Follow TV Tropes

Following

History VideoGame / Sacred

Go To

OR

Added: 506

Changed: 12

Is there an issue? Send a MessageReason:
None


* OurDwarvesAreAllTheSame: A technologically advanced but stereotypical version.

to:

* OurDwarvesAreAllTheSame: A technologically advanced but otherwise stereotypical version.version.
* OurGargoylesRock: They are artificial monsters created by attaching evil spirits to stone statues.
* OurGhostsAreDifferent: ''Sacred'' ghosts range from traditional human spirits to bizarre, ghoul-like entities.
* OurGiantsAreBigger: Ancaria has a race of gigantic, blue-skinned humanoids that roam the snows. They are nastier enough to assault the Seraphim monastery.
** Interestingly, the Kobold caciques from ''2'' are very similar to those giants.
* OurOrcsAreDifferent: More like the Blizzard variation.



** In the original, taunts of the Gladiator hero include [[{{Terminator}} "Hasta la Via"]] and [[Film/DieHard "Yippie-kay-ay, pigface"]].

to:

** In the original, taunts of the Gladiator hero include [[{{Terminator}} "Hasta la Via"]] Vista"]] and [[Film/DieHard "Yippie-kay-ay, pigface"]].

Added: 455

Changed: 252

Is there an issue? Send a MessageReason:
None


* AnimateDead: Many. The Shadow Warrior can summon a bunch of them.

to:

* AnimateDead: Many. The Vampiress, the Inquisitor and the Shadow Warrior can rise corpses as minions for a time, and the latter can also summon permanently a bunch of them.skeletons.



* AxCrazy: The Vampiress was one before biting a Seraphim, whose blood made her retrieve part of her humanity.
** A Shadow aligned High Elf has shades of it.



* DaywalkingVampire: The Vampiress can freely walk around in sunlight while in her human form. Even if she is in vampire form during day, she is [[WeakenedByTheLight just mildly damaged]].



* IHateYouVampireDad: The Vampiress towards the [[VampireMonarch vampire queen]] who turned her into a monster.



* NoGoodDeedGoesUnpunished: Before the story of the game, the Vampiress was a female human warrior fighting for the king. During the battle of Zhurag-Nar, she found a confined vampire queen in the dungeons and spared her life out of mercy, but the vampire betrayed her and turned her into a one of her race. [[spoiler:Later the Vampiress find her in the Braverock Castle sewers and [[LaserGuidedKarma takes the opportunity to retaliate]].]]

to:

* NoGoodDeedGoesUnpunished: Before the story of the game, the Vampiress was a female human warrior fighting for the king. During the battle of Zhurag-Nar, she who found a confined [[AssholeVictim confined]] [[VampireMonarch vampire queen queen]] in the Zhurag-Nar dungeons and spared her life out of mercy, but the vampire betrayed her and turned her into a one of her race. [[spoiler:Later the Vampiress find her in the Braverock Castle sewers and [[LaserGuidedKarma [[TheDogBitesBack takes the opportunity to retaliate]].]]

Added: 708

Changed: 12

Is there an issue? Send a MessageReason:
None


* EeriePaleSkinnedBrunette: The Vampiress in her vampire form.



* NoGoodDeedGoesUnpunished: Before the story of the game, the Vampiress was a female human warrior fighting for the king. During the battle of Zhurag-Nar, she found a confined vampire queen in the dungeons and spared her life out of mercy, but the vampire betrayed her and turned her into a one of her race. [[spoiler:Later the Vampiress find her in the Braverock Castle sewers and [[LaserGuidedKarma takes the opportunity to retaliate]].]]



** Laurelinad (the Dark Elf) and Maegalcarwen (the Wood Elf) are the exception. Also, a grave cites a Gladiator named Hendrikus conversing with the Battle Mage.

to:

** Laurelinad (the Dark Elf) and Maegalcarwen (the Wood Elf) are the exception. Also, a grave cites mentiones a Gladiator named Hendrikus conversing with the a Battle Mage.


Added DiffLines:

* OurVampiresAreDifferent: Although not very common in Ancaria. In three games, only two vampires have appeared in the story [[spoiler:and the second one was responsible for the creation of the first one]].

Added: 314

Changed: 209

Is there an issue? Send a MessageReason:
None


* AbandonedMine: The Gnarlstat mines were populated by Dwarves before being massacred by the Dark Elves, who renamed the place as Zhurag-Nar and turned it their lair.



* AbsurdlySpaciousSewer: The sewers under Braverock Castle. Bandits, monsters and even a secret vampire cult can hide in the tunnels.

to:

* AbsurdlySpaciousSewer: The sewers under Braverock Castle. Bandits, monsters and even a secret vampire cult can hide in multiple levels of tunnels. Have we mentioned that the tunnels.castle is built over an ancient Elven bastion and its basement is still intact?



** The undead skeletons summoned by the Shadow Warrior serve as a effective escort team to the player, but they have the unfortunate tendency to roam freely and attack the ''farthest'' enemy within a even bigger scope. In general, [[LeeroyJenkins they don't bother to follow great plans]].

to:

** The undead skeletons summoned by the Shadow Warrior serve as a effective escort team to the player, team, but they have the unfortunate tendency to roam freely and attack the ''farthest'' enemy within a even bigger scope. In general, [[LeeroyJenkins they don't bother to follow great plans]].



* LostTechnology: [[spoiler: The [[LostSuperweapon Great Machine]]]] in the sequel.

to:

* LostTechnology: The Dwarven ruins in ''Underworld''.
**
[[spoiler: The [[LostSuperweapon Great Machine]]]] in the sequel.


Added DiffLines:

* OurDwarvesAreAllTheSame: A technologically advanced but stereotypical version.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AlternateWorldMap: ''Underworld'' discovers [[http://www.maplib.net/fullmap.php?id=3457&lat=-52.97&lng=34.95&z=9 unexplored lands]].
** ''2'' features a version of Ancaria [[http://i176.photobucket.com/albums/w189/neonani1974/qqei4jwceg0m63hmun2g.jpg 1000 years before]].


Added DiffLines:

* LeftJustifiedFantasyMap: Somehow averted. [[http://images3.wikia.nocookie.net/__cb20080810102628/sacred-game/images/7/70/Fullmapzb5.jpg Ancaria]] has the ocean in the underside and not in the left, although the coast ascends to the left.
** As it's featured in ''2'', [[http://i176.photobucket.com/albums/w189/neonani1974/qqei4jwceg0m63hmun2g.jpg Ancaria 1000 years before]] has an ocean under the continent and another one over it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''Citadel'' ends with [[spoiler:the Gatebreaker destroyed and the Ashe Empire forced into retreat, but the Seraphim are in disarray and their leader goes into self-imposed exile in shame due to her inability to save the Citadel, and the narrator states that the Empire is far from finished. However, at the same time, the heroes' actions have inspired an organized resistance that is quickly growing in number. Oh, and the Grimmoc Mama escapes with an apparently valuable Seraphim artifact.]]


