Follow TV Tropes

Following

History VideoGame / SidMeiersSimGolf

Go To



* AnEntrepreneurIsYou
* [[AnInteriorDesignerIsYou An Exterior Designer Is You]]

to:

* %%* AnEntrepreneurIsYou
* %%* [[AnInteriorDesignerIsYou An Exterior Designer Is You]]



* VideoGameCrueltyPunishment: Piss off your golfers enough, and they will storm of the course in a rage, throwing a tantrum, and freak out the other players. They'll also quit their membership, and won't come back, reducing your greens fees over time.

to:

* VideoGameCrueltyPunishment: Piss off your golfers enough, and they will storm of off the course in a rage, throwing a tantrum, and freak out the other players. They'll also quit their membership, and won't come back, reducing your greens fees over time.


* VideoGameCrueltyPotential: Surround the hole with buildings or statues, and put a lake around that. Then, watch as golfers throw their clubs in frustration as they try to make the nearly impossible shot. Watch the line of golfers grow waiting for the last guy to finish. Or put a bench next to the tee, right in the line of fire.

to:

* VideoGameCrueltyPotential: Surround the hole with buildings or statues, and put a lake around that. Then, watch as golfers throw their clubs in frustration as they try to make the nearly impossible shot. Watch the line of golfers grow waiting for the last guy to finish. Or put a bench next to the tee, [[SchmuckBait right in the line of fire.fire]].


''Sid Meier's [=SimGolf=]'' is a SimulationGame made by Creator/SidMeier, Firaxis Games, and Maxis, released to Windows on January 23rd, 2002 by Creator/ElectronicArts. You play as a professional golfer who owns a small patch of land that has been declared as a golf club. One part of your goal is to build a lucrative golf club, expanding your lands and designing golf holes while providing excellent services to your customers with buildings and refreshments. You earn simoleons from members of your golf club as they complete each hole, buy refreshments, or use any of your buildings. You then spend said cash to designing your holes, providing buildings and staff, and paying your employees.

to:

''Sid Meier's [=SimGolf=]'' is a SimulationGame made by Creator/SidMeier, Firaxis Games, Creator/FiraxisGames, and Maxis, released to Windows on January 23rd, 2002 by Creator/ElectronicArts. You play as a professional golfer who owns a small patch of land that has been declared as a golf club. One part of your goal is to build a lucrative golf club, expanding your lands and designing golf holes while providing excellent services to your customers with buildings and refreshments. You earn simoleons from members of your golf club as they complete each hole, buy refreshments, or use any of your buildings. You then spend said cash to designing your holes, providing buildings and staff, and paying your employees.



* [[AnInteriorDesignerIsYou An Exterior Designer Is You]]



* CharacterCustomization: You can choose your character's gender, face, the colors of their clothes, and various quotes they say. You can also similarly customize the guests to your course.

to:

* CharacterCustomization: You can choose your character's gender, face, the colors of their clothes, and various quotes they say.say, and set their initial golf skills. You can also similarly customize the guests to your course.



%%* [[ConstructionAndManagementGames Construction and Management Game]]
%%* [[AnInteriorDesignerIsYou An Exterior Designer Is You]]
%%* IsometricProjection


Added DiffLines:

* LuckStat: Affects the chances that the ball makes a lucky bounce.
* PointBuildSystem: Your character's golf skills - you get a set number of skill points you can give them, and earn more by completing certain achievements. Though their skills also change as they play.


Added DiffLines:

* VideoGameCrueltyPunishment: Piss off your golfers enough, and they will storm of the course in a rage, throwing a tantrum, and freak out the other players. They'll also quit their membership, and won't come back, reducing your greens fees over time.


* AnEntrepreneurIsYou



** Though golfers will continue to play if the ball lands in the middle of a group of crocodiles, or other usually dangerous animals.



* HeadSwap: The golfers' design.



* PunnyName: I.M. Picky and Ivanna Richman.

to:

* PunnyName: I.M. Picky and Ivanna Ivana Richman.


Added DiffLines:

* SpySpeak: In one of the stories, a couple foreign spies meet on the course and use this.
* TantrumThrowing: Angry golfers may throw their clubs.
* VideoGameCrueltyPotential: Surround the hole with buildings or statues, and put a lake around that. Then, watch as golfers throw their clubs in frustration as they try to make the nearly impossible shot. Watch the line of golfers grow waiting for the last guy to finish. Or put a bench next to the tee, right in the line of fire.

Added DiffLines:

* CharacterCustomization: You can choose your character's gender, face, the colors of their clothes, and various quotes they say. You can also similarly customize the guests to your course.


Added DiffLines:

* HulkSpeak: "Me hate dandelions."
* PunnyName: I.M. Picky and Ivanna Richman.


Added DiffLines:

* SandboxMode


Added DiffLines:

* ShoutOut: The game contains many references to ''VideoGame/TheSims''.


''Sid Meier's [=SimGolf=]'' is a SimulationGame made by Creator/SidMeier, Firaxis Games, and Maxis, released to Windows back in 2002 by Creator/ElectronicArts. You play as a professional golfer who owns a small patch of land that has been declared as a golf club. One part of your goal is to build a lucrative golf club, expanding your lands and designing golf holes while providing excellent services to your customers with buildings and refreshments. You earn simoleons from members of your golf club as they complete each hole, buy refreshments, or use any of your buildings. You then spend said cash to designing your holes, providing buildings and staff, and paying your employees.

to:

''Sid Meier's [=SimGolf=]'' is a SimulationGame made by Creator/SidMeier, Firaxis Games, and Maxis, released to Windows back in on January 23rd, 2002 by Creator/ElectronicArts. You play as a professional golfer who owns a small patch of land that has been declared as a golf club. One part of your goal is to build a lucrative golf club, expanding your lands and designing golf holes while providing excellent services to your customers with buildings and refreshments. You earn simoleons from members of your golf club as they complete each hole, buy refreshments, or use any of your buildings. You then spend said cash to designing your holes, providing buildings and staff, and paying your employees.


