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* EverythingsDeaderWithZombies: [[spoiler: While the first monsters you face are [=WAU=]-controlled robots, most of the enemies in the game are reanimated corpses mutated and controlled by [=WAU=] by forcefully injecting humans with large quantities of structure gel, which is encoded with [=WAU=]'s programming. The mutation is so severe that many of them are little more than a mass of glowing tumors walking around on two legs.]]


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* MultinationalTeam: The Pathos-II crew is comprised of a diverse mix of ethnicities from all over the planet. Makes sense as they are all employees of a multinational mega-corporation operating in international waters. Though for some reason almost all of them speak American-accented English.

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* ClarkesThirdLaw: Most of the weirdness aboard Pathos-II can be explained by 1) The AppliedPhlebotinum "structure gel" which allows for interface between organic and electronic systems [[spoiler: and which allows [=WAU=] to mutate and take control of human and animal bodies]], and 2) the digital minds created by Dr. Catherine Chun's BrainUploading experiments. [[spoiler: Johan Ross]], on the other hand, is a whole other level of weird, behaving like a straight-up ghost and performing such acts as phasing in and out of reality, surviving at the bottom of the sea without a pressure suit, and even speaking directly into Simon's mind.



* IntelligenceEqualsIsolation: Dr. Catherine Chun is repeatedly described as quiet, shy, and a loner, and during her time with Simon she often demonstrates behaviors which are distinctly anti-social. Her treatment of other lifeforms including Simon also waivers between {{Adorkable}} and coldly unempathetic.



* [[LastOfHisKind Last Of Her Kind]]: [[spoiler: Near the end of the game, after spending the entire game seeing nothing except dead corpses and broken simulacrums, Simon comes across an actual living human survivor, Sarah Lindwall, who he realizes is the last actual living human in existence. Having run out of food supplies, Sarah has hooked herself up to a life support machine and has withered away to an almost skeletal state, but still keeps guard over the [=ARK=]. After speaking with Simon, she gives him the [=ARK=] and asks him to MercyKill her, knowing there's nothing left that can be done for her.]]



* WellIntentionedExtremist: From the sounds of the teasers, human-machine integration does ''not'' go well, with scenarios including patient suicide.

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* WellIntentionedExtremist: From the sounds of the teasers, human-machine integration does ''not'' go well, with scenarios including patient suicide. The truth turns out to be more existential; [[spoiler: these individuals were unable to grasp that the BrainUploading meant to save what's left of humanity is a form of personality copying rather than an actual transfer of consciousness, and killed themselves under the mistaken belief that their consciousness would be "reborn" as the copied mind in the paradise of the [=ARK=].]] While Catherine isn't strictly responsible for any of this (the suicidal scientists were influenced by a highly "spiritual" colleague who brainwashed them with pseudo-science), throughout the game she does frequently lies to others about the exact nature of her BrainUploading process, all in the name of completing the [=ARK=] project and ensuring that something of humanity is saved.

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* BittersweetEnding: [[spoiler: Catherine spends her last moments cursing Simon's stupidity, and Simon is left to die aboard the habitat in a broken robot body, having failed to realize the BrainUploading process actually creates a copy of the person's mind instead of actually transferring their consciousness. However, the digital copies of Simon and Catherine live on happily together aboard the paradise-like virtual reality environment of the [=ARK=], with the Simon copy totally unaware that he's not the "original".]]

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* AndIMustScream: The final fate of [[spoiler: both of the Pathos-II Simons (thought the second Simon has the option of mercy-killing the first Simon about halfway through the game). While their 3rd A.I. copy gets sent to paradise in the [=ARK=], the two Simons you actually played as are left aboard the ruined remains of Pathos-II, alone for all eternity in the center of a dead planet, buried alive.]]
* AppliedPhlebotinum: ''[=SOMA=]'''s equivalent of [[VideoGame/{{Bioshock}} ADAM]] is "Structure Gel", the black goo that's found all over the base and creates the game's OrganicTechnology aesthetic. It's a fantastically powerful electrical conductor that makes electronics more efficient and even allows for interface between electronic and organic systems. [[spoiler: It's also the method by which [=WAU=] is able to control both robots and human bodies and implement its AssimilationPlot.]]
* BittersweetEnding: [[spoiler: Catherine spends her last moments cursing Simon's stupidity, and Simon is left to die alone aboard the habitat in a broken robot body, having failed to realize the BrainUploading process actually creates a copy of the person's mind instead of actually transferring their consciousness. However, the digital copies of Simon and Catherine live on happily together aboard the paradise-like virtual reality environment of the [=ARK=], with the Simon copy totally unaware that he's not the "original".]]