Added DiffLines:

* SequelHook: ''Citadel'' has a few. [[spoiler:The Gatebreaker says outright just before he dies that his death will not stop the Ashen Empire for long, plus the Grimmocs escape with a Seraphim artifact.]]
Is there an issue? Send a MessageReason:
None


* DoesNotLikeShoes: The Inquisitor is barefoot in his default attire.
** The [[EarthyBarefootCharacter Dryad Shaman]] is another example [[spoiler:[[MentorOccupationalHazard during his short screen time]]]].

to:

* DoesNotLikeShoes: The Inquisitor is barefoot in his default attire.
attire, and the Dwarf only has strap footwear. The Daemoness also count, as she has hooved feet.
** The [[EarthyBarefootCharacter Dryad Shaman]] is another a straight example [[spoiler:[[MentorOccupationalHazard during his short screen time]]]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WakeUpCallBoss: Rocksnore in ''Citadel''.
Is there an issue? Send a MessageReason:
None


A {{Spinoff}}, ''Sacred Citadel'', was [[http://www.strategyinformer.com/news/19290/2d-brawler-sacred-citadel-announced-by-deep-silver announced]] be Deep Silver, which will be a BeatEmUp [[SideView Sidescroller]] with ''Sacred''-level of customization and loot drops.

to:

A {{Spinoff}}, ''Sacred Citadel'', was [[http://www.strategyinformer.com/news/19290/2d-brawler-sacred-citadel-announced-by-deep-silver announced]] be Deep Silver, which will be a BeatEmUp [[SideView Sidescroller]] with ''Sacred''-level of customization and loot drops. The game was released on April 16, 2013.

Added: 364

Changed: 366

Is there an issue? Send a MessageReason:
None


''Sacred'' is a HackAndSlash game in the vein of ''VideoGame/{{Diablo}}''. It follows the hero as he goes on a quest to defeat some giant demon, destroy the necromancer Shaddar, and save the lands of Ancaria by collecting the five elements. You probably won't notice that much, as you'll be a bit busy using the spells to destroy your enemies. There are six classes in the original (Gladiator, Seraphim, Vampiress, Battlemage, Wood Elf and Dark Elf) with two more added by an expansion pack (Dwarf and Daemon). Each class has its own special abilities learned from runes found around the game world.

to:

''Sacred'' is a HackAndSlash game in the vein of ''VideoGame/{{Diablo}}''. It follows the hero as he goes on a quest to defeat some giant demon, destroy the necromancer Shaddar, and save the lands of Ancaria by collecting the five elements. You probably won't notice that much, as you'll be a bit busy using the spells to destroy your enemies. There are six classes in the original (Gladiator, Seraphim, Vampiress, Battlemage, Battle Mage, Wood Elf and Dark Elf) with two more added by an expansion pack (Dwarf and Daemon). Each class has its own special abilities learned from runes found around the game world.



* ArmCannon: Temple Guardian's signature weapon. As a consequence, he can't wield two-handed weapons, but the arm compensates it more than enough.

to:

* ArmCannon: Temple Guardian's signature weapon. As a consequence, he can't wield two-handed weapons, but the arm cannon compensates it more than enough.



** The undead skeletons summoned by the Shadow Warrior serve as a effective escort team to the player, but they have the unfortunate tendency to roam freely and attack the ''farthest'' enemy within a even bigger scope. In general, [[LeeroyJenkins they don't bother to go unnoticed]].

to:

** The undead skeletons summoned by the Shadow Warrior serve as a effective escort team to the player, but they have the unfortunate tendency to roam freely and attack the ''farthest'' enemy within a even bigger scope. In general, [[LeeroyJenkins they don't bother to go unnoticed]].follow great plans]].



* {{Badass}}: Prettu much the entire hero cast.

to:

* {{Badass}}: Prettu Pretty much the entire hero cast.



* BeautyIsNeverTarnished: Subverted in some instances. The Wood Elf shows wounds if she is hit without armor.

to:

* BeautyIsNeverTarnished: Subverted in some instances. The Wood Elf shows blood and wounds if she is hit without armor.



* {{BFG}}: A skill for the Seraphim in both games summons one of these.
* BigBad: The first game has two. First is [[spoiler:the Shakkara Demon that was summoned in the intro]], and then it's [[spoiler:Shaddar, the NotQuiteDead evil wizard who summoned the Demon in the first place.]] ''Underworld'' has Anducar. The sequel has [[spoiler:High Inquisitor Nimonuil]].

to:

* {{BFG}}: A skill for the Seraphim in both games summons one of these.
these. The ''2'' version is a watered down version of the first.
* BigBad: The first game has two. First is [[spoiler:the Shakkara Demon that was summoned in the intro]], and then it's [[spoiler:Shaddar, the NotQuiteDead evil wizard who summoned the Demon in the first place.]] ''Underworld'' has Anducar. The sequel has [[spoiler:High [[spoiler:[[HighPriest High Inquisitor Nimonuil]].Nimonuil]]]].



* BladeBelowTheShoulder: The Temple Guardian can extend blades from his arm. Certain hand weapons from the original game adopt this configuration.

to:

* BladeBelowTheShoulder: The Temple Guardian can extend blades from his arm. Certain hand weapons from the original game adopt have this configuration.



** The [[EarthyBarefootCharacter Dryad Shaman]] is another example.
* TheDragon: Baron DeMordrey in the first game.

to:

** The [[EarthyBarefootCharacter Dryad Shaman]] is another example.
example [[spoiler:[[MentorOccupationalHazard during his short screen time]]]].
* TheDragon: Baron DeMordrey Demordrey in the first game.



* EnemySummoner: Goblin shamans can summon warriors.

to:

* EnemySummoner: Goblin and Kobold shamans can summon warriors.warriors of their respectives races.



* GetOnTheBoat: You need to get a boat in the south pier to go to the Mal-Orc-A island.

to:

* TheFundamentalist: The Inquisitor and maybe the Seraphim.
* GetOnTheBoat: You need to get a boat in the south southern pier to go to the Mal-Orc-A island.



* InTheHood: The Battle Mage and the Inquisitor.



