParrot: Your parrot companion will fly around you during levels, staying well out of range from enemy attacks while telling you "Let's move! Let's move! Squawrk!" if you took too long to finish an area.

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* PirateBooty: There are areas in-game marked with crosses, where treasure and booty is are buried. After clearing an area of enemies, you can stand on the cross and press the "attack" button to dig up those treasure, gaining yourself a higher score in the process, but be warned that you'll need to stay on the spot even as more enemies comes come at you.
* PirateParrot: Your parrot companion will fly around you during levels, staying well out of range from enemy attacks while telling you "Let's move! Let's move! Squawrk!" if you took take too long to finish an area.



* StormingTheCastle: The game's first stage, in which you raid a Spanish fort for it's booty.

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* StormingTheCastle: The game's first stage, in which you raid a Spanish fort for it's its booty.
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* AntiHero: Goes without saying given that you're assuming the role of a pirate. The first stage have you raiding a Spanish castle, killing the conquistadores around it, and making off with its loot. You are still far nicer than most of the folk you are robbing which an evil wizard and Medusa herself.

to:

* AntiHero: Goes without saying given that you're assuming the role of a pirate. The first stage have you raiding a Spanish castle, killing the conquistadores around it, and making off with its loot. You are still far nicer more noble than most of the folk you are robbing which include actually bad pirates, an evil wizard wizard, and Medusa herself.

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Changed: 281

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None


In the UsefulNotes/TheGoldenAgeOfPiracy, two of the most feared pirates terrorizing the seas, One-Eye (player one) and Red Dog (player two), have completed their raiding of a Spanish fortress. Leaving with their booty, they're unexpectedly attacked by an enemy ship full of rival pirates, led by a powerful wizard who whisks away their loot. Defeating the enemy pirates, One-Eye and Red Dog (and their annoying parrot sidekick who's coming along for the ride) must track down and defeat the wizard and his minions - whose ranks somehow include ''ninjas'' and Medusa herself - across multiple levels.

to:

In the UsefulNotes/TheGoldenAgeOfPiracy, two of the most feared pirates terrorizing the seas, One-Eye (player one) and Red Dog (player two), have completed their raiding of a Spanish fortress. Leaving with their booty, they're unexpectedly attacked by an enemy ship full of rival pirates, led by a powerful wizard who whisks away their loot. Defeating the enemy pirates, One-Eye and Red Dog (and their annoying parrot sidekick who's coming along for the ride) must track down and defeat the wizard and his minions - whose ranks somehow include ''ninjas'' and Medusa herself - across multiple levels.
levels. The game received pelts to various computers of the time, as well as a NES port that is one of the few games released in stores that didn’t have Nintendo’s seal of approval.



* AdaptationalHeroism: Some of the ports of the game downplayed the treasure stealing in favor of saving captured women. The NES version of the game especially centers around saving a princess with treasure hunting being an afterthought.



* AntiHero: Goes without saying given that you're assuming the role of a pirate. The first stage have you raiding a Spanish castle, killing the conquistadores around it, and making off with it's loot.

to:

* AntiHero: Goes without saying given that you're assuming the role of a pirate. The first stage have you raiding a Spanish castle, killing the conquistadores around it, and making off with it's its loot. You are still far nicer than most of the folk you are robbing which an evil wizard and Medusa herself.



* DefeatEqualsExplosion: Enemies which ''really'' have no reasons for exploding, like pirate mooks, conquistadores, skeletons, will all explode in a harmless "POP" after they're killed. Most likely because of graphic limitations...

to:

* DefeatEqualsExplosion: Enemies which ''really'' have no reasons for exploding, like pirate mooks, conquistadores, skeletons, will all explode in a harmless "POP" after they're killed. Most likely because of graphic limitations...limitation
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TRS disambig


* AnAxToGrind: Several Spanish defenders from the first stage attack you with axes, as does the Executioner boss.
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[[caption-width-right:350:some caption text]]

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[[caption-width-right:350:some caption text]]\n
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/1545329516_2043221556_min.jpg]]
[[caption-width-right:350:some caption text]]

''Skull & Crossbones'' is a 1987 {{Pirate}}-themed BeatEmUp arcade game developed by Creator/{{Atari}}.