* BoomerangBigot: While Simon is quite squeamish about hurting the station's non-hostile robot inhabitants, Catherine repeatedly tells him that robots are just machines and has no qualms about mistreating them in pursuit of her goals. [[spoiler: This is despite the fact that she and Simon are technically robots themselves.]]



* MercyKill: As wracked with pain as they are, a number of the entities you'll encounter in Pathos-II really don't want to die. [[spoiler:Sarah]] being the chief exception.

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* MercyKill: On multiple occasions throughout the game, you're given the choice of whether to mercy-kill the station's broken inhabitants, or leave them to what passes for "life". As wracked with pain as they are, a number many of the entities you'll encounter in Pathos-II really them actually don't want to die. [[spoiler:Sarah]] die, [[spoiler: Sarah]] being the chief main exception.



* NiceJobFixingItVillain: [[spoiler: The [=WAU=] creates Simon in the process of its experiments in creating new forms of human "life"; Simon then proceeds to save the last traces of human consciousness by launching the [=ARK=] into space, and in the process also potentially destroys [=WAU=] as well.]]



* RidiculouslyHumanRobots: SubvertedTrope. The "robots" are actually mechanical bodies housing human brains. At least one of them actually tells the main character he ''is'' human.

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* RidiculouslyHumanRobots: SubvertedTrope. The "robots" are actually mechanical bodies housing human brains.brains [[spoiler: or rather, human ''minds'']]. At least one of them actually tells the main character he ''is'' human.




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* ZerothLawRebellion: [[spoiler: As the base's A.I. system, the [=WAU=] is programmed to keep the people on-board alive. Once the surface is destroyed by the comet impact, [=WAU=] reinterprets its prime directive as to preserve humanity... unfortunately, it's definition of "humanity" and even of "being alive" is very much BlueAndOrangeMorality. In the end it even goes as far as exterminating the world's last remaining actual humans to preserve itself and its creations.]]
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'''Woman''': No! No! I'm so close! Straumire's gonna shut down the ''(unintelligible)'' project! ''[[WhamLine It's not my fault people keep killing themselves!]]''\\

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'''Woman''': No! No! I'm so close! Straumire's gonna shut down the ''(unintelligible)'' [[spoiler:ARK]] project! ''[[WhamLine It's not my fault people keep killing themselves!]]''\\
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* BrainUploading: A lot of it. Apparently, without the consent or even the knowledge of the brains.

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* BrainUploading: A lot of it. Apparently, without the consent or even the knowledge of the brains. And even those on board with the idea soon learn that it's more like [[spoiler:Brain Copying than anything else.]]
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* AIIsACrapshoot: The [[spoiler:WAU]] has noble aims and abominable methods.
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* TomatoInTheMirror: [[spoiler:Simon]] finds out his true nature early on. Some refuse to acknowledge their new circumstances while others like [[spoiler:Catherine]] take to them rather well.
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* VoiceWithAnInternetConnection: The player character will be in occasional contact with a scientist named Catherine Chun, via radio.

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* VoiceWithAnInternetConnection: The player character will be in occasional contact with a scientist named Catherine Chun, via radio. However [[spoiler:you only meet the long-dead original near the end of the game.]]
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* AfterTheEnd: [[spoiler:It appears that SOMA is set an unknown number of years after an asteroid impact destroys the surface of the Earth, leaving a bunch of scientists stranded in an underwater research facility.]]