* ItRunsInTheFamily: According to ''2'', the DeMordrey line has been doing the "SmugSnake EvilOverlord" routine for over ''2000 years'''.

to:

* ItRunsInTheFamily: According to ''2'', the DeMordrey Demordrey line has been doing the "SmugSnake EvilOverlord" routine for over ''2000 years'''.



** The Temple Guardian butchers the two hapless adventurers that activated him. (to be fair, they attacked first)

to:

** The Temple Guardian butchers the two hapless adventurers that accidentally activated him. (to be fair, they attacked first)



* LegCannon: The Temple Guardian can fire energy from his legs while levitating.

to:

* LegCannon: The Temple Guardian can has a spell that fire energy from his legs while levitating.



* NoNameGiven: The heroes are only referred by their nature title.
** Laurelinad (the Dark Elf) and Maegalcarwen (the Wood Elf) are the exception. Also, a grave cites a Gladiator named Hendrikus conversing with the Battle Mage.



* LaResistance: The Crown soldiers after the DeMordrey takeover.

to:

* LaResistance: The Crown soldiers after the DeMordrey Demordrey takeover.

Added: 407

Changed: 137

Removed: 29

Is there an issue? Send a MessageReason:
None


''Sacred'' is a HackAndSlash game in the vein of ''VideoGame/{{Diablo}}''. It follows the hero as he goes on a quest to defeat some demon, destroy the necromancer Shadarr, and save the lands of Ancaria by collecting the five elements. You probably won't notice that much, as you'll be a bit busy using the spells to destroy your enemies. There are six classes in the original (Gladiator, Seraphim, Vampiress, Battlemage, Wood Elf and Dark Elf) with two more added by an expansion pack (Dwarf and Daemon). Each class has its own special abilities learned from runes found around the game world.

to:

''Sacred'' is a HackAndSlash game in the vein of ''VideoGame/{{Diablo}}''. It follows the hero as he goes on a quest to defeat some giant demon, destroy the necromancer Shadarr, Shaddar, and save the lands of Ancaria by collecting the five elements. You probably won't notice that much, as you'll be a bit busy using the spells to destroy your enemies. There are six classes in the original (Gladiator, Seraphim, Vampiress, Battlemage, Wood Elf and Dark Elf) with two more added by an expansion pack (Dwarf and Daemon). Each class has its own special abilities learned from runes found around the game world.



** The undead skeletons summoned by the Shadow Warrior serve as a effective escort team to the player, but they have the unfortunate tendency to roam freely and attack the ''farthest'' enemy within a even bigger scope. In general, [[LeeroyJenkins they don't bother to go unnoticed]].



* Badass: The heros.

to:

* Badass: The heros.{{Badass}}: Prettu much the entire hero cast.



* BiggerBad: In the first game, [[spoiler:the reason the orcs are invading the rest of Ancaria is because they're trying to ''escape'' the Shakkara Demon's undead armies.]]

to:

* BiggerBad: In the first game, [[spoiler:the reason the orcs are invading the rest of Ancaria is because they're trying to ''escape'' the Shakkara Sakkara Demon's undead armies.]]



* BreakingTheFourthWall: In Sacred 2 the Player Characters will sometimes complain to/about the player for letting the game idle. Also doubles as ContinueYourMissionDammit. Not to mention certain EnemyChatter.

to:

* BreakingTheFourthWall: In Sacred 2 ''Sacred 2'' the Player Characters will sometimes complain to/about the player for letting the game idle. Also doubles as ContinueYourMissionDammit. Not to mention certain EnemyChatter.EnemyChatter.
** Sometimes the Inquisitor [[YourApprovalFillsMeWithShame congratules the player for his performance in the shadow quest]].



* CombatTentacles: The Wood Elf and the Inquisitor can summon some.

to:

* CombatTentacles: The Wood Elf Elf, the Dryad, and the Inquisitor can summon some.



* DeadpanSnarker: The Battle Mage has some snarking dialogue.

to:

* DeadpanSnarker: The Battle Mage has some snarking snarky dialogue.



* TheDragon: Baron Demordery in the first game.

to:

* TheDragon: Baron Demordery DeMordrey in the first game.



* DubNameChange: In Spanish dub, the prince Valor turns into the prince Vorian.
** Also Alcalata to Angalydd.

to:

* DubNameChange: In the Spanish dub, the prince Valor turns into the prince Vorian.
**
Vorian. Also Alcalata to turns into Angalydd.



* GraveHumor: Oh yes.
* GreenAesop: The Dryad in general. Her entire race is really big on nature and the preservation there of, and her class quests represent that. Light side Dryad's try to preserve both nature and the lives of others, while Shadow aligned Dryads are...considerably more brutal.

to:

* GraveHumor: Oh yes.
''Oh yes''.
* GreenAesop: The Dryad in general. Her entire race is really big on nature and the preservation there of, and her class quests represent that. Light side Dryad's try to preserve both nature and the lives of others, while Shadow aligned Dryads are... considerably more brutal.



* HitAndRunTactics: Running away is a recommendable tactic when the player encounters gigantic melees. In some places, more than recommendable.

to:

* HitAndRunTactics: Running away is a recommendable tactic when the player encounters finds gigantic melees. In some places, it's more than recommendable.



* ItRunsInTheFamily: According to ''2'', the Demordrey line has been doing the "SmugSnake EvilOverlord" routine for over ''2000 years'''.

to:

* ItRunsInTheFamily: According to ''2'', the Demordrey DeMordrey line has been doing the "SmugSnake EvilOverlord" routine for over ''2000 years'''.



** The High Elf kills her rival student in what was supposed to be a friendly duel, and then when her teacher scolds her for lack of restraint, she kills ''him'' too.

to:

** The High Elf kills her rival student in what was supposed to be a friendly duel, and then when her teacher scolds her for lack of restraint, [[AxeCrazy she kills ''him'' too.too]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BottomlessMagazines: The Dwarf cannon never runs out of ammunition. Also the Temple Guardian's ArmCannon, being an [[EnergyWeapons enery weapon]].


Added DiffLines:

** The [[EarthyBarefootCharacter Dryad Shaman]] is another example.

Added: 408

Changed: 81

Is there an issue? Send a MessageReason:
None


* AmbiguouslyBrown: The Dryad and her tribe.

to:

* AmbiguouslyBrown: The Dryad and her tribe.tribe of dark-skinned jungle elves.



* ArmCannon: Temple Guardian's signature weapon. As a consequence, he can't wield two-handed weapons, but the arm compensates it more than enough.



* BackpackCannon: The Dwarf has one.