In the UsefulNotes/TheGoldenAgeOfPiracy, two of the most feared pirates terrorizing the seas, One-Eye (player one) and Red Dog (player two), have completed their raiding of a Spanish fortress. Leaving with their booty, they're unexpectedly attacked by an enemy ship full of rival pirates, led by a powerful wizard who whisks away their loot. Defeating the enemy pirates, One-Eye and Red Dog (and their annoying parrot sidekick who's coming along for the ride) must track down and defeat the wizard and his minions - whose ranks somehow include ''ninjas'' and Medusa herself - across multiple levels.

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!!Skulls, Crossbones, Booties and Tropes:
* OneUp: Collecting fifty coins nets an Extra Life for the player.
* AmbushingEnemy: The final stage, the wizard's cave, have tunneling monsters which stick their heads out from underground in an attempt to claw at your character. You can spot and avoid them by noticing the WormSign on the floor though.
* AnAxToGrind: Several Spanish defenders from the first stage attack you with axes, as does the Executioner boss.
* AntiHero: Goes without saying given that you're assuming the role of a pirate. The first stage have you raiding a Spanish castle, killing the conquistadores around it, and making off with it's loot.
* BoozeBasedBuff: Given that you're playing a pirate, appropriately enough drinking rum will increase your LifeMeter.
* BossRush: Before facing the EvilWizard, you will need to face resurrected copies of the three previous bosses, the Executioner, the Ninja Master and Medusa, one at a time, outside the Wizard's quarters.
* ContinueYourMissionDammit: Your parrot ''will'' repeatedly urge you to continue the game, constantly, during the entire game.
* DefeatEqualsExplosion: Enemies which ''really'' have no reasons for exploding, like pirate mooks, conquistadores, skeletons, will all explode in a harmless "POP" after they're killed. Most likely because of graphic limitations...
* DemBones: Skeletons will emerge from underneath the sands in one level as you dock on a beach. And as you advance further into the coastline you'll be assailed by green skeletons, more durable versions of the common white ones.
* EvilWizard: An unnamed evil sorceror (the game simply called him "[[EveryoneCallsHimBarkeep Evil Wizard]]") serves as the game's BigBad. After you looted the Spanish fort in the first level, he whisks away your booty with his magic, and you'll spend entire stages pursuing him while fighting assorted enemies.
* TheExecutioner: The game's first boss, a masked executioner wielding a massive axe and flanked by plenty of conquistadores.
* GratuitousNinja: For most of the game, you're battling pirates and undead in an otherwise European setting. Except for the third stage, which have you raiding a ninja castle (at no point did your character take a detour halfway across the world to Japan), somehow, and you then spend one whole level facing enemy ninjas.
* GrievousBottleyHarm: Occasionally, you'll be assaulted by pirate enemies who hurls empty bottles at a distance. Getting hit by those bottles result in as much health loss as being hit by a sword.
* {{Medusa}}: Medusa herself (she's even named as such by the game) is the boss of the caves level after you dock on a beach full of skeletons. She's seen behind a cauldron in her quarters, full of her skeleton mooks, and after defeating her skeletons she then fights you.
* NoNameGiven: While the player characters does have names ([[AllThereinTheManual in the manual]]), none of the major characters are named onscreen. There's the EvilWizard, the wench, the executioner, the Ninja Master...
* OffWithHisHead: [[spoiler: The EvilWizard lose his head after he is defeated]].
* OnlyKnownByTheirNickname: The two playable pirate heroes are called One-Eye (player one) and Red Dog (player two).
* {{Pirate}}: You assume the role of one (or two on two-player mode), and several rival pirates are your enemies in a few stages.
* PirateBooty: There are areas in-game marked with crosses, where treasure and booty is buried. After clearing an area of enemies, you can stand on the cross and press the "attack" button to dig up those treasure, gaining yourself a higher score in the process, but be warned that you'll need to stay on the spot even as more enemies comes at you.
* PirateParrot: Your parrot companion will fly around you during levels, staying well out of range from enemy attacks while telling you "Let's move! Let's move! Squawrk!" if you took too long to finish an area.
* PlayerVersusPlayer: On two-player mode, at the end of each stage, the players can duel each other for claiming a larger share of the booty. They don't kill each other, but the winning player gets a higher score at the end of the level.
* StormingTheCastle: The game's first stage, in which you raid a Spanish fort for it's booty.
* TimedMission: Each area must be cleared within a given time limit, though collecting an hourglass will add extra time.
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