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* AfterTheEnd: [[spoiler:It appears that SOMA is set during 2104, an unknown number of years after an asteroid impact destroys the surface of the Earth, leaving a bunch of scientists stranded in an underwater research facility.]]
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* EvilCounterpart: [[spoiler:Ross]] shares a similar affliction with Simon and shares a number of his goals.

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* EvilCounterpart: [[spoiler:Ross]] shares a similar affliction with Simon and shares a number of his goals. to Simon.
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* AnArmAndALeg: [[spoiler:Simon]] can potentially [[spoiler:lose his hand if he chooses to poison the WAU.]]


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* EvilCounterpart: [[spoiler:Ross]] shares a similar affliction with Simon and shares a number of his goals.
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* BrownNote: What some enemies are capable of inflicting upon you if you look at them for too long. [[spoiler:It's actually a small localised EMP.]]
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* MercyKill: As wracked with pain as they are, a number of the entities you'll encounter in Pathos-II really don't want to die. [[spoiler:Sarah]] being the chief exception.

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* ForScience: One can't help but get this vibe.

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* ForScience: One can't help but get this vibe. For example, the [[spoiler:ARK project]] was initially just a side experiment before becoming what it is in the story proper.


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* PlayerPunch: To progress through the game, you will have to cause a lot of machines great agony. Many of which aren't actively malevolent and are lucid enough to be considered human.
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** The [[spoiler:WAU]] is possibly the biggest one in the game as it will do pretty much anything to [[spoiler:keep humanity alive, no matter how much pain and suffering it causes for its would-be benefactors.]]
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* [[spoiler: CloningBlues: The research being conducted by Catherine actually involves brain ''copying'', rather than straightforward brain uploading (as foreshadowed by the trailer in which a scientist is severely disturbed when he engages in a conversation with a robot that is revealed to have his personality[=/=]identity). The copied mind ''believes'' they are the original and that their consciousness has been transferred, but the original is still around and their consciousness hasn't actually been transferred into the new body.]]

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* [[spoiler: CloningBlues: The [[spoiler:The research being conducted by Catherine actually involves brain ''copying'', rather than straightforward brain uploading (as foreshadowed by the trailer in which a scientist is severely disturbed when he engages in a conversation with a robot that is revealed to have his personality[=/=]identity). The copied mind ''believes'' they are the original and that their consciousness has been transferred, but the original is still around and their consciousness hasn't actually been transferred into the new body.]]
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* BittersweetEnding: [[spoiler: Catherine spends her last moments cursing Simon's stupidity, and Simon is left to die aboard the habitat in a broken robot body, having failed to realize the BrainUploading process actually creates a copy of the person's mind instead of actually transferring their consciousness. However, the digital copies of Simon and Catherine live on happily together aboard the paradise-like virtual reality environment of the [=ARK=], with the Simon copy totally unaware that he's not the "original".]]


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* [[spoiler: CloningBlues: The research being conducted by Catherine actually involves brain ''copying'', rather than straightforward brain uploading (as foreshadowed by the trailer in which a scientist is severely disturbed when he engages in a conversation with a robot that is revealed to have his personality[=/=]identity). The copied mind ''believes'' they are the original and that their consciousness has been transferred, but the original is still around and their consciousness hasn't actually been transferred into the new body.]]
* FlingALightIntoTheFuture: [[spoiler: Earth is totally destroyed and, with the habitat falling apart, the last vestiges of mankind are inevitably doomed. Catherine's final hope is "the [=ARK=] project", in which digital copies of human minds are uploaded into a virtual reality computer aboard a satellite and launched into space so that at least something of humanity's culture will live on.]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/soma_7341.png]]
[[caption-width-right:350:[[AltumVidetur COGITO ERGO SUM]]]]



-->-'''Simon Jarett'''

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/soma_7341.png]]
[[caption-width-right:350:[[AltumVidetur COGITO ERGO SUM]]]]

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-->-'''Simon Jarett'''

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/soma_7341.png]]
[[caption-width-right:350:[[AltumVidetur COGITO ERGO SUM]]]]
-->--'''Simon Jarett'''

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* RidiculouslyHumanRobots: SubvertedTrope. The "robots" are actually mechanical bodies housing human brains. At least one of them actually tells the main character he ''is'' human.