* BladeBelowTheShoulder: The Temple Guardian can extend blades from his arm. Certain hand weapons from the original game adopt this configuration.



* LavaAddsAwesome: The Ascaron's Call tavern has a lava pit in its hall. Yes, a tavern.

to:

* LavaAddsAwesome: The Ascaron's Call tavern has a lava pit in its hall. Yes, a tavern.''a tavern''.
* LegCannon: The Temple Guardian can fire energy from his legs while levitating.



** Specially in ''2'', where you can find from technologic advanced high elves to tribal Dryads indigenous.

to:

** Specially in ''2'', where you can find from technologic technologically advanced high elves High Elves to tribal Dryads indigenous.tribal, indigenous Wood Elves (here called Dryads).
Is there an issue? Send a MessageReason:
None


* CameBackBrong: The Shadow Warrior.

to:

* CameBackBrong: CameBackWrong: The Shadow Warrior.



* LooksLikeSheIsEnjoyingIi: The Vampiress yells out some sugerent screams while fighting.

to:

* LooksLikeSheIsEnjoyingIi: LooksLikeSheIsEnjoyingIt: The Vampiress yells out some sugerent screams while fighting.

Added: 4959

Changed: 649

Removed: 253

Is there an issue? Send a MessageReason:
None


* AbsurdlySpaciousSewer: The sewers under Braverock Castle. Bandits, monsters and even a secret vampire cult can hide in the tunnels.
* ActionGirl: The Seraphim, the Wood Elf, the Vampiress, the Daemoness, the High Elf and the Dryad.



* AmbiguouslyBrown: The Dryad and her tribe.



* AnimateDead: Many. The Shadow Warrior can summon a bunch of them.



* TheAtoner: The Vampiress, Dark Elf and Deamoness.

to:

* TheAtoner: The Vampiress, the Dark Elf and Deamoness.the Daemoness.
* BackToBackBadasses: Laurelinad and Maegalcarwen during their chase.
* Badass: The heros.



* BeautyIsNeverTarnished: Subverted in some instances. The Wood Elf shows wounds if she is hit without armor.
* BeehiveBarrier: The Temple Guardian has one.



* BlackMage: The Battle Mage. The Inquisitor is a more straight example.
* BodyHorror: The T-Mutants.



* CameBackBrong: The Shadow Warrior.
* CombatTentacles: The Wood Elf and the Inquisitor can summon some.
** The Shadow Warrior can summon ''a flying spectral hand''.
* CorruptChurch: The Inquisition in ''2''.



* CrateExpectations



* DamageIncreasingDebuff: Many spells.
* DamageOverTime: Poison damage.
* DeadpanSnarker: The Battle Mage has some snarking dialogue.
* DemonSlaying: There are demons among the enemies of this game. One of them is particularly big.



* DualWielding: Some characters can have this ability.
* DubNameChange: In Spanish dub, the prince Valor turns into the prince Vorian.
** Also Alcalata to Angalydd.



* EnemySummoner: Goblin shamans can summon warriors.



* EternalEquinox
* EverythingsBetterWithCows: Zombie cows, nothing less.



* FallenAngel: Only in name, in the second game.



* {{Fireballs}}: The Battle Mage has a fireball spell.



* GetOnTheBoat: You need to get a boat in the south pier to go to the Mal-Orc-A island.



* HeroicFantasy: The game takes place in a world called Ancaria.



* HolyHandGrenade: Seraphim's powers, espetially in the second game

to:

* HitAndRunTactics: Running away is a recommendable tactic when the player encounters gigantic melees. In some places, more than recommendable.
* HolyHandGrenade: Seraphim's powers, espetially in the second gamegame.
* HospitalityForHeroes: The reward for some of the quests.
* HumanSacrifice: The Dark Elves commonly sacrificy whoever they can get their hands on. And they drink their blood as passage rite.
* ImpossibleItemDrop: A goblin dropping a giant axe isn't something you see every day.
* InexplicableTreasureChests: A quest comprise a drunken soldier named Avengarius giving you a treasure map which leads you to a cave with a well-filled treasure chest. The soldier mentions the treasure as the pay of his old legion, but neither he or you know how did it end in the cave.
** And you have the [[TotalPartyKill infamous quest]] to Azkabragh...
* InUniverseGameClock: Ancaria has a normal day/night cycle. It normally affects only visibility, although the sunlight causes damage to the Vampiress if she is in her vampire form.



* LavaAddsAwesome: The Ascaron's Call tavern has a lava pit in its hall. Yes, a tavern.



* LooksLikeSheIsEnjoyingIi: The Vampiress yells out some sugerent screams while fighting.



* MadeOfExplodium: the Inquisitor has a spell to made ''corpses'' explode, in a naturally gruesome way.



* TheMario: Seraphim.

to:

* TheMario: The Seraphim.



* MoneySpider: All the enemies drop gold.



* ObviousBeta: The first game had an absurd amount of glitches and bugs. Even after several patches, they were still plentiful. Thankfully, the sequel was handled ''much'' better, even if it is a little rough around the edges.
* ObviouslyEvil: Baron Demordrey and his servants.
* OneManArmy: Each hero has to slay loads and loads of enemies in his path.



** Specially in ''2'', where you can find from technologic advanced high elves to tribal Dryads indigenous.
* [[OurDemonsAreDifferent Our Daemons Are Different]]: The Daemon player class in the expansion. Could also be a case of MySpeciesDothProtestTooMuch.
* [[OurAngelsAreDifferent Our Seraphim Are Different]]: A holy order formed by human-like female angels.



* ObviousBeta: The first game had an absurd amount of glitches and bugs. Even after several patches, they were still plentiful. Thankfully, the sequel was handled ''much'' better, even if it is a little rough around the edges.
* ObviouslyEvil: Baron Demordrey and his servants.
* [[OurDemonsAreDifferent Our Daemons Are Different]]: The Daemon player class in the expansion. Could also be a case of MySpeciesDothProtestTooMuch.
* [[OurAngelsAreDifferent Our Seraphim Are Different]]: A holy order formed by human-like female angels.

to:

* ObviousBeta: The first game had an absurd amount of glitches and bugs. Even after several patches, they were still plentiful. Thankfully, the sequel was handled ''much'' better, even if it is PhysicalHeaven: ''Sacred 2'' has a little rough around the edges.
* ObviouslyEvil: Baron Demordrey and his servants.
* [[OurDemonsAreDifferent Our Daemons Are Different]]: The Daemon player class in the expansion. Could also be a case of MySpeciesDothProtestTooMuch.
* [[OurAngelsAreDifferent Our
Seraphim Are Different]]: fortress in the northern islands.
* PhysicalHell:
A holy order formed by human-like female angels.quest leads you to the orcish underworld, which seems to be a deep cave system.