* RageQuit: Golfers who have had it with your terrible services or are constantly failing in a course will eventually go angry and quit his or her session. Better have a marshal or security nearby to make the golfer stop, otherwise the raging NPC will make other golfers unhappy.

to:

* RageQuit: Golfers who have had it with your terrible services or are constantly failing in a course will eventually go angry and quit his or her their session. Better have a marshal or security nearby to make the golfer stop, otherwise the raging NPC will make other golfers unhappy.


* [[ConstructionAndManagementGames Construction and Management Game]]
* [[AnInteriorDesignerIsYou An Exterior Designer Is You]]
* IsometricProjection

to:

* %%* [[ConstructionAndManagementGames Construction and Management Game]]
* %%* [[AnInteriorDesignerIsYou An Exterior Designer Is You]]
* %%* IsometricProjection



* ScrewTheRulesIMakeThem / VideoGameCrueltyPotential: Whenever you are in "golf playing mode", you are not restricted from terraforming your golf club. While this is understandable because golfers might need to be tended while you play, this allows the player to cheat. See your ball landing towards a rough or into a water? Replace it with a green or fairway tile before the ball lands! See your enemy winning? Replace the tile to where the ball of your opponent lands with an obstacle.

to:

* ScrewTheRulesIMakeThem / VideoGameCrueltyPotential: ScrewTheRulesIMakeThem: Whenever you are in "golf playing mode", you are not restricted from terraforming your golf club. While this is understandable because golfers might need to be tended while you play, this allows the player to cheat. See your ball landing towards a rough or into a water? Replace it with a green or fairway tile before the ball lands! See your enemy winning? Replace the tile to where the ball of your opponent lands with an obstacle.


''Sid Meier's [=SimGolf=]'' is a SimulationGame made by SidMeier, Firaxis Games, and Maxis, released to Windows back in 2002 by Creator/ElectronicArts. You play as a professional golfer who owns a small patch of land that has been declared as a golf club. One part of your goal is to build a lucrative golf club, expanding your lands and designing golf holes while providing excellent services to your customers with buildings and refreshments. You earn simoleons from members of your golf club as they complete each hole, buy refreshments, or use any of your buildings. You then spend said cash to designing your holes, providing buildings and staff, and paying your employees.

to:

''Sid Meier's [=SimGolf=]'' is a SimulationGame made by SidMeier, Creator/SidMeier, Firaxis Games, and Maxis, released to Windows back in 2002 by Creator/ElectronicArts. You play as a professional golfer who owns a small patch of land that has been declared as a golf club. One part of your goal is to build a lucrative golf club, expanding your lands and designing golf holes while providing excellent services to your customers with buildings and refreshments. You earn simoleons from members of your golf club as they complete each hole, buy refreshments, or use any of your buildings. You then spend said cash to designing your holes, providing buildings and staff, and paying your employees.


It is an [[JustOneMoreLevel addictive]] game that pretty much captures the player much like other Maxis sim games. And speaking of which, it takes cues from ''TheSims'', having a [[SpeakingSimlish similar language]], and even a mode where notable characters from said game acts as patrons of your club.

to:

It is an [[JustOneMoreLevel addictive]] game that pretty much captures the player much like other Maxis sim games. And speaking of which, it takes cues from ''TheSims'', ''VideoGame/TheSims'', having a [[SpeakingSimlish similar language]], and even a mode where notable characters from said game acts as patrons of your club.



* SpeakingSimlish: The game uses some of the voice clips in ''TheSims''. It's not surprising when you hear "Myshuno!" in both this game and that game.

to:

* SpeakingSimlish: The game uses some of the voice clips in ''TheSims''.''VideoGame/TheSims''. It's not surprising when you hear "Myshuno!" in both this game and that game.


''Sid Meier's [=SimGolf=]'' is a SimulationGame made by SidMeier, Firaxis Games, and Maxis, released to Windows back in 2002 by ElectronicArts. You play as a professional golfer who owns a small patch of land that has been declared as a golf club. One part of your goal is to build a lucrative golf club, expanding your lands and designing golf holes while providing excellent services to your customers with buildings and refreshments. You earn simoleons from members of your golf club as they complete each hole, buy refreshments, or use any of your buildings. You then spend said cash to designing your holes, providing buildings and staff, and paying your employees.

to:

''Sid Meier's [=SimGolf=]'' is a SimulationGame made by SidMeier, Firaxis Games, and Maxis, released to Windows back in 2002 by ElectronicArts.Creator/ElectronicArts. You play as a professional golfer who owns a small patch of land that has been declared as a golf club. One part of your goal is to build a lucrative golf club, expanding your lands and designing golf holes while providing excellent services to your customers with buildings and refreshments. You earn simoleons from members of your golf club as they complete each hole, buy refreshments, or use any of your buildings. You then spend said cash to designing your holes, providing buildings and staff, and paying your employees.


-->--'''A random golfer'''

to:

-->--'''A -->-- '''A random golfer'''

Added DiffLines:

* SpaceManagementGame: Part of the battle in building holes is to be able to build on a given space. Also, you start with a small land which you can later expand by making sure a specific VIP enjoys your golf club.

Showing 15 edit(s) of 33

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report