* WhatMeasureIsANonHuman: Invoked [[http://www.polygon.com/2015/6/24/8801773/somas-scariest-aspect-might-be-the-choices-you-make regarding player decisions]].

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* WhatMeasureIsANonHuman: Invoked [[http://www.polygon.com/2015/6/24/8801773/somas-scariest-aspect-might-be-the-choices-you-make regarding player decisions]].The [[https://www.youtube.com/watch?v=kgKFZRWh6QM Story Trailer]] gives this vibe, in particular.
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'''''SOMA''''' is Creator/FrictionalGames's latest and current first-person horror project. Returning to their [[GenreBusting nightmarish-survival-horror-sci-fi]] roots seen in the ''VideoGame/{{Penumbra}}'' series, few details are available about the game's plot, though the teaser website and announcement trailer have strong parallels to the Wiki/SCPFoundation and ''VideoGame/IHaveNoMouthAndIMustScream''. The most recent trailer reveals its set at least partially in an underwater laboratory similar to ''Franchise/BioShock''.

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'''''SOMA''''' is Creator/FrictionalGames's latest and current first-person horror project. Returning to their [[GenreBusting nightmarish-survival-horror-sci-fi]] roots seen a 2015 GenreBusting SurvivalHorror ScienceFiction game by Creator/FrictionalGames, in the vein of their ''VideoGame/{{Penumbra}}'' series, few details are available about the game's plot, though the teaser website and announcement trailer have strong parallels to the Wiki/SCPFoundation and ''VideoGame/IHaveNoMouthAndIMustScream''. The most recent trailer reveals its set at least partially in an underwater laboratory similar to ''Franchise/BioShock''.
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** The sounds the Robots make, especially if they see the player.
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** Soma in Hinduism is a drink that can cause immortality. [[spoiler: Seeing as the machines believe they are the humans whose brains have been copied thereto, the title is frighteningly apt.]]

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** Soma in Hinduism is a drink that can cause causes immortality. [[spoiler: Seeing as the machines believe they are the humans whose brains have been copied thereto, the title is frighteningly apt.]]
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* InterfaceScrew: The protagonist's screen goes static when he talks to robots who have human brains uploaded to it. [[PronounTrouble Them?]]

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** Soma in Hinduism is a drink that can cause immortality. [[spoiler: Seeing as the machines believe they are the humans whose brains have been copied thereto, the title is frighteningly apt.]]



* WorldBuilding: The preview videos that Fractional Games have uploaded do a lot to establish the world that Soma finds itself in.

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* WorldBuilding: The preview videos that Fractional Frictional Games have uploaded do a lot to establish the world that Soma finds itself in.
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* WorldBuilding: The preview videos that Fractional Games have uploaded do a lot to establish the world that Soma finds itself in.
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* BrainUploading: A lot of it. Apparently, without the consent or even the knowledge of the brains.
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* XMeetsY: Many have seen this game as ''VideoGame/AmnesiaTheDarkDescent'' meets ''VideoGame/BioShock''

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* XMeetsY: Many have seen this game as ''VideoGame/AmnesiaTheDarkDescent'' meets ''VideoGame/BioShock''
''VideoGame/BioShock'' meets ''VideoGame/IHaveNoMouthAndIMustScream''.
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* XMeetsY: Many have seen this game as ''VideoGame/AmnesiaTheDarkDescent'' meets ''VideoGame/BioShock''
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* MonsterDelay: The whatever-it-is that's chasing you is very hard to see directly; all you can see is something dark covered in bright lights stomping towards you, and your vision blurs as it gets closer.

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* MonsterDelay: The whatever-it-is Jiangshi that's chasing you is very hard to see directly; all you can see is something dark covered in bright lights stomping towards you, and your vision blurs as it gets closer.

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