* LaResistance: The Crown soldiers after the DeMordrey takeover.
** Also the Resistance against the Inquisition in ''Sacred 2''.
* RobotBuddy: The Temple Guardian.
* [[spoiler:SacrificialLion: Wilbur.]]
* SavingTheWorld: Of course.



* {{Stripperiffic}}: Mostly averted for NPC. However, the outfits of female elf [=PCs=] tend to be...revealing. Not to mention Seraphimes' armour.

to:

* TheSneakyGuy: Rocheford, in Gladiator's campaign.
* StarcrossedLovers: Laurelinad the Dark Elf and Maegalcarwen the Wood Elf. [[spoiler:At the end of the game, the player-controlled dark elf can find Maegalcarwen set to being sacrificed again in Zhurag-Nar. Most of the time she dies before you can rescue her, but if you are skillful, you can kill the captors fast enough to save the wood elf. She hasn't dialogue box, however.]]
* {{Stripperiffic}}: Mostly averted for NPC. However, Female heroes, mainly the outfits of female elf [=PCs=] Seraphim, the High Elf and the Dryad, tend to be...revealing. Not to mention Seraphimes' armour.wear... revealing outfit.
* TakenForGranite: One of the Battle Mage's spells.


Added DiffLines:

* ThrowingYourSwordAlwaysWorks: The Gladiator can throw his weapon to the opponent. [[AwesomeYetImpractical Naturally, he loses it.]]
** The Seraphim has a [[EverythingIsBetterWithSpinning boomerang version]] of it, in which the weapon returns to her hands.
* TransformationIsAFreeAction: Subverted with the Vampiress transformation. Your enemies can attack you while she is turning a vampire.
* UniversalPoison
* UnwittingPawn: [[spoiler:The hero to Shafeera a.k.a. Shaddar.]]
* UrbanSegregation: The Crow's Rock Castle has a hideous slum district.


Added DiffLines:

* WeBuyAnything: The shopkeepers buy you anything.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DoesNotLikeShoes: The Inquisitor is barefoot in his default attire.


Added DiffLines:

* [[OurAngelsAreDifferent Our Seraphim Are Different]]: A holy order formed by human-like female angels.
Is there an issue? Send a MessageReason:
Deleting Crowning Music of Awesome sinces it\'s already in the YMMV section and moves Most Annouting Sound to said section.


* CrowningMusicOfAwesome: ''Sacred 2''has music by BlindGuardian.



* MostAnnoyingSound: '''HEEEEEEEAAAAAAATHAAAAAANNNNNNN!!'''
Is there an issue? Send a MessageReason:
None


* EasterEgg: [[RuleOfFunny For some reason]], Ancaria has [[{{Babylon 5}} a Shadow Vessel]], [[Franchise/FridayThe13th Camp Crystal Lake]], [[VideoGame/{{Diablo}} Tristram]] and [[StarWars lightsabers]].

to:

* EasterEgg: [[RuleOfFunny For some reason]], Ancaria has [[{{Babylon 5}} [[Series/BabylonFive a Shadow Vessel]], [[Franchise/FridayThe13th Camp Crystal Lake]], [[VideoGame/{{Diablo}} Tristram]] and [[StarWars [[Franchise/StarWars lightsabers]].
Is there an issue? Send a MessageReason:
None


* XMeetsY: Sometimes described as ''VideoGame/{{Diablo}}'' meets ''TheElderScrolls''.

to:

* XMeetsY: Sometimes described as ''VideoGame/{{Diablo}}'' meets ''TheElderScrolls''.''Franchise/TheElderScrolls''.
Is there an issue? Send a MessageReason:
None


* EasterEgg: [[RuleOfFunny For some reason]], Ancaria has [[{{Babylon 5}} a Shadow Vessel]], [[Franchise/FridayThe13th Camp Crystal Lake]], [[{{Diablo}} Tristram]] and [[StarWars lightsabers]].

to:

* EasterEgg: [[RuleOfFunny For some reason]], Ancaria has [[{{Babylon 5}} a Shadow Vessel]], [[Franchise/FridayThe13th Camp Crystal Lake]], [[{{Diablo}} [[VideoGame/{{Diablo}} Tristram]] and [[StarWars lightsabers]].



* GridInventory: Well it is {{Diablo}} clone.

to:

* GridInventory: Well it is {{Diablo}} VideoGame/{{Diablo}} clone.



** A little town in the original game is an accurate copy of [[{{Diablo}} Tristram]]. If the player wanders a bit in it, all inhabitants turn into zombies and attack him/her.

to:

** A little town in the original game is an accurate copy of [[{{Diablo}} [[VideoGame/{{Diablo}} Tristram]]. If the player wanders a bit in it, all inhabitants turn into zombies and attack him/her.



* XMeetsY: Sometimes described as ''{{Diablo}}'' meets ''TheElderScrolls''.

to:

* XMeetsY: Sometimes described as ''{{Diablo}}'' ''VideoGame/{{Diablo}}'' meets ''TheElderScrolls''.
Is there an issue? Send a MessageReason:
None


''Sacred'' is a HackAndSlash game in the vein of ''{{Diablo}}''. It follows the hero as he goes on a quest to defeat some demon, destroy the necromancer Shadarr, and save the lands of Ancaria by collecting the five elements. You probably won't notice that much, as you'll be a bit busy using the spells to destroy your enemies. There are six classes in the original (Gladiator, Seraphim, Vampiress, Battlemage, Wood Elf and Dark Elf) with two more added by an expansion pack (Dwarf and Daemon). Each class has its own special abilities learned from runes found around the game world.

to:

''Sacred'' is a HackAndSlash game in the vein of ''{{Diablo}}''.''VideoGame/{{Diablo}}''. It follows the hero as he goes on a quest to defeat some demon, destroy the necromancer Shadarr, and save the lands of Ancaria by collecting the five elements. You probably won't notice that much, as you'll be a bit busy using the spells to destroy your enemies. There are six classes in the original (Gladiator, Seraphim, Vampiress, Battlemage, Wood Elf and Dark Elf) with two more added by an expansion pack (Dwarf and Daemon). Each class has its own special abilities learned from runes found around the game world.

Added: 428

Changed: 645

Removed: 337

Is there an issue? Send a MessageReason:
trope rename, some Example Indentation


* MySpeciesDothProtestTooMuch: Not so much in the first game, but in the second game, there's at least one friendly member of each enemy race.

to:

* MySpeciesDothProtestTooMuch: MundaneMadeAwesome: Completing the Blind Guardian sidequest rewards you with [[spoiler:the instruments of each band member as powerful Legendary weapons. The two guitarists' guitars are two-handed swords, the drummer's drumstick and cymbal are ''a sword and shield'', and the lead singer's microphone is a '''magic staff'''.]]
* MySpeciesDothProtestTooMuch:
**
Not so much in the first game, but in the second game, there's at least one friendly member of each enemy race.



* PetTheDog: Shadow-aligned characters are still capable of performing good deeds in certain sidequests. In particular, the Inquisitor's character quest revolves around him protecting and caring for a young lady [[spoiler:who is heavily implied to be his daughter]].

to:

* PetTheDog: PetTheDog:
**
Shadow-aligned characters are still capable of performing good deeds in certain sidequests. In particular, the Inquisitor's character quest revolves around him protecting and caring for a young lady [[spoiler:who is heavily implied to be his daughter]].



* SmugSnake: Baron Demordrey in ''2''.

to:

* SmugSnake: SmugSnake:
**
Baron Demordrey in ''2''.



* WhatDoYouMeanItsNotAwesome: Completing the Blind Guardian sidequest rewards you with [[spoiler:the instruments of each band member as powerful Legendary weapons. The two guitarists' guitars are two-handed swords, the drummer's drumstick and cymbal are ''a sword and shield'', and the lead singer's microphone is a '''magic staff'''.]]



----

to:

----
Is there an issue? Send a MessageReason:
None


* [[CrowningMusicOfAwesome]]/[[AutobotsRockOut]]: ''Sacred 2'', music by BlindGuardian... ''AWESOME!''

to:

* [[CrowningMusicOfAwesome]]/[[AutobotsRockOut]]: CrowningMusicOfAwesome: ''Sacred 2'', 2''has music by BlindGuardian... ''AWESOME!''BlindGuardian.
Is there an issue? Send a MessageReason:
None


* CrowningMusicOfAwesome/AutobotsRockOut: ''Sacred 2'', music by BlindGuardian... ''AWESOME!''

to:

* CrowningMusicOfAwesome/AutobotsRockOut: [[CrowningMusicOfAwesome]]/[[AutobotsRockOut]]: ''Sacred 2'', music by BlindGuardian... ''AWESOME!''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CrowningMusicOfAwesome/AutobotsRockOut: ''Sacred 2'', music by BlindGuardian... ''AWESOME!''
Is there an issue? Send a MessageReason:
None


A {{Spinoff}}, ''Sacred Citadel'', was [[http://www.strategyinformer.com/news/19290/2d-brawler-sacred-citadel-announced-by-deep-silver announced]] be Deep Silver, which will be a BeatEmUp SideScroller with ''Sacred''-level of customization and loot drops.

to:

A {{Spinoff}}, ''Sacred Citadel'', was [[http://www.strategyinformer.com/news/19290/2d-brawler-sacred-citadel-announced-by-deep-silver announced]] be Deep Silver, which will be a BeatEmUp SideScroller [[SideView Sidescroller]] with ''Sacred''-level of customization and loot drops.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


A {{Spinoff}}, ''Sacred Citadel'', was [[http://www.strategyinformer.com/news/19290/2d-brawler-sacred-citadel-announced-by-deep-silver announced]] be Deep Silver, which will be a BeatEmUp SideScroller with ''Sacred''-level of customization and loot drops.
Is there an issue? Send a MessageReason:
None


* EasterEgg: [[RuleOfFunny For some reason]], Ancaria has [[{{Babylon 5}} a Shadow Vessel]], [[Film/FridayThe13th Camp Crystal Lake]], [[{{Diablo}} Tristram]] and [[StarWars lightsabers]].

to:

* EasterEgg: [[RuleOfFunny For some reason]], Ancaria has [[{{Babylon 5}} a Shadow Vessel]], [[Film/FridayThe13th [[Franchise/FridayThe13th Camp Crystal Lake]], [[{{Diablo}} Tristram]] and [[StarWars lightsabers]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** In one Community Patch quest, [[spoiler:if you choose to side with a Seraphim goddess (light side) instead of her witch imposter (shadow) with a Shadow aligned character, the goddess will muse that there may be some hidden good in you after all. Your character, however, insists they only sided with her for the reward.]]

Added: 16062

Is there an issue? Send a MessageReason:
moved to namespace

Added DiffLines:

''Sacred'' is a HackAndSlash game in the vein of ''{{Diablo}}''. It follows the hero as he goes on a quest to defeat some demon, destroy the necromancer Shadarr, and save the lands of Ancaria by collecting the five elements. You probably won't notice that much, as you'll be a bit busy using the spells to destroy your enemies. There are six classes in the original (Gladiator, Seraphim, Vampiress, Battlemage, Wood Elf and Dark Elf) with two more added by an expansion pack (Dwarf and Daemon). Each class has its own special abilities learned from runes found around the game world.

An expansion for the first game, ''Sacred Underworld'' was released in August 2005, and takes place shortly after the events of the main game. Both Shadarr and the Shakkara Demon have been defeated, but this victory did not come without a price. Prince Valor is dead, leaving Ancaria without a ruler. To make matters worse, a dark wizard named Anducar has rallied the demons of the Underworld (''Sacred's'' equivalent of Hell) under his banner with the intention of invading and conquering Ancaria. With the help of Valor's lover and widow, Vilya, the heroes of Sacred must venture into the Underworld and defeat Anducar before his demonic legions destroy the world. Joining them are two new classes: the Daemoness, a female Demon who was betrayed by Anducar and now seeks vengeance, and the last of the Dwarves.

''Sacred 2: Fallen Angel'' was released in June 2009, for PC, Xbox 360, and Playstation 3. Set 2000 years before the original ''Sacred'', the Inquisition, a High Elven CorruptChurch, seeks to gain control of Ancaria's T Energy, a mysterious substance that grants great power, but runs the risk of turning its users into mindless mutants. To this end, they have launched invasions into the neighboring nations as they search for the Great Machine, a mystical artifact that is said to be the source of all T Energy, and will grant the one who controls it complete dominance over T Energy, and with it, all of Ancaria. However, not all are willing to let the Inquisition go unopposed, as a small but growing resistance movement has begun to form. In the middle of this brewing conflict comes you, one of six character classes, each with their own backstory and motives. Your character now faces a choice: Will you walk the path of Light, and fight to stop the Inquisition's nefarious schemes and destroy the Great Machine, forever ridding Ancaria of its corrupting presence; or will you walk the path of Shadow, and strive to take the Great Machine's power for your own, slaughtering anyone who stands in your way?

An expansion, ''Ice and Blood'', was released shortly afterwards. This expansion holds two new areas: the Crystal Plane, a region with deep Seraphim heritage where hunters go to test their worth, and the Blood Forest, where a lovers quarrel GoneHorriblyWrong has transformed the once vibrant forest into a dangerous, mutated land where demons and undead fight a neverending battle for supremacy.

The game has a high level of customization, with the item manufacturing and skill systems allowing for many different paths for a character to explore.

Tragically, not long after ''Sacred 2'' was released, developer Ascaron suddenly went bankrupt, causing the loss of the rights to [[NoExportForYou export Ice and Blood to the US]]. Thankfully, German developer Deep Silver was able to acquire the IP, and has made both ''Ice and Blood'' and the international Gold Edition of ''Sacred 2'' available for digital download.
----
This game provides examples of:
* AbsurdlyHighLevelCap: ''200''.
* AfterTheEnd: Both games, but most visibly the original, since it takes place [[{{Retcon}}two thousand years after the sequel.]]
* AllThereInTheManual: Both games have a substantial amount of ingame books. The first game contained mostly lore books which included several theories on the origins of the Seraphim and how Anducar became lord of the Underworld. The second game, in keeping with its LighterAndSofter nature, contains texts on the various gods of the world, descriptions of the various regions, and texts that are just plain silly, such as ''orcish cooking recipes''.
* AndManGrewProud: The backstory for the sequel.
* ApatheticCitizens: The player character is asked to do all sort of tasks in the town, ranging to bring back a chicken to his owner, to kill a monster which lives in near ruins.
* ArtificialStupidity: Escortees in ''2'' that wield melee weapons. which will ''always'' seek out the nearest enemy in a futile attempt to kill it...and by nearest, we really mean "anything within 10 yards." By contrast, escorts with ranged weapons are considerably more careful and tactical, but sadly these types are very rare compared to melee escorts.
* TheAtoner: The Vampiress, Dark Elf and Deamoness.
* BadGuyBar: ''2'' has a ''werewolf inn''.
* {{BFG}}: A skill for the Seraphim in both games summons one of these.
* BigBad: The first game has two. First is [[spoiler:the Shakkara Demon that was summoned in the intro]], and then it's [[spoiler:Shaddar, the NotQuiteDead evil wizard who summoned the Demon in the first place.]] ''Underworld'' has Anducar. The sequel has [[spoiler:High Inquisitor Nimonuil]].
* BiggerBad: In the first game, [[spoiler:the reason the orcs are invading the rest of Ancaria is because they're trying to ''escape'' the Shakkara Demon's undead armies.]]
* BittersweetEnding: ''Underworld''. [[spoiler:Anducar and his demonic hordes are defeated, but Vilya dies tragically after [[BreakTheCutie being completely broken in every possible way]]. On the plus side, the ending cinematic shows her soul reuniting with the soul of her beloved Valor.]]
* BonusBoss: Given that it's an open world, each game has tons, mainly Dragons.
* BrainwashedAndCrazy: [[spoiler:Mishirla]] in ''Ice and Blood''.
* BreakingTheFourthWall: In Sacred 2 the Player Characters will sometimes complain to/about the player for letting the game idle. Also doubles as ContinueYourMissionDammit. Not to mention certain EnemyChatter.
* BreakTheCutie: Vilya in ''Underworld''.
* CorruptCorporateExecutive: Tybosso [=DeElfici=] in ''2''.
* CosmeticAward: In the sequel.
* DarkerAndEdgier: The whole story of the expansion. It is entirely set in [[strike:Hell]] [[{{Hell}} Underworld]]
* DarkIsNotEvil: A good-aligned Shadow Warrior.
** Vampiress, Daemoness and Dark Elf from the first game also qualify.
* DifficultySpike: There is a ''world'' of difference between Bronze and Silver settings, especially in the first game. And then you unlock Gold and beyond...
* TheDragon: Baron Demordery in the first game.
* DrivenToMadness: [[spoiler:Vilya]] in ''Underworld''.
* EasterEgg: [[RuleOfFunny For some reason]], Ancaria has [[{{Babylon 5}} a Shadow Vessel]], [[Film/FridayThe13th Camp Crystal Lake]], [[{{Diablo}} Tristram]] and [[StarWars lightsabers]].
* EnemyChatter: Mostly in ''2''.
* EscortMission: Many in both games. They range from surprisingly easy to [[ThatOneSideQuest hair-tearingly difficult]].
* EvilCounterpart: In the sequel, [[spoiler:The Seraphim's character quest revolves around an undead "Dark Seraphim".]]
** Not to mention the Inquisitor to the Seraphim.
* {{Expy}}: The Inquisitor has many allusions to [[StarWars Darth Vader]]. In fact, one of the additions of the Community Patch is ''Vader's helmet'' as an unique helmet for the Inqusitor.
* FailureIsTheOnlyOption: The sequel's infamous "Henry" quest.
* FantasticRacism: In ''2'', the High Elves consider themselves the best race in Ancaria and look down on everyone else, and the playable High Elf displays a haughty attitude towards the other races even in the Light campaign, while the Inquisitor will coldly tell Human enemies to "get out of the sun". Most Humans hate the High Elves for enslaving most of them. Both races despise the Orcs as bloodthirsty savages, who in turn hate the more civilized races for being "weak". Most of the Seraphim have become distant and aloof towards the mortal races, and even the playable Seraphim exhibits some of this behavior.
** In the original, Commander Romata (the man who officially starts the main quest regardless of character) is openly leery and suspicious of the Dark Elf and Daemoness, and the Dwarf will occasionally scornfully remark how much of Ancaria's architecture pales in comparison to his people's.
* ForeverWar: In the sequel, the Cursed Forest revolves around one of these.
* GratuitousGerman: [[UnfortunateImplications The Goblins occasionally shout (hard to understand) german phrases]]. Mostly a side effect of sloppy localization, though -- the game was developed in Germany.
* GraveHumor: Oh yes.
* GreenAesop: The Dryad in general. Her entire race is really big on nature and the preservation there of, and her class quests represent that. Light side Dryad's try to preserve both nature and the lives of others, while Shadow aligned Dryads are...considerably more brutal.
** Arguably, this is the entire point of T Energy. Everyone sees it as a wonderous energy source capable of nearly everything, but in reality its a highly volatile substance that turns its users into mindless mutants and can even mutate ''the environment''. It also arguably draws a [[DoesThisRemindYouOfAnything parallel to real life fossil fuels.]]
* GridInventory: Well it is {{Diablo}} clone.
* GuideDangIt: A [[ThatOneSidequest handful of quests]] in the second game can automatically fail depending on decisions made during a quest chain, or even if certain quests are accepted and/or completed in the wrong order.
* HardModePerks: Like in Diablo, higher difficulty means better drop. Also, experience bonus.
* HeelFaceTurn: [[spoiler:Shaddar]] in ''Underworld''.
** Technically the Daemoness, who is betrayed by ''Underworld's'' BigBad and exiled to Ancaria.
* HeroicSacrifice: [[spoiler:Liosolath]] in ''2''.
* HeroicComedicSociopath: Even if played on the side of Light, Shadow Warriors have some pretty bloodthirsty dialogue.
* HolyHandGrenade: Seraphim's powers, espetially in the second game
* ItRunsInTheFamily: According to ''2'', the Demordrey line has been doing the "SmugSnake EvilOverlord" routine for over ''2000 years'''.
* JerkAss: Necromancer Siliar in ''2''.
* KickTheDog: Most of the Shadow aligned characters get one in their intros.
** The Inquisitor poisons his partner in order to take full credit for the success of their mission, then massacres the tavern he's in because "they're witnesses".
** The High Elf kills her rival student in what was supposed to be a friendly duel, and then when her teacher scolds her for lack of restraint, she kills ''him'' too.
** The Temple Guardian butchers the two hapless adventurers that activated him. (to be fair, they attacked first)
** The Shadow Warrior is pretty much a near-mindless pawn of the Inquisition, and his first task is to murder a hapless man as a "test drive".
* KleptomaniacHero: You can steal a lot of items in chests and barrels located inside houses and even stores. Their dwellers won't react if you do so in front of them.
* LastOfHisKind: The Dwarf in the expansion pack and UpdatedRerelease of the first game.
* LevelGrinding: Not so much as in other HackAndSlash games, because most of the monsters are generated with a level relative to yours. However, that doesn't mean that you don't grind. Rune Grinding is important for your skills.
* LighterAndSofter: The second game and its expansion have considerably more lighthearted humor and moments than the original.
* LostTechnology: [[spoiler: The [[LostSuperweapon Great Machine]]]] in the sequel.
* MagicKnight: The Seraphim most prominently, but the Battle Mage and Inquisitor also qualify.
* TheManBehindTheMan: [[spoiler:The Abishai of Dissention]] in ''Ice And Blood's'' Cursed Forest arc.
* TheMario: Seraphim.
* MightMakesRight: The Inquisitor's mindset in a nutshell.
* MindRape: In ''Underworld'', [[spoiler:Anducar does this to Vilya throughout the game, ultimately driving her insane.]]
* MostAnnoyingSound: '''HEEEEEEEAAAAAAATHAAAAAANNNNNNN!!'''
* MySpeciesDothProtestTooMuch: Not so much in the first game, but in the second game, there's at least one friendly member of each enemy race.
** The three heroes from AlwaysChaoticEvil races in the first game qualify - The Dark Elf assassin turns on his own people after falling in love with one of his targets, the Vampiress awakens to the cause of good after drinking Seraphim blood, and the Daemoness assists the forces of good while on her quest for revenge against Anducar. There's also a Dark Elf priestess who will help you until you finish the quest she gives you.
* NoExportForYou: When Ascaron, the developer company, went under, the rights to localize the sequel's expansion in the U.S. went with them. Thankfully, the international version of the expansion is still purchasable.
* NotQuiteDead: [[spoiler:Shaddar]] in the first game.
* OurElvesAreBetter: Just about all the common varieties of fantasy elves make an appearance in one game or another.
* PetTheDog: Shadow-aligned characters are still capable of performing good deeds in certain sidequests. In particular, the Inquisitor's character quest revolves around him protecting and caring for a young lady [[spoiler:who is heavily implied to be his daughter]].
* ObviousBeta: The first game had an absurd amount of glitches and bugs. Even after several patches, they were still plentiful. Thankfully, the sequel was handled ''much'' better, even if it is a little rough around the edges.
* ObviouslyEvil: Baron Demordrey and his servants.
* [[OurDemonsAreDifferent Our Daemons Are Different]]: The Daemon player class in the expansion. Could also be a case of MySpeciesDothProtestTooMuch.
* ReligionOfEvil: The Shakkara Cult in the first game. The Inquisition in the sequel.
* SchizoTech: Averted in the first game, which had a decidedly standard medieval fantasy setting, but played straight in the sequel(which takes place two thousand years in the past).
* SequenceBreaking: Arguably. In the first game, when starting a new game after finishing the single player campaign, the player has access to all the portals that were activated over the course of the previous playthrough, which gives premature access to various regions and occasional side effects. With ''Ice and Blood'', depending on what point in the main story you're at when you head to either of the new regions, its possible to obtain your class mount before doing the quest that would normally grant it. In both games, areas can be accessed out of order through the teleportation and flying abilities of some character classes.
* ShoutOut:
** A little town in the original game is an accurate copy of [[{{Diablo}} Tristram]]. If the player wanders a bit in it, all inhabitants turn into zombies and attack him/her.
** In the original, taunts of the Gladiator hero include [[{{Terminator}} "Hasta la Via"]] and [[Film/DieHard "Yippie-kay-ay, pigface"]].
* SmugSnake: Baron Demordrey in ''2''.
** From the same game, Tybosso [=DeElfeci=], a High Elf CorruptCorporateExecutive and slaver whose misdeeds are involved in ''three'' class quests.
* {{Stripperiffic}}: Mostly averted for NPC. However, the outfits of female elf [=PCs=] tend to be...revealing. Not to mention Seraphimes' armour.
* TakeYourTime: Played mostly straight in the original aside from certain sidequest. Played completely straight in ''2''.
* TimedMission: The first game has some. Thankfully, the time limits are (mostly) fairly reasonable.
* VoluntaryShapeshifting: Part of the Vampiress and Daemon's power set.
* WhatDoYouMeanItsNotAwesome: Completing the Blind Guardian sidequest rewards you with [[spoiler:the instruments of each band member as powerful Legendary weapons. The two guitarists' guitars are two-handed swords, the drummer's drumstick and cymbal are ''a sword and shield'', and the lead singer's microphone is a '''magic staff'''.]]
* WideOpenSandbox
* XMeetsY: Sometimes described as ''{{Diablo}}'' meets ''TheElderScrolls''.
* VillainProtagonist: While any character doing the second game's evil campaign counts, special mention goes to the Inquisitor, who can ''only'' play the evil campaign.
----